Dayz Explorer CPP 1.28.160049
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config.cpp
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1class CfgPatches
2{
3 class DZ_Gear_Camping
4 {
5 units[]=
6 {
7 "TentMedium_Packed",
8 "TentMedium_Pitched"
9 };
10 weapons[]={};
11 requiredVersion=0.1;
12 requiredAddons[]=
13 {
14 "DZ_Data"
15 };
16 };
17};
18class CfgVehicles
19{
20 class Inventory_Base;
21 class Container_Base;
22 class WorldContainer_Base;
23 class HouseNoDestruct;
24 class Static;
25 class BaseBuildingBase: Inventory_Base
26 {
27 debug_ItemCategory=10;
28 weight=100000;
29 itemSize[]={50,50};
30 };
31 class TentBase: Container_Base
32 {
33 destrType="DestructTent";
34 debug_ItemCategory=10;
35 soundImpactType="textile";
36 };
37 class MediumTent: TentBase
38 {
39 scope=2;
40 displayName="$STR_CfgVehicles_MediumTent0";
41 descriptionShort="$STR_CfgVehicles_MediumTent1";
42 model="\DZ\gear\camping\MediumTent.p3d";
43 bounding="BSphere";
44 overrideDrawArea="3.0";
45 forceFarBubble="true";
46 slopeTolerance=0.2;
47 yawPitchRollLimit[]={12,12,12};
48 hiddenSelections[]=
49 {
50 "bags",
51 "camo",
52 "xlights_glass_r",
53 "xlights_glass_g",
54 "xlights_glass_b",
55 "xlights_glass_y"
56 };
57 hiddenSelectionsTextures[]=
58 {
59 "#(argb,8,8,3)color(0.470588,0.470588,0.470588,1.0,co)",
60 "dz\gear\camping\data\tent_pristine_co.paa"
61 };
62 hiddenSelectionsMaterials[]=
63 {
64 "dz\gear\camping\data\tent_medium_packed.rvmat",
65 "dz\gear\camping\data\tent_medium_pitched.rvmat"
66 };
67 openable=0;
68 carveNavmesh=1;
69 weight=3000;
70 itemSize[]={8,4};
71 itemsCargoSize[]={10,20};
72 itemBehaviour=2;
73 lootCategory="Tents";
74 placement="ForceSlopeOnTerrain";
75 physLayer="item_large";
76 repairableWithKits[]={5,2};
77 repairCosts[]={30,25};
78 attachments[]=
79 {
80 "CamoNet",
81 "Lights"
82 };
83 rotationFlags=2;
84 class DamageSystem
85 {
86 class GlobalHealth
87 {
88 class Health
89 {
90 hitpoints=600;
91 healthLevels[]=
92 {
93
94 {
95 1,
96
97 {
98 ""
99 }
100 },
101
102 {
103 0.69999999,
104
105 {
106 ""
107 }
108 },
109
110 {
111 0.5,
112
113 {
114 ""
115 }
116 },
117
118 {
119 0.30000001,
120
121 {
122 ""
123 }
124 },
125
126 {
127 0,
128
129 {
130 ""
131 }
132 }
133 };
134 };
135 };
136 class GlobalArmor
137 {
138 class Projectile
139 {
140 class Health
141 {
142 damage=0.050000001;
143 };
144 };
145 class Melee
146 {
147 class Health
148 {
149 damage=0.30000001;
150 };
151 };
152 class FragGrenade
153 {
154 class Health
155 {
156 damage=8;
157 };
158 };
159 };
160 class DamageZones
161 {
162 class Body
163 {
164 class Health
165 {
166 hitpoints=600;
167 transferToGlobalCoef=0.5;
168 healthLevels[]=
169 {
170
171 {
172 1,
173
174 {
175 "DZ\gear\camping\data\tent_medium_packed.rvmat",
176 "DZ\gear\camping\data\tent_pristine_co.paa"
177 }
178 },
179
180 {
181 0.69999999,
182
183 {
184 "DZ\gear\camping\data\tent_medium_packed.rvmat",
185 "DZ\gear\camping\data\tent_worn_co.paa"
186 }
187 },
188
189 {
190 0.5,
191
192 {
193 "DZ\gear\camping\data\tent_medium_packed_damage.rvmat",
194 "DZ\gear\camping\data\tent_damage_co.paa"
195 }
196 },
197
198 {
199 0.30000001,
200
201 {
202 "DZ\gear\camping\data\tent_medium_packed_damage.rvmat",
203 "DZ\gear\camping\data\tent_destruct_co.paa"
204 }
205 },
206
207 {
208 0,
209
210 {
211 "DZ\gear\camping\data\tent_medium_packed_destruct.rvmat",
212 "DZ\gear\camping\data\tent_destruct_co.paa"
213 }
214 }
215 };
216 };
217 class ArmorType
218 {
219 class Projectile
220 {
221 class Health
222 {
223 damage=0.050000001;
224 };
225 };
226 class Melee
227 {
228 class Health
229 {
230 damage=0.30000001;
231 };
232 };
233 class FragGrenade
234 {
235 class Health
236 {
237 damage=8;
238 };
239 };
240 };
241 componentNames[]=
242 {
243 "body"
244 };
245 transferToZonesNames[]=
246 {
247 "Inventory"
248 };
249 transferToZonesCoefs[]={1};
250 fatalInjuryCoef=-1;
251 };
252 class Inventory
253 {
254 class Health
255 {
256 hitpoints=600;
257 transferToGlobalCoef=0.5;
258 healthLevels[]=
259 {
260
261 {
262 1,
263
264 {
265 "DZ\gear\camping\data\tent_medium_packed.rvmat"
266 }
267 },
268
269 {
270 0.69999999,
271
272 {
273 "DZ\gear\camping\data\tent_medium_packed.rvmat"
274 }
275 },
276
277 {
278 0.5,
279
280 {
281 "DZ\gear\camping\data\tent_medium_packed_damage.rvmat"
282 }
283 },
284
285 {
286 0.30000001,
287
288 {
289 "DZ\gear\camping\data\tent_medium_packed_damage.rvmat"
290 }
291 },
292
293 {
294 0,
295
296 {
297 "DZ\gear\camping\data\tent_medium_packed_destruct.rvmat"
298 }
299 }
300 };
301 };
302 class ArmorType
303 {
304 class Projectile
305 {
306 class Health
307 {
308 damage=0.050000001;
309 };
310 };
311 class Melee
312 {
313 class Health
314 {
315 damage=0.30000001;
316 };
317 };
318 class FragGrenade
319 {
320 class Health
321 {
322 damage=8;
323 };
324 };
325 };
326 componentNames[]=
327 {
328 "inventory"
329 };
330 transferToZonesNames[]=
331 {
332 "Body",
333 "Entrance"
334 };
335 transferToZonesCoefs[]={1,1};
336 fatalInjuryCoef=-1;
337 };
338 class Entrance
339 {
340 class Health
341 {
342 hitpoints=600;
343 transferToGlobalCoef=0;
344 healthLevels[]=
345 {
346
347 {
348 1,
349
350 {
351 "DZ\gear\camping\data\tent_pristine_co.paa"
352 }
353 },
354
355 {
356 0.69999999,
357
358 {
359 "DZ\gear\camping\data\tent_worn_co.paa"
360 }
361 },
362
363 {
364 0.5,
365
366 {
367 "DZ\gear\camping\data\tent_damage_co.paa"
368 }
369 },
370
371 {
372 0.30000001,
373
374 {
375 "DZ\gear\camping\data\tent_destruct_co.paa"
376 }
377 },
378
379 {
380 0,
381
382 {
383 "DZ\gear\camping\data\tent_ruined_ca.paa"
384 }
385 }
386 };
387 };
388 class ArmorType
389 {
390 class Projectile
391 {
392 class Health
393 {
394 damage=0.1;
395 };
396 };
397 class Melee
398 {
399 class Health
400 {
401 damage=1;
402 };
403 };
404 class FragGrenade
405 {
406 class Health
407 {
408 damage=10;
409 };
410 };
411 };
412 displayName="$STR_CfgVehicles_Tent_Entrance0";
413 componentNames[]=
414 {
415 "entranceo",
416 "entrancec"
417 };
418 fatalInjuryCoef=-1;
419 };
420 };
421 };
422 class PointLights
423 {
424 class PointLight
425 {
426 color[]={1,1,1,0.050000001};
427 ambient[]={0.0099999998,0.0099999998,0.0099999998,0.0099999998};
428 position="light";
429 hitpoint="bulb";
430 selection="bulb";
431 size=0;
432 radius=5;
433 brightness=0.001;
434 dayLight=1;
435 heatHazeRadius=0;
436 heatHazePower=0;
437 fireEffect=0;
438 fireEffectOctaves=0;
439 fireEffectPersistence=0;
440 fireEffectFract=0;
441 };
442 };
443 class GUIInventoryAttachmentsProps
444 {
445 class Attachments
446 {
447 name="$STR_attachment_accessories";
448 description="";
449 attachmentSlots[]=
450 {
451 "CamoNet",
452 "Lights"
453 };
454 icon="set:dayz_inventory image:cat_fp_tents";
455 view_index=1;
456 };
457 };
458 class AnimationSources
459 {
460 class Body
461 {
462 source="user";
463 animPeriod=0.0099999998;
464 initPhase=1;
465 };
466 class CamoNet
467 {
468 source="user";
469 animPeriod=0.0099999998;
470 initPhase=1;
471 };
472 class Inventory
473 {
474 source="user";
475 animPeriod=0.0099999998;
476 initPhase=1;
477 };
478 class EntranceO
479 {
480 source="user";
481 animPeriod=0.0099999998;
482 initPhase=1;
483 };
484 class EntranceC
485 {
486 source="user";
487 animPeriod=0.0099999998;
488 initPhase=1;
489 };
490 class Xlights
491 {
492 source="user";
493 initPhase=1;
494 animPeriod=0.0099999998;
495 };
496 class Xlights_glass_r
497 {
498 source="user";
499 initPhase=1;
500 animPeriod=0.0099999998;
501 };
502 class Xlights_glass_g
503 {
504 source="user";
505 initPhase=1;
506 animPeriod=0.0099999998;
507 };
508 class Xlights_glass_b
509 {
510 source="user";
511 initPhase=1;
512 animPeriod=0.0099999998;
513 };
514 class Xlights_glass_y
515 {
516 source="user";
517 initPhase=1;
518 animPeriod=0.0099999998;
519 };
520 class Cord_folded
521 {
522 source="user";
523 initPhase=1;
524 animPeriod=0.0099999998;
525 };
526 class Cord_plugged
527 {
528 source="user";
529 initPhase=1;
530 animPeriod=0.0099999998;
531 };
532 class Pack
533 {
534 source="user";
535 initPhase=1;
536 animPeriod=0.0099999998;
537 };
538 };
539 class AnimEvents
540 {
541 class SoundWeapon
542 {
543 class movement_walk
544 {
545 soundSet="mediumtent_movement_walk_SoundSet";
546 id=1;
547 };
548 class movement_run
549 {
550 soundSet="mediumtent_movement_run_SoundSet";
551 id=3;
552 };
553 class movement_sprint
554 {
555 soundSet="mediumtent_movement_sprint_SoundSet";
556 id=5;
557 };
558 class pickUpItem_Light
559 {
560 soundSet="pickUpTentLight_SoundSet";
561 id=796;
562 };
563 class pickUpItem
564 {
565 soundSet="pickUpTent_SoundSet";
566 id=797;
567 };
568 class mediumtent_drop
569 {
570 soundset="mediumtent_drop_SoundSet";
571 id=898;
572 };
573 };
574 };
575 };
576 class MediumTent_Green: MediumTent
577 {
578 hiddenSelectionsTextures[]=
579 {
580 "#(argb,8,8,3)color(0.152941,0.176471,0.101961,1.0,co)",
581 "dz\gear\camping\data\tent_pristine_co.paa"
582 };
583 hiddenSelectionsMaterials[]=
584 {
585 "dz\gear\camping\data\tent_medium_packed.rvmat",
586 "dz\gear\camping\data\tent_medium_pitched_g.rvmat"
587 };
588 };
589 class MediumTent_Orange: MediumTent
590 {
591 hiddenSelectionsTextures[]=
592 {
593 "#(argb,8,8,3)color(0.152941,0.145098,0.203922,1.0,co)",
594 "dz\gear\camping\data\tent_pristine_co.paa"
595 };
596 hiddenSelectionsMaterials[]=
597 {
598 "dz\gear\camping\data\tent_medium_packed.rvmat",
599 "dz\gear\camping\data\tent_medium_pitched_o.rvmat"
600 };
601 };
602 class MediumTentPlacing: MediumTent
603 {
604 scope=1;
605 displayName="This is a hologram";
606 descriptionShort="Nothing to see here, move along";
607 model="\DZ\gear\camping\MediumTentPlacing.p3d";
608 storageCategory=10;
609 hiddenSelections[]=
610 {
611 "placing"
612 };
613 hiddenSelectionsTextures[]=
614 {
615 "dz\gear\camping\data\tent_medium_pitched_b_co.tga"
616 };
617 hiddenSelectionsMaterials[]=
618 {
619 "dz\gear\camping\data\tent_medium_pitched.rvmat"
620 };
621 hologramMaterial="tent_medium";
622 hologramMaterialPath="dz\gear\camping\data";
623 class AnimationSources
624 {
625 class Placing
626 {
627 source="user";
628 animPeriod=0.0099999998;
629 initPhase=1;
630 };
631 };
632 };
633 class MediumTent_GreenPlacing: MediumTentPlacing
634 {
635 };
636 class MediumTent_OrangePlacing: MediumTentPlacing
637 {
638 };
639 class MediumTentClutterCutter: Static
640 {
641 scope=1;
642 model="\DZ\gear\camping\MediumTentClutterCutter.p3d";
643 displayName="$STR_CfgVehicles_ClutterCutter6x60";
644 destrType="DestructNo";
645 };
646 class LargeTent: TentBase
647 {
648 scope=2;
649 displayName="$STR_CfgVehicles_LargeTent0";
650 descriptionShort="$STR_CfgVehicles_LargeTent1";
651 model="\DZ\gear\camping\LargeTent.p3d";
652 bounding="BSphere";
653 overrideDrawArea="3.0";
654 forceFarBubble="true";
655 slopeTolerance=0.30000001;
656 yawPitchRollLimit[]={12,12,12};
657 hiddenSelections[]=
658 {
659 "entrancec",
660 "camo",
661 "bags",
662 "xlights_glass_r",
663 "xlights_glass_g",
664 "xlights_glass_b",
665 "xlights_glass_y"
666 };
667 hiddenSelectionsTextures[]=
668 {
669 "dz\gear\camping\data\tent_door_co.paa",
670 "",
671 "dz\gear\camping\data\bagpack_co.paa"
672 };
673 hiddenSelectionsMaterials[]=
674 {
675 "dz\gear\camping\data\tent_door.rvmat",
676 "dz\gear\camping\data\large_tent.rvmat",
677 "dz\gear\camping\data\bagpack.rvmat"
678 };
679 openable=0;
680 carveNavmesh=1;
681 weight=90000;
682 itemSize[]={10,4};
683 itemsCargoSize[]={10,40};
684 itemBehaviour=0;
685 lootCategory="Tents";
686 placement="ForceSlopeOnTerrain";
687 physLayer="item_large";
688 repairableWithKits[]={5,2};
689 repairCosts[]={30,25};
690 attachments[]=
691 {
692 "CamoNet",
693 "Lights"
694 };
695 minPlacingDist=10;
696 rotationFlags=2;
697 class DamageSystem
698 {
699 class GlobalHealth
700 {
701 class Health
702 {
703 hitpoints=2000;
704 healthLevels[]=
705 {
706
707 {
708 1,
709
710 {
711 ""
712 }
713 },
714
715 {
716 0.69999999,
717
718 {
719 ""
720 }
721 },
722
723 {
724 0.5,
725
726 {
727 ""
728 }
729 },
730
731 {
732 0.30000001,
733
734 {
735 ""
736 }
737 },
738
739 {
740 0,
741
742 {
743 ""
744 }
745 }
746 };
747 };
748 };
749 class GlobalArmor
750 {
751 class Projectile
752 {
753 class Health
754 {
755 damage=0.050000001;
756 };
757 };
758 class Melee
759 {
760 class Health
761 {
762 damage=0.30000001;
763 };
764 };
765 class FragGrenade
766 {
767 class Health
768 {
769 damage=8;
770 };
771 };
772 };
773 class DamageZones
774 {
775 class Body
776 {
777 class Health
778 {
779 hitpoints=2000;
780 transferToGlobalCoef=0.5;
781 healthLevels[]=
782 {
783
784 {
785 1,
786
787 {
788 "dz\gear\camping\Data\tent_pristine_co.paa",
789 "DZ\gear\camping\data\bagpack.rvmat"
790 }
791 },
792
793 {
794 0.69999999,
795
796 {
797 "dz\gear\camping\data\tent_worn_co.paa",
798 "DZ\gear\camping\data\bagpack.rvmat"
799 }
800 },
801
802 {
803 0.5,
804
805 {
806 "dz\gear\camping\data\tent_damage_co.paa",
807 "DZ\gear\camping\data\bagpack_damage.rvmat"
808 }
809 },
810
811 {
812 0.30000001,
813
814 {
815 "dz\gear\camping\data\tent_destruct_co.paa",
816 "DZ\gear\camping\data\bagpack_damage.rvmat"
817 }
818 },
819
820 {
821 0,
822
823 {
824 "dz\gear\camping\data\tent_destruct_co.paa",
825 "DZ\gear\camping\data\bagpack_destruct.rvmat"
826 }
827 }
828 };
829 };
830 class ArmorType
831 {
832 class Projectile
833 {
834 class Health
835 {
836 damage=0.050000001;
837 };
838 };
839 class Melee
840 {
841 class Health
842 {
843 damage=0.30000001;
844 };
845 };
846 class FragGrenade
847 {
848 class Health
849 {
850 damage=8;
851 };
852 };
853 };
854 componentNames[]=
855 {
856 "body"
857 };
858 transferToZonesNames[]=
859 {
860 "Inventory"
861 };
862 transferToZonesCoefs[]={1};
863 fatalInjuryCoef=-1;
864 };
865 class Inventory
866 {
867 class Health
868 {
869 hitpoints=2000;
870 transferToGlobalCoef=0.5;
871 healthLevels[]=
872 {
873
874 {
875 1,
876
877 {
878 "DZ\gear\camping\data\bagpack.rvmat"
879 }
880 },
881
882 {
883 0.69999999,
884
885 {
886 "DZ\gear\camping\data\bagpack.rvmat"
887 }
888 },
889
890 {
891 0.5,
892
893 {
894 "DZ\gear\camping\data\bagpack_damage.rvmat"
895 }
896 },
897
898 {
899 0.30000001,
900
901 {
902 "DZ\gear\camping\data\bagpack_damage.rvmat"
903 }
904 },
905
906 {
907 0,
908
909 {
910 "DZ\gear\camping\data\bagpack_destruct.rvmat"
911 }
912 }
913 };
914 };
915 class ArmorType
916 {
917 class Projectile
918 {
919 class Health
920 {
921 damage=0.050000001;
922 };
923 };
924 class Melee
925 {
926 class Health
927 {
928 damage=0.30000001;
929 };
930 };
931 class FragGrenade
932 {
933 class Health
934 {
935 damage=8;
936 };
937 };
938 };
939 componentNames[]=
940 {
941 "inventory"
942 };
943 transferToZonesNames[]=
944 {
945 "Body",
946 "Entrance",
947 "Window1",
948 "Window2",
949 "Window3",
950 "Window4",
951 "Window5",
952 "Window6",
953 "Window7"
954 };
955 transferToZonesCoefs[]={1,1,1,1,1,1,1,1,1};
956 fatalInjuryCoef=-1;
957 };
958 class Entrance
959 {
960 displayName="$STR_CfgVehicles_Tent_Entrance0";
961 class Health
962 {
963 hitpoints=2000;
964 transferToGlobalCoef=0;
965 healthLevels[]=
966 {
967
968 {
969 1,
970
971 {
972 "DZ\gear\camping\data\tent_door.rvmat",
973 "DZ\gear\camping\data\tent_pristine_co.paa"
974 }
975 },
976
977 {
978 0.69999999,
979
980 {
981 "DZ\gear\camping\data\tent_door.rvmat",
982 "DZ\gear\camping\data\tent_worn_co.paa"
983 }
984 },
985
986 {
987 0.5,
988
989 {
990 "DZ\gear\camping\data\tent_door_damage.rvmat",
991 "DZ\gear\camping\data\tent_damage_co.paa"
992 }
993 },
994
995 {
996 0.30000001,
997
998 {
999 "DZ\gear\camping\data\tent_door_damage.rvmat",
