Dayz Explorer CPP 1.28.160049
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config.cpp
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1class CfgPatches
2{
3 class DZ_Characters_Glasses
4 {
5 units[]=
6 {
7 "SunGlasses"
8 };
9 weapons[]={};
10 requiredVersion=0.1;
11 requiredAddons[]=
12 {
13 "DZ_Characters",
14 "DZ_Gear_Optics"
15 };
16 };
17};
18class CfgVehicles
19{
20 class Clothing_Base;
21 class ItemOptics;
22 class Clothing: Clothing_Base
23 {
24 };
25 class SportGlasses_ColorBase: Clothing
26 {
27 scope=0;
28 displayName="$STR_CfgVehicles_SportGlasses0";
29 descriptionShort="$STR_CfgVehicles_SportGlasses1";
30 model="\DZ\characters\glasses\sport_glasses_g.p3d";
31 vehicleClass="Clothing";
32 simulation="clothing";
33 inventorySlot[]=
34 {
35 "Eyewear"
36 };
37 itemInfo[]=
38 {
39 "Clothing",
40 "Eyewear"
41 };
42 rotationFlags=17;
43 itemSize[]={3,1};
44 weight=20;
45 lootCategory="Eyewear";
46 lootTag[]=
47 {
48 "Civilian"
49 };
50 hiddenSelections[]=
51 {
52 "camoGround",
53 "camoMale",
54 "camoFemale"
55 };
56 class DamageSystem
57 {
58 class GlobalHealth
59 {
60 class Health
61 {
62 hitpoints=50;
63 healthLevels[]=
64 {
65
66 {
67 1,
68
69 {
70 "DZ\characters\glasses\data\joeyx.rvmat"
71 }
72 },
73
74 {
75 0.69999999,
76
77 {
78 "DZ\characters\glasses\data\joeyx.rvmat"
79 }
80 },
81
82 {
83 0.5,
84
85 {
86 "DZ\characters\glasses\data\joeyx_damage.rvmat"
87 }
88 },
89
90 {
91 0.30000001,
92
93 {
94 "DZ\characters\glasses\data\joeyx_damage.rvmat"
95 }
96 },
97
98 {
99 0,
100
101 {
102 "DZ\characters\glasses\data\joeyx_destruct.rvmat"
103 }
104 }
105 };
106 };
107 };
108 };
109 class ClothingTypes
110 {
111 male="\DZ\characters\glasses\sport_glasses.p3d";
112 female="\DZ\characters\glasses\sport_glasses.p3d";
113 };
114 soundImpactType="plastic";
115 class AnimEvents
116 {
117 class SoundWeapon
118 {
119 class pickUpItem
120 {
121 soundSet="SportGlasses_pickup_SoundSet";
122 id=797;
123 };
124 class drop
125 {
126 soundset="SportGlasses_drop_SoundSet";
127 id=898;
128 };
129 };
130 };
131 };
132 class SportGlasses_Black: SportGlasses_ColorBase
133 {
134 scope=2;
135 hiddenSelectionsTextures[]=
136 {
137 "\dz\characters\glasses\data\joeyx_black_ca.paa",
138 "\dz\characters\glasses\data\joeyx_black_ca.paa",
139 "\dz\characters\glasses\data\joeyx_black_ca.paa"
140 };
141 };
142 class SportGlasses_Blue: SportGlasses_ColorBase
143 {
144 scope=2;
145 hiddenSelectionsTextures[]=
146 {
147 "\dz\characters\glasses\data\joeyx_blue_ca.paa",
148 "\dz\characters\glasses\data\joeyx_blue_ca.paa",
149 "\dz\characters\glasses\data\joeyx_blue_ca.paa"
150 };
151 };
152 class SportGlasses_Green: SportGlasses_ColorBase
153 {
154 scope=2;
155 hiddenSelectionsTextures[]=
156 {
157 "\dz\characters\glasses\data\joeyx_green_ca.paa",
158 "\dz\characters\glasses\data\joeyx_green_ca.paa",
159 "\dz\characters\glasses\data\joeyx_green_ca.paa"
160 };
161 };
162 class SportGlasses_Orange: SportGlasses_ColorBase
163 {
164 scope=2;
165 hiddenSelectionsTextures[]=
166 {
167 "\dz\characters\glasses\data\joeyx_yellowred_ca.paa",
168 "\dz\characters\glasses\data\joeyx_yellowred_ca.paa",
169 "\dz\characters\glasses\data\joeyx_yellowred_ca.paa"
170 };
171 };
172 class AviatorGlasses: Clothing
173 {
174 scope=2;
175 displayName="$STR_CfgVehicles_AviatorGlasses0";
176 descriptionShort="$STR_CfgVehicles_AviatorGlasses1";
177 model="\DZ\characters\glasses\aviator_glasses_g.p3d";
178 vehicleClass="Clothing";
179 simulation="clothing";
180 inventorySlot[]=
181 {
182 "Eyewear"
183 };
184 itemInfo[]=
185 {
186 "Clothing",
187 "Eyewear"
188 };
189 rotationFlags=17;
190 weight=36;
191 itemSize[]={2,1};
192 lootTag[]=
193 {
194 "Military_west",
195 "Military_east",
196 "Civilian"
197 };
198 lootCategory="Eyewear";
199 class DamageSystem
