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izh43.c
Go to the documentation of this file.
1
class
Izh43Shotgun_Base
:
DoubleBarrel_Base
2
{
3
override
RecoilBase
SpawnRecoilObject()
4
{
5
return
new
Izh43Recoil
(
this
);
6
}
7
8
//Debug menu Spawn Ground Special
9
override
void
OnDebugSpawn()
10
{
11
super.OnDebugSpawn();
12
13
EntityAI
entity;
14
if
(
Class
.CastTo(entity,
this
) )
15
{
16
entity.SpawnEntityOnGroundPos(
"Ammo_12gaPellets"
, entity.GetPosition());
17
}
18
}
19
};
20
21
class
Izh43Shotgun
:
Izh43Shotgun_Base
{};
22
class
SawedoffIzh43Shotgun
:
Izh43Shotgun_Base
{};
23
Class
Super root of all classes in Enforce script.
Definition
enscript.c:11
DoubleBarrel_Base
Definition
doublebarrel_base.c:120
EntityAI
Definition
building.c:6
Izh43Recoil
Definition
izh43recoil.c:2
Izh43Shotgun_Base
Definition
izh43.c:2
Izh43Shotgun
Definition
izh43.c:21
RecoilBase
Definition
recoilbase.c:2
SawedoffIzh43Shotgun
Definition
izh43.c:22
Daten
4_world
entities
firearms
shotgun
izh43.c
Generated by
1.12.0