Dayz Explorer CPP 1.28.160049
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config.cpp
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1class CfgPatches
2{
3 class DZ_Characters_Headgear
4 {
5 units[]=
6 {
7 "BaseballCap_Blue",
8 "BaseballCap_Beige",
9 "BaseballCap_Black",
10 "BaseballCap_Olive",
11 "BaseballCap_Pink",
12 "BaseballCap_Red",
13 "BaseballCap_Camo",
14 "BaseballCap_CMMG_Black",
15 "BaseballCap_CMMG_Pink",
16 "MotoHelmet_Black",
17 "MotoHelmet_Blue",
18 "MotoHelmet_Green",
19 "MotoHelmet_Red",
20 "MotoHelmet_White",
21 "Headtorch_Grey",
22 "CowboyHat_Brown",
23 "CowboyHat_black",
24 "CowboyHat_darkBrown",
25 "CowboyHat_green",
26 "BoonieHat_black",
27 "BoonieHat_Blue",
28 "BoonieHat_DPM",
29 "BoonieHat_dubok",
30 "BoonieHat_flecktran",
31 "BoonieHat_NavyBlue",
32 "BoonieHat_olive",
33 "BoonieHat_orange",
34 "BoonieHat_red",
35 "BoonieHat_Tan",
36 "FlatCap_Black",
37 "FlatCap_Grey",
38 "FlatCap_Brown",
39 "FlatCap_Blue",
40 "FlatCap_Red",
41 "FlatCap_Check_Black",
42 "FlatCap_Check_Brown",
43 "FlatCap_Check_Grey",
44 "GhillieHoodWoodland"
45 };
46 weapons[]={};
47 requiredVersion=0.1;
48 requiredAddons[]=
49 {
50 "DZ_Characters"
51 };
52 };
53};
54class CfgVehicles
55{
56 class Clothing_Base;
57 class Clothing: Clothing_Base
58 {
59 };
60 class Switchable_Base;
61 class BallisticHelmet_ColorBase: Clothing
62 {
63 displayName="$STR_CfgVehicles_BallisticHelmet_ColorBase0";
64 descriptionShort="$STR_CfgVehicles_BallisticHelmet_ColorBase1";
65 model="\DZ\characters\headgear\HelmetMich_g.p3d";
66 weight=1000;
67 itemSize[]={4,3};
68 repairableWithKits[]={8};
69 repairCosts[]={25};
70 inventorySlot[]=
71 {
72 "Headgear"
73 };
74 simulation="clothing";
75 vehicleClass="Clothing";
76 itemInfo[]=
77 {
78 "Clothing",
79 "Headgear"
80 };
81 visibilityModifier=0.89999998;
82 varWetMax=0.249;
83 heatIsolation=0.30000001;
84 headSelectionsToHide[]=
85 {
86 "Clipping_HelmetMich"
87 };
88 hiddenSelections[]=
89 {
90 "camoGround",
91 "camoMale",
92 "camoFemale"
93 };
94 class DamageSystem
95 {
96 class GlobalHealth
97 {
98 class Health
99 {
100 hitpoints=75;
101 healthLevels[]=
102 {
103
104 {
105 1,
106
107 {
108 "DZ\characters\headgear\data\HelmetMich.rvmat"
109 }
110 },
111
112 {
113 0.69999999,
114
115 {
116 "DZ\characters\headgear\data\HelmetMich.rvmat"
117 }
118 },
119
120 {
121 0.5,
122
123 {
124 "DZ\characters\headgear\data\HelmetMich_damage.rvmat"
125 }
126 },
127
128 {
129 0.30000001,
130
131 {
132 "DZ\characters\headgear\data\HelmetMich_damage.rvmat"
133 }
134 },
135
136 {
137 0,
138
139 {
140 "DZ\characters\headgear\data\HelmetMich_destruct.rvmat"
141 }
142 }
143 };
144 };
145 };
146 class GlobalArmor
147 {
148 class Projectile
149 {
150 class Health
151 {
152 damage=0.25;
153 };
154 class Blood
155 {
156 damage=0;
157 };
158 class Shock
159 {
160 damage=0.5;
161 };
162 };
163 class Melee
164 {
165 class Health
166 {
167 damage=0.55000001;
168 };
169 class Blood
170 {
171 damage=0.2;
172 };
173 class Shock
174 {
175 damage=0.5;
176 };
177 };
178 class Infected
179 {
180 class Health
181 {
182 damage=0.55000001;
183 };
184 class Blood
185 {
186 damage=0.2;
187 };
188 class Shock
189 {
190 damage=0.5;
191 };
192 };
193 class FragGrenade
194 {
195 class Health
196 {
197 damage=0.5;
198 };
199 class Blood
200 {
201 damage=0;
202 };
203 class Shock
204 {
205 damage=0.25999999;
206 };
207 };
208 };
209 };
210 class ClothingTypes
211 {
212 male="\DZ\characters\headgear\HelmetMich_m.p3d";
213 female="\DZ\characters\headgear\HelmetMich_f.p3d";
214 };
215 soundImpactType="metal";
216 class AnimEvents
217 {
218 class SoundWeapon
219 {
220 class pickUpItem
221 {
222 soundSet="pickUpPot_SoundSet";
223 id=797;
224 };
225 class drop
226 {
227 soundset="BallisticHelmet_drop_SoundSet";
228 id=898;
229 };
230 };
231 };
232 };
233 class BallisticHelmet_Green: BallisticHelmet_ColorBase
234 {
235 scope=2;
236 visibilityModifier=0.69999999;
237 color="Green";
238 hiddenSelectionsTextures[]=
239 {
240 "dz\characters\headgear\data\helmetmich_co.paa",
241 "dz\characters\headgear\data\helmetmich_co.paa",
242 "dz\characters\headgear\data\helmetmich_co.paa"
243 };
244 };
245 class BallisticHelmet_Black: BallisticHelmet_ColorBase
246 {
247 scope=2;
248 visibilityModifier=0.69999999;
249 color="Black";
250 hiddenSelectionsTextures[]=
251 {
252 "dz\characters\headgear\data\helmetmich_bk_co.paa",
253 "dz\characters\headgear\data\helmetmich_bk_co.paa",
254 "dz\characters\headgear\data\helmetmich_bk_co.paa"
255 };
256 };
257 class BallisticHelmet_UN: BallisticHelmet_ColorBase
258 {
259 scope=2;
260 weight=980;
261 hiddenSelectionsTextures[]=
262 {
263 "dz\characters\headgear\data\helmetmich_un_co.paa",
264 "dz\characters\headgear\data\helmetmich_un_co.paa",
265 "dz\characters\headgear\data\helmetmich_un_co.paa"
266 };
267 };
268 class BallisticHelmet_BDU: BallisticHelmet_ColorBase
269 {
270 scope=2;
271 displayName="$STR_CfgVehicles_CamoHelmet0";
272 model="\DZ\characters\headgear\pasgt_g.p3d";
273 hiddenSelectionsTextures[]=
274 {
275 "dz\characters\headgear\data\CamoHelmet_BDU_CO.paa",
276 "dz\characters\headgear\data\CamoHelmet_BDU_CO.paa",
277 "dz\characters\headgear\data\CamoHelmet_BDU_CO.paa"
278 };
279 class ClothingTypes
280 {
281 male="\DZ\characters\headgear\pasgt_m.p3d";
282 female="\DZ\characters\headgear\pasgt_f.p3d";
283 };
284 class DamageSystem: DamageSystem
285 {
286 class GlobalHealth: GlobalHealth
287 {
288 class Health: Health
289 {
290 healthLevels[]=
291 {
292
293 {
294 1,
295
296 {
297 "DZ\characters\headgear\data\camohelmet.rvmat"
298 }
299 },
300
301 {
302 0.69999999,
303
304 {
305 "DZ\characters\headgear\data\camohelmet.rvmat"
306 }
307 },
308
309 {
310 0.5,
311
312 {
313 "DZ\characters\headgear\data\camohelmet_damage.rvmat"
314 }
315 },
316
317 {
318 0.30000001,
319
320 {
321 "DZ\characters\headgear\data\camohelmet_damage.rvmat"
322 }
323 },
324
325 {
326 0,
327
328 {
329 "DZ\characters\headgear\data\camohelmet_destruct.rvmat"
330 }
331 }
332 };
333 };
334 };
335 };
336 };
337 class BallisticHelmet_Desert: BallisticHelmet_ColorBase
338 {
339 scope=2;
340 displayName="$STR_CfgVehicles_CamoHelmet0";
341 model="\DZ\characters\headgear\pasgt_g.p3d";
342 hiddenSelectionsTextures[]=
343 {
344 "dz\characters\headgear\data\CamoHelmet_Desert_CO.paa",
345 "dz\characters\headgear\data\CamoHelmet_Desert_CO.paa",
346 "dz\characters\headgear\data\CamoHelmet_Desert_CO.paa"
347 };
348 class ClothingTypes
349 {
350 male="\DZ\characters\headgear\pasgt_m.p3d";
351 female="\DZ\characters\headgear\pasgt_f.p3d";
352 };
353 class DamageSystem: DamageSystem
354 {
355 class GlobalHealth: GlobalHealth
356 {
357 class Health: Health
358 {
359 healthLevels[]=
360 {
361
362 {
363 1,
364
365 {
366 "DZ\characters\headgear\data\camohelmet.rvmat"
367 }
368 },
369
370 {
371 0.69999999,
372
373 {
374 "DZ\characters\headgear\data\camohelmet.rvmat"
375 }
376 },
377
378 {
379 0.5,
380
381 {
382 "DZ\characters\headgear\data\camohelmet_damage.rvmat"
383 }
384 },
385
386 {
387 0.30000001,
388
389 {
390 "DZ\characters\headgear\data\camohelmet_damage.rvmat"
391 }
392 },
393
394 {
395 0,
396
397 {
398 "DZ\characters\headgear\data\camohelmet_destruct.rvmat"
399 }
400 }
401 };
402 };
403 };
404 };
405 };
406 class BallisticHelmet_Woodland: BallisticHelmet_ColorBase
407 {
408 scope=2;
409 displayName="$STR_CfgVehicles_CamoHelmet0";
410 model="\DZ\characters\headgear\pasgt_g.p3d";
411 hiddenSelectionsTextures[]=
412 {
413 "dz\characters\headgear\data\CamoHelmet_Woodland_CO.paa",
414 "dz\characters\headgear\data\CamoHelmet_Woodland_CO.paa",
415 "dz\characters\headgear\data\CamoHelmet_Woodland_CO.paa"
416 };
417 class ClothingTypes
418 {
419 male="\DZ\characters\headgear\pasgt_m.p3d";
420 female="\DZ\characters\headgear\pasgt_f.p3d";
421 };
422 class DamageSystem: DamageSystem
423 {
424 class GlobalHealth: GlobalHealth
425 {
426 class Health: Health
427 {
428 healthLevels[]=
429 {
430
431 {
432 1,
433
434 {
435 "DZ\characters\headgear\data\camohelmet.rvmat"
436 }
437 },
438
439 {
440 0.69999999,
441
442 {
443 "DZ\characters\headgear\data\camohelmet.rvmat"
444 }
445 },
446
447 {
448 0.5,
449
450 {
451 "DZ\characters\headgear\data\camohelmet_damage.rvmat"
452 }
453 },
454
455 {
456 0.30000001,
457
458 {
459 "DZ\characters\headgear\data\camohelmet_damage.rvmat"
460 }
461 },
462
463 {
464 0,
465
466 {
467 "DZ\characters\headgear\data\camohelmet_destruct.rvmat"
468 }
469 }
470 };
471 };
472 };
473 };
474 };
475 class BallisticHelmet_Winter: BallisticHelmet_ColorBase
476 {
477 scope=2;
478 displayName="$STR_CfgVehicles_CamoHelmet0";
479 model="\DZ\characters\headgear\pasgt_g.p3d";
480 hiddenSelectionsTextures[]=
481 {
482 "dz\characters\headgear\data\CamoHelmet_Winter_CO.paa",
483 "dz\characters\headgear\data\CamoHelmet_Winter_CO.paa",
484 "dz\characters\headgear\data\CamoHelmet_Winter_CO.paa"
485 };
486 class ClothingTypes
487 {
488 male="\DZ\characters\headgear\pasgt_m.p3d";
489 female="\DZ\characters\headgear\pasgt_f.p3d";
490 };
491 class DamageSystem: DamageSystem
492 {
493 class GlobalHealth: GlobalHealth
494 {
495 class Health: Health
496 {
497 healthLevels[]=
498 {
499
500 {
501 1,
502
503 {
504 "DZ\characters\headgear\data\camohelmet.rvmat"
505 }
506 },
507
508 {
509 0.69999999,
510
511 {
512 "DZ\characters\headgear\data\camohelmet.rvmat"
513 }
514 },
515
516 {
517 0.5,
518
519 {
520 "DZ\characters\headgear\data\camohelmet_damage.rvmat"
521 }
522 },
523
524 {
525 0.30000001,
526
527 {
528 "DZ\characters\headgear\data\camohelmet_damage.rvmat"
529 }
530 },
531
532 {
533 0,
534
535 {
536 "DZ\characters\headgear\data\camohelmet_destruct.rvmat"
537 }
538 }
539 };
540 };
541 };
542 };
543 };
544 class BallisticHelmet_Navy: BallisticHelmet_ColorBase
545 {
546 scope=2;
547 displayName="$STR_CfgVehicles_CamoHelmet0";
548 model="\DZ\characters\headgear\pasgt_g.p3d";
549 hiddenSelectionsTextures[]=
550 {
551 "dz\characters\headgear\data\CamoHelmet_Navy_CO.paa",
552 "dz\characters\headgear\data\CamoHelmet_Navy_CO.paa",
553 "dz\characters\headgear\data\CamoHelmet_Navy_CO.paa"
554 };
555 class ClothingTypes
556 {
557 male="\DZ\characters\headgear\pasgt_m.p3d";
558 female="\DZ\characters\headgear\pasgt_f.p3d";
559 };
560 class DamageSystem: DamageSystem
561 {
562 class GlobalHealth: GlobalHealth
563 {
564 class Health: Health
565 {
566 healthLevels[]=
567 {
568
569 {
570 1,
571
572 {
573 "DZ\characters\headgear\data\camohelmet.rvmat"
574 }
575 },
576
577 {
578 0.69999999,
579
580 {
581 "DZ\characters\headgear\data\camohelmet.rvmat"
582 }
583 },
584
585 {
586 0.5,
587
588 {
589 "DZ\characters\headgear\data\camohelmet_damage.rvmat"
590 }
591 },
592
593 {
594 0.30000001,
595
596 {
597 "DZ\characters\headgear\data\camohelmet_damage.rvmat"
598 }
599 },
600
601 {
602 0,
603
604 {
605 "DZ\characters\headgear\data\camohelmet_destruct.rvmat"
606 }
607 }
608 };
609 };
610 };
611 };
612 };
613 class HeadCover_Improvised: Clothing
614 {
615 scope=2;
616 displayName="$STR_HeadCover_Improvised0";
617 descriptionShort="$STR_HeadCover_Improvised1";
618 model="\DZ\characters\headgear\headCover_improvised_g.p3d";
619 rotationFlags=16;
620 inventorySlot[]=
621 {
622 "Headgear"
623 };
624 simulation="clothing";
625 vehicleClass="Clothing";
626 itemInfo[]=
627 {
628 "Clothing",
629 "Headgear"
630 };
631 visibilityModifier=0.89999998;
632 weight=200;
633 itemSize[]={2,2};
634 varWetMax=1;
635 heatIsolation=0.15000001;
636 repairableWithKits[]={2};
637 repairCosts[]={25};
638 headSelectionsToHide[]=
639 {
640 "Clipping_headCover_improvised"
641 };
642 hiddenSelections[]=
643 {
644 "camoGround",
645 "camoMale",
646 "camoFemale",
647 "personality"
648 };
649 hiddenSelectionsTextures[]=
650 {
651 "dz\characters\headgear\data\headCover_improvised_CO.paa",
652 "dz\characters\headgear\data\headCover_improvised_CO.paa",
653 "dz\characters\headgear\data\headCover_improvised_CO.paa"
654 };
655 class DamageSystem
656 {
657 class GlobalHealth
658 {
659 class Health
660 {
661 hitpoints=50;
662 healthLevels[]=
663 {
664
665 {
666 1,
667
668 {
669 "DZ\characters\headgear\data\headCover_improvised.rvmat"
670 }
671 },
672
673 {
674 0.69999999,
675
676 {
677 "DZ\characters\headgear\data\headCover_improvised.rvmat"
678 }
679 },
680
681 {
682 0.5,
683
684 {
685 "DZ\characters\headgear\data\headCover_improvised_damage.rvmat"
686 }
687 },
688
689 {
690 0.30000001,
691
692 {
693 "DZ\characters\headgear\data\headCover_improvised_damage.rvmat"
694 }
695 },
696
697 {
698 0,
699
700 {
701 "DZ\characters\headgear\data\headCover_improvised_destruct.rvmat"
702 }
703 }
704 };
705 };
706 };
707 };
708 class ClothingTypes
709 {
710 male="\DZ\characters\headgear\headCover_improvised_m.p3d";
711 female="\DZ\characters\headgear\headCover_improvised_f.p3d";
712 };
713 class AnimEvents
714 {
715 class SoundWeapon
716 {
717 class pickUpItem
718 {
719 soundSet="Shirt_pickup_SoundSet";
720 id=797;
721 };
722 class drop
723 {
724 soundset="Shirt_drop_SoundSet";
725 id=898;
726 };
727 };
728 };
729 };
730 class BaseballCap_ColorBase: Clothing
731 {
732 displayName="$STR_CfgVehicles_BaseballCap_ColorBase0";
733 descriptionShort="$STR_CfgVehicles_BaseballCap_ColorBase1";
734 model="\DZ\characters\headgear\BaseballCap_ground.p3d";
735 inventorySlot[]=
736 {
737 "Headgear"
738 };
739 simulation="clothing";
740 vehicleClass="Clothing";
741 itemInfo[]=
742 {
743 "Clothing",
744 "Headgear"
745 };
746 visibilityModifier=0.89999998;
747 rotationFlags=16;
748 weight=110;
749 itemSize[]={3,2};
750 varWetMax=1;
751 heatIsolation=0.2;
752 repairableWithKits[]={5,2};
753 repairCosts[]={30,25};
754 headSelectionsToHide[]=
755 {
756 "Clipping_baseballcap"
757 };
758 hiddenSelections[]=
759 {
760 "camoGround",
761 "camoMale",
762 "camoFemale"
763 };
764 class DamageSystem
765 {
766 class GlobalHealth
767 {
768 class Health
769 {
770 hitpoints=100;
771 healthLevels[]=
772 {
773
774 {
775 1,
776
777 {
778 "DZ\characters\headgear\data\BaseballCapII.rvmat"
779 }
780 },
781
782 {
783 0.69999999,
784
785 {
786 "DZ\characters\headgear\data\BaseballCapII.rvmat"
787 }
788 },
789
790 {
791 0.5,
792
793 {
794 "DZ\characters\headgear\data\BaseballCapII_damage.rvmat"
795 }
796 },
797
798 {
799 0.30000001,
800
801 {
802 "DZ\characters\headgear\data\BaseballCapII_damage.rvmat"
803 }
804 },
805
806 {
807 0,
808
809 {
810 "DZ\characters\headgear\data\BaseballCapII_destruct.rvmat"
811 }
812 }
813 };
814 };
815 };
816 };
817 class ClothingTypes
818 {
819 male="\DZ\characters\headgear\BaseballCap_m.p3d";
820 female="\DZ\characters\headgear\BaseballCap_f.p3d";
821 };
822 class AnimEvents
823 {
824 class SoundWeapon
825 {
826 class pickUpItem
827 {
828 soundSet="Shirt_pickup_SoundSet";
829 id=797;
830 };
831 class drop
832 {
833 soundset="Shirt_drop_SoundSet";
834 id=898;
835 };
836 };
837 };
838 };
839 class BaseballCap_Blue: BaseballCap_ColorBase
840 {
841 scope=2;
842 visibilityModifier=0.94999999;
843 hiddenSelectionsTextures[]=
844 {
845 "\dz\characters\headgear\data\baseballcapii_blue_co.paa",
846 "\dz\characters\headgear\data\baseballcapii_blue_co.paa",
847 "\dz\characters\headgear\data\baseballcapii_blue_co.paa"
848 };
849 };
850 class BaseballCap_Beige: BaseballCap_ColorBase
851 {
852 scope=2;
853 visibilityModifier=0.85000002;
854 hiddenSelectionsTextures[]=
855 {
856 "\dz\characters\headgear\data\baseballcapii_beige_co.paa",
857 "\dz\characters\headgear\data\baseballcapii_beige_co.paa",
858 "\dz\characters\headgear\data\baseballcapii_beige_co.paa"
859 };
860 };
861 class BaseballCap_Black: BaseballCap_ColorBase
862 {
863 scope=2;
864 visibilityModifier=0.85000002;
865 hiddenSelectionsTextures[]=
866 {
867 "\dz\characters\headgear\data\baseballcapii_black_co.paa",
868 "\dz\characters\headgear\data\baseballcapii_black_co.paa",
869 "\dz\characters\headgear\data\baseballcapii_black_co.paa"
870 };
871 };
872 class BaseballCap_Olive: BaseballCap_ColorBase
873 {
874 scope=2;
875 visibilityModifier=0.80000001;
876 hiddenSelectionsTextures[]=
877 {
878 "\dz\characters\headgear\data\baseballcapii_olive_co.paa",
879 "\dz\characters\headgear\data\baseballcapii_olive_co.paa",
880 "\dz\characters\headgear\data\baseballcapii_olive_co.paa"
881 };
882 };
883 class BaseballCap_Pink: BaseballCap_ColorBase
884 {
885 scope=2;
886 hiddenSelectionsTextures[]=
887 {
888 "\dz\characters\headgear\data\baseballcapii_pink_co.paa",
889 "\dz\characters\headgear\data\baseballcapii_pink_co.paa",
890 "\dz\characters\headgear\data\baseballcapii_pink_co.paa"
891 };
892 };
893 class BaseballCap_Red: BaseballCap_ColorBase
894 {
895 scope=2;
896 hiddenSelectionsTextures[]=
897 {
898 "\dz\characters\headgear\data\baseballcapii_red_co.paa",
899 "\dz\characters\headgear\data\baseballcapii_red_co.paa",
900 "\dz\characters\headgear\data\baseballcapii_red_co.paa"
901 };
902 };
903 class BaseballCap_Camo: BaseballCap_ColorBase
904 {
905 scope=2;
906 visibilityModifier=0.75;
907 hiddenSelectionsTextures[]=
908 {
909 "\dz\characters\headgear\data\baseballcapii_camo_co.paa",
910 "\dz\characters\headgear\data\baseballcapii_camo_co.paa",
911 "\dz\characters\headgear\data\baseballcapii_camo_co.paa"
912 };
913 };
914 class BaseballCap_CMMG_Black: BaseballCap_ColorBase
915 {
916 scope=2;
917 visibilityModifier=0.80000001;
918 hiddenSelectionsTextures[]=
919 {
920 "\dz\characters\headgear\data\baseballcapii_cmmg_black_co.paa",
921 "\dz\characters\headgear\data\baseballcapii_cmmg_black_co.paa",
922 "\dz\characters\headgear\data\baseballcapii_cmmg_black_co.paa"
923 };
924 };
925 class BaseballCap_CMMG_Pink: BaseballCap_ColorBase
926 {
927 scope=2;
928 hiddenSelectionsTextures[]=
929 {
930 "\dz\characters\headgear\data\baseballcapii_cmmg_pink_co.paa",
931 "\dz\characters\headgear\data\baseballcapii_cmmg_pink_co.paa",
932 "\dz\characters\headgear\data\baseballcapii_cmmg_pink_co.paa"
933 };
934 };
935 class ZSh3PilotHelmet: Clothing
936 {
937 scope=2;
938 displayName="$STR_CfgVehicles_ZSh3PilotHelmet0";
939 descriptionShort="$STR_CfgVehicles_ZSh3PilotHelmet1";
940 model="\DZ\characters\headgear\HeloHelmet_ground.p3d";
941 repairableWithKits[]={8};
942 repairCosts[]={25};
943 inventorySlot[]=
944 {
945 "Headgear"
946 };
947 simulation="clothing";
948 vehicleClass="Clothing";
949 itemInfo[]=
950 {
951 "Clothing",
952 "Headgear"
953 };
954 visibilityModifier=0.89999998;
955 rotationFlags=16;
956 weight=1450;
957 itemSize[]={4,4};
958 varWetMax=0.49000001;
959 heatIsolation=0.30000001;
960 headSelectionsToHide[]=
961 {
962 "Clipping_HeloHelmet"
963 };
964 hiddenSelections[]=
965 {
966 "camoGround",
967 "camoMale",
968 "camoFemale"
969 };
970 hiddenSelectionsTextures[]=
971 {
972 "\DZ\characters\headgear\data\HeloHelmet_co.paa",
973 "\DZ\characters\headgear\data\HeloHelmet_co.paa",
974 "\DZ\characters\headgear\data\HeloHelmet_co.paa"
975 };
976 class DamageSystem
977 {
978 class GlobalHealth
979 {
980 class Health
981 {
982 hitpoints=75;
983 healthLevels[]=
984 {
985
986 {
987 1,
988
989 {
990 "DZ\characters\headgear\data\HeloHelmet.rvmat"
991 }
992 },
993
994 {
995 0.69999999,
996
997 {
998 "DZ\characters\headgear\data\HeloHelmet.rvmat"
999 }
1000 },
1001
1002 {
1003 0.5,
1004
1005 {
1006 "DZ\characters\headgear\data\HeloHelmet_damage.rvmat"
1007 }
1008 },
1009
1010 {
1011 0.30000001,
1012
1013 {
1014 "DZ\characters\headgear\data\HeloHelmet_damage.rvmat"
1015 }
1016 },
1017
1018 {
1019 0,
1020
1021 {
1022 "DZ\characters\headgear\data\HeloHelmet_destruct.rvmat"
1023 }
1024 }
1025 };
1026 };
1027 };
1028 class GlobalArmor
1029 {
1030 class Projectile
1031 {
1032 class Health
1033 {
1034 damage=0.5;
1035 };
1036 class Blood
1037 {
1038 damage=0;
1039 };
1040 class Shock
1041 {
1042 damage=0.75;
1043 };
1044 };
1045 class Melee
1046 {
1047 class Health
1048 {
1049 damage=0.64999998;
1050 };
1051 class Blood
1052 {
1053 damage=0.2;
1054 };
1055 class Shock
1056 {
1057 damage=0.55000001;
1058 };
1059 };
1060 class Infected
1061 {
1062 class Health
1063 {
1064 damage=0.64999998;
1065 };
1066 class Blood
1067 {
1068 damage=0.2;
1069 };
1070 class Shock
1071 {
1072 damage=0.55000001;
1073 };
1074 };
1075 class FragGrenade
1076 {
1077 class Health
1078 {
1079 damage=0.5;
1080 };
1081 class Blood
1082 {
1083 damage=0;
1084 };
1085 class Shock
1086 {
1087 damage=0.5;
1088 };
1089 };
1090 };
1091 };
1092 class ClothingTypes
1093 {
1094 male="\DZ\characters\headgear\HeloHelmet.p3d";
1095 female="\DZ\characters\headgear\HeloHelmet.p3d";
1096 };
1097 soundImpactType="plastic";
1098 class AnimEvents
1099 {
1100 class SoundWeapon
1101 {
1102 class pickUpItem
1103 {
1104 soundSet="DarkMotoHelmet_pickup_SoundSet";
1105 id=797;
1106 };
1107 class drop
1108 {
1109 soundset="DarkMotoHelmet_drop_SoundSet";
1110 id=898;
1111 };
1112 };
1113 };
1114 };
1115 class ZSh3PilotHelmet_Green: ZSh3PilotHelmet
1116 {
1117 scope=2;
1118 color="Green";
1119 lootCategory="Crafted";
1120 hiddenSelectionsTextures[]=
1121 {
1122 "\DZ\characters\headgear\data\HeloHelmet_green_co.paa",
1123 "\DZ\characters\headgear\data\HeloHelmet_green_co.paa",
1124 "\DZ\characters\headgear\data\HeloHelmet_green_co.paa"
1125 };
1126 };
1127 class ZSh3PilotHelmet_Black: ZSh3PilotHelmet
1128 {
1129 scope=2;
1130 visibilityModifier=0.85000002;
1131 color="Black";
1132 lootCategory="Crafted";
1133 hiddenSelectionsTextures[]=
1134 {
1135 "\DZ\characters\headgear\data\HeloHelmet_black_co.paa",
1136 "\DZ\characters\headgear\data\HeloHelmet_black_co.paa",
1137 "\DZ\characters\headgear\data\HeloHelmet_black_co.paa"
1138 };
1139 };
1140 class ConstructionHelmet_ColorBase: Clothing
1141 {
1142 displayName="$STR_CfgVehicles_ConstructionHelmet_ColorBase0";
1143 descriptionShort="$STR_CfgVehicles_ConstructionHelmet_ColorBase1";
1144 model="\DZ\characters\headgear\ConstructionHelmet_g.p3d";
1145 repairableWithKits[]={8};
1146 repairCosts[]={25};
1147 inventorySlot[]=
1148 {
1149 "Headgear"
1150 };
1151 simulation="clothing";
1152 vehicleClass="Clothing";
1153 itemInfo[]=
1154 {
1155 "Clothing",
1156 "Headgear"
1157 };
1158 visibilityModifier=0.89999998;
1159 rotationFlags=16;
1160 weight=470;
1161 itemSize[]={4,3};
1162 varWetMax=0.249;
1163 heatIsolation=0.1;
1164 headSelectionsToHide[]=
1165 {
1166 "Clipping_headCover_improvised"
1167 };
1168 hiddenSelections[]=
1169 {
1170 "camoGround",
1171 "camoMale",
1172 "camoFemale"
1173 };
1174 class DamageSystem
1175 {
1176 class GlobalHealth
1177 {
1178 class Health
1179 {
1180 hitpoints=60;
1181 healthLevels[]=
1182 {
1183
1184 {
1185 1,
1186
1187 {
1188 "DZ\characters\headgear\data\ConstructionHelmet.rvmat"
1189 }
1190 },
1191
1192 {
1193 0.69999999,
1194
1195 {
1196 "DZ\characters\headgear\data\ConstructionHelmet.rvmat"
1197 }
1198 },
1199
1200 {
1201 0.5,
1202
1203 {
1204 "DZ\characters\headgear\data\ConstructionHelmet_damage.rvmat"
1205 }
1206 },
1207
1208 {
1209 0.30000001,
1210
1211 {
1212 "DZ\characters\headgear\data\ConstructionHelmet_damage.rvmat"
1213 }
1214 },
1215
1216 {
1217 0,
1218
1219 {
1220 "DZ\characters\headgear\data\ConstructionHelmet_destruct.rvmat"
1221 }
1222 }
1223 };
1224 };
1225 };
1226 class GlobalArmor
1227 {
1228 class Projectile
1229 {
1230 class Health
1231 {
1232 damage=0.89999998;
1233 };
1234 class Blood
1235 {
1236 damage=0;
1237 };
1238 class Shock
1239 {
1240 damage=0.89999998;
1241 };
1242 };
1243 class Melee
1244 {
1245 class Health
1246 {
1247 damage=0.64999998;
1248 };
1249 class Blood
1250 {
1251 damage=0.80000001;
1252 };
1253 class Shock
1254 {
1255 damage=0.85000002;
1256 };
1257 };
1258 class Infected
1259 {
1260 class Health
1261 {
1262 damage=0.64999998;
1263 };
1264 class Blood
1265 {
1266 damage=0.80000001;
1267 };
1268 class Shock
1269 {
1270 damage=0.85000002;
1271 };
1272 };
1273 class FragGrenade
1274 {
1275 class Health
1276 {
1277 damage=0.5;
1278 };
1279 class Blood
1280 {
1281 damage=0;
1282 };
1283 class Shock
1284 {
1285 damage=0.5;
1286 };
1287 };
1288 };
1289 };
1290 class ClothingTypes
1291 {
1292 male="\DZ\characters\headgear\ConstructionHelmet_m.p3d";
1293 female="\DZ\characters\headgear\ConstructionHelmet_f.p3d";
1294 };
1295 soundImpactType="plastic";
1296 class AnimEvents
1297 {
1298 class SoundWeapon
1299 {
1300 class pickUpItem
1301 {
1302 soundSet="DarkMotoHelmet_pickup_SoundSet";
1303 id=797;
1304 };
1305 class drop
1306 {
1307 soundset="DarkMotoHelmet_drop_SoundSet";
1308 id=898;
1309 };
1310 };
1311 };
1312 };
1313 class ConstructionHelmet_Blue: ConstructionHelmet_ColorBase
1314 {
1315 scope=2;
1316 hiddenSelectionsTextures[]=
1317 {
1318 "\DZ\characters\headgear\data\ConstructionHelmet_blue_co.paa",
1319 "\DZ\characters\headgear\data\ConstructionHelmet_blue_co.paa",
1320 "\DZ\characters\headgear\data\ConstructionHelmet_blue_co.paa"
1321 };
1322 };
1323 class ConstructionHelmet_Lime: ConstructionHelmet_ColorBase
1324 {
1325 scope=2;
1326 hiddenSelectionsTextures[]=
1327 {
1328 "\DZ\characters\headgear\data\ConstructionHelmet_lime_co.paa",
1329 "\DZ\characters\headgear\data\ConstructionHelmet_lime_co.paa",
1330 "\DZ\characters\headgear\data\ConstructionHelmet_lime_co.paa"
1331 };
1332 };
1333 class ConstructionHelmet_Orange: ConstructionHelmet_ColorBase
1334 {
1335 scope=2;
1336 hiddenSelectionsTextures[]=
1337 {
1338 "\DZ\characters\headgear\data\ConstructionHelmet_orange_co.paa",
1339 "\DZ\characters\headgear\data\ConstructionHelmet_orange_co.paa",
1340 "\DZ\characters\headgear\data\ConstructionHelmet_orange_co.paa"
1341 };
1342 };
1343 class ConstructionHelmet_Red: ConstructionHelmet_ColorBase
1344 {
1345 scope=2;
1346 hiddenSelectionsTextures[]=
1347 {
1348 "\DZ\characters\headgear\data\ConstructionHelmet_red_co.paa",
1349 "\DZ\characters\headgear\data\ConstructionHelmet_red_co.paa",
1350 "\DZ\characters\headgear\data\ConstructionHelmet_red_co.paa"
1351 };
1352 };
1353 class ConstructionHelmet_White: ConstructionHelmet_ColorBase
1354 {
1355 scope=2;
1356 hiddenSelectionsTextures[]=
1357 {
1358 "\DZ\characters\headgear\data\ConstructionHelmet_white_co.paa",
1359 "\DZ\characters\headgear\data\ConstructionHelmet_white_co.paa",
1360 "\DZ\characters\headgear\data\ConstructionHelmet_white_co.paa"