200 {
201 class GlobalHealth
202 {
203 class Health
204 {
205 hitpoints=50;
206 healthLevels[]=
207 {
208
209 {
210 1,
211
212 {
213 "DZ\characters\glasses\data\goggles2_metal.rvmat"
214 }
215 },
216
217 {
218 0.69999999,
219
220 {
221 "DZ\characters\glasses\data\goggles2_metal.rvmat"
222 }
223 },
224
225 {
226 0.5,
227
228 {
229 "DZ\characters\glasses\data\goggles2_metal_damage.rvmat"
230 }
231 },
232
233 {
234 0.30000001,
235
236 {
237 "DZ\characters\glasses\data\goggles2_metal_damage.rvmat"
238 }
239 },
240
241 {
242 0,
243
244 {
245 "DZ\characters\glasses\data\goggles2_metal_destruct.rvmat"
246 }
247 }
248 };
249 };
250 };
251 };
252 soundImpactType="glass";
253 class ClothingTypes
254 {
255 male="\DZ\characters\glasses\aviator_glasses.p3d";
256 female="\DZ\characters\glasses\aviator_glasses.p3d";
257 };
258 class AnimEvents
259 {
260 class SoundWeapon
261 {
262 class pickUpItem
263 {
264 soundSet="SportGlasses_pickup_SoundSet";
265 id=797;
266 };
267 class drop
268 {
269 soundset="SportGlasses_drop_SoundSet";
270 id=898;
271 };
272 };
273 };
274 };
275 class DesignerGlasses: Clothing
276 {
277 scope=2;
278 displayName="$STR_CfgVehicles_DesignerGlasses0";
279 descriptionShort="$STR_CfgVehicles_DesignerGlasses1";
280 model="\DZ\characters\glasses\sunglasses_designer_g.p3d";
281 vehicleClass="Clothing";
282 simulation="clothing";
283 inventorySlot[]=
284 {
285 "Eyewear"
286 };
287 itemInfo[]=
288 {
289 "Clothing",
290 "Eyewear"
291 };
292 rotationFlags=17;
293 weight=40;
294 itemSize[]={2,1};
295 lootTag[]=
296 {
297 "Civilian"
298 };
299 lootCategory="Eyewear";
300 class DamageSystem
301 {
302 class GlobalHealth
303 {
304 class Health
305 {
306 hitpoints=50;
307 healthLevels[]=
308 {
309
310 {
311 1,
312
313 {
314 "DZ\characters\glasses\data\sunglass_designer.rvmat"
315 }
316 },
317
318 {
319 0.69999999,
320
321 {
322 "DZ\characters\glasses\data\sunglass_designer.rvmat"
323 }
324 },
325
326 {
327 0.5,
328
329 {
330 "DZ\characters\glasses\data\sunglass_designer_damage.rvmat"
331 }
332 },
333
334 {
335 0.30000001,
336
337 {
338 "DZ\characters\glasses\data\sunglass_designer_damage.rvmat"
339 }
340 },
341
342 {
343 0,
344
345 {
346 "DZ\characters\glasses\data\sunglass_designer_destruct.rvmat"
347 }
348 }
349 };
350 };
351 };
352 };
353 class ClothingTypes
354 {
355 male="\DZ\characters\glasses\sunglasses_designer.p3d";
356 female="\DZ\characters\glasses\sunglasses_designer.p3d";
357 };
358 soundImpactType="glass";
359 class AnimEvents
360 {
361 class SoundWeapon
362 {
363 class pickUpItem
364 {
365 soundSet="SportGlasses_pickup_SoundSet";
366 id=797;
367 };
368 class drop
369 {
370 soundset="SportGlasses_drop_SoundSet";
371 id=898;
372 };
373 };
374 };
375 };
376 class ThickFramesGlasses: Clothing
377 {
378 scope=2;
379 displayName="$STR_CfgVehicles_ThickFramesGlasses0";
380 descriptionShort="$STR_CfgVehicles_ThickFramesGlasses1";
381 model="\DZ\characters\glasses\glasses_thick_frame_g.p3d";
382 vehicleClass="Clothing";
383 simulation="clothing";
384 inventorySlot[]=
385 {
386 "Eyewear"
387 };
388 itemInfo[]=
389 {
390 "Clothing",
391 "Eyewear"
392 };
393 rotationFlags=17;
394 weight=50;
395 itemSize[]={2,1};
396 lootTag[]=
397 {
398 "Civilian"
399 };
400 lootCategory="Eyewear";
401 class DamageSystem
402 {
403 class GlobalHealth
404 {
405 class Health
406 {
407 hitpoints=50;
408 healthLevels[]=
409 {
410
411 {
412 1,
413
414 {
415 "DZ\characters\glasses\data\ThickFrameGlasses.rvmat"
416 }
417 },
418
419 {
420 0.69999999,
421
422 {
423 "DZ\characters\glasses\data\ThickFrameGlasses.rvmat"
424 }
425 },
426
427 {
428 0.5,
429
430 {
431 "DZ\characters\glasses\data\ThickFrameGlasses_damage.rvmat"
432 }
433 },
434
435 {
436 0.30000001,
437
438 {
439 "DZ\characters\glasses\data\ThickFrameGlasses_damage.rvmat"
440 }
441 },
