Dayz Explorer 1.29.162510
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de.c
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2{
3 override RecoilBase SpawnRecoilObject()
4 {
5 return new DEagleRecoil(this);
6 }
7
8 //Debug menu Spawn Ground Special
9 override void OnDebugSpawn()
10 {
11 GameInventory inventory = GetInventory();
12 inventory.CreateInInventory( "PistolSuppressor" );
13 inventory.CreateInInventory( "PistolOptic" );
14
15 SpawnAttachedMagazine("Mag_Deagle_9rnd");
16 }
17
18};
19
22
Definition de.c:20
script counterpart to engine's class Inventory
Definition inventory.c:81
EntityAI CreateInInventory(string type)
creates entity somewhere in inventory
Definition inventory.c:876
base for semi auto weapons @NOTE name copies config base class
class Hatchback_02_Blue extends Hatchback_02 OnDebugSpawn