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Dayz Explorer CPP 1.28.160049
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Go to the source code of this file.
Functions | |
| void | defaultBoneFunction (inout vector pMat[4]) |
| vector | swapVecMax (inout vector p) |
| void | defaultBoneFunctionMax (inout vector pMat[4]) |
| void | generateSceneRootMax (inout vector pMat[4], int pFrame, int pMaxFrame) |
| vector | swapVec (inout vector p) |
| void | rotatePelvis (inout vector pMat[4]) |
| void | invertXPosEntityPos (inout vector pMat[4]) |
| void | generateSceneRoot (inout vector pMat[4], int pFrame, int pMaxFrame) |
| void defaultBoneFunction | ( | inout vector | pMat[4] | ) |
Definition at line 3 of file exportfn.c.
| void defaultBoneFunctionMax | ( | inout vector | pMat[4] | ) |
Definition at line 28 of file exportfn.c.
| void generateSceneRoot | ( | inout vector | pMat[4], |
| int | pFrame, | ||
| int | pMaxFrame ) |
Definition at line 93 of file exportfn.c.
| void generateSceneRootMax | ( | inout vector | pMat[4], |
| int | pFrame, | ||
| int | pMaxFrame ) |
Definition at line 46 of file exportfn.c.
| void invertXPosEntityPos | ( | inout vector | pMat[4] | ) |
Definition at line 82 of file exportfn.c.
| void rotatePelvis | ( | inout vector | pMat[4] | ) |
Definition at line 67 of file exportfn.c.
| vector swapVec | ( | inout vector | p | ) |
Definition at line 56 of file exportfn.c.
| vector swapVecMax | ( | inout vector | p | ) |
Definition at line 17 of file exportfn.c.