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Dayz Explorer 1.28.160049
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This is the complete list of members for EntityAI, including all inherited members.
| CanBeSkinned() | EntityAI | protected |
| CanDropEntity(notnull EntityAI item) | EntityAI | protected |
| CanPlaceItem(EntityAI item) | EntityAI | protected |
| CanReachDoorsFromSeat(string pDoorsSelection, int pCurrentSeat) | EntityAI | protected |
| CanReachSeatFromDoors(string pSeatSelection, vector pFromPos, float pDistance=1.0) | EntityAI | protected |
| CanReachSeatFromSeat(int currentSeat, int nextSeat) | EntityAI | protected |
| CrewCanGetThrough(int posIdx) | EntityAI | protected |
| CrewDeath(int posIdx) | EntityAI | protected |
| CrewDriver() | EntityAI | protected |
| CrewEntry(int posIdx, out vector pos, out vector dir) | EntityAI | protected |
| CrewEntryWS(int posIdx, out vector pos, out vector dir) | EntityAI | protected |
| CrewGetIn(Human player, int posIdx) | EntityAI | protected |
| CrewGetOut(int posIdx) | EntityAI | protected |
| CrewMember(int posIdx) | EntityAI | protected |
| CrewMemberIndex(Human player) | EntityAI | protected |
| CrewPositionIndex(int componentIdx) | EntityAI | protected |
| CrewSize() | EntityAI | protected |
| CrewTransform(int posIdx, out vector mat[4]) | EntityAI | protected |
| CrewTransformWS(int posIdx, out vector mat[4]) | EntityAI | protected |
| DebugFreeAreaAtDoor(int currentSeat, float maxAllowedObjHeight=0.5, float horizontalExtents=0.5, float playerHeight=1.7) | EntityAI | protected |
| DetectFlipped(VehicleFlippedContext ctx) | EntityAI | protected |
| DetectFlippedUsingSurface(VehicleFlippedContext ctx, float angleTolerance) | EntityAI | protected |
| DisableVicinityIcon() | EntityAI | protected |
| DropEntityImpl(InventoryMode mode, notnull EntityAI owner, notnull EntityAI item) | EntityAI | protected |
| EEHitBy(TotalDamageResult damageResult, int damageType, EntityAI source, int component, string dmgZone, string ammo, vector modelPos, float speedCoef) | EntityAI | protected |
| EEItemIntoHands(EntityAI item) | EntityAI | protected |
| EEItemOutOfHands(EntityAI item) | EntityAI | protected |
| ForceSwapEntitiesImpl(InventoryMode mode, notnull EntityAI item1, notnull EntityAI item2, notnull InventoryLocation item2_dst) | EntityAI | protected |
| Get3rdPersonCameraType() | EntityAI | protected |
| GetActionCompNameFuel() | EntityAI | protected |
| GetActionDistanceFuel() | EntityAI | protected |
| GetAnimInstance() | EntityAI | protected |
| GetDebugActions(out TSelectableActionInfoArrayEx outputList) | EntityAI | protected |
| GetFlipContext() | EntityAI | protected |
| GetHideIconMask() | EntityAI | protected |
| GetImpactSurfaceType(IEntity other, Contact impact) | EntityAI | protected |
| GetImpactSurfaceTypeEx(IEntity other, Contact impact, out int liquid) | EntityAI | protected |
| GetMeleeTargetType() | EntityAI | protected |
| GetMomentum() | EntityAI | protected |
| GetMoveType() | EntityAI | protected |
| GetOnItemAddedToHands() | EntityAI | protected |
| GetOnItemRemovedFromHands() | EntityAI | protected |
| GetOwnerStateType() | EntityAI | protected |
| GetRefillPointPosWS() | EntityAI | protected |
| GetRuinedMeleeAmmoType() | EntityAI | protected |
| GetSeatAnimationType(int posIdx) | EntityAI | protected |
| GetSeatIndexFromDoor(string pDoorSelection) | EntityAI | protected |
| GetTransportCameraDistance() | EntityAI | protected |
| GetTransportCameraOffset() | EntityAI | protected |
| GetVehicleType() | EntityAI | protected |
| HasEngineZoneReceivedHit() | EntityAI | protected |
| InitImpactSoundData() | EntityAI | protected |
| IsActionFlipped(Man player) | EntityAI | protected |
| IsAnyCrewPresent() | EntityAI | protected |
| IsAreaAtDoorFree(int currentSeat, float maxAllowedObjHeight, inout vector extents, out vector transform[4]) | EntityAI | protected |