1000 "DZ\gear\camping\data\tent_destruct_co.paa"
1001 }
1002 },
1003
1004 {
1005 0,
1006
1007 {
1008 "DZ\gear\camping\data\tent_door.rvmat",
1009 "DZ\gear\camping\data\tent_ruined_ca.paa"
1010 }
1011 }
1012 };
1013 };
1014 class ArmorType
1015 {
1016 class Projectile
1017 {
1018 class Health
1019 {
1020 damage=1;
1021 };
1022 };
1023 class Melee
1024 {
1025 class Health
1026 {
1027 damage=5;
1028 };
1029 };
1030 class FragGrenade
1031 {
1032 class Health
1033 {
1034 damage=40;
1035 };
1036 };
1037 };
1038 componentNames[]=
1039 {
1040 "entranceo",
1041 "entrancec"
1042 };
1043 fatalInjuryCoef=-1;
1044 };
1045 class Window_Base
1046 {
1047 displayName="$STR_CfgVehicles_LargeTent_Window0";
1048 class Health
1049 {
1050 hitpoints=2000;
1051 transferToGlobalCoef=0;
1052 healthLevels[]=
1053 {
1054
1055 {
1056 1,
1057
1058 {
1059 "DZ\gear\camping\data\tent_pristine_co.paa"
1060 }
1061 },
1062
1063 {
1064 0.69999999,
1065
1066 {
1067 "DZ\gear\camping\data\tent_worn_co.paa"
1068 }
1069 },
1070
1071 {
1072 0.5,
1073
1074 {
1075 "DZ\gear\camping\data\tent_damage_co.paa"
1076 }
1077 },
1078
1079 {
1080 0.30000001,
1081
1082 {
1083 "DZ\gear\camping\data\tent_destruct_co.paa"
1084 }
1085 },
1086
1087 {
1088 0,
1089
1090 {
1091 "DZ\gear\camping\data\tent_ruined_ca.paa"
1092 }
1093 }
1094 };
1095 };
1096 class ArmorType
1097 {
1098 class Projectile
1099 {
1100 class Health
1101 {
1102 damage=1;
1103 };
1104 };
1105 class Melee
1106 {
1107 class Health
1108 {
1109 damage=5;
1110 };
1111 };
1112 class FragGrenade
1113 {
1114 class Health
1115 {
1116 damage=40;
1117 };
1118 };
1119 };
1120 componentNames[]=
1121 {
1122 ""
1123 };
1124 fatalInjuryCoef=-1;
1125 };
1126 class Window1: Window_Base
1127 {
1128 componentNames[]=
1129 {
1130 "window1o",
1131 "window1c"
1132 };
1133 };
1134 class Window2: Window_Base
1135 {
1136 componentNames[]=
1137 {
1138 "window2o",
1139 "window2c"
1140 };
1141 };
1142 class Window3: Window_Base
1143 {
1144 componentNames[]=
1145 {
1146 "window3o",
1147 "window3c"
1148 };
1149 };
1150 class Window4: Window_Base
1151 {
1152 componentNames[]=
1153 {
1154 "window4o",
1155 "window4c"
1156 };
1157 };
1158 class Window5: Window_Base
1159 {
1160 componentNames[]=
1161 {
1162 "window5o",
1163 "window5c"
1164 };
1165 };
1166 class Window6: Window_Base
1167 {
1168 componentNames[]=
1169 {
1170 "window6o",
1171 "window6c"
1172 };
1173 };
1174 class Window7: Window_Base
1175 {
1176 componentNames[]=
1177 {
1178 "window7o",
1179 "window7c"
1180 };
1181 };
1182 };
1183 };
1184 class PointLights
1185 {
1186 class PointLight
1187 {
1188 color[]={1,1,1,0.050000001};
1189 ambient[]={0.0099999998,0.0099999998,0.0099999998,0.0099999998};
1190 position="light";
1191 hitpoint="bulb";
1192 selection="bulb";
1193 size=0;
1194 radius=5;
1195 brightness=0.001;
1196 dayLight=1;
1197 heatHazeRadius=0;
1198 heatHazePower=0;
1199 fireEffect=0;
1200 fireEffectOctaves=0;
1201 fireEffectPersistence=0;
1202 fireEffectFract=0;
1203 };
1204 };
1205 class GUIInventoryAttachmentsProps
1206 {
1207 class Attachments
1208 {
1209 name="$STR_attachment_accessories";
1210 description="";
1211 attachmentSlots[]=
1212 {
1213 "CamoNet",
1214 "Lights"
1215 };
1216 icon="set:dayz_inventory image:cat_fp_tents";
1217 view_index=1;
1218 };
1219 };
1220 class AnimationSources
1221 {
1222 class Body
1223 {
1224 source="user";
1225 animPeriod=0.0099999998;
1226 initPhase=1;
1227 };
1228 class CamoNet
1229 {
1230 source="user";
1231 animPeriod=0.0099999998;
1232 initPhase=1;
1233 };
1234 class Inventory
1235 {
1236 source="user";
1237 animPeriod=0.0099999998;
1238 initPhase=1;
1239 };
1240 class EntranceO
1241 {
1242 source="user";
1243 animPeriod=0.0099999998;
1244 initPhase=1;
1245 };
1246 class EntranceC
1247 {
1248 source="user";
1249 animPeriod=0.0099999998;
1250 initPhase=1;
1251 };
1252 class Window1O
1253 {
1254 source="user";
1255 animPeriod=0.0099999998;
1256 initPhase=1;
1257 };
1258 class Window2O
1259 {
1260 source="user";
1261 animPeriod=0.0099999998;
1262 initPhase=1;
1263 };
1264 class Window3O
1265 {
1266 source="user";
1267 animPeriod=0.0099999998;
1268 initPhase=1;
1269 };
1270 class Window4O
1271 {
1272 source="user";
1273 animPeriod=0.0099999998;
1274 initPhase=1;
1275 };
1276 class Window5O
1277 {
1278 source="user";
1279 animPeriod=0.0099999998;
1280 initPhase=1;
1281 };
1282 class Window6O
1283 {
1284 source="user";
1285 animPeriod=0.0099999998;
1286 initPhase=1;
1287 };
1288 class Window7O
1289 {
1290 source="user";
1291 animPeriod=0.0099999998;
1292 initPhase=1;
1293 };
1294 class Window1C
1295 {
1296 source="user";
1297 animPeriod=0.0099999998;
1298 initPhase=1;
1299 };
1300 class Window2C
1301 {
1302 source="user";
1303 animPeriod=0.0099999998;
1304 initPhase=1;
1305 };
1306 class Window3C
1307 {
1308 source="user";
1309 animPeriod=0.0099999998;
1310 initPhase=1;
1311 };
1312 class Window4C
1313 {
1314 source="user";
1315 animPeriod=0.0099999998;
1316 initPhase=1;
1317 };
1318 class Window5C
1319 {
1320 source="user";
1321 animPeriod=0.0099999998;
1322 initPhase=1;
1323 };
1324 class Window6C
1325 {
1326 source="user";
1327 animPeriod=0.0099999998;
1328 initPhase=1;
1329 };
1330 class Window7C
1331 {
1332 source="user";
1333 animPeriod=0.0099999998;
1334 initPhase=1;
1335 };
1336 class Xlights
1337 {
1338 source="user";
1339 initPhase=1;
1340 animPeriod=0.0099999998;
1341 };
1342 class Xlights_glass_r
1343 {
1344 source="user";
1345 initPhase=1;
1346 animPeriod=0.0099999998;
1347 };
1348 class Xlights_glass_g
1349 {
1350 source="user";
1351 initPhase=1;
1352 animPeriod=0.0099999998;
1353 };
1354 class Xlights_glass_b
1355 {
1356 source="user";
1357 initPhase=1;
1358 animPeriod=0.0099999998;
1359 };
1360 class Xlights_glass_y
1361 {
1362 source="user";
1363 initPhase=1;
1364 animPeriod=0.0099999998;
1365 };
1366 class Cord_folded
1367 {
1368 source="user";
1369 initPhase=1;
1370 animPeriod=0.0099999998;
1371 };
1372 class Cord_plugged
1373 {
1374 source="user";
1375 initPhase=1;
1376 animPeriod=0.0099999998;
1377 };
1378 class Pack
1379 {
1380 source="user";
1381 initPhase=1;
1382 animPeriod=0.0099999998;
1383 };
1384 };
1385 class AnimEvents
1386 {
1387 class SoundWeapon
1388 {
1389 class movement_walk
1390 {
1391 soundSet="mediumtent_movement_walk_SoundSet";
1392 id=1;
1393 };
1394 class movement_run
1395 {
1396 soundSet="mediumtent_movement_run_SoundSet";
1397 id=3;
1398 };
1399 class movement_sprint
1400 {
1401 soundSet="mediumtent_movement_sprint_SoundSet";
1402 id=5;
1403 };
1404 class pickUpItem_Light
1405 {
1406 soundSet="pickUpTentLight_SoundSet";
1407 id=796;
1408 };
1409 class pickUpItem
1410 {
1411 soundSet="pickUpTent_SoundSet";
1412 id=797;
1413 };
1414 class mediumtent_drop
1415 {
1416 soundset="mediumtent_drop_SoundSet";
1417 id=898;
1418 };
1419 };
1420 };
1421 };
1422 class LargeTentPlacing: LargeTent
1423 {
1424 scope=1;
1425 displayName="This is a hologram";
1426 descriptionShort="Nothing to see here, move along";
1427 model="\DZ\gear\camping\LargeTentPlacing.p3d";
1428 storageCategory=10;
1429 hiddenSelections[]=
1430 {
1431 "placing"
1432 };
1433 hiddenSelectionsTextures[]=
1434 {
1435 "dz\gear\camping\data\large_tent_co.tga"
1436 };
1437 hiddenSelectionsMaterials[]=
1438 {
1439 "dz\gear\camping\data\large_tent.rvmat"
1440 };
1441 hologramMaterial="large_tent";
1442 hologramMaterialPath="dz\gear\camping\data";
1443 class AnimationSources
1444 {
1445 class Placing
1446 {
1447 source="user";
1448 animPeriod=0.0099999998;
1449 initPhase=1;
1450 };
1451 };
1452 };
1453 class LargeTentClutterCutter: Static
1454 {
1455 scope=1;
1456 model="\DZ\gear\camping\LargeTentClutterCutter.p3d";
1457 displayName="$STR_CfgVehicles_ClutterCutter6x60";
1458 destrType="DestructNo";
1459 };
1460 class CarTent: TentBase
1461 {
1462 scope=2;
1463 displayName="$STR_CfgVehicles_CarTent0";
1464 descriptionShort="$STR_CfgVehicles_CarTent1";
1465 model="\DZ\gear\camping\CarTent.p3d";
1466 bounding="BSphere";
1467 overrideDrawArea="3.0";
1468 forceFarBubble="true";
1469 slopeTolerance=0.30000001;
1470 yawPitchRollLimit[]={15,15,15};
1471 hiddenSelections[]=
1472 {
1473 "bags",
1474 "camo",
1475 "xlights_glass_r",
1476 "xlights_glass_g",
1477 "xlights_glass_b",
1478 "xlights_glass_y"
1479 };
1480 hiddenSelectionsTextures[]=
1481 {
1482 "dz\gear\camping\data\car_tent_packed_co.paa",
1483 "dz\gear\camping\data\tent_pristine_co.paa"
1484 };
1485 hiddenSelectionsMaterials[]=
1486 {
1487 "dz\gear\camping\data\car_tent_packed.rvmat",
1488 "dz\gear\camping\data\car_tent.rvmat"
1489 };
1490 openable=0;
1491 carveNavmesh=1;
1492 weight=60000;
1493 itemSize[]={10,5};
1494 itemsCargoSize[]={10,50};
1495 itemBehaviour=0;
1496 lootCategory="Tents";
1497 placement="ForceSlopeOnTerrain";
1498 physLayer="item_large";
1499 repairableWithKits[]={5,2};
1500 repairCosts[]={30,25};
1501 attachments[]=
1502 {
1503 "CamoNet",
1504 "Lights"
1505 };
1506 minPlacingDist=10;
1507 rotationFlags=2;
1508 class DamageSystem
1509 {
1510 class GlobalHealth
1511 {
1512 class Health
1513 {
1514 hitpoints=1700;
1515 healthLevels[]=
1516 {
1517
1518 {
1519 1,
1520
1521 {
1522 ""
1523 }
1524 },
1525
1526 {
1527 0.69999999,
1528
1529 {
1530 ""
1531 }
1532 },
1533
1534 {
1535 0.5,
1536
1537 {
1538 ""
1539 }
1540 },
1541
1542 {
1543 0.30000001,
1544
1545 {
1546 ""
1547 }
1548 },
1549
1550 {
1551 0,
1552
1553 {
1554 ""
1555 }
1556 }
1557 };
1558 };
1559 };
1560 class GlobalArmor
1561 {
1562 class Projectile
1563 {
1564 class Health
1565 {
1566 damage=0.050000001;
1567 };
1568 };
1569 class Melee
1570 {
1571 class Health
1572 {
1573 damage=0.30000001;
1574 };
1575 };
1576 class FragGrenade
1577 {
1578 class Health
1579 {
1580 damage=8;
1581 };
1582 };
1583 };
1584 class DamageZones
1585 {
1586 class Body
1587 {
1588 class Health
1589 {
1590 hitpoints=1700;
1591 transferToGlobalCoef=0.5;
1592 healthLevels[]=
1593 {
1594
1595 {
1596 1,
1597
1598 {
1599 "DZ\gear\camping\data\car_tent_packed.rvmat",
1600 "DZ\gear\camping\data\tent_pristine_co.paa"
1601 }
1602 },
1603
1604 {
1605 0.69999999,
1606
1607 {
1608 "DZ\gear\camping\data\car_tent_packed.rvmat",
1609 "DZ\gear\camping\data\tent_worn_co.paa"
1610 }
1611 },
1612
1613 {
1614 0.5,
1615
1616 {
1617 "DZ\gear\camping\data\car_tent_packed_damage.rvmat",
1618 "DZ\gear\camping\data\tent_damage_co.paa"
1619 }
1620 },
1621
1622 {
1623 0.30000001,
1624
1625 {
1626 "DZ\gear\camping\data\car_tent_packed_damage.rvmat",
1627 "DZ\gear\camping\data\tent_destruct_co.paa"
1628 }
1629 },
1630
1631 {
1632 0,
1633
1634 {
1635 "DZ\gear\camping\data\car_tent_packed_destruct.rvmat",
1636 "DZ\gear\camping\data\tent_destruct_co.paa"
1637 }
1638 }
1639 };
1640 };
1641 class ArmorType
1642 {
1643 class Projectile
1644 {
1645 class Health
1646 {
1647 damage=0.050000001;
1648 };
1649 };
1650 class Melee
1651 {
1652 class Health
1653 {
1654 damage=0.30000001;
1655 };
1656 };
1657 class FragGrenade
1658 {
1659 class Health
1660 {
1661 damage=8;
1662 };
1663 };
1664 };
1665 componentNames[]=
1666 {
1667 "body"
1668 };
1669 transferToZonesNames[]=
1670 {
1671 "Inventory"
1672 };
1673 transferToZonesCoefs[]={1};
1674 fatalInjuryCoef=-1;
1675 };
1676 class Inventory
1677 {
1678 class Health
1679 {
1680 hitpoints=1700;
1681 transferToGlobalCoef=0.5;
1682 healthLevels[]=
1683 {
1684
1685 {
1686 1,
1687
1688 {
1689 "DZ\gear\camping\data\car_tent_packed.rvmat"
1690 }
1691 },
1692
1693 {
1694 0.69999999,
1695
1696 {
1697 "DZ\gear\camping\data\car_tent_packed.rvmat"
1698 }
1699 },
1700
1701 {
1702 0.5,
1703
1704 {
1705 "DZ\gear\camping\data\car_tent_packed_damage.rvmat"
1706 }
1707 },
1708
1709 {
1710 0.30000001,
1711
1712 {
1713 "DZ\gear\camping\data\car_tent_packed_damage.rvmat"
1714 }
1715 },
1716
1717 {
1718 0,
1719
1720 {
1721 "DZ\gear\camping\data\car_tent_packed_destruct.rvmat"
1722 }
1723 }
1724 };
1725 };
1726 class ArmorType
1727 {
1728 class Projectile
1729 {
1730 class Health
1731 {
1732 damage=0.050000001;
1733 };
1734 };
1735 class Melee
1736 {
1737 class Health
1738 {
1739 damage=0.30000001;
1740 };
1741 };
1742 class FragGrenade
1743 {
1744 class Health
1745 {
1746 damage=8;
1747 };
1748 };
1749 };
1750 componentNames[]=
1751 {
1752 "inventory"
1753 };
1754 transferToZonesNames[]=
1755 {
1756 "Body",
1757 "Entrance"
1758 };
1759 transferToZonesCoefs[]={1,1};
1760 fatalInjuryCoef=-1;
1761 };
1762 class Entrance
1763 {
1764 class Health
1765 {
1766 hitpoints=1700;
1767 transferToGlobalCoef=0;
1768 healthLevels[]=
1769 {
1770
1771 {
1772 1,
1773
1774 {
1775 "DZ\gear\camping\data\tent_pristine_co.paa"
1776 }
1777 },
1778
1779 {
1780 0.69999999,
1781
1782 {
1783 "DZ\gear\camping\data\tent_worn_co.paa"
1784 }
1785 },
1786
1787 {
1788 0.5,
1789
1790 {
1791 "DZ\gear\camping\data\tent_damage_co.paa"
1792 }
1793 },
1794
1795 {
1796 0.30000001,
1797
1798 {
1799 "DZ\gear\camping\data\tent_destruct_co.paa"
1800 }
1801 },
1802
1803 {
1804 0,
1805
1806 {
1807 "DZ\gear\camping\data\tent_ruined_ca.paa"
1808 }
1809 }
1810 };
1811 };
1812 class ArmorType
1813 {
1814 class Projectile
1815 {
1816 class Health
1817 {
1818 damage=0.1;
1819 };
1820 };
1821 class Melee
1822 {
1823 class Health
1824 {
1825 damage=0.5;
1826 };
1827 };
1828 class FragGrenade
1829 {
1830 class Health
1831 {
1832 damage=10;
1833 };
1834 };
1835 };
1836 displayName="$STR_CfgVehicles_Tent_Entrance0";
1837 componentNames[]=
1838 {
1839 "entranceo",
1840 "entrancec"
1841 };
1842 fatalInjuryCoef=-1;
1843 };
1844 };
1845 };
1846 class PointLights
1847 {
1848 class PointLight
1849 {
1850 color[]={1,1,1,0.050000001};
1851 ambient[]={0.0099999998,0.0099999998,0.0099999998,0.0099999998};
1852 position="light";
1853 hitpoint="bulb";
1854 selection="bulb";
1855 size=0;
1856 radius=5;
1857 brightness=0.001;
1858 dayLight=1;
1859 heatHazeRadius=0;
1860 heatHazePower=0;
1861 fireEffect=0;
1862 fireEffectOctaves=0;
1863 fireEffectPersistence=0;
1864 fireEffectFract=0;
1865 };
1866 };
1867 class GUIInventoryAttachmentsProps
1868 {
1869 class Attachments
1870 {
1871 name="$STR_attachment_accessories";
1872 description="";
1873 attachmentSlots[]=
1874 {
1875 "CamoNet",
1876 "Lights"
1877 };
1878 icon="set:dayz_inventory image:cat_fp_tents";
1879 view_index=1;
1880 };
1881 };
1882 class AnimationSources
1883 {
1884 class Body
1885 {
1886 source="user";
1887 animPeriod=0.0099999998;
1888 initPhase=1;
1889 };
1890 class CamoNet
1891 {
1892 source="user";
1893 animPeriod=0.0099999998;
1894 initPhase=1;
1895 };
1896 class Inventory
1897 {
1898 source="user";
1899 animPeriod=0.0099999998;
1900 initPhase=1;
1901 };
1902 class EntranceO
1903 {
1904 source="user";
1905 animPeriod=0.0099999998;
1906 initPhase=1;
1907 };
1908 class EntranceC
1909 {
1910 source="user";
1911 animPeriod=0.0099999998;
1912 initPhase=1;
1913 };
1914 class Xlights
1915 {
1916 source="user";
1917 initPhase=1;
1918 animPeriod=0.0099999998;
1919 };
1920 class Xlights_glass_r
1921 {
1922 source="user";
1923 initPhase=1;
1924 animPeriod=0.0099999998;
1925 };
1926 class Xlights_glass_g
1927 {
1928 source="user";
1929 initPhase=1;
1930 animPeriod=0.0099999998;
1931 };
1932 class Xlights_glass_b
1933 {
1934 source="user";
1935 initPhase=1;
1936 animPeriod=0.0099999998;
1937 };
1938 class Xlights_glass_y
1939 {
1940 source="user";
1941 initPhase=1;
1942 animPeriod=0.0099999998;
1943 };
1944 class Cord_folded
1945 {
1946 source="user";
1947 initPhase=1;
1948 animPeriod=0.0099999998;
1949 };
1950 class Cord_plugged
1951 {
1952 source="user";
1953 initPhase=1;
1954 animPeriod=0.0099999998;
1955 };
1956 class Pack