442
443 {
444 0,
445
446 {
447 "DZ\characters\glasses\data\ThickFrameGlasses_destruct.rvmat"
448 }
449 }
450 };
451 };
452 };
453 };
454 class ClothingTypes
455 {
456 male="\DZ\characters\glasses\glasses_thick_frame.p3d";
457 female="\DZ\characters\glasses\glasses_thick_frame.p3d";
458 };
459 soundImpactType="glass";
460 class AnimEvents
461 {
462 class SoundWeapon
463 {
464 class pickUpItem
465 {
466 soundSet="SportGlasses_pickup_SoundSet";
467 id=797;
468 };
469 class drop
470 {
471 soundset="SportGlasses_drop_SoundSet";
472 id=898;
473 };
474 };
475 };
476 };
477 class ThinFramesGlasses: Clothing
478 {
479 scope=2;
480 displayName="$STR_CfgVehicles_ThinFramesGlasses0";
481 descriptionShort="$STR_CfgVehicles_ThinFramesGlasses1";
482 model="\DZ\characters\glasses\glasses_thin_frame_g.p3d";
483 vehicleClass="Clothing";
484 simulation="clothing";
485 inventorySlot[]=
486 {
487 "Eyewear"
488 };
489 itemInfo[]=
490 {
491 "Clothing",
492 "Eyewear"
493 };
494 rotationFlags=17;
495 weight=30;
496 itemSize[]={2,1};
497 lootTag[]=
498 {
499 "Civilian"
500 };
501 lootCategory="Eyewear";
502 class DamageSystem
503 {
504 class GlobalHealth
505 {
506 class Health
507 {
508 hitpoints=50;
509 healthLevels[]=
510 {
511
512 {
513 1,
514
515 {
516 "DZ\characters\glasses\data\ThinFrameGlasses.rvmat"
517 }
518 },
519
520 {
521 0.69999999,
522
523 {
524 "DZ\characters\glasses\data\ThinFrameGlasses.rvmat"
525 }
526 },
527
528 {
529 0.5,
530
531 {
532 "DZ\characters\glasses\data\ThinFrameGlasses_damage.rvmat"
533 }
534 },
535
536 {
537 0.30000001,
538
539 {
540 "DZ\characters\glasses\data\ThinFrameGlasses_damage.rvmat"
541 }
542 },
543
544 {
545 0,
546
547 {
548 "DZ\characters\glasses\data\ThinFrameGlasses_destruct.rvmat"
549 }
550 }
551 };
552 };
553 };
554 };
555 class ClothingTypes
556 {
557 male="\DZ\characters\glasses\glasses_thin_frame.p3d";
558 female="\DZ\characters\glasses\glasses_thin_frame.p3d";
559 };
560 soundImpactType="glass";
561 class AnimEvents
562 {
563 class SoundWeapon
564 {
565 class pickUpItem
566 {
567 soundSet="SportGlasses_pickup_SoundSet";
568 id=797;
569 };
570 class drop
571 {
572 soundset="SportGlasses_drop_SoundSet";
573 id=898;
574 };
575 };
576 };
577 };
578 class TacticalGoggles: Clothing
579 {
580 scope=2;
581 displayName="$STR_CfgVehicles_TacticalGoggles0";
582 descriptionShort="$STR_CfgVehicles_TacticalGoggles1";
583 model="\DZ\characters\glasses\TacGoggles_g.p3d";
584 vehicleClass="Clothing";
585 simulation="clothing";
586 inventorySlot[]=
587 {
588 "Eyewear"
589 };
590 itemInfo[]=
591 {
592 "Clothing",
593 "Eyewear"
594 };
595 rotationFlags=1;
596 itemSize[]={2,1};
597 weight=100;
598 class DamageSystem
599 {
600 class GlobalHealth
601 {
602 class Health
603 {
604 hitpoints=80;
605 healthLevels[]=
606 {
607
608 {
609 1,
610
611 {
612 "DZ\characters\glasses\data\TacGoggles.rvmat",
613 "DZ\characters\glasses\data\TacGoggles_glass.rvmat"
614 }
615 },
616
617 {
618 0.69999999,
619
620 {
621 "DZ\characters\glasses\data\TacGoggles.rvmat",
622 "DZ\characters\glasses\data\TacGoggles_glass.rvmat"
623 }
624 },
625
626 {
627 0.5,
628
629 {
630 "DZ\characters\glasses\data\TacGoggles_damage.rvmat",
631 "DZ\characters\glasses\data\TacGoggles_glass_damage.rvmat"
632 }
633 },
634
635 {
636 0.30000001,
637
638 {
639 "DZ\characters\glasses\data\TacGoggles_damage.rvmat",
640 "DZ\characters\glasses\data\TacGoggles_glass_damage.rvmat"
641 }
642 },
643
644 {
645 0,
646
647 {
648 "DZ\characters\glasses\data\TacGoggles_destruct.rvmat",
649 "DZ\characters\glasses\data\TacGoggles_glass_destruct.rvmat"
650 }
651 }
652 };
653 };
654 };
655 };
656 class ClothingTypes
657 {
658 male="\DZ\characters\glasses\TacGoggles.p3d";
659 female="\DZ\characters\glasses\TacGoggles.p3d";
660 };
661 soundImpactType="glass";
