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survivorbase.c
Go to the documentation of this file.
1
class
SurvivorBaseType
:
PlayerBaseType
2
{
3
4
};
5
6
class
SurvivorBase : PlayerBaseClient
7
{
8
void
SurvivorBase()
9
{
10
CacheSkinningBloodInfectionChance(
eAgents
.SALMONELLA);
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}
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override
int
GetHideIconMask
()
14
{
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return
EInventoryIconVisibility.HIDE_VICINITY;
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}
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}
PlayerBaseType
Definition
playerbase.c:2
SurvivorBaseType
Definition
survivorbase.c:2
eAgents
eAgents
Definition
eagents.c:3
GetHideIconMask
override int GetHideIconMask()
Definition
effectmanager.c:755
Daten
4_world
entities
manbase
playerbase
survivorbase.c
Generated by
1.16.1