1957 {
1958 source="user";
1959 initPhase=1;
1960 animPeriod=0.0099999998;
1961 };
1962 };
1963 class AnimEvents
1964 {
1965 class SoundWeapon
1966 {
1967 class movement
1968 {
1969 soundSet="cartent_movement_SoundSet";
1970 id=1;
1971 };
1972 class pickUpItem_Light
1973 {
1974 soundSet="pickUpTentLight_SoundSet";
1975 id=796;
1976 };
1977 class pickUpItem
1978 {
1979 soundSet="pickUpTent_SoundSet";
1980 id=797;
1981 };
1982 class mediumtent_drop
1983 {
1984 soundset="mediumtent_drop_SoundSet";
1985 id=898;
1986 };
1987 };
1988 };
1989 };
1990 class CarTentPlacing: CarTent
1991 {
1992 scope=1;
1993 displayName="This is a hologram";
1994 descriptionShort="Nothing to see here, move along";
1995 model="\DZ\gear\camping\CarTentPlacing.p3d";
1996 storageCategory=10;
1997 hiddenSelections[]=
1998 {
1999 "placing"
2000 };
2001 hiddenSelectionsTextures[]=
2002 {
2003 "dz\gear\camping\data\car_tent_co.tga"
2004 };
2005 hiddenSelectionsMaterials[]=
2006 {
2007 "dz\gear\camping\data\car_tent.rvmat"
2008 };
2009 hologramMaterial="car_tent";
2010 hologramMaterialPath="dz\gear\camping\data";
2011 class AnimationSources
2012 {
2013 class Placing
2014 {
2015 source="user";
2016 animPeriod=0.0099999998;
2017 initPhase=1;
2018 };
2019 };
2020 };
2021 class PartyTent: TentBase
2022 {
2023 scope=2;
2024 displayName="$STR_CfgVehicles_PartyTent0";
2025 descriptionShort="$STR_CfgVehicles_PartyTent1";
2026 model="\DZ\gear\camping\party_tent.p3d";
2027 bounding="BSphere";
2028 overrideDrawArea="3.0";
2029 forceFarBubble="true";
2030 slopeTolerance=0.30000001;
2031 yawPitchRollLimit[]={15,15,15};
2032 weight=30000;
2033 itemSize[]={9,4};
2034 itemsCargoSize[]={10,15};
2035 minPlacingDist=10;
2036 openable=0;
2037 carveNavmesh=1;
2038 itemBehaviour=0;
2039 lootCategory="Tents";
2040 placement="ForceSlopeOnTerrain";
2041 physLayer="item_large";
2042 rotationFlags=2;
2043 repairableWithKits[]={5,2};
2044 repairCosts[]={30,25};
2045 hiddenSelections[]=
2046 {
2047 "bags",
2048 "camo",
2049 "party_tent_pieces",
2050 "party_tent_tubes_cables",
2051 "xlights_glass_r",
2052 "xlights_glass_g",
2053 "xlights_glass_b",
2054 "xlights_glass_y"
2055 };
2056 hiddenSelectionsTextures[]=
2057 {
2058 "#(argb,8,8,3)color(0.619608,0.603922,0.505882,1.0,co)",
2059 "dz\gear\camping\data\tent_pristine_co.paa",
2060 "dz\gear\camping\data\party_tent_pieces_co.paa",
2061 "dz\gear\camping\data\party_tent_tubes_cables_co.paa"
2062 };
2063 hiddenSelectionsMaterials[]=
2064 {
2065 "dz\gear\camping\data\party_tent_bag.rvmat",
2066 "dz\gear\camping\data\party_tent_cloth.rvmat",
2067 "dz\gear\camping\data\party_tent_pieces.rvmat",
2068 "dz\gear\camping\data\party_tent_tubes_cables.rvmat"
2069 };
2070 attachments[]=
2071 {
2072 "CamoNet",
2073 "Lights"
2074 };
2075 class DamageSystem
2076 {
2077 class GlobalHealth
2078 {
2079 class Health
2080 {
2081 hitpoints=1400;
2082 healthLevels[]=
2083 {
2084
2085 {
2086 1,
2087
2088 {
2089 ""
2090 }
2091 },
2092
2093 {
2094 0.69999999,
2095
2096 {
2097 ""
2098 }
2099 },
2100
2101 {
2102 0.5,
2103
2104 {
2105 ""
2106 }
2107 },
2108
2109 {
2110 0.30000001,
2111
2112 {
2113 ""
2114 }
2115 },
2116
2117 {
2118 0,
2119
2120 {
2121 ""
2122 }
2123 }
2124 };
2125 };
2126 };
2127 class GlobalArmor
2128 {
2129 class Projectile
2130 {
2131 class Health
2132 {
2133 damage=0.050000001;
2134 };
2135 };
2136 class Melee
2137 {
2138 class Health
2139 {
2140 damage=0.30000001;
2141 };
2142 };
2143 class FragGrenade
2144 {
2145 class Health
2146 {
2147 damage=8;
2148 };
2149 };
2150 };
2151 class DamageZones
2152 {
2153 class Body
2154 {
2155 class Health
2156 {
2157 hitpoints=1400;
2158 transferToGlobalCoef=0.5;
2159 healthLevels[]=
2160 {
2161
2162 {
2163 1,
2164
2165 {
2166 "dz\gear\camping\Data\party_tent_bag.rvmat",
2167 "dz\gear\camping\Data\tent_pristine_co.paa"
2168 }
2169 },
2170
2171 {
2172 0.69999999,
2173
2174 {
2175 "dz\gear\camping\Data\party_tent_bag.rvmat",
2176 "dz\gear\camping\data\tent_worn_co.paa"
2177 }
2178 },
2179
2180 {
2181 0.5,
2182
2183 {
2184 "dz\gear\camping\Data\party_tent_bag_damage.rvmat",
2185 "dz\gear\camping\data\tent_damage_co.paa"
2186 }
2187 },
2188
2189 {
2190 0.30000001,
2191
2192 {
2193 "dz\gear\camping\Data\party_tent_bag_damage.rvmat",
2194 "dz\gear\camping\data\tent_destruct_co.paa"
2195 }
2196 },
2197
2198 {
2199 0,
2200
2201 {
2202 "dz\gear\camping\Data\party_tent_bag_destruct.rvmat",
2203 "dz\gear\camping\data\tent_destruct_co.paa"
2204 }
2205 }
2206 };
2207 };
2208 class ArmorType
2209 {
2210 class Projectile
2211 {
2212 class Health
2213 {
2214 damage=0.050000001;
2215 };
2216 };
2217 class Melee
2218 {
2219 class Health
2220 {
2221 damage=0.30000001;
2222 };
2223 };
2224 class FragGrenade
2225 {
2226 class Health
2227 {
2228 damage=8;
2229 };
2230 };
2231 };
2232 componentNames[]=
2233 {
2234 "body"
2235 };
2236 transferToZonesNames[]=
2237 {
2238 "Inventory"
2239 };
2240 transferToZonesCoefs[]={1};
2241 fatalInjuryCoef=-1;
2242 };
2243 class Inventory
2244 {
2245 class Health
2246 {
2247 hitpoints=1400;
2248 transferToGlobalCoef=0.5;
2249 healthLevels[]=
2250 {
2251
2252 {
2253 1,
2254
2255 {
2256 "DZ\gear\camping\data\party_tent_bag.rvmat"
2257 }
2258 },
2259
2260 {
2261 0.69999999,
2262
2263 {
2264 "DZ\gear\camping\data\party_tent_bag.rvmat"
2265 }
2266 },
2267
2268 {
2269 0.5,
2270
2271 {
2272 "DZ\gear\camping\data\party_tent_bag_damage.rvmat"
2273 }
2274 },
2275
2276 {
2277 0.30000001,
2278
2279 {
2280 "DZ\gear\camping\data\party_tent_bag_damage.rvmat"
2281 }
2282 },
2283
2284 {
2285 0,
2286
2287 {
2288 "DZ\gear\camping\data\party_tent_bag_destruct.rvmat"
2289 }
2290 }
2291 };
2292 };
2293 class ArmorType
2294 {
2295 class Projectile
2296 {
2297 class Health
2298 {
2299 damage=0.050000001;
2300 };
2301 };
2302 class Melee
2303 {
2304 class Health
2305 {
2306 damage=0.30000001;
2307 };
2308 };
2309 class FragGrenade
2310 {
2311 class Health
2312 {
2313 damage=8;
2314 };
2315 };
2316 };
2317 componentNames[]=
2318 {
2319 "inventory"
2320 };
2321 transferToZonesNames[]=
2322 {
2323 "Body",
2324 "Door1",
2325 "Door2",
2326 "Door3",
2327 "Door4",
2328 "Door5",
2329 "Door6"
2330 };
2331 transferToZonesCoefs[]={1,1,1,1,1,1,1};
2332 fatalInjuryCoef=-1;
2333 };
2334 class Door_Base
2335 {
2336 class Health
2337 {
2338 hitpoints=1400;
2339 transferToGlobalCoef=0;
2340 healthLevels[]=
2341 {
2342
2343 {
2344 1,
2345
2346 {
2347 "DZ\gear\camping\data\tent_pristine_co.paa"
2348 }
2349 },
2350
2351 {
2352 0.69999999,
2353
2354 {
2355 "DZ\gear\camping\data\tent_worn_co.paa"
2356 }
2357 },
2358
2359 {
2360 0.5,
2361
2362 {
2363 "DZ\gear\camping\data\tent_damage_co.paa"
2364 }
2365 },
2366
2367 {
2368 0.30000001,
2369
2370 {
2371 "DZ\gear\camping\data\tent_destruct_co.paa"
2372 }
2373 },
2374
2375 {
2376 0,
2377
2378 {
2379 "DZ\gear\camping\data\tent_ruined_ca.paa"
2380 }
2381 }
2382 };
2383 };
2384 class ArmorType
2385 {
2386 class Projectile
2387 {
2388 class Health
2389 {
2390 damage=1;
2391 };
2392 };
2393 class Melee
2394 {
2395 class Health
2396 {
2397 damage=0.30000001;
2398 };
2399 };
2400 class FragGrenade
2401 {
2402 class Health
2403 {
2404 damage=8;
2405 };
2406 };
2407 };
2408 displayName="$STR_CfgVehicles_PartyTent_Door0";
2409 componentNames[]=
2410 {
2411 ""
2412 };
2413 fatalInjuryCoef=-1;
2414 };
2415 class Door1: Door_Base
2416 {
2417 componentNames[]=
2418 {
2419 "door1c",
2420 "door1o"
2421 };
2422 };
2423 class Door2: Door_Base
2424 {
2425 componentNames[]=
2426 {
2427 "door2c",
2428 "door2o"
2429 };
2430 };
2431 class Door3: Door_Base
2432 {
2433 componentNames[]=
2434 {
2435 "door3c",
2436 "door3o"
2437 };
2438 };
2439 class Door4: Door_Base
2440 {
2441 componentNames[]=
2442 {
2443 "door4c",
2444 "door4o"
2445 };
2446 };
2447 class Door5: Door_Base
2448 {
2449 componentNames[]=
2450 {
2451 "door5c",
2452 "door5o"
2453 };
2454 };
2455 class Door6: Door_Base
2456 {
2457 componentNames[]=
2458 {
2459 "door6c",
2460 "door6o"
2461 };
2462 };
2463 };
2464 };
2465 class PointLights
2466 {
2467 class PointLight
2468 {
2469 color[]={1,1,1,0.050000001};
2470 ambient[]={0.0099999998,0.0099999998,0.0099999998,0.0099999998};
2471 position="light";
2472 hitpoint="bulb";
2473 selection="bulb";
2474 size=0;
2475 radius=5;
2476 brightness=0.001;
2477 dayLight=1;
2478 heatHazeRadius=0;
2479 heatHazePower=0;
2480 fireEffect=0;
2481 fireEffectOctaves=0;
2482 fireEffectPersistence=0;
2483 fireEffectFract=0;
2484 };
2485 };
2486 class GUIInventoryAttachmentsProps
2487 {
2488 class Attachments
2489 {
2490 name="$STR_attachment_accessories";
2491 description="";
2492 attachmentSlots[]=
2493 {
2494 "CamoNet",
2495 "Lights"
2496 };
2497 icon="set:dayz_inventory image:cat_fp_tents";
2498 view_index=1;
2499 };
2500 };
2501 class AnimationSources
2502 {
2503 class Body
2504 {
2505 source="user";
2506 animPeriod=0.0099999998;
2507 initPhase=1;
2508 };
2509 class CamoNet
2510 {
2511 source="user";
2512 animPeriod=0.0099999998;
2513 initPhase=1;
2514 };
2515 class Inventory
2516 {
2517 source="user";
2518 animPeriod=0.0099999998;
2519 initPhase=1;
2520 };
2521 class Door1c
2522 {
2523 source="user";
2524 animPeriod=0.0099999998;
2525 initPhase=1;
2526 };
2527 class Door1o
2528 {
2529 source="user";
2530 animPeriod=0.0099999998;
2531 initPhase=1;
2532 };
2533 class Door2c
2534 {
2535 source="user";
2536 animPeriod=0.0099999998;
2537 initPhase=1;
2538 };
2539 class Door2o
2540 {
2541 source="user";
2542 animPeriod=0.0099999998;
2543 initPhase=1;
2544 };
2545 class Door3c
2546 {
2547 source="user";
2548 animPeriod=0.0099999998;
2549 initPhase=1;
2550 };
2551 class Door3o
2552 {
2553 source="user";
2554 animPeriod=0.0099999998;
2555 initPhase=1;
2556 };
2557 class Door4c
2558 {
2559 source="user";
2560 animPeriod=0.0099999998;
2561 initPhase=1;
2562 };
2563 class Door4o
2564 {
2565 source="user";
2566 animPeriod=0.0099999998;
2567 initPhase=1;
2568 };
2569 class Door5c
2570 {
2571 source="user";
2572 animPeriod=0.0099999998;
2573 initPhase=1;
2574 };
2575 class Door5o
2576 {
2577 source="user";
2578 animPeriod=0.0099999998;
2579 initPhase=1;
2580 };
2581 class Door6c
2582 {
2583 source="user";
2584 animPeriod=0.0099999998;
2585 initPhase=1;
2586 };
2587 class Door6o
2588 {
2589 source="user";
2590 animPeriod=0.0099999998;
2591 initPhase=1;
2592 };
2593 class Camo1c
2594 {
2595 source="user";
2596 animPeriod=0.0099999998;
2597 initPhase=1;
2598 };
2599 class Camo1o
2600 {
2601 source="user";
2602 animPeriod=0.0099999998;
2603 initPhase=1;
2604 };
2605 class Camo2c
2606 {
2607 source="user";
2608 animPeriod=0.0099999998;
2609 initPhase=1;
2610 };
2611 class Camo2o
2612 {
2613 source="user";
2614 animPeriod=0.0099999998;
2615 initPhase=1;
2616 };
2617 class Camo3c
2618 {
2619 source="user";
2620 animPeriod=0.0099999998;
2621 initPhase=1;
2622 };
2623 class Camo3o
2624 {
2625 source="user";
2626 animPeriod=0.0099999998;
2627 initPhase=1;
2628 };
2629 class Camo4c
2630 {
2631 source="user";
2632 animPeriod=0.0099999998;
2633 initPhase=1;
2634 };
2635 class Camo4o
2636 {
2637 source="user";
2638 animPeriod=0.0099999998;
2639 initPhase=1;
2640 };
2641 class Camo5c
2642 {
2643 source="user";
2644 animPeriod=0.0099999998;
2645 initPhase=1;
2646 };
2647 class Camo5o
2648 {
2649 source="user";
2650 animPeriod=0.0099999998;
2651 initPhase=1;
2652 };
2653 class Camo6c
2654 {
2655 source="user";
2656 animPeriod=0.0099999998;
2657 initPhase=1;
2658 };
2659 class Camo6o
2660 {
2661 source="user";
2662 animPeriod=0.0099999998;
2663 initPhase=1;
2664 };
2665 class Camo_Roof
2666 {
2667 source="user";
2668 animPeriod=0.0099999998;
2669 initPhase=1;
2670 };
2671 class Xlights
2672 {
2673 source="user";
2674 initPhase=1;
2675 animPeriod=0.0099999998;
2676 };
2677 class Xlights_glass_r
2678 {
2679 source="user";
2680 initPhase=1;
2681 animPeriod=0.0099999998;
2682 };
2683 class Xlights_glass_g
2684 {
2685 source="user";
2686 initPhase=1;
2687 animPeriod=0.0099999998;
2688 };
2689 class Xlights_glass_b
2690 {
2691 source="user";
2692 initPhase=1;
2693 animPeriod=0.0099999998;
2694 };
2695 class Xlights_glass_y
2696 {
2697 source="user";
2698 initPhase=1;
2699 animPeriod=0.0099999998;
2700 };
2701 class Cord_folded
2702 {
2703 source="user";
2704 initPhase=1;
2705 animPeriod=0.0099999998;
2706 };
2707 class Cord_plugged
2708 {
2709 source="user";
2710 initPhase=1;
2711 animPeriod=0.0099999998;
2712 };
2713 class Pack
2714 {
2715 source="user";
2716 initPhase=1;
2717 animPeriod=0.0099999998;
2718 };
2719 };
2720 class AnimEvents
2721 {
2722 class SoundWeapon
2723 {
2724 class movement_walk
2725 {
2726 soundSet="mediumtent_movement_walk_SoundSet";
2727 id=1;
2728 };
2729 class movement_run
2730 {
2731 soundSet="mediumtent_movement_run_SoundSet";
2732 id=3;
2733 };
2734 class movement_sprint
2735 {
2736 soundSet="mediumtent_movement_sprint_SoundSet";
2737 id=5;
2738 };
2739 class pickUpItem_Light
2740 {
2741 soundSet="pickUpTentLight_SoundSet";
2742 id=796;
2743 };
2744 class pickUpItem
2745 {
2746 soundSet="pickUpTent_SoundSet";
2747 id=797;
2748 };
2749 class mediumtent_drop
2750 {
2751 soundset="mediumtent_drop_SoundSet";
2752 id=898;
2753 };
2754 };
2755 };
2756 };
2757 class PartyTent_Blue: PartyTent
2758 {
2759 hiddenSelectionsTextures[]=
2760 {
2761 "#(argb,8,8,3)color(0.0862745,0.180392,0.537255,1.0,co)",
2762 "dz\gear\camping\data\tent_pristine_co.paa",
2763 "dz\gear\camping\data\party_tent_pieces_co.paa",
2764 "dz\gear\camping\data\party_tent_tubes_cables_co.paa"
2765 };
2766 hiddenSelectionsMaterials[]=
2767 {
2768 "dz\gear\camping\data\party_tent_bag.rvmat",
2769 "dz\gear\camping\data\party_tent_cloth_blue.rvmat",
2770 "dz\gear\camping\data\party_tent_pieces.rvmat",
2771 "dz\gear\camping\data\party_tent_tubes_cables.rvmat"
2772 };
2773 };
2774 class PartyTent_Brown: PartyTent
2775 {
2776 hiddenSelectionsTextures[]=
2777 {
2778 "#(argb,8,8,3)color(0.196078,0,0.0980392,1.0,co)",
2779 "dz\gear\camping\data\tent_pristine_co.paa",
2780 "dz\gear\camping\data\party_tent_pieces_co.paa",
2781 "dz\gear\camping\data\party_tent_tubes_cables_co.paa"
2782 };
2783 hiddenSelectionsMaterials[]=
2784 {
2785 "dz\gear\camping\data\party_tent_bag.rvmat",
2786 "dz\gear\camping\data\party_tent_cloth_brown.rvmat",
2787 "dz\gear\camping\data\party_tent_pieces.rvmat",
2788 "dz\gear\camping\data\party_tent_tubes_cables.rvmat"
2789 };
2790 };
2791 class PartyTent_Lunapark: PartyTent
2792 {
2793 hiddenSelectionsTextures[]=
2794 {
2795 "#(argb,8,8,3)color(0.611765,0.584314,0.054902,1.0,co)",
2796 "dz\gear\camping\data\tent_pristine_co.paa",
2797 "dz\gear\camping\data\party_tent_pieces_co.paa",
2798 "dz\gear\camping\data\party_tent_tubes_cables_co.paa"
2799 };
2800 hiddenSelectionsMaterials[]=
2801 {
2802 "dz\gear\camping\data\party_tent_bag.rvmat",
2803 "dz\gear\camping\data\party_tent_cloth_lunapark.rvmat",
2804 "dz\gear\camping\data\party_tent_pieces.rvmat",
2805 "dz\gear\camping\data\party_tent_tubes_cables.rvmat"
2806 };
2807 };
2808 class PartyTentPlacing: PartyTent
2809 {
2810 scope=1;
2811 displayName="This is a hologram";
2812 descriptionShort="Nothing to see here, move along";
2813 model="\DZ\gear\camping\party_tentPlacing.p3d";
2814 storageCategory=10;
2815 hiddenSelections[]=
2816 {
2817 "placing"
2818 };
2819 hiddenSelectionsTextures[]=
2820 {
2821 "dz\gear\camping\data\tent_pristine_co.paa"
2822 };
2823 hiddenSelectionsMaterials[]=
2824 {
2825 "dz\gear\camping\data\party_tent_cloth.rvmat"
2826 };
2827 hologramMaterial="party_tent";
2828 hologramMaterialPath="dz\gear\camping\data";
2829 class AnimationSources
