Dayz Explorer 1.29.162510
Loading...
Searching...
No Matches
deersteakmeat.c
Go to the documentation of this file.
1class DeerSteakMeat extends Edible_Base
2{
3 override bool CanBeCooked()
4 {
5 return true;
6 }
7
8 override bool CanBeCookedOnStick()
9 {
10 return true;
11 }
12
13 override bool IsMeat()
14 {
15 return true;
16 }
17
18 override bool CanDecay()
19 {
20 return true;
21 }
22
23 override void SetActions()
24 {
25 super.SetActions();
26
28 AddAction(ActionEatMeat);
29
30 AddAction(ActionCreateIndoorFireplace);
31 AddAction(ActionCreateIndoorOven);
32 }
33}
ActionForceFeedSmallCB ActionForceFeed
void AddAction(typename actionName)
override bool CanDecay()
override bool IsMeat()
override void SetActions()
bool CanBeCooked()
Definition itembase.c:7556
bool CanBeCookedOnStick()
Definition itembase.c:7561