662 class AnimEvents
663 {
664 class SoundWeapon
665 {
666 class pickUpItem
667 {
668 soundSet="SportGlasses_pickup_SoundSet";
669 id=797;
670 };
671 class drop
672 {
673 soundset="SportGlasses_drop_SoundSet";
674 id=898;
675 };
676 };
677 };
678 };
679 class EyePatch_Improvised: Clothing
680 {
681 scope=2;
682 displayName="$STR_EyePatch_Improvised0";
683 descriptionShort="$STR_EyePatch_Improvised1";
684 model="\DZ\characters\glasses\eyepatch_g.p3d";
685 vehicleClass="Clothing";
686 simulation="clothing";
687 inventorySlot[]=
688 {
689 "Eyewear"
690 };
691 itemInfo[]=
692 {
693 "Clothing",
694 "Eyewear"
695 };
696 rotationFlags=34;
697 itemSize[]={3,1};
698 weight=20;
699 ragQuantity=1;
700 repairableWithKits[]={2};
701 repairCosts[]={25};
702 class DamageSystem
703 {
704 class GlobalHealth
705 {
706 class Health
707 {
708 hitpoints=50;
709 healthLevels[]=
710 {
711
712 {
713 1,
714
715 {
716 "DZ\characters\glasses\data\eyepatch.rvmat"
717 }
718 },
719
720 {
721 0.69999999,
722
723 {
724 "DZ\characters\glasses\data\eyepatch.rvmat"
725 }
726 },
727
728 {
729 0.5,
730
731 {
732 "DZ\characters\glasses\data\eyepatch_damage.rvmat"
733 }
734 },
735
736 {
737 0.30000001,
738
739 {
740 "DZ\characters\glasses\data\eyepatch_damage.rvmat"
741 }
742 },
743
744 {
745 0,
746
747 {
748 "DZ\characters\glasses\data\eyepatch_destruct.rvmat"
749 }
750 }
751 };
752 };
753 };
754 };
755 class ClothingTypes
756 {
757 male="\DZ\characters\glasses\eyepatch_m.p3d";
758 female="\DZ\characters\glasses\eyepatch.p3d";
759 };
760 soundImpactType="textile";
761 class AnimEvents
762 {
763 class SoundWeapon
764 {
765 class pickUpItem
766 {
767 soundSet="SportGlasses_pickup_SoundSet";
768 id=797;
769 };
770 class drop
771 {
772 soundset="SportGlasses_drop_SoundSet";
773 id=898;
774 };
775 };
776 };
777 };
778 class NVGHeadstrap: Clothing
779 {
780 scope=2;
781 displayName="$STR_CfgVehicles_NVGHeadstrap0";
782 descriptionShort="$STR_CfgVehicles_NVGHeadstrap1";
783 model="\DZ\characters\glasses\NVG_Headstrap_g.p3d";
784 vehicleClass="Clothing";
785 simulation="clothing";
786 attachments[]=
787 {
788 "NVG"
789 };
790 inventorySlot[]=
791 {
792 "Eyewear"
793 };
794 itemInfo[]=
795 {
796 "Clothing",
797 "Eyewear"
798 };
799 rotationFlags=2;
800 itemSize[]={3,3};
801 weight=150;
802 isStrap=1;
803 class DamageSystem
804 {
805 class GlobalHealth
806 {
807 class Health
808 {
809 hitpoints=200;
810 healthLevels[]=
811 {
812
813 {
814 1,
815
816 {
817 "DZ\characters\glasses\data\NVG_Headstrap.rvmat"
818 }
819 },
820
821 {
822 0.69999999,
823
824 {
825 "DZ\characters\glasses\data\NVG_Headstrap.rvmat"
826 }
827 },
828
829 {
830 0.5,
831
832 {
833 "DZ\characters\glasses\data\NVG_Headstrap_damage.rvmat"
834 }
835 },
836
837 {
838 0.30000001,
839
840 {
841 "DZ\characters\glasses\data\NVG_Headstrap_damage.rvmat"
842 }
843 },
844
845 {
846 0,
847
848 {
849 "DZ\characters\glasses\data\NVG_Headstrap_destruct.rvmat"
850 }
851 }
852 };
853 };
854 };
855 };
856 headSelectionsToHide[]=
857 {
858 "Clipping_NVGHeadstrap"
859 };
860 class ClothingTypes
861 {
862 male="\DZ\characters\glasses\NVG_Headstrap.p3d";
863 female="\DZ\characters\glasses\NVG_Headstrap_f.p3d";
864 };
865 class AnimEvents
866 {
867 class SoundWeapon
868 {
869 class pickUpItem
870 {
871 soundSet="SportGlasses_pickup_SoundSet";
872 id=797;
873 };
874 class drop
875 {
876 soundset="SportGlasses_drop_SoundSet";
877 id=898;
878 };
879 };
880 };
881 };
882 class NVGoggles: ItemOptics
883 {
884 scope=2;
885 displayName="$STR_CfgVehicles_NVGoggles0";
886 descriptionShort="$STR_CfgVehicles_NVGoggles1";
887 model="\DZ\characters\glasses\NVG.p3d";
888 simulation="itemoptics";
889 animClass="Binoculars";
890 inventorySlot[]=
891 {
892 "NVG"
893 };
894 itemSize[]={2,2};
895 weight=300;
896 rotationFlags=1;
897 class OpticsInfo