| IsAreaAtDoorFree(int currentSeat, float maxAllowedObjHeight=0.5, float horizontalExtents=0.5, float playerHeight=1.7) | EntityAI | protected |
| IsFlipped() | EntityAI | protected |
| IsHealthVisible() | EntityAI | protected |
| IsIgnoredByConstruction() | EntityAI | protected |
| IsIgnoredObject(Object o) | EntityAI | protected |
| IsInTransport() | EntityAI | protected |
| IsInventorySoftLocked() | EntityAI | protected |
| IsTransport() | EntityAI | protected |
| IsVitalSparkPlug() | EntityAI | protected |
| JunctureDeleteItem(EntityAI item) | EntityAI | protected |
| JunctureDropEntity(notnull EntityAI item) | EntityAI | protected |
| JunctureForceSwapEntities(notnull EntityAI item1, notnull EntityAI item2, notnull InventoryLocation item2_dst) | EntityAI | protected |
| JunctureSwapEntities(notnull EntityAI item1, notnull EntityAI item2) | EntityAI | protected |
| JunctureTakeEntityAsAttachment(notnull EntityAI item) | EntityAI | protected |
| JunctureTakeEntityAsAttachmentEx(notnull EntityAI item, int slot) | EntityAI | protected |
| JunctureTakeEntityToCargo(notnull EntityAI item) | EntityAI | protected |
| JunctureTakeEntityToHands(notnull EntityAI item) | EntityAI | protected |
| JunctureTakeEntityToInventory(FindInventoryLocationType flags, notnull EntityAI item) | EntityAI | protected |
| JunctureTakeEntityToTargetAttachment(notnull EntityAI target, notnull EntityAI item) | EntityAI | protected |
| JunctureTakeEntityToTargetAttachmentEx(notnull EntityAI target, notnull EntityAI item, int slot) | EntityAI | protected |
| JunctureTakeEntityToTargetCargo(notnull EntityAI target, notnull EntityAI item) | EntityAI | protected |
| JunctureTakeEntityToTargetCargoEx(notnull CargoBase cargo, notnull EntityAI item, int row, int col) | EntityAI | protected |
| JunctureTakeEntityToTargetInventory(notnull EntityAI target, FindInventoryLocationType flags, notnull EntityAI item) | EntityAI | protected |
| JunctureTakeToDst(notnull InventoryLocation src, notnull InventoryLocation dst) | EntityAI | protected |
| LocalDestroyEntityInHands() | EntityAI | protected |
| LocalDropEntity(notnull EntityAI item) | EntityAI | protected |
| LocalForceSwapEntities(notnull EntityAI item1, notnull EntityAI item2, notnull InventoryLocation item2_dst) | EntityAI | protected |
| LocalReplaceItemElsewhereWithNewInHands(ReplaceItemWithNewLambdaBase lambda) | EntityAI | protected |
| LocalReplaceItemInHandsWithNew(ReplaceItemWithNewLambdaBase lambda) | EntityAI | protected |
| LocalReplaceItemInHandsWithNewElsewhere(ReplaceItemWithNewLambdaBase lambda) | EntityAI | protected |
| LocalReplaceItemWithNew(ReplaceItemWithNewLambdaBase lambda) | EntityAI | protected |
| LocalSwapEntities(notnull EntityAI item1, notnull EntityAI item2) | EntityAI | protected |
| LocalTakeEntityAsAttachment(notnull EntityAI item) | EntityAI | protected |
| LocalTakeEntityAsAttachmentEx(notnull EntityAI item, int slot) | EntityAI | protected |
| LocalTakeEntityToCargo(notnull EntityAI item) | EntityAI | protected |
| LocalTakeEntityToHands(EntityAI item) | EntityAI | protected |
| LocalTakeEntityToInventory(FindInventoryLocationType flags, notnull EntityAI item) | EntityAI | protected |
| LocalTakeEntityToTargetAttachment(notnull EntityAI target, notnull EntityAI item) | EntityAI | protected |
| LocalTakeEntityToTargetAttachmentEx(notnull EntityAI target, notnull EntityAI item, int slot) | EntityAI | protected |
| LocalTakeEntityToTargetCargo(notnull EntityAI target, notnull EntityAI item) | EntityAI | protected |
| LocalTakeEntityToTargetCargoEx(notnull CargoBase cargo, notnull EntityAI item, int row, int col) | EntityAI | protected |
| LocalTakeEntityToTargetInventory(notnull EntityAI target, FindInventoryLocationType flags, notnull EntityAI item) | EntityAI | protected |
| LocalTakeToDst(notnull InventoryLocation src, notnull InventoryLocation dst) | EntityAI | protected |
| m_DeadCrewMemberIndices | EntityAI | protected |
| m_EngineZoneReceivedHit | EntityAI | protected |