1361 };
1362 };
1363 class ConstructionHelmet_Yellow: ConstructionHelmet_ColorBase
1364 {
1365 scope=2;
1366 hiddenSelectionsTextures[]=
1367 {
1368 "\DZ\characters\headgear\data\ConstructionHelmet_yellow_co.paa",
1369 "\DZ\characters\headgear\data\ConstructionHelmet_yellow_co.paa",
1370 "\DZ\characters\headgear\data\ConstructionHelmet_yellow_co.paa"
1371 };
1372 };
1373 class BurlapSackCover: Clothing
1374 {
1375 scope=2;
1376 displayName="$STR_CfgVehicles_BurlapSack0";
1377 descriptionShort="$STR_CfgVehicles_BurlapSack1";
1378 model="\dz\characters\headgear\Head_sack_g.p3d";
1379 inventorySlot[]=
1380 {
1381 "Headgear"
1382 };
1383 simulation="clothing";
1384 vehicleClass="Clothing";
1385 itemInfo[]=
1386 {
1387 "Clothing",
1388 "Headgear"
1389 };
1390 visibilityModifier=0.89999998;
1391 rotationFlags=1;
1392 weight=510;
1393 itemSize[]={2,2};
1394 varWetMax=1;
1395 heatIsolation=0.30000001;
1396 headSelectionsToHide[]=
1397 {
1398 "Clipping_BurlapSack"
1399 };
1400 hiddenSelections[]=
1401 {
1402 "camoGround",
1403 "camoMale",
1404 "camoFemale"
1405 };
1406 hiddenSelectionsTextures[]=
1407 {
1408 "dz\characters\headgear\data\head_sack_co.paa",
1409 "dz\characters\headgear\data\head_sack_co.paa",
1410 "dz\characters\headgear\data\head_sack_co.paa"
1411 };
1412 class DamageSystem
1413 {
1414 class GlobalHealth
1415 {
1416 class Health
1417 {
1418 hitpoints=50;
1419 healthLevels[]=
1420 {
1421
1422 {
1423 1,
1424
1425 {
1426 "DZ\characters\headgear\data\Head_Sack.rvmat"
1427 }
1428 },
1429
1430 {
1431 0.69999999,
1432
1433 {
1434 "DZ\characters\headgear\data\Head_Sack.rvmat"
1435 }
1436 },
1437
1438 {
1439 0.5,
1440
1441 {
1442 "DZ\characters\headgear\data\Head_Sack_damage.rvmat"
1443 }
1444 },
1445
1446 {
1447 0.30000001,
1448
1449 {
1450 "DZ\characters\headgear\data\Head_Sack_damage.rvmat"
1451 }
1452 },
1453
1454 {
1455 0,
1456
1457 {
1458 "DZ\characters\headgear\data\Head_Sack_destruct.rvmat"
1459 }
1460 }
1461 };
1462 };
1463 };
1464 };
1465 class ClothingTypes
1466 {
1467 male="\DZ\characters\headgear\Head_sack.p3d";
1468 female="\DZ\characters\headgear\Head_sack.p3d";
1469 };
1470 class Protection
1471 {
1472 biological=0.25;
1473 };
1474 class AnimEvents
1475 {
1476 class SoundWeapon
1477 {
1478 class pickUpItem
1479 {
1480 soundSet="Shirt_pickup_SoundSet";
1481 id=797;
1482 };
1483 class drop
1484 {
1485 soundset="Shirt_drop_SoundSet";
1486 id=898;
1487 };
1488 };
1489 };
1490 soundVoiceType="none";
1491 soundVoicePriority=10;
1492 };
1493 class BeanieHat_ColorBase: Clothing
1494 {
1495 displayName="$STR_CfgVehicles_BeanieHat_ColorBase0";
1496 descriptionShort="$STR_CfgVehicles_BeanieHat_ColorBase1";
1497 model="\DZ\characters\headgear\BeanieHat_ground.p3d";
1498 inventorySlot[]=
1499 {
1500 "Headgear"
1501 };
1502 simulation="clothing";
1503 vehicleClass="Clothing";
1504 itemInfo[]=
1505 {
1506 "Clothing",
1507 "Headgear"
1508 };
1509 visibilityModifier=0.89999998;
1510 rotationFlags=16;
1511 weight=90;
1512 itemSize[]={3,2};
1513 varWetMax=1;
1514 heatIsolation=0.69999999;
1515 repairableWithKits[]={5,2};
1516 repairCosts[]={30,25};
1517 headSelectionsToHide[]=
1518 {
1519 "Clipping_BeanieHat"
1520 };
1521 hiddenSelections[]=
1522 {
1523 "camoGround",
1524 "camoMale",
1525 "camoFemale"
1526 };
1527 class DamageSystem
1528 {
1529 class GlobalHealth
1530 {
1531 class Health
1532 {
1533 hitpoints=100;
1534 healthLevels[]=
1535 {
1536
1537 {
1538 1,
1539
1540 {
1541 "DZ\characters\headgear\data\BeanieHat.rvmat"
1542 }
1543 },
1544
1545 {
1546 0.69999999,
1547
1548 {
1549 "DZ\characters\headgear\data\BeanieHat.rvmat"
1550 }
1551 },
1552
1553 {
1554 0.5,
1555
1556 {
1557 "DZ\characters\headgear\data\BeanieHat_damage.rvmat"
1558 }
1559 },
1560
1561 {
1562 0.30000001,
1563
1564 {
1565 "DZ\characters\headgear\data\BeanieHat_damage.rvmat"
1566 }
1567 },
1568
1569 {
1570 0,
1571
1572 {
1573 "DZ\characters\headgear\data\BeanieHat_destruct.rvmat"
1574 }
1575 }
1576 };
1577 };
1578 };
1579 };
1580 class ClothingTypes
1581 {
1582 male="\DZ\characters\headgear\BeanieHat_m.p3d";
1583 female="\DZ\characters\headgear\BeanieHat_f.p3d";
1584 };
1585 class AnimEvents
1586 {
1587 class SoundWeapon
1588 {
1589 class pickUpItem
1590 {
1591 soundSet="Shirt_pickup_SoundSet";
1592 id=797;
1593 };
1594 class drop
1595 {
1596 soundset="Shirt_drop_SoundSet";
1597 id=898;
1598 };
1599 };
1600 };
1601 };
1602 class BeanieHat_Beige: BeanieHat_ColorBase
1603 {
1604 scope=2;
1605 visibilityModifier=0.94999999;
1606 hiddenSelectionsTextures[]=
1607 {
1608 "\DZ\characters\headgear\data\BeanieHat_beige_co.paa",
1609 "\DZ\characters\headgear\data\BeanieHat_beige_co.paa",
1610 "\DZ\characters\headgear\data\BeanieHat_beige_co.paa"
1611 };
1612 };
1613 class BeanieHat_Black: BeanieHat_ColorBase
1614 {
1615 scope=2;
1616 visibilityModifier=0.85000002;
1617 hiddenSelectionsTextures[]=
1618 {
1619 "\DZ\characters\headgear\data\BeanieHat_black_co.paa",
1620 "\DZ\characters\headgear\data\BeanieHat_black_co.paa",
1621 "\DZ\characters\headgear\data\BeanieHat_black_co.paa"
1622 };
1623 };
1624 class BeanieHat_Blue: BeanieHat_ColorBase
1625 {
1626 scope=2;
1627 visibilityModifier=0.94999999;
1628 hiddenSelectionsTextures[]=
1629 {
1630 "\DZ\characters\headgear\data\BeanieHat_blue_co.paa",
1631 "\DZ\characters\headgear\data\BeanieHat_blue_co.paa",
1632 "\DZ\characters\headgear\data\BeanieHat_blue_co.paa"
1633 };
1634 };
1635 class BeanieHat_Brown: BeanieHat_ColorBase
1636 {
1637 scope=2;
1638 visibilityModifier=0.85000002;
1639 hiddenSelectionsTextures[]=
1640 {
1641 "\DZ\characters\headgear\data\BeanieHat_brown_co.paa",
1642 "\DZ\characters\headgear\data\BeanieHat_brown_co.paa",
1643 "\DZ\characters\headgear\data\BeanieHat_brown_co.paa"
1644 };
1645 };
1646 class BeanieHat_Green: BeanieHat_ColorBase
1647 {
1648 scope=2;
1649 hiddenSelectionsTextures[]=
1650 {
1651 "\DZ\characters\headgear\data\BeanieHat_green_co.paa",
1652 "\DZ\characters\headgear\data\BeanieHat_green_co.paa",
1653 "\DZ\characters\headgear\data\BeanieHat_green_co.paa"
1654 };
1655 };
1656 class BeanieHat_Grey: BeanieHat_ColorBase
1657 {
1658 scope=2;
1659 visibilityModifier=0.85000002;
1660 hiddenSelectionsTextures[]=
1661 {
1662 "\DZ\characters\headgear\data\BeanieHat_grey_co.paa",
1663 "\DZ\characters\headgear\data\BeanieHat_grey_co.paa",
1664 "\DZ\characters\headgear\data\BeanieHat_grey_co.paa"
1665 };
1666 };
1667 class BeanieHat_Pink: BeanieHat_ColorBase
1668 {
1669 scope=2;
1670 hiddenSelectionsTextures[]=
1671 {
1672 "\DZ\characters\headgear\data\BeanieHat_pink_co.paa",
1673 "\DZ\characters\headgear\data\BeanieHat_pink_co.paa",
1674 "\DZ\characters\headgear\data\BeanieHat_pink_co.paa"
1675 };
1676 };
1677 class BeanieHat_Red: BeanieHat_ColorBase
1678 {
1679 scope=2;
1680 hiddenSelectionsTextures[]=
1681 {
1682 "\DZ\characters\headgear\data\BeanieHat_red_co.paa",
1683 "\DZ\characters\headgear\data\BeanieHat_red_co.paa",
1684 "\DZ\characters\headgear\data\BeanieHat_red_co.paa"
1685 };
1686 };
1687 class Ushanka_ColorBase: Clothing
1688 {
1689 displayName="$STR_CfgVehicles_Ushanka_ColorBase0";
1690 descriptionShort="$STR_CfgVehicles_Ushanka_ColorBase1";
1691 model="\DZ\characters\headgear\ushanka_ground.p3d";
1692 inventorySlot[]=
1693 {
1694 "Headgear"
1695 };
1696 simulation="clothing";
1697 vehicleClass="Clothing";
1698 itemInfo[]=
1699 {
1700 "Clothing",
1701 "Headgear"
1702 };
1703 visibilityModifier=0.89999998;
1704 rotationFlags=16;
1705 weight=320;
1706 itemSize[]={3,2};
1707 varWetMax=1;
1708 heatIsolation=1;
1709 repairableWithKits[]={5,2};
1710 repairCosts[]={30,25};
1711 headSelectionsToHide[]=
1712 {
1713 "Clipping_ushanka"
1714 };
1715 hiddenSelections[]=
1716 {
1717 "camoGround",
1718 "camoMale",
1719 "camoFemale"
1720 };
1721 class DamageSystem
1722 {
1723 class GlobalHealth
1724 {
1725 class Health
1726 {
1727 hitpoints=120;
1728 healthLevels[]=
1729 {
1730
1731 {
1732 1,
1733
1734 {
1735 "DZ\characters\headgear\data\Ushanka.rvmat"
1736 }
1737 },
1738
1739 {
1740 0.69999999,
1741
1742 {
1743 "DZ\characters\headgear\data\Ushanka.rvmat"
1744 }
1745 },
1746
1747 {
1748 0.5,
1749
1750 {
1751 "DZ\characters\headgear\data\Ushanka_damage.rvmat"
1752 }
1753 },
1754
1755 {
1756 0.30000001,
1757
1758 {
1759 "DZ\characters\headgear\data\Ushanka_damage.rvmat"
1760 }
1761 },
1762
1763 {
1764 0,
1765
1766 {
1767 "DZ\characters\headgear\data\Ushanka_destruct.rvmat"
1768 }
1769 }
1770 };
1771 };
1772 };
1773 };
1774 class ClothingTypes
1775 {
1776 male="\DZ\characters\headgear\ushanka_m.p3d";
1777 female="\DZ\characters\headgear\ushanka_f.p3d";
1778 };
1779 class AnimEvents
1780 {
1781 class SoundWeapon
1782 {
1783 class pickUpItem
1784 {
1785 soundSet="Shirt_pickup_SoundSet";
1786 id=797;
1787 };
1788 class drop
1789 {
1790 soundset="Shirt_drop_SoundSet";
1791 id=898;
1792 };
1793 };
1794 };
1795 };
1796 class Ushanka_Black: Ushanka_ColorBase
1797 {
1798 scope=2;
1799 visibilityModifier=0.85000002;
1800 hiddenSelectionsTextures[]=
1801 {
1802 "\DZ\characters\headgear\data\Ushanka_black_co.paa",
1803 "\DZ\characters\headgear\data\Ushanka_black_co.paa",
1804 "\DZ\characters\headgear\data\Ushanka_black_co.paa"
1805 };
1806 };
1807 class Ushanka_Blue: Ushanka_ColorBase
1808 {
1809 scope=2;
1810 visibilityModifier=0.94999999;
1811 hiddenSelectionsTextures[]=
1812 {
1813 "\DZ\characters\headgear\data\Ushanka_blue_co.paa",
1814 "\DZ\characters\headgear\data\Ushanka_blue_co.paa",
1815 "\DZ\characters\headgear\data\Ushanka_blue_co.paa"
1816 };
1817 };
1818 class Ushanka_Green: Ushanka_ColorBase
1819 {
1820 scope=2;
1821 hiddenSelectionsTextures[]=
1822 {
1823 "\DZ\characters\headgear\data\Ushanka_green_co.paa",
1824 "\DZ\characters\headgear\data\Ushanka_green_co.paa",
1825 "\DZ\characters\headgear\data\Ushanka_green_co.paa"
1826 };
1827 };
1828 class PumpkinHelmet: Clothing
1829 {
1830 scope=2;
1831 displayName="$STR_cfgvehicles_pumpkinhelmet0";
1832 descriptionShort="$STR_cfgvehicles_pumpkinhelmet1";
1833 model="\DZ\characters\headgear\PumpkinHelmet_g.p3d";
1834 repairableWithKits[]={8};
1835 repairCosts[]={25};
1836 inventorySlot[]=
1837 {
1838 "Headgear"
1839 };
1840 simulation="clothing";
1841 vehicleClass="Clothing";
1842 itemInfo[]=
1843 {
1844 "Clothing",
1845 "Headgear"
1846 };
1847 visibilityModifier=0.89999998;
1848 weight=500;
1849 itemSize[]={2,2};
1850 varWetMax=0.048999999;
1851 heatIsolation=1;
1852 noMask=1;
1853 noNVStrap=1;
1854 headSelectionsToHide[]=
1855 {
1856 "Clipping_PumpkinHelmet"
1857 };
1858 class Reflectors
1859 {
1860 class Beam
1861 {
1862 color[]={1,0.55000001,0,1};
1863 brightness=1;
1864 radius=20;
1865 angle=70;
1866 angleInnerRatio=0.25;
1867 dayLight=1;
1868 flareAngleBias=40;
1869 position="beamStart";
1870 direction="beamEnd";
1871 hitpoint="bulb";
1872 selection="bulb";
1873 };
1874 };
1875 class ClothingTypes
1876 {
1877 male="\DZ\characters\headgear\PumpkinHelmet.p3d";
1878 female="\DZ\characters\headgear\PumpkinHelmet.p3d";
1879 };
1880 class DamageSystem
1881 {
1882 class GlobalHealth
1883 {
1884 class Health
1885 {
1886 hitpoints=250;
1887 healthLabels[]={1,0.69999999,0.5,0.30000001,0};
1888 healthLevels[]=
1889 {
1890
1891 {
1892 1,
1893
1894 {
1895 "DZ\characters\headgear\data\pumpkin_emissive.rvmat"
1896 }
1897 },
1898
1899 {
1900 0.69999999,
1901
1902 {
1903 "DZ\characters\headgear\data\pumpkin_emissive.rvmat"
1904 }
1905 },
1906
1907 {
1908 0.5,
1909
1910 {
1911 "DZ\characters\headgear\data\pumpkin_emissive_damage.rvmat"
1912 }
1913 },
1914
1915 {
1916 0.30000001,
1917
1918 {
1919 "DZ\characters\headgear\data\pumpkin_emissive_damage.rvmat"
1920 }
1921 },
1922
1923 {
1924 0,
1925
1926 {
1927 "DZ\characters\headgear\data\pumpkin_emissive_destruct.rvmat"
1928 }
1929 }
1930 };
1931 };
1932 };
1933 class GlobalArmor
1934 {
1935 class Melee
1936 {
1937 class Health
1938 {
1939 damage=0.64999998;
1940 };
1941 class Blood
1942 {
1943 damage=0.80000001;
1944 };
1945 class Shock
1946 {
1947 damage=0.85000002;
1948 };
1949 };
1950 class Infected
1951 {
1952 class Health
1953 {
1954 damage=0.64999998;
1955 };
1956 class Blood
1957 {
1958 damage=0.80000001;
1959 };
1960 class Shock
1961 {
1962 damage=0.85000002;
1963 };
1964 };
1965 };
1966 };
1967 soundImpactType="organic";
1968 class AnimEvents
1969 {
1970 class SoundWeapon
1971 {
1972 class pickUpItem
1973 {
1974 soundSet="Shirt_pickup_SoundSet";
1975 id=797;
1976 };
1977 class drop
1978 {
1979 soundset="Shirt_drop_SoundSet";
1980 id=898;
1981 };
1982 };
1983 };
1984 soundVoiceType="none";
1985 soundVoicePriority=10;
1986 };
1987 class MotoHelmet_ColorBase: Clothing
1988 {
1989 displayName="$STR_CfgVehicles_MotoHelmet_ColorBase0";
1990 descriptionShort="$STR_CfgVehicles_MotoHelmet_ColorBase1";
1991 model="\DZ\characters\headgear\MotoHelmet_ground.p3d";
1992 repairableWithKits[]={8};
1993 repairCosts[]={25};
1994 inventorySlot[]=
1995 {
1996 "Headgear"
1997 };
1998 simulation="clothing";
1999 vehicleClass="Clothing";
2000 itemInfo[]=
2001 {
2002 "Clothing",
2003 "Headgear"
2004 };
2005 visibilityModifier=0.89999998;
2006 weight=1210;
2007 itemSize[]={4,4};
2008 varWetMax=0.49000001;
2009 heatIsolation=0.69999999;
2010 noMask=1;
2011 noNVStrap=1;
2012 headSelectionsToHide[]=
2013 {
2014 "Clipping_MotoHelmet"
2015 };
2016 hiddenSelections[]=
2017 {
2018 "camoGround"
2019 };
2020 class ClothingTypes
2021 {
2022 male="\DZ\characters\headgear\MotoHelmet.p3d";
2023 female="\DZ\characters\headgear\MotoHelmet.p3d";
2024 };
2025 class Protection
2026 {
2027 biological=0.25;
2028 };
2029 class DamageSystem
2030 {
2031 class GlobalHealth
2032 {
2033 class Health
2034 {
2035 hitpoints=60;
2036 healthLevels[]=
2037 {
2038
2039 {
2040 1,
2041
2042 {
2043 "DZ\characters\headgear\data\MotoHelmet.rvmat"
2044 }
2045 },
2046
2047 {
2048 0.69999999,
2049
2050 {
2051 "DZ\characters\headgear\data\MotoHelmet.rvmat"
2052 }
2053 },
2054
2055 {
2056 0.5,
2057
2058 {
2059 "DZ\characters\headgear\data\MotoHelmet_damage.rvmat"
2060 }
2061 },
2062
2063 {
2064 0.30000001,
2065
2066 {
2067 "DZ\characters\headgear\data\MotoHelmet_damage.rvmat"
2068 }
2069 },
2070
2071 {
2072 0,
2073
2074 {
2075 "DZ\characters\headgear\data\MotoHelmet_destruct.rvmat"
2076 }
2077 }
2078 };
2079 };
2080 };
2081 class GlobalArmor
2082 {
2083 class Projectile
2084 {
2085 class Health
2086 {
2087 damage=0.75;
2088 };
2089 class Blood
2090 {
2091 damage=0;
2092 };
2093 class Shock
2094 {
2095 damage=0.89999998;
2096 };
2097 };
2098 class Melee
2099 {
2100 class Health
2101 {
2102 damage=0.34999999;
2103 };
2104 class Blood
2105 {
2106 damage=0;
2107 };
2108 class Shock
2109 {
2110 damage=0.34999999;
2111 };
2112 };
2113 class Infected
2114 {
2115 class Health
2116 {
2117 damage=0.34999999;
2118 };
2119 class Blood
2120 {
2121 damage=0;
2122 };
2123 class Shock
2124 {
2125 damage=0.34999999;
2126 };
2127 };
2128 class FragGrenade
2129 {
2130 class Health
2131 {
2132 damage=0.5;
2133 };
2134 class Blood
2135 {
2136 damage=0;
2137 };
2138 class Shock
2139 {
2140 damage=0.5;
2141 };
2142 };
2143 };
2144 };
2145 soundImpactType="plastic";
2146 class AnimEvents
2147 {
2148 class SoundWeapon
2149 {
2150 class pickUpItem
2151 {
2152 soundSet="DarkMotoHelmet_pickup_SoundSet";
2153 id=797;
2154 };
2155 class drop
2156 {
2157 soundset="DarkMotoHelmet_drop_SoundSet";
2158 id=898;
2159 };
2160 };
2161 };
2162 soundVoiceType="motohelmet";
2163 soundVoicePriority=10;
2164 };
2165 class MotoHelmet_Black: MotoHelmet_ColorBase
2166 {
2167 scope=2;
2168 visibilityModifier=0.85000002;
2169 color="Black";
2170 hiddenSelectionsTextures[]=
2171 {
2172 "DZ\characters\headgear\data\MotoHelmet_black_co.paa",
2173 "DZ\characters\headgear\data\MotoHelmetVisor_ca.paa"
2174 };
2175 hiddenSelectionsMaterials[]=
2176 {
2177 "DZ\characters\headgear\data\MotoHelmet.rvmat",
2178 "DZ\characters\headgear\data\MotoHelmetVisor.rvmat"
2179 };
2180 };
2181 class MotoHelmet_Grey: MotoHelmet_ColorBase
2182 {
2183 scope=2;
2184 visibilityModifier=0.85000002;
2185 hiddenSelectionsTextures[]=
2186 {
2187 "DZ\characters\headgear\data\MotoHelmet_grey_co.paa",
2188 "DZ\characters\headgear\data\MotoHelmetVisor_ca.paa"
2189 };
2190 hiddenSelectionsMaterials[]=
2191 {
2192 "DZ\characters\headgear\data\MotoHelmet.rvmat",
2193 "DZ\characters\headgear\data\MotoHelmetVisor.rvmat"
2194 };
2195 };
2196 class MotoHelmet_Green: MotoHelmet_ColorBase
2197 {
2198 scope=2;
2199 color="Green";
2200 hiddenSelectionsTextures[]=
2201 {
2202 "DZ\characters\headgear\data\MotoHelmet_green_co.paa",
2203 "DZ\characters\headgear\data\MotoHelmetVisor_ca.paa"
2204 };
2205 hiddenSelectionsMaterials[]=
2206 {
2207 "DZ\characters\headgear\data\MotoHelmet.rvmat",
2208 "DZ\characters\headgear\data\MotoHelmetVisor.rvmat"
2209 };
2210 };
2211 class MotoHelmet_Lime: MotoHelmet_ColorBase
2212 {
2213 scope=2;
2214 hiddenSelectionsTextures[]=
2215 {
2216 "DZ\characters\headgear\data\MotoHelmet_lime_co.paa",
2217 "DZ\characters\headgear\data\MotoHelmetVisor_ca.paa"
2218 };
2219 hiddenSelectionsMaterials[]=
2220 {
2221 "DZ\characters\headgear\data\MotoHelmet.rvmat",
2222 "DZ\characters\headgear\data\MotoHelmetVisor.rvmat"
2223 };
2224 };
2225 class MotoHelmet_Blue: MotoHelmet_ColorBase
2226 {
2227 scope=2;
2228 hiddenSelectionsTextures[]=
2229 {
2230 "DZ\characters\headgear\data\MotoHelmet_blue_co.paa",
2231 "DZ\characters\headgear\data\MotoHelmetVisor_ca.paa"
2232 };
2233 hiddenSelectionsMaterials[]=
2234 {
2235 "DZ\characters\headgear\data\MotoHelmet.rvmat",
2236 "DZ\characters\headgear\data\MotoHelmetVisor.rvmat"
2237 };
2238 };
2239 class MotoHelmet_Red: MotoHelmet_ColorBase
2240 {
2241 scope=2;
2242 hiddenSelectionsTextures[]=
2243 {
2244 "DZ\characters\headgear\data\MotoHelmet_red_co.paa",
2245 "DZ\characters\headgear\data\MotoHelmetVisor_ca.paa"
2246 };
2247 hiddenSelectionsMaterials[]=
2248 {
2249 "DZ\characters\headgear\data\MotoHelmet.rvmat",
2250 "DZ\characters\headgear\data\MotoHelmetVisor.rvmat"
2251 };
2252 };
2253 class MotoHelmet_White: MotoHelmet_ColorBase
2254 {
2255 scope=2;
2256 hiddenSelectionsTextures[]=
2257 {
2258 "DZ\characters\headgear\data\MotoHelmet_white_co.paa",
2259 "DZ\characters\headgear\data\MotoHelmetVisor_ca.paa"
2260 };
2261 hiddenSelectionsMaterials[]=
2262 {
2263 "DZ\characters\headgear\data\MotoHelmet.rvmat",
2264 "DZ\characters\headgear\data\MotoHelmetVisor.rvmat"
2265 };
2266 };
2267 class MotoHelmet_Yellow: MotoHelmet_ColorBase
2268 {
2269 scope=2;
2270 hiddenSelectionsTextures[]=
2271 {
2272 "DZ\characters\headgear\data\MotoHelmet_yellow_co.paa",
2273 "DZ\characters\headgear\data\MotoHelmetVisor_dark_co.paa"
2274 };
2275 hiddenSelectionsMaterials[]=
2276 {
2277 "DZ\characters\headgear\data\MotoHelmet.rvmat",
2278 "DZ\characters\headgear\data\MotoHelmetVisor_nontrans.rvmat"
2279 };
2280 };
2281 class DarkMotoHelmet_ColorBase: Clothing
2282 {
2283 displayName="$STR_CfgVehicles_MotoHelmet_ColorBase0";
2284 descriptionShort="$STR_CfgVehicles_MotoHelmet_ColorBase1";
2285 model="\DZ\characters\headgear\MotoHelmet_ground.p3d";
2286 repairableWithKits[]={8};
2287 repairCosts[]={25};
2288 inventorySlot[]=
2289 {
2290 "Headgear"
2291 };
2292 simulation="clothing";
2293 vehicleClass="Clothing";
2294 itemInfo[]=
2295 {
2296 "Clothing",
2297 "Headgear"
2298 };
2299 visibilityModifier=0.89999998;
2300 weight=1210;
2301 itemSize[]={4,4};
2302 varWetMax=0.49000001;
2303 heatIsolation=0.69999999;
2304 noMask=1;
2305 noNVStrap=1;
2306 headSelectionsToHide[]=
2307 {
2308 "Clipping_MotoHelmet"
2309 };
2310 hiddenSelections[]=
2311 {
2312 "camoGround",
2313 "Camo1"
2314 };
2315 class ClothingTypes
2316 {
2317 male="\DZ\characters\headgear\MotoHelmet.p3d";
2318 female="\DZ\characters\headgear\MotoHelmet.p3d";
2319 };
2320 class Protection
2321 {
2322 biological=0.25;
2323 };
2324 class DamageSystem
2325 {
2326 class GlobalHealth
2327 {
2328 class Health
2329 {
2330 hitpoints=60;
2331 healthLevels[]=
2332 {
2333
2334 {
2335 1,
2336
2337 {
2338 "DZ\characters\headgear\data\MotoHelmet.rvmat"
2339 }
2340 },
2341
2342 {
2343 0.69999999,
2344
2345 {
2346 "DZ\characters\headgear\data\MotoHelmet.rvmat"
2347 }
2348 },
2349
2350 {
2351 0.5,
2352
2353 {
2354 "DZ\characters\headgear\data\MotoHelmet_damage.rvmat"
2355 }
2356 },
2357
2358 {
2359 0.30000001,
2360
2361 {
2362 "DZ\characters\headgear\data\MotoHelmet_damage.rvmat"
2363 }
2364 },
2365
2366 {
2367 0,
2368
2369 {
2370 "DZ\characters\headgear\data\MotoHelmet_destruct.rvmat"
2371 }
2372 }
2373 };
2374 };
2375 };
2376 class GlobalArmor
2377 {
2378 class Projectile
2379 {
2380 class Health
2381 {
2382 damage=0.75;
2383 };
2384 class Blood
2385 {
2386 damage=0;
2387 };
2388 class Shock
2389 {
2390 damage=0.89999998;
2391 };
2392 };
2393 class Melee
2394 {
2395 class Health
2396 {
2397 damage=0.34999999;
2398 };
2399 class Blood
2400 {
2401 damage=0;
2402 };
2403 class Shock
2404 {
2405 damage=0.34999999;
2406 };
2407 };
2408 class Infected
2409 {
2410 class Health
2411 {
2412 damage=0.34999999;
2413 };
2414 class Blood
2415 {
2416 damage=0;
2417 };
2418 class Shock
2419 {
2420 damage=0.34999999;
2421 };
2422 };
2423 class FragGrenade
2424 {
2425 class Health
2426 {
2427 damage=0.5;
2428 };
2429 class Blood
2430 {
2431 damage=0;
2432 };
2433 class Shock
2434 {
2435 damage=0.5;
2436 };
2437 };
2438 };
2439 };
2440 soundImpactType="plastic";
2441 class AnimEvents
2442 {
2443 class SoundWeapon
2444 {
2445 class pickUpItem
2446 {
2447 soundSet="DarkMotoHelmet_pickup_SoundSet";
2448 id=797;
2449 };
2450 class drop
2451 {
2452 soundset="DarkMotoHelmet_drop_SoundSet";
2453 id=898;
2454 };
2455 };
2456 };
2457 soundVoiceType="motohelmet";
2458 soundVoicePriority=10;
2459 };
2460 class DarkMotoHelmet_Black: DarkMotoHelmet_ColorBase
2461 {
2462 scope=2;
2463 visibilityModifier=0.85000002;
2464 color="Black";
2465 hiddenSelectionsTextures[]=
2466 {
2467 "DZ\characters\headgear\data\MotoHelmet_black_co.paa",
2468 "DZ\characters\headgear\data\MotoHelmetVisor_dark_co.paa"
2469 };
2470 hiddenSelectionsMaterials[]=
2471 {
2472 "DZ\characters\headgear\data\MotoHelmet.rvmat",
2473 "DZ\characters\headgear\data\MotoHelmetVisor_nontrans.rvmat"
2474 };
2475 };
2476 class DarkMotoHelmet_Grey: DarkMotoHelmet_ColorBase
2477 {
2478 scope=2;
2479 visibilityModifier=0.85000002;
2480 hiddenSelectionsTextures[]=
2481 {
2482 "DZ\characters\headgear\data\MotoHelmet_grey_co.paa",
2483 "DZ\characters\headgear\data\MotoHelmetVisor_dark_co.paa"
2484 };
2485 hiddenSelectionsMaterials[]=
2486 {
2487 "DZ\characters\headgear\data\MotoHelmet.rvmat",
2488 "DZ\characters\headgear\data\MotoHelmetVisor_nontrans.rvmat"
2489 };
2490 };
2491 class DarkMotoHelmet_Green: DarkMotoHelmet_ColorBase
2492 {
2493 scope=2;
2494 color="Green";
2495 hiddenSelectionsTextures[]=
2496 {
2497 "DZ\characters\headgear\data\MotoHelmet_green_co.paa",
2498 "DZ\characters\headgear\data\MotoHelmetVisor_dark_co.paa"
2499 };
2500 hiddenSelectionsMaterials[]=
2501 {
2502 "DZ\characters\headgear\data\MotoHelmet.rvmat",
2503 "DZ\characters\headgear\data\MotoHelmetVisor_nontrans.rvmat"
2504 };
2505 };
2506 class DarkMotoHelmet_Lime: DarkMotoHelmet_ColorBase
2507 {
2508 scope=2;
2509 hiddenSelectionsTextures[]=
2510 {
2511 "DZ\characters\headgear\data\MotoHelmet_lime_co.paa",
2512 "DZ\characters\headgear\data\MotoHelmetVisor_dark_co.paa"
2513 };
2514 hiddenSelectionsMaterials[]=
2515 {
2516 "DZ\characters\headgear\data\MotoHelmet.rvmat",
2517 "DZ\characters\headgear\data\MotoHelmetVisor_nontrans.rvmat"
2518 };
2519 };
2520 class DarkMotoHelmet_Blue: DarkMotoHelmet_ColorBase
2521 {
2522 scope=2;
2523 hiddenSelectionsTextures[]=
2524 {
2525 "DZ\characters\headgear\data\MotoHelmet_blue_co.paa",
2526 "DZ\characters\headgear\data\MotoHelmetVisor_dark_co.paa"
2527 };
2528 hiddenSelectionsMaterials[]=
2529 {
2530 "DZ\characters\headgear\data\MotoHelmet.rvmat",
2531 "DZ\characters\headgear\data\MotoHelmetVisor_nontrans.rvmat"
2532 };
2533 };
2534 class DarkMotoHelmet_Red: DarkMotoHelmet_ColorBase
2535 {
2536 scope=2;
2537 hiddenSelectionsTextures[]=
2538 {
2539 "DZ\characters\headgear\data\MotoHelmet_red_co.paa",
2540 "DZ\characters\headgear\data\MotoHelmetVisor_dark_co.paa"
2541 };
2542 hiddenSelectionsMaterials[]=
2543 {
2544 "DZ\characters\headgear\data\MotoHelmet.rvmat",
2545 "DZ\characters\headgear\data\MotoHelmetVisor_nontrans.rvmat"
2546 };
2547 };
2548 class DarkMotoHelmet_White: DarkMotoHelmet_ColorBase
2549 {
2550 scope=2;
2551 hiddenSelectionsTextures[]=
2552 {
2553 "DZ\characters\headgear\data\MotoHelmet_white_co.paa",
2554 "DZ\characters\headgear\data\MotoHelmetVisor_dark_co.paa"
2555 };
2556 hiddenSelectionsMaterials[]=
2557 {
2558 "DZ\characters\headgear\data\MotoHelmet.rvmat",
2559 "DZ\characters\headgear\data\MotoHelmetVisor_nontrans.rvmat"
2560 };
2561 };
2562 class DarkMotoHelmet_Yellow: DarkMotoHelmet_ColorBase
2563 {
2564 scope=2;
2565 hiddenSelectionsTextures[]=
2566 {
2567 "DZ\characters\headgear\data\MotoHelmet_yellow_co.paa",
2568 "DZ\characters\headgear\data\MotoHelmetVisor_dark_co.paa"
2569 };
2570 hiddenSelectionsMaterials[]=
2571 {
2572 "DZ\characters\headgear\data\MotoHelmet.rvmat",
2573 "DZ\characters\headgear\data\MotoHelmetVisor_nontrans.rvmat"
2574 };
2575 };
2576 class DarkMotoHelmet_YellowScarred: DarkMotoHelmet_ColorBase
2577 {
2578 scope=2;
2579 descriptionShort="$STR_CfgVehicles_MotoHelmet_YellowScarred1";
2580 model="\DZ\characters\headgear\MotoHelmet_scarred_ground.p3d";
2581 hiddenSelections[]=
2582 {
2583 "camo",
2584 "camo_scarred",
2585 "camoGround",
2586 "camoGround_scarred"
2587 };
2588 hiddenSelectionsTextures[]=
2589 {
2590 "dz\characters\headgear\data\motohelmetvisor_dark_co.paa",
2591 "dz\characters\headgear\data\motohelmetvisor_scarred_co.paa",
2592 "dz\characters\headgear\data\motohelmet_yellow_co.paa",
2593 "dz\characters\headgear\data\motohelmet_scarred_co.paa"
2594 };
2595 hiddenSelectionsMaterials[]=
2596 {
2597 "dz\characters\headgear\data\motohelmetvisor_nontrans.rvmat",
2598 "dz\characters\headgear\data\motohelmetvisor_scarred.rvmat",
2599 "dz\characters\headgear\data\motohelmet.rvmat",
2600 "dz\characters\headgear\data\motohelmet_scarred.rvmat"
