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temperatureaccesstypes.c
Go to the documentation of this file.
1
class
TemperatureAccessTypeBase
2
{
3
protected
ETemperatureAccessTypes
m_ID
=
ETemperatureAccessTypes
.ACCESS_UNKNOWN;
4
protected
int
m_Priority
;
5
6
void
TemperatureAccessTypeBase
()
7
{
8
Init
();
9
}
10
11
protected
void
Init
()
12
{
13
m_ID
=
ETemperatureAccessTypes
.ACCESS_UNKNOWN;
14
m_Priority
= ETemperatureAccessPriority.PRIO_MAX;
15
}
16
17
ETemperatureAccessTypes
GetAccessTypeID
()
18
{
19
return
m_ID
;
20
}
21
22
int
GetPriority
()
23
{
24
return
m_Priority
;
25
}
26
}
27
28
class
TemperatureAccessTypeUnknown :
TemperatureAccessTypeBase
{};
29
30
class
TemperatureAccessTypeWorld
:
TemperatureAccessTypeBase
31
{
32
override
protected
void
Init
()
33
{
34
m_ID
=
ETemperatureAccessTypes
.ACCESS_WORLD;
35
m_Priority
= ETemperatureAccessPriority.PRIO_0;
36
}
37
}
38
39
class
TemperatureAccessTypeInventory :
TemperatureAccessTypeBase
40
{
41
override
protected
void
Init
()
42
{
43
m_ID
=
ETemperatureAccessTypes
.ACCESS_INVENTORY;
44
m_Priority = ETemperatureAccessPriority.PRIO_2;
45
}
46
}
47
48
class
TemperatureAccessTypeUTS
:
TemperatureAccessTypeBase
49
{
50
override
protected
void
Init
()
51
{
52
m_ID
=
ETemperatureAccessTypes
.ACCESS_UTS;
53
m_Priority
= ETemperatureAccessPriority.PRIO_1;
54
}
55
}
56
57
class
TemperatureAccessTypeFireplace :
TemperatureAccessTypeBase
58
{
59
override
protected
void
Init
()
60
{
61
m_ID
=
ETemperatureAccessTypes
.ACCESS_FIREPLACE;
62
m_Priority = ETemperatureAccessPriority.PRIO_2;
63
}
64
}
65
66
class
TemperatureAccessTypeCooking
:
TemperatureAccessTypeBase
67
{
68
override
protected
void
Init
()
69
{
70
m_ID
=
ETemperatureAccessTypes
.ACCESS_COOKING;
71
m_Priority
= ETemperatureAccessPriority.PRIO_2;
72
}
73
}
TemperatureAccessTypeBase
Definition
temperatureaccesstypes.c:2
TemperatureAccessTypeBase::m_ID
ETemperatureAccessTypes m_ID
Definition
temperatureaccesstypes.c:3
TemperatureAccessTypeBase::GetAccessTypeID
ETemperatureAccessTypes GetAccessTypeID()
Definition
temperatureaccesstypes.c:17
TemperatureAccessTypeBase::Init
void Init()
Definition
temperatureaccesstypes.c:11
TemperatureAccessTypeBase::GetPriority
int GetPriority()
Definition
temperatureaccesstypes.c:22
TemperatureAccessTypeBase::TemperatureAccessTypeBase
void TemperatureAccessTypeBase()
Definition
temperatureaccesstypes.c:6
TemperatureAccessTypeBase::m_Priority
int m_Priority
Definition
temperatureaccesstypes.c:4
TemperatureAccessTypeCooking
Definition
temperatureaccesstypes.c:67
TemperatureAccessTypeCooking::Init
void Init()
Definition
temperatureaccesstypes.c:68
TemperatureAccessTypeUTS
Definition
temperatureaccesstypes.c:49
TemperatureAccessTypeUTS::Init
void Init()
Definition
temperatureaccesstypes.c:50
TemperatureAccessTypeWorld
Definition
temperatureaccesstypes.c:31
TemperatureAccessTypeWorld::Init
void Init()
Definition
temperatureaccesstypes.c:32
m_ID
int m_ID
ID of effect, given by SEffectManager when registered (automatically done when playing through it)
Definition
effect.c:51
ETemperatureAccessTypes
ETemperatureAccessTypes
Definition
temperatureaccessconstants.c:2
Daten
3_game
systems
temperatureaccess
temperatureaccesstypes.c
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