Dayz Explorer 1.28.160049
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ParticleSource Member List

This is the complete list of members for ParticleSource, including all inherited members.

AddAsChild(Object parent, vector local_pos="0 0 0", vector local_ori="0 0 0", bool force_rotation_to_world=false)ParticleSourceprotected
Create(int particle_id, Object parent_obj, vector local_pos="0 0 0", vector local_ori="0 0 0")ParticleSourceprotectedstatic
Create(int particle_id, vector global_pos, vector global_ori="0 0 0")ParticleSourceprotectedstatic
CreateInWorld(int particle_id, vector global_pos, vector global_ori="0 0 0", bool force_world_rotation=false)ParticleSourceprotectedstatic
CreateOnObject(int particle_id, Object parent_obj, vector local_pos="0 0 0", vector local_ori="0 0 0", bool force_world_rotation=false)ParticleSourceprotectedstatic
CreateParticle(int id, vector pos, bool playOnCreation=false, Object parent=null, vector ori=vector.Zero, bool forceWorldRotation=false, Class owner=null)ParticleSourceprotectedstatic
CreateParticleEx(int id, vector pos, int flags=ParticlePropertiesFlags.NONE, Object parent=null, vector ori=vector.Zero, Class owner=null)ParticleSourceprotectedstatic
DisableAutoDestroy()ParticleSourceprotected
EOnFrame(IEntity other, float timeSlice)ParticleSourceprotected
GetParameter(int emitter, int parameter, out float value)ParticleSourceprotected
GetParameterEx(int emitter, int parameter)ParticleSourceprotected
GetParticleAutoDestroyFlags()ParticleSourceprotected
IncrementParticleParam(int parameter_id, float value)ParticleSourceprotected
IncrementParticleParamFromOriginal(int parameter_id, float value)ParticleSourceprotected
OnParticleParented(IEntity parent)ParticleSourceprotected
OnParticleStop()ParticleSourceprotected
OnParticleUnParented(IEntity parent)ParticleSourceprotected
ParticleInit()ParticleSourceprotected
Play(int particle_id, Object parent_obj, vector local_pos="0 0 0", vector local_ori="0 0 0")ParticleSourceprotectedstatic
Play(int particle_id, vector global_pos)ParticleSourceprotectedstatic
Particle::Play(int particle_id=-1)Particleprivate
PlayInWorld(int particle_id, vector global_pos)ParticleSourceprotectedstatic
PlayOnObject(int particle_id, Object parent_obj, vector local_pos="0 0 0", vector local_ori="0 0 0", bool force_world_rotation=false)ParticleSourceprotectedstatic
ScaleParticleParam(int parameter_id, float coef)ParticleSourceprotected
ScaleParticleParamFromOriginal(int parameter_id, float coef)ParticleSourceprotected
SetParameter(int emitter, int parameter, float value)ParticleSourceprotected
SetParticleAutoDestroyFlags(ParticleAutoDestroyFlags flags)ParticleSourceprotected
SetParticleParam(int parameter_id, float value)ParticleSourceprotected
SetWiggle(float random_angle, float random_interval)ParticleSourceprotected
StopWiggle()ParticleSourceprotected