898 {
899 memoryPointCamera="eyeScope";
900 cameraDir="cameraDir";
901 modelOptics="\DZ\gear\optics\binoculars_view.p3d";
902 distanceZoomMin=500;
903 distanceZoomMax=500;
904 opticsZoomMin=0.52359998;
905 opticsZoomMax=0.52359998;
906 opticsZoomInit=0.52359998;
907 };
908 class OpticsModelInfo
909 {
910 healthLevels[]=
911 {
912
913 {
914 1,
915
916 {
917 "dz\gear\optics\data\binoculars_reticledirty_ca.paa"
918 }
919 },
920
921 {
922 0.69999999,
923 {}
924 },
925
926 {
927 0.5,
928
929 {
930 "dz\gear\optics\data\binoculars_reticledirty_damage_ca.paa"
931 }
932 },
933
934 {
935 0.30000001,
936 {}
937 },
938
939 {
940 0,
941
942 {
943 "dz\gear\optics\data\binoculars_reticledirty_destruct_ca.paa"
944 }
945 }
946 };
947 };
948 attachments[]=
949 {
950 "BatteryD"
951 };
952 NVOptic=1;
953 simpleHiddenSelections[]=
954 {
955 "hide"
956 };
957 class DamageSystem
958 {
959 class GlobalHealth
960 {
961 class Health
962 {
963 hitpoints=100;
964 healthLevels[]=
965 {
966
967 {
968 1,
969
970 {
971 "DZ\characters\glasses\data\NVG_Headstrap.rvmat"
972 }
973 },
974
975 {
976 0.69999999,
977
978 {
979 "DZ\characters\glasses\data\NVG_Headstrap.rvmat"
980 }
981 },
982
983 {
984 0.5,
985
986 {
987 "DZ\characters\glasses\data\NVG_Headstrap_damage.rvmat"
988 }
989 },
990
991 {
992 0.30000001,
993
994 {
995 "DZ\characters\glasses\data\NVG_Headstrap_damage.rvmat"
996 }
997 },
998
999 {
1000 0,
1001
1002 {
1003 "DZ\characters\glasses\data\NVG_Headstrap_destruct.rvmat"
1004 }
1005 }
1006 };
1007 };
1008 };
1009 };
1010 repairableWithKits[]={7};
1011 repairCosts[]={25};
1012 class EnergyManager
1013 {
1014 hasIcon=1;
1015 energyUsagePerSecond=0.0099999998;
1016 plugType=1;
1017 attachmentAction=1;
1018 };
1019 class AnimationSources
1020 {
1021 class hide
1022 {
1023 source="user";
1024 animPeriod=0.0099999998;
1025 initPhase=0;
1026 };
1027 class rotate
1028 {
1029 source="user";
1030 animPeriod=0.30000001;
1031 initPhase=0;
1032 };
1033 };
1034 soundImpactType="glass";
1035 };
1036 class EyeMask_ColorBase: Clothing
1037 {
1038 displayName="$STR_EyeMask_Colorbase0";
1039 descriptionShort="$STR_EyeMask_Colorbase1";
1040 model="\DZ\characters\glasses\eyemask_g.p3d";
1041 vehicleClass="Clothing";
1042 simulation="clothing";
1043 inventorySlot[]=
1044 {
1045 "Eyewear",
1046 "Paper"
1047 };
1048 itemInfo[]=
1049 {
1050 "Clothing",
1051 "Eyewear"
1052 };
1053 rotationFlags=34;
1054 weight=25;
1055 itemSize[]={2,1};
1056 varWetMax=0.79000002;
1057 heatIsolation=0.1;
1058 noMask=1;
1059 hiddenSelections[]=
1060 {
1061 "camoGround",
1062 "camoMale",
1063 "camoFemale"
1064 };
1065 class ClothingTypes
1066 {
1067 male="\DZ\characters\glasses\eyemask_m.p3d";
1068 female="\DZ\characters\glasses\eyemask_f.p3d";
1069 };
1070 hiddenSelectionsTextures[]=
1071 {
1072 "DZ\characters\glasses\data\EyeMask_CO.paa",
1073 "DZ\characters\glasses\data\EyeMask_CO.paa",
1074 "DZ\characters\glasses\data\EyeMask_CO.paa"
1075 };
1076 class AnimEvents
1077 {
1078 class SoundWeapon
1079 {
1080 class pickUpItem
1081 {
1082 soundSet="SportGlasses_pickup_SoundSet";
1083 id=797;
1084 };
1085 class drop
1086 {
1087 soundset="SportGlasses_drop_SoundSet";
1088 id=898;
1089 };
1090 };
1091 };
1092 };
1093 class EyeMask_Valentines: EyeMask_ColorBase
1094 {
1095 scope=2;
1096 hiddenSelectionsTextures[]=
1097 {
1098 "DZ\characters\glasses\data\EyeMask_Valentines_CO.paa",
1099 "DZ\characters\glasses\data\EyeMask_Valentines_CO.paa",
1100 "DZ\characters\glasses\data\EyeMask_Valentines_CO.paa"
1101 };
1102 hiddenSelectionsMaterials[]=
1103 {
1104 "DZ\characters\glasses\data\EyeMask_Valentines.rvmat",
1105 "DZ\characters\glasses\data\EyeMask_Valentines.rvmat",
1106 "DZ\characters\glasses\data\EyeMask_Valentines.rvmat"
1107 };
1108 class DamageSystem
1109 {
1110 class GlobalHealth
