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hitinfo.c
Go to the documentation of this file.
1class HitInfo
2{
3 proto native float GetSurfaceNoiseMultiplier();
4 proto native string GetAmmoType();
5 proto native vector GetPosition();
6 proto native vector GetSurfaceNormal();
7 proto native string GetSurface();
8 proto native bool IsWater();
9}
proto native string GetAmmoType()
vector GetPosition()
Get the world position of the Effect.
Definition effect.c:473