2601 };
2602 class ClothingTypes
2603 {
2604 male="\DZ\characters\headgear\MotoHelmet_scarred.p3d";
2605 female="\DZ\characters\headgear\MotoHelmet_scarred.p3d";
2606 };
2607 class DamageSystem
2608 {
2609 class GlobalHealth
2610 {
2611 class Health
2612 {
2613 hitpoints=60;
2614 healthLevels[]=
2615 {
2616
2617 {
2618 1,
2619
2620 {
2621 "DZ\characters\headgear\data\MotoHelmet.rvmat",
2622 "DZ\characters\headgear\data\motohelmetvisor_nontrans.rvmat",
2623 "DZ\characters\headgear\data\motohelmet_scarred.rvmat",
2624 "DZ\characters\headgear\data\MotoHelmetVisor_scarred.rvmat"
2625 }
2626 },
2627
2628 {
2629 0.69999999,
2630
2631 {
2632 "DZ\characters\headgear\data\MotoHelmet.rvmat",
2633 "DZ\characters\headgear\data\motohelmetvisor_nontrans.rvmat",
2634 "DZ\characters\headgear\data\motohelmet_scarred.rvmat",
2635 "DZ\characters\headgear\data\MotoHelmetVisor_scarred.rvmat"
2636 }
2637 },
2638
2639 {
2640 0.5,
2641
2642 {
2643 "DZ\characters\headgear\data\MotoHelmet_damage.rvmat",
2644 "DZ\characters\headgear\data\motohelmetvisor_nontrans_damage.rvmat",
2645 "DZ\characters\headgear\data\motohelmet_scarred_damage.rvmat",
2646 "DZ\characters\headgear\data\MotoHelmetVisor_scarred_damage.rvmat"
2647 }
2648 },
2649
2650 {
2651 0.30000001,
2652
2653 {
2654 "DZ\characters\headgear\data\MotoHelmet_damage.rvmat",
2655 "DZ\characters\headgear\data\motohelmetvisor_nontrans_damage.rvmat",
2656 "DZ\characters\headgear\data\motohelmet_scarred_damage.rvmat",
2657 "DZ\characters\headgear\data\MotoHelmetVisor_scarred_damage.rvmat"
2658 }
2659 },
2660
2661 {
2662 0,
2663
2664 {
2665 "DZ\characters\headgear\data\MotoHelmet_destruct.rvmat",
2666 "DZ\characters\headgear\data\motohelmetvisor_nontrans_destruct.rvmat",
2667 "DZ\characters\headgear\data\motohelmet_scarred_destruct.rvmat",
2668 "DZ\characters\headgear\data\MotoHelmetVisor_scarred_destruct.rvmat"
2669 }
2670 }
2671 };
2672 };
2673 };
2674 class GlobalArmor
2675 {
2676 class Projectile
2677 {
2678 class Health
2679 {
2680 damage=0.75;
2681 };
2682 class Blood
2683 {
2684 damage=0;
2685 };
2686 class Shock
2687 {
2688 damage=0.89999998;
2689 };
2690 };
2691 class Melee
2692 {
2693 class Health
2694 {
2695 damage=0.34999999;
2696 };
2697 class Blood
2698 {
2699 damage=0;
2700 };
2701 class Shock
2702 {
2703 damage=0.34999999;
2704 };
2705 };
2706 class Infected
2707 {
2708 class Health
2709 {
2710 damage=0.34999999;
2711 };
2712 class Blood
2713 {
2714 damage=0;
2715 };
2716 class Shock
2717 {
2718 damage=0.34999999;
2719 };
2720 };
2721 class FragGrenade
2722 {
2723 class Health
2724 {
2725 damage=0.5;
2726 };
2727 class Blood
2728 {
2729 damage=0;
2730 };
2731 class Shock
2732 {
2733 damage=0.5;
2734 };
2735 };
2736 };
2737 };
2738 class MeleeModes
2739 {
2740 class Default
2741 {
2742 ammo="MeleeMachete";
2743 range=1.4;
2744 };
2745 class Heavy
2746 {
2747 ammo="MeleeMachete_Heavy";
2748 range=1.4;
2749 };
2750 class Sprint
2751 {
2752 ammo="MeleeMachete_Heavy";
2753 range=3.3;
2754 };
2755 };
2756 };
2757 class DarkMotoHelmet_YellowScarred_Test: DarkMotoHelmet_YellowScarred
2758 {
2759 scope=2;
2760 descriptionShort="$STR_CfgVehicles_MotoHelmet_YellowScarred1";
2761 hiddenSelectionsTextures[]=
2762 {
2763 "#(argb,8,8,3)color(0,1,0,1,CO)",
2764 "#(argb,8,8,3)color(0,0,1,1,CO)",
2765 "#(argb,8,8,3)color(1,0,0,1,CO)",
2766 "#(argb,8,8,3)color(0,0,0,1,CO)"
2767 };
2768 hiddenSelectionsMaterials[]=
2769 {
2770 "dz\characters\headgear\data\motohelmetvisor_nontrans.rvmat",
2771 "dz\characters\headgear\data\motohelmetvisor_scarred.rvmat",
2772 "dz\characters\headgear\data\motohelmet.rvmat",
2773 "dz\characters\headgear\data\motohelmet_scarred.rvmat"
2774 };
2775 };
2776 class Headtorch_ColorBase: Switchable_Base
2777 {
2778 displayName="$STR_CfgVehicles_Headtorch_ColorBase0";
2779 descriptionShort="$STR_CfgVehicles_Headtorch_ColorBase1";
2780 model="\DZ\characters\headgear\HeadTorch_ground.p3d";
2781 visibilityModifier=0.89999998;
2782 simulation="clothing";
2783 vehicleClass="Clothing";
2784 itemInfo[]=
2785 {
2786 "Clothing",
2787 "Headgear"
2788 };
2789 inventorySlot[]=
2790 {
2791 "Eyewear"
2792 };
2793 rotationFlags=1;
2794 weight=200;
2795 itemSize[]={2,2};
2796 varWetMax=0.249;
2797 heatIsolation=0;
2798 isStrap=1;
2799 headSelectionsToHide[]=
2800 {
2801 "Clipping_HeadTorch"
2802 };
2803 hiddenSelections[]=
2804 {
2805 "camoGround",
2806 "camoMale",
2807 "camoFemale",
2808 "bulb",
2809 "reflector",
2810 "glass",
2811 "reflector_far"
2812 };
2813 hiddenSelectionsTextures[]=
2814 {
2815 "dz\gear\tools\data\flashlight_old_co.paa",
2816 "dz\gear\tools\data\flashlight_old_co.paa",
2817 "dz\gear\tools\data\flashlight_glass.paa",
2818 "dz\gear\tools\data\flashlight_old_co.paa"
2819 };
2820 hiddenSelectionsMaterials[]=
2821 {
2822 "dz\gear\tools\data\flashlight_old.rvmat"
2823 };
2824 class DamageSystem
2825 {
2826 class GlobalHealth
2827 {
2828 class Health
2829 {
2830 hitpoints=25;
2831 healthLevels[]=
2832 {
2833
2834 {
2835 1,
2836
2837 {
2838 "DZ\characters\headgear\data\HeadTorch.rvmat"
2839 }
2840 },
2841
2842 {
2843 0.69999999,
2844
2845 {
2846 "DZ\characters\headgear\data\HeadTorch.rvmat"
2847 }
2848 },
2849
2850 {
2851 0.5,
2852
2853 {
2854 "DZ\characters\headgear\data\HeadTorch_damage.rvmat"
2855 }
2856 },
2857
2858 {
2859 0.30000001,
2860
2861 {
2862 "DZ\characters\headgear\data\HeadTorch_damage.rvmat"
2863 }
2864 },
2865
2866 {
2867 0,
2868
2869 {
2870 "DZ\characters\headgear\data\HeadTorch_destruct.rvmat"
2871 }
2872 }
2873 };
2874 };
2875 };
2876 };
2877 class ClothingTypes
2878 {
2879 male="\DZ\characters\headgear\HeadTorch_m.p3d";
2880 female="\DZ\characters\headgear\HeadTorch_f.p3d";
2881 };
2882 repairableWithKits[]={7};
2883 repairCosts[]={25};
2884 class EnergyManager
2885 {
2886 hasIcon=1;
2887 autoSwitchOffWhenInCargo=1;
2888 energyUsagePerSecond=0.0099999998;
2889 plugType=1;
2890 attachmentAction=1;
2891 updateInterval=40;
2892 };
2893 class Reflectors
2894 {
2895 class Beam
2896 {
2897 selection="bulb";
2898 };
2899 };
2900 soundImpactType="glass";
2901 };
2902 class Headtorch_Grey: Headtorch_ColorBase
2903 {
2904 scope=2;
2905 hiddenSelectionsTextures[]=
2906 {
2907 "dz\characters\headgear\data\headtorch_Grey_co.paa",
2908 "dz\characters\headgear\data\headtorch_Grey_co.paa",
2909 "dz\characters\headgear\data\headtorch_Grey_co.paa",
2910 "dz\data\data\light_flare2_ca.paa",
2911 "dz\characters\headgear\data\headtorch_Grey_co.paa",
2912 "#(argb,8,8,3)color(0.0745098,0.141176,0.184314,0.3,ca)",
2913 "dz\characters\headgear\data\headtorch_Grey_co.paa"
2914 };
2915 };
2916 class Headtorch_Black: Headtorch_ColorBase
2917 {
2918 scope=2;
2919 hiddenSelectionsTextures[]=
2920 {
2921 "dz\characters\headgear\data\headtorch_Black_co.paa",
2922 "dz\characters\headgear\data\headtorch_Black_co.paa",
2923 "dz\characters\headgear\data\headtorch_Black_co.paa",
2924 "dz\data\data\light_flare2_ca.paa",
2925 "dz\characters\headgear\data\headtorch_Black_co.paa",
2926 "#(argb,8,8,3)color(0.0745098,0.141176,0.184314,0.3,ca)",
2927 "dz\characters\headgear\data\headtorch_Black_co.paa"
2928 };
2929 };
2930 class Bandana_ColorBase: Clothing
2931 {
2932 scope=0;
2933 displayName="$STR_cfgvehicles_bandana_colorbase0";
2934 descriptionShort="$STR_cfgvehicles_bandana_colorbase1";
2935 model="\DZ\characters\headgear\BandanaHybrid_g.p3d";
2936 simulation="clothing";
2937 vehicleClass="Clothing";
2938 itemInfo[]=
2939 {
2940 "Clothing",
2941 "Headgear"
2942 };
2943 visibilityModifier=0.89999998;
2944 inventorySlot[]=
2945 {
2946 "Headgear",
2947 "Mask"
2948 };
2949 rotationFlags=16;
2950 weight=120;
2951 itemSize[]={3,1};
2952 ragQuantity=1;
2953 varWetMax=1;
2954 heatIsolation=0.40000001;
2955 repairableWithKits[]={5,2};
2956 repairCosts[]={30,25};
2957 headSelectionsToHide[]=
2958 {
2959 "Clipping_BandanaHead",
2960 "Clipping_BandanaFace"
2961 };
2962 hideSelectionsByinventorySlot=1;
2963 hiddenSelections[]=
2964 {
2965 "camoGround",
2966 "camoMale_H",
2967 "camoMale_M",
2968 "camoFemale_H",
2969 "camoFemale_M"
2970 };
2971 simpleHiddenSelections[]=
2972 {
2973 "hide_headgear",
2974 "hide_mask"
2975 };
2976 class DamageSystem
2977 {
2978 class GlobalHealth
2979 {
2980 class Health
2981 {
2982 hitpoints=25;
2983 healthLevels[]=
2984 {
2985
2986 {
2987 1,
2988
2989 {
2990 "DZ\characters\headgear\data\BandanaH.rvmat"
2991 }
2992 },
2993
2994 {
2995 0.69999999,
2996
2997 {
2998 "DZ\characters\headgear\data\BandanaH.rvmat"
2999 }
3000 },
3001
3002 {
3003 0.5,
3004
3005 {
3006 "DZ\characters\headgear\data\BandanaH_damage.rvmat"
3007 }
3008 },
3009
3010 {
3011 0.30000001,
3012
3013 {
3014 "DZ\characters\headgear\data\BandanaH_damage.rvmat"
3015 }
3016 },
3017
3018 {
3019 0,
3020
3021 {
3022 "DZ\characters\headgear\data\BandanaH_destruct.rvmat"
3023 }
3024 }
3025 };
3026 };
3027 };
3028 };
3029 class ClothingTypes
3030 {
3031 male="\DZ\characters\headgear\BandanaHybrid_m.p3d";
3032 female="\DZ\characters\headgear\BandanaHybrid_f.p3d";
3033 };
3034 class AnimEvents
3035 {
3036 class SoundWeapon
3037 {
3038 class pickUpItem
3039 {
3040 soundSet="Shirt_pickup_SoundSet";
3041 id=797;
3042 };
3043 class drop
3044 {
3045 soundset="Shirt_drop_SoundSet";
3046 id=898;
3047 };
3048 };
3049 };
3050 };
3051 class Bandana_RedPattern: Bandana_ColorBase
3052 {
3053 scope=2;
3054 hiddenSelectionsTextures[]=
3055 {
3056 "dz\characters\headgear\data\BandanaFH_ground_redpattern_co.paa",
3057 "DZ\characters\headgear\data\BandanaH_redpattern_co.paa",
3058 "DZ\characters\headgear\data\BandanaF_redpattern_co.paa",
3059 "DZ\characters\headgear\data\BandanaH_redpattern_co.paa",
3060 "DZ\characters\headgear\data\BandanaF_redpattern_co.paa"
3061 };
3062 };
3063 class Bandana_BlackPattern: Bandana_ColorBase
3064 {
3065 scope=2;
3066 hiddenSelectionsTextures[]=
3067 {
3068 "DZ\characters\headgear\data\BandanaFH_ground_blackpattern_co.paa",
3069 "DZ\characters\headgear\data\BandanaH_blackpattern_co.paa",
3070 "DZ\characters\headgear\data\BandanaF_blackpattern_co.paa",
3071 "DZ\characters\headgear\data\BandanaH_blackpattern_co.paa",
3072 "DZ\characters\headgear\data\BandanaF_blackpattern_co.paa"
3073 };
3074 };
3075 class Bandana_PolkaPattern: Bandana_ColorBase
3076 {
3077 scope=2;
3078 hiddenSelectionsTextures[]=
3079 {
3080 "dz\characters\headgear\data\BandanaFH_g_karkulka_co.paa",
3081 "DZ\characters\headgear\data\BandanaH_karkulka_co.paa",
3082 "DZ\characters\headgear\data\BandanaF_karkulka_co.paa",
3083 "DZ\characters\headgear\data\BandanaH_karkulka_co.paa",
3084 "DZ\characters\headgear\data\BandanaF_karkulka_co.paa"
3085 };
3086 };
3087 class Bandana_Greenpattern: Bandana_ColorBase
3088 {
3089 scope=2;
3090 hiddenSelectionsTextures[]=
3091 {
3092 "dz\characters\headgear\data\BandanaFHG_olive_co.paa",
3093 "DZ\characters\headgear\data\BandanaFHG_olive_co.paa",
3094 "DZ\characters\headgear\data\BandanaFHG_olive_co.paa",
3095 "DZ\characters\headgear\data\BandanaFHG_olive_co.paa",
3096 "DZ\characters\headgear\data\BandanaFHG_olive_co.paa"
3097 };
3098 };
3099 class Bandana_CamoPattern: Bandana_ColorBase
3100 {
3101 scope=2;
3102 hiddenSelectionsTextures[]=
3103 {
3104 "dz\characters\headgear\data\BandanaFHG_TTsKO_co.paa",
3105 "DZ\characters\headgear\data\BandanaFHG_TTsKO_co.paa",
3106 "DZ\characters\headgear\data\BandanaFHG_TTsKO_co.paa",
3107 "DZ\characters\headgear\data\BandanaFHG_TTsKO_co.paa",
3108 "DZ\characters\headgear\data\BandanaFHG_TTsKO_co.paa"
3109 };
3110 };
3111 class Bandana_Blue: Bandana_ColorBase
3112 {
3113 scope=2;
3114 hiddenSelectionsTextures[]=
3115 {
3116 "dz\characters\headgear\data\BandanaFH_g_blue_co.paa",
3117 "DZ\characters\headgear\data\BandanaH_blue_co.paa",
3118 "DZ\characters\headgear\data\BandanaF_blue_co.paa",
3119 "DZ\characters\headgear\data\BandanaH_blue_co.paa",
3120 "DZ\characters\headgear\data\BandanaF_blue_co.paa"
3121 };
3122 };
3123 class Bandana_Pink: Bandana_ColorBase
3124 {
3125 scope=2;
3126 hiddenSelectionsTextures[]=
3127 {
3128 "dz\characters\headgear\data\BandanaFH_g_pink_co.paa",
3129 "DZ\characters\headgear\data\BandanaH_pink_co.paa",
3130 "DZ\characters\headgear\data\BandanaF_pink_co.paa",
3131 "DZ\characters\headgear\data\BandanaH_pink_co.paa",
3132 "DZ\characters\headgear\data\BandanaF_pink_co.paa"
3133 };
3134 };
3135 class Bandana_Yellow: Bandana_ColorBase
3136 {
3137 scope=2;
3138 hiddenSelectionsTextures[]=
3139 {
3140 "dz\characters\headgear\data\BandanaFH_g_yellow_co.paa",
3141 "DZ\characters\headgear\data\BandanaH_yellow_co.paa",
3142 "DZ\characters\headgear\data\BandanaF_yellow_co.paa",
3143 "DZ\characters\headgear\data\BandanaH_yellow_co.paa",
3144 "DZ\characters\headgear\data\BandanaF_yellow_co.paa"
3145 };
3146 };
3147 class Shemag_ColorBase: Clothing
3148 {
3149 scope=0;
3150 displayName="$STR_CfgVehicles_Shemag_ColorBase0";
3151 descriptionShort="$STR_CfgVehicles_Shemag_ColorBase1";
3152 model="\DZ\characters\headgear\ShemagHybrid_g.p3d";
3153 simulation="clothing";
3154 vehicleClass="Clothing";
3155 itemInfo[]=
3156 {
3157 "Clothing",
3158 "Headgear"
3159 };
3160 visibilityModifier=0.89999998;
3161 inventorySlot[]=
3162 {
3163 "Headgear",
3164 "Mask"
3165 };
3166 rotationFlags=2;
3167 weight=300;
3168 itemSize[]={2,2};
3169 ragQuantity=4;
3170 varWetMax=1;
3171 heatIsolation=0.80000001;
3172 repairableWithKits[]={5,2};
3173 repairCosts[]={25,25};
3174 headSelectionsToHide[]=
3175 {
3176 "Clipping_BandanaHead",
3177 "Clipping_BandanaFace"
3178 };
3179 hideSelectionsByinventorySlot=1;
3180 hiddenSelections[]=
3181 {
3182 "camoGround",
3183 "camoMale_H",
3184 "camoMale_M",
3185 "camoFemale_H",
3186 "camoFemale_M"
3187 };
3188 simpleHiddenSelections[]=
3189 {
3190 "hide_headgear",
3191 "hide_mask"
3192 };
3193 class DamageSystem
3194 {
3195 class GlobalHealth
3196 {
3197 class Health
3198 {
3199 hitpoints=100;
3200 healthLevels[]=
3201 {
3202
3203 {
3204 1,
3205
3206 {
3207 "DZ\characters\headgear\data\ShemagFH_g.rvmat",
3208 "DZ\characters\headgear\data\ShemagH.rvmat",
3209 "DZ\characters\headgear\data\ShemagF.rvmat"
3210 }
3211 },
3212
3213 {
3214 0.69999999,
3215
3216 {
3217 "DZ\characters\headgear\data\ShemagFH_g.rvmat",
3218 "DZ\characters\headgear\data\ShemagH.rvmat",
3219 "DZ\characters\headgear\data\ShemagF.rvmat"
3220 }
3221 },
3222
3223 {
3224 0.5,
3225
3226 {
3227 "DZ\characters\headgear\data\ShemagFH_g_damage.rvmat",
3228 "DZ\characters\headgear\data\ShemagH_damage.rvmat",
3229 "DZ\characters\headgear\data\ShemagF_damage.rvmat"
3230 }
3231 },
3232
3233 {
3234 0.30000001,
3235
3236 {
3237 "DZ\characters\headgear\data\ShemagFH_g_damage.rvmat",
3238 "DZ\characters\headgear\data\ShemagH_damage.rvmat",
3239 "DZ\characters\headgear\data\ShemagF_damage.rvmat"
3240 }
3241 },
3242
3243 {
3244 0,
3245
3246 {
3247 "DZ\characters\headgear\data\ShemagFH_g_destruct.rvmat",
3248 "DZ\characters\headgear\data\ShemagH_destruct.rvmat",
3249 "DZ\characters\headgear\data\ShemagF_destruct.rvmat"
3250 }
3251 }
3252 };
3253 };
3254 };
3255 };
3256 class ClothingTypes
3257 {
3258 male="\DZ\characters\headgear\ShemagHybrid_m.p3d";
3259 female="\DZ\characters\headgear\ShemagHybrid_f.p3d";
3260 };
3261 class AnimEvents
3262 {
3263 class SoundWeapon
3264 {
3265 class pickUpItem
3266 {
3267 soundSet="Shirt_pickup_SoundSet";
3268 id=797;
3269 };
3270 class drop
3271 {
3272 soundset="Shirt_drop_SoundSet";
3273 id=898;
3274 };
3275 };
3276 };
3277 };
3278 class Shemag_Brown: Shemag_ColorBase
3279 {
3280 scope=2;
3281 hiddenSelectionsTextures[]=
3282 {
3283 "dz\characters\headgear\data\ShemagFH_g_brown_co.paa",
3284 "DZ\characters\headgear\data\ShemagH_brown_co.paa",
3285 "DZ\characters\headgear\data\ShemagF_brown_co.paa",
3286 "DZ\characters\headgear\data\ShemagH_brown_co.paa",
3287 "DZ\characters\headgear\data\ShemagF_brown_co.paa"
3288 };
3289 };
3290 class Shemag_Green: Shemag_ColorBase
3291 {
3292 scope=2;
3293 hiddenSelectionsTextures[]=
3294 {
3295 "dz\characters\headgear\data\ShemagFH_g_green_co.paa",
3296 "DZ\characters\headgear\data\ShemagH_green_co.paa",
3297 "DZ\characters\headgear\data\ShemagF_green_co.paa",
3298 "DZ\characters\headgear\data\ShemagH_green_co.paa",
3299 "DZ\characters\headgear\data\ShemagF_green_co.paa"
3300 };
3301 };
3302 class Shemag_Red: Shemag_ColorBase
3303 {
3304 scope=2;
3305 hiddenSelectionsTextures[]=
3306 {
3307 "dz\characters\headgear\data\ShemagFH_g_red_co.paa",
3308 "DZ\characters\headgear\data\ShemagH_red_co.paa",
3309 "DZ\characters\headgear\data\ShemagF_red_co.paa",
3310 "DZ\characters\headgear\data\ShemagH_red_co.paa",
3311 "DZ\characters\headgear\data\ShemagF_red_co.paa"
3312 };
3313 };
3314 class Shemag_White: Shemag_ColorBase
3315 {
3316 scope=2;
3317 hiddenSelectionsTextures[]=
3318 {
3319 "dz\characters\headgear\data\ShemagFH_g_white_co.paa",
3320 "DZ\characters\headgear\data\ShemagH_white_co.paa",
3321 "DZ\characters\headgear\data\ShemagF_white_co.paa",
3322 "DZ\characters\headgear\data\ShemagH_white_co.paa",
3323 "DZ\characters\headgear\data\ShemagF_white_co.paa"
3324 };
3325 };
3326 class RadarCap_ColorBase: Clothing
3327 {
3328 displayName="$STR_CfgVehicles_RadarCap_ColorBase0";
3329 descriptionShort="$STR_CfgVehicles_RadarCap_ColorBase1";
3330 model="\DZ\characters\headgear\RadarCap_g.p3d";
3331 inventorySlot[]=
3332 {
3333 "Headgear"
3334 };
3335 simulation="clothing";
3336 vehicleClass="Clothing";
3337 itemInfo[]=
3338 {
3339 "Clothing",
3340 "Headgear"
3341 };
3342 visibilityModifier=0.89999998;
3343 rotationFlags=16;
3344 weight=160;
3345 itemSize[]={3,2};
3346 varWetMax=1;
3347 heatIsolation=0.80000001;
3348 repairableWithKits[]={5,2};
3349 repairCosts[]={30,25};
3350 headSelectionsToHide[]=
3351 {
3352 "Clipping_RadarCap"
3353 };
3354 hiddenSelections[]=
3355 {
3356 "camoGround",
3357 "camoMale",
3358 "camoFemale"
3359 };
3360 class DamageSystem
3361 {
3362 class GlobalHealth
3363 {
3364 class Health
3365 {
3366 hitpoints=120;
3367 healthLevels[]=
3368 {
3369
3370 {
3371 1,
3372
3373 {
3374 "DZ\characters\headgear\data\RadarCap.rvmat"
3375 }
3376 },
3377
3378 {
3379 0.69999999,
3380
3381 {
3382 "DZ\characters\headgear\data\RadarCap.rvmat"
3383 }
3384 },
3385
3386 {
3387 0.5,
3388
3389 {
3390 "DZ\characters\headgear\data\RadarCap_damage.rvmat"
3391 }
3392 },
3393
3394 {
3395 0.30000001,
3396
3397 {
3398 "DZ\characters\headgear\data\RadarCap_damage.rvmat"
3399 }
3400 },
3401
3402 {
3403 0,
3404
3405 {
3406 "DZ\characters\headgear\data\RadarCap_destruct.rvmat"
3407 }
3408 }
3409 };
3410 };
3411 };
3412 };
3413 class ClothingTypes
3414 {
3415 male="\DZ\characters\headgear\RadarCap_m.p3d";
3416 female="\DZ\characters\headgear\RadarCap_f.p3d";
3417 };
3418 class AnimEvents
3419 {
3420 class SoundWeapon
3421 {
3422 class pickUpItem
3423 {
3424 soundSet="Shirt_pickup_SoundSet";
3425 id=797;
3426 };
3427 class drop
3428 {
3429 soundset="Shirt_drop_SoundSet";
3430 id=898;
3431 };
3432 };
3433 };
3434 };
3435 class RadarCap_Black: RadarCap_ColorBase
3436 {
3437 scope=2;
3438 visibilityModifier=0.85000002;
3439 hiddenSelectionsTextures[]=
3440 {
3441 "DZ\characters\headgear\data\RadarCap_black_co.paa",
3442 "DZ\characters\headgear\data\RadarCap_black_co.paa",
3443 "DZ\characters\headgear\data\RadarCap_black_co.paa"
3444 };
3445 };
3446 class RadarCap_Blue: RadarCap_ColorBase
3447 {
3448 scope=2;
3449 visibilityModifier=0.94999999;
3450 hiddenSelectionsTextures[]=
3451 {
3452 "DZ\characters\headgear\data\RadarCap_blue_co.paa",
3453 "DZ\characters\headgear\data\RadarCap_blue_co.paa",
3454 "DZ\characters\headgear\data\RadarCap_blue_co.paa"
3455 };
3456 };
3457 class RadarCap_Brown: RadarCap_ColorBase
3458 {
3459 scope=2;
3460 visibilityModifier=0.85000002;
3461 hiddenSelectionsTextures[]=
3462 {
3463 "DZ\characters\headgear\data\RadarCap_brown_co.paa",
3464 "DZ\characters\headgear\data\RadarCap_brown_co.paa",
3465 "DZ\characters\headgear\data\RadarCap_brown_co.paa"
3466 };
3467 };
3468 class RadarCap_Green: RadarCap_ColorBase
3469 {
3470 scope=2;
3471 hiddenSelectionsTextures[]=
3472 {
3473 "DZ\characters\headgear\data\RadarCap_green_co.paa",
3474 "DZ\characters\headgear\data\RadarCap_green_co.paa",
3475 "DZ\characters\headgear\data\RadarCap_green_co.paa"
3476 };
3477 };
3478 class RadarCap_Red: RadarCap_ColorBase
3479 {
3480 scope=2;
3481 hiddenSelectionsTextures[]=
3482 {
3483 "DZ\characters\headgear\data\RadarCap_red_co.paa",
3484 "DZ\characters\headgear\data\RadarCap_red_co.paa",
3485 "DZ\characters\headgear\data\RadarCap_red_co.paa"
3486 };
3487 };
3488 class MilitaryBeret_ColorBase: Clothing
3489 {
3490 displayName="$STR_CfgVehicles_MilitaryBeret_ColorBase0";
3491 descriptionShort="$STR_CfgVehicles_MilitaryBeret_ColorBase1";
3492 model="\DZ\characters\headgear\RadarCap_g.p3d";
3493 inventorySlot[]=
3494 {
3495 "Headgear"
3496 };
3497 simulation="clothing";
3498 vehicleClass="Clothing";
3499 itemInfo[]=
3500 {
3501 "Clothing",
3502 "Headgear"
3503 };
3504 visibilityModifier=0.89999998;
3505 rotationFlags=16;
3506 weight=230;
3507 itemSize[]={3,1};
3508 varWetMax=1;
3509 heatIsolation=0.2;
3510 repairableWithKits[]={5,2};
3511 repairCosts[]={30,25};
3512 headSelectionsToHide[]=
3513 {
3514 "Clipping_MilitaryBeret_xx"
3515 };
3516 hiddenSelections[]=
3517 {
3518 "camoGround",
3519 "camoMale",
3520 "camoFemale"
3521 };
3522 class DamageSystem
3523 {
3524 class GlobalHealth
3525 {
3526 class Health
3527 {
3528 hitpoints=100;
3529 healthLevels[]=
3530 {
3531
3532 {
3533 1,
3534
3535 {
3536 "DZ\characters\headgear\data\MilitaryBeret.rvmat"
3537 }
3538 },
3539
3540 {
3541 0.69999999,
3542
3543 {
3544 "DZ\characters\headgear\data\MilitaryBeret.rvmat"
3545 }
3546 },
3547
3548 {
3549 0.5,
3550
3551 {
3552 "DZ\characters\headgear\data\MilitaryBeret_damage.rvmat"
3553 }
3554 },
3555
3556 {
3557 0.30000001,
3558
3559 {
3560 "DZ\characters\headgear\data\MilitaryBeret_damage.rvmat"
3561 }
3562 },
3563
3564 {
3565 0,
3566
3567 {
3568 "DZ\characters\headgear\data\MilitaryBeret_destruct.rvmat"
3569 }
3570 }
3571 };
3572 };
3573 };
3574 };
3575 class AnimEvents
3576 {
3577 class SoundWeapon
3578 {
3579 class pickUpItem
3580 {
3581 soundSet="Shirt_pickup_SoundSet";
3582 id=797;
3583 };
3584 class drop
3585 {
3586 soundset="Shirt_drop_SoundSet";
3587 id=898;
3588 };
3589 };
3590 };
3591 };
3592 class MilitaryBeret_Red: MilitaryBeret_ColorBase
3593 {
3594 scope=2;
3595 model="\DZ\characters\headgear\MilitaryBeret_g.p3d";
3596 class ClothingTypes
3597 {
3598 male="\DZ\characters\headgear\MilitaryBeret_m.p3d";
3599 female="\DZ\characters\headgear\MilitaryBeret_f.p3d";
3600 };
3601 hiddenSelectionsTextures[]=
3602 {
3603 "\DZ\characters\headgear\data\MilitaryBeret_red_co.paa",
3604 "\DZ\characters\headgear\data\MilitaryBeret_red_co.paa",
3605 "\DZ\characters\headgear\data\MilitaryBeret_red_co.paa"
3606 };
3607 };
3608 class MilitaryBeret_UN: MilitaryBeret_ColorBase
3609 {
3610 scope=2;
3611 model="\DZ\characters\headgear\MilitaryBeret_UN_g.p3d";
3612 lootTag[]=
3613 {
3614 "Military_west"
3615 };
3616 class ClothingTypes
3617 {
3618 male="\DZ\characters\headgear\MilitaryBeret_UN_m.p3d";
3619 female="\DZ\characters\headgear\MilitaryBeret_UN_f.p3d";
3620 };
3621 hiddenSelectionsTextures[]=
3622 {
3623 "\DZ\characters\headgear\data\MilitaryBeret_blue_co.paa",
3624 "\DZ\characters\headgear\data\MilitaryBeret_blue_co.paa",
3625 "\DZ\characters\headgear\data\MilitaryBeret_blue_co.paa"
3626 };
3627 };
3628 class MilitaryBeret_NZ: MilitaryBeret_ColorBase
3629 {
3630 scope=2;
3631 model="\DZ\characters\headgear\MilitaryBeret_NZ_g.p3d";
3632 lootTag[]=
3633 {
3634 "Military_west"
3635 };
3636 class ClothingTypes
3637 {
3638 male="\DZ\characters\headgear\MilitaryBeret_NZ_m.p3d";
3639 female="\DZ\characters\headgear\MilitaryBeret_NZ_f.p3d";
3640 };
3641 hiddenSelectionsTextures[]=
3642 {
3643 "\DZ\characters\headgear\data\MilitaryBeret_green_co.paa",
3644 "\DZ\characters\headgear\data\MilitaryBeret_green_co.paa",
3645 "\DZ\characters\headgear\data\MilitaryBeret_green_co.paa"
3646 };
3647 };
3648 class MilitaryBeret_ChDKZ: MilitaryBeret_ColorBase
3649 {
3650 scope=2;
3651 model="\DZ\characters\headgear\MilitaryBeret_ChDKZ_g.p3d";
3652 lootTag[]=
3653 {
3654 "Military_east"
3655 };
3656 class ClothingTypes
3657 {
3658 male="\DZ\characters\headgear\MilitaryBeret_ChDKZ_m.p3d";
3659 female="\DZ\characters\headgear\MilitaryBeret_ChDKZ_f.p3d";
3660 };
3661 hiddenSelectionsTextures[]=
3662 {
3663 "\DZ\characters\headgear\data\MilitaryBeret_black_co.paa",
3664 "\DZ\characters\headgear\data\MilitaryBeret_black_co.paa",
3665 "\DZ\characters\headgear\data\MilitaryBeret_black_co.paa"
3666 };
3667 };
3668 class MilitaryBeret_CDF: MilitaryBeret_ColorBase
3669 {
3670 scope=2;
3671 model="\DZ\characters\headgear\MilitaryBeret_CDF_g.p3d";
3672 lootTag[]=
3673 {
3674 "Military_east"
3675 };
3676 class ClothingTypes
3677 {
3678 male="\DZ\characters\headgear\MilitaryBeret_CDF_m.p3d";
3679 female="\DZ\characters\headgear\MilitaryBeret_CDF_f.p3d";
3680 };
3681 hiddenSelectionsTextures[]=
3682 {
3683 "\DZ\characters\headgear\data\MilitaryBeret_green_co.paa",
3684 "\DZ\characters\headgear\data\MilitaryBeret_green_co.paa",
3685 "\DZ\characters\headgear\data\MilitaryBeret_green_co.paa"
3686 };
3687 };
3688 class FlatCap_ColorBase: Clothing
3689 {
3690 displayName="$STR_CfgVehicles_FlatCap_ColorBase0";
3691 descriptionShort="$STR_CfgVehicles_FlatCap_ColorBase1";
3692 model="\DZ\characters\headgear\FlatCap_g.p3d";
3693 inventorySlot[]=
3694 {
3695 "Headgear"
3696 };
3697 simulation="clothing";
3698 vehicleClass="Clothing";
3699 itemInfo[]=
3700 {
3701 "Clothing",
3702 "Headgear"
3703 };
3704 visibilityModifier=0.89999998;
3705 rotationFlags=16;
3706 weight=240;
3707 itemSize[]={3,2};
3708 varWetMax=1;
3709 heatIsolation=0.40000001;
3710 repairableWithKits[]={5,2};
3711 repairCosts[]={30,25};
3712 headSelectionsToHide[]=
3713 {
3714 "Clipping_FlatCap"
3715 };
3716 hiddenSelections[]=
3717 {
3718 "camoGround",
3719 "camoMale",
3720 "camoFemale"
3721 };
3722 class DamageSystem
3723 {
3724 class GlobalHealth
3725 {
3726 class Health
3727 {
3728 hitpoints=45;
3729 healthLevels[]=
3730 {
3731
3732 {