| m_fuelPos | EntityAI | protected |
| m_OnItemAddedToHands | EntityAI | protected |
| m_OnItemRemovedFromHands | EntityAI | protected |
| m_UnconsciousCrewMemberIndices | EntityAI | protected |
| MarkCrewMemberDead(int crewMemberIndex) | EntityAI | protected |
| MarkCrewMemberUnconscious(int crewMemberIndex) | EntityAI | protected |
| NeedInventoryJunctureFromServer(notnull EntityAI item, EntityAI currParent, EntityAI newParent) | EntityAI | protected |
| OnAction(int action_id, Man player, ParamsReadContext ctx) | EntityAI | protected |
| OnContact(string zoneName, vector localPos, IEntity other, Contact data) | EntityAI | protected |
| OnDrawOptics2D() | EntityAI | protected |
| OnDriverEnter(Human player) | EntityAI | protected |
| OnDriverExit(Human player) | EntityAI | protected |
| OnGameplayDataHandlerSync() | EntityAI | protected |
| OnInput(float dt) | EntityAI | protected |
| OnItemInHandsChanged() | EntityAI | protected |
| OnUpdate(float dt) | EntityAI | protected |
| PhysicalPredictiveDropItem(EntityAI entity, bool heavy_item_only=true) | EntityAI | protected |
| PlaySound(SoundObject so, SoundObjectBuilder sob) | EntityAI | protected |
| PlaySoundByAnimEvent(EAnimSoundEventID id) | EntityAI | protected |
| PredictiveDropEntity(notnull EntityAI item) | EntityAI | protected |
| PredictiveForceSwapEntities(notnull EntityAI item1, notnull EntityAI item2, notnull InventoryLocation item2_dst) | EntityAI | protected |
| PredictiveMoveItemFromHandsToInventory() | EntityAI | protected |
| PredictiveSwapEntities(notnull EntityAI item1, notnull EntityAI item2) | EntityAI | protected |
| PredictiveTakeEntityAsAttachment(notnull EntityAI item) | EntityAI | protected |
| PredictiveTakeEntityAsAttachmentEx(notnull EntityAI item, int slot) | EntityAI | protected |
| PredictiveTakeEntityToCargo(notnull EntityAI item) | EntityAI | protected |
| PredictiveTakeEntityToHands(EntityAI item) | EntityAI | protected |
| PredictiveTakeEntityToInventory(FindInventoryLocationType flags, notnull EntityAI item) | EntityAI | protected |
| PredictiveTakeEntityToTargetAttachment(notnull EntityAI target, notnull EntityAI item) | EntityAI | protected |
| PredictiveTakeEntityToTargetAttachmentEx(notnull EntityAI target, notnull EntityAI item, int slot) | EntityAI | protected |
| PredictiveTakeEntityToTargetCargo(notnull EntityAI target, notnull EntityAI item) | EntityAI | protected |
| PredictiveTakeEntityToTargetCargoEx(notnull CargoBase cargo, notnull EntityAI item, int row, int col) | EntityAI | protected |
| PredictiveTakeEntityToTargetInventory(notnull EntityAI target, FindInventoryLocationType flags, notnull EntityAI item) | EntityAI | protected |
| PredictiveTakeOrSwapAttachment(notnull EntityAI item) | EntityAI | protected |
| PredictiveTakeToDst(notnull InventoryLocation src, notnull InventoryLocation dst) | EntityAI | protected |
| ProcessImpactSound(IEntity other, Contact extra, float weight, out int surfaceHash) | EntityAI | protected |
| ProcessImpactSoundEx(IEntity other, Contact extra, float weight, out int surfaceHash, out int liquidType) | EntityAI | protected |
| Random() | EntityAI | protected |
| Random01() | EntityAI | protected |
| RandomFloat(float min, float max) | EntityAI | protected |
| RandomRange(int pRange) | EntityAI | protected |
| ReplaceItemElsewhereWithNewInHandsImpl(InventoryMode mode, ReplaceItemWithNewLambdaBase lambda) | EntityAI | protected |
| ReplaceItemInHandsWithNewElsewhereImpl(InventoryMode mode, ReplaceItemWithNewLambdaBase lambda) | EntityAI | protected |
| ReplaceItemInHandsWithNewImpl(InventoryMode mode, ReplaceItemWithNewLambdaBase lambda) | EntityAI | protected |
| ReplaceItemWithNewImpl(InventoryMode mode, ReplaceItemWithNewLambdaBase lambda) | EntityAI | protected |
| ServerDropEntity(notnull EntityAI item) | EntityAI | protected |
| ServerForceSwapEntities(notnull EntityAI item1, notnull EntityAI item2, notnull InventoryLocation item2_dst) | EntityAI | protected |