2830 {
2831 class Placing
2832 {
2833 source="user";
2834 animPeriod=0.0099999998;
2835 initPhase=1;
2836 };
2837 };
2838 };
2839 class PartyTent_BluePlacing: PartyTentPlacing
2840 {
2841 };
2842 class PartyTent_BrownPlacing: PartyTentPlacing
2843 {
2844 };
2845 class PartyTent_LunaparkPlacing: PartyTentPlacing
2846 {
2847 };
2848 class StaticObj_PartyTent: HouseNoDestruct
2849 {
2850 scope=1;
2851 model="DZ\gear\camping\party_tent_static.p3d";
2852 };
2853 class CamoNetShelter: Inventory_Base
2854 {
2855 scope=2;
2856 displayName="$STR_CfgVehicles_CamoNetShelter0";
2857 descriptionShort="$STR_CfgVehicles_CamoNetShelter1";
2858 model="\DZ\gear\camping\camo_net_shelter.p3d";
2859 repairableWithKits[]={5,2};
2860 repairCosts[]={30,25};
2861 lootCategory="Crafted";
2862 weight=10000;
2863 itemSize[]={5,2};
2864 minPlacingDist=12;
2865 carveNavmesh=1;
2866 rotationFlags=2;
2867 class DamageSystem
2868 {
2869 class GlobalHealth
2870 {
2871 class Health
2872 {
2873 hitpoints=100;
2874 healthLevels[]=
2875 {
2876
2877 {
2878 1,
2879
2880 {
2881 "DZ\gear\camping\data\car_tent.rvmat"
2882 }
2883 },
2884
2885 {
2886 0.69999999,
2887
2888 {
2889 "DZ\gear\camping\data\car_tent.rvmat"
2890 }
2891 },
2892
2893 {
2894 0.5,
2895
2896 {
2897 "DZ\gear\camping\data\car_tent_damage.rvmat"
2898 }
2899 },
2900
2901 {
2902 0.30000001,
2903
2904 {
2905 "DZ\gear\camping\data\car_tent_damage.rvmat"
2906 }
2907 },
2908
2909 {
2910 0,
2911
2912 {
2913 "DZ\gear\camping\data\car_tent_destruct.rvmat"
2914 }
2915 }
2916 };
2917 };
2918 };
2919 class GlobalArmor
2920 {
2921 class Projectile
2922 {
2923 class Health
2924 {
2925 damage=0;
2926 };
2927 class Blood
2928 {
2929 damage=0;
2930 };
2931 class Shock
2932 {
2933 damage=0;
2934 };
2935 };
2936 class FragGrenade
2937 {
2938 class Health
2939 {
2940 damage=0;
2941 };
2942 class Blood
2943 {
2944 damage=0;
2945 };
2946 class Shock
2947 {
2948 damage=0;
2949 };
2950 };
2951 };
2952 };
2953 };
2954 class FenceKit: Inventory_Base
2955 {
2956 scope=2;
2957 displayName="$STR_CfgVehicles_FenceKit0";
2958 descriptionShort="$STR_CfgVehicles_FenceKit1";
2959 model="\DZ\gear\camping\fence_kit.p3d";
2960 rotationFlags=17;
2961 itemSize[]={1,5};
2962 weight=280;
2963 itemBehaviour=1;
2964 attachments[]=
2965 {
2966 "Rope"
2967 };
2968 debug_ItemCategory=10;
2969 soundImpactType="wood";
2970 class DamageSystem
2971 {
2972 class GlobalHealth
2973 {
2974 class Health
2975 {
2976 hitpoints=200;
2977 healthLevels[]=
2978 {
2979
2980 {
2981 1,
2982 {}
2983 },
2984
2985 {
2986 0.69999999,
2987 {}
2988 },
2989
2990 {
2991 0.5,
2992 {}
2993 },
2994
2995 {
2996 0.30000001,
2997 {}
2998 },
2999
3000 {
3001 0,
3002 {}
3003 }
3004 };
3005 };
3006 class GlobalArmor
3007 {
3008 class Projectile
3009 {
3010 class Health
3011 {
3012 damage=0;
3013 };
3014 class Blood
3015 {
3016 damage=0;
3017 };
3018 class Shock
3019 {
3020 damage=0;
3021 };
3022 };
3023 class FragGrenade
3024 {
3025 class Health
3026 {
3027 damage=0;
3028 };
3029 class Blood
3030 {
3031 damage=0;
3032 };
3033 class Shock
3034 {
3035 damage=0;
3036 };
3037 };
3038 };
3039 };
3040 };
3041 class AnimationSources
3042 {
3043 class AnimSourceShown
3044 {
3045 source="user";
3046 animPeriod=0.0099999998;
3047 initPhase=0;
3048 };
3049 class AnimSourceHidden
3050 {
3051 source="user";
3052 animPeriod=0.0099999998;
3053 initPhase=1;
3054 };
3055 class Inventory: AnimSourceHidden
3056 {
3057 };
3058 class Placing: AnimSourceHidden
3059 {
3060 };
3061 };
3062 class AnimEvents
3063 {
3064 class SoundWeapon
3065 {
3066 class crafting_1
3067 {
3068 soundSet="FenceKit_crafting_1_SoundSet";
3069 id=1111;
3070 };
3071 class crafting_2
3072 {
3073 soundSet="FenceKit_crafting_2_SoundSet";
3074 id=1112;
3075 };
3076 class crafting_3
3077 {
3078 soundSet="FenceKit_crafting_3_SoundSet";
3079 id=1113;
3080 };
3081 class crafting_4
3082 {
3083 soundSet="FenceKit_crafting_4_SoundSet";
3084 id=1114;
3085 };
3086 class crafting_5
3087 {
3088 soundSet="FenceKit_crafting_5_SoundSet";
3089 id=1115;
3090 };
3091 };
3092 };
3093 };
3094 class FenceKitPlacing: FenceKit
3095 {
3096 scope=1;
3097 displayName="This is a hologram";
3098 descriptionShort="Nothing to see here, move along";
3099 model="\DZ\gear\camping\fence_kit_placing.p3d";
3100 storageCategory=10;
3101 hiddenSelections[]=
3102 {
3103 "placing"
3104 };
3105 hiddenSelectionsTextures[]=
3106 {
3107 "dz\gear\consumables\data\pile_of_planks_co.tga"
3108 };
3109 hiddenSelectionsMaterials[]=
3110 {
3111 "dz\gear\camping\data\fence_pile_of_planks.rvmat"
3112 };
3113 hologramMaterial="tent_medium";
3114 hologramMaterialPath="dz\gear\camping\data";
3115 alignHologramToTerain=0;
3116 slopeTolerance=0.30000001;
3117 };
3118 class WatchtowerKit: Inventory_Base
3119 {
3120 scope=2;
3121 displayName="$STR_CfgVehicles_WatchtowerKit0";
3122 descriptionShort="$STR_CfgVehicles_WatchtowerKit1";
3123 model="\DZ\gear\camping\watchtower_kit.p3d";
3124 rotationFlags=17;
3125 itemSize[]={1,5};
3126 weight=280;
3127 itemBehaviour=1;
3128 attachments[]=
3129 {
3130 "Rope"
3131 };
3132 debug_ItemCategory=10;
3133 soundImpactType="wood";
3134 class DamageSystem
3135 {
3136 class GlobalHealth
3137 {
3138 class Health
3139 {
3140 hitpoints=200;
3141 healthLevels[]=
3142 {
3143
3144 {
3145 1,
3146 {}
3147 },
3148
3149 {
3150 0.69999999,
3151 {}
3152 },
3153
3154 {
3155 0.5,
3156 {}
3157 },
3158
3159 {
3160 0.30000001,
3161 {}
3162 },
3163
3164 {
3165 0,
3166 {}
3167 }
3168 };
3169 };
3170 class GlobalArmor
3171 {
3172 class Projectile
3173 {
3174 class Health
3175 {
3176 damage=0;
3177 };
3178 class Blood
3179 {
3180 damage=0;
3181 };
3182 class Shock
3183 {
3184 damage=0;
3185 };
3186 };
3187 class FragGrenade
3188 {
3189 class Health
3190 {
3191 damage=0;
3192 };
3193 class Blood
3194 {
3195 damage=0;
3196 };
3197 class Shock
3198 {
3199 damage=0;
3200 };
3201 };
3202 };
3203 };
3204 };
3205 class AnimationSources
3206 {
3207 class AnimSourceShown
3208 {
3209 source="user";
3210 animPeriod=0.0099999998;
3211 initPhase=0;
3212 };
3213 class AnimSourceHidden
3214 {
3215 source="user";
3216 animPeriod=0.0099999998;
3217 initPhase=1;
3218 };
3219 class Inventory: AnimSourceHidden
3220 {
3221 };
3222 class Placing: AnimSourceHidden
3223 {
3224 };
3225 };
3226 };
3227 class WatchtowerKitPlacing: WatchtowerKit
3228 {
3229 scope=1;
3230 displayName="This is a hologram";
3231 descriptionShort="Nothing to see here, move along";
3232 model="\DZ\gear\camping\watchtower_kit_placing.p3d";
3233 storageCategory=10;
3234 hiddenSelections[]=
3235 {
3236 "placing"
3237 };
3238 hiddenSelectionsTextures[]=
3239 {
3240 "dz\gear\consumables\data\pile_of_planks_co.tga"
3241 };
3242 hiddenSelectionsMaterials[]=
3243 {
3244 "dz\gear\camping\data\fence_pile_of_planks.rvmat"
3245 };
3246 hologramMaterial="tent_medium";
3247 hologramMaterialPath="dz\gear\camping\data";
3248 alignHologramToTerain=0;
3249 slopeTolerance=0.30000001;
3250 };
3251 class Fence: BaseBuildingBase
3252 {
3253 scope=2;
3254 displayName="$STR_CfgVehicles_Fence0";
3255 descriptionShort="$STR_CfgVehicles_Fence1";
3256 model="\DZ\gear\camping\fence.p3d";
3257 bounding="BSphere";
3258 overrideDrawArea="3.0";
3259 forceFarBubble="true";
3260 handheld="false";
3261 lootCategory="Crafted";
3262 carveNavmesh=1;
3263 physLayer="item_large";
3264 createProxyPhysicsOnInit="false";
3265 createdProxiesOnInit[]=
3266 {
3267 "Deployed"
3268 };
3269 hybridAttachments[]=
3270 {
3271 "Material_WoodenLogs",
3272 "Material_MetalWire",
3273 "Wall_Barbedwire_1",
3274 "Wall_Barbedwire_2"
3275 };
3276 mountables[]=
3277 {
3278 "Wall_Barbedwire_1",
3279 "Wall_Barbedwire_2"
3280 };
3281 rotationFlags=2;
3282 class DamageSystem
3283 {
3284 class GlobalHealth
3285 {
3286 class Health
3287 {
3288 hitpoints=100;
3289 healthLevels[]=
3290 {
3291
3292 {
3293 1,
3294
3295 {
3296 ""
3297 }
3298 },
3299
3300 {
3301 0.69999999,
3302
3303 {
3304 ""
3305 }
3306 },
3307
3308 {
3309 0.5,
3310
3311 {
3312 ""
3313 }
3314 },
3315
3316 {
3317 0.30000001,
3318
3319 {
3320 ""
3321 }
3322 },
3323
3324 {
3325 0,
3326
3327 {
3328 ""
3329 }
3330 }
3331 };
3332 };
3333 };
3334 class GlobalArmor
3335 {
3336 class FragGrenade
3337 {
3338 class Health
3339 {
3340 damage=0;
3341 };
3342 class Blood
3343 {
3344 damage=0;
3345 };
3346 class Shock
3347 {
3348 damage=0;
3349 };
3350 };
3351 };
3352 class DamageZones
3353 {
3354 class Body
3355 {
3356 class Health
3357 {
3358 hitpoints=100;
3359 transferToGlobalCoef=0;
3360 healthLevels[]=
3361 {
3362
3363 {
3364 1,
3365
3366 {
3367 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
3368 }
3369 },
3370
3371 {
3372 0.69999999,
3373
3374 {
3375 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
3376 }
3377 },
3378
3379 {
3380 0.5,
3381
3382 {
3383 "DZ\gear\camping\data\fence_pile_of_planks_damage.rvmat"
3384 }
3385 },
3386
3387 {
3388 0.30000001,
3389
3390 {
3391 "DZ\gear\camping\data\fence_pile_of_planks_damage.rvmat"
3392 }
3393 },
3394
3395 {
3396 0,
3397
3398 {
3399 "DZ\gear\camping\data\fence_pile_of_planks_destruct.rvmat"
3400 }
3401 }
3402 };
3403 };
3404 class ArmorType
3405 {
3406 class Projectile
3407 {
3408 class Health
3409 {
3410 damage=0;
3411 };
3412 class Blood
3413 {
3414 damage=0;
3415 };
3416 class Shock
3417 {
3418 damage=0;
3419 };
3420 };
3421 class Melee
3422 {
3423 class Health
3424 {
3425 damage=0;
3426 };
3427 class Blood
3428 {
3429 damage=0;
3430 };
3431 class Shock
3432 {
3433 damage=0;
3434 };
3435 };
3436 class FragGrenade
3437 {
3438 class Health
3439 {
3440 damage=0;
3441 };
3442 class Blood
3443 {
3444 damage=0;
3445 };
3446 class Shock
3447 {
3448 damage=0;
3449 };
3450 };
3451 };
3452 componentNames[]=
3453 {
3454 "body"
3455 };
3456 fatalInjuryCoef=-1;
3457 };
3458 class Wall_Base_Down
3459 {
3460 class Health
3461 {
3462 hitpoints=12000;
3463 transferToGlobalCoef=0;
3464 healthLevels[]=
3465 {
3466
3467 {
3468 1,
3469
3470 {
3471 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
3472 }
3473 },
3474
3475 {
3476 0.69999999,
3477
3478 {
3479 "DZ\gear\camping\data\fence_pile_of_planks_worn.rvmat"
3480 }
3481 },
3482
3483 {
3484 0.5,
3485
3486 {
3487 "DZ\gear\camping\data\fence_pile_of_planks_damage.rvmat"
3488 }
3489 },
3490
3491 {
3492 0.30000001,
3493
3494 {
3495 "DZ\gear\camping\data\fence_pile_of_planks_bdamage.rvmat"
3496 }
3497 },
3498
3499 {
3500 0,
3501
3502 {
3503 "DZ\gear\camping\data\fence_pile_of_planks_bdamage.rvmat"
3504 }
3505 }
3506 };
3507 };
3508 displayName="$STR_CfgVehicles_Construction_Part_Base_Down";
3509 class ArmorType
3510 {
3511 class Projectile
3512 {
3513 class Health
3514 {
3515 damage=1;
3516 };
3517 class Blood
3518 {
3519 damage=0;
3520 };
3521 class Shock
3522 {
3523 damage=0;
3524 };
3525 };
3526 class Melee
3527 {
3528 class Health
3529 {
3530 damage=0.64999998;
3531 };
3532 class Blood
3533 {
3534 damage=0;
3535 };
3536 class Shock
3537 {
3538 damage=0;
3539 };
3540 };
3541 class FragGrenade
3542 {
3543 class Health
3544 {
3545 damage=20;
3546 };
3547 class Blood
3548 {
3549 damage=0;
3550 };
3551 class Shock
3552 {
3553 damage=0;
3554 };
3555 };
3556 };
3557 componentNames[]=
3558 {
3559 "wall_base_down"
3560 };
3561 fatalInjuryCoef=-1;
3562 };
3563 class Wall_Base_Up: Wall_Base_Down
3564 {
3565 displayName="$STR_CfgVehicles_Construction_Part_Base_Up";
3566 componentNames[]=
3567 {
3568 "wall_base_up"
3569 };
3570 };
3571 class Wall_Wood_Down
3572 {
3573 class Health
3574 {
3575 hitpoints=16000;
3576 transferToGlobalCoef=0;
3577 healthLevels[]=
3578 {
3579
3580 {
3581 1,
3582
3583 {
3584 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
3585 }
3586 },
3587
3588 {
3589 0.69999999,
3590
3591 {
3592 "DZ\gear\camping\data\fence_pile_of_planks_worn.rvmat"
3593 }
3594 },
3595
3596 {
3597 0.5,
3598
3599 {
3600 "DZ\gear\camping\data\fence_pile_of_planks_damage.rvmat"
3601 }
3602 },
3603
3604 {
3605 0.30000001,
3606
3607 {
3608 "DZ\gear\camping\data\fence_pile_of_planks_bdamage.rvmat"
3609 }
3610 },
3611
3612 {
3613 0,
3614
3615 {
3616 "DZ\gear\camping\data\fence_pile_of_planks_bdamage.rvmat"
3617 }
3618 }
3619 };
3620 };
3621 displayName="$STR_CfgVehicles_Construction_Part_Wood_Down";
3622 class ArmorType
3623 {
3624 class Projectile
3625 {
3626 class Health
3627 {
3628 damage=1;
3629 };
3630 class Blood
3631 {
3632 damage=0;
3633 };
3634 class Shock
3635 {
3636 damage=0;
3637 };
3638 };
3639 class Melee
3640 {
3641 class Health
3642 {
3643 damage=0.64999998;
3644 };
3645 class Blood
3646 {
3647 damage=0;
3648 };
3649 class Shock
3650 {
3651 damage=0;
3652 };
3653 };
3654 class FragGrenade
3655 {
3656 class Health
3657 {
3658 damage=53;
3659 };
3660 class Blood
3661 {
3662 damage=0;
3663 };
3664 class Shock
3665 {
3666 damage=0;
3667 };
3668 };
3669 };
3670 componentNames[]=
3671 {
3672 "wall_wood_down"
3673 };
3674 fatalInjuryCoef=-1;
3675 };
3676 class Wall_Wood_Up: Wall_Wood_Down
3677 {
3678 displayName="$STR_CfgVehicles_Construction_Part_Wood_Up";
3679 componentNames[]=
3680 {
3681 "wall_wood_up"
3682 };
3683 };
3684 class Wall_Metal_Down
3685 {
3686 class Health
3687 {
3688 hitpoints=21000;
3689 transferToGlobalCoef=0;
3690 healthLevels[]=
3691 {
3692
3693 {
3694 1,
3695
3696 {
3697 "DZ\gear\camping\data\fence_metalsheets.rvmat"
3698 }
3699 },
3700
3701 {
3702 0.69999999,
3703
3704 {
3705 "DZ\gear\camping\data\fence_metalsheets_worn.rvmat"
3706 }
3707 },
3708
3709 {
3710 0.5,
3711
3712 {
3713 "DZ\gear\camping\data\fence_metalsheets_damage.rvmat"
3714 }
3715 },
3716
3717 {
3718 0.30000001,
3719
3720 {
3721 "DZ\gear\camping\data\fence_metalsheets_bdamage.rvmat"
3722 }
3723 },
3724
3725 {
3726 0,
3727
3728 {
3729 "DZ\gear\camping\data\fence_metalsheets_bdamage.rvmat"
3730 }
3731 }
3732 };
3733 };
3734 displayName="$STR_CfgVehicles_Construction_Part_Metal_Down";
3735 class ArmorType
3736 {
3737 class Projectile
3738 {
3739 class Health
3740 {
3741 damage=1;
3742 };
3743 class Blood
3744 {
3745 damage=0;
3746 };
3747 class Shock
3748 {
3749 damage=0;
3750 };
3751 };
3752 class Melee
3753 {
3754 class Health
3755 {
3756 damage=0.64999998;
3757 };
3758 class Blood
3759 {
3760 damage=0;
3761 };
3762 class Shock
3763 {
3764 damage=0;
3765 };
3766 };
3767 class FragGrenade
3768 {
3769 class Health
3770 {
3771 damage=35;
3772 };
3773 class Blood
3774 {
3775 damage=0;
3776 };
3777 class Shock
3778 {
3779 damage=0;
3780 };
3781 };
3782 };
3783 componentNames[]=
3784 {
3785 "wall_metal_down"
3786 };
3787 fatalInjuryCoef=-1;
3788 };
3789 class Wall_Metal_Up: Wall_Metal_Down
3790 {
3791 displayName="$STR_CfgVehicles_Construction_Part_Metal_Up";
3792 componentNames[]=
3793 {
3794 "wall_metal_up"
3795 };
3796 };
3797 class Wall_Platform
3798 {
3799 class Health
3800 {
3801 hitpoints=18000;
3802 transferToGlobalCoef=0;
3803 healthLevels[]=
3804 {
3805
3806 {
3807 1,
3808
3809 {
3810 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
3811 }
3812 },
3813
3814 {
3815 0.69999999,
3816
3817 {
3818 "DZ\gear\camping\data\fence_pile_of_planks_worn.rvmat"
3819 }
3820 },
3821
3822 {
3823 0.5,
3824
3825 {
3826 "DZ\gear\camping\data\fence_pile_of_planks_damage.rvmat"
3827 }
3828 },
3829
3830 {
3831 0.30000001,
3832
3833 {
3834 "DZ\gear\camping\data\fence_pile_of_planks_bdamage.rvmat"
3835 }
3836 },
3837
3838 {
3839 0,
3840
3841 {
3842 "DZ\gear\camping\data\fence_pile_of_planks_bdamage.rvmat"
3843 }
3844 }
3845 };
3846 };
3847 displayName="$STR_CfgVehicles_Construction_Part_Platform";
3848 class ArmorType
3849 {
3850 class Projectile
3851 {
3852 class Health
3853 {
3854 damage=1;
3855 };
3856 class Blood
3857 {