3733 1,
3734
3735 {
3736 "DZ\characters\headgear\data\FlatCap.rvmat"
3737 }
3738 },
3739
3740 {
3741 0.69999999,
3742
3743 {
3744 "DZ\characters\headgear\data\FlatCap.rvmat"
3745 }
3746 },
3747
3748 {
3749 0.5,
3750
3751 {
3752 "DZ\characters\headgear\data\FlatCap_damage.rvmat"
3753 }
3754 },
3755
3756 {
3757 0.30000001,
3758
3759 {
3760 "DZ\characters\headgear\data\FlatCap_damage.rvmat"
3761 }
3762 },
3763
3764 {
3765 0,
3766
3767 {
3768 "DZ\characters\headgear\data\FlatCap_destruct.rvmat"
3769 }
3770 }
3771 };
3772 };
3773 };
3774 };
3775 class ClothingTypes
3776 {
3777 male="\DZ\characters\headgear\FlatCap.p3d";
3778 female="\DZ\characters\headgear\FlatCap.p3d";
3779 };
3780 class AnimEvents
3781 {
3782 class SoundWeapon
3783 {
3784 class pickUpItem
3785 {
3786 soundSet="Shirt_pickup_SoundSet";
3787 id=797;
3788 };
3789 class drop
3790 {
3791 soundset="Shirt_drop_SoundSet";
3792 id=898;
3793 };
3794 };
3795 };
3796 };
3797 class FlatCap_Black: FlatCap_ColorBase
3798 {
3799 scope=2;
3800 visibilityModifier=0.85000002;
3801 hiddenSelectionsTextures[]=
3802 {
3803 "\DZ\characters\headgear\data\FlatCap_black_co.paa",
3804 "\DZ\characters\headgear\data\FlatCap_black_co.paa",
3805 "\DZ\characters\headgear\data\FlatCap_black_co.paa"
3806 };
3807 };
3808 class FlatCap_Blue: FlatCap_ColorBase
3809 {
3810 scope=2;
3811 visibilityModifier=0.94999999;
3812 hiddenSelectionsTextures[]=
3813 {
3814 "\DZ\characters\headgear\data\FlatCap_blue_co.paa",
3815 "\DZ\characters\headgear\data\FlatCap_blue_co.paa",
3816 "\DZ\characters\headgear\data\FlatCap_blue_co.paa"
3817 };
3818 };
3819 class FlatCap_Red: FlatCap_ColorBase
3820 {
3821 scope=2;
3822 hiddenSelectionsTextures[]=
3823 {
3824 "\DZ\characters\headgear\data\FlatCap_red_co.paa",
3825 "\DZ\characters\headgear\data\FlatCap_red_co.paa",
3826 "\DZ\characters\headgear\data\FlatCap_red_co.paa"
3827 };
3828 };
3829 class FlatCap_Brown: FlatCap_ColorBase
3830 {
3831 scope=2;
3832 visibilityModifier=0.85000002;
3833 hiddenSelectionsTextures[]=
3834 {
3835 "\DZ\characters\headgear\data\FlatCap_brown_co.paa",
3836 "\DZ\characters\headgear\data\FlatCap_brown_co.paa",
3837 "\DZ\characters\headgear\data\FlatCap_brown_co.paa"
3838 };
3839 };
3840 class FlatCap_Grey: FlatCap_ColorBase
3841 {
3842 scope=2;
3843 visibilityModifier=0.85000002;
3844 hiddenSelectionsTextures[]=
3845 {
3846 "\DZ\characters\headgear\data\FlatCap_grey_co.paa",
3847 "\DZ\characters\headgear\data\FlatCap_grey_co.paa",
3848 "\DZ\characters\headgear\data\FlatCap_grey_co.paa"
3849 };
3850 };
3851 class FlatCap_BrownCheck: FlatCap_ColorBase
3852 {
3853 scope=2;
3854 hiddenSelectionsTextures[]=
3855 {
3856 "\DZ\characters\headgear\data\FlatCap_brown_check_co.paa",
3857 "\DZ\characters\headgear\data\FlatCap_brown_check_co.paa",
3858 "\DZ\characters\headgear\data\FlatCap_brown_check_co.paa"
3859 };
3860 };
3861 class FlatCap_GreyCheck: FlatCap_ColorBase
3862 {
3863 scope=2;
3864 hiddenSelectionsTextures[]=
3865 {
3866 "\DZ\characters\headgear\data\FlatCap_grey_check_co.paa",
3867 "\DZ\characters\headgear\data\FlatCap_grey_check_co.paa",
3868 "\DZ\characters\headgear\data\FlatCap_grey_check_co.paa"
3869 };
3870 };
3871 class FlatCap_BlackCheck: FlatCap_ColorBase
3872 {
3873 scope=2;
3874 hiddenSelectionsTextures[]=
3875 {
3876 "\DZ\characters\headgear\data\FlatCap_black_check_co.paa",
3877 "\DZ\characters\headgear\data\FlatCap_black_check_co.paa",
3878 "\DZ\characters\headgear\data\FlatCap_black_check_co.paa"
3879 };
3880 };
3881 class ZmijovkaCap_ColorBase: Clothing
3882 {
3883 displayName="$STR_CfgVehicles_ZmijovkaCap_ColorBase0";
3884 descriptionShort="$STR_CfgVehicles_ZmijovkaCap_ColorBase1";
3885 model="\DZ\characters\headgear\ZmijovkaCap_g.p3d";
3886 inventorySlot[]=
3887 {
3888 "Headgear"
3889 };
3890 simulation="clothing";
3891 vehicleClass="Clothing";
3892 itemInfo[]=
3893 {
3894 "Clothing",
3895 "Headgear"
3896 };
3897 visibilityModifier=0.89999998;
3898 rotationFlags=17;
3899 weight=110;
3900 itemSize[]={3,2};
3901 varWetMax=1;
3902 heatIsolation=0.89999998;
3903 repairableWithKits[]={5,2};
3904 repairCosts[]={30,25};
3905 headSelectionsToHide[]=
3906 {
3907 "Clipping_ZmijovkaCap"
3908 };
3909 hiddenSelections[]=
3910 {
3911 "camoGround",
3912 "camoMale",
3913 "camoFemale"
3914 };
3915 class DamageSystem
3916 {
3917 class GlobalHealth
3918 {
3919 class Health
3920 {
3921 hitpoints=120;
3922 healthLevels[]=
3923 {
3924
3925 {
3926 1,
3927
3928 {
3929 "DZ\characters\headgear\data\ZmijovkaCap.rvmat"
3930 }
3931 },
3932
3933 {
3934 0.69999999,
3935
3936 {
3937 "DZ\characters\headgear\data\ZmijovkaCap.rvmat"
3938 }
3939 },
3940
3941 {
3942 0.5,
3943
3944 {
3945 "DZ\characters\headgear\data\ZmijovkaCap_damage.rvmat"
3946 }
3947 },
3948
3949 {
3950 0.30000001,
3951
3952 {
3953 "DZ\characters\headgear\data\ZmijovkaCap_damage.rvmat"
3954 }
3955 },
3956
3957 {
3958 0,
3959
3960 {
3961 "DZ\characters\headgear\data\ZmijovkaCap_destruct.rvmat"
3962 }
3963 }
3964 };
3965 };
3966 };
3967 };
3968 class ClothingTypes
3969 {
3970 male="\DZ\characters\headgear\ZmijovkaCap_m.p3d";
3971 female="\DZ\characters\headgear\ZmijovkaCap_f.p3d";
3972 };
3973 class AnimEvents
3974 {
3975 class SoundWeapon
3976 {
3977 class pickUpItem
3978 {
3979 soundSet="Shirt_pickup_SoundSet";
3980 id=797;
3981 };
3982 class drop
3983 {
3984 soundset="Shirt_drop_SoundSet";
3985 id=898;
3986 };
3987 };
3988 };
3989 };
3990 class ZmijovkaCap_Black: ZmijovkaCap_ColorBase
3991 {
3992 scope=2;
3993 visibilityModifier=0.85000002;
3994 hiddenSelectionsTextures[]=
3995 {
3996 "\DZ\characters\headgear\data\ZmijovkaCap_black_co.paa",
3997 "\DZ\characters\headgear\data\ZmijovkaCap_black_co.paa",
3998 "\DZ\characters\headgear\data\ZmijovkaCap_black_co.paa"
3999 };
4000 };
4001 class ZmijovkaCap_Blue: ZmijovkaCap_ColorBase
4002 {
4003 scope=2;
4004 visibilityModifier=0.94999999;
4005 hiddenSelectionsTextures[]=
4006 {
4007 "\DZ\characters\headgear\data\ZmijovkaCap_blue_co.paa",
4008 "\DZ\characters\headgear\data\ZmijovkaCap_blue_co.paa",
4009 "\DZ\characters\headgear\data\ZmijovkaCap_blue_co.paa"
4010 };
4011 };
4012 class ZmijovkaCap_Brown: ZmijovkaCap_ColorBase
4013 {
4014 scope=2;
4015 visibilityModifier=0.85000002;
4016 hiddenSelectionsTextures[]=
4017 {
4018 "\DZ\characters\headgear\data\ZmijovkaCap_brown_co.paa",
4019 "\DZ\characters\headgear\data\ZmijovkaCap_brown_co.paa",
4020 "\DZ\characters\headgear\data\ZmijovkaCap_brown_co.paa"
4021 };
4022 };
4023 class ZmijovkaCap_Green: ZmijovkaCap_ColorBase
4024 {
4025 scope=2;
4026 hiddenSelectionsTextures[]=
4027 {
4028 "\DZ\characters\headgear\data\ZmijovkaCap_green_co.paa",
4029 "\DZ\characters\headgear\data\ZmijovkaCap_green_co.paa",
4030 "\DZ\characters\headgear\data\ZmijovkaCap_green_co.paa"
4031 };
4032 };
4033 class ZmijovkaCap_Red: ZmijovkaCap_ColorBase
4034 {
4035 scope=2;
4036 hiddenSelectionsTextures[]=
4037 {
4038 "\DZ\characters\headgear\data\ZmijovkaCap_red_co.paa",
4039 "\DZ\characters\headgear\data\ZmijovkaCap_red_co.paa",
4040 "\DZ\characters\headgear\data\ZmijovkaCap_red_co.paa"
4041 };
4042 };
4043 class CowboyHat_ColorBase: Clothing
4044 {
4045 displayName="$STR_CfgVehicles_CowboyHat_ColorBase0";
4046 descriptionShort="$STR_CfgVehicles_CowboyHat_ColorBase1";
4047 model="\DZ\characters\headgear\CowboyHat_g.p3d";
4048 inventorySlot[]=
4049 {
4050 "Headgear"
4051 };
4052 simulation="clothing";
4053 vehicleClass="Clothing";
4054 itemInfo[]=
4055 {
4056 "Clothing",
4057 "Headgear"
4058 };
4059 visibilityModifier=0.89999998;
4060 rotationFlags=16;
4061 weight=370;
4062 itemSize[]={3,2};
4063 varWetMax=0.49000001;
4064 heatIsolation=0.40000001;
4065 repairableWithKits[]={5,2};
4066 repairCosts[]={30,25};
4067 headSelectionsToHide[]=
4068 {
4069 "Clipping_CowboyHat"
4070 };
4071 hiddenSelections[]=
4072 {
4073 "camoGround",
4074 "camoMale",
4075 "camoFemale"
4076 };
4077 class DamageSystem
4078 {
4079 class GlobalHealth
4080 {
4081 class Health
4082 {
4083 hitpoints=100;
4084 healthLevels[]=
4085 {
4086
4087 {
4088 1,
4089
4090 {
4091 "DZ\characters\headgear\data\CowboyHat.rvmat"
4092 }
4093 },
4094
4095 {
4096 0.69999999,
4097
4098 {
4099 "DZ\characters\headgear\data\CowboyHat.rvmat"
4100 }
4101 },
4102
4103 {
4104 0.5,
4105
4106 {
4107 "DZ\characters\headgear\data\CowboyHat_damage.rvmat"
4108 }
4109 },
4110
4111 {
4112 0.30000001,
4113
4114 {
4115 "DZ\characters\headgear\data\CowboyHat_damage.rvmat"
4116 }
4117 },
4118
4119 {
4120 0,
4121
4122 {
4123 "DZ\characters\headgear\data\CowboyHat_destruct.rvmat"
4124 }
4125 }
4126 };
4127 };
4128 };
4129 };
4130 class ClothingTypes
4131 {
4132 male="\DZ\characters\headgear\CowboyHat.p3d";
4133 female="\DZ\characters\headgear\CowboyHat.p3d";
4134 };
4135 class AnimEvents
4136 {
4137 class SoundWeapon
4138 {
4139 class pickUpItem
4140 {
4141 soundSet="Shirt_pickup_SoundSet";
4142 id=797;
4143 };
4144 class drop
4145 {
4146 soundset="Shirt_drop_SoundSet";
4147 id=898;
4148 };
4149 };
4150 };
4151 };
4152 class CowboyHat_Brown: CowboyHat_ColorBase
4153 {
4154 scope=2;
4155 color="Brown";
4156 visibilityModifier=0.85000002;
4157 hiddenSelectionsTextures[]=
4158 {
4159 "DZ\characters\headgear\data\CowboyHat_Brown_co.paa",
4160 "DZ\characters\headgear\data\CowboyHat_Brown_co.paa",
4161 "DZ\characters\headgear\data\CowboyHat_Brown_co.paa"
4162 };
4163 };
4164 class CowboyHat_black: CowboyHat_ColorBase
4165 {
4166 scope=2;
4167 color="black";
4168 visibilityModifier=0.85000002;
4169 hiddenSelectionsTextures[]=
4170 {
4171 "DZ\characters\headgear\data\CowboyHat_black_co.paa",
4172 "DZ\characters\headgear\data\CowboyHat_black_co.paa",
4173 "DZ\characters\headgear\data\CowboyHat_black_co.paa"
4174 };
4175 };
4176 class CowboyHat_darkBrown: CowboyHat_ColorBase
4177 {
4178 scope=2;
4179 color="darkBrown";
4180 visibilityModifier=0.80000001;
4181 hiddenSelectionsTextures[]=
4182 {
4183 "DZ\characters\headgear\data\CowboyHat_darkBrown_co.paa",
4184 "DZ\characters\headgear\data\CowboyHat_darkBrown_co.paa",
4185 "DZ\characters\headgear\data\CowboyHat_darkBrown_co.paa"
4186 };
4187 };
4188 class CowboyHat_green: CowboyHat_ColorBase
4189 {
4190 scope=2;
4191 color="green";
4192 hiddenSelectionsTextures[]=
4193 {
4194 "DZ\characters\headgear\data\CowboyHat_green_co.paa",
4195 "DZ\characters\headgear\data\CowboyHat_green_co.paa",
4196 "DZ\characters\headgear\data\CowboyHat_green_co.paa"
4197 };
4198 };
4199 class BoonieHat_ColorBase: Clothing
4200 {
4201 displayName="$STR_CfgVehicles_BoonieHat_ColorBase0";
4202 descriptionShort="$STR_CfgVehicles_BoonieHat_ColorBase1";
4203 model="\DZ\characters\headgear\BoonieHat_g.p3d";
4204 inventorySlot[]=
4205 {
4206 "Headgear"
4207 };
4208 simulation="clothing";
4209 vehicleClass="Clothing";
4210 itemInfo[]=
4211 {
4212 "Clothing",
4213 "Headgear"
4214 };
4215 visibilityModifier=0.89999998;
4216 rotationFlags=16;
4217 weight=170;
4218 itemSize[]={3,2};
4219 attachments[]=
4220 {
4221 "Hook"
4222 };
4223 varWetMax=1;
4224 heatIsolation=0.30000001;
4225 repairableWithKits[]={5,2};
4226 repairCosts[]={30,25};
4227 headSelectionsToHide[]=
4228 {
4229 "Clipping_BoonieHat"
4230 };
4231 hiddenSelections[]=
4232 {
4233 "camoGround",
4234 "camoMale",
4235 "camoFemale"
4236 };
4237 class DamageSystem
4238 {
4239 class GlobalHealth
4240 {
4241 class Health
4242 {
4243 hitpoints=100;
4244 transferToAttachmentsCoef=0.5;
4245 healthLevels[]=
4246 {
4247
4248 {
4249 1,
4250
4251 {
4252 "DZ\characters\headgear\data\BoonieHat.rvmat"
4253 }
4254 },
4255
4256 {
4257 0.69999999,
4258
4259 {
4260 "DZ\characters\headgear\data\BoonieHat.rvmat"
4261 }
4262 },
4263
4264 {
4265 0.5,
4266
4267 {
4268 "DZ\characters\headgear\data\BoonieHat_damage.rvmat"
4269 }
4270 },
4271
4272 {
4273 0.30000001,
4274
4275 {
4276 "DZ\characters\headgear\data\BoonieHat_damage.rvmat"
4277 }
4278 },
4279
4280 {
4281 0,
4282
4283 {
4284 "DZ\characters\headgear\data\BoonieHat_destruct.rvmat"
4285 }
4286 }
4287 };
4288 };
4289 };
4290 };
4291 class ClothingTypes
4292 {
4293 male="\DZ\characters\headgear\BoonieHat.p3d";
4294 female="\DZ\characters\headgear\BoonieHat.p3d";
4295 };
4296 class AnimEvents
4297 {
4298 class SoundWeapon
4299 {
4300 class pickUpItem
4301 {
4302 soundSet="Shirt_pickup_SoundSet";
4303 id=797;
4304 };
4305 class drop
4306 {
4307 soundset="Shirt_drop_SoundSet";
4308 id=898;
4309 };
4310 };
4311 };
4312 };
4313 class BoonieHat_Black: BoonieHat_ColorBase
4314 {
4315 scope=2;
4316 color="black";
4317 visibilityModifier=0.85000002;
4318 hiddenSelectionsTextures[]=
4319 {
4320 "DZ\characters\headgear\data\BoonieHat_black_co.paa",
4321 "DZ\characters\headgear\data\BoonieHat_black_co.paa",
4322 "DZ\characters\headgear\data\BoonieHat_black_co.paa"
4323 };
4324 };
4325 class BoonieHat_Blue: BoonieHat_ColorBase
4326 {
4327 scope=2;
4328 color="Blue";
4329 visibilityModifier=0.94999999;
4330 hiddenSelectionsTextures[]=
4331 {
4332 "DZ\characters\headgear\data\BoonieHat_Blue_co.paa",
4333 "DZ\characters\headgear\data\BoonieHat_Blue_co.paa",
4334 "DZ\characters\headgear\data\BoonieHat_Blue_co.paa"
4335 };
4336 };
4337 class BoonieHat_DPM: BoonieHat_ColorBase
4338 {
4339 scope=2;
4340 color="DPM";
4341 visibilityModifier=0.5;
4342 hiddenSelectionsTextures[]=
4343 {
4344 "DZ\characters\headgear\data\BoonieHat_DPM_co.paa",
4345 "DZ\characters\headgear\data\BoonieHat_DPM_co.paa",
4346 "DZ\characters\headgear\data\BoonieHat_DPM_co.paa"
4347 };
4348 };
4349 class BoonieHat_Dubok: BoonieHat_ColorBase
4350 {
4351 scope=2;
4352 color="dubok";
4353 visibilityModifier=0.5;
4354 hiddenSelectionsTextures[]=
4355 {
4356 "DZ\characters\headgear\data\BoonieHat_dubok_co.paa",
4357 "DZ\characters\headgear\data\BoonieHat_dubok_co.paa",
4358 "DZ\characters\headgear\data\BoonieHat_dubok_co.paa"
4359 };
4360 };
4361 class BoonieHat_Flecktran: BoonieHat_ColorBase
4362 {
4363 scope=2;
4364 color="flecktran";
4365 visibilityModifier=0.80000001;
4366 hiddenSelectionsTextures[]=
4367 {
4368 "DZ\characters\headgear\data\BoonieHat_flecktran_co.paa",
4369 "DZ\characters\headgear\data\BoonieHat_flecktran_co.paa",
4370 "DZ\characters\headgear\data\BoonieHat_flecktran_co.paa"
4371 };
4372 };
4373 class BoonieHat_NavyBlue: BoonieHat_ColorBase
4374 {
4375 scope=2;
4376 color="NavyBlue";
4377 hiddenSelectionsTextures[]=
4378 {
4379 "DZ\characters\headgear\data\BoonieHat_NavyBlue_co.paa",
4380 "DZ\characters\headgear\data\BoonieHat_NavyBlue_co.paa",
4381 "DZ\characters\headgear\data\BoonieHat_NavyBlue_co.paa"
4382 };
4383 };
4384 class BoonieHat_Olive: BoonieHat_ColorBase
4385 {
4386 scope=2;
4387 color="olive";
4388 hiddenSelectionsTextures[]=
4389 {
4390 "DZ\characters\headgear\data\BoonieHat_olive_co.paa",
4391 "DZ\characters\headgear\data\BoonieHat_olive_co.paa",
4392 "DZ\characters\headgear\data\BoonieHat_olive_co.paa"
4393 };
4394 };
4395 class BoonieHat_Orange: BoonieHat_ColorBase
4396 {
4397 scope=2;
4398 color="orange";
4399 hiddenSelectionsTextures[]=
4400 {
4401 "DZ\characters\headgear\data\BoonieHat_orange_co.paa",
4402 "DZ\characters\headgear\data\BoonieHat_orange_co.paa",
4403 "DZ\characters\headgear\data\BoonieHat_orange_co.paa"
4404 };
4405 };
4406 class BoonieHat_Red: BoonieHat_ColorBase
4407 {
4408 scope=2;
4409 color="red";
4410 hiddenSelectionsTextures[]=
4411 {
4412 "DZ\characters\headgear\data\BoonieHat_red_co.paa",
4413 "DZ\characters\headgear\data\BoonieHat_red_co.paa",
4414 "DZ\characters\headgear\data\BoonieHat_red_co.paa"
4415 };
4416 };
4417 class BoonieHat_Tan: BoonieHat_ColorBase
4418 {
4419 scope=2;
4420 color="Tan";
4421 hiddenSelectionsTextures[]=
4422 {
4423 "DZ\characters\headgear\data\BoonieHat_Tan_co.paa",
4424 "DZ\characters\headgear\data\BoonieHat_Tan_co.paa",
4425 "DZ\characters\headgear\data\BoonieHat_Tan_co.paa"
4426 };
4427 };
4428 class BoonieHat_Winter: BoonieHat_ColorBase
4429 {
4430 scope=2;
4431 color="winter";
4432 hiddenSelectionsTextures[]=
4433 {
4434 "DZ\characters\headgear\data\BoonieHat_winter_co.paa",
4435 "DZ\characters\headgear\data\BoonieHat_winter_co.paa",
4436 "DZ\characters\headgear\data\BoonieHat_winter_co.paa"
4437 };
4438 };
4439 class OfficerHat: Clothing
4440 {
4441 scope=2;
4442 displayName="$STR_CfgVehicles_OfficerHat0";
4443 descriptionShort="$STR_CfgVehicles_OfficerHat1";
4444 model="\DZ\characters\headgear\Officerhat_g.p3d";
4445 inventorySlot[]=
4446 {
4447 "Headgear"
4448 };
4449 simulation="clothing";
4450 vehicleClass="Clothing";
4451 itemInfo[]=
4452 {
4453 "Clothing",
4454 "Headgear"
4455 };
4456 rotationFlags=16;
4457 weight=340;
4458 itemSize[]={3,2};
4459 varWetMax=0.79000002;
4460 heatIsolation=0.2;
4461 visibilityModifier=0.98000002;
4462 repairableWithKits[]={5,2};
4463 repairCosts[]={30,25};
4464 headSelectionsToHide[]=
4465 {
4466 "Clipping_OfficerHat"
4467 };
4468 hiddenSelections[]=
4469 {
4470 "camoGround",
4471 "camoMale",
4472 "camoFemale"
4473 };
4474 hiddenSelectionsTextures[]=
4475 {
4476 "dz\characters\headgear\data\Officerhat_co.paa",
4477 "dz\characters\headgear\data\Officerhat_co.paa",
4478 "dz\characters\headgear\data\Officerhat_co.paa"
4479 };
4480 class DamageSystem
4481 {
4482 class GlobalHealth
4483 {
4484 class Health
4485 {
4486 hitpoints=35;
4487 healthLevels[]=
4488 {
4489
4490 {
4491 1,
4492
4493 {
4494 "DZ\characters\headgear\data\Officerhat.rvmat"
4495 }
4496 },
4497
4498 {
4499 0.69999999,
4500
4501 {
4502 "DZ\characters\headgear\data\Officerhat.rvmat"
4503 }
4504 },
4505
4506 {
4507 0.5,
4508
4509 {
4510 "DZ\characters\headgear\data\Officerhat_damage.rvmat"
4511 }
4512 },
4513
4514 {
4515 0.30000001,
4516
4517 {
4518 "DZ\characters\headgear\data\Officerhat_damage.rvmat"
4519 }
4520 },
4521
4522 {
4523 0,
4524
4525 {
4526 "DZ\characters\headgear\data\Officerhat_destruct.rvmat"
4527 }
4528 }
4529 };
4530 };
4531 };
4532 };
4533 class ClothingTypes
4534 {
4535 male="\DZ\characters\headgear\Officerhat_m.p3d";
4536 female="\DZ\characters\headgear\Officerhat_f.p3d";
4537 };
4538 class AnimEvents
4539 {
4540 class SoundWeapon
4541 {
4542 class pickUpItem
4543 {
4544 soundSet="Shirt_pickup_SoundSet";
4545 id=797;
4546 };
4547 class drop
4548 {
4549 soundset="Shirt_drop_SoundSet";
4550 id=898;
4551 };
4552 };
4553 };
4554 };
4555 class PoliceCap: Clothing
4556 {
4557 scope=2;
4558 displayName="$STR_CfgVehicles_PoliceCap0";
4559 descriptionShort="$STR_CfgVehicles_PoliceCap1";
4560 model="\DZ\characters\headgear\PoliceCap_g.p3d";
4561 inventorySlot[]=
4562 {
4563 "Headgear"
4564 };
4565 simulation="clothing";
4566 vehicleClass="Clothing";
4567 itemInfo[]=
4568 {
4569 "Clothing",
4570 "Headgear"
4571 };
4572 rotationFlags=16;
4573 weight=320;
4574 itemSize[]={3,2};
4575 varWetMax=0.79000002;
4576 heatIsolation=0.2;
4577 visibilityModifier=0.98000002;
4578 repairableWithKits[]={5,2};
4579 repairCosts[]={30,25};
4580 headSelectionsToHide[]=
4581 {
4582 "Clipping_Policecap"
4583 };
4584 hiddenSelections[]=
4585 {
4586 "camoGround",
4587 "camoMale",
4588 "camoFemale"
4589 };
4590 hiddenSelectionsTextures[]=
4591 {
4592 "dz\characters\headgear\data\PoliceCap_co.paa",
4593 "dz\characters\headgear\data\PoliceCap_co.paa",
4594 "dz\characters\headgear\data\PoliceCap_co.paa"
4595 };
4596 class DamageSystem
4597 {
4598 class GlobalHealth
4599 {
4600 class Health
4601 {
4602 hitpoints=30;
4603 healthLevels[]=
4604 {
4605
4606 {
4607 1,
4608
4609 {
4610 "DZ\characters\headgear\data\PoliceCap.rvmat"
4611 }
4612 },
4613
4614 {
4615 0.69999999,
4616
4617 {
4618 "DZ\characters\headgear\data\PoliceCap.rvmat"
4619 }
4620 },
4621
4622 {
4623 0.5,
4624
4625 {
4626 "DZ\characters\headgear\data\PoliceCap_damage.rvmat"
4627 }
4628 },
4629
4630 {
4631 0.30000001,
4632
4633 {
4634 "DZ\characters\headgear\data\PoliceCap_damage.rvmat"
4635 }
4636 },
4637
4638 {
4639 0,
4640
4641 {
4642 "DZ\characters\headgear\data\PoliceCap_destruct.rvmat"
4643 }
4644 }
4645 };
4646 };
4647 };
4648 };
4649 class ClothingTypes
4650 {
4651 male="\DZ\characters\headgear\PoliceCap_m.p3d";
4652 female="\DZ\characters\headgear\PoliceCap_f.p3d";
4653 };
4654 class AnimEvents
4655 {
4656 class SoundWeapon
4657 {
4658 class pickUpItem
4659 {
4660 soundSet="Shirt_pickup_SoundSet";
4661 id=797;
4662 };
4663 class drop
4664 {
4665 soundset="Shirt_drop_SoundSet";
4666 id=898;
4667 };
4668 };
4669 };
4670 };
4671 class PilotkaCap: Clothing
4672 {
4673 scope=2;
4674 displayName="$STR_CfgVehicles_PilotkaCap0";
4675 descriptionShort="$STR_CfgVehicles_PilotkaCap1";
4676 model="\DZ\characters\headgear\pilotka_g.p3d";
4677 inventorySlot[]=
4678 {
4679 "Headgear"
4680 };
4681 simulation="clothing";
4682 vehicleClass="Clothing";
4683 itemInfo[]=
4684 {
4685 "Clothing",
4686 "Headgear"
4687 };
4688 rotationFlags=16;
4689 weight=140;
4690 itemSize[]={3,1};
4691 varWetMax=1;
4692 heatIsolation=0.2;
4693 visibilityModifier=0.98000002;
4694 repairableWithKits[]={5,2};
4695 repairCosts[]={30,25};
4696 headSelectionsToHide[]=
4697 {
4698 "Clipping_pilotka"
4699 };
4700 hiddenSelections[]=
4701 {
4702 "camoGround",
4703 "camoMale",
4704 "camoFemale"
4705 };
4706 hiddenSelectionsTextures[]=
4707 {
4708 "dz\characters\headgear\data\Pilotka_co.paa",
4709 "dz\characters\headgear\data\Pilotka_co.paa",
4710 "dz\characters\headgear\data\Pilotka_co.paa"
4711 };
4712 class DamageSystem
4713 {
4714 class GlobalHealth
4715 {
4716 class Health
4717 {
4718 hitpoints=80;
4719 healthLevels[]=
4720 {
4721
4722 {
4723 1,
4724
4725 {
4726 "DZ\characters\headgear\data\pilotka.rvmat"
4727 }
4728 },
4729
4730 {
4731 0.69999999,
4732
4733 {
4734 "DZ\characters\headgear\data\pilotka.rvmat"
4735 }
4736 },
4737
4738 {
4739 0.5,
4740
4741 {
4742 "DZ\characters\headgear\data\pilotka_damage.rvmat"
4743 }
4744 },
4745
4746 {
4747 0.30000001,
4748
4749 {
4750 "DZ\characters\headgear\data\pilotka_damage.rvmat"
4751 }
4752 },
4753
4754 {
4755 0,
4756
4757 {
4758 "DZ\characters\headgear\data\pilotka_destruct.rvmat"
4759 }
4760 }
4761 };
4762 };
4763 };
4764 };
4765 class ClothingTypes
4766 {
4767 male="\DZ\characters\headgear\pilotka_m.p3d";
4768 female="\DZ\characters\headgear\pilotka_f.p3d";
4769 };
4770 class AnimEvents
4771 {
4772 class SoundWeapon
4773 {
4774 class pickUpItem
4775 {
4776 soundSet="Shirt_pickup_SoundSet";
4777 id=797;
4778 };
4779 class drop
4780 {
4781 soundset="Shirt_drop_SoundSet";
4782 id=898;
4783 };
4784 };
4785 };
4786 };
4787 class TankerHelmet: Clothing
4788 {
4789 scope=2;
4790 displayName="$STR_CfgVehicles_TankerHelmet0";
4791 descriptionShort="$STR_CfgVehicles_TankerHelmet1";
4792 model="\DZ\characters\headgear\TankerHelmet_g.p3d";
4793 inventorySlot[]=
4794 {
4795 "Headgear"
4796 };
4797 simulation="clothing";
4798 vehicleClass="Clothing";
4799 itemInfo[]=
4800 {
4801 "Clothing",
4802 "Headgear"
4803 };
4804 visibilityModifier=0.89999998;
4805 rotationFlags=17;
4806 weight=980;
4807 itemSize[]={4,3};
4808 varWetMax=1;
4809 heatIsolation=0.89999998;
4810 repairableWithKits[]={5,2};
4811 repairCosts[]={30,25};
4812 headSelectionsToHide[]=
4813 {
4814 "Clipping_TankerHelmet"
4815 };
4816 hiddenSelections[]=
4817 {
4818 "camoGround",
4819 "camoMale",
4820 "camoFemale"
4821 };
4822 hiddenSelectionsTextures[]=
4823 {
4824 "\DZ\characters\headgear\data\TankerHelmet_black_co.paa",
4825 "\DZ\characters\headgear\data\TankerHelmet_black_co.paa",
4826 "\DZ\characters\headgear\data\TankerHelmet_black_co.paa"
4827 };
4828 class DamageSystem
4829 {
4830 class GlobalHealth
4831 {
4832 class Health
4833 {
4834 hitpoints=60;
4835 healthLevels[]=
4836 {
4837
4838 {
4839 1,
4840
4841 {
4842 "DZ\characters\headgear\data\TankerHelmet.rvmat"
4843 }
4844 },
4845
4846 {
4847 0.69999999,
4848
4849 {
4850 "DZ\characters\headgear\data\TankerHelmet.rvmat"
4851 }
4852 },
4853
4854 {
4855 0.5,
4856
4857 {
4858 "DZ\characters\headgear\data\TankerHelmet_damage.rvmat"
4859 }
4860 },
4861
4862 {
4863 0.30000001,
4864
4865 {
4866 "DZ\characters\headgear\data\TankerHelmet_damage.rvmat"
4867 }
4868 },
4869
4870 {
4871 0,
4872
4873 {
4874 "DZ\characters\headgear\data\TankerHelmet_destruct.rvmat"
4875 }
4876 }
4877 };
4878 };
4879 };
4880 class GlobalArmor
4881 {
4882 class Projectile
4883 {
4884 class Health
4885 {
4886 damage=0.89999998;
4887 };
4888 class Blood
4889 {
4890 damage=0;
4891 };
4892 class Shock
4893 {
4894 damage=0.89999998;
4895 };
4896 };
4897 class Melee
4898 {
4899 class Health
4900 {
4901 damage=0.64999998;
4902 };
4903 class Blood
4904 {
4905 damage=0.80000001;
4906 };
4907 class Shock
4908 {
4909 damage=0.85000002;
4910 };
4911 };
4912 class Infected
4913 {
4914 class Health
4915 {
4916 damage=0.64999998;
4917 };
4918 class Blood
4919 {
4920 damage=0.80000001;
4921 };
4922 class Shock
4923 {
4924 damage=0.85000002;
4925 };
4926 };
4927 class FragGrenade
4928 {
4929 class Health
4930 {
4931 damage=0.5;
4932 };
4933 class Blood
4934 {
4935 damage=0;
4936 };
4937 class Shock
4938 {
4939 damage=0.5;
4940 };
4941 };
4942 };
4943 };
4944 class ClothingTypes
4945 {
4946 male="\DZ\characters\headgear\TankerHelmet.p3d";
4947 female="\DZ\characters\headgear\TankerHelmet.p3d";
4948 };
4949 class AnimEvents
4950 {
4951 class SoundWeapon
4952 {
4953 class pickUpItem
4954 {
4955 soundSet="Shirt_pickup_SoundSet";
4956 id=797;
4957 };
4958 class drop
4959 {
4960 soundset="Shirt_drop_SoundSet";
4961 id=898;
4962 };
4963 };
4964 };
4965 };
4966 class GorkaHelmet: Clothing
4967 {
4968 scope=2;
4969 displayName="$STR_CfgVehicles_GorkaHelmet0";
4970 descriptionShort="$STR_CfgVehicles_GorkaHelmet1";
4971 model="\DZ\characters\headgear\Maska_g.p3d";
4972 repairableWithKits[]={8};
4973 repairCosts[]={25};
4974 inventorySlot[]=
4975 {
4976 "Headgear"
4977 };
4978 simulation="clothing";
4979 vehicleClass="Clothing";
4980 itemInfo[]=
4981 {
4982 "Clothing",
4983 "Headgear"
4984 };
4985 visibilityModifier=0.89999998;
4986 attachments[]=
4987 {
4988 "Glass"
4989 };
4990 weight=1100;
4991 itemSize[]={4,4};
4992 color="Green";
4993 varWetMax=0.49000001;
4994 heatIsolation=0.80000001;
4995 headSelectionsToHide[]=
4996 {
4997 "Clipping_Maska"
4998 };
4999 hiddenSelections[]=
5000 {
5001 "camoGround",
5002 "camoMale",
5003 "camoFemale"
5004 };
5005 hiddenSelectionsTextures[]=
