Dayz Explorer 1.28.160049
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SEffectManager Member List

This is the complete list of members for SEffectManager, including all inherited members.

Cleanup()SEffectManagerprotectedstatic
CreateParticleServer(vector pos, EffecterParameters parameters)SEffectManagerprotectedstatic
CreateSound(string sound_set, vector position, float play_fade_in=0, float stop_fade_out=0, bool loop=false, bool enviroment=false)SEffectManagerprotectedstatic
DestroyEffect(Effect effect)SEffectManagerprotectedstatic
DestroyEffecterParticleServer(int effecterID)SEffectManagerprotectedstatic
DestroySound(EffectSound sound_effect)SEffectManagerprotectedstatic
EffectRegister(Effect effect)SEffectManagerprotectedstatic
EffectUnregister(int id)SEffectManagerprotectedstatic
EffectUnregisterEx(Effect effect)SEffectManagerprotectedstatic
Event_OnFrameUpdateSEffectManagerprotectedstatic
Event_OnFrameUpdate(float time_delta)SEffectManagerprotectedstatic
Event_OnSoundWaveEnded(EffectSound effect_sound)SEffectManagerprotectedstatic
GetCachedSoundParam(string soundset)SEffectManagerprotectedstatic
GetEffectByID(int effect_id)SEffectManagerprotectedstatic
GetFreeEffecterID()SEffectManagerprotectedstatic
GetFreeEffectID()SEffectManagerprotectedstatic
Init()SEffectManagerprotectedstatic
InitServer()SEffectManagerprotectedstatic
INVALID_IDSEffectManagerprotectedstatic
IsEffectExist(int effect_id)SEffectManagerprotectedstatic
m_EffectersMapSEffectManagerprotectedstatic
m_EffectsMapSEffectManagerprotectedstatic
m_FreeEffecterIDsSEffectManagerprotectedstatic
m_FreeEffectIDsSEffectManagerprotectedstatic
m_HighestFreeEffecterIDSEffectManagerprotectedstatic
m_HighestFreeEffectIDSEffectManagerprotectedstatic
m_IsCleanupSEffectManagerprotectedstatic
m_IsInitializedSEffectManagerprotectedstatic
m_ParamsMapSEffectManagerprotectedstatic
OnUpdate(float timeslice)SEffectManagerprotectedstatic
PlayInWorld(notnull Effect eff, vector pos)SEffectManagerprotectedstatic
PlayOnObject(notnull Effect eff, Object obj, vector local_pos="0 0 0", vector local_ori="0 0 0", bool force_rotation_relative_to_world=false)SEffectManagerprotectedstatic
PlaySound(string sound_set, vector position, float play_fade_in=0, float stop_fade_out=0, bool loop=false)SEffectManagerprotectedstatic
PlaySoundCachedParams(string sound_set, vector position, float play_fade_in=0, float stop_fade_out=0, bool loop=false)SEffectManagerprotectedstatic
PlaySoundEnviroment(string sound_set, vector position, float play_fade_in=0, float stop_fade_out=0, bool loop=false)SEffectManagerprotectedstatic
PlaySoundOnObject(string sound_set, Object parent_object, float play_fade_in=0, float stop_fade_out=0, bool loop=false)SEffectManagerprotectedstatic
PlaySoundParams(notnull SoundParams params, vector position, float play_fade_in=0, float stop_fade_out=0, bool loop=false)SEffectManagerprotectedstatic
ReactivateParticleServer(int effecterID)SEffectManagerprotectedstatic
ReinitParticleServer(int effecterID, EffecterParameters parameters)SEffectManagerprotectedstatic
StartParticleServer(int effecterID)SEffectManagerprotectedstatic
Stop(int effect_id)SEffectManagerprotectedstatic
StopParticleServer(int effecterID)SEffectManagerprotectedstatic