1111 {
1112 class Health
1113 {
1114 hitpoints=50;
1115 RefTexsMats[]=
1116 {
1117 "dz\characters\glasses\data\eyemask.rvmat"
1118 };
1119 healthLevels[]=
1120 {
1121
1122 {
1123 1,
1124
1125 {
1126 "dz\characters\glasses\data\EyeMask_Valentines.rvmat"
1127 }
1128 },
1129
1130 {
1131 0.69999999,
1132
1133 {
1134 "dz\characters\glasses\data\EyeMask_Valentines.rvmat"
1135 }
1136 },
1137
1138 {
1139 0.5,
1140
1141 {
1142 "dz\characters\glasses\data\EyeMask_Valentines_damage.rvmat"
1143 }
1144 },
1145
1146 {
1147 0.30000001,
1148
1149 {
1150 "dz\characters\glasses\data\EyeMask_Valentines_damage.rvmat"
1151 }
1152 },
1153
1154 {
1155 0,
1156
1157 {
1158 "dz\characters\glasses\data\EyeMask_Valentines_destruct.rvmat"
1159 }
1160 }
1161 };
1162 };
1163 };
1164 };
1165 };
1166 class EyeMask_NewYears: EyeMask_ColorBase
1167 {
1168 scope=2;
1169 hiddenSelectionsTextures[]=
1170 {
1171 "DZ\characters\glasses\data\EyeMask_NewYears_CO.paa",
1172 "DZ\characters\glasses\data\EyeMask_NewYears_CO.paa",
1173 "DZ\characters\glasses\data\EyeMask_NewYears_CO.paa"
1174 };
1175 hiddenSelectionsMaterials[]=
1176 {
1177 "DZ\characters\glasses\data\EyeMask_Decorative.rvmat",
1178 "DZ\characters\glasses\data\EyeMask_Decorative.rvmat",
1179 "DZ\characters\glasses\data\EyeMask_Decorative.rvmat"
1180 };
1181 class DamageSystem
1182 {
1183 class GlobalHealth
1184 {
1185 class Health
1186 {
1187 hitpoints=50;
1188 RefTexsMats[]=
1189 {
1190 "dz\characters\glasses\data\eyemask.rvmat"
1191 };
1192 healthLevels[]=
1193 {
1194
1195 {
1196 1,
1197
1198 {
1199 "dz\characters\glasses\data\EyeMask_Decorative.rvmat"
1200 }
1201 },
1202
1203 {
1204 0.69999999,
1205
1206 {
1207 "dz\characters\glasses\data\EyeMask_Decorative.rvmat"
1208 }
1209 },
1210
1211 {
1212 0.5,
1213
1214 {
1215 "dz\characters\glasses\data\EyeMask_Decorative_damage.rvmat"
1216 }
1217 },
1218
1219 {
1220 0.30000001,
1221
1222 {
1223 "dz\characters\glasses\data\EyeMask_Decorative_damage.rvmat"
1224 }
1225 },
1226
1227 {
1228 0,
1229
1230 {
1231 "dz\characters\glasses\data\EyeMask_Decorative_destruct.rvmat"
1232 }
1233 }
1234 };
1235 };
1236 };
1237 };
1238 };
1239 class EyeMask_Christmas: EyeMask_ColorBase
1240 {
1241 scope=2;
1242 hiddenSelectionsTextures[]=
1243 {
1244 "DZ\characters\glasses\data\EyeMask_Christmas_CO.paa",
1245 "DZ\characters\glasses\data\EyeMask_Christmas_CO.paa",
1246 "DZ\characters\glasses\data\EyeMask_Christmas_CO.paa"
1247 };
1248 hiddenSelectionsMaterials[]=
1249 {
1250 "DZ\characters\glasses\data\EyeMask_Decorative.rvmat",
1251 "DZ\characters\glasses\data\EyeMask_Decorative.rvmat",
1252 "DZ\characters\glasses\data\EyeMask_Decorative.rvmat"
1253 };
1254 class DamageSystem
1255 {
1256 class GlobalHealth
1257 {
1258 class Health
1259 {
1260 hitpoints=50;
1261 RefTexsMats[]=
1262 {
1263 "dz\characters\glasses\data\eyemask.rvmat"
1264 };
1265 healthLevels[]=
1266 {
1267
1268 {
1269 1,
1270
1271 {
1272 "dz\characters\glasses\data\EyeMask_Decorative.rvmat"
1273 }
1274 },
1275
1276 {
1277 0.69999999,
1278
1279 {
1280 "dz\characters\glasses\data\EyeMask_Decorative.rvmat"
1281 }
1282 },
1283
1284 {
1285 0.5,
1286
1287 {
1288 "dz\characters\glasses\data\EyeMask_Decorative_damage.rvmat"
1289 }
1290 },
1291
1292 {
1293 0.30000001,
1294
1295 {
1296 "dz\characters\glasses\data\EyeMask_Decorative_damage.rvmat"
1297 }
1298 },
1299
1300 {
1301 0,
1302
1303 {
1304 "dz\characters\glasses\data\EyeMask_Decorative_destruct.rvmat"
1305 }
1306 }
1307 };
1308 };
1309 };
1310 };
1311 };
1312 class EyeMask_Dead: EyeMask_ColorBase
1313 {
1314 scope=2;
1315 hiddenSelectionsTextures[]=
1316 {
1317 "DZ\characters\glasses\data\EyeMask_Dead_CO.paa",
1318 "DZ\characters\glasses\data\EyeMask_Dead_CO.paa",
1319 "DZ\characters\glasses\data\EyeMask_Dead_CO.paa"
1320 };
1321 class DamageSystem
