4 proto owned
string GetPicture();
5 proto owned
string GetLogo();
6 proto owned
string GetLogoSmall();
7 proto owned
string GetLogoOver();
8 proto owned
string GetTooltip();
9 proto owned
string GetOverview();
11 proto owned
string GetAuthor();
14 proto
bool GetIsDLC();
15 proto
bool GetIsOwned();
16 proto
void GoToStore();
18 static const string DEFAULT_PICTURE =
"Gui/textures/modlogo_default_co.edds";
19 static const string DEFAULT_LOGO =
"Gui/textures/modlogo_default_co.edds";
20 static const string DEFAULT_LOGO_SMALL =
"Gui/textures/modlogo_default_co.edds";
21 static const string DEFAULT_LOGO_OVER =
"Gui/textures/modlogo_default_hover_co.edds";
22 static const string DEFAULT_OVERVIEW =
"";
24 static string GetDLCImage(
string name)
31 imagePath =
"gui/textures/dlc_panel_badlands.edds";
36 imagePath =
"gui/textures/dlc_panel_frostline.edds";
41 imagePath =
"set:dayz_gui image:ProgressDayZFull";
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
proto native float GetDefault()
proto string GetName()
Suite class name getter. Strictly for UI porposes!