3858 damage=0;
3859 };
3860 class Shock
3861 {
3862 damage=0;
3863 };
3864 };
3865 class Melee
3866 {
3867 class Health
3868 {
3869 damage=0.64999998;
3870 };
3871 class Blood
3872 {
3873 damage=0;
3874 };
3875 class Shock
3876 {
3877 damage=0;
3878 };
3879 };
3880 class FragGrenade
3881 {
3882 class Health
3883 {
3884 damage=53;
3885 };
3886 class Blood
3887 {
3888 damage=0;
3889 };
3890 class Shock
3891 {
3892 damage=0;
3893 };
3894 };
3895 };
3896 componentNames[]=
3897 {
3898 "wall_platform"
3899 };
3900 fatalInjuryCoef=-1;
3901 };
3902 class Wall_Platform_Stairs_Left: Wall_Platform
3903 {
3904 displayName="$STR_CfgVehicles_Construction_Part_Platform_Stairs_Right";
3905 componentNames[]=
3906 {
3907 "wall_platform_stairs_left"
3908 };
3909 };
3910 class Wall_Platform_Stairs_Right: Wall_Platform
3911 {
3912 displayName="$STR_CfgVehicles_Construction_Part_Platform_Stairs_Left";
3913 componentNames[]=
3914 {
3915 "wall_platform_stairs_right"
3916 };
3917 };
3918 class Wall_Barbedwire_1
3919 {
3920 class Health
3921 {
3922 hitpoints=300;
3923 transferToGlobalCoef=0;
3924 healthLevels[]=
3925 {
3926
3927 {
3928 1,
3929
3930 {
3931 "DZ\gear\camping\data\barbed_wire.rvmat"
3932 }
3933 },
3934
3935 {
3936 0.69999999,
3937
3938 {
3939 "DZ\gear\camping\data\barbed_wire.rvmat"
3940 }
3941 },
3942
3943 {
3944 0.5,
3945
3946 {
3947 "DZ\gear\camping\data\barbed_wire.rvmat"
3948 }
3949 },
3950
3951 {
3952 0.30000001,
3953
3954 {
3955 "DZ\gear\camping\data\barbed_wire.rvmat"
3956 }
3957 },
3958
3959 {
3960 0,
3961
3962 {
3963 "DZ\gear\camping\data\barbed_wire.rvmat"
3964 }
3965 }
3966 };
3967 };
3968 displayName="$STR_cfgvehicles_barbedwire0";
3969 class ArmorType
3970 {
3971 class Projectile
3972 {
3973 class Health
3974 {
3975 damage=0.0099999998;
3976 };
3977 class Blood
3978 {
3979 damage=0;
3980 };
3981 class Shock
3982 {
3983 damage=0;
3984 };
3985 };
3986 class Melee
3987 {
3988 class Health
3989 {
3990 damage=1;
3991 };
3992 class Blood
3993 {
3994 damage=0;
3995 };
3996 class Shock
3997 {
3998 damage=0;
3999 };
4000 };
4001 class FragGrenade
4002 {
4003 class Health
4004 {
4005 damage=40;
4006 };
4007 class Blood
4008 {
4009 damage=0;
4010 };
4011 class Shock
4012 {
4013 damage=0;
4014 };
4015 };
4016 };
4017 componentNames[]=
4018 {
4019 "wall_barbedwire_1",
4020 "wall_barbedwire_1_mounted"
4021 };
4022 inventorySlots[]=
4023 {
4024 "Wall_Barbedwire_1"
4025 };
4026 fatalInjuryCoef=-1;
4027 };
4028 class Wall_Barbedwire_2: Wall_Barbedwire_1
4029 {
4030 displayName="$STR_cfgvehicles_barbedwire0";
4031 componentNames[]=
4032 {
4033 "wall_barbedwire_2",
4034 "wall_barbedwire_2_mounted"
4035 };
4036 inventorySlots[]=
4037 {
4038 "Wall_Barbedwire_2"
4039 };
4040 };
4041 class Wall_Gate
4042 {
4043 class Health
4044 {
4045 hitpoints=100;
4046 transferToGlobalCoef=0;
4047 healthLevels[]=
4048 {
4049
4050 {
4051 1,
4052
4053 {
4054 "DZ\gear\camping\data\fence_metalwire.rvmat"
4055 }
4056 },
4057
4058 {
4059 0.69999999,
4060
4061 {
4062 "DZ\gear\camping\data\fence_metalwire.rvmat"
4063 }
4064 },
4065
4066 {
4067 0.5,
4068
4069 {
4070 "DZ\gear\camping\data\fence_metalwire.rvmat"
4071 }
4072 },
4073
4074 {
4075 0.30000001,
4076
4077 {
4078 "DZ\gear\camping\data\fence_metalwire.rvmat"
4079 }
4080 },
4081
4082 {
4083 0,
4084 "hidden"
4085 }
4086 };
4087 };
4088 class ArmorType
4089 {
4090 class Projectile
4091 {
4092 class Health
4093 {
4094 damage=0;
4095 };
4096 class Blood
4097 {
4098 damage=0;
4099 };
4100 class Shock
4101 {
4102 damage=0;
4103 };
4104 };
4105 class Melee
4106 {
4107 class Health
4108 {
4109 damage=0;
4110 };
4111 class Blood
4112 {
4113 damage=0;
4114 };
4115 class Shock
4116 {
4117 damage=0;
4118 };
4119 };
4120 class FragGrenade
4121 {
4122 class Health
4123 {
4124 damage=0;
4125 };
4126 class Blood
4127 {
4128 damage=0;
4129 };
4130 class Shock
4131 {
4132 damage=0;
4133 };
4134 };
4135 };
4136 componentNames[]=
4137 {
4138 "wall_gate"
4139 };
4140 fatalInjuryCoef=-1;
4141 };
4142 class Material_WoodenLogs
4143 {
4144 class Health
4145 {
4146 hitpoints=500;
4147 transferToGlobalCoef=0;
4148 healthLevels[]=
4149 {
4150
4151 {
4152 1,
4153
4154 {
4155 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
4156 }
4157 },
4158
4159 {
4160 0.69999999,
4161
4162 {
4163 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
4164 }
4165 },
4166
4167 {
4168 0.5,
4169
4170 {
4171 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
4172 }
4173 },
4174
4175 {
4176 0.30000001,
4177
4178 {
4179 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
4180 }
4181 },
4182
4183 {
4184 0,
4185
4186 {
4187 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
4188 }
4189 }
4190 };
4191 };
4192 class ArmorType
4193 {
4194 class Projectile
4195 {
4196 class Health
4197 {
4198 damage=1;
4199 };
4200 class Blood
4201 {
4202 damage=0;
4203 };
4204 class Shock
4205 {
4206 damage=0;
4207 };
4208 };
4209 class Melee
4210 {
4211 class Health
4212 {
4213 damage=0.64999998;
4214 };
4215 class Blood
4216 {
4217 damage=0;
4218 };
4219 class Shock
4220 {
4221 damage=0;
4222 };
4223 };
4224 class FragGrenade
4225 {
4226 class Health
4227 {
4228 damage=53;
4229 };
4230 class Blood
4231 {
4232 damage=0;
4233 };
4234 class Shock
4235 {
4236 damage=0;
4237 };
4238 };
4239 };
4240 componentNames[]=
4241 {
4242 "Material_WoodenLogs"
4243 };
4244 inventorySlots[]=
4245 {
4246 "Material_WoodenLogs"
4247 };
4248 fatalInjuryCoef=-1;
4249 };
4250 class Material_MetalWire
4251 {
4252 class Health
4253 {
4254 hitpoints=200;
4255 transferToGlobalCoef=0;
4256 healthLevels[]=
4257 {
4258
4259 {
4260 1,
4261
4262 {
4263 "DZ\gear\crafting\data\string_metalwire.rvmat"
4264 }
4265 },
4266
4267 {
4268 0.69999999,
4269
4270 {
4271 "DZ\gear\crafting\data\string_metalwire.rvmat"
4272 }
4273 },
4274
4275 {
4276 0.5,
4277
4278 {
4279 "DZ\gear\crafting\data\string_metalwire_damage.rvmat"
4280 }
4281 },
4282
4283 {
4284 0.30000001,
4285
4286 {
4287 "DZ\gear\crafting\data\string_metalwire_damage.rvmat"
4288 }
4289 },
4290
4291 {
4292 0,
4293
4294 {
4295 "DZ\gear\crafting\data\string_metalwire_destruct.rvmat"
4296 }
4297 }
4298 };
4299 };
4300 displayName="$STR_CfgVehicles_MetalWire0";
4301 class ArmorType
4302 {
4303 class Projectile
4304 {
4305 class Health
4306 {
4307 damage=1;
4308 };
4309 class Blood
4310 {
4311 damage=0;
4312 };
4313 class Shock
4314 {
4315 damage=0;
4316 };
4317 };
4318 class Melee
4319 {
4320 class Health
4321 {
4322 damage=0.64999998;
4323 };
4324 class Blood
4325 {
4326 damage=0;
4327 };
4328 class Shock
4329 {
4330 damage=0;
4331 };
4332 };
4333 class FragGrenade
4334 {
4335 class Health
4336 {
4337 damage=35;
4338 };
4339 class Blood
4340 {
4341 damage=0;
4342 };
4343 class Shock
4344 {
4345 damage=0;
4346 };
4347 };
4348 };
4349 componentNames[]=
4350 {
4351 "Material_MetalWire"
4352 };
4353 inventorySlots[]=
4354 {
4355 "Material_MetalWire"
4356 };
4357 fatalInjuryCoef=-1;
4358 };
4359 };
4360 };
4361 attachments[]=
4362 {
4363 "Wall_Barbedwire_1",
4364 "Wall_Barbedwire_2",
4365 "Wall_Camonet",
4366 "Att_CombinationLock",
4367 "Material_Nails",
4368 "Material_WoodenPlanks",
4369 "Material_MetalSheets",
4370 "Material_WoodenLogs",
4371 "Material_MetalWire"
4372 };
4373 class GUIInventoryAttachmentsProps
4374 {
4375 class Base
4376 {
4377 name="$STR_CfgVehicles_Fence_Att_Category_Base";
4378 description="";
4379 attachmentSlots[]=
4380 {
4381 "Material_WoodenLogs"
4382 };
4383 icon="set:dayz_inventory image:cat_bb_base";
4384 selection="wall";
4385 };
4386 class Attachments
4387 {
4388 name="$STR_CfgVehicles_Fence_Att_Category_Attachments";
4389 description="";
4390 attachmentSlots[]=
4391 {
4392 "Wall_Camonet",
4393 "Wall_Barbedwire_1",
4394 "Wall_Barbedwire_2",
4395 "Att_CombinationLock"
4396 };
4397 icon="set:dayz_inventory image:cat_bb_attachments";
4398 selection="wall";
4399 };
4400 class Material
4401 {
4402 name="$STR_CfgVehicles_Fence_Att_Category_Materials";
4403 description="";
4404 attachmentSlots[]=
4405 {
4406 "Material_Nails",
4407 "Material_WoodenPlanks",
4408 "Material_MetalSheets",
4409 "Material_MetalWire"
4410 };
4411 icon="set:dayz_inventory image:cat_bb_material";
4412 selection="wall";
4413 };
4414 };
4415 class AnimationSources
4416 {
4417 class AnimSourceShown
4418 {
4419 source="user";
4420 animPeriod=0.0099999998;
4421 initPhase=0;
4422 };
4423 class AnimSourceHidden
4424 {
4425 source="user";
4426 animPeriod=0.0099999998;
4427 initPhase=1;
4428 };
4429 class AnimRotate
4430 {
4431 source="user";
4432 animPeriod=0.017999999;
4433 initPhase=0;
4434 };
4435 class Wall_Interact_Rotate: AnimRotate
4436 {
4437 };
4438 class Wall_Barbedwire_1_Mounted_Rotate: AnimRotate
4439 {
4440 };
4441 class Wall_Barbedwire_2_Mounted_Rotate: AnimRotate
4442 {
4443 };
4444 class Wall_Camonet_Rotate: AnimRotate
4445 {
4446 };
4447 class Wall_Gate_Rotate: AnimRotate
4448 {
4449 };
4450 class Wall_Base_Down_Rotate: AnimRotate
4451 {
4452 };
4453 class Wall_Base_Up_Rotate: AnimRotate
4454 {
4455 };
4456 class Wall_Wood_Down_Rotate: AnimRotate
4457 {
4458 };
4459 class Wall_Wood_Up_Rotate: AnimRotate
4460 {
4461 };
4462 class Wall_Metal_Down_Rotate: AnimRotate
4463 {
4464 };
4465 class Wall_Metal_Up_Rotate: AnimRotate
4466 {
4467 };
4468 class Material_WoodenLogs: AnimSourceHidden
4469 {
4470 };
4471 class Material_MetalWire: AnimSourceHidden
4472 {
4473 };
4474 class Wall_Barbedwire_1: AnimSourceHidden
4475 {
4476 };
4477 class Wall_Barbedwire_1_Mounted: AnimSourceHidden
4478 {
4479 };
4480 class Wall_Barbedwire_2: AnimSourceHidden
4481 {
4482 };
4483 class Wall_Barbedwire_2_Mounted: AnimSourceHidden
4484 {
4485 };
4486 class Wall_Camonet: AnimSourceHidden
4487 {
4488 };
4489 class Deployed: AnimSourceHidden
4490 {
4491 };
4492 class Base: AnimSourceHidden
4493 {
4494 };
4495 class Wall_Platform: AnimSourceHidden
4496 {
4497 };
4498 class Wall_Platform_Stairs_Left: AnimSourceHidden
4499 {
4500 };
4501 class Wall_Platform_Stairs_Right: AnimSourceHidden
4502 {
4503 };
4504 class Wall_Gate: AnimSourceHidden
4505 {
4506 };
4507 class Wall_Base_Down: AnimSourceHidden
4508 {
4509 };
4510 class Wall_Base_Up: AnimSourceHidden
4511 {
4512 };
4513 class Wall_Metal_Down: AnimSourceHidden
4514 {
4515 };
4516 class Wall_Metal_Up: AnimSourceHidden
4517 {
4518 };
4519 class Wall_Wood_Down: AnimSourceHidden
4520 {
4521 };
4522 class Wall_Wood_Up: AnimSourceHidden
4523 {
4524 };
4525 };
4526 class Construction
4527 {
4528 class wall
4529 {
4530 class base
4531 {
4532 name="$STR_CfgVehicles_Construction_Part_Base";
4533 is_base=1;
4534 id=1;
4535 required_parts[]={};
4536 conflicted_parts[]={};
4537 collision_data[]={};
4538 build_action_type=4;
4539 dismantle_action_type=4;
4540 material_type=1;
4541 class Materials
4542 {
4543 class Material1
4544 {
4545 type="WoodenLog";
4546 slot_name="Material_WoodenLogs";
4547 quantity=2;
4548 lockable=1;
4549 };
4550 };
4551 };
4552 class wall_base_down
4553 {
4554 name="$STR_CfgVehicles_Construction_Part_Base_Down";
4555 id=6;
4556 required_parts[]=
4557 {
4558 "base"
4559 };
4560 conflicted_parts[]={};
4561 collision_data[]=
4562 {
4563 "wall_down_min",
4564 "wall_down_max"
4565 };
4566 build_action_type=2;
4567 dismantle_action_type=2;
4568 material_type=2;
4569 class Materials
4570 {
4571 class Material1
4572 {
4573 type="WoodenPlank";
4574 slot_name="Material_WoodenPlanks";
4575 quantity=4;
4576 };
4577 class Material2
4578 {
4579 type="Nail";
4580 slot_name="Material_Nails";
4581 quantity=8;
4582 };
4583 };
4584 };
4585 class wall_wood_down
4586 {
4587 name="$STR_CfgVehicles_Construction_Part_Wood_Down";
4588 id=7;
4589 required_parts[]=
4590 {
4591 "wall_base_down"
4592 };
4593 conflicted_parts[]=
4594 {
4595 "wall_metal_down"
4596 };
4597 collision_data[]=
4598 {
4599 "wall_down_min",
4600 "wall_down_max"
4601 };
4602 build_action_type=2;
4603 dismantle_action_type=2;
4604 material_type=2;
4605 class Materials
4606 {
4607 class Material1
4608 {
4609 type="WoodenPlank";
4610 slot_name="Material_WoodenPlanks";
4611 quantity=5;
4612 };
4613 class Material2
4614 {
4615 type="Nail";
4616 slot_name="Material_Nails";
4617 quantity=10;
4618 };
4619 };
4620 };
4621 class wall_metal_down
4622 {
4623 name="$STR_CfgVehicles_Construction_Part_Metal_Down";
4624 id=8;
4625 required_parts[]=
4626 {
4627 "wall_base_down"
4628 };
4629 conflicted_parts[]=
4630 {
4631 "wall_wood_down"
4632 };
4633 collision_data[]=
4634 {
4635 "wall_down_min",
4636 "wall_down_max"
4637 };
4638 build_action_type=2;
4639 dismantle_action_type=2;
4640 material_type=4;
4641 class Materials
4642 {
4643 class Material1
4644 {
4645 type="MetalPlate";
4646 slot_name="Material_MetalSheets";
4647 quantity=3;
4648 };
4649 class Material2
4650 {
4651 type="Nail";
4652 slot_name="Material_Nails";
4653 quantity=12;
4654 };
4655 };
4656 };
4657 class wall_base_up
4658 {
4659 name="$STR_CfgVehicles_Construction_Part_Base_Up";
4660 id=9;
4661 required_parts[]=
4662 {
4663 "base"
4664 };
4665 conflicted_parts[]={};
4666 collision_data[]=
4667 {
4668 "wall_up_min",
4669 "wall_up_max"
4670 };
4671 build_action_type=2;
4672 dismantle_action_type=2;
4673 material_type=2;
4674 class Materials
4675 {
4676 class Material1
4677 {
4678 type="WoodenPlank";
4679 slot_name="Material_WoodenPlanks";
4680 quantity=4;
4681 };
4682 class Material2
4683 {
4684 type="Nail";
4685 slot_name="Material_Nails";
4686 quantity=8;
4687 };
4688 };
4689 };
4690 class wall_wood_up
4691 {
4692 name="$STR_CfgVehicles_Construction_Part_Wood_Up";
4693 id=10;
4694 required_parts[]=
4695 {
4696 "wall_base_up"
4697 };
4698 conflicted_parts[]=
4699 {
4700 "wall_metal_up"
4701 };
4702 collision_data[]=
4703 {
4704 "wall_up_min",
4705 "wall_up_max"
4706 };
4707 build_action_type=2;
4708 dismantle_action_type=2;
4709 material_type=2;
4710 class Materials
4711 {
4712 class Material1
4713 {
4714 type="WoodenPlank";
4715 slot_name="Material_WoodenPlanks";
4716 quantity=5;
4717 };
4718 class Material2
4719 {
4720 type="Nail";
4721 slot_name="Material_Nails";
4722 quantity=10;
4723 };
4724 };
4725 };
4726 class wall_metal_up
4727 {
4728 name="$STR_CfgVehicles_Construction_Part_Metal_Up";
4729 id=11;
4730 required_parts[]=
4731 {
4732 "wall_base_up"
4733 };
4734 conflicted_parts[]=
4735 {
4736 "wall_wood_up"
4737 };
4738 collision_data[]=
4739 {
4740 "wall_up_min",
4741 "wall_up_max"
4742 };
4743 build_action_type=2;
4744 dismantle_action_type=2;
4745 material_type=4;
4746 class Materials
4747 {
4748 class Material1
4749 {
4750 type="MetalPlate";
4751 slot_name="Material_MetalSheets";
4752 quantity=3;
4753 };
4754 class Material2
4755 {
4756 type="Nail";
4757 slot_name="Material_Nails";
4758 quantity=12;
4759 };
4760 };
4761 };
4762 class wall_platform
4763 {
4764 name="$STR_CfgVehicles_Construction_Part_Platform";
4765 id=2;
4766 required_parts[]=
4767 {
4768 "base"
4769 };
4770 conflicted_parts[]=
4771 {
4772 "wall_gate"
4773 };
4774 collision_data[]=
4775 {
4776 "wall_platform_min",
4777 "wall_platform_max"
4778 };
4779 build_action_type=2;
4780 dismantle_action_type=2;
4781 material_type=3;
4782 class Materials
4783 {
4784 class Material1
4785 {
4786 type="WoodenPlank";
4787 slot_name="Material_WoodenPlanks";
4788 quantity=5;
4789 };
4790 class Material2
4791 {
4792 type="Nail";
4793 slot_name="Material_Nails";
4794 quantity=15;
4795 };
4796 };
4797 };
4798 class wall_platform_stairs_left
4799 {
4800 name="$STR_CfgVehicles_Construction_Part_Platform_Stairs_Right";
4801 id=3;
4802 required_parts[]=
4803 {
4804 "wall_platform"
4805 };
4806 conflicted_parts[]={};