1322 {
1323 class GlobalHealth
1324 {
1325 class Health
1326 {
1327 hitpoints=50;
1328 healthLevels[]=
1329 {
1330
1331 {
1332 1,
1333
1334 {
1335 "DZ\characters\glasses\data\EyeMask.rvmat"
1336 }
1337 },
1338
1339 {
1340 0.69999999,
1341
1342 {
1343 "DZ\characters\glasses\data\EyeMask.rvmat"
1344 }
1345 },
1346
1347 {
1348 0.5,
1349
1350 {
1351 "DZ\characters\glasses\data\EyeMask_damage.rvmat"
1352 }
1353 },
1354
1355 {
1356 0.30000001,
1357
1358 {
1359 "DZ\characters\glasses\data\EyeMask_damage.rvmat"
1360 }
1361 },
1362
1363 {
1364 0,
1365
1366 {
1367 "DZ\characters\glasses\data\EyeMask_destruct.rvmat"
1368 }
1369 }
1370 };
1371 };
1372 };
1373 };
1374 };
1375 class EyeMask_Black: EyeMask_ColorBase
1376 {
1377 scope=2;
1378 hiddenSelectionsTextures[]=
1379 {
1380 "DZ\characters\glasses\data\EyeMask_Black_CO.paa",
1381 "DZ\characters\glasses\data\EyeMask_Black_CO.paa",
1382 "DZ\characters\glasses\data\EyeMask_Black_CO.paa"
1383 };
1384 class DamageSystem
1385 {
1386 class GlobalHealth
1387 {
1388 class Health
1389 {
1390 hitpoints=50;
1391 healthLevels[]=
1392 {
1393
1394 {
1395 1,
1396
1397 {
1398 "DZ\characters\glasses\data\EyeMask.rvmat"
1399 }
1400 },
1401
1402 {
1403 0.69999999,
1404
1405 {
1406 "DZ\characters\glasses\data\EyeMask.rvmat"
1407 }
1408 },
1409
1410 {
1411 0.5,
1412
1413 {
1414 "DZ\characters\glasses\data\EyeMask_damage.rvmat"
1415 }
1416 },
1417
1418 {
1419 0.30000001,
1420
1421 {
1422 "DZ\characters\glasses\data\EyeMask_damage.rvmat"
1423 }
1424 },
1425
1426 {
1427 0,
1428
1429 {
1430 "DZ\characters\glasses\data\EyeMask_destruct.rvmat"
1431 }
1432 }
1433 };
1434 };
1435 };
1436 };
1437 };
1438 class EyeMask_Blue: EyeMask_ColorBase
1439 {
1440 scope=2;
1441 hiddenSelectionsTextures[]=
1442 {
1443 "DZ\characters\glasses\data\EyeMask_Blue_CO.paa",
1444 "DZ\characters\glasses\data\EyeMask_Blue_CO.paa",
1445 "DZ\characters\glasses\data\EyeMask_Blue_CO.paa"
1446 };
1447 class DamageSystem
1448 {
1449 class GlobalHealth
1450 {
1451 class Health
1452 {
1453 hitpoints=50;
1454 healthLevels[]=
1455 {
1456
1457 {
1458 1,
1459
1460 {
1461 "DZ\characters\glasses\data\EyeMask.rvmat"
1462 }
1463 },
1464
1465 {
1466 0.69999999,
1467
1468 {
1469 "DZ\characters\glasses\data\EyeMask.rvmat"
1470 }
1471 },
1472
1473 {
1474 0.5,
1475
1476 {
1477 "DZ\characters\glasses\data\EyeMask_damage.rvmat"
1478 }
1479 },
1480
1481 {
1482 0.30000001,
1483
1484 {
1485 "DZ\characters\glasses\data\EyeMask_damage.rvmat"
1486 }
1487 },
1488
1489 {
1490 0,
1491
1492 {
1493 "DZ\characters\glasses\data\EyeMask_destruct.rvmat"
1494 }
1495 }
1496 };
1497 };
1498 };
1499 };
1500 };
1501 class EyeMask_Red: EyeMask_ColorBase
1502 {
1503 scope=2;
1504 hiddenSelectionsTextures[]=
1505 {
1506 "DZ\characters\glasses\data\EyeMask_Red_CO.paa",
1507 "DZ\characters\glasses\data\EyeMask_Red_CO.paa",
1508 "DZ\characters\glasses\data\EyeMask_Red_CO.paa"
1509 };
1510 class DamageSystem
1511 {
1512 class GlobalHealth
1513 {
1514 class Health
1515 {
1516 hitpoints=50;
1517 healthLevels[]=
1518 {
1519
1520 {
1521 1,
1522
1523 {
1524 "DZ\characters\glasses\data\EyeMask.rvmat"
1525 }
1526 },
1527
1528 {
1529 0.69999999,
1530
1531 {
1532 "DZ\characters\glasses\data\EyeMask.rvmat"
1533 }
1534 },
1535
1536 {
1537 0.5,
1538
1539 {
1540 "DZ\characters\glasses\data\EyeMask_damage.rvmat"
1541 }
1542 },
1543
1544 {
1545 0.30000001,
1546
1547 {
1548 "DZ\characters\glasses\data\EyeMask_damage.rvmat"
1549 }
1550 },
1551
1552 {
1553 0,
1554
1555 {
1556 "DZ\characters\glasses\data\EyeMask_destruct.rvmat"
1557 }
1558 }
1559 };
1560 };
1561 };
1562 };
1563 };
1564 class EyeMask_Yellow: EyeMask_ColorBase
1565 {
1566 scope=2;
1567 hiddenSelectionsTextures[]=
1568 {
1569 "DZ\characters\glasses\data\EyeMask_Yellow_CO.paa",
1570 "DZ\characters\glasses\data\EyeMask_Yellow_CO.paa",
