Dayz Explorer 1.28.160049
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dayzcreatureaiinputcontroller.c
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2{
3 proto native void OverrideMovementSpeed(bool state, float movementSpeed);
4 proto native float GetMovementSpeed();
5
6 proto native void OverrideTurnSpeed(bool state, float turnSpeed);
7 proto native float GetTurnSpeed();
8
9 proto native void OverrideHeading(bool state, float heading);
10 proto native float GetHeading();
11
12 proto native void OverrideJump(bool state, int jumpType, float jumpHeight = 0);
13 proto native bool IsJump();
14 proto native int GetJumpType();
15 proto native float GetJumpHeight();
16
17 proto native void OverrideLookAt(bool state, vector direction);
18 proto native bool IsLookAtEnabled();
19 proto native vector GetLookAtDirectionWS();
20
21 proto native void OverrideAlertLevel(bool state, bool alerted, int level, float inLevel);
22 proto native int GetAlertLevel();
23 proto native float GetAlertInLevel();
24 proto native bool IsAlerted();
25
26 proto native void OverrideBehaviourSlot(bool state, int slot);
27 proto native int GetBehaviourSlot();
28
29 //--------------------------------------------------------------
32 {
33 }
34
37 {
38 }
39};