5006 {
5007 "\DZ\characters\headgear\data\maska_co.paa",
5008 "\DZ\characters\headgear\data\maska_co.paa",
5009 "\DZ\characters\headgear\data\maska_co.paa"
5010 };
5011 class ClothingTypes
5012 {
5013 male="\DZ\characters\headgear\Maska.p3d";
5014 female="\DZ\characters\headgear\Maska.p3d";
5015 };
5016 class DamageSystem
5017 {
5018 class GlobalHealth
5019 {
5020 class Health
5021 {
5022 hitpoints=100;
5023 transferToAttachmentsCoef=3;
5024 healthLevels[]=
5025 {
5026
5027 {
5028 1,
5029
5030 {
5031 "DZ\characters\headgear\data\maska.rvmat"
5032 }
5033 },
5034
5035 {
5036 0.69999999,
5037
5038 {
5039 "DZ\characters\headgear\data\maska.rvmat"
5040 }
5041 },
5042
5043 {
5044 0.5,
5045
5046 {
5047 "DZ\characters\headgear\data\maska_damage.rvmat"
5048 }
5049 },
5050
5051 {
5052 0.30000001,
5053
5054 {
5055 "DZ\characters\headgear\data\maska_damage.rvmat"
5056 }
5057 },
5058
5059 {
5060 0,
5061
5062 {
5063 "DZ\characters\headgear\data\maska_destruct.rvmat"
5064 }
5065 }
5066 };
5067 };
5068 };
5069 class GlobalArmor
5070 {
5071 class Projectile
5072 {
5073 class Health
5074 {
5075 damage=0.25;
5076 };
5077 class Blood
5078 {
5079 damage=0;
5080 };
5081 class Shock
5082 {
5083 damage=0.5;
5084 };
5085 };
5086 class Melee
5087 {
5088 class Health
5089 {
5090 damage=0.34999999;
5091 };
5092 class Blood
5093 {
5094 damage=0;
5095 };
5096 class Shock
5097 {
5098 damage=0.34999999;
5099 };
5100 };
5101 class Infected
5102 {
5103 class Health
5104 {
5105 damage=0.34999999;
5106 };
5107 class Blood
5108 {
5109 damage=0;
5110 };
5111 class Shock
5112 {
5113 damage=0.34999999;
5114 };
5115 };
5116 class FragGrenade
5117 {
5118 class Health
5119 {
5120 damage=0.5;
5121 };
5122 class Blood
5123 {
5124 damage=0;
5125 };
5126 class Shock
5127 {
5128 damage=0.25999999;
5129 };
5130 };
5131 };
5132 };
5133 soundImpactType="metal";
5134 class AnimEvents
5135 {
5136 class SoundWeapon
5137 {
5138 class pickUpItem
5139 {
5140 soundSet="DarkMotoHelmet_pickup_SoundSet";
5141 id=797;
5142 };
5143 class drop
5144 {
5145 soundset="DarkMotoHelmet_drop_SoundSet";
5146 id=898;
5147 };
5148 };
5149 };
5150 };
5151 class GorkaHelmet_Green: GorkaHelmet
5152 {
5153 scope=2;
5154 visibilityModifier=0.69999999;
5155 color="Green";
5156 lootCategory="Crafted";
5157 };
5158 class GorkaHelmet_Black: GorkaHelmet
5159 {
5160 scope=2;
5161 visibilityModifier=0.69999999;
5162 color="Black";
5163 lootCategory="Crafted";
5164 hiddenSelectionsTextures[]=
5165 {
5166 "\DZ\characters\headgear\data\maska_black_co.paa",
5167 "\DZ\characters\headgear\data\maska_black_co.paa",
5168 "\DZ\characters\headgear\data\maska_black_co.paa"
5169 };
5170 };
5171 class FirefightersHelmet_ColorBase: Clothing
5172 {
5173 displayName="$STR_CfgVehicles_FirefightersHelmet_ColorBase0";
5174 descriptionShort="$STR_CfgVehicles_FirefightersHelmet_ColorBase1";
5175 model="\DZ\characters\headgear\FireHelmet_g.p3d";
5176 repairableWithKits[]={8};
5177 repairCosts[]={25};
5178 inventorySlot[]=
5179 {
5180 "Headgear"
5181 };
5182 simulation="clothing";
5183 vehicleClass="Clothing";
5184 itemInfo[]=
5185 {
5186 "Clothing",
5187 "Headgear"
5188 };
5189 visibilityModifier=0.89999998;
5190 weight=870;
5191 itemSize[]={4,3};
5192 varWetMax=0.249;
5193 heatIsolation=0.5;
5194 headSelectionsToHide[]=
5195 {
5196 "Clipping_FireHelmet"
5197 };
5198 hiddenSelections[]=
5199 {
5200 "camoGround",
5201 "camoMale",
5202 "camoFemale"
5203 };
5204 class DamageSystem
5205 {
5206 class GlobalHealth
5207 {
5208 class Health
5209 {
5210 hitpoints=70;
5211 healthLevels[]=
5212 {
5213
5214 {
5215 1,
5216
5217 {
5218 "DZ\characters\headgear\data\FireHelmet.rvmat"
5219 }
5220 },
5221
5222 {
5223 0.69999999,
5224
5225 {
5226 "DZ\characters\headgear\data\FireHelmet.rvmat"
5227 }
5228 },
5229
5230 {
5231 0.5,
5232
5233 {
5234 "DZ\characters\headgear\data\FireHelmet_damage.rvmat"
5235 }
5236 },
5237
5238 {
5239 0.30000001,
5240
5241 {
5242 "DZ\characters\headgear\data\FireHelmet_damage.rvmat"
5243 }
5244 },
5245
5246 {
5247 0,
5248
5249 {
5250 "DZ\characters\headgear\data\FireHelmet_destruct.rvmat"
5251 }
5252 }
5253 };
5254 };
5255 };
5256 class GlobalArmor
5257 {
5258 class Projectile
5259 {
5260 class Health
5261 {
5262 damage=0.75;
5263 };
5264 class Blood
5265 {
5266 damage=0;
5267 };
5268 class Shock
5269 {
5270 damage=0.89999998;
5271 };
5272 };
5273 class Melee
5274 {
5275 class Health
5276 {
5277 damage=0.55000001;
5278 };
5279 class Blood
5280 {
5281 damage=0.2;
5282 };
5283 class Shock
5284 {
5285 damage=0.5;
5286 };
5287 };
5288 class Infected
5289 {
5290 class Health
5291 {
5292 damage=0.55000001;
5293 };
5294 class Blood
5295 {
5296 damage=0.2;
5297 };
5298 class Shock
5299 {
5300 damage=0.5;
5301 };
5302 };
5303 class FragGrenade
5304 {
5305 class Health
5306 {
5307 damage=0.5;
5308 };
5309 class Blood
5310 {
5311 damage=0;
5312 };
5313 class Shock
5314 {
5315 damage=0.5;
5316 };
5317 };
5318 };
5319 };
5320 class ClothingTypes
5321 {
5322 male="\DZ\characters\headgear\FireHelmet.p3d";
5323 female="\DZ\characters\headgear\FireHelmet.p3d";
5324 };
5325 soundImpactType="plastic";
5326 class AnimEvents
5327 {
5328 class SoundWeapon
5329 {
5330 class pickUpItem
5331 {
5332 soundSet="DarkMotoHelmet_pickup_SoundSet";
5333 id=797;
5334 };
5335 class drop
5336 {
5337 soundset="DarkMotoHelmet_drop_SoundSet";
5338 id=898;
5339 };
5340 };
5341 };
5342 };
5343 class FirefightersHelmet_Red: FirefightersHelmet_ColorBase
5344 {
5345 scope=2;
5346 hiddenSelectionsTextures[]=
5347 {
5348 "\DZ\characters\headgear\data\FireHelmet_red_co.paa",
5349 "\DZ\characters\headgear\data\FireHelmet_red_co.paa",
5350 "\DZ\characters\headgear\data\FireHelmet_red_co.paa"
5351 };
5352 };
5353 class FirefightersHelmet_White: FirefightersHelmet_ColorBase
5354 {
5355 scope=2;
5356 hiddenSelectionsTextures[]=
5357 {
5358 "\DZ\characters\headgear\data\FireHelmet_white_co.paa",
5359 "\DZ\characters\headgear\data\FireHelmet_white_co.paa",
5360 "\DZ\characters\headgear\data\FireHelmet_white_co.paa"
5361 };
5362 };
5363 class FirefightersHelmet_Yellow: FirefightersHelmet_ColorBase
5364 {
5365 scope=2;
5366 hiddenSelectionsTextures[]=
5367 {
5368 "\DZ\characters\headgear\data\FireHelmet_yellow_co.paa",
5369 "\DZ\characters\headgear\data\FireHelmet_yellow_co.paa",
5370 "\DZ\characters\headgear\data\FireHelmet_yellow_co.paa"
5371 };
5372 };
5373 class SkateHelmet_ColorBase: Clothing
5374 {
5375 displayName="$STR_CfgVehicles_SkateHelmet_ColorBase0";
5376 descriptionShort="$STR_CfgVehicles_SkateHelmet_ColorBase1";
5377 repairableWithKits[]={8};
5378 repairCosts[]={25};
5379 inventorySlot[]=
5380 {
5381 "Headgear"
5382 };
5383 simulation="clothing";
5384 vehicleClass="Clothing";
5385 itemInfo[]=
5386 {
5387 "Clothing",
5388 "Headgear"
5389 };
5390 visibilityModifier=0.89999998;
5391 model="\DZ\characters\headgear\ProtecSkateHelmet2_g.p3d";
5392 weight=460;
5393 itemSize[]={4,3};
5394 varWetMax=0.249;
5395 heatIsolation=0.1;
5396 headSelectionsToHide[]=
5397 {
5398 "Clipping_ProtecSkateHelmet2"
5399 };
5400 hiddenSelections[]=
5401 {
5402 "camoGround",
5403 "camoMale",
5404 "camoFemale"
5405 };
5406 class DamageSystem
5407 {
5408 class GlobalHealth
5409 {
5410 class Health
5411 {
5412 hitpoints=120;
5413 healthLevels[]=
5414 {
5415
5416 {
5417 1,
5418
5419 {
5420 "DZ\characters\headgear\data\ProtecSkateHelmet2.rvmat"
5421 }
5422 },
5423
5424 {
5425 0.69999999,
5426
5427 {
5428 "DZ\characters\headgear\data\ProtecSkateHelmet2.rvmat"
5429 }
5430 },
5431
5432 {
5433 0.5,
5434
5435 {
5436 "DZ\characters\headgear\data\ProtecSkateHelmet2_damage.rvmat"
5437 }
5438 },
5439
5440 {
5441 0.30000001,
5442
5443 {
5444 "DZ\characters\headgear\data\ProtecSkateHelmet2_damage.rvmat"
5445 }
5446 },
5447
5448 {
5449 0,
5450
5451 {
5452 "DZ\characters\headgear\data\ProtecSkateHelmet2_destruct.rvmat"
5453 }
5454 }
5455 };
5456 };
5457 };
5458 class GlobalArmor
5459 {
5460 class Projectile
5461 {
5462 class Health
5463 {
5464 damage=0.89999998;
5465 };
5466 class Blood
5467 {
5468 damage=0;
5469 };
5470 class Shock
5471 {
5472 damage=0.89999998;
5473 };
5474 };
5475 class Melee
5476 {
5477 class Health
5478 {
5479 damage=0.64999998;
5480 };
5481 class Blood
5482 {
5483 damage=0.80000001;
5484 };
5485 class Shock
5486 {
5487 damage=0.85000002;
5488 };
5489 };
5490 class Infected
5491 {
5492 class Health
5493 {
5494 damage=0.64999998;
5495 };
5496 class Blood
5497 {
5498 damage=0.80000001;
5499 };
5500 class Shock
5501 {
5502 damage=0.85000002;
5503 };
5504 };
5505 class FragGrenade
5506 {
5507 class Health
5508 {
5509 damage=0.5;
5510 };
5511 class Blood
5512 {
5513 damage=0;
5514 };
5515 class Shock
5516 {
5517 damage=0.5;
5518 };
5519 };
5520 };
5521 };
5522 class ClothingTypes
5523 {
5524 male="\DZ\characters\headgear\ProtecSkateHelmet2_m.p3d";
5525 female="\DZ\characters\headgear\ProtecSkateHelmet2_f.p3d";
5526 };
5527 soundImpactType="plastic";
5528 class AnimEvents
5529 {
5530 class SoundWeapon
5531 {
5532 class pickUpItem
5533 {
5534 soundSet="DarkMotoHelmet_pickup_SoundSet";
5535 id=797;
5536 };
5537 class drop
5538 {
5539 soundset="DarkMotoHelmet_drop_SoundSet";
5540 id=898;
5541 };
5542 };
5543 };
5544 };
5545 class SkateHelmet_Black: SkateHelmet_ColorBase
5546 {
5547 scope=2;
5548 visibilityModifier=0.85000002;
5549 hiddenSelectionsTextures[]=
5550 {
5551 "\DZ\characters\headgear\data\ProtecSkateHelmet2_black_CO.paa",
5552 "\DZ\characters\headgear\data\ProtecSkateHelmet2_black_CO.paa",
5553 "\DZ\characters\headgear\data\ProtecSkateHelmet2_black_CO.paa"
5554 };
5555 };
5556 class SkateHelmet_Blue: SkateHelmet_ColorBase
5557 {
5558 scope=2;
5559 visibilityModifier=0.94999999;
5560 hiddenSelectionsTextures[]=
5561 {
5562 "\DZ\characters\headgear\data\ProtecSkateHelmet2_blue_CO.paa",
5563 "\DZ\characters\headgear\data\ProtecSkateHelmet2_blue_CO.paa",
5564 "\DZ\characters\headgear\data\ProtecSkateHelmet2_blue_CO.paa"
5565 };
5566 };
5567 class SkateHelmet_Gray: SkateHelmet_ColorBase
5568 {
5569 scope=2;
5570 visibilityModifier=0.85000002;
5571 hiddenSelectionsTextures[]=
5572 {
5573 "\DZ\characters\headgear\data\ProtecSkateHelmet2_gray_CO.paa",
5574 "\DZ\characters\headgear\data\ProtecSkateHelmet2_gray_CO.paa",
5575 "\DZ\characters\headgear\data\ProtecSkateHelmet2_gray_CO.paa"
5576 };
5577 };
5578 class SkateHelmet_Green: SkateHelmet_ColorBase
5579 {
5580 scope=2;
5581 hiddenSelectionsTextures[]=
5582 {
5583 "\DZ\characters\headgear\data\ProtecSkateHelmet2_green_CO.paa",
5584 "\DZ\characters\headgear\data\ProtecSkateHelmet2_green_CO.paa",
5585 "\DZ\characters\headgear\data\ProtecSkateHelmet2_green_CO.paa"
5586 };
5587 };
5588 class SkateHelmet_Red: SkateHelmet_ColorBase
5589 {
5590 scope=2;
5591 hiddenSelectionsTextures[]=
5592 {
5593 "\DZ\characters\headgear\data\ProtecSkateHelmet2_red_CO.paa",
5594 "\DZ\characters\headgear\data\ProtecSkateHelmet2_red_CO.paa",
5595 "\DZ\characters\headgear\data\ProtecSkateHelmet2_red_CO.paa"
5596 };
5597 };
5598 class WeldingMask: Clothing
5599 {
5600 scope=2;
5601 displayName="$STR_CfgVehicles_WeldingMask0";
5602 descriptionShort="$STR_CfgVehicles_WeldingMask1";
5603 repairableWithKits[]={8};
5604 repairCosts[]={25};
5605 inventorySlot[]=
5606 {
5607 "Headgear"
5608 };
5609 simulation="clothing";
5610 vehicleClass="Clothing";
5611 itemInfo[]=
5612 {
5613 "Clothing",
5614 "Headgear"
5615 };
5616 model="\DZ\characters\masks\Welding_Mask_g.p3d";
5617 weight=2200;
5618 itemSize[]={3,4};
5619 varWetMax=0.249;
5620 heatIsolation=0.1;
5621 visibilityModifier=0.85000002;
5622 noMask=1;
5623 noNVStrap=1;
5624 headSelectionsToHide[]=
5625 {
5626 "Clipping_Welding_Mask"
5627 };
5628 hiddenSelections[]=
5629 {
5630 "camoGround",
5631 "camoMale",
5632 "camoFemale"
5633 };
5634 hiddenSelectionsTextures[]=
5635 {
5636 "\DZ\characters\masks\data\Welding_Mask_CO.paa",
5637 "\DZ\characters\masks\data\Welding_Mask_CO.paa",
5638 "\DZ\characters\masks\data\Welding_Mask_CO.paa"
5639 };
5640 class DamageSystem
5641 {
5642 class GlobalHealth
5643 {
5644 class Health
5645 {
5646 hitpoints=130;
5647 healthLevels[]=
5648 {
5649
5650 {
5651 1,
5652
5653 {
5654 "DZ\characters\masks\data\Welding_Mask.rvmat"
5655 }
5656 },
5657
5658 {
5659 0.69999999,
5660
5661 {
5662 "DZ\characters\masks\data\Welding_Mask.rvmat"
5663 }
5664 },
5665
5666 {
5667 0.5,
5668
5669 {
5670 "DZ\characters\masks\data\Welding_Mask_damage.rvmat"
5671 }
5672 },
5673
5674 {
5675 0.30000001,
5676
5677 {
5678 "DZ\characters\masks\data\Welding_Mask_damage.rvmat"
5679 }
5680 },
5681
5682 {
5683 0,
5684
5685 {
5686 "DZ\characters\masks\data\Welding_Mask_destruct.rvmat"
5687 }
5688 }
5689 };
5690 };
5691 };
5692 class GlobalArmor
5693 {
5694 class Projectile
5695 {
5696 class Health
5697 {
5698 damage=0.75;
5699 };
5700 class Blood
5701 {
5702 damage=0;
5703 };
5704 class Shock
5705 {
5706 damage=0.89999998;
5707 };
5708 };
5709 class Melee
5710 {
5711 class Health
5712 {
5713 damage=0.64999998;
5714 };
5715 class Blood
5716 {
5717 damage=0.80000001;
5718 };
5719 class Shock
5720 {
5721 damage=0.75;
5722 };
5723 };
5724 class Infected
5725 {
5726 class Health
5727 {
5728 damage=0.64999998;
5729 };
5730 class Blood
5731 {
5732 damage=0.80000001;
5733 };
5734 class Shock
5735 {
5736 damage=0.75;
5737 };
5738 };
5739 class FragGrenade
5740 {
5741 class Health
5742 {
5743 damage=0.5;
5744 };
5745 class Blood
5746 {
5747 damage=0;
5748 };
5749 class Shock
5750 {
5751 damage=0.5;
5752 };
5753 };
5754 };
5755 };
5756 class ClothingTypes
5757 {
5758 male="\DZ\characters\masks\Welding_Mask_m.p3d";
5759 female="\DZ\characters\masks\Welding_Mask_f.p3d";
5760 };
5761 class Protection
5762 {
5763 biological=0.25;
5764 };
5765 soundImpactType="plastic";
5766 class AnimEvents
5767 {
5768 class SoundWeapon
5769 {
5770 class pickUpItem
5771 {
5772 soundSet="DarkMotoHelmet_pickup_SoundSet";
5773 id=797;
5774 };
5775 class drop
5776 {
5777 soundset="DarkMotoHelmet_drop_SoundSet";
5778 id=898;
5779 };
5780 };
5781 };
5782 soundVoiceType="none";
5783 soundVoicePriority=10;
5784 };
5785 class PrisonerCap: Clothing
5786 {
5787 scope=2;
5788 displayName="$STR_CfgVehicles_PrisonerCap0";
5789 descriptionShort="$STR_CfgVehicles_PrisonerCap1";
5790 model="\DZ\characters\headgear\prison_cap_g.p3d";
5791 repairableWithKits[]={5,2};
5792 repairCosts[]={30,25};
5793 inventorySlot[]=
5794 {
5795 "Headgear"
5796 };
5797 simulation="clothing";
5798 vehicleClass="Clothing";
5799 itemInfo[]=
5800 {
5801 "Clothing",
5802 "Headgear"
5803 };
5804 visibilityModifier=0.89999998;
5805 rotationFlags=17;
5806 weight=80;
5807 itemSize[]={3,2};
5808 varWetMax=1;
5809 heatIsolation=0.1;
5810 headSelectionsToHide[]=
5811 {
5812 "Clipping_prison_cap"
5813 };
5814 hiddenSelections[]=
5815 {
5816 "camoGround",
5817 "camoMale",
5818 "camoFemale"
5819 };
5820 hiddenSelectionsTextures[]=
5821 {
5822 "\DZ\characters\headgear\data\prison_cap_co.paa",
5823 "\DZ\characters\headgear\data\prison_cap_co.paa",
5824 "\DZ\characters\headgear\data\prison_cap_co.paa"
5825 };
5826 class DamageSystem
5827 {
5828 class GlobalHealth
5829 {
5830 class Health
5831 {
5832 hitpoints=50;
5833 healthLevels[]=
5834 {
5835
5836 {
5837 1,
5838
5839 {
5840 "DZ\characters\headgear\data\prison_cap.rvmat"
5841 }
5842 },
5843
5844 {
5845 0.69999999,
5846
5847 {
5848 "DZ\characters\headgear\data\prison_cap.rvmat"
5849 }
5850 },
5851
5852 {
5853 0.5,
5854
5855 {
5856 "DZ\characters\headgear\data\prison_cap_damage.rvmat"
5857 }
5858 },
5859
5860 {
5861 0.30000001,
5862
5863 {
5864 "DZ\characters\headgear\data\prison_cap_damage.rvmat"
5865 }
5866 },
5867
5868 {
5869 0,
5870
5871 {
5872 "DZ\characters\headgear\data\prison_cap_destruct.rvmat"
5873 }
5874 }
5875 };
5876 };
5877 };
5878 };
5879 class ClothingTypes
5880 {
5881 male="\DZ\characters\headgear\prison_cap_m.p3d";
5882 female="\DZ\characters\headgear\prison_cap_f.p3d";
5883 };
5884 class AnimEvents
5885 {
5886 class SoundWeapon
5887 {
5888 class pickUpItem
5889 {
5890 soundSet="Shirt_pickup_SoundSet";
5891 id=797;
5892 };
5893 class drop
5894 {
5895 soundset="Shirt_drop_SoundSet";
5896 id=898;
5897 };
5898 };
5899 };
5900 };
5901 class GhillieHood_ColorBase: Clothing
5902 {
5903 displayName="$STR_CfgVehicles_GhillieHood_ColorBase0";
5904 descriptionShort="$STR_CfgVehicles_GhillieHood_ColorBase1";
5905 model="\DZ\characters\headgear\GhillieHood_g.p3d";
5906 inventorySlot[]=
5907 {
5908 "Headgear"
5909 };
5910 simulation="clothing";
5911 vehicleClass="Clothing";
5912 itemInfo[]=
5913 {
5914 "Clothing",
5915 "Headgear"
5916 };
5917 visibilityModifier=0.89999998;
5918 rotationFlags=2;
5919 weight=410;
5920 itemSize[]={4,3};
5921 varWetMax=1;
5922 heatIsolation=1;
5923 repairableWithKits[]={5,2};
5924 repairCosts[]={30,25};
5925 headSelectionsToHide[]=
5926 {
5927 "Clipping_GhillieHood"
5928 };
5929 hiddenSelections[]=
5930 {
5931 "camoGround",
5932 "camo",
5933 "camo1"
5934 };
5935 class DamageSystem
5936 {
5937 class GlobalHealth
5938 {
5939 class Health
5940 {
5941 hitpoints=120;
5942 };
5943 };
5944 };
5945 class ClothingTypes
5946 {
5947 male="\DZ\characters\headgear\GhillieHood.p3d";
5948 female="\DZ\characters\headgear\GhillieHood.p3d";
5949 };
5950 class AnimEvents
5951 {
5952 class SoundWeapon
5953 {
5954 class pickUpItem
5955 {
5956 soundSet="Shirt_pickup_SoundSet";
5957 id=797;
5958 };
5959 class drop
5960 {
5961 soundset="Shirt_drop_SoundSet";
5962 id=898;
5963 };
5964 };
5965 };
5966 };
5967 class GhillieHood_Tan: GhillieHood_ColorBase
5968 {
5969 scope=2;
5970 visibilityModifier=0.69999999;
5971 hiddenSelectionsTextures[]=
5972 {
5973 "\dz\characters\backpacks\data\ghillie_tan_co.paa",
5974 "\dz\characters\backpacks\data\ghillie_tan_co.paa",
5975 "\dz\characters\backpacks\data\ghillie_tan_co.paa"
5976 };
5977 class DamageSystem
5978 {
5979 class GlobalHealth
5980 {
5981 class Health
5982 {
5983 hitpoints=120;
5984 healthLevels[]=
5985 {
5986
5987 {
5988 1,
5989
5990 {
5991 "DZ\characters\backpacks\data\ghillie_green_co.paa"
5992 }
5993 },
5994
5995 {
5996 0.69999999,
5997
5998 {
5999 "DZ\characters\backpacks\data\ghillie_tan_co.paa"
6000 }
6001 },
6002
6003 {
6004 0.5,
6005
6006 {
6007 "DZ\characters\backpacks\data\ghillie_tan_damage_co.paa"
6008 }
6009 },
6010
6011 {
6012 0.30000001,
6013
6014 {
6015 "DZ\characters\backpacks\data\ghillie_tan_damage_co.paa"
6016 }
6017 },
6018
6019 {
6020 0,
6021
6022 {
6023 "DZ\characters\backpacks\data\ghillie_tan_destruct_co.paa"
6024 }
6025 }
6026 };
6027 };
6028 };
6029 };
6030 };
6031 class GhillieHood_Woodland: GhillieHood_ColorBase
6032 {
6033 scope=2;
6034 visibilityModifier=0.5;
6035 hiddenSelectionsTextures[]=
6036 {
6037 "\dz\characters\backpacks\data\ghillie_green_co.paa",
6038 "\dz\characters\backpacks\data\ghillie_green_co.paa",
6039 "\dz\characters\backpacks\data\ghillie_green_co.paa"
6040 };
6041 class DamageSystem
6042 {
6043 class GlobalHealth
6044 {
6045 class Health
6046 {
6047 hitpoints=120;
6048 healthLevels[]=
6049 {
6050
6051 {
6052 1,
6053
6054 {
6055 "DZ\characters\backpacks\data\ghillie_green_co.paa"
6056 }
6057 },
6058
6059 {
6060 0.69999999,
6061
6062 {
6063 "DZ\characters\backpacks\data\ghillie_green_co.paa"
6064 }
6065 },
6066
6067 {
6068 0.5,
6069
6070 {
6071 "DZ\characters\backpacks\data\ghillie_green_damage_co.paa"
6072 }
6073 },
6074
6075 {
6076 0.30000001,
6077
6078 {
6079 "DZ\characters\backpacks\data\ghillie_green_damage_co.paa"
6080 }
6081 },
6082
6083 {
6084 0,
6085
6086 {
6087 "DZ\characters\backpacks\data\ghillie_green_destruct_co.paa"
6088 }
6089 }
6090 };
6091 };
6092 };
6093 componentNames[]=
6094 {
6095 "dmg_all"
6096 };
6097 };
6098 };
6099 class GhillieHood_Mossy: GhillieHood_ColorBase
6100 {
6101 scope=2;
6102 visibilityModifier=0.5;
6103 hiddenSelectionsTextures[]=
6104 {
6105 "\dz\characters\backpacks\data\ghillie_mossy_co.paa",
6106 "\dz\characters\backpacks\data\ghillie_mossy_co.paa",
6107 "\dz\characters\backpacks\data\ghillie_mossy_co.paa"
6108 };
6109 class DamageSystem
6110 {
6111 class GlobalHealth
6112 {
6113 class Health
6114 {
6115 hitpoints=120;
6116 healthLevels[]=
6117 {
6118
6119 {
6120 1,
6121
6122 {
6123 "DZ\characters\backpacks\data\ghillie_green_co.paa"
6124 }
6125 },
6126
6127 {
6128 0.69999999,
6129
6130 {
6131 "DZ\characters\backpacks\data\ghillie_mossy_co.paa"
6132 }
6133 },
6134
6135 {
6136 0.5,
6137
6138 {
6139 "DZ\characters\backpacks\data\ghillie_mossy_damage_co.paa"
6140 }
6141 },
6142
6143 {
6144 0.30000001,
6145
6146 {
6147 "DZ\characters\backpacks\data\ghillie_mossy_damage_co.paa"
6148 }
6149 },
6150
6151 {
6152 0,
6153
6154 {
6155 "DZ\characters\backpacks\data\ghillie_mossy_destruct_co.paa"
6156 }
6157 }
6158 };
6159 };
6160 componentNames[]=
6161 {
6162 "dmg_all"
6163 };
6164 };
6165 };
6166 };
6167 class GhillieHood_Winter: GhillieHood_ColorBase
6168 {
6169 scope=2;
6170 visibilityModifier=0.5;
6171 hiddenSelectionsTextures[]=
6172 {
6173 "\dz\characters\backpacks\data\ghillie_winter_co.paa",
6174 "\dz\characters\backpacks\data\ghillie_winter_co.paa",
6175 "\dz\characters\backpacks\data\ghillie_winter_co.paa"
6176 };
6177 class DamageSystem
6178 {
6179 class GlobalHealth
6180 {
6181 class Health
6182 {
6183 hitpoints=120;
6184 healthLevels[]=
6185 {
6186
6187 {
6188 1,
6189
6190 {
6191 "DZ\characters\backpacks\data\ghillie_green_co.paa"
6192 }
6193 },
6194
6195 {
6196 0.69999999,
6197
6198 {
6199 "DZ\characters\backpacks\data\ghillie_winter_co.paa"
6200 }
6201 },
6202
6203 {
6204 0.5,
6205
6206 {
6207 "DZ\characters\backpacks\data\ghillie_winter_damage_co.paa"
6208 }
6209 },
6210
6211 {
6212 0.30000001,
6213
6214 {
6215 "DZ\characters\backpacks\data\ghillie_winter_damage_co.paa"
6216 }
6217 },
6218
6219 {
6220 0,
6221
6222 {
6223 "DZ\characters\backpacks\data\ghillie_winter_destruct_co.paa"
6224 }
6225 }
6226 };
6227 };
6228 componentNames[]=
6229 {
6230 "dmg_all"
6231 };
6232 };
6233 };
6234 };
6235 class LeatherHat_ColorBase: Clothing
6236 {
6237 displayName="$STR_CfgVehicles_LeatherHat_ColorBase0";
6238 descriptionShort="$STR_CfgVehicles_LeatherHat_ColorBase1";
6239 model="\DZ\characters\headgear\Hat_Leather_g.p3d";
6240 inventorySlot[]=
6241 {
6242 "Headgear"
6243 };
6244 simulation="clothing";
6245 vehicleClass="Clothing";
6246 itemInfo[]=
6247 {
6248 "Clothing",
6249 "Headgear"
6250 };
6251 visibilityModifier=0.89999998;
6252 rotationFlags=16;
6253 weight=320;
6254 itemSize[]={4,3};
6255 varWetMax=0.249;
6256 heatIsolation=0.40000001;
6257 repairableWithKits[]={5,2};
6258 repairCosts[]={30,25};
6259 headSelectionsToHide[]=
6260 {
6261 "Clipping_Hat_leather"
6262 };
6263 hiddenSelections[]=
6264 {
6265 "camoGround",
6266 "camoMale",
6267 "camoFemale"
6268 };
6269 hiddenSelectionsTextures[]=
6270 {
6271 "dz\characters\headgear\data\Hat_Leather_CO.paa",
6272 "dz\characters\headgear\data\Hat_Leather_CO.paa",
6273 "dz\characters\headgear\data\Hat_Leather_CO.paa"
6274 };
6275 class DamageSystem
6276 {
6277 class GlobalHealth
6278 {
6279 class Health
6280 {
6281 hitpoints=150;
6282 healthLevels[]=
6283 {
6284
6285 {
6286 1,
6287 {}
6288 },
6289
6290 {
6291 0.69999999,
6292 {}
6293 },
6294
6295 {
6296 0.5,
6297 {}
6298 },
6299
6300 {
6301 0.30000001,
6302 {}
6303 },
6304
6305 {
6306 0,
6307 {}
6308 }
6309 };
6310 };
6311 };
6312 };
6313 class ClothingTypes
6314 {
6315 male="\DZ\characters\headgear\Hat_Leather_m.p3d";
6316 female="\DZ\characters\headgear\Hat_Leather_f.p3d";
6317 };
6318 class AnimEvents
6319 {
6320 class SoundWeapon
6321 {
6322 class pickUpItem
6323 {
6324 soundSet="Shirt_pickup_SoundSet";
6325 id=797;
6326 };
6327 class drop
6328 {
6329 soundset="Shirt_drop_SoundSet";
6330 id=898;
6331 };
6332 };
6333 };
6334 };
6335 class LeatherHat_Natural: LeatherHat_ColorBase
6336 {
6337 scope=2;
6338 visibilityModifier=0.80000001;
6339 hiddenSelectionsMaterials[]=
6340 {
6341 "dz\characters\headgear\data\Hat_Leather_natural.rvmat",
6342 "dz\characters\headgear\data\Hat_Leather_natural.rvmat",
6343 "dz\characters\headgear\data\Hat_Leather_natural.rvmat"
6344 };
6345 class DamageSystem: DamageSystem
6346 {
6347 class GlobalHealth: GlobalHealth
6348 {
6349 class Health
6350 {
6351 hitpoints=150;
6352 healthLevels[]=
6353 {
6354
6355 {
6356 1,
6357
6358 {
6359 "DZ\characters\headgear\data\Hat_Leather_natural.rvmat"
6360 }
6361 },
6362
6363 {
6364 0.69999999,
6365 {}
6366 },
6367
6368 {
6369 0.5,
6370
6371 {
6372 "DZ\characters\headgear\Data\Hat_Leather_natural_damage.rvmat"
6373 }
6374 },
6375
6376 {
6377 0.30000001,
6378 {}
6379 },
6380
6381 {
6382 0,
6383
6384 {
6385 "DZ\characters\headgear\Data\Hat_Leather_natural_destruct.rvmat"
6386 }
6387 }
6388 };
6389 };
6390 };
6391 };
6392 };
6393 class LeatherHat_Beige: LeatherHat_ColorBase
6394 {
6395 scope=2;
6396 visibilityModifier=0.85000002;
6397 hiddenSelectionsMaterials[]=
6398 {
6399 "dz\characters\headgear\data\Hat_Leather_beige.rvmat",
6400 "dz\characters\headgear\data\Hat_Leather_beige.rvmat",
6401 "dz\characters\headgear\data\Hat_Leather_beige.rvmat"
6402 };
6403 class DamageSystem: DamageSystem
6404 {
6405 class GlobalHealth: GlobalHealth
6406 {
6407 class Health
6408 {
6409 hitpoints=150;
6410 healthLevels[]=
6411 {
6412
6413 {
6414 1,
6415
6416 {
6417 "DZ\characters\headgear\data\Hat_Leather_natural.rvmat"
6418 }
6419 },
6420
6421 {
6422 0.69999999,
6423 {}
6424 },
6425
6426 {
6427 0.5,
6428
6429 {
6430 "DZ\characters\headgear\Data\Hat_Leather_beige_damage.rvmat"
6431 }
6432 },
6433
6434 {
6435 0.30000001,
6436 {}
6437 },
6438
6439 {
6440 0,
6441
6442 {
6443 "DZ\characters\headgear\Data\Hat_Leather_beige_destruct.rvmat"
6444 }
6445 }
6446 };
6447 };
6448 };
6449 };
6450 };
6451 class LeatherHat_Brown: LeatherHat_ColorBase
6452 {
6453 scope=2;
6454 hiddenSelectionsMaterials[]=
6455 {
6456 "dz\characters\headgear\data\Hat_Leather_brown.rvmat",
6457 "dz\characters\headgear\data\Hat_Leather_brown.rvmat",
6458 "dz\characters\headgear\data\Hat_Leather_brown.rvmat"
6459 };
6460 class DamageSystem: DamageSystem
6461 {
6462 class GlobalHealth: GlobalHealth
6463 {
6464 class Health
6465 {
6466 hitpoints=150;
6467 healthLevels[]=
6468 {
6469
6470 {
6471 1,
6472
6473 {