| ServerReplaceItemElsewhereWithNewInHands(ReplaceItemWithNewLambdaBase lambda) | EntityAI | protected |
| ServerReplaceItemInHandsWithNew(ReplaceItemWithNewLambdaBase lambda) | EntityAI | protected |
| ServerReplaceItemInHandsWithNewElsewhere(ReplaceItemWithNewLambdaBase lambda) | EntityAI | protected |
| ServerReplaceItemWithNew(ReplaceItemWithNewLambdaBase lambda) | EntityAI | protected |
| ServerSwapEntities(notnull EntityAI item1, notnull EntityAI item2) | EntityAI | protected |
| ServerTakeEntityAsAttachment(notnull EntityAI item) | EntityAI | protected |
| ServerTakeEntityAsAttachmentEx(notnull EntityAI item, int slot) | EntityAI | protected |
| ServerTakeEntityToCargo(notnull EntityAI item) | EntityAI | protected |
| ServerTakeEntityToHands(EntityAI item) | EntityAI | protected |
| ServerTakeEntityToInventory(FindInventoryLocationType flags, notnull EntityAI item) | EntityAI | protected |
| ServerTakeEntityToTargetAttachment(notnull EntityAI target, notnull EntityAI item) | EntityAI | protected |
| ServerTakeEntityToTargetAttachmentEx(notnull EntityAI target, notnull EntityAI item, int slot) | EntityAI | protected |
| ServerTakeEntityToTargetCargo(notnull EntityAI target, notnull EntityAI item) | EntityAI | protected |
| ServerTakeEntityToTargetCargoEx(notnull CargoBase cargo, notnull EntityAI item, int row, int col) | EntityAI | protected |
| ServerTakeToDst(notnull InventoryLocation src, notnull InventoryLocation dst) | EntityAI | protected |
| SetEngineZoneReceivedHit(bool pState) | EntityAI | protected |
| SetInventorySoftLock(bool status) | EntityAI | protected |
| SetProcessUIWarning(bool state) | EntityAI | protected |
| ShowZonesHealth() | EntityAI | protected |
| StatGet(string name) | EntityAI | protected |
| StatGetAsTime(string name, out string value) | EntityAI | protected |
| StatGetCounter(string name, out string value) | EntityAI | protected |
| StatInvokeUpdate() | EntityAI | protected |
| StatRegister(string name) | EntityAI | protected |
| StatSyncToClient() | EntityAI | protected |
| StatUpdate(string name, float value) | EntityAI | protected |
| StatUpdateByGivenPos(string name, vector pos) | EntityAI | protected |
| StatUpdateByPosition(string name) | EntityAI | protected |
| StatUpdateByTime(string name) | EntityAI | protected |
| StopDeathDarkeningEffect() | EntityAI | protected |
| SwapEntitiesImpl(InventoryMode mode, notnull EntityAI item1, notnull EntityAI item2) | EntityAI | protected |
| Synchronize() | EntityAI | protected |
| TakeEntityAsAttachmentExImpl(InventoryMode mode, notnull EntityAI item, int slot) | EntityAI | protected |
| TakeEntityAsAttachmentImpl(InventoryMode mode, notnull EntityAI item) | EntityAI | protected |
| TakeEntityToCargoImpl(InventoryMode mode, notnull EntityAI item) | EntityAI | protected |
| TakeEntityToHandsImpl(InventoryMode mode, EntityAI item) | EntityAI | protected |
| TakeEntityToInventoryImpl(InventoryMode mode, FindInventoryLocationType flags, notnull EntityAI item) | EntityAI | protected |
| TakeEntityToTargetAttachmentExImpl(InventoryMode mode, notnull EntityAI target, notnull EntityAI item, int slot) | EntityAI | protected |
| TakeEntityToTargetAttachmentImpl(InventoryMode mode, notnull EntityAI target, notnull EntityAI item) | EntityAI | protected |
| TakeEntityToTargetCargoExImpl(InventoryMode mode, notnull CargoBase cargo, notnull EntityAI item, int row, int col) | EntityAI | protected |
| TakeEntityToTargetCargoImpl(InventoryMode mode, notnull EntityAI target, notnull EntityAI item) | EntityAI | protected |
| TakeEntityToTargetInventoryImpl(InventoryMode mode, notnull EntityAI target, FindInventoryLocationType flags, notnull EntityAI item) | EntityAI | protected |
| TakeToDstImpl(InventoryMode mode, notnull InventoryLocation src, notnull InventoryLocation dst) | EntityAI | protected |
| Transport() | EntityAI | protected |
| UpdateInventoryMenu() | EntityAI | protected |