| BleedingIndicator(int source_ID, int severity, GameplayEffectsDataBleeding parent) | Managed | protected |
| CharacterLoad(int character_id, vector char_pos, vector char_rot) | Managed | protected |
| CharacterUnload() | Managed | protected |
| CheckBlood() | Managed | protected |
| CheckHealth() | Managed | protected |
| CheckValues() | Managed | protected |
| CreateDefaultCharacter() | Managed | protected |
| CreateNewCharacter() | Managed | protected |
| CreateNewCharacterById(int character_id) | Managed | protected |
| CreateNewCharacterByName(string character_name, bool randomize_equip=true) | Managed | protected |
| CreateNewCharacterRandom() | Managed | protected |
| DataInitialized() | Managed | protected |
| ForceStop() | Managed | protected |
| GameplayEffectsData(array< ref Widget > input, int type, int user_override=-1) | Managed | protected |
| GetBlood() | Managed | protected |
| GetCharacterGender() | Managed | protected |
| GetCharacterID() | Managed | protected |
| GetCharacterName() | Managed | protected |
| GetCharacterNameById(int char_id) | Managed | protected |
| GetCharacterObj() | Managed | protected |
| GetCharGenderList() | Managed | protected |
| GetCharList(ECharGender gender) | Managed | protected |
| GetCharPantsList() | Managed | protected |
| GetCharShirtsList() | Managed | protected |
| GetCharShoesList() | Managed | protected |
| GetEndNow() | Managed | protected |
| GetHealth() | Managed | protected |
| GetLastPlayedServer(int characterID, out string address, out string name, out int port) | Managed | protected |
| GetLastPlayedServerEx(int characterID, out string address, out string name, out int port, out int steamQueryPort) | Managed | protected |
| GetNextCharacterID() | Managed | protected |
| GetPosition() | Managed | protected |
| GetPrevCharacterID() | Managed | protected |
| GetSeverity() | Managed | protected |
| GetWidgetSet() | Managed | protected |
| GetWidgetSetID() | Managed | protected |
| GetWidgetSetType() | Managed | protected |
| HasDefinedHandle() | Managed | protected |
| Init() | Managed | protected |
| Init(array< ref Widget > input, int type, Widget layout_root, int user_override=-1) | Managed | protected |
| InitIndicator(vector position) | Managed | protected |
| IntroSceneCharacter() | Managed | protected |
| IsCharacterFemale() | Managed | protected |
| IsDefaultCharacter() | Managed | protected |
| IsRunningDrops() | Managed | protected |
| LoadCharacterData(vector char_pos, vector char_rot, bool default_char=false) | Managed | protected |
| m_ActiveDrops | Managed | protected |
| m_ActiveDropsCount | Managed | protected |
| m_AverageFrequency | Managed | protected |
| m_BasePosition | Managed | protected |
| m_CharacterDta | Managed | protected |
| m_CharacterId | Managed | protected |
| m_CharacterObj | Managed | protected |
| m_CharacterPos | Managed | protected |
| m_CharacterRot | Managed | protected |
| m_Characters | Managed | protected |
| m_CharacterType | Managed | protected |
| m_CharGender | Managed | protected |
| m_CharGenderList | Managed | protected |
| m_CharPantsList | Managed | protected |
| m_CharShirtList | Managed | protected |
| m_CharShoesList | Managed | protected |
| m_CleanupQueue | Managed | protected |
| m_CurrentDropProbabilityStep | Managed | protected |
| m_DropProbabilityArray | Managed | protected |
| m_DropProbabilityRollsCount | Managed | protected |
| m_DropSpawnMaxDelay | Managed | protected |
| m_DropSpawnMinDelay | Managed | protected |
| m_DropSpawnsQueued | Managed | protected |
| m_EndNow | Managed | protected |
| m_Initialized | Managed | protected |
| m_InitialSyncSent | Managed | protected |
| m_IsRunning | Managed | protected |
| m_LastDropSpawnTime | Managed | protected |
| m_LayoutRoot | Managed | protected |
| m_ParentMetaData | Managed | protected |
| m_SequenceDuration | Managed | protected |
| m_SequenceTick | Managed | protected |
| m_Severity | Managed | protected |
| m_SourceID | Managed | protected |
| m_Terminating | Managed | protected |
| m_TimeElapsedSequence | Managed | protected |
| m_TimeElapsedTotal | Managed | protected |
| m_Type | Managed | protected |
| m_WidgetArray | Managed | protected |
| m_WidgetSetIdentifier | Managed | protected |
| OnRPC(ParamsReadContext ctx) | Managed | protected |
| OnScheduledTick(float deltatime) | Managed | protected |
| ReceiveValue(int value_type, float value) | Managed | protected |
| RegisterData(Param p) | Managed | protected |
| ResetIndicator() | Managed | protected |
| ResetSequence() | Managed | protected |
| SaveCharName(string name) | Managed | protected |
| SaveDefaultCharacter() | Managed | protected |
| SendInitValues() | Managed | protected |
| SendValue(int value_type, float value) | Managed | protected |
| SetAttachment(string type, int slot) | Managed | protected |
| SetCharacterGender(ECharGender gender) | Managed | protected |
| SetCharacterID(int char_id) | Managed | protected |
| SetToDefaultCharacter() | Managed | protected |
| SetupPlayerName(bool new_name) | Managed | protected |
| ShowDebugValues(bool show) | Managed | protected |
| StartRunningDrops() | Managed | protected |
| StopIndicator(bool instant=false) | Managed | protected |
| TransferValues(PlayerBase player) | Managed | protected |
| TrySpawnNextDrop() | Managed | protected |
| Update(float timeSlice) | Managed | protected |
| Update(float timeSlice=0, Param p=null, int handle=-1) | Managed | protected |
| UpdateVisibility(bool state) | Managed | protected |
| ~IntroSceneCharacter() | Managed | protected |