6474 "DZ\characters\headgear\data\Hat_Leather_natural.rvmat"
6475 }
6476 },
6477
6478 {
6479 0.69999999,
6480 {}
6481 },
6482
6483 {
6484 0.5,
6485
6486 {
6487 "DZ\characters\headgear\Data\Hat_Leather_brown_damage.rvmat"
6488 }
6489 },
6490
6491 {
6492 0.30000001,
6493 {}
6494 },
6495
6496 {
6497 0,
6498
6499 {
6500 "DZ\characters\headgear\Data\Hat_Leather_brown_destruct.rvmat"
6501 }
6502 }
6503 };
6504 };
6505 };
6506 };
6507 };
6508 class LeatherHat_Black: LeatherHat_ColorBase
6509 {
6510 scope=2;
6511 visibilityModifier=0.85000002;
6512 hiddenSelectionsMaterials[]=
6513 {
6514 "dz\characters\headgear\data\Hat_Leather_black.rvmat",
6515 "dz\characters\headgear\data\Hat_Leather_black.rvmat",
6516 "dz\characters\headgear\data\Hat_Leather_black.rvmat"
6517 };
6518 class DamageSystem: DamageSystem
6519 {
6520 class GlobalHealth: GlobalHealth
6521 {
6522 class Health
6523 {
6524 hitpoints=150;
6525 healthLevels[]=
6526 {
6527
6528 {
6529 1,
6530
6531 {
6532 "DZ\characters\headgear\data\Hat_Leather_natural.rvmat"
6533 }
6534 },
6535
6536 {
6537 0.69999999,
6538 {}
6539 },
6540
6541 {
6542 0.5,
6543
6544 {
6545 "DZ\characters\headgear\Data\Hat_Leather_black_damage.rvmat"
6546 }
6547 },
6548
6549 {
6550 0.30000001,
6551 {}
6552 },
6553
6554 {
6555 0,
6556
6557 {
6558 "DZ\characters\headgear\Data\Hat_Leather_black_destruct.rvmat"
6559 }
6560 }
6561 };
6562 };
6563 };
6564 };
6565 };
6566 class MedicalScrubsHat_ColorBase: Clothing
6567 {
6568 displayName="$STR_CfgVehicles_MedicalScrubsHat_ColorBase0";
6569 descriptionShort="$STR_CfgVehicles_MedicalScrubsHat_ColorBase1";
6570 model="\DZ\characters\headgear\MedicalScrubs_Hat_g.p3d";
6571 repairableWithKits[]={5,2};
6572 repairCosts[]={30,25};
6573 inventorySlot[]=
6574 {
6575 "Headgear"
6576 };
6577 simulation="clothing";
6578 vehicleClass="Clothing";
6579 itemInfo[]=
6580 {
6581 "Clothing",
6582 "Headgear"
6583 };
6584 visibilityModifier=0.89999998;
6585 rotationFlags=16;
6586 weight=460;
6587 itemSize[]={3,1};
6588 varWetMax=1;
6589 heatIsolation=0.1;
6590 headSelectionsToHide[]=
6591 {
6592 "Clipping_MedicalScrubs_Hat"
6593 };
6594 hiddenSelections[]=
6595 {
6596 "camoGround",
6597 "camoMale",
6598 "camoFemale"
6599 };
6600 class DamageSystem
6601 {
6602 class GlobalHealth
6603 {
6604 class Health
6605 {
6606 hitpoints=25;
6607 healthLevels[]=
6608 {
6609
6610 {
6611 1,
6612
6613 {
6614 "DZ\characters\headgear\data\MedicalScrubs_Hat.rvmat"
6615 }
6616 },
6617
6618 {
6619 0.69999999,
6620
6621 {
6622 "DZ\characters\headgear\data\MedicalScrubs_Hat.rvmat"
6623 }
6624 },
6625
6626 {
6627 0.5,
6628
6629 {
6630 "DZ\characters\headgear\data\MedicalScrubs_Hat_damage.rvmat"
6631 }
6632 },
6633
6634 {
6635 0.30000001,
6636
6637 {
6638 "DZ\characters\headgear\data\MedicalScrubs_Hat_damage.rvmat"
6639 }
6640 },
6641
6642 {
6643 0,
6644
6645 {
6646 "DZ\characters\headgear\data\MedicalScrubs_Hat_destruct.rvmat"
6647 }
6648 }
6649 };
6650 };
6651 };
6652 };
6653 class ClothingTypes
6654 {
6655 male="\DZ\characters\headgear\MedicalScrubs_Hat_f.p3d";
6656 female="\DZ\characters\headgear\MedicalScrubs_Hat_f.p3d";
6657 };
6658 class AnimEvents
6659 {
6660 class SoundWeapon
6661 {
6662 class pickUpItem
6663 {
6664 soundSet="Shirt_pickup_SoundSet";
6665 id=797;
6666 };
6667 class drop
6668 {
6669 soundset="Shirt_drop_SoundSet";
6670 id=898;
6671 };
6672 };
6673 };
6674 };
6675 class MedicalScrubsHat_Blue: MedicalScrubsHat_ColorBase
6676 {
6677 scope=2;
6678 visibilityModifier=0.94999999;
6679 hiddenSelectionsTextures[]=
6680 {
6681 "\DZ\characters\headgear\data\MedicalScrubs_Hat_blue_co.paa",
6682 "\DZ\characters\headgear\data\MedicalScrubs_Hat_blue_co.paa",
6683 "\DZ\characters\headgear\data\MedicalScrubs_Hat_blue_co.paa"
6684 };
6685 };
6686 class MedicalScrubsHat_White: MedicalScrubsHat_ColorBase
6687 {
6688 scope=2;
6689 hiddenSelectionsTextures[]=
6690 {
6691 "\DZ\characters\headgear\data\MedicalScrubs_Hat_white_co.paa",
6692 "\DZ\characters\headgear\data\MedicalScrubs_Hat_white_co.paa",
6693 "\DZ\characters\headgear\data\MedicalScrubs_Hat_white_co.paa"
6694 };
6695 };
6696 class MedicalScrubsHat_Green: MedicalScrubsHat_ColorBase
6697 {
6698 scope=2;
6699 visibilityModifier=0.94999999;
6700 hiddenSelectionsTextures[]=
6701 {
6702 "\DZ\characters\headgear\data\MedicalScrubs_Hat_green_co.paa",
6703 "\DZ\characters\headgear\data\MedicalScrubs_Hat_green_co.paa",
6704 "\DZ\characters\headgear\data\MedicalScrubs_Hat_green_co.paa"
6705 };
6706 };
6707 class GreatHelm: Clothing
6708 {
6709 scope=2;
6710 displayName="$STR_CfgVehicles_GreatHelm0";
6711 descriptionShort="$STR_CfgVehicles_GreatHelm1";
6712 model="\DZ\characters\headgear\greathelm_g.p3d";
6713 repairableWithKits[]={10};
6714 repairCosts[]={25};
6715 inventorySlot[]=
6716 {
6717 "Headgear"
6718 };
6719 simulation="clothing";
6720 vehicleClass="Clothing";
6721 itemInfo[]=
6722 {
6723 "Clothing",
6724 "Headgear"
6725 };
6726 visibilityModifier=0.89999998;
6727 hiddenSelections[]=
6728 {
6729 "camo"
6730 };
6731 hiddenSelectionsTextures[]=
6732 {
6733 "\DZ\characters\headgear\data\greathelm_CO.paa"
6734 };
6735 weight=2000;
6736 itemSize[]={4,4};
6737 varWetMax=0.249;
6738 heatIsolation=0.30000001;
6739 noMask=1;
6740 noNVStrap=1;
6741 headSelectionsToHide[]=
6742 {
6743 "Clipping_grathelm"
6744 };
6745 soundImpactType="metal";
6746 soundVoiceType="metalhelmet";
6747 soundVoicePriority=10;
6748 class ClothingTypes
6749 {
6750 male="\DZ\characters\headgear\greathelm.p3d";
6751 female="\DZ\characters\headgear\greathelm.p3d";
6752 };
6753 class DamageSystem
6754 {
6755 class GlobalHealth
6756 {
6757 class Health
6758 {
6759 hitpoints=125;
6760 healthLevels[]=
6761 {
6762
6763 {
6764 1,
6765
6766 {
6767 "DZ\characters\headgear\data\greathelm.rvmat"
6768 }
6769 },
6770
6771 {
6772 0.69999999,
6773
6774 {
6775 "DZ\characters\headgear\data\greathelm.rvmat"
6776 }
6777 },
6778
6779 {
6780 0.5,
6781
6782 {
6783 "DZ\characters\headgear\data\greathelm_damage.rvmat"
6784 }
6785 },
6786
6787 {
6788 0.30000001,
6789
6790 {
6791 "DZ\characters\headgear\data\greathelm_damage.rvmat"
6792 }
6793 },
6794
6795 {
6796 0,
6797
6798 {
6799 "DZ\characters\headgear\data\greathelm_destruct.rvmat"
6800 }
6801 }
6802 };
6803 };
6804 };
6805 class GlobalArmor
6806 {
6807 class Projectile
6808 {
6809 class Health
6810 {
6811 damage=0.5;
6812 };
6813 class Blood
6814 {
6815 damage=0;
6816 };
6817 class Shock
6818 {
6819 damage=1;
6820 };
6821 };
6822 class Melee
6823 {
6824 class Health
6825 {
6826 damage=0.34999999;
6827 };
6828 class Blood
6829 {
6830 damage=0;
6831 };
6832 class Shock
6833 {
6834 damage=0.34999999;
6835 };
6836 };
6837 class Infected
6838 {
6839 class Health
6840 {
6841 damage=0.34999999;
6842 };
6843 class Blood
6844 {
6845 damage=0;
6846 };
6847 class Shock
6848 {
6849 damage=0.34999999;
6850 };
6851 };
6852 class FragGrenade
6853 {
6854 class Health
6855 {
6856 damage=0.5;
6857 };
6858 class Blood
6859 {
6860 damage=0;
6861 };
6862 class Shock
6863 {
6864 damage=0.5;
6865 };
6866 };
6867 };
6868 };
6869 class Protection
6870 {
6871 biological=0.25;
6872 };
6873 class AnimEvents
6874 {
6875 class SoundWeapon
6876 {
6877 class pickUpItem
6878 {
6879 soundSet="pickUpPot_SoundSet";
6880 id=797;
6881 };
6882 class drop
6883 {
6884 soundset="GreatHelm_drop_SoundSet";
6885 id=898;
6886 };
6887 };
6888 };
6889 };
6890 class Ssh68Helmet: Clothing
6891 {
6892 scope=2;
6893 displayName="$STR_CfgVehicles_Ssh68Helmet0";
6894 descriptionShort="$STR_CfgVehicles_Ssh68Helmet1";
6895 model="\DZ\characters\headgear\Ssh68Helmet_g.p3d";
6896 repairableWithKits[]={8};
6897 repairCosts[]={25};
6898 inventorySlot[]=
6899 {
6900 "Headgear"
6901 };
6902 simulation="clothing";
6903 vehicleClass="Clothing";
6904 itemInfo[]=
6905 {
6906 "Clothing",
6907 "Headgear"
6908 };
6909 rotationFlags=16;
6910 weight=1500;
6911 itemSize[]={4,3};
6912 varWetMax=0.249;
6913 heatIsolation=0.2;
6914 visibilityModifier=0.69999999;
6915 headSelectionsToHide[]=
6916 {
6917 "Clipping_Ssh68Helmet"
6918 };
6919 hiddenSelections[]=
6920 {
6921 "camoGround",
6922 "camoMale",
6923 "camoFemale"
6924 };
6925 hiddenSelectionsTextures[]=
6926 {
6927 "\DZ\characters\headgear\data\SSH68Helmet_olive_co.paa",
6928 "\DZ\characters\headgear\data\SSH68Helmet_olive_co.paa",
6929 "\DZ\characters\headgear\data\SSH68Helmet_olive_co.paa"
6930 };
6931 class DamageSystem
6932 {
6933 class GlobalHealth
6934 {
6935 class Health
6936 {
6937 hitpoints=85;
6938 healthLevels[]=
6939 {
6940
6941 {
6942 1,
6943
6944 {
6945 "DZ\characters\headgear\data\SSH68Helmet.rvmat"
6946 }
6947 },
6948
6949 {
6950 0.69999999,
6951
6952 {
6953 "DZ\characters\headgear\data\SSH68Helmet.rvmat"
6954 }
6955 },
6956
6957 {
6958 0.5,
6959
6960 {
6961 "DZ\characters\headgear\data\SSH68Helmet_damage.rvmat"
6962 }
6963 },
6964
6965 {
6966 0.30000001,
6967
6968 {
6969 "DZ\characters\headgear\data\SSH68Helmet_damage.rvmat"
6970 }
6971 },
6972
6973 {
6974 0,
6975
6976 {
6977 "DZ\characters\headgear\data\SSH68Helmet_destruct.rvmat"
6978 }
6979 }
6980 };
6981 };
6982 };
6983 class GlobalArmor
6984 {
6985 class Projectile
6986 {
6987 class Health
6988 {
6989 damage=0.25;
6990 };
6991 class Blood
6992 {
6993 damage=0;
6994 };
6995 class Shock
6996 {
6997 damage=0.5;
6998 };
6999 };
7000 class Melee
7001 {
7002 class Health
7003 {
7004 damage=0.55000001;
7005 };
7006 class Blood
7007 {
7008 damage=0.2;
7009 };
7010 class Shock
7011 {
7012 damage=0.5;
7013 };
7014 };
7015 class Infected
7016 {
7017 class Health
7018 {
7019 damage=0.55000001;
7020 };
7021 class Blood
7022 {
7023 damage=0.2;
7024 };
7025 class Shock
7026 {
7027 damage=0.5;
7028 };
7029 };
7030 class FragGrenade
7031 {
7032 class Health
7033 {
7034 damage=0.5;
7035 };
7036 class Blood
7037 {
7038 damage=0;
7039 };
7040 class Shock
7041 {
7042 damage=0.5;
7043 };
7044 };
7045 };
7046 };
7047 class ClothingTypes
7048 {
7049 male="\DZ\characters\headgear\Ssh68Helmet.p3d";
7050 female="\DZ\characters\headgear\Ssh68Helmet.p3d";
7051 };
7052 soundImpactType="metal";
7053 class AnimEvents
7054 {
7055 class SoundWeapon
7056 {
7057 class pickUpItem
7058 {
7059 soundSet="pickUpPot_SoundSet";
7060 id=797;
7061 };
7062 class drop
7063 {
7064 soundset="BallisticHelmet_drop_SoundSet";
7065 id=898;
7066 };
7067 };
7068 };
7069 };
7070 class DirtBikeHelmet_ColorBase: Clothing
7071 {
7072 displayName="$STR_CfgVehicles_DirtBikeHelmet_ColorBase0";
7073 descriptionShort="$STR_CfgVehicles_DirtBikeHelmet_ColorBase1";
7074 model="\DZ\characters\headgear\MxHelmet_g.p3d";
7075 repairableWithKits[]={8};
7076 repairCosts[]={25};
7077 inventorySlot[]=
7078 {
7079 "Headgear"
7080 };
7081 simulation="clothing";
7082 vehicleClass="Clothing";
7083 itemInfo[]=
7084 {
7085 "Clothing",
7086 "Headgear"
7087 };
7088 visibilityModifier=0.89999998;
7089 weight=1600;
7090 itemSize[]={4,3};
7091 varWetMax=0.249;
7092 heatIsolation=0.5;
7093 attachments[]=
7094 {
7095 "DBHelmetVisor",
7096 "DBHelmetMouth"
7097 };
7098 headSelectionsToHide[]=
7099 {
7100 "Clipping_MxHelmet"
7101 };
7102 hiddenSelections[]=
7103 {
7104 "camoGround",
7105 "camo"
7106 };
7107 class DamageSystem
7108 {
7109 class GlobalHealth
7110 {
7111 class Health
7112 {
7113 hitpoints=75;
7114 healthLevels[]=
7115 {
7116
7117 {
7118 1,
7119
7120 {
7121 "DZ\characters\headgear\data\MxHelmet.rvmat"
7122 }
7123 },
7124
7125 {
7126 0.69999999,
7127
7128 {
7129 "DZ\characters\headgear\data\MxHelmet.rvmat"
7130 }
7131 },
7132
7133 {
7134 0.5,
7135
7136 {
7137 "DZ\characters\headgear\data\MxHelmet_damage.rvmat"
7138 }
7139 },
7140
7141 {
7142 0.30000001,
7143
7144 {
7145 "DZ\characters\headgear\data\MxHelmet_damage.rvmat"
7146 }
7147 },
7148
7149 {
7150 0,
7151
7152 {
7153 "DZ\characters\headgear\data\MxHelmet_destruct.rvmat"
7154 }
7155 }
7156 };
7157 };
7158 };
7159 class GlobalArmor
7160 {
7161 class Projectile
7162 {
7163 class Health
7164 {
7165 damage=0.75;
7166 };
7167 class Blood
7168 {
7169 damage=0;
7170 };
7171 class Shock
7172 {
7173 damage=0.89999998;
7174 };
7175 };
7176 class Melee
7177 {
7178 class Health
7179 {
7180 damage=0.64999998;
7181 };
7182 class Blood
7183 {
7184 damage=0.2;
7185 };
7186 class Shock
7187 {
7188 damage=0.55000001;
7189 };
7190 };
7191 class Infected
7192 {
7193 class Health
7194 {
7195 damage=0.64999998;
7196 };
7197 class Blood
7198 {
7199 damage=0.2;
7200 };
7201 class Shock
7202 {
7203 damage=0.55000001;
7204 };
7205 };
7206 class FragGrenade
7207 {
7208 class Health
7209 {
7210 damage=0.5;
7211 };
7212 class Blood
7213 {
7214 damage=0;
7215 };
7216 class Shock
7217 {
7218 damage=0.5;
7219 };
7220 };
7221 };
7222 };
7223 class ClothingTypes
7224 {
7225 male="\DZ\characters\headgear\MxHelmet.p3d";
7226 female="\DZ\characters\headgear\MxHelmet.p3d";
7227 };
7228 soundImpactType="plastic";
7229 class AnimEvents
7230 {
7231 class SoundWeapon
7232 {
7233 class pickUpItem
7234 {
7235 soundSet="DarkMotoHelmet_pickup_SoundSet";
7236 id=797;
7237 };
7238 class drop
7239 {
7240 soundset="DarkMotoHelmet_drop_SoundSet";
7241 id=898;
7242 };
7243 };
7244 };
7245 };
7246 class DirtBikeHelmet_Green: DirtBikeHelmet_ColorBase
7247 {
7248 scope=2;
7249 visibilityModifier=0.94999999;
7250 hiddenSelectionsTextures[]=
7251 {
7252 "\DZ\characters\headgear\data\MxHelmet_green_co.paa",
7253 "\DZ\characters\headgear\data\MxHelmet_green_co.paa"
7254 };
7255 };
7256 class DirtBikeHelmet_Chernarus: DirtBikeHelmet_ColorBase
7257 {
7258 scope=2;
7259 visibilityModifier=0.85000002;
7260 hiddenSelectionsTextures[]=
7261 {
7262 "\DZ\characters\headgear\data\MxHelmet_chernarus_co.paa",
7263 "\DZ\characters\headgear\data\MxHelmet_chernarus_co.paa"
7264 };
7265 };
7266 class DirtBikeHelmet_Khaki: DirtBikeHelmet_ColorBase
7267 {
7268 scope=2;
7269 visibilityModifier=0.80000001;
7270 hiddenSelectionsTextures[]=
7271 {
7272 "\DZ\characters\headgear\data\MxHelmet_khaki_co.paa",
7273 "\DZ\characters\headgear\data\MxHelmet_khaki_co.paa"
7274 };
7275 };
7276 class DirtBikeHelmet_Police: DirtBikeHelmet_ColorBase
7277 {
7278 scope=2;
7279 visibilityModifier=0.94999999;
7280 hiddenSelectionsTextures[]=
7281 {
7282 "\DZ\characters\headgear\data\MxHelmet_police_co.paa",
7283 "\DZ\characters\headgear\data\MxHelmet_police_co.paa"
7284 };
7285 };
7286 class DirtBikeHelmet_Red: DirtBikeHelmet_ColorBase
7287 {
7288 scope=2;
7289 hiddenSelectionsTextures[]=
7290 {
7291 "\DZ\characters\headgear\data\MxHelmet_red_co.paa",
7292 "\DZ\characters\headgear\data\MxHelmet_red_co.paa"
7293 };
7294 };
7295 class DirtBikeHelmet_Black: DirtBikeHelmet_ColorBase
7296 {
7297 scope=2;
7298 visibilityModifier=0.85000002;
7299 hiddenSelectionsTextures[]=
7300 {
7301 "\DZ\characters\headgear\data\MxHelmet_black_co.paa",
7302 "\DZ\characters\headgear\data\MxHelmet_black_co.paa"
7303 };
7304 };
7305 class DirtBikeHelmet_Blue: DirtBikeHelmet_ColorBase
7306 {
7307 scope=2;
7308 visibilityModifier=0.94999999;
7309 hiddenSelectionsTextures[]=
7310 {
7311 "\DZ\characters\headgear\data\MxHelmet_blue_co.paa",
7312 "\DZ\characters\headgear\data\MxHelmet_blue_co.paa"
7313 };
7314 };
7315 class DirtBikeHelmet_Visor: Clothing
7316 {
7317 scope=2;
7318 displayName="$STR_CfgVehicles_DirtBikeHelmet_Visor0";
7319 descriptionShort="$STR_CfgVehicles_DirtBikeHelmet_Visor1";
7320 model="\dz\characters\headgear\MxHelmet_visor.p3d";
7321 repairableWithKits[]={8};
7322 repairCosts[]={25};
7323 simulation="clothing";
7324 vehicleClass="Clothing";
7325 itemInfo[]=
7326 {
7327 "Clothing",
7328 "Headgear"
7329 };
7330 visibilityModifier=0.89999998;
7331 rotationFlags=34;
7332 itemSize[]={3,1};
7333 inventorySlot[]=
7334 {
7335 "DBHelmetVisor"
7336 };
7337 class DamageSystem
7338 {
7339 class GlobalHealth
7340 {
7341 class Health
7342 {
7343 hitpoints=100;
7344 healthLevels[]=
7345 {
7346
7347 {
7348 1,
7349
7350 {
7351 "DZ\characters\headgear\data\MxHelmet.rvmat"
7352 }
7353 },
7354
7355 {
7356 0.69999999,
7357
7358 {
7359 "DZ\characters\headgear\data\MxHelmet.rvmat"
7360 }
7361 },
7362
7363 {
7364 0.5,
7365
7366 {
7367 "DZ\characters\headgear\data\MxHelmet_damage.rvmat"
7368 }
7369 },
7370
7371 {
7372 0.30000001,
7373
7374 {
7375 "DZ\characters\headgear\data\MxHelmet_damage.rvmat"
7376 }
7377 },
7378
7379 {
7380 0,
7381
7382 {
7383 "DZ\characters\headgear\data\MxHelmet_destruct.rvmat"
7384 }
7385 }
7386 };
7387 };
7388 };
7389 };
7390 soundImpactType="plastic";
7391 };
7392 class DirtBikeHelmet_Mouthguard: Clothing
7393 {
7394 scope=2;
7395 displayName="$STR_CfgVehicles_DirtBikeHelmet_Mouthguard0";
7396 descriptionShort="$STR_CfgVehicles_DirtBikeHelmet_Mouthguard1";
7397 model="\dz\characters\headgear\MxHelmet_mouthguard.p3d";
7398 rotationFlags=34;
7399 itemSize[]={3,1};
7400 inventorySlot[]=
7401 {
7402 "DBHelmetMouth"
7403 };
7404 class DamageSystem
7405 {
7406 class GlobalHealth
7407 {
7408 class Health
7409 {
7410 hitpoints=100;
7411 healthLevels[]=
7412 {
7413
7414 {
7415 1,
7416
7417 {
7418 "DZ\characters\headgear\data\MxHelmet.rvmat"
7419 }
7420 },
7421
7422 {
7423 0.69999999,
7424
7425 {
7426 "DZ\characters\headgear\data\MxHelmet.rvmat"
7427 }
7428 },
7429
7430 {
7431 0.5,
7432
7433 {
7434 "DZ\characters\headgear\data\MxHelmet_damage.rvmat"
7435 }
7436 },
7437
7438 {
7439 0.30000001,
7440
7441 {
7442 "DZ\characters\headgear\data\MxHelmet_damage.rvmat"
7443 }
7444 },
7445
7446 {
7447 0,
7448
7449 {
7450 "DZ\characters\headgear\data\MxHelmet_destruct.rvmat"
7451 }
7452 }
7453 };
7454 };
7455 };
7456 };
7457 soundImpactType="plastic";
7458 };
7459 class NBCHoodBase: Clothing
7460 {
7461 scope=0;
7462 displayName="$STR_CfgVehicles_NBCHoodBase0";
7463 descriptionShort="$STR_CfgVehicles_NBCHoodBase1";
7464 model="\DZ\characters\headgear\NBC_Hood_g.p3d";
7465 inventorySlot[]=
7466 {
7467 "Headgear"
7468 };
7469 simulation="clothing";
7470 vehicleClass="Clothing";
7471 itemInfo[]=
7472 {
7473 "Clothing",
7474 "Headgear"
7475 };
7476 visibilityModifier=0.89999998;
7477 weight=460;
7478 itemSize[]={2,2};
7479 repairableWithKits[]={5,6};
7480 repairCosts[]={30,30};
7481 varWetMax=0.249;
7482 heatIsolation=0.40000001;
7483 headSelectionsToHide[]=
7484 {
7485 "Clipping_NBC_Hood"
7486 };
7487 hiddenSelections[]=
7488 {
7489 "camoGround",
7490 "camoMale",
7491 "camoFemale"
7492 };
7493 class DamageSystem
7494 {
7495 class GlobalHealth
7496 {
7497 class Health
7498 {
7499 hitpoints=50;
7500 healthLevels[]=
7501 {
7502
7503 {
7504 1,
7505
7506 {
7507 "DZ\characters\headgear\data\NBC_Hood.rvmat"
7508 }
7509 },
7510
7511 {
7512 0.69999999,
7513
7514 {
7515 "DZ\characters\headgear\data\NBC_Hood.rvmat"
7516 }
7517 },
7518
7519 {
7520 0.5,
7521
7522 {
7523 "DZ\characters\headgear\data\NBC_Hood_damage.rvmat"
7524 }
7525 },
7526
7527 {
7528 0.30000001,
7529
7530 {
7531 "DZ\characters\headgear\data\NBC_Hood_damage.rvmat"
7532 }
7533 },
7534
7535 {
7536 0,
7537
7538 {
7539 "DZ\characters\headgear\data\NBC_Hood_destruct.rvmat"
7540 }
7541 }
7542 };
7543 };
7544 };
7545 };
7546 class Protection
7547 {
7548 biological=0;
7549 chemical=1;
7550 };
7551 class ClothingTypes
7552 {
7553 male="\DZ\characters\headgear\NBC_Hood_m.p3d";
7554 female="\DZ\characters\headgear\NBC_Hood_f.p3d";
7555 };
7556 class AnimEvents
7557 {
7558 class SoundWeapon
7559 {
7560 class pickUpItem
7561 {
7562 soundSet="DarkMotoHelmet_pickup_SoundSet";
7563 id=797;
7564 };
7565 class drop
7566 {
7567 soundset="DarkMotoHelmet_drop_SoundSet";
7568 id=898;
7569 };
7570 };
7571 };
7572 };
7573 class NBCHoodGray: NBCHoodBase
7574 {
7575 scope=2;
7576 hiddenSelectionsTextures[]=
7577 {
7578 "\dz\characters\headgear\data\NBC_Hood_grey_co.paa",
7579 "\dz\characters\headgear\data\NBC_Hood_grey_co.paa",
7580 "\dz\characters\headgear\data\NBC_Hood_grey_co.paa"
7581 };
7582 };
7583 class NBCHoodYellow: NBCHoodBase
7584 {
7585 scope=2;
7586 hiddenSelectionsTextures[]=
7587 {
7588 "\dz\characters\headgear\data\NBC_Hood_yellow_co.paa",
7589 "\dz\characters\headgear\data\NBC_Hood_yellow_co.paa",
7590 "\dz\characters\headgear\data\NBC_Hood_yellow_co.paa"
7591 };
7592 };
7593 class NBCHoodWhite: NBCHoodBase
7594 {
7595 scope=2;
7596 hiddenSelectionsTextures[]=
7597 {
7598 "\dz\characters\headgear\data\NBC_Hood_white_co.paa",
7599 "\dz\characters\headgear\data\NBC_Hood_white_co.paa",
7600 "\dz\characters\headgear\data\NBC_Hood_white_co.paa"
7601 };
7602 };
7603 class HockeyHelmet_ColorBase: Clothing
7604 {
7605 displayName="$STR_cfgvehicles_hockeyhelmet0";
7606 descriptionShort="$STR_cfgvehicles_hockeyhelmet1";
7607 model="\DZ\characters\headgear\Hockey_helmet_g.p3d";
7608 repairableWithKits[]={8};
7609 repairCosts[]={25};
7610 inventorySlot[]=
7611 {
7612 "Headgear"
7613 };
7614 simulation="clothing";
7615 vehicleClass="Clothing";
7616 itemInfo[]=
7617 {
7618 "Clothing",
7619 "Headgear"
7620 };
7621 visibilityModifier=0.89999998;
7622 weight=610;
7623 itemSize[]={4,3};
7624 varWetMax=0.249;
7625 heatIsolation=0.1;
7626 headSelectionsToHide[]=
7627 {
7628 "Clipping_Hockey_hekmet"
7629 };
7630 hiddenSelections[]=
7631 {
7632 "camoGround",
7633 "camoMale",
7634 "camoFemale"
7635 };
7636 class DamageSystem
7637 {
7638 class GlobalHealth
7639 {
7640 class Health
7641 {
7642 hitpoints=130;
7643 healthLevels[]=
7644 {
7645
7646 {
7647 1,
7648
7649 {
7650 "DZ\characters\headgear\data\Hockey_helmet.rvmat"
7651 }
7652 },
7653
7654 {
7655 0.69999999,
7656
7657 {
7658 "DZ\characters\headgear\data\Hockey_helmet.rvmat"
7659 }
7660 },
7661
7662 {
7663 0.5,
7664
7665 {
7666 "DZ\characters\headgear\data\Hockey_helmet_damage.rvmat"
7667 }
7668 },
7669
7670 {
7671 0.30000001,
7672
7673 {
7674 "DZ\characters\headgear\data\Hockey_helmet_damage.rvmat"
7675 }
7676 },
7677
7678 {
7679 0,
7680
7681 {
7682 "DZ\characters\headgear\data\Hockey_helmet_destruct.rvmat"
7683 }
7684 }
7685 };
7686 };
7687 };
7688 class GlobalArmor
7689 {
7690 class Projectile
7691 {
7692 class Health
7693 {
7694 damage=0.89999998;
7695 };
7696 class Blood
7697 {
7698 damage=0.80000001;
7699 };
7700 class Shock
7701 {
7702 damage=0.89999998;
7703 };
7704 };
7705 class Melee
7706 {
7707 class Health
7708 {
7709 damage=0.64999998;
7710 };
7711 class Blood
7712 {
7713 damage=0.80000001;
7714 };
7715 class Shock
7716 {
7717 damage=0.85000002;
7718 };
7719 };
7720 class Infected
7721 {
7722 class Health
7723 {
7724 damage=0.64999998;
7725 };
7726 class Blood
7727 {
7728 damage=0.80000001;
7729 };
7730 class Shock
7731 {
7732 damage=0.85000002;
7733 };
7734 };
7735 class FragGrenade
7736 {
7737 class Health
7738 {
7739 damage=0.5;
7740 };
7741 class Blood
7742 {
7743 damage=0;
7744 };
7745 class Shock
7746 {
7747 damage=0.5;
7748 };
7749 };
7750 };
7751 };
7752 class ClothingTypes
7753 {
7754 male="\DZ\characters\headgear\Hockey_helmet.p3d";
7755 female="\DZ\characters\headgear\Hockey_helmet.p3d";
7756 };
7757 soundImpactType="plastic";
7758 class AnimEvents
7759 {
7760 class SoundWeapon
7761 {
7762 class pickUpItem
7763 {
7764 soundSet="DarkMotoHelmet_pickup_SoundSet";
7765 id=797;
7766 };
7767 class drop
7768 {
7769 soundset="DarkMotoHelmet_drop_SoundSet";
7770 id=898;
7771 };
7772 };
7773 };
7774 };
7775 class HockeyHelmet_Black: HockeyHelmet_ColorBase
7776 {
7777 scope=2;
7778 visibilityModifier=0.80000001;
7779 hiddenSelectionsTextures[]=
7780 {
7781 "\DZ\characters\headgear\data\Hockey_helmet_black_CO.paa",
7782 "\DZ\characters\headgear\data\Hockey_helmet_black_CO.paa",
7783 "\DZ\characters\headgear\data\Hockey_helmet_black_CO.paa"
7784 };
7785 };
7786 class HockeyHelmet_Blue: HockeyHelmet_ColorBase
7787 {
7788 scope=2;
7789 visibilityModifier=0.85000002;
7790 hiddenSelectionsTextures[]=
7791 {
7792 "\DZ\characters\headgear\data\Hockey_helmet_blue_CO.paa",
7793 "\DZ\characters\headgear\data\Hockey_helmet_blue_CO.paa",
7794 "\DZ\characters\headgear\data\Hockey_helmet_blue_CO.paa"
7795 };
7796 };
7797 class HockeyHelmet_Red: HockeyHelmet_ColorBase
7798 {
7799 scope=2;
7800 hiddenSelectionsTextures[]=
7801 {
7802 "\DZ\characters\headgear\data\Hockey_helmet_red_CO.paa",
7803 "\DZ\characters\headgear\data\Hockey_helmet_red_CO.paa",
7804 "\DZ\characters\headgear\data\Hockey_helmet_red_CO.paa"
7805 };
7806 };
7807 class HockeyHelmet_White: HockeyHelmet_ColorBase
7808 {
7809 scope=2;
7810 hiddenSelectionsTextures[]=
7811 {
7812 "\DZ\characters\headgear\data\Hockey_helmet_white_CO.paa",
7813 "\DZ\characters\headgear\data\Hockey_helmet_white_CO.paa",
7814 "\DZ\characters\headgear\data\Hockey_helmet_white_CO.paa"
7815 };
7816 };
7817 class SantasHat: Clothing
7818 {
7819 scope=2;
7820 displayName="$STR_CfgVehicles_SantasHat0";
7821 descriptionShort="$STR_CfgVehicles_SantasHat1";
7822 model="\DZ\characters\headgear\SantasHat_g.p3d";
7823 inventorySlot[]=
7824 {
7825 "Headgear"
7826 };
7827 simulation="clothing";
7828 vehicleClass="Clothing";
7829 itemInfo[]=
7830 {
7831 "Clothing",
7832 "Headgear"
7833 };
7834 repairableWithKits[]={2};
7835 repairCosts[]={25};
7836 weight=450;
7837 itemSize[]={3,2};
7838 varWetMax=0.048999999;
7839 heatIsolation=1;
7840 visibilityModifier=1;
7841 headSelectionsToHide[]=
7842 {
7843 "Clipping_SantasHat"
7844 };
7845 hiddenSelections[]=
7846 {
7847 "camoGround",
7848 "camoMale",
7849 "camoFemale"
7850 };
7851 hiddenSelectionsTextures[]=
7852 {
7853 "\DZ\characters\headgear\data\SantasHat_CO.paa",
7854 "\DZ\characters\headgear\data\SantasHat_CO.paa",
7855 "\DZ\characters\headgear\data\SantasHat_CO.paa"
7856 };
7857 class DamageSystem
7858 {
7859 class GlobalHealth
7860 {
7861 class Health
7862 {
7863 hitpoints=250;
7864 healthLevels[]=
7865 {
7866
7867 {
7868 1,
7869
7870 {
7871 "DZ\characters\headgear\data\SantasHat.rvmat"
7872 }
7873 },
7874
7875 {
7876 0.69999999,
7877
7878 {
7879 "DZ\characters\headgear\data\SantasHat.rvmat"
7880 }
7881 },
7882
7883 {
7884 0.5,
7885
7886 {
7887 "DZ\characters\headgear\data\SantasHat_damage.rvmat"
7888 }
7889 },
7890
7891 {
7892 0.30000001,
7893
7894 {
7895 "DZ\characters\headgear\data\SantasHat_damage.rvmat"
7896 }
7897 },
7898
7899 {
7900 0,
7901
7902 {
7903 "DZ\characters\headgear\data\SantasHat_destruct.rvmat"
7904 }
7905 }
7906 };
7907 };
7908 };
7909 };
7910 class ClothingTypes
7911 {