1571 "DZ\characters\glasses\data\EyeMask_Yellow_CO.paa"
1572 };
1573 class DamageSystem
1574 {
1575 class GlobalHealth
1576 {
1577 class Health
1578 {
1579 hitpoints=50;
1580 healthLevels[]=
1581 {
1582
1583 {
1584 1,
1585
1586 {
1587 "DZ\characters\glasses\data\EyeMask.rvmat"
1588 }
1589 },
1590
1591 {
1592 0.69999999,
1593
1594 {
1595 "DZ\characters\glasses\data\EyeMask.rvmat"
1596 }
1597 },
1598
1599 {
1600 0.5,
1601
1602 {
1603 "DZ\characters\glasses\data\EyeMask_damage.rvmat"
1604 }
1605 },
1606
1607 {
1608 0.30000001,
1609
1610 {
1611 "DZ\characters\glasses\data\EyeMask_damage.rvmat"
1612 }
1613 },
1614
1615 {
1616 0,
1617
1618 {
1619 "DZ\characters\glasses\data\EyeMask_destruct.rvmat"
1620 }
1621 }
1622 };
1623 };
1624 };
1625 };
1626 };
1627 class SkiGoggles_ColorBase: Clothing
1628 {
1629 scope=0;
1630 displayName="$STR_CfgVehicles_SkiGoggles0";
1631 descriptionShort="$STR_CfgVehicles_SkiGoggles1";
1632 model="\DZ\characters\glasses\SkiGoggles_g.p3d";
1633 vehicleClass="Clothing";
1634 simulation="clothing";
1635 inventorySlot[]=
1636 {
1637 "Eyewear"
1638 };
1639 itemInfo[]=
1640 {
1641 "Clothing",
1642 "Eyewear"
1643 };
1644 rotationFlags="PLACEMENT_ROT_BottomBack";
1645 itemSize[]={2,2};
1646 weight=90;
1647 lootCategory="Eyewear";
1648 lootTag[]=
1649 {
1650 "Civilian"
1651 };
1652 hiddenSelections[]=
1653 {
1654 "camoGround",
1655 "camoMale",
1656 "camoFemale"
1657 };
1658 class DamageSystem
1659 {
1660 class GlobalHealth
1661 {
1662 class Health
1663 {
1664 hitpoints=80;
1665 healthLevels[]=
1666 {
1667
1668 {
1669 1,
1670
1671 {
1672 "DZ\characters\glasses\data\SkiGoggles.rvmat"
1673 }
1674 },
1675
1676 {
1677 0.69999999,
1678
1679 {
1680 "DZ\characters\glasses\data\SkiGoggles.rvmat"
1681 }
1682 },
1683
1684 {
1685 0.5,
1686
1687 {
1688 "DZ\characters\glasses\data\SkiGoggles_damage.rvmat"
1689 }
1690 },
1691
1692 {
1693 0.30000001,
1694
1695 {
1696 "DZ\characters\glasses\data\SkiGoggles_damage.rvmat"
1697 }
1698 },
1699
1700 {
1701 0,
1702
1703 {
1704 "DZ\characters\glasses\data\SkiGoggles_destruct.rvmat"
1705 }
1706 }
1707 };
1708 };
1709 };
1710 };
1711 class ClothingTypes
1712 {
1713 male="\DZ\characters\glasses\SkiGoggles_m.p3d";
1714 female="\DZ\characters\glasses\SkiGoggles_f.p3d";
1715 };
1716 soundImpactType="plastic";
1717 class AnimEvents
1718 {
1719 class SoundWeapon
1720 {
1721 class pickUpItem
1722 {
1723 soundSet="SportGlasses_pickup_SoundSet";
1724 id=797;
1725 };
1726 class drop
1727 {
1728 soundset="SportGlasses_drop_SoundSet";
1729 id=898;
1730 };
1731 };
1732 };
1733 };
1734 class SkiGoggles_WhiteClear: SkiGoggles_ColorBase
1735 {
1736 scope=2;
1737 hiddenSelectionsTextures[]=
1738 {
1739 "\dz\characters\glasses\data\SkiGoggles_WhiteCLear_CA.paa",
1740 "\dz\characters\glasses\data\SkiGoggles_WhiteCLear_CA.paa",
1741 "\dz\characters\glasses\data\SkiGoggles_WhiteCLear_CA.paa"
1742 };
1743 };
1744 class SkiGoggles_WhiteDark: SkiGoggles_ColorBase
1745 {
1746 scope=2;
1747 hiddenSelectionsTextures[]=
1748 {
1749 "\dz\characters\glasses\data\SkiGoggles_WhiteDark_CA.paa",
1750 "\dz\characters\glasses\data\SkiGoggles_WhiteDark_CA.paa",
1751 "\dz\characters\glasses\data\SkiGoggles_WhiteDark_CA.paa"
1752 };
1753 };
1754 class SkiGoggles_BlackYellow: SkiGoggles_ColorBase
1755 {
1756 scope=2;
1757 hiddenSelectionsTextures[]=
1758 {
1759 "\dz\characters\glasses\data\SkiGoggles_BlackYellow_CA.paa",
1760 "\dz\characters\glasses\data\SkiGoggles_BlackYellow_CA.paa",
1761 "\dz\characters\glasses\data\SkiGoggles_BlackYellow_CA.paa"
1762 };
1763 };
1764};
1765class CfgNonAIVehicles
1766{
1767 class ProxyAttachment;
1768 class ProxyNVG: ProxyAttachment
1769 {
1770 scope=2;
1771 inventorySlot[]=
1772 {
1773 "NVG"
1774 };
1775 model="\DZ\characters\glasses\NVG.p3d";
1776 };
1777};