4807 collision_data[]={};
4808 build_action_type=2;
4809 dismantle_action_type=2;
4810 material_type=3;
4811 class Materials
4812 {
4813 class Material1
4814 {
4815 type="WoodenPlank";
4816 slot_name="Material_WoodenPlanks";
4817 quantity=4;
4818 };
4819 class Material2
4820 {
4821 type="Nail";
4822 slot_name="Material_Nails";
4823 quantity=8;
4824 };
4825 };
4826 };
4827 class wall_platform_stairs_right
4828 {
4829 name="$STR_CfgVehicles_Construction_Part_Platform_Stairs_Left";
4830 id=4;
4831 required_parts[]=
4832 {
4833 "wall_platform"
4834 };
4835 conflicted_parts[]={};
4836 collision_data[]={};
4837 build_action_type=2;
4838 dismantle_action_type=2;
4839 material_type=3;
4840 class Materials
4841 {
4842 class Material1
4843 {
4844 type="WoodenPlank";
4845 slot_name="Material_WoodenPlanks";
4846 quantity=4;
4847 };
4848 class Material2
4849 {
4850 type="Nail";
4851 slot_name="Material_Nails";
4852 quantity=8;
4853 };
4854 };
4855 };
4856 class wall_gate
4857 {
4858 name="$STR_CfgVehicles_Construction_Part_Gate";
4859 is_gate=1;
4860 id=5;
4861 required_parts[]=
4862 {
4863 "base",
4864 "wall_base_down",
4865 "wall_base_up"
4866 };
4867 conflicted_parts[]=
4868 {
4869 "wall_platform"
4870 };
4871 collision_data[]={};
4872 build_action_type=1;
4873 dismantle_action_type=1;
4874 material_type=5;
4875 class Materials
4876 {
4877 class Material1
4878 {
4879 type="MetalWire";
4880 slot_name="Material_MetalWire";
4881 quantity=-1;
4882 lockable=1;
4883 };
4884 };
4885 };
4886 };
4887 };
4888 class PointLights
4889 {
4890 class PointLight
4891 {
4892 color[]={1,1,1,0.050000001};
4893 ambient[]={0.0099999998,0.0099999998,0.0099999998,0.0099999998};
4894 position="light";
4895 hitpoint="bulb";
4896 selection="bulb";
4897 size=0;
4898 radius=5;
4899 brightness=0.001;
4900 dayLight=1;
4901 heatHazeRadius=0;
4902 heatHazePower=0;
4903 fireEffect=0;
4904 fireEffectOctaves=0;
4905 fireEffectPersistence=0;
4906 fireEffectFract=0;
4907 };
4908 };
4909 };
4910 class Watchtower: BaseBuildingBase
4911 {
4912 scope=2;
4913 displayName="$STR_CfgVehicles_Watchtower0";
4914 descriptionShort="$STR_CfgVehicles_Watchtower1";
4915 model="\DZ\gear\camping\watchtower.p3d";
4916 overrideDrawArea="3.0";
4917 forceFarBubble="true";
4918 lootCategory="Crafted";
4919 carveNavmesh=1;
4920 physLayer="item_large";
4921 createProxyPhysicsOnInit="false";
4922 createdProxiesOnInit[]=
4923 {
4924 "Deployed"
4925 };
4926 mountables[]=
4927 {
4928 "Level_1_Wall_1_Barbedwire_1",
4929 "Level_1_Wall_1_Barbedwire_2",
4930 "Level_1_Wall_2_Barbedwire_1",
4931 "Level_1_Wall_2_Barbedwire_2",
4932 "Level_1_Wall_3_Barbedwire_1",
4933 "Level_1_Wall_3_Barbedwire_2"
4934 };
4935 rotationFlags=2;
4936 class DamageSystem
4937 {
4938 class GlobalHealth
4939 {
4940 class Health
4941 {
4942 hitpoints=100;
4943 healthLevels[]=
4944 {
4945
4946 {
4947 1,
4948
4949 {
4950 ""
4951 }
4952 },
4953
4954 {
4955 0.69999999,
4956
4957 {
4958 ""
4959 }
4960 },
4961
4962 {
4963 0.5,
4964
4965 {
4966 ""
4967 }
4968 },
4969
4970 {
4971 0.30000001,
4972
4973 {
4974 ""
4975 }
4976 },
4977
4978 {
4979 0,
4980
4981 {
4982 ""
4983 }
4984 }
4985 };
4986 };
4987 };
4988 class GlobalArmor
4989 {
4990 class FragGrenade
4991 {
4992 class Health
4993 {
4994 damage=0;
4995 };
4996 class Blood
4997 {
4998 damage=0;
4999 };
5000 class Shock
5001 {
5002 damage=0;
5003 };
5004 };
5005 };
5006 class DamageZones
5007 {
5008 class Body
5009 {
5010 class Health
5011 {
5012 hitpoints=100;
5013 transferToGlobalCoef=0;
5014 healthLevels[]=
5015 {
5016
5017 {
5018 1,
5019
5020 {
5021 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
5022 }
5023 },
5024
5025 {
5026 0.69999999,
5027
5028 {
5029 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
5030 }
5031 },
5032
5033 {
5034 0.5,
5035
5036 {
5037 "DZ\gear\camping\data\fence_pile_of_planks_damage.rvmat"
5038 }
5039 },
5040
5041 {
5042 0.30000001,
5043
5044 {
5045 "DZ\gear\camping\data\fence_pile_of_planks_damage.rvmat"
5046 }
5047 },
5048
5049 {
5050 0,
5051
5052 {
5053 "DZ\gear\camping\data\fence_pile_of_planks_destruct.rvmat"
5054 }
5055 }
5056 };
5057 };
5058 class ArmorType
5059 {
5060 class Projectile
5061 {
5062 class Health
5063 {
5064 damage=0;
5065 };
5066 class Blood
5067 {
5068 damage=0;
5069 };
5070 class Shock
5071 {
5072 damage=0;
5073 };
5074 };
5075 class Melee
5076 {
5077 class Health
5078 {
5079 damage=0;
5080 };
5081 class Blood
5082 {
5083 damage=0;
5084 };
5085 class Shock
5086 {
5087 damage=0;
5088 };
5089 };
5090 class FragGrenade
5091 {
5092 class Health
5093 {
5094 damage=0;
5095 };
5096 class Blood
5097 {
5098 damage=0;
5099 };
5100 class Shock
5101 {
5102 damage=0;
5103 };
5104 };
5105 };
5106 componentNames[]=
5107 {
5108 "body"
5109 };
5110 fatalInjuryCoef=-1;
5111 };
5112 class Material_L1_WoodenLogs
5113 {
5114 class Health
5115 {
5116 hitpoints=500;
5117 transferToGlobalCoef=0;
5118 healthLevels[]=
5119 {
5120
5121 {
5122 1,
5123
5124 {
5125 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
5126 }
5127 },
5128
5129 {
5130 0.69999999,
5131
5132 {
5133 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
5134 }
5135 },
5136
5137 {
5138 0.5,
5139
5140 {
5141 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
5142 }
5143 },
5144
5145 {
5146 0.30000001,
5147
5148 {
5149 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
5150 }
5151 },
5152
5153 {
5154 0,
5155
5156 {
5157 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
5158 }
5159 }
5160 };
5161 };
5162 class ArmorType
5163 {
5164 class Projectile
5165 {
5166 class Health
5167 {
5168 damage=1;
5169 };
5170 class Blood
5171 {
5172 damage=0;
5173 };
5174 class Shock
5175 {
5176 damage=0;
5177 };
5178 };
5179 class Melee
5180 {
5181 class Health
5182 {
5183 damage=0.64999998;
5184 };
5185 class Blood
5186 {
5187 damage=0;
5188 };
5189 class Shock
5190 {
5191 damage=0;
5192 };
5193 };
5194 class FragGrenade
5195 {
5196 class Health
5197 {
5198 damage=53;
5199 };
5200 class Blood
5201 {
5202 damage=0;
5203 };
5204 class Shock
5205 {
5206 damage=0;
5207 };
5208 };
5209 };
5210 componentNames[]=
5211 {
5212 "Material_L1_WoodenLogs"
5213 };
5214 inventorySlots[]=
5215 {
5216 "Material_L1_WoodenLogs"
5217 };
5218 fatalInjuryCoef=-1;
5219 };
5220 class Level_1_Stairs
5221 {
5222 class Health
5223 {
5224 hitpoints=7500;
5225 transferToGlobalCoef=0;
5226 healthLevels[]=
5227 {
5228
5229 {
5230 1,
5231
5232 {
5233 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
5234 }
5235 },
5236
5237 {
5238 0.69999999,
5239
5240 {
5241 "DZ\gear\camping\data\fence_pile_of_planks_worn.rvmat"
5242 }
5243 },
5244
5245 {
5246 0.5,
5247
5248 {
5249 "DZ\gear\camping\data\fence_pile_of_planks_damage.rvmat"
5250 }
5251 },
5252
5253 {
5254 0.30000001,
5255
5256 {
5257 "DZ\gear\camping\data\fence_pile_of_planks_bdamage.rvmat"
5258 }
5259 },
5260
5261 {
5262 0,
5263
5264 {
5265 "DZ\gear\camping\data\fence_pile_of_planks_bdamage.rvmat"
5266 }
5267 }
5268 };
5269 };
5270 displayName="$STR_CfgVehicles_Construction_Part_Stairs";
5271 class ArmorType
5272 {
5273 class Projectile
5274 {
5275 class Health
5276 {
5277 damage=1;
5278 };
5279 class Blood
5280 {
5281 damage=0;
5282 };
5283 class Shock
5284 {
5285 damage=0;
5286 };
5287 };
5288 class Melee
5289 {
5290 class Health
5291 {
5292 damage=0.64999998;
5293 };
5294 class Blood
5295 {
5296 damage=0;
5297 };
5298 class Shock
5299 {
5300 damage=0;
5301 };
5302 };
5303 class FragGrenade
5304 {
5305 class Health
5306 {
5307 damage=53;
5308 };
5309 class Blood
5310 {
5311 damage=0;
5312 };
5313 class Shock
5314 {
5315 damage=0;
5316 };
5317 };
5318 };
5319 componentNames[]=
5320 {
5321 "level_1_stairs"
5322 };
5323 fatalInjuryCoef=-1;
5324 };
5325 class Level_1_Wall_1_Base_Down
5326 {
5327 class Health
5328 {
5329 hitpoints=12000;
5330 transferToGlobalCoef=0;
5331 healthLevels[]=
5332 {
5333
5334 {
5335 1,
5336
5337 {
5338 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
5339 }
5340 },
5341
5342 {
5343 0.69999999,
5344
5345 {
5346 "DZ\gear\camping\data\fence_pile_of_planks_worn.rvmat"
5347 }
5348 },
5349
5350 {
5351 0.5,
5352
5353 {
5354 "DZ\gear\camping\data\fence_pile_of_planks_damage.rvmat"
5355 }
5356 },
5357
5358 {
5359 0.30000001,
5360
5361 {
5362 "DZ\gear\camping\data\fence_pile_of_planks_bdamage.rvmat"
5363 }
5364 },
5365
5366 {
5367 0,
5368
5369 {
5370 "DZ\gear\camping\data\fence_pile_of_planks_bdamage.rvmat"
5371 }
5372 }
5373 };
5374 };
5375 displayName="$STR_CfgVehicles_Construction_Part_Base_Down";
5376 class ArmorType
5377 {
5378 class Projectile
5379 {
5380 class Health
5381 {
5382 damage=1;
5383 };
5384 class Blood
5385 {
5386 damage=0;
5387 };
5388 class Shock
5389 {
5390 damage=0;
5391 };
5392 };
5393 class Melee
5394 {
5395 class Health
5396 {
5397 damage=0.64999998;
5398 };
5399 class Blood
5400 {
5401 damage=0;
5402 };
5403 class Shock
5404 {
5405 damage=0;
5406 };
5407 };
5408 class FragGrenade
5409 {
5410 class Health
5411 {
5412 damage=20;
5413 };
5414 class Blood
5415 {
5416 damage=0;
5417 };
5418 class Shock
5419 {
5420 damage=0;
5421 };
5422 };
5423 };
5424 componentNames[]=
5425 {
5426 "level_1_wall_1_base_down"
5427 };
5428 fatalInjuryCoef=-1;
5429 };
5430 class Level_1_Wall_1_Base_Up: Level_1_Wall_1_Base_Down
5431 {
5432 displayName="$STR_CfgVehicles_Construction_Part_Base_Up";
5433 componentNames[]=
5434 {
5435 "level_1_wall_1_base_up"
5436 };
5437 };
5438 class Level_1_Wall_1_Wood_Down
5439 {
5440 class Health
5441 {
5442 hitpoints=16000;
5443 transferToGlobalCoef=0;
5444 healthLevels[]=
5445 {
5446
5447 {
5448 1,
5449
5450 {
5451 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
5452 }
5453 },
5454
5455 {
5456 0.69999999,
5457
5458 {
5459 "DZ\gear\camping\data\fence_pile_of_planks_worn.rvmat"
5460 }
5461 },
5462
5463 {
5464 0.5,
5465
5466 {
5467 "DZ\gear\camping\data\fence_pile_of_planks_damage.rvmat"
5468 }
5469 },
5470
5471 {
5472 0.30000001,
5473
5474 {
5475 "DZ\gear\camping\data\fence_pile_of_planks_bdamage.rvmat"
5476 }
5477 },
5478
5479 {
5480 0,
5481
5482 {
5483 "DZ\gear\camping\data\fence_pile_of_planks_bdamage.rvmat"
5484 }
5485 }
5486 };
5487 };
5488 displayName="$STR_CfgVehicles_Construction_Part_Wood_Down";
5489 class ArmorType
5490 {
5491 class Projectile
5492 {
5493 class Health
5494 {
5495 damage=1;
5496 };
5497 class Blood
5498 {
5499 damage=0;
5500 };
5501 class Shock
5502 {
5503 damage=0;
5504 };
5505 };
5506 class Melee
5507 {
5508 class Health
5509 {
5510 damage=0.64999998;
5511 };
5512 class Blood
5513 {
5514 damage=0;
5515 };
5516 class Shock
5517 {
5518 damage=0;
5519 };
5520 };
5521 class FragGrenade
5522 {
5523 class Health
5524 {
5525 damage=53;
5526 };
5527 class Blood
5528 {
5529 damage=0;
5530 };
5531 class Shock
5532 {
5533 damage=0;
5534 };
5535 };
5536 };
5537 componentNames[]=
5538 {
5539 "level_1_wall_1_wood_down"
5540 };
5541 fatalInjuryCoef=-1;
5542 };
5543 class Level_1_Wall_1_Wood_Up: Level_1_Wall_1_Wood_Down
5544 {
5545 displayName="$STR_CfgVehicles_Construction_Part_Wood_Up";
5546 componentNames[]=
5547 {
5548 "level_1_wall_1_wood_up"
5549 };
5550 };
5551 class Level_1_Wall_1_Metal_Down
5552 {
5553 class Health
5554 {
5555 hitpoints=21000;
5556 transferToGlobalCoef=0;
5557 healthLevels[]=
5558 {
5559
5560 {
5561 1,
5562
5563 {
5564 "DZ\gear\camping\data\fence_metalsheets.rvmat"
5565 }
5566 },
5567
5568 {
5569 0.69999999,
5570
5571 {
5572 "DZ\gear\camping\data\fence_metalsheets_worn.rvmat"
5573 }
5574 },
5575
5576 {
5577 0.5,
5578
5579 {
5580 "DZ\gear\camping\data\fence_metalsheets_damage.rvmat"
5581 }
5582 },
5583
5584 {
5585 0.30000001,
5586
5587 {
5588 "DZ\gear\camping\data\fence_metalsheets_bdamage.rvmat"
5589 }
5590 },
5591
5592 {
5593 0,
5594
5595 {
5596 "DZ\gear\camping\data\fence_metalsheets_bdamage.rvmat"
5597 }
5598 }
5599 };
5600 };
5601 displayName="$STR_CfgVehicles_Construction_Part_Metal_Down";
5602 class ArmorType
5603 {
5604 class Projectile
5605 {
5606 class Health
5607 {
5608 damage=1;
5609 };
5610 class Blood
5611 {
5612 damage=0;
5613 };
5614 class Shock
5615 {
5616 damage=0;
5617 };
5618 };
5619 class Melee
5620 {
5621 class Health
5622 {
5623 damage=0.64999998;
5624 };
5625 class Blood
5626 {
5627 damage=0;
5628 };
5629 class Shock
5630 {
5631 damage=0;
5632 };
5633 };
5634 class FragGrenade
5635 {
5636 class Health
5637 {
5638 damage=35;
5639 };
5640 class Blood
5641 {
5642 damage=0;
5643 };
5644 class Shock
5645 {
5646 damage=0;
5647 };
5648 };
5649 };
5650 componentNames[]=
5651 {
5652 "level_1_wall_1_metal_down"
5653 };
5654 fatalInjuryCoef=-1;
5655 };
5656 class Level_1_Wall_1_Metal_Up: Level_1_Wall_1_Metal_Down
5657 {
5658 displayName="$STR_CfgVehicles_Construction_Part_Metal_Up";
5659 componentNames[]=
5660 {
5661 "level_1_wall_1_metal_up"
5662 };
5663 };
5664 class Level_1_Wall_1_Barbedwire_1
5665 {
5666 class Health
5667 {
5668 hitpoints=300;
5669 transferToGlobalCoef=0;
5670 healthLevels[]=
5671 {
5672
5673 {
5674 1,
5675
5676 {
5677 "DZ\gear\camping\data\barbed_wire.rvmat",
5678 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
5679 }
5680 },
5681
5682 {
5683 0.69999999,
5684
5685 {
5686 "DZ\gear\camping\data\barbed_wire.rvmat",
5687 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
5688 }
5689 },
5690
5691 {
5692 0.5,
5693
5694 {
5695 "DZ\gear\camping\data\barbed_wire_damage.rvmat",
5696 "DZ\gear\camping\data\fence_pile_of_planks_damage.rvmat"
5697 }
5698 },
5699
5700 {
5701 0.30000001,
5702
5703 {
5704 "DZ\gear\camping\data\barbed_wire_damage.rvmat",
5705 "DZ\gear\camping\data\fence_pile_of_planks_damage.rvmat"
5706 }
5707 },
5708
5709 {
5710 0,
5711
5712 {
5713 "DZ\gear\camping\data\barbed_wire_destruct.rvmat",
5714 "DZ\gear\camping\data\fence_pile_of_planks_destruct.rvmat"
5715 }
5716 }
5717 };
5718 };
5719 displayName="$STR_cfgvehicles_barbedwire0";
5720 class ArmorType
5721 {
5722 class Projectile
5723 {
5724 class Health
5725 {
5726 damage=0.0099999998;
5727 };
5728 class Blood
5729 {
5730 damage=0;
5731 };
5732 class Shock
5733 {
5734 damage=0;
5735 };
5736 };
5737 class Melee
5738 {
5739 class Health
5740 {
5741 damage=1;
5742 };
5743 class Blood
5744 {
5745 damage=0;
5746 };
5747 class Shock
5748 {
5749 damage=0;
5750 };
5751 };
5752 class FragGrenade
5753 {
5754 class Health
5755 {
5756 damage=40;
5757 };
5758 class Blood
5759 {
5760 damage=0;
5761 };
5762 class Shock
5763 {
5764 damage=0;
5765 };
5766 };
5767 };
5768 componentNames[]=
5769 {
5770 "level_1_wall_1_barbedwire_1",
5771 "level_1_wall_1_barbedwire_1_mounted"
5772 };
5773 inventorySlots[]=
5774 {
5775 "Level_1_Wall_1_Barbedwire_1"
5776 };
5777 fatalInjuryCoef=-1;
5778 };
5779 class Level_1_Wall_1_Barbedwire_2: Level_1_Wall_1_Barbedwire_1
5780 {
5781 displayName="$STR_cfgvehicles_barbedwire0";
5782 componentNames[]=
5783 {
5784 "level_1_wall_1_barbedwire_2",
5785 "level_1_wall_1_barbedwire_2_mounted"
5786 };
5787 inventorySlots[]=
5788 {
5789 "Level_1_Wall_1_Barbedwire_2"
5790 };
5791 };
5792 class Level_1_Wall_2_Base_Down: Level_1_Wall_1_Base_Down
5793 {
5794 displayName="$STR_CfgVehicles_Construction_Part_Base_Down";
5795 componentNames[]=
5796 {
5797 "level_1_wall_2_base_down"
5798 };
5799 };
5800 class Level_1_Wall_2_Base_Up: Level_1_Wall_1_Base_Up
5801 {
5802 displayName="$STR_CfgVehicles_Construction_Part_Base_Up";
5803 componentNames[]=
5804 {
5805 "level_1_wall_2_base_up"
5806 };
5807 };
5808 class Level_1_Wall_2_Wood_Down: Level_1_Wall_1_Wood_Down
5809 {
5810 displayName="$STR_CfgVehicles_Construction_Part_Wood_Down";
5811 componentNames[]=
5812 {
5813 "level_1_wall_2_wood_down"
5814 };
5815 };
