83 bool includeWater =
false;
92 RoadSurfaceDetection rsd = RoadSurfaceDetection.ABOVE;
117 bool aboveWater =
false;
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
proto float GetDustness()
proto float GetTransparency()
proto string GetSoundEnv()
proto int GetLiquidType()
See 'LiquidTypes' in 'constants.c'.
proto float GetThickness()
proto float GetBulletPenetrability()
static proto SurfaceInfo GetByName(string name)
proto int GetStepParticleId()
proto int GetWheelParticleId()
static proto SurfaceInfo GetByFile(string name)
proto float GetRoughness()
proto string GetSurfaceType()
proto bool IsPassthrough()
proto string GetEntryName()
proto float GetAudability()
proto float GetDeflection()
@ Wait
wait for the data to be ready
@ NoWait
do not wait for the data, but refresh caches
@ NoLock
only return the data we have, do not touch any caches (MT safe mode)