Dayz Explorer 1.28.160049
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glock.c
Go to the documentation of this file.
2{
3 override RecoilBase SpawnRecoilObject()
4 {
5 return new GlockRecoil(this);
6 }
7
8 //Debug menu Spawn Ground Special
9 override void OnDebugSpawn()
10 {
11 GameInventory inventory = GetInventory();
12 inventory.CreateInInventory( "PistolSuppressor" );
13 inventory.CreateInInventory( "FNP45_MRDSOptic" );
14 inventory.CreateInInventory( "TLRLight" );
15 inventory.CreateInInventory( "Battery9V" );
16 inventory.CreateInInventory( "Battery9V" );
17
18 SpawnAttachedMagazine("Mag_Glock_15Rnd");
19 }
20
21};
script counterpart to engine's class Inventory
Definition inventory.c:79
EntityAI CreateInInventory(string type)
creates entity somewhere in inventory
Definition inventory.c:874
base for semi auto weapons @NOTE name copies config base class