5816 class Level_1_Wall_2_Wood_Up: Level_1_Wall_1_Wood_Down
5817 {
5818 displayName="$STR_CfgVehicles_Construction_Part_Wood_Up";
5819 componentNames[]=
5820 {
5821 "level_1_wall_2_wood_up"
5822 };
5823 };
5824 class Level_1_Wall_2_Metal_Down: Level_1_Wall_1_Metal_Down
5825 {
5826 displayName="$STR_CfgVehicles_Construction_Part_Metal_Down";
5827 componentNames[]=
5828 {
5829 "level_1_wall_2_metal_down"
5830 };
5831 };
5832 class Level_1_Wall_2_Metal_Up: Level_1_Wall_1_Metal_Down
5833 {
5834 displayName="$STR_CfgVehicles_Construction_Part_Metal_Up";
5835 componentNames[]=
5836 {
5837 "level_1_wall_2_metal_up"
5838 };
5839 };
5840 class Level_1_Wall_2_Barbedwire_1: Level_1_Wall_1_Barbedwire_1
5841 {
5842 displayName="$STR_cfgvehicles_barbedwire0";
5843 componentNames[]=
5844 {
5845 "level_1_wall_2_barbedwire_1",
5846 "level_1_wall_2_barbedwire_1_mounted"
5847 };
5848 inventorySlots[]=
5849 {
5850 "Level_1_Wall_2_Barbedwire_1"
5851 };
5852 };
5853 class Level_1_Wall_2_Barbedwire_2: Level_1_Wall_1_Barbedwire_1
5854 {
5855 displayName="$STR_cfgvehicles_barbedwire0";
5856 componentNames[]=
5857 {
5858 "level_1_wall_2_barbedwire_2",
5859 "level_1_wall_2_barbedwire_2_mounted"
5860 };
5861 inventorySlots[]=
5862 {
5863 "Level_1_Wall_2_Barbedwire_2"
5864 };
5865 };
5866 class Level_1_Wall_3_Base_Down: Level_1_Wall_1_Base_Down
5867 {
5868 displayName="$STR_CfgVehicles_Construction_Part_Base_Down";
5869 componentNames[]=
5870 {
5871 "level_1_wall_3_base_down"
5872 };
5873 };
5874 class Level_1_Wall_3_Base_Up: Level_1_Wall_1_Base_Down
5875 {
5876 displayName="$STR_CfgVehicles_Construction_Part_Base_Up";
5877 componentNames[]=
5878 {
5879 "level_1_wall_3_base_up"
5880 };
5881 };
5882 class Level_1_Wall_3_Wood_Down: Level_1_Wall_1_Wood_Down
5883 {
5884 displayName="$STR_CfgVehicles_Construction_Part_Wood_Down";
5885 componentNames[]=
5886 {
5887 "level_1_wall_3_wood_down"
5888 };
5889 };
5890 class Level_1_Wall_3_Wood_Up: Level_1_Wall_1_Wood_Down
5891 {
5892 displayName="$STR_CfgVehicles_Construction_Part_Wood_Up";
5893 componentNames[]=
5894 {
5895 "level_1_wall_3_wood_up"
5896 };
5897 };
5898 class Level_1_Wall_3_Metal_Down: Level_1_Wall_1_Metal_Down
5899 {
5900 displayName="$STR_CfgVehicles_Construction_Part_Metal_Down";
5901 componentNames[]=
5902 {
5903 "level_1_wall_3_metal_down"
5904 };
5905 };
5906 class Level_1_Wall_3_Metal_Up: Level_1_Wall_1_Metal_Down
5907 {
5908 displayName="$STR_CfgVehicles_Construction_Part_Metal_Up";
5909 componentNames[]=
5910 {
5911 "level_1_wall_3_metal_up"
5912 };
5913 };
5914 class Level_1_Wall_3_Barbedwire_1: Level_1_Wall_1_Barbedwire_1
5915 {
5916 displayName="$STR_cfgvehicles_barbedwire0";
5917 componentNames[]=
5918 {
5919 "level_1_wall_3_barbedwire_1",
5920 "level_1_wall_3_barbedwire_1_mounted"
5921 };
5922 inventorySlots[]=
5923 {
5924 "Level_1_Wall_3_Barbedwire_1"
5925 };
5926 };
5927 class Level_1_Wall_3_Barbedwire_2: Level_1_Wall_1_Barbedwire_1
5928 {
5929 displayName="$STR_cfgvehicles_barbedwire0";
5930 componentNames[]=
5931 {
5932 "level_1_wall_3_barbedwire_2",
5933 "level_1_wall_3_barbedwire_2_mounted"
5934 };
5935 inventorySlots[]=
5936 {
5937 "Level_1_Wall_3_Barbedwire_2"
5938 };
5939 };
5940 class Material_L2_WoodenLogs: Material_L1_WoodenLogs
5941 {
5942 componentNames[]=
5943 {
5944 "Material_L2_WoodenLogs"
5945 };
5946 inventorySlots[]=
5947 {
5948 "Material_L2_WoodenLogs"
5949 };
5950 };
5951 class Level_2_Stairs: Level_1_Stairs
5952 {
5953 displayName="$STR_CfgVehicles_Construction_Part_Stairs";
5954 componentNames[]=
5955 {
5956 "level_2_stairs"
5957 };
5958 };
5959 class Level_2_Wall_1_Base_Down: Level_1_Wall_1_Base_Down
5960 {
5961 displayName="$STR_CfgVehicles_Construction_Part_Base_Down";
5962 componentNames[]=
5963 {
5964 "level_2_wall_1_base_down"
5965 };
5966 };
5967 class Level_2_Wall_1_Base_Up: Level_1_Wall_1_Base_Down
5968 {
5969 displayName="$STR_CfgVehicles_Construction_Part_Base_Up";
5970 componentNames[]=
5971 {
5972 "level_2_wall_1_base_up"
5973 };
5974 };
5975 class Level_2_Wall_1_Wood_Down: Level_1_Wall_1_Wood_Down
5976 {
5977 displayName="$STR_CfgVehicles_Construction_Part_Wood_Down";
5978 componentNames[]=
5979 {
5980 "level_2_wall_1_wood_down"
5981 };
5982 };
5983 class Level_2_Wall_1_Wood_Up: Level_1_Wall_1_Wood_Down
5984 {
5985 displayName="$STR_CfgVehicles_Construction_Part_Wood_Up";
5986 componentNames[]=
5987 {
5988 "level_2_wall_1_wood_up"
5989 };
5990 };
5991 class Level_2_Wall_1_Metal_Down: Level_1_Wall_1_Metal_Down
5992 {
5993 displayName="$STR_CfgVehicles_Construction_Part_Metal_Down";
5994 componentNames[]=
5995 {
5996 "level_2_wall_1_metal_down"
5997 };
5998 };
5999 class Level_2_Wall_1_Metal_Up: Level_1_Wall_1_Metal_Down
6000 {
6001 displayName="$STR_CfgVehicles_Construction_Part_Metal_Up";
6002 componentNames[]=
6003 {
6004 "level_2_wall_1_metal_up"
6005 };
6006 };
6007 class Level_2_Wall_2_Base_Down: Level_1_Wall_1_Base_Down
6008 {
6009 displayName="$STR_CfgVehicles_Construction_Part_Base_Down";
6010 componentNames[]=
6011 {
6012 "level_2_wall_2_base_down"
6013 };
6014 };
6015 class Level_2_Wall_2_Base_Up: Level_1_Wall_1_Base_Down
6016 {
6017 displayName="$STR_CfgVehicles_Construction_Part_Base_Up";
6018 componentNames[]=
6019 {
6020 "level_2_wall_2_base_up"
6021 };
6022 };
6023 class Level_2_Wall_2_Wood_Down: Level_1_Wall_1_Wood_Down
6024 {
6025 displayName="$STR_CfgVehicles_Construction_Part_Wood_Down";
6026 componentNames[]=
6027 {
6028 "level_2_wall_2_wood_down"
6029 };
6030 };
6031 class Level_2_Wall_2_Wood_Up: Level_1_Wall_1_Wood_Down
6032 {
6033 displayName="$STR_CfgVehicles_Construction_Part_Wood_Up";
6034 componentNames[]=
6035 {
6036 "level_2_wall_2_wood_up"
6037 };
6038 };
6039 class Level_2_Wall_2_Metal_Down: Level_1_Wall_1_Metal_Down
6040 {
6041 displayName="$STR_CfgVehicles_Construction_Part_Metal_Down";
6042 componentNames[]=
6043 {
6044 "level_2_wall_2_metal_down"
6045 };
6046 };
6047 class Level_2_Wall_2_Metal_Up: Level_1_Wall_1_Metal_Down
6048 {
6049 displayName="$STR_CfgVehicles_Construction_Part_Metal_Up";
6050 componentNames[]=
6051 {
6052 "level_2_wall_2_metal_up"
6053 };
6054 };
6055 class Level_2_Wall_3_Base_Down: Level_1_Wall_1_Base_Down
6056 {
6057 displayName="$STR_CfgVehicles_Construction_Part_Base_Down";
6058 componentNames[]=
6059 {
6060 "level_2_wall_3_base_down"
6061 };
6062 };
6063 class Level_2_Wall_3_Base_Up: Level_1_Wall_1_Base_Down
6064 {
6065 displayName="$STR_CfgVehicles_Construction_Part_Base_Up";
6066 componentNames[]=
6067 {
6068 "level_2_wall_3_base_up"
6069 };
6070 };
6071 class Level_2_Wall_3_Wood_Down: Level_1_Wall_1_Wood_Down
6072 {
6073 displayName="$STR_CfgVehicles_Construction_Part_Wood_Down";
6074 componentNames[]=
6075 {
6076 "level_2_wall_3_wood_down"
6077 };
6078 };
6079 class Level_2_Wall_3_Wood_Up: Level_1_Wall_1_Wood_Down
6080 {
6081 displayName="$STR_CfgVehicles_Construction_Part_Wood_Up";
6082 componentNames[]=
6083 {
6084 "level_2_wall_3_wood_up"
6085 };
6086 };
6087 class Level_2_Wall_3_Metal_Down: Level_1_Wall_1_Metal_Down
6088 {
6089 displayName="$STR_CfgVehicles_Construction_Part_Metal_Down";
6090 componentNames[]=
6091 {
6092 "level_2_wall_3_metal_down"
6093 };
6094 };
6095 class Level_2_Wall_3_Metal_Up: Level_1_Wall_1_Metal_Down
6096 {
6097 displayName="$STR_CfgVehicles_Construction_Part_Metal_Up";
6098 componentNames[]=
6099 {
6100 "level_2_wall_3_metal_up"
6101 };
6102 };
6103 class Material_L3_WoodenLogs: Material_L1_WoodenLogs
6104 {
6105 componentNames[]=
6106 {
6107 "Material_L3_WoodenLogs"
6108 };
6109 inventorySlots[]=
6110 {
6111 "Material_L3_WoodenLogs"
6112 };
6113 };
6114 class Level_3_Wall_1_Base_Down: Level_1_Wall_1_Base_Down
6115 {
6116 displayName="$STR_CfgVehicles_Construction_Part_Base_Down";
6117 componentNames[]=
6118 {
6119 "level_3_wall_1_base_down"
6120 };
6121 };
6122 class Level_3_Wall_1_Base_Up: Level_1_Wall_1_Base_Down
6123 {
6124 displayName="$STR_CfgVehicles_Construction_Part_Base_Up";
6125 componentNames[]=
6126 {
6127 "level_3_wall_1_base_up"
6128 };
6129 };
6130 class Level_3_Wall_1_Wood_Down: Level_1_Wall_1_Wood_Down
6131 {
6132 displayName="$STR_CfgVehicles_Construction_Part_Wood_Down";
6133 componentNames[]=
6134 {
6135 "level_3_wall_1_wood_down"
6136 };
6137 };
6138 class Level_3_Wall_1_Wood_Up: Level_1_Wall_1_Wood_Down
6139 {
6140 displayName="$STR_CfgVehicles_Construction_Part_Wood_Up";
6141 componentNames[]=
6142 {
6143 "level_3_wall_1_wood_up"
6144 };
6145 };
6146 class Level_3_Wall_1_Metal_Down: Level_1_Wall_1_Metal_Down
6147 {
6148 displayName="$STR_CfgVehicles_Construction_Part_Metal_Down";
6149 componentNames[]=
6150 {
6151 "level_3_wall_1_metal_down"
6152 };
6153 };
6154 class Level_3_Wall_1_Metal_Up: Level_1_Wall_1_Metal_Down
6155 {
6156 displayName="$STR_CfgVehicles_Construction_Part_Metal_Up";
6157 componentNames[]=
6158 {
6159 "level_3_wall_1_metal_up"
6160 };
6161 };
6162 class Level_3_Wall_2_Base_Down: Level_1_Wall_1_Base_Down
6163 {
6164 displayName="$STR_CfgVehicles_Construction_Part_Base_Down";
6165 componentNames[]=
6166 {
6167 "level_3_wall_2_base_down"
6168 };
6169 };
6170 class Level_3_Wall_2_Base_Up: Level_1_Wall_1_Base_Down
6171 {
6172 displayName="$STR_CfgVehicles_Construction_Part_Base_Up";
6173 componentNames[]=
6174 {
6175 "level_3_wall_2_base_up"
6176 };
6177 };
6178 class Level_3_Wall_2_Wood_Down: Level_1_Wall_1_Wood_Down
6179 {
6180 displayName="$STR_CfgVehicles_Construction_Part_Wood_Down";
6181 componentNames[]=
6182 {
6183 "level_3_wall_2_wood_down"
6184 };
6185 };
6186 class Level_3_Wall_2_Wood_Up: Level_1_Wall_1_Wood_Down
6187 {
6188 displayName="$STR_CfgVehicles_Construction_Part_Wood_Up";
6189 componentNames[]=
6190 {
6191 "level_3_wall_2_wood_up"
6192 };
6193 };
6194 class Level_3_Wall_2_Metal_Down: Level_1_Wall_1_Metal_Down
6195 {
6196 displayName="$STR_CfgVehicles_Construction_Part_Metal_Down";
6197 componentNames[]=
6198 {
6199 "level_3_wall_2_metal_down"
6200 };
6201 };
6202 class Level_3_Wall_2_Metal_Up: Level_1_Wall_1_Metal_Down
6203 {
6204 displayName="$STR_CfgVehicles_Construction_Part_Metal_Up";
6205 componentNames[]=
6206 {
6207 "level_3_wall_2_metal_up"
6208 };
6209 };
6210 class Level_3_Wall_3_Base_Down: Level_1_Wall_1_Base_Down
6211 {
6212 displayName="$STR_CfgVehicles_Construction_Part_Base_Down";
6213 componentNames[]=
6214 {
6215 "level_3_wall_3_base_down"
6216 };
6217 };
6218 class Level_3_Wall_3_Base_Up: Level_1_Wall_1_Base_Down
6219 {
6220 displayName="$STR_CfgVehicles_Construction_Part_Base_Up";
6221 componentNames[]=
6222 {
6223 "level_3_wall_3_base_up"
6224 };
6225 };
6226 class Level_3_Wall_3_Wood_Down: Level_1_Wall_1_Wood_Down
6227 {
6228 displayName="$STR_CfgVehicles_Construction_Part_Wood_Down";
6229 componentNames[]=
6230 {
6231 "level_3_wall_3_wood_down"
6232 };
6233 };
6234 class Level_3_Wall_3_Wood_Up: Level_1_Wall_1_Wood_Down
6235 {
6236 displayName="$STR_CfgVehicles_Construction_Part_Wood_Up";
6237 componentNames[]=
6238 {
6239 "level_3_wall_3_wood_up"
6240 };
6241 };
6242 class Level_3_Wall_3_Metal_Down: Level_1_Wall_1_Metal_Down
6243 {
6244 displayName="$STR_CfgVehicles_Construction_Part_Metal_Down";
6245 componentNames[]=
6246 {
6247 "level_3_wall_3_metal_down"
6248 };
6249 };
6250 class Level_3_Wall_3_Metal_Up: Level_1_Wall_1_Metal_Down
6251 {
6252 displayName="$STR_CfgVehicles_Construction_Part_Metal_Up";
6253 componentNames[]=
6254 {
6255 "level_3_wall_3_metal_up"
6256 };
6257 };
6258 class Level_3_Roof
6259 {
6260 class Health
6261 {
6262 hitpoints=19000;
6263 transferToGlobalCoef=0;
6264 healthLevels[]=
6265 {
6266
6267 {
6268 1,
6269
6270 {
6271 "DZ\gear\camping\data\fence_metalsheets.rvmat",
6272 "DZ\gear\camping\data\fence_pile_of_planks.rvmat"
6273 }
6274 },
6275
6276 {
6277 0.69999999,
6278
6279 {
6280 "DZ\gear\camping\data\fence_metalsheets_worn.rvmat",
6281 "DZ\gear\camping\data\fence_pile_of_planks_worn.rvmat"
6282 }
6283 },
6284
6285 {
6286 0.5,
6287
6288 {
6289 "DZ\gear\camping\data\fence_metalsheets_damage.rvmat",
6290 "DZ\gear\camping\data\fence_pile_of_planks_damage.rvmat"
6291 }
6292 },
6293
6294 {
6295 0.30000001,
6296
6297 {
6298 "DZ\gear\camping\data\fence_metalsheets_bdamage.rvmat",
6299 "DZ\gear\camping\data\fence_pile_of_planks_bdamage.rvmat"
6300 }
6301 },
6302
6303 {
6304 0,
6305
6306 {
6307 "DZ\gear\camping\data\fence_metalsheets_bdamage.rvmat",
6308 "DZ\gear\camping\data\fence_pile_of_planks_bdamage.rvmat"
6309 }
6310 }
6311 };
6312 };
6313 displayName="$STR_CfgVehicles_Construction_Part_Roof";
6314 class ArmorType
6315 {
6316 class Projectile
6317 {
6318 class Health
6319 {
6320 damage=1;
6321 };
6322 class Blood
6323 {
6324 damage=0;
6325 };
6326 class Shock
6327 {
6328 damage=0;
6329 };
6330 };
6331 class Melee
6332 {
6333 class Health
6334 {
6335 damage=0.64999998;
6336 };
6337 class Blood
6338 {
6339 damage=0;
6340 };
6341 class Shock
6342 {
6343 damage=0;
6344 };
6345 };
6346 class FragGrenade
6347 {
6348 class Health
6349 {
6350 damage=35;
6351 };
6352 class Blood
6353 {
6354 damage=0;
6355 };
6356 class Shock
6357 {
6358 damage=0;
6359 };
6360 };
6361 };
6362 componentNames[]=
6363 {
6364 "level_3_roof"
6365 };
6366 fatalInjuryCoef=-1;
6367 };
6368 };
6369 };
6370 attachments[]=
6371 {
6372 "Level_1_Wall_1_Barbedwire_1",
6373 "Level_1_Wall_1_Barbedwire_2",
6374 "Level_1_Wall_2_Barbedwire_1",
6375 "Level_1_Wall_2_Barbedwire_2",
6376 "Level_1_Wall_3_Barbedwire_1",
6377 "Level_1_Wall_3_Barbedwire_2",
6378 "Level_1_Wall_1_Camonet",
6379 "Level_1_Wall_2_Camonet",
6380 "Level_1_Wall_3_Camonet",
6381 "Level_2_Wall_1_Camonet",
6382 "Level_2_Wall_2_Camonet",
6383 "Level_2_Wall_3_Camonet",
6384 "Level_3_Wall_1_Camonet",
6385 "Level_3_Wall_2_Camonet",
6386 "Level_3_Wall_3_Camonet",
6387 "Material_L1_WoodenLogs",
6388 "Material_L2_WoodenLogs",
6389 "Material_L3_WoodenLogs",
6390 "Material_L1_Nails",
6391 "Material_L1W1_Nails",
6392 "Material_L1W2_Nails",
6393 "Material_L1W3_Nails",
6394 "Material_L2_Nails",
6395 "Material_L2W1_Nails",
6396 "Material_L2W2_Nails",
6397 "Material_L2W3_Nails",
6398 "Material_L3_Nails",
6399 "Material_L3W1_Nails",
6400 "Material_L3W2_Nails",
6401 "Material_L3W3_Nails",
6402 "Material_L1_WoodenPlanks",
6403 "Material_L1W1_WoodenPlanks",
6404 "Material_L1W2_WoodenPlanks",
6405 "Material_L1W3_WoodenPlanks",
6406 "Material_L2_WoodenPlanks",
6407 "Material_L2W1_WoodenPlanks",
6408 "Material_L2W2_WoodenPlanks",
6409 "Material_L2W3_WoodenPlanks",
6410 "Material_L3_WoodenPlanks",
6411 "Material_L3W1_WoodenPlanks",
6412 "Material_L3W2_WoodenPlanks",
6413 "Material_L3W3_WoodenPlanks",
6414 "Material_L3_MetalSheets",
6415 "Material_L1W1_MetalSheets",
6416 "Material_L1W2_MetalSheets",
6417 "Material_L1W3_MetalSheets",
6418 "Material_L2W1_MetalSheets",
6419 "Material_L2W2_MetalSheets",
6420 "Material_L2W3_MetalSheets",
6421 "Material_L3W1_MetalSheets",
6422 "Material_L3W2_MetalSheets",
6423 "Material_L3W3_MetalSheets"
6424 };
6425 class GUIInventoryAttachmentsProps
6426 {
6427 class Level_1
6428 {
6429 name="$STR_CfgVehicles_Watchtower_Att_Category_Level_1_Base";
6430 description="";
6431 attachmentSlots[]=
6432 {
6433 "Material_L1_WoodenLogs",
6434 "Material_L1_Nails",
6435 "Material_L1_WoodenPlanks"
6436 };
6437 icon="set:dayz_inventory image:cat_bb_watchtower";
6438 selection="level_1";
6439 };
6440 class Level_1_Wall_1
6441 {
6442 name="$STR_CfgVehicles_Watchtower_Att_Category_Level_1_Wall_1";
6443 description="";
6444 attachmentSlots[]=
6445 {
6446 "Material_L1W1_Nails",
6447 "Material_L1W1_WoodenPlanks",
6448 "Material_L1W1_MetalSheets",
6449 "Level_1_Wall_1_Camonet",
6450 "Level_1_Wall_1_Barbedwire_1",