7912 male="\DZ\characters\headgear\SantasHat_m.p3d";
7913 female="\DZ\characters\headgear\SantasHat_f.p3d";
7914 };
7915 };
7916 class WitchHood_ColorBase: Clothing
7917 {
7918 displayName="$STR_WitchHood0";
7919 descriptionShort="$STR_WitchHood1";
7920 model="\DZ\characters\headgear\WitchHood_g.p3d";
7921 inventorySlot[]=
7922 {
7923 "Headgear"
7924 };
7925 simulation="clothing";
7926 vehicleClass="Clothing";
7927 itemInfo[]=
7928 {
7929 "Clothing",
7930 "Headgear"
7931 };
7932 rotationFlags=16;
7933 repairableWithKits[]={2};
7934 repairCosts[]={25};
7935 weight=250;
7936 itemSize[]={2,2};
7937 varWetMax=0.048999999;
7938 heatIsolation=1;
7939 visibilityModifier=1;
7940 headSelectionsToHide[]=
7941 {
7942 "Clipping_WitchHood"
7943 };
7944 hiddenSelections[]=
7945 {
7946 "camoGround",
7947 "camoMale",
7948 "camoFemale"
7949 };
7950 class DamageSystem
7951 {
7952 class GlobalHealth
7953 {
7954 class Health
7955 {
7956 hitpoints=250;
7957 healthLevels[]=
7958 {
7959
7960 {
7961 1,
7962
7963 {
7964 "DZ\characters\headgear\data\WitchHood.rvmat"
7965 }
7966 },
7967
7968 {
7969 0.69999999,
7970
7971 {
7972 "DZ\characters\headgear\data\WitchHood.rvmat"
7973 }
7974 },
7975
7976 {
7977 0.5,
7978
7979 {
7980 "DZ\characters\headgear\data\WitchHood_damage.rvmat"
7981 }
7982 },
7983
7984 {
7985 0.30000001,
7986
7987 {
7988 "DZ\characters\headgear\data\WitchHood_damage.rvmat"
7989 }
7990 },
7991
7992 {
7993 0,
7994
7995 {
7996 "DZ\characters\headgear\data\WitchHood_destruct.rvmat"
7997 }
7998 }
7999 };
8000 };
8001 };
8002 };
8003 class ClothingTypes
8004 {
8005 male="\DZ\characters\headgear\WitchHood_m.p3d";
8006 female="\DZ\characters\headgear\WitchHood_f.p3d";
8007 };
8008 };
8009 class WitchHood_Black: WitchHood_ColorBase
8010 {
8011 scope=2;
8012 color="Black";
8013 hiddenSelectionsTextures[]=
8014 {
8015 "\DZ\characters\headgear\data\WitchHood_black_co.paa",
8016 "\DZ\characters\headgear\data\WitchHood_black_co.paa",
8017 "\DZ\characters\headgear\data\WitchHood_black_co.paa"
8018 };
8019 };
8020 class WitchHood_Brown: WitchHood_ColorBase
8021 {
8022 scope=2;
8023 color="Brown";
8024 hiddenSelectionsTextures[]=
8025 {
8026 "\DZ\characters\headgear\data\WitchHood_brown_co.paa",
8027 "\DZ\characters\headgear\data\WitchHood_brown_co.paa",
8028 "\DZ\characters\headgear\data\WitchHood_brown_co.paa"
8029 };
8030 };
8031 class WitchHood_Red: WitchHood_ColorBase
8032 {
8033 scope=2;
8034 color="Red";
8035 hiddenSelectionsTextures[]=
8036 {
8037 "\DZ\characters\headgear\data\WitchHood_red_co.paa",
8038 "\DZ\characters\headgear\data\WitchHood_red_co.paa",
8039 "\DZ\characters\headgear\data\WitchHood_red_co.paa"
8040 };
8041 };
8042 class WitchHoodCoif_ColorBase: Clothing
8043 {
8044 scope=0;
8045 displayName="$STR_cfgvehicles_ArmoredHood_ColorBase0";
8046 descriptionShort="$STR_cfgvehicles_ArmoredHood_ColorBase1";
8047 model="\DZ\characters\headgear\WitchHoodCoif_g.p3d";
8048 inventorySlot[]=
8049 {
8050 "Headgear"
8051 };
8052 simulation="clothing";
8053 vehicleClass="Clothing";
8054 itemInfo[]=
8055 {
8056 "Clothing",
8057 "Headgear"
8058 };
8059 rotationFlags=16;
8060 repairableWithKits[]=
8061 {
8062 "RepairPliers"
8063 };
8064 repairCosts[]={20};
8065 weight=5250;
8066 itemSize[]={2,3};
8067 varWetMax=0.49000001;
8068 heatIsolation=1;
8069 visibilityModifier=1;
8070 headSelectionsToHide[]=
8071 {
8072 "Clipping_headCover_improvised"
8073 };
8074 soundImpactType="metal";
8075 hiddenSelections[]=
8076 {
8077 "camoGround",
8078 "camoMale",
8079 "camoFemale",
8080 "Hood"
8081 };
8082 class DamageSystem
8083 {
8084 class GlobalHealth
8085 {
8086 class Health
8087 {
8088 hitpoints=220;
8089 healthLevels[]=
8090 {
8091
8092 {
8093 1,
8094
8095 {
8096 "DZ\characters\headgear\data\WitchHood.rvmat",
8097 "DZ\characters\headgear\data\Chainmail_Coif.rvmat"
8098 }
8099 },
8100
8101 {
8102 0.69999999,
8103
8104 {
8105 "DZ\characters\headgear\data\WitchHood.rvmat",
8106 "DZ\characters\headgear\data\Chainmail_Coif.rvmat"
8107 }
8108 },
8109
8110 {
8111 0.5,
8112
8113 {
8114 "DZ\characters\headgear\data\WitchHood_damage.rvmat",
8115 "DZ\characters\headgear\data\Chainmail_Coif_damage.rvmat"
8116 }
8117 },
8118
8119 {
8120 0.30000001,
8121
8122 {
8123 "DZ\characters\headgear\data\WitchHood_damage.rvmat",
8124 "DZ\characters\headgear\data\Chainmail_Coif_damage.rvmat"
8125 }
8126 },
8127
8128 {
8129 0,
8130
8131 {
8132 "DZ\characters\headgear\data\WitchHood_destruct.rvmat",
8133 "DZ\characters\headgear\data\Chainmail_Coif_destruct.rvmat"
8134 }
8135 }
8136 };
8137 };
8138 };
8139 class GlobalArmor
8140 {
8141 class Projectile
8142 {
8143 class Health
8144 {
8145 damage=0.69999999;
8146 };
8147 class Blood
8148 {
8149 damage=0.25;
8150 };
8151 class Shock
8152 {
8153 damage=1;
8154 };
8155 };
8156 class Melee
8157 {
8158 class Health
8159 {
8160 damage=0.64999998;
8161 };
8162 class Blood
8163 {
8164 damage=0.2;
8165 };
8166 class Shock
8167 {
8168 damage=0.55000001;
8169 };
8170 };
8171 class Infected
8172 {
8173 class Health
8174 {
8175 damage=0.64999998;
8176 };
8177 class Blood
8178 {
8179 damage=0.2;
8180 };
8181 class Shock
8182 {
8183 damage=0.55000001;
8184 };
8185 };
8186 class FragGrenade
8187 {
8188 class Health
8189 {
8190 damage=0.64999998;
8191 };
8192 class Blood
8193 {
8194 damage=0.1;
8195 };
8196 class Shock
8197 {
8198 damage=0.64999998;
8199 };
8200 };
8201 };
8202 };
8203 class ClothingTypes
8204 {
8205 male="\DZ\characters\headgear\WitchHoodCoif_m.p3d";
8206 female="\DZ\characters\headgear\WitchHoodCoif_f.p3d";
8207 };
8208 };
8209 class WitchHoodCoif_Black: WitchHoodCoif_ColorBase
8210 {
8211 scope=2;
8212 color="Black";
8213 hiddenSelectionsTextures[]=
8214 {
8215 "\DZ\characters\headgear\data\Chainmail_Coif_CO.paa",
8216 "\DZ\characters\headgear\data\Chainmail_Coif_CO.paa",
8217 "\DZ\characters\headgear\data\Chainmail_Coif_CO.paa",
8218 "\DZ\characters\headgear\data\WitchHood_black_co.paa"
8219 };
8220 };
8221 class WitchHoodCoif_Brown: WitchHoodCoif_ColorBase
8222 {
8223 scope=2;
8224 color="Brown";
8225 hiddenSelectionsTextures[]=
8226 {
8227 "\DZ\characters\headgear\data\Chainmail_Coif_CO.paa",
8228 "\DZ\characters\headgear\data\Chainmail_Coif_CO.paa",
8229 "\DZ\characters\headgear\data\Chainmail_Coif_CO.paa",
8230 "\DZ\characters\headgear\data\WitchHood_brown_co.paa"
8231 };
8232 };
8233 class WitchHoodCoif_Red: WitchHoodCoif_ColorBase
8234 {
8235 scope=2;
8236 color="Red";
8237 hiddenSelectionsTextures[]=
8238 {
8239 "\DZ\characters\headgear\data\Chainmail_Coif_CO.paa",
8240 "\DZ\characters\headgear\data\Chainmail_Coif_CO.paa",
8241 "\DZ\characters\headgear\data\Chainmail_Coif_CO.paa",
8242 "\DZ\characters\headgear\data\WitchHood_red_co.paa"
8243 };
8244 };
8245 class WitchHat: Clothing
8246 {
8247 scope=2;
8248 displayName="$STR_WitchHat0";
8249 descriptionShort="$STR_WitchHat1";
8250 model="\DZ\characters\headgear\WitchHat_g.p3d";
8251 inventorySlot[]=
8252 {
8253 "Headgear"
8254 };
8255 simulation="clothing";
8256 vehicleClass="Clothing";
8257 itemInfo[]=
8258 {
8259 "Clothing",
8260 "Headgear"
8261 };
8262 rotationFlags=16;
8263 repairableWithKits[]={3};
8264 repairCosts[]={25};
8265 weight=450;
8266 itemSize[]={3,2};
8267 varWetMax=0.048999999;
8268 heatIsolation=1;
8269 visibilityModifier=1;
8270 headSelectionsToHide[]=
8271 {
8272 "Clipping_WitchHat"
8273 };
8274 hiddenSelections[]=
8275 {
8276 "camoGround",
8277 "camoMale",
8278 "camoFemale"
8279 };
8280 hiddenSelectionsTextures[]=
8281 {
8282 "\DZ\characters\headgear\data\WitchHat_co.paa",
8283 "\DZ\characters\headgear\data\WitchHat_co.paa",
8284 "\DZ\characters\headgear\data\WitchHat_co.paa"
8285 };
8286 class DamageSystem
8287 {
8288 class GlobalHealth
8289 {
8290 class Health
8291 {
8292 hitpoints=250;
8293 healthLevels[]=
8294 {
8295
8296 {
8297 1,
8298
8299 {
8300 "DZ\characters\headgear\data\WitchHat.rvmat"
8301 }
8302 },
8303
8304 {
8305 0.69999999,
8306
8307 {
8308 "DZ\characters\headgear\data\WitchHat.rvmat"
8309 }
8310 },
8311
8312 {
8313 0.5,
8314
8315 {
8316 "DZ\characters\headgear\data\WitchHat_damage.rvmat"
8317 }
8318 },
8319
8320 {
8321 0.30000001,
8322
8323 {
8324 "DZ\characters\headgear\data\WitchHat_damage.rvmat"
8325 }
8326 },
8327
8328 {
8329 0,
8330
8331 {
8332 "DZ\characters\headgear\data\WitchHat_destruct.rvmat"
8333 }
8334 }
8335 };
8336 };
8337 };
8338 };
8339 class ClothingTypes
8340 {
8341 male="\DZ\characters\headgear\WitchHat_m.p3d";
8342 female="\DZ\characters\headgear\WitchHat_f.p3d";
8343 };
8344 };
8345 class Mich2001Helmet: Clothing
8346 {
8347 scope=2;
8348 displayName="$STR_CfgVehicles_Mich2001Helmet0";
8349 descriptionShort="$STR_CfgVehicles_Mich2001Helmet1";
8350 model="\DZ\characters\headgear\Mich2001_g.p3d";
8351 repairableWithKits[]={8};
8352 repairCosts[]={25};
8353 inventorySlot[]=
8354 {
8355 "Headgear"
8356 };
8357 simulation="clothing";
8358 vehicleClass="Clothing";
8359 itemInfo[]=
8360 {
8361 "Clothing",
8362 "Headgear"
8363 };
8364 attachments[]=
8365 {
8366 "NVG",
8367 "helmetFlashlight"
8368 };
8369 rotationFlags=2;
8370 weight=1200;
8371 itemSize[]={4,3};
8372 noNVStrap=1;
8373 varWetMax=0.249;
8374 heatIsolation=0.25;
8375 visibilityModifier=0.94999999;
8376 headSelectionsToHide[]=
8377 {
8378 "Clipping_Mich2001"
8379 };
8380 hiddenSelections[]=
8381 {
8382 "camoGround",
8383 "camoMale",
8384 "camoFemale"
8385 };
8386 hiddenSelectionsTextures[]=
8387 {
8388 "\DZ\characters\headgear\data\mich2001_CO.paa",
8389 "\DZ\characters\headgear\data\mich2001_CO.paa",
8390 "\DZ\characters\headgear\data\mich2001_CO.paa"
8391 };
8392 class DamageSystem
8393 {
8394 class GlobalHealth
8395 {
8396 class Health
8397 {
8398 hitpoints=80;
8399 healthLevels[]=
8400 {
8401
8402 {
8403 1,
8404
8405 {
8406 "DZ\characters\headgear\data\mich2001.rvmat",
8407 "DZ\characters\headgear\data\mich2001_rail.rvmat"
8408 }
8409 },
8410
8411 {
8412 0.69999999,
8413
8414 {
8415 "DZ\characters\headgear\data\mich2001.rvmat",
8416 "DZ\characters\headgear\data\mich2001_rail.rvmat"
8417 }
8418 },
8419
8420 {
8421 0.5,
8422
8423 {
8424 "DZ\characters\headgear\data\mich2001_damage.rvmat",
8425 "DZ\characters\headgear\data\mich2001_rail_damage.rvmat"
8426 }
8427 },
8428
8429 {
8430 0.30000001,
8431
8432 {
8433 "DZ\characters\headgear\data\mich2001_damage.rvmat",
8434 "DZ\characters\headgear\data\mich2001_rail_damage.rvmat"
8435 }
8436 },
8437
8438 {
8439 0,
8440
8441 {
8442 "DZ\characters\headgear\data\mich2001_destruct.rvmat",
8443 "DZ\characters\headgear\data\mich2001_rail_destruct.rvmat"
8444 }
8445 }
8446 };
8447 };
8448 };
8449 class GlobalArmor
8450 {
8451 class Projectile
8452 {
8453 class Health
8454 {
8455 damage=0.25;
8456 };
8457 class Blood
8458 {
8459 damage=0;
8460 };
8461 class Shock
8462 {
8463 damage=0.5;
8464 };
8465 };
8466 class Melee
8467 {
8468 class Health
8469 {
8470 damage=0.55000001;
8471 };
8472 class Blood
8473 {
8474 damage=0;
8475 };
8476 class Shock
8477 {
8478 damage=0.5;
8479 };
8480 };
8481 class Infected
8482 {
8483 class Health
8484 {
8485 damage=0.55000001;
8486 };
8487 class Blood
8488 {
8489 damage=0;
8490 };
8491 class Shock
8492 {
8493 damage=0.5;
8494 };
8495 };
8496 class FragGrenade
8497 {
8498 class Health
8499 {
8500 damage=0.5;
8501 };
8502 class Blood
8503 {
8504 damage=0;
8505 };
8506 class Shock
8507 {
8508 damage=0.25999999;
8509 };
8510 };
8511 };
8512 };
8513 class ClothingTypes
8514 {
8515 male="\DZ\characters\headgear\Mich2001.p3d";
8516 female="\DZ\characters\headgear\Mich2001.p3d";
8517 };
8518 soundImpactType="plastic";
8519 class AnimEvents
8520 {
8521 class SoundWeapon
8522 {
8523 class pickUpItem
8524 {
8525 soundSet="pickUpPot_SoundSet";
8526 id=797;
8527 };
8528 class drop
8529 {
8530 soundset="BallisticHelmet_drop_SoundSet";
8531 id=898;
8532 };
8533 };
8534 };
8535 };
8536 class NorseHelm: Clothing
8537 {
8538 scope=2;
8539 displayName="$STR_CfgVehicles_NorseHelm0";
8540 descriptionShort="$STR_CfgVehicles_NorseHelm1";
8541 model="\DZ\characters\headgear\norsehelm_g.p3d";
8542 inventorySlot[]=
8543 {
8544 "Headgear"
8545 };
8546 simulation="clothing";
8547 vehicleClass="Clothing";
8548 itemInfo[]=
8549 {
8550 "Clothing",
8551 "Headgear"
8552 };
8553 rotationFlags=2;
8554 weight=2000;
8555 itemSize[]={4,4};
8556 noNVStrap=1;
8557 noEyewear=1;
8558 noMask=1;
8559 varWetMax=0.249;
8560 heatIsolation=0;
8561 visibilityModifier=1.2;
8562 repairableWithKits[]={10};
8563 repairCosts[]={25};
8564 headSelectionsToHide[]=
8565 {
8566 "Clipping_Maska"
8567 };
8568 soundImpactType="metal";
8569 class ClothingTypes
8570 {
8571 male="\DZ\characters\headgear\norsehelm_m.p3d";
8572 female="\DZ\characters\headgear\norsehelm_f.p3d";
8573 };
8574 class DamageSystem
8575 {
8576 class GlobalHealth
8577 {
8578 class Health
8579 {
8580 hitpoints=160;
8581 healthLevels[]=
8582 {
8583
8584 {
8585 1,
8586
8587 {
8588 "DZ\characters\headgear\data\norsehelm.rvmat"
8589 }
8590 },
8591
8592 {
8593 0.69999999,
8594
8595 {
8596 "DZ\characters\headgear\data\norsehelm.rvmat"
8597 }
8598 },
8599
8600 {
8601 0.5,
8602
8603 {
8604 "DZ\characters\headgear\data\norsehelm_damage.rvmat"
8605 }
8606 },
8607
8608 {
8609 0.30000001,
8610
8611 {
8612 "DZ\characters\headgear\data\norsehelm_damage.rvmat"
8613 }
8614 },
8615
8616 {
8617 0,
8618
8619 {
8620 "DZ\characters\headgear\data\norsehelm_destruct.rvmat"
8621 }
8622 }
8623 };
8624 };
8625 };
8626 class GlobalArmor
8627 {
8628 class Projectile
8629 {
8630 class Health
8631 {
8632 damage=0.55000001;
8633 };
8634 class Blood
8635 {
8636 damage=0;
8637 };
8638 class Shock
8639 {
8640 damage=1;
8641 };
8642 };
8643 class Melee
8644 {
8645 class Health
8646 {
8647 damage=0.55000001;
8648 };
8649 class Blood
8650 {
8651 damage=0.2;
8652 };
8653 class Shock
8654 {
8655 damage=0.5;
8656 };
8657 };
8658 class Infected
8659 {
8660 class Health
8661 {
8662 damage=0.55000001;
8663 };
8664 class Blood
8665 {
8666 damage=0.2;
8667 };
8668 class Shock
8669 {
8670 damage=0.5;
8671 };
8672 };
8673 class FragGrenade
8674 {
8675 class Health
8676 {
8677 damage=0.64999998;
8678 };
8679 class Blood
8680 {
8681 damage=0;
8682 };
8683 class Shock
8684 {
8685 damage=0.64999998;
8686 };
8687 };
8688 };
8689 };
8690 class AnimEvents
8691 {
8692 class SoundWeapon
8693 {
8694 class pickUpItem
8695 {
8696 soundSet="pickUpPot_SoundSet";
8697 id=797;
8698 };
8699 class drop
8700 {
8701 soundset="GreatHelm_drop_SoundSet";
8702 id=898;
8703 };
8704 };
8705 };
8706 };
8707 class Chainmail_Coif: Clothing
8708 {
8709 scope=2;
8710 displayName="$STR_CfgVehicles_Chainmail_Coif0";
8711 descriptionShort="$STR_CfgVehicles_Chainmail_Coif1";
8712 model="\DZ\characters\headgear\Chainmail_Coif_g.p3d";
8713 inventorySlot[]=
8714 {
8715 "Headgear"
8716 };
8717 simulation="clothing";
8718 vehicleClass="Clothing";
8719 itemInfo[]=
8720 {
8721 "Clothing",
8722 "Headgear"
8723 };
8724 rotationFlags=2;
8725 weight=5000;
8726 itemSize[]={2,3};
8727 varWetMax=0.249;
8728 heatIsolation=0.64999998;
8729 visibilityModifier=1.2;
8730 repairableWithKits[]=
8731 {
8732 "RepairPliers"
8733 };
8734 repairCosts[]={25};
8735 headSelectionsToHide[]=
8736 {
8737 "Clipping_headCover_improvised"
8738 };
8739 soundImpactType="metal";
8740 class ClothingTypes
8741 {
8742 male="\DZ\characters\headgear\Chainmail_Coif_m.p3d";
8743 female="\DZ\characters\headgear\Chainmail_Coif_f.p3d";
8744 };
8745 class DamageSystem
8746 {
8747 class GlobalHealth
8748 {
8749 class Health
8750 {
8751 hitpoints=200;
8752 healthLevels[]=
8753 {
8754
8755 {
8756 1,
8757
8758 {
8759 "DZ\characters\headgear\data\Chainmail_Coif.rvmat"
8760 }
8761 },
8762
8763 {
8764 0.69999999,
8765
8766 {
8767 "DZ\characters\headgear\data\Chainmail_Coif.rvmat"
8768 }
8769 },
8770
8771 {
8772 0.5,
8773
8774 {
8775 "DZ\characters\headgear\data\Chainmail_Coif_damage.rvmat"
8776 }
8777 },
8778
8779 {
8780 0.30000001,
8781
8782 {
8783 "DZ\characters\headgear\data\Chainmail_Coif_damage.rvmat"
8784 }
8785 },
8786
8787 {
8788 0,
8789
8790 {
8791 "DZ\characters\headgear\data\Chainmail_Coif_destruct.rvmat"
8792 }
8793 }
8794 };
8795 };
8796 };
8797 class GlobalArmor
8798 {
8799 class Projectile
8800 {
8801 class Health
8802 {
8803 damage=0.69999999;
8804 };
8805 class Blood
8806 {
8807 damage=0.25;
8808 };
8809 class Shock
8810 {
8811 damage=1;
8812 };
8813 };
8814 class Melee
8815 {
8816 class Health
8817 {
8818 damage=0.64999998;
8819 };
8820 class Blood
8821 {
8822 damage=0.2;
8823 };
8824 class Shock
8825 {
8826 damage=0.55000001;
8827 };
8828 };
8829 class Infected
8830 {
8831 class Health
8832 {
8833 damage=0.64999998;
8834 };
8835 class Blood
8836 {
8837 damage=0.2;
8838 };
8839 class Shock
8840 {
8841 damage=0.55000001;
8842 };
8843 };
8844 class FragGrenade
8845 {
8846 class Health
8847 {
8848 damage=0.64999998;
8849 };
8850 class Blood
8851 {
8852 damage=0.1;
8853 };
8854 class Shock
8855 {
8856 damage=0.64999998;
8857 };
8858 };
8859 };
8860 };
8861 class AnimEvents
8862 {
8863 class SoundWeapon
8864 {
8865 class pickUpItem
8866 {
8867 soundSet="pickUpPot_SoundSet";
8868 id=797;
8869 };
8870 class drop
8871 {
8872 soundset="GreatHelm_drop_SoundSet";
8873 id=898;
8874 };
8875 };
8876 };
8877 };
8878 class MorozkoHat: Clothing
8879 {
8880 scope=2;
8881 displayName="$STR_CfgVehicles_MorozkoHat0";
8882 descriptionShort="$STR_CfgVehicles_MorozkoHat1";
8883 model="\DZ\characters\headgear\MorozkoHat_g.p3d";
8884 inventorySlot[]=
8885 {
8886 "Headgear"
8887 };
8888 simulation="clothing";
8889 vehicleClass="Clothing";
8890 itemInfo[]=
8891 {
8892 "Clothing",
8893 "Headgear"
8894 };
8895 visibilityModifier=0.89999998;
8896 overrideDrawArea=0.028999999;
8897 rotationFlags=2;
8898 weight=450;
8899 itemSize[]={3,2};
8900 varWetMax=0.048999999;
8901 heatIsolation=1;
8902 repairableWithKits[]={5,2};
8903 repairCosts[]={25,25};
8904 headSelectionsToHide[]=
8905 {
8906 "Clipping_ushanka"
8907 };
8908 class DamageSystem
8909 {
8910 class GlobalHealth
8911 {
8912 class Health
8913 {
8914 hitpoints=250;
8915 healthLevels[]=
8916 {
8917
8918 {
8919 1,
8920
8921 {
8922 "DZ\characters\headgear\data\MorozkoHat.rvmat"
8923 }
8924 },
8925
8926 {
8927 0.69999999,
8928
8929 {
8930 "DZ\characters\headgear\data\MorozkoHat.rvmat"
8931 }
8932 },
8933
8934 {
8935 0.5,
8936
8937 {
8938 "DZ\characters\headgear\data\MorozkoHat_damage.rvmat"
8939 }
8940 },
8941
8942 {
8943 0.30000001,
8944
8945 {
8946 "DZ\characters\headgear\data\MorozkoHat_damage.rvmat"
8947 }
8948 },
8949
8950 {
8951 0,
8952
8953 {
8954 "DZ\characters\headgear\data\MorozkoHat_destruct.rvmat"
8955 }
8956 }
8957 };
8958 };
8959 };
8960 };
8961 class ClothingTypes
8962 {
8963 male="\DZ\characters\headgear\MorozkoHat_m.p3d";
8964 female="\DZ\characters\headgear\MorozkoHat_f.p3d";
8965 };
8966 class AnimEvents
8967 {
8968 class SoundWeapon
8969 {
8970 class pickUpItem
8971 {
8972 soundSet="Shirt_pickup_SoundSet";
8973 id=797;
8974 };
8975 class drop
8976 {
8977 soundset="Shirt_drop_SoundSet";
8978 id=898;
8979 };
8980 };
8981 };
8982 };
8983 class WinterCoif_ColorBase: Clothing
8984 {
8985 scope=0;
8986 displayName="$STR_CfgVehicles_WinterCoif0";
8987 descriptionShort="$STR_CfgVehicles_WinterCoif1";
8988 model="\DZ\characters\headgear\WinterCoif_g.p3d";
8989 inventorySlot[]=
8990 {
8991 "Headgear"
8992 };
8993 simulation="clothing";
8994 vehicleClass="Clothing";
8995 itemInfo[]=
8996 {
8997 "Clothing",
8998 "Headgear"
8999 };
9000 visibilityModifier=0.89999998;
9001 rotationFlags=2;
9002 weight=300;
9003 itemSize[]={2,2};
9004 varWetMax=0.79000002;
9005 heatIsolation=0.69999999;
9006 repairableWithKits[]={5,2};
9007 repairCosts[]={25,25};
9008 headSelectionsToHide[]=
9009 {
9010 "Clipping_ushanka"
9011 };
9012 hiddenSelections[]=
9013 {
9014 "camoGround",
9015 "camoMale",
9016 "camoFemale"
9017 };
9018 class DamageSystem
9019 {
9020 class GlobalHealth
9021 {
9022 class Health
9023 {
9024 hitpoints=70;
9025 healthLevels[]=
9026 {
9027
9028 {
9029 1,
9030
9031 {
9032 "DZ\characters\headgear\data\WinterCoif.rvmat"
9033 }
9034 },
9035
9036 {
9037 0.69999999,
9038
9039 {
9040 "DZ\characters\headgear\data\WinterCoif.rvmat"
9041 }
9042 },
9043
9044 {
9045 0.5,
9046
9047 {
9048 "DZ\characters\headgear\data\WinterCoif_damage.rvmat"
9049 }
9050 },
9051
9052 {
9053 0.30000001,
9054
9055 {
9056 "DZ\characters\headgear\data\WinterCoif_damage.rvmat"
9057 }
9058 },
9059
9060 {
9061 0,
9062
9063 {
9064 "DZ\characters\headgear\data\WinterCoif_destruct.rvmat"
9065 }
9066 }
9067 };
9068 };
9069 };
9070 };
9071 class Protection
9072 {
9073 biological=0.5;
9074 chemical=0.5;
9075 };
9076 class ClothingTypes
9077 {
9078 male="\DZ\characters\headgear\WinterCoif_m.p3d";
9079 female="\DZ\characters\headgear\WinterCoif_f.p3d";
9080 };
9081 class AnimEvents
9082 {
9083 class SoundWeapon
9084 {
9085 class pickUpItem
9086 {
9087 soundSet="Shirt_pickup_SoundSet";
9088 id=797;
9089 };
9090 class drop
9091 {
9092 soundset="Shirt_drop_SoundSet";
9093 id=898;
9094 };
9095 };
9096 };
9097 };
9098 class WinterCoif_Black: WinterCoif_ColorBase
9099 {
9100 scope=2;
9101 hiddenSelectionsTextures[]=
9102 {
9103 "\DZ\characters\headgear\data\WinterCoif_Black_co.paa",
9104 "\DZ\characters\headgear\data\WinterCoif_Black_co.paa",
9105 "\DZ\characters\headgear\data\WinterCoif_Black_co.paa"
9106 };
9107 };
9108 class WinterCoif_Blue: WinterCoif_ColorBase
9109 {
9110 scope=2;
9111 hiddenSelectionsTextures[]=
9112 {
9113 "\DZ\characters\headgear\data\WinterCoif_Blue_co.paa",
9114 "\DZ\characters\headgear\data\WinterCoif_Blue_co.paa",
9115 "\DZ\characters\headgear\data\WinterCoif_Blue_co.paa"
9116 };
9117 };
9118 class WinterCoif_Green: WinterCoif_ColorBase
9119 {
9120 scope=2;
9121 hiddenSelectionsTextures[]=
9122 {
9123 "\DZ\characters\headgear\data\WinterCoif_Green_co.paa",
9124 "\DZ\characters\headgear\data\WinterCoif_Green_co.paa",
9125 "\DZ\characters\headgear\data\WinterCoif_Green_co.paa"
9126 };
9127 };
9128 class WinterCoif_Skull: WinterCoif_ColorBase
9129 {
9130 scope=2;
9131 hiddenSelectionsTextures[]=
9132 {
9133 "\DZ\characters\headgear\data\WinterCoif_Skull_co.paa",
9134 "\DZ\characters\headgear\data\WinterCoif_Skull_co.paa",
9135 "\DZ\characters\headgear\data\WinterCoif_Skull_co.paa"
9136 };
9137 };
9138 class OKZKCap_ColorBase: Clothing
9139 {
9140 scope=0;
9141 displayName="$STR_CfgVehicles_OKZKCap0";
9142 descriptionShort="$STR_CfgVehicles_OKZKCap1";
9143 model="\DZ\characters\headgear\OKZKCap_g.p3d";
9144 inventorySlot[]=
9145 {
9146 "Headgear"
9147 };
9148 simulation="clothing";
9149 vehicleClass="Clothing";
9150 itemInfo[]=
9151 {
9152 "Clothing",
9153 "Headgear"
9154 };
9155 visibilityModifier=0.89999998;
9156 rotationFlags=2;
9157 weight=450;
9158 itemSize[]={2,2};
9159 varWetMax=0.79000002;
9160 heatIsolation=0.69999999;
9161 repairableWithKits[]={5,2};
9162 repairCosts[]={25,25};
9163 headSelectionsToHide[]=
9164 {
9165 "Clipping_Maska"
9166 };
9167 hiddenSelections[]=
9168 {
9169 "camoGround",
9170 "camoMale",
9171 "camoFemale"
9172 };
9173 class DamageSystem
9174 {
9175 class GlobalHealth
9176 {
9177 class Health
9178 {
9179 hitpoints=120;
9180 healthLevels[]=
9181 {
9182
9183 {
9184 1,
9185
9186 {
9187 "DZ\characters\headgear\data\OKZKCap.rvmat"
9188 }
9189 },
9190
9191 {
9192 0.69999999,
9193
9194 {
9195 "DZ\characters\headgear\data\OKZKCap.rvmat"
9196 }
9197 },
9198
9199 {
9200 0.5,
9201
9202 {
9203 "DZ\characters\headgear\data\OKZKCap_damage.rvmat"
9204 }
9205 },
9206
9207 {
9208 0.30000001,
9209
9210 {
9211 "DZ\characters\headgear\data\OKZKCap_damage.rvmat"
9212 }
9213 },
9214
9215 {
9216 0,
9217
9218 {
9219 "DZ\characters\headgear\data\OKZKCap_destruct.rvmat"
9220 }
9221 }
9222 };
9223 };
9224 };
9225 };
9226 class ClothingTypes
9227 {
9228 male="\DZ\characters\headgear\OKZKCap_m.p3d";
9229 female="\DZ\characters\headgear\OKZKCap_f.p3d";
9230 };
9231 class Protection
9232 {
9233 biological=0.5;
9234 chemical=0.25;
9235 };
9236 class AnimEvents
9237 {
9238 class SoundWeapon
9239 {
9240 class pickUpItem
9241 {
9242 soundSet="Shirt_pickup_SoundSet";
9243 id=797;
9244 };
9245 class drop
9246 {
9247 soundset="Shirt_drop_SoundSet";
9248 id=898;
9249 };
9250 };
9251 };
9252 };
9253 class OKZKCap_Beige: OKZKCap_ColorBase
9254 {
9255 scope=2;
9256 hiddenSelectionsTextures[]=
9257 {
9258 "\DZ\characters\headgear\data\OKZKCap_Beige_co.paa",
9259 "\DZ\characters\headgear\data\OKZKCap_Beige_co.paa",
9260 "\DZ\characters\headgear\data\OKZKCap_Beige_co.paa"
9261 };
9262 };
9263 class OKZKCap_Green: OKZKCap_ColorBase
9264 {
9265 scope=2;
9266 hiddenSelectionsTextures[]=
9267 {
9268 "\DZ\characters\headgear\data\OKZKCap_Green_co.paa",
9269 "\DZ\characters\headgear\data\OKZKCap_Green_co.paa",
9270 "\DZ\characters\headgear\data\OKZKCap_Green_co.paa"
9271 };
9272 };
9273 class PetushokHat_ColorBase: Clothing
9274 {
9275 scope=0;
9276 displayName="$STR_CfgVehicles_PetushokHat0";
9277 descriptionShort="$STR_CfgVehicles_PetushokHat1";
9278 model="\DZ\characters\headgear\PetushokHat_g.p3d";
9279 inventorySlot[]=
9280 {
9281 "Headgear"
9282 };
9283 simulation="clothing";
9284 vehicleClass="Clothing";
9285 itemInfo[]=
9286 {
9287 "Clothing",
9288 "Headgear"
9289 };
9290 visibilityModifier=0.89999998;
9291 rotationFlags=2;
9292 weight=90;
9293 itemSize[]={2,2};
9294 varWetMax=1;
9295 heatIsolation=0.89999998;
9296 repairableWithKits[]={5,2};
9297 repairCosts[]={25,25};
9298 headSelectionsToHide[]=
9299 {
9300 "Clipping_BeanieHat"
9301 };
9302 hiddenSelections[]=
9303 {
9304 "camoGround",
9305 "camoMale",
9306 "camoFemale"
9307 };
9308 class DamageSystem
9309 {
9310 class GlobalHealth
9311 {
9312 class Health
9313 {
9314 hitpoints=40;
9315 healthLevels[]=
9316 {
9317
9318 {
9319 1,
9320
9321 {
9322 "DZ\characters\headgear\data\PetushokHat.rvmat"
9323 }
9324 },
9325
9326 {
9327 0.69999999,
9328
9329 {
9330 "DZ\characters\headgear\data\PetushokHat.rvmat"
9331 }
9332 },
9333
9334 {
9335 0.5,
9336
9337 {
9338 "DZ\characters\headgear\data\PetushokHat_damage.rvmat"
9339 }
9340 },
9341
9342 {
9343 0.30000001,
9344
9345 {
9346 "DZ\characters\headgear\data\PetushokHat_damage.rvmat"
9347 }
9348 },
9349
9350 {
9351 0,
9352
9353 {
9354 "DZ\characters\headgear\data\PetushokHat_destruct.rvmat"
