Dayz Explorer 1.29.162510
Loading...
Searching...
No Matches
mushroombase.c
Go to the documentation of this file.
1class MushroomBase : Edible_Base
2{
3 override bool CanBeCookedOnStick()
4 {
5 return true;
6 }
7
8 override bool CanBeCooked()
9 {
10 return true;
11 }
12
13 override bool IsMushroom()
14 {
15 return true;
16 }
17
18 override bool CanDecay()
19 {
20 return true;
21 }
22
23 override void SetActions()
24 {
25 super.SetActions();
26
29 }
30
31 override void EEOnCECreate()
32 {
33 int rand = Math.RandomInt(0,10);
34
35 if ( rand > 6 )
36 {
38 SetHealth( "", "", GetMaxHealth()*0.1 );
39 }
40 else if ( rand > 2 )
41 {
43 SetHealth( "", "", GetMaxHealth()*0.4 );
44 }
45 }
46};
ActionForceFeedSmallCB ActionForceFeed
void AddAction(typename actionName)
override bool IsMushroom()
override bool CanDecay()
override void SetActions()
void ChangeFoodStage(FoodStageType new_food_stage_type)
Definition enmath.c:7
override void EEOnCECreate()
FoodStageType
Definition foodstage.c:2
bool CanBeCooked()
Definition itembase.c:7556
bool CanBeCookedOnStick()
Definition itembase.c:7561