Dayz Explorer 1.28.160049
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displayelementbadge.c
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2{
3 void SetLevel(int level)
4 {
5 SetValue(level);
6 }
7
8 override void UpdateHUD()
9 {
10 super.UpdateHUD();
12 }
13}
string m_Key
Definition enentity.c:807
string m_Value
Definition enentity.c:808
PluginPlayerStatus m_ModulePlayerStatus
max 32 synced modifiers supported, 0 == no sync
override void SetValue(int value, bool fire_event=true)