9355 }
9356 }
9357 };
9358 };
9359 };
9360 };
9361 class ClothingTypes
9362 {
9363 male="\DZ\characters\headgear\PetushokHat_m.p3d";
9364 female="\DZ\characters\headgear\PetushokHat_f.p3d";
9365 };
9366 class AnimEvents
9367 {
9368 class SoundWeapon
9369 {
9370 class pickUpItem
9371 {
9372 soundSet="Shirt_pickup_SoundSet";
9373 id=797;
9374 };
9375 class drop
9376 {
9377 soundset="Shirt_drop_SoundSet";
9378 id=898;
9379 };
9380 };
9381 };
9382 };
9383 class PetushokHat_Black: PetushokHat_ColorBase
9384 {
9385 scope=2;
9386 hiddenSelectionsTextures[]=
9387 {
9388 "\DZ\characters\headgear\data\PetushokHat_Black_co.paa",
9389 "\DZ\characters\headgear\data\PetushokHat_Black_co.paa",
9390 "\DZ\characters\headgear\data\PetushokHat_Black_co.paa"
9391 };
9392 };
9393 class PetushokHat_Yellow: PetushokHat_ColorBase
9394 {
9395 scope=2;
9396 hiddenSelectionsTextures[]=
9397 {
9398 "\DZ\characters\headgear\data\PetushokHat_Yellow_co.paa",
9399 "\DZ\characters\headgear\data\PetushokHat_Yellow_co.paa",
9400 "\DZ\characters\headgear\data\PetushokHat_Yellow_co.paa"
9401 };
9402 };
9403 class PetushokHat_Green: PetushokHat_ColorBase
9404 {
9405 scope=2;
9406 hiddenSelectionsTextures[]=
9407 {
9408 "\DZ\characters\headgear\data\PetushokHat_Green_co.paa",
9409 "\DZ\characters\headgear\data\PetushokHat_Green_co.paa",
9410 "\DZ\characters\headgear\data\PetushokHat_Green_co.paa"
9411 };
9412 };
9413 class ChristmasHeadband_ColorBase: Clothing
9414 {
9415 scope=0;
9416 displayName="$STR_CfgVehicles_ChristmasHeadband0";
9417 descriptionShort="$STR_CfgVehicles_ChristmasHeadband1";
9418 inventorySlot[]=
9419 {
9420 "Headgear"
9421 };
9422 simulation="clothing";
9423 vehicleClass="Clothing";
9424 itemInfo[]=
9425 {
9426 "Clothing",
9427 "Headgear"
9428 };
9429 visibilityModifier=0.60000002;
9430 rotationFlags=2;
9431 weight=300;
9432 itemSize[]={2,2};
9433 varWetMax=0.49000001;
9434 heatIsolation=0.2;
9435 repairableWithKits[]={};
9436 repairCosts[]={};
9437 hiddenSelections[]=
9438 {
9439 "camoGround",
9440 "camoMale",
9441 "camoFemale"
9442 };
9443 class AnimEvents
9444 {
9445 class SoundWeapon
9446 {
9447 class pickUpItem
9448 {
9449 soundSet="Shirt_pickup_SoundSet";
9450 id=797;
9451 };
9452 class drop
9453 {
9454 soundset="Shirt_drop_SoundSet";
9455 id=898;
9456 };
9457 };
9458 };
9459 };
9460 class ChristmasHeadband_Antlers: ChristmasHeadband_ColorBase
9461 {
9462 scope=2;
9463 model="\DZ\characters\headgear\ChristmasHeadband_Antlers_g.p3d";
9464 hiddenSelectionsTextures[]=
9465 {
9466 "\DZ\characters\headgear\data\ChristmasHeadband_Antlers_co.paa",
9467 "\DZ\characters\headgear\data\ChristmasHeadband_Antlers_co.paa",
9468 "\DZ\characters\headgear\data\ChristmasHeadband_Antlers_co.paa"
9469 };
9470 class DamageSystem
9471 {
9472 class GlobalHealth
9473 {
9474 class Health
9475 {
9476 hitpoints=80;
9477 healthLevels[]=
9478 {
9479
9480 {
9481 1,
9482
9483 {
9484 "DZ\characters\headgear\data\ChristmasHeadband_Antlers.rvmat"
9485 }
9486 },
9487
9488 {
9489 0.69999999,
9490
9491 {
9492 "DZ\characters\headgear\data\ChristmasHeadband_Antlers.rvmat"
9493 }
9494 },
9495
9496 {
9497 0.5,
9498
9499 {
9500 "DZ\characters\headgear\data\ChristmasHeadband_Antlers_damage.rvmat"
9501 }
9502 },
9503
9504 {
9505 0.30000001,
9506
9507 {
9508 "DZ\characters\headgear\data\ChristmasHeadband_Antlers_damage.rvmat"
9509 }
9510 },
9511
9512 {
9513 0,
9514
9515 {
9516 "DZ\characters\headgear\data\ChristmasHeadband_Antlers_destruct.rvmat"
9517 }
9518 }
9519 };
9520 };
9521 };
9522 };
9523 class ClothingTypes
9524 {
9525 male="\DZ\characters\headgear\ChristmasHeadband_Antlers_m.p3d";
9526 female="\DZ\characters\headgear\ChristmasHeadband_Antlers_f.p3d";
9527 };
9528 };
9529 class ChristmasHeadband_Gingerbread: ChristmasHeadband_ColorBase
9530 {
9531 scope=2;
9532 model="\DZ\characters\headgear\ChristmasHeadband_Gingerbread_g.p3d";
9533 hiddenSelectionsTextures[]=
9534 {
9535 "\DZ\characters\headgear\data\ChristmasHeadband_Gingerbread_co.paa",
9536 "\DZ\characters\headgear\data\ChristmasHeadband_Gingerbread_co.paa",
9537 "\DZ\characters\headgear\data\ChristmasHeadband_Gingerbread_co.paa"
9538 };
9539 class DamageSystem
9540 {
9541 class GlobalHealth
9542 {
9543 class Health
9544 {
9545 hitpoints=80;
9546 healthLevels[]=
9547 {
9548
9549 {
9550 1,
9551
9552 {
9553 "DZ\characters\headgear\data\ChristmasHeadband_Gingerbread.rvmat"
9554 }
9555 },
9556
9557 {
9558 0.69999999,
9559
9560 {
9561 "DZ\characters\headgear\data\ChristmasHeadband_Gingerbread.rvmat"
9562 }
9563 },
9564
9565 {
9566 0.5,
9567
9568 {
9569 "DZ\characters\headgear\data\ChristmasHeadband_Gingerbread_damage.rvmat"
9570 }
9571 },
9572
9573 {
9574 0.30000001,
9575
9576 {
9577 "DZ\characters\headgear\data\ChristmasHeadband_Gingerbread_damage.rvmat"
9578 }
9579 },
9580
9581 {
9582 0,
9583
9584 {
9585 "DZ\characters\headgear\data\ChristmasHeadband_Gingerbread_destruct.rvmat"
9586 }
9587 }
9588 };
9589 };
9590 };
9591 };
9592 class ClothingTypes
9593 {
9594 male="\DZ\characters\headgear\ChristmasHeadband_Gingerbread_m.p3d";
9595 female="\DZ\characters\headgear\ChristmasHeadband_Gingerbread_f.p3d";
9596 };
9597 };
9598 class ChristmasHeadband_Trees: ChristmasHeadband_ColorBase
9599 {
9600 scope=2;
9601 model="\DZ\characters\headgear\ChristmasHeadband_Trees_g.p3d";
9602 hiddenSelectionsTextures[]=
9603 {
9604 "\DZ\characters\headgear\data\ChristmasHeadband_Trees_co.paa",
9605 "\DZ\characters\headgear\data\ChristmasHeadband_Trees_co.paa",
9606 "\DZ\characters\headgear\data\ChristmasHeadband_Trees_co.paa"
9607 };
9608 class DamageSystem
9609 {
9610 class GlobalHealth
9611 {
9612 class Health
9613 {
9614 hitpoints=80;
9615 healthLevels[]=
9616 {
9617
9618 {
9619 1,
9620
9621 {
9622 "DZ\characters\headgear\data\ChristmasHeadband_Trees.rvmat"
9623 }
9624 },
9625
9626 {
9627 0.69999999,
9628
9629 {
9630 "DZ\characters\headgear\data\ChristmasHeadband_Trees.rvmat"
9631 }
9632 },
9633
9634 {
9635 0.5,
9636
9637 {
9638 "DZ\characters\headgear\data\ChristmasHeadband_Trees_damage.rvmat"
9639 }
9640 },
9641
9642 {
9643 0.30000001,
9644
9645 {
9646 "DZ\characters\headgear\data\ChristmasHeadband_Trees_damage.rvmat"
9647 }
9648 },
9649
9650 {
9651 0,
9652
9653 {
9654 "DZ\characters\headgear\data\ChristmasHeadband_Trees_destruct.rvmat"
9655 }
9656 }
9657 };
9658 };
9659 };
9660 };
9661 class ClothingTypes
9662 {
9663 male="\DZ\characters\headgear\ChristmasHeadband_Trees_m.p3d";
9664 female="\DZ\characters\headgear\ChristmasHeadband_Trees_f.p3d";
9665 };
9666 };
9667 class Headdress_Colorbase: Clothing
9668 {
9669 scope=0;
9670 displayName="$STR_CfgVehicles_Headdress0";
9671 descriptionShort="$STR_CfgVehicles_Headdress1";
9672 inventorySlot[]=
9673 {
9674 "Headgear"
9675 };
9676 simulation="clothing";
9677 vehicleClass="Clothing";
9678 itemInfo[]=
9679 {
9680 "Clothing",
9681 "Headgear"
9682 };
9683 visibilityModifier=0.30000001;
9684 rotationFlags=16;
9685 weight=5000;
9686 itemSize[]={4,3};
9687 varWetMax=0.249;
9688 heatIsolation=0.69999999;
9689 repairableWithKits[]={3};
9690 repairCosts[]={25};
9691 hiddenSelections[]=
9692 {
9693 "Wolfhead_base",
9694 "Fur_cards",
9695 "Fur_cards_reversed"
9696 };
9697 headSelectionsToHide[]=
9698 {
9699 "Clipping_headCover_improvised"
9700 };
9701 class AnimEvents
9702 {
9703 class SoundWeapon
9704 {
9705 class pickUpItem
9706 {
9707 soundSet="Shirt_pickup_SoundSet";
9708 id=797;
9709 };
9710 class drop
9711 {
9712 soundset="Shirt_drop_SoundSet";
9713 id=898;
9714 };
9715 };
9716 };
9717 };
9718 class Headdress_Wolf: Headdress_Colorbase
9719 {
9720 scope=2;
9721 model="\DZ\characters\headgear\wolfheaddress_g.p3d";
9722 hiddenSelectionsMaterials[]=
9723 {
9724 "\DZ\characters\headgear\data\wolfheaddress.rvmat",
9725 "\DZ\characters\headgear\data\wolfheaddress_fur_alpha.rvmat",
9726 "\DZ\characters\headgear\data\wolfheaddress_fur_alpha_reversed.rvmat"
9727 };
9728 hiddenSelectionsTextures[]=
9729 {
9730 "\DZ\characters\headgear\data\wolfheaddress_CO.paa",
9731 "\DZ\characters\headgear\data\wolfheaddress_fur_CA.paa",
9732 "\DZ\characters\headgear\data\wolfheaddress_fur_CA.paa"
9733 };
9734 class DamageSystem
9735 {
9736 class GlobalHealth
9737 {
9738 class Health
9739 {
9740 hitpoints=200;
9741 healthLevels[]=
9742 {
9743
9744 {
9745 1,
9746
9747 {
9748 "DZ\characters\headgear\data\wolfheaddress.rvmat",
9749 "DZ\characters\headgear\data\wolfheaddress_fur_alpha.rvmat",
9750 "DZ\characters\headgear\data\DZ\characters\headgear\data\wolfheaddress_fur_alpha_reversed.rvmat"
9751 }
9752 },
9753
9754 {
9755 0.69999999,
9756
9757 {
9758 "DZ\characters\headgear\data\wolfheaddress.rvmat",
9759 "DZ\characters\headgear\data\wolfheaddress_fur_alpha.rvmat",
9760 "DZ\characters\headgear\data\DZ\characters\headgear\data\wolfheaddress_fur_alpha_reversed.rvmat"
9761 }
9762 },
9763
9764 {
9765 0.5,
9766
9767 {
9768 "DZ\characters\headgear\data\wolfheaddress_damage.rvmat",
9769 "DZ\characters\headgear\data\wolfheaddress_fur_alpha_damage.rvmat",
9770 "DZ\characters\headgear\data\DZ\characters\headgear\data\wolfheaddress_fur_alpha_reversed_damage.rvmat"
9771 }
9772 },
9773
9774 {
9775 0.30000001,
9776
9777 {
9778 "DZ\characters\headgear\data\wolfheaddress_damage.rvmat",
9779 "DZ\characters\headgear\data\wolfheaddress_fur_alpha_damage.rvmat",
9780 "DZ\characters\headgear\data\DZ\characters\headgear\data\wolfheaddress_fur_alpha_reversed_damage.rvmat"
9781 }
9782 },
9783
9784 {
9785 0,
9786
9787 {
9788 "DZ\characters\headgear\data\wolfheaddress_destruct.rvmat",
9789 "DZ\characters\headgear\data\wolfheaddress_fur_alpha_destruct.rvmat",
9790 "DZ\characters\headgear\data\DZ\characters\headgear\data\wolfheaddress_fur_alpha_reversed_destruct.rvmat"
9791 }
9792 }
9793 };
9794 };
9795 };
9796 class GlobalArmor
9797 {
9798 class Projectile
9799 {
9800 class Health
9801 {
9802 damage=0.89999998;
9803 };
9804 class Blood
9805 {
9806 damage=0;
9807 };
9808 class Shock
9809 {
9810 damage=0.89999998;
9811 };
9812 };
9813 class Melee
9814 {
9815 class Health
9816 {
9817 damage=0.64999998;
9818 };
9819 class Blood
9820 {
9821 damage=0.80000001;
9822 };
9823 class Shock
9824 {
9825 damage=0.85000002;
9826 };
9827 };
9828 class Infected
9829 {
9830 class Health
9831 {
9832 damage=0.64999998;
9833 };
9834 class Blood
9835 {
9836 damage=0.80000001;
9837 };
9838 class Shock
9839 {
9840 damage=0.85000002;
9841 };
9842 };
9843 class FragGrenade
9844 {
9845 class Health
9846 {
9847 damage=0.5;
9848 };
9849 class Blood
9850 {
9851 damage=0;
9852 };
9853 class Shock
9854 {
9855 damage=0.5;
9856 };
9857 };
9858 };
9859 };
9860 class ClothingTypes
9861 {
9862 male="\DZ\characters\headgear\wolfheaddress_m.p3d";
9863 female="\DZ\characters\headgear\wolfheaddress_f.p3d";
9864 };
9865 };
9866 class SnowstormUshanka_ColorBase: Clothing
9867 {
9868 displayName="$STR_CfgVehicles_SnowstormUshanka0";
9869 descriptionShort="$STR_CfgVehicles_SnowstormUshanka1";
9870 model="\DZ\characters\headgear\SnowstormUshanka_g.p3d";
9871 inventorySlot[]=
9872 {
9873 "Headgear"
9874 };
9875 simulation="clothing";
9876 vehicleClass="Clothing";
9877 itemInfo[]=
9878 {
9879 "Clothing",
9880 "Headgear"
9881 };
9882 visibilityModifier=0.89999998;
9883 rotationFlags=2;
9884 weight=350;
9885 itemSize[]={2,3};
9886 varWetMax=1;
9887 heatIsolation=1;
9888 repairableWithKits[]={5,2};
9889 repairCosts[]={30,25};
9890 headSelectionsToHide[]=
9891 {
9892 "Clipping_ushanka"
9893 };
9894 hiddenSelections[]=
9895 {
9896 "camoGround",
9897 "camoMale",
9898 "camoFemale"
9899 };
9900 class DamageSystem
9901 {
9902 class GlobalHealth
9903 {
9904 class Health
9905 {
9906 hitpoints=120;
9907 healthLevels[]=
9908 {
9909
9910 {
9911 1,
9912
9913 {
9914 "DZ\characters\headgear\data\SnowstormUshanka.rvmat"
9915 }
9916 },
9917
9918 {
9919 0.69999999,
9920
9921 {
9922 "DZ\characters\headgear\data\SnowstormUshanka.rvmat"
9923 }
9924 },
9925
9926 {
9927 0.5,
9928
9929 {
9930 "DZ\characters\headgear\data\SnowstormUshanka_damage.rvmat"
9931 }
9932 },
9933
9934 {
9935 0.30000001,
9936
9937 {
9938 "DZ\characters\headgear\data\SnowstormUshanka_damage.rvmat"
9939 }
9940 },
9941
9942 {
9943 0,
9944
9945 {
9946 "DZ\characters\headgear\data\SnowstormUshanka_destruct.rvmat"
9947 }
9948 }
9949 };
9950 };
9951 };
9952 };
9953 class ClothingTypes
9954 {
9955 male="\DZ\characters\headgear\SnowstormUshanka_m.p3d";
9956 female="\DZ\characters\headgear\SnowstormUshanka_f.p3d";
9957 };
9958 class AnimEvents
9959 {
9960 class SoundWeapon
9961 {
9962 class pickUpItem
9963 {
9964 soundSet="Shirt_pickup_SoundSet";
9965 id=797;
9966 };
9967 class drop
9968 {
9969 soundset="Shirt_drop_SoundSet";
9970 id=898;
9971 };
9972 };
9973 };
9974 };
9975 class SnowstormUshanka_Brown: SnowstormUshanka_ColorBase
9976 {
9977 scope=2;
9978 hiddenSelectionsTextures[]=
9979 {
9980 "\DZ\characters\headgear\data\SnowstormUshanka_brown_CO.paa",
9981 "\DZ\characters\headgear\data\SnowstormUshanka_brown_CO.paa",
9982 "\DZ\characters\headgear\data\SnowstormUshanka_brown_CO.paa"
9983 };
9984 };
9985 class SnowstormUshanka_Navy: SnowstormUshanka_ColorBase
9986 {
9987 scope=2;
9988 hiddenSelectionsTextures[]=
9989 {
9990 "\DZ\characters\headgear\data\SnowstormUshanka_navy_CO.paa",
9991 "\DZ\characters\headgear\data\SnowstormUshanka_navy_CO.paa",
9992 "\DZ\characters\headgear\data\SnowstormUshanka_navy_CO.paa"
9993 };
9994 };
9995 class SnowstormUshanka_Olive: SnowstormUshanka_ColorBase
9996 {
9997 scope=2;
9998 hiddenSelectionsTextures[]=
9999 {
10000 "\DZ\characters\headgear\data\SnowstormUshanka_olive_CO.paa",
10001 "\DZ\characters\headgear\data\SnowstormUshanka_olive_CO.paa",
10002 "\DZ\characters\headgear\data\SnowstormUshanka_olive_CO.paa"
10003 };
10004 };
10005 class SnowstormUshanka_White: SnowstormUshanka_ColorBase
10006 {
10007 scope=2;
10008 hiddenSelectionsTextures[]=
10009 {
10010 "\DZ\characters\headgear\data\SnowstormUshanka_white_CO.paa",
10011 "\DZ\characters\headgear\data\SnowstormUshanka_white_CO.paa",
10012 "\DZ\characters\headgear\data\SnowstormUshanka_white_CO.paa"
10013 };
10014 };
10015 class BudenovkaHat_ColorBase: Clothing
10016 {
10017 scope=0;
10018 displayName="$STR_CfgVehicles_Budenovka_ColorBase0";
10019 descriptionShort="$STR_CfgVehicles_Budenovka_ColorBase1";
10020 model="\DZ\characters\headgear\Budenovka_g.p3d";
10021 inventorySlot[]=
10022 {
10023 "Headgear"
10024 };
10025 simulation="clothing";
10026 vehicleClass="Clothing";
10027 itemInfo[]=
10028 {
10029 "Clothing",
10030 "Headgear"
10031 };
10032 visibilityModifier=0.89999998;
10033 rotationFlags=2;
10034 weight=450;
10035 itemSize[]={3,2};
10036 varWetMax=1;
10037 heatIsolation=0.80000001;
10038 repairableWithKits[]={5,2};
10039 repairCosts[]={30,25};
10040 headSelectionsToHide[]=
10041 {
10042 "Clipping_Maska"
10043 };
10044 hiddenSelections[]=
10045 {
10046 "camoGround",
10047 "camoMale",
10048 "camoFemale"
10049 };
10050 class DamageSystem
10051 {
10052 class GlobalHealth
10053 {
10054 class Health
10055 {
10056 hitpoints=110;
10057 healthLevels[]=
10058 {
10059
10060 {
10061 1,
10062
10063 {
10064 "DZ\characters\headgear\data\Budenovka.rvmat"
10065 }
10066 },
10067
10068 {
10069 0.69999999,
10070
10071 {
10072 "DZ\characters\headgear\data\Budenovka.rvmat"
10073 }
10074 },
10075
10076 {
10077 0.5,
10078
10079 {
10080 "DZ\characters\headgear\data\Budenovka_damage.rvmat"
10081 }
10082 },
10083
10084 {
10085 0.30000001,
10086
10087 {
10088 "DZ\characters\headgear\data\Budenovka_damage.rvmat"
10089 }
10090 },
10091
10092 {
10093 0,
10094
10095 {
10096 "DZ\characters\headgear\data\Budenovka_destruct.rvmat"
10097 }
10098 }
10099 };
10100 };
10101 };
10102 };
10103 class ClothingTypes
10104 {
10105 male="\DZ\characters\headgear\Budenovka_m.p3d";
10106 female="\DZ\characters\headgear\Budenovka_f.p3d";
10107 };
10108 class AnimEvents
10109 {
10110 class SoundWeapon
10111 {
10112 class pickUpItem
10113 {
10114 soundSet="Shirt_pickup_SoundSet";
10115 id=797;
10116 };
10117 class drop
10118 {
10119 soundset="Shirt_drop_SoundSet";
10120 id=898;
10121 };
10122 };
10123 };
10124 };
10125 class BudenovkaHat_Gray: BudenovkaHat_ColorBase
10126 {
10127 scope=2;
10128 hiddenSelectionsTextures[]=
10129 {
10130 "\DZ\characters\headgear\data\Budenovka_co.paa",
10131 "\DZ\characters\headgear\data\Budenovka_co.paa",
10132 "\DZ\characters\headgear\data\Budenovka_co.paa"
10133 };
10134 };
10135 class SherpaHat_ColorBase: Clothing
10136 {
10137 scope=0;
10138 displayName="$STR_CfgVehicles_SherpaHat_ColorBase0";
10139 descriptionShort="$STR_CfgVehicles_SherpaHat_ColorBase1";
10140 model="\DZ\characters\headgear\SherpaHat_g.p3d";
10141 inventorySlot[]=
10142 {
10143 "Headgear"
10144 };
10145 simulation="clothing";
10146 vehicleClass="Clothing";
10147 itemInfo[]=
10148 {
10149 "Clothing",
10150 "Headgear"
10151 };
10152 visibilityModifier=0.89999998;
10153 rotationFlags=2;
10154 weight=350;
10155 itemSize[]={2,2};
10156 varWetMax=1;
10157 heatIsolation=1;
10158 repairableWithKits[]={5,2};
10159 repairCosts[]={25,25};
10160 headSelectionsToHide[]=
10161 {
10162 "Clipping_Maska"
10163 };
10164 hiddenSelections[]=
10165 {
10166 "camoGround",
10167 "camoMale",
10168 "camoFemale",
10169 "Braids"
10170 };
10171 class DamageSystem
10172 {
10173 class GlobalHealth
10174 {
10175 class Health
10176 {
10177 hitpoints=120;
10178 healthLevels[]=
10179 {
10180
10181 {
10182 1,
10183
10184 {
10185 "DZ\characters\headgear\data\SherpaHat.rvmat",
10186 "DZ\characters\headgear\data\SherpaHat_Braids.rvmat"
10187 }
10188 },
10189
10190 {
10191 0.69999999,
10192
10193 {
10194 "DZ\characters\headgear\data\SherpaHat.rvmat",
10195 "DZ\characters\headgear\data\SherpaHat_Braids.rvmat"
10196 }
10197 },
10198
10199 {
10200 0.5,
10201
10202 {
10203 "DZ\characters\headgear\data\SherpaHat_damage.rvmat",
10204 "DZ\characters\headgear\data\SherpaHat_Braids_damage.rvmat"
10205 }
10206 },
10207
10208 {
10209 0.30000001,
10210
10211 {
10212 "DZ\characters\headgear\data\SherpaHat_damage.rvmat",
10213 "DZ\characters\headgear\data\SherpaHat_Braids_damage.rvmat"
10214 }
10215 },
10216
10217 {
10218 0,
10219
10220 {
10221 "DZ\characters\headgear\data\SherpaHat_destruct.rvmat",
10222 "DZ\characters\headgear\data\SherpaHat_Braids_destruct.rvmat"
10223 }
10224 }
10225 };
10226 };
10227 };
10228 };
10229 class ClothingTypes
10230 {
10231 male="\DZ\characters\headgear\SherpaHat_m.p3d";
10232 female="\DZ\characters\headgear\SherpaHat_f.p3d";
10233 };
10234 class AnimEvents
10235 {
10236 class SoundWeapon
10237 {
10238 class pickUpItem
10239 {
10240 soundSet="Shirt_pickup_SoundSet";
10241 id=797;
10242 };
10243 class drop
10244 {
10245 soundset="Shirt_drop_SoundSet";
10246 id=898;
10247 };
10248 };
10249 };
10250 };
10251 class SherpaHat_Red: SherpaHat_ColorBase
10252 {
10253 scope=2;
10254 hiddenSelectionsTextures[]=
10255 {
10256 "\DZ\characters\headgear\data\SherpaHat_red_CO.paa",
10257 "\DZ\characters\headgear\data\SherpaHat_red_CO.paa",
10258 "\DZ\characters\headgear\data\SherpaHat_red_CO.paa",
10259 "\DZ\characters\headgear\data\SherpaHat_red_CO.paa"
10260 };
10261 };
10262 class SherpaHat_Black: SherpaHat_ColorBase
10263 {
10264 scope=2;
10265 hiddenSelectionsTextures[]=
10266 {
10267 "\DZ\characters\headgear\data\SherpaHat_black_CO.paa",
10268 "\DZ\characters\headgear\data\SherpaHat_black_CO.paa",
10269 "\DZ\characters\headgear\data\SherpaHat_black_CO.paa",
10270 "\DZ\characters\headgear\data\SherpaHat_black_CO.paa"
10271 };
10272 };
10273 class SherpaHat_Blue: SherpaHat_ColorBase
10274 {
10275 scope=2;
10276 hiddenSelectionsTextures[]=
10277 {
10278 "\DZ\characters\headgear\data\SherpaHat_blue_CO.paa",
10279 "\DZ\characters\headgear\data\SherpaHat_blue_CO.paa",
10280 "\DZ\characters\headgear\data\SherpaHat_blue_CO.paa",
10281 "\DZ\characters\headgear\data\SherpaHat_blue_CO.paa"
10282 };
10283 };
10284 class LeafCrown_Colorbase: Clothing
10285 {
10286 scope=0;
10287 displayName="$STR_CfgVehicles_LeafCrown_ColorBase0";
10288 descriptionShort="$STR_CfgVehicles_LeafCrown_ColorBase1";
10289 inventorySlot[]=
10290 {
10291 "Headgear"
10292 };
10293 simulation="clothing";
10294 vehicleClass="Clothing";
10295 itemInfo[]=
10296 {
10297 "Clothing",
10298 "Headgear"
10299 };
10300 visibilityModifier=0.89999998;
10301 rotationFlags=2;
10302 weight=100;
10303 itemSize[]={2,2};
10304 varWetMax=0.249;
10305 heatIsolation=0.1;
10306 headSelectionsToHide[]={};
10307 class AnimEvents
10308 {
10309 class SoundWeapon
10310 {
10311 class pickUpItem
10312 {
10313 soundSet="Shirt_pickup_SoundSet";
10314 id=797;
10315 };
10316 class drop
10317 {
10318 soundset="Shirt_drop_SoundSet";
10319 id=898;
10320 };
10321 };
10322 };
10323 };
10324 class LeafCrown_Spring: LeafCrown_Colorbase
10325 {
10326 scope=2;
10327 model="\DZ\characters\headgear\LeafCrown_Spring_g.p3d";
10328 class DamageSystem
10329 {
10330 class GlobalHealth
10331 {
10332 class Health
10333 {
10334 hitpoints=50;
10335 healthLevels[]=
10336 {
10337
10338 {
10339 1,
10340
10341 {
10342 "DZ\characters\headgear\data\LeafCrown_Spring.rvmat",
10343 "DZ\characters\headgear\data\LeafCrown_Spring2.rvmat"
10344 }
10345 },
10346
10347 {
10348 0.69999999,
10349
10350 {
10351 "DZ\characters\headgear\data\LeafCrown_Spring.rvmat",
10352 "DZ\characters\headgear\data\LeafCrown_Spring2.rvmat"
10353 }
10354 },
10355
10356 {
10357 0.5,
10358
10359 {
10360 "DZ\characters\headgear\data\LeafCrown_Spring_damage.rvmat",
10361 "DZ\characters\headgear\data\LeafCrown_Spring2_damage.rvmat"
10362 }
10363 },
10364
10365 {
10366 0.30000001,
10367
10368 {
10369 "DZ\characters\headgear\data\LeafCrown_Spring_damage.rvmat",
10370 "DZ\characters\headgear\data\LeafCrown_Spring2_damage.rvmat"
10371 }
10372 },
10373
10374 {
10375 0,
10376
10377 {
10378 "DZ\characters\headgear\data\LeafCrown_Spring_destruct.rvmat",
10379 "DZ\characters\headgear\data\LeafCrown_Spring2_destruct.rvmat"
10380 }
10381 }
10382 };
10383 };
10384 };
10385 };
10386 class ClothingTypes
10387 {
10388 male="\DZ\characters\headgear\LeafCrown_Spring.p3d";
10389 female="\DZ\characters\headgear\LeafCrown_Spring.p3d";
10390 };
10391 };
10392 class LeafCrown_Summer: LeafCrown_Colorbase
10393 {
10394 scope=2;
10395 model="\DZ\characters\headgear\LeafCrown_Summer_g.p3d";
10396 class DamageSystem
10397 {
10398 class GlobalHealth
10399 {
10400 class Health
10401 {
10402 hitpoints=50;
10403 healthLevels[]=
10404 {
10405
10406 {
10407 1,
10408
10409 {
10410 "DZ\characters\headgear\data\LeafCrown_Summer.rvmat"
10411 }
10412 },
10413
10414 {
10415 0.69999999,
10416
10417 {
10418 "DZ\characters\headgear\data\LeafCrown_Summer.rvmat"
10419 }
10420 },
10421
10422 {
10423 0.5,
10424
10425 {
10426 "DZ\characters\headgear\data\LeafCrown_Summer_damage.rvmat"
10427 }
10428 },
10429
10430 {
10431 0.30000001,
10432
10433 {
10434 "DZ\characters\headgear\data\LeafCrown_Summer_damage.rvmat"
10435 }
10436 },
10437
10438 {
10439 0,
10440
10441 {
10442 "DZ\characters\headgear\data\LeafCrown_Summer_destruct.rvmat"
10443 }
10444 }
10445 };
10446 };
10447 };
10448 };
10449 class ClothingTypes
10450 {
10451 male="\DZ\characters\headgear\LeafCrown_Summer.p3d";
10452 female="\DZ\characters\headgear\LeafCrown_Summer.p3d";
10453 };
10454 };
10455 class LeafCrown_Autumn: LeafCrown_Colorbase
10456 {
10457 scope=2;
10458 model="\DZ\characters\headgear\LeafCrown_Autumn_g.p3d";
10459 class DamageSystem
10460 {
10461 class GlobalHealth
10462 {
10463 class Health
10464 {
10465 hitpoints=50;
10466 healthLevels[]=
10467 {
10468
10469 {
10470 1,
10471
10472 {
10473 "DZ\characters\headgear\data\LeafCrown_Autumn.rvmat"
10474 }
10475 },
10476
10477 {
10478 0.69999999,
10479
10480 {
10481 "DZ\characters\headgear\data\LeafCrown_Autumn.rvmat"
10482 }
10483 },
10484
10485 {
10486 0.5,
10487
10488 {
10489 "DZ\characters\headgear\data\LeafCrown_Autumn_damage.rvmat"
10490 }
10491 },
10492
10493 {
10494 0.30000001,
10495
10496 {
10497 "DZ\characters\headgear\data\LeafCrown_Autumn_damage.rvmat"
10498 }
10499 },
10500
10501 {
10502 0,
10503
10504 {
10505 "DZ\characters\headgear\data\LeafCrown_Autumn_destruct.rvmat"
10506 }
10507 }
10508 };
10509 };
10510 };
10511 };
10512 class ClothingTypes
10513 {
10514 male="\DZ\characters\headgear\LeafCrown_Autumn.p3d";
10515 female="\DZ\characters\headgear\LeafCrown_Autumn.p3d";
10516 };
10517 };
10518 class LeafCrown_Winter: LeafCrown_Colorbase
10519 {
10520 scope=2;
10521 model="\DZ\characters\headgear\LeafCrown_Winter_g.p3d";
10522 class DamageSystem
10523 {
10524 class GlobalHealth
10525 {
10526 class Health
10527 {
10528 hitpoints=50;
10529 healthLevels[]=
10530 {
10531
10532 {
10533 1,
10534
10535 {
10536 "DZ\characters\headgear\data\LeafCrown_Winter.rvmat"
10537 }
10538 },
10539
10540 {
10541 0.69999999,
10542
10543 {
10544 "DZ\characters\headgear\data\LeafCrown_Winter.rvmat"
10545 }
10546 },
10547
10548 {
10549 0.5,
10550
10551 {
10552 "DZ\characters\headgear\data\LeafCrown_Winter_damage.rvmat"
10553 }
10554 },
10555
10556 {
10557 0.30000001,
10558
10559 {
10560 "DZ\characters\headgear\data\LeafCrown_Winter_damage.rvmat"
10561 }
10562 },
10563
10564 {
10565 0,
10566
10567 {
10568 "DZ\characters\headgear\data\LeafCrown_Winter_destruct.rvmat"
10569 }
10570 }
10571 };
10572 };
10573 };
10574 };
10575 class ClothingTypes
10576 {
10577 male="\DZ\characters\headgear\LeafCrown_Winter.p3d";
10578 female="\DZ\characters\headgear\LeafCrown_Winter.p3d";
10579 };
10580 };
10581};
10582class CfgNonAIVehicles
10583{
10584 class ProxyAttachment;
10585 class ProxyMxHelmet_visor: ProxyAttachment
10586 {
10587 scope=2;
10588 inventorySlot[]=
10589 {
10590 "DBHelmetVisor"
10591 };
10592 model="\dz\characters\headgear\MxHelmet_visor.p3d";
10593 };
10594 class ProxyMxHelmet_mouthguard: ProxyAttachment
10595 {
10596 scope=2;
10597 inventorySlot[]=
10598 {
10599 "DBHelmetMouth"
10600 };
10601 model="\dz\characters\headgear\MxHelmet_mouthguard.p3d";
10602 };
10603 class Proxyhelmet_flashlight: ProxyAttachment
10604 {
10605 scope=2;
10606 inventorySlot[]=
10607 {
10608 "helmetFlashlight"
10609 };
10610 model="\dz\characters\headgear\proxies\helmet_flashlight.p3d";
10611 };
10612};