6451 "Level_1_Wall_1_Barbedwire_2"
6452 };
6453 icon="set:dayz_inventory image:cat_bb_watchtower_wall_1";
6454 selection="level_1_wall_1";
6455 };
6456 class Level_1_Wall_2
6457 {
6458 name="$STR_CfgVehicles_Watchtower_Att_Category_Level_1_Wall_2";
6459 description="";
6460 attachmentSlots[]=
6461 {
6462 "Material_L1W2_Nails",
6463 "Material_L1W2_WoodenPlanks",
6464 "Material_L1W2_MetalSheets",
6465 "Level_1_Wall_2_Camonet",
6466 "Level_1_Wall_2_Barbedwire_1",
6467 "Level_1_Wall_2_Barbedwire_2"
6468 };
6469 icon="set:dayz_inventory image:cat_bb_watchtower_wall_2";
6470 selection="level_1_wall_2";
6471 };
6472 class Level_1_Wall_3
6473 {
6474 name="$STR_CfgVehicles_Watchtower_Att_Category_Level_1_Wall_3";
6475 description="";
6476 attachmentSlots[]=
6477 {
6478 "Material_L1W3_Nails",
6479 "Material_L1W3_WoodenPlanks",
6480 "Material_L1W3_MetalSheets",
6481 "Level_1_Wall_3_Camonet",
6482 "Level_1_Wall_3_Barbedwire_1",
6483 "Level_1_Wall_3_Barbedwire_2"
6484 };
6485 icon="set:dayz_inventory image:cat_bb_watchtower_wall_3";
6486 selection="level_1_wall_3";
6487 };
6488 class Level_2
6489 {
6490 name="$STR_CfgVehicles_Watchtower_Att_Category_Level_2_Base";
6491 description="";
6492 attachmentSlots[]=
6493 {
6494 "Material_L2_WoodenLogs",
6495 "Material_L2_Nails",
6496 "Material_L2_WoodenPlanks"
6497 };
6498 icon="set:dayz_inventory image:cat_bb_watchtower";
6499 selection="level_2";
6500 };
6501 class Level_2_Wall_1
6502 {
6503 name="$STR_CfgVehicles_Watchtower_Att_Category_Level_2_Wall_1";
6504 description="";
6505 attachmentSlots[]=
6506 {
6507 "Material_L2W1_Nails",
6508 "Material_L2W1_WoodenPlanks",
6509 "Material_L2W1_MetalSheets",
6510 "Level_2_Wall_1_Camonet"
6511 };
6512 icon="set:dayz_inventory image:cat_bb_watchtower_wall_1";
6513 selection="level_2_wall_1";
6514 };
6515 class Level_2_Wall_2
6516 {
6517 name="$STR_CfgVehicles_Watchtower_Att_Category_Level_2_Wall_2";
6518 description="";
6519 attachmentSlots[]=
6520 {
6521 "Material_L2W2_Nails",
6522 "Material_L2W2_WoodenPlanks",
6523 "Material_L2W2_MetalSheets",
6524 "Level_2_Wall_2_Camonet"
6525 };
6526 icon="set:dayz_inventory image:cat_bb_watchtower_wall_2";
6527 selection="level_2_wall_2";
6528 };
6529 class Level_2_Wall_3
6530 {
6531 name="$STR_CfgVehicles_Watchtower_Att_Category_Level_2_Wall_3";
6532 description="";
6533 attachmentSlots[]=
6534 {
6535 "Material_L2W3_Nails",
6536 "Material_L2W3_WoodenPlanks",
6537 "Material_L2W3_MetalSheets",
6538 "Level_2_Wall_3_Camonet"
6539 };
6540 icon="set:dayz_inventory image:cat_bb_watchtower_wall_3";
6541 selection="level_2_wall_3";
6542 };
6543 class Level_3
6544 {
6545 name="$STR_CfgVehicles_Watchtower_Att_Category_Level_3_Base";
6546 description="";
6547 attachmentSlots[]=
6548 {
6549 "Material_L3_WoodenLogs",
6550 "Material_L3_Nails",
6551 "Material_L3_WoodenPlanks",
6552 "Material_L3_MetalSheets"
6553 };
6554 icon="set:dayz_inventory image:cat_bb_watchtower";
6555 selection="level_3";
6556 };
6557 class Level_3_Wall_1
6558 {
6559 name="$STR_CfgVehicles_Watchtower_Att_Category_Level_3_Wall_1";
6560 description="";
6561 attachmentSlots[]=
6562 {
6563 "Material_L3W1_Nails",
6564 "Material_L3W1_WoodenPlanks",
6565 "Material_L3W1_MetalSheets",
6566 "Level_3_Wall_1_Camonet"
6567 };
6568 icon="set:dayz_inventory image:cat_bb_watchtower_wall_1";
6569 selection="level_3_wall_1";
6570 };
6571 class Level_3_Wall_2
6572 {
6573 name="$STR_CfgVehicles_Watchtower_Att_Category_Level_3_Wall_2";
6574 description="";
6575 attachmentSlots[]=
6576 {
6577 "Material_L3W2_Nails",
6578 "Material_L3W2_WoodenPlanks",
6579 "Material_L3W2_MetalSheets",
6580 "Level_3_Wall_2_Camonet"
6581 };
6582 icon="set:dayz_inventory image:cat_bb_watchtower_wall_2";
6583 selection="level_3_wall_2";
6584 };
6585 class Level_3_Wall_3
6586 {
6587 name="$STR_CfgVehicles_Watchtower_Att_Category_Level_3_Wall_3";
6588 description="";
6589 attachmentSlots[]=
6590 {
6591 "Material_L3W3_Nails",
6592 "Material_L3W3_WoodenPlanks",
6593 "Material_L3W3_MetalSheets",
6594 "Level_3_Wall_3_Camonet"
6595 };
6596 icon="set:dayz_inventory image:cat_bb_watchtower_wall_3";
6597 selection="level_3_wall_3";
6598 };
6599 };
6600 class AnimationSources
6601 {
6602 class AnimSourceShown
6603 {
6604 source="user";
6605 animPeriod=0.0099999998;
6606 initPhase=0;
6607 };
6608 class AnimSourceHidden
6609 {
6610 source="user";
6611 animPeriod=0.0099999998;
6612 initPhase=1;
6613 };
6614 class Deployed: AnimSourceHidden
6615 {
6616 };
6617 class Level_1: AnimSourceHidden
6618 {
6619 };
6620 class Level_1_Base: AnimSourceHidden
6621 {
6622 };
6623 class Level_1_Stairs: AnimSourceHidden
6624 {
6625 };
6626 class Level_1_Roof: AnimSourceHidden
6627 {
6628 };
6629 class Material_L1_WoodenLogs: AnimSourceHidden
6630 {
6631 };
6632 class Level_1_Wall_1_Barbedwire_1: AnimSourceHidden
6633 {
6634 };
6635 class Level_1_Wall_1_Barbedwire_1_Mounted: AnimSourceHidden
6636 {
6637 };
6638 class Level_1_Wall_1_Barbedwire_2: AnimSourceHidden
6639 {
6640 };
6641 class Level_1_Wall_1_Barbedwire_2_Mounted: AnimSourceHidden
6642 {
6643 };
6644 class Level_1_Wall_2_Barbedwire_1: AnimSourceHidden
6645 {
6646 };
6647 class Level_1_Wall_2_Barbedwire_1_Mounted: AnimSourceHidden
6648 {
6649 };
6650 class Level_1_Wall_2_Barbedwire_2: AnimSourceHidden
6651 {
6652 };
6653 class Level_1_Wall_2_Barbedwire_2_Mounted: AnimSourceHidden
6654 {
6655 };
6656 class Level_1_Wall_3_Barbedwire_1: AnimSourceHidden
6657 {
6658 };
6659 class Level_1_Wall_3_Barbedwire_1_Mounted: AnimSourceHidden
6660 {
6661 };
6662 class Level_1_Wall_3_Barbedwire_2: AnimSourceHidden
6663 {
6664 };
6665 class Level_1_Wall_3_Barbedwire_2_Mounted: AnimSourceHidden
6666 {
6667 };
6668 class Level_1_Wall_1_Camonet: AnimSourceHidden
6669 {
6670 };
6671 class Level_1_Wall_2_Camonet: AnimSourceHidden
6672 {
6673 };
6674 class Level_1_Wall_3_Camonet: AnimSourceHidden
6675 {
6676 };
6677 class Level_1_Wall_1: AnimSourceHidden
6678 {
6679 };
6680 class Level_1_Wall_1_Base_Down: AnimSourceHidden
6681 {
6682 };
6683 class Level_1_Wall_1_Base_Up: AnimSourceHidden
6684 {
6685 };
6686 class Level_1_Wall_1_Wood_Down: AnimSourceHidden
6687 {
6688 };
6689 class Level_1_Wall_1_Wood_Up: AnimSourceHidden
6690 {
6691 };
6692 class Level_1_Wall_1_Metal_Down: AnimSourceHidden
6693 {
6694 };
6695 class Level_1_Wall_1_Metal_Up: AnimSourceHidden
6696 {
6697 };
6698 class Level_1_Wall_2: AnimSourceHidden
6699 {
6700 };
6701 class Level_1_Wall_2_Base_Down: AnimSourceHidden
6702 {
6703 };
6704 class Level_1_Wall_2_Base_Up: AnimSourceHidden
6705 {
6706 };
6707 class Level_1_Wall_2_Wood_Down: AnimSourceHidden
6708 {
6709 };
6710 class Level_1_Wall_2_Wood_Up: AnimSourceHidden
6711 {
6712 };
6713 class Level_1_Wall_2_Metal_Down: AnimSourceHidden
6714 {
6715 };
6716 class Level_1_Wall_2_Metal_Up: AnimSourceHidden
6717 {
6718 };
6719 class Level_1_Wall_3: AnimSourceHidden
6720 {
6721 };
6722 class Level_1_Wall_3_Base_Down: AnimSourceHidden
6723 {
6724 };
6725 class Level_1_Wall_3_Base_Up: AnimSourceHidden
6726 {
6727 };
6728 class Level_1_Wall_3_Wood_Down: AnimSourceHidden
6729 {
6730 };
6731 class Level_1_Wall_3_Wood_Up: AnimSourceHidden
6732 {
6733 };
6734 class Level_1_Wall_3_Metal_Down: AnimSourceHidden
6735 {
6736 };
6737 class Level_1_Wall_3_Metal_Up: AnimSourceHidden
6738 {
6739 };
6740 class Level_2: AnimSourceHidden
6741 {
6742 };
6743 class Level_2_Base: AnimSourceHidden
6744 {
6745 };
6746 class Level_2_Stairs: AnimSourceHidden
6747 {
6748 };
6749 class Level_2_Roof: AnimSourceHidden
6750 {
6751 };
6752 class Material_L2_WoodenLogs: AnimSourceHidden
6753 {
6754 };
6755 class Level_2_Wall_1_Camonet: AnimSourceHidden
6756 {
6757 };
6758 class Level_2_Wall_2_Camonet: AnimSourceHidden
6759 {
6760 };
6761 class Level_2_Wall_3_Camonet: AnimSourceHidden
6762 {
6763 };
6764 class Level_2_Wall_1: AnimSourceHidden
6765 {
6766 };
6767 class Level_2_Wall_1_Base_Down: AnimSourceHidden
6768 {
6769 };
6770 class Level_2_Wall_1_Base_Up: AnimSourceHidden
6771 {
6772 };
6773 class Level_2_Wall_1_Wood_Down: AnimSourceHidden
6774 {
6775 };
6776 class Level_2_Wall_1_Wood_Up: AnimSourceHidden
6777 {
6778 };
6779 class Level_2_Wall_1_Metal_Down: AnimSourceHidden
6780 {
6781 };
6782 class Level_2_Wall_1_Metal_Up: AnimSourceHidden
6783 {
6784 };
6785 class Level_2_Wall_2: AnimSourceHidden
6786 {
6787 };
6788 class Level_2_Wall_2_Base_Down: AnimSourceHidden
6789 {
6790 };
6791 class Level_2_Wall_2_Base_Up: AnimSourceHidden
6792 {
6793 };
6794 class Level_2_Wall_2_Wood_Down: AnimSourceHidden
6795 {
6796 };
6797 class Level_2_Wall_2_Wood_Up: AnimSourceHidden
6798 {
6799 };
6800 class Level_2_Wall_2_Metal_Down: AnimSourceHidden
6801 {
6802 };
6803 class Level_2_Wall_2_Metal_Up: AnimSourceHidden
6804 {
6805 };
6806 class Level_2_Wall_3: AnimSourceHidden
6807 {
6808 };
6809 class Level_2_Wall_3_Base_Down: AnimSourceHidden
6810 {
6811 };
6812 class Level_2_Wall_3_Base_Up: AnimSourceHidden
6813 {
6814 };
6815 class Level_2_Wall_3_Wood_Down: AnimSourceHidden
6816 {
6817 };
6818 class Level_2_Wall_3_Wood_Up: AnimSourceHidden
6819 {
6820 };
6821 class Level_2_Wall_3_Metal_Down: AnimSourceHidden
6822 {
6823 };
6824 class Level_2_Wall_3_Metal_Up: AnimSourceHidden
6825 {
6826 };
6827 class Level_3: AnimSourceHidden
6828 {
6829 };
6830 class Level_3_Base: AnimSourceHidden
6831 {
6832 };
6833 class Level_3_Stairs: AnimSourceHidden
6834 {
6835 };
6836 class Level_3_Roof: AnimSourceHidden
6837 {
6838 };
6839 class Material_L3_WoodenLogs: AnimSourceHidden
6840 {
6841 };
6842 class Level_3_Wall_1_Camonet: AnimSourceHidden
6843 {
6844 };
6845 class Level_3_Wall_2_Camonet: AnimSourceHidden
6846 {
6847 };
6848 class Level_3_Wall_3_Camonet: AnimSourceHidden
6849 {
6850 };
6851 class Level_3_Wall_1: AnimSourceHidden
6852 {
6853 };
6854 class Level_3_Wall_1_Base_Down: AnimSourceHidden
6855 {
6856 };
6857 class Level_3_Wall_1_Base_Up: AnimSourceHidden
6858 {
6859 };
6860 class Level_3_Wall_1_Wood_Down: AnimSourceHidden
6861 {
6862 };
6863 class Level_3_Wall_1_Wood_Up: AnimSourceHidden
6864 {
6865 };
6866 class Level_3_Wall_1_Metal_Down: AnimSourceHidden
6867 {
6868 };
6869 class Level_3_Wall_1_Metal_Up: AnimSourceHidden
6870 {
6871 };
6872 class Level_3_Wall_2: AnimSourceHidden
6873 {
6874 };
6875 class Level_3_Wall_2_Base_Down: AnimSourceHidden
6876 {
6877 };
6878 class Level_3_Wall_2_Base_Up: AnimSourceHidden
6879 {
6880 };
6881 class Level_3_Wall_2_Wood_Down: AnimSourceHidden
6882 {
6883 };
6884 class Level_3_Wall_2_Wood_Up: AnimSourceHidden
6885 {
6886 };
6887 class Level_3_Wall_2_Metal_Down: AnimSourceHidden
6888 {
6889 };
6890 class Level_3_Wall_2_Metal_Up: AnimSourceHidden
6891 {
6892 };
6893 class Level_3_Wall_3: AnimSourceHidden
6894 {
6895 };
6896 class Level_3_Wall_3_Base_Down: AnimSourceHidden
6897 {
6898 };
6899 class Level_3_Wall_3_Base_Up: AnimSourceHidden
6900 {
6901 };
6902 class Level_3_Wall_3_Wood_Down: AnimSourceHidden
6903 {
6904 };
6905 class Level_3_Wall_3_Wood_Up: AnimSourceHidden
6906 {
6907 };
6908 class Level_3_Wall_3_Metal_Down: AnimSourceHidden
6909 {
6910 };
6911 class Level_3_Wall_3_Metal_Up: AnimSourceHidden
6912 {
6913 };
6914 };
6915 class Construction
6916 {
6917 class level_1
6918 {
6919 class level_1_base
6920 {
6921 name="$STR_CfgVehicles_Construction_Part_Base";
6922 is_base=1;
6923 id=1;
6924 platform_support="level_1";
6925 required_parts[]={};
6926 conflicted_parts[]={};
6927 collision_data[]=
6928 {
6929 "level_1_stairs_min",
6930 "level_1_stairs_max"
6931 };
6932 build_action_type=4;
6933 dismantle_action_type=4;
6934 material_type=1;
6935 class Materials
6936 {
6937 class Material1
6938 {
6939 type="WoodenLog";
6940 slot_name="Material_L1_WoodenLogs";
6941 quantity=4;
6942 lockable=1;
6943 };
6944 };
6945 };
6946 class level_1_stairs
6947 {
6948 name="$STR_CfgVehicles_Construction_Part_Stairs";
6949 id=2;
6950 required_parts[]=
6951 {
6952 "level_1_base",
6953 "level_1_roof"
6954 };
6955 conflicted_parts[]={};
6956 collision_data[]=
6957 {
6958 "level_1_stairs_min",
6959 "level_1_stairs_max"
6960 };
6961 build_action_type=2;
6962 dismantle_action_type=2;
6963 material_type=3;
6964 class Materials
6965 {
6966 class Material1
6967 {
6968 type="WoodenPlank";
6969 slot_name="Material_L1_WoodenPlanks";
6970 quantity=6;
6971 };
6972 class Material2
6973 {
6974 type="Nail";
6975 slot_name="Material_L1_Nails";
6976 quantity=18;
6977 };
6978 };
6979 };
6980 class level_1_roof
6981 {
6982 name="$STR_cfgvehicles_construction_part_floor_base";
6983 id=3;
6984 platform_support="level_2";
6985 required_parts[]=
6986 {
6987 "level_1_base"
6988 };
6989 conflicted_parts[]={};
6990 collision_data[]=
6991 {
6992 "level_1_roof_min",
6993 "level_1_roof_max"
6994 };
6995 build_action_type=2;
6996 dismantle_action_type=2;
6997 material_type=2;
6998 class Materials
6999 {
7000 class Material1
7001 {
7002 type="WoodenPlank";
7003 slot_name="Material_L1_WoodenPlanks";
7004 quantity=10;
7005 };
7006 class Material2
7007 {
7008 type="Nail";
7009 slot_name="Material_L1_Nails";
7010 quantity=20;
7011 };
7012 };
7013 };
7014 };
7015 class level_1_wall_1
7016 {
7017 class level_1_wall_1_base_down
7018 {
7019 name="$STR_CfgVehicles_Construction_Part_Base_Down";
7020 id=4;
7021 required_parts[]=
7022 {
7023 "level_1_base"
7024 };
7025 conflicted_parts[]={};
7026 collision_data[]=
7027 {
7028 "level_1_wall_1_down_min",
7029 "level_1_wall_1_down_max"
7030 };
7031 build_action_type=2;
7032 dismantle_action_type=2;
7033 material_type=2;
7034 class Materials
7035 {
7036 class Material1
7037 {
7038 type="WoodenPlank";
7039 slot_name="Material_L1W1_WoodenPlanks";
7040 quantity=4;
7041 };
7042 class Material2
7043 {
7044 type="Nail";
7045 slot_name="Material_L1W1_Nails";
7046 quantity=8;
7047 };
7048 };
7049 };
7050 class level_1_wall_1_wood_down
7051 {
7052 name="$STR_CfgVehicles_Construction_Part_Wood_Down";
7053 id=6;
7054 required_parts[]=
7055 {
7056 "level_1_wall_1_base_down"
7057 };
7058 conflicted_parts[]=
7059 {
7060 "level_1_wall_1_metal_down"
7061 };
7062 collision_data[]=
7063 {
7064 "level_1_wall_1_down_min",
7065 "level_1_wall_1_down_max"
7066 };
7067 build_action_type=2;
7068 dismantle_action_type=2;
7069 material_type=2;
7070 class Materials
7071 {
7072 class Material1
7073 {
7074 type="WoodenPlank";
7075 slot_name="Material_L1W1_WoodenPlanks";
7076 quantity=5;
7077 };
7078 class Material2
7079 {
7080 type="Nail";
7081 slot_name="Material_L1W1_Nails";
7082 quantity=10;
7083 };
7084 };
7085 };
7086 class level_1_wall_1_metal_down
7087 {
7088 name="$STR_CfgVehicles_Construction_Part_Metal_Down";
7089 id=8;
7090 required_parts[]=
7091 {
7092 "level_1_wall_1_base_down"
7093 };
7094 conflicted_parts[]=
7095 {
7096 "level_1_wall_1_wood_down"
7097 };
7098 collision_data[]=
7099 {
7100 "level_1_wall_1_down_min",
7101 "level_1_wall_1_down_max"
7102 };
7103 build_action_type=2;
7104 dismantle_action_type=2;
7105 material_type=4;
7106 class Materials
7107 {
7108 class Material1
7109 {
7110 type="MetalPlate";
7111 slot_name="Material_L1W1_MetalSheets";
7112 quantity=3;
7113 };
7114 class Material2
7115 {
7116 type="Nail";
7117 slot_name="Material_L1W1_Nails";
7118 quantity=12;
7119 };
7120 };
7121 };
7122 class level_1_wall_1_base_up
7123 {
7124 name="$STR_CfgVehicles_Construction_Part_Base_Up";
7125 id=5;
7126 required_parts[]=
7127 {
7128 "level_1_base"
7129 };
7130 conflicted_parts[]={};
7131 collision_data[]=
7132 {
7133 "level_1_wall_1_up_min",
7134 "level_1_wall_1_up_max"
7135 };
7136 build_action_type=2;
7137 dismantle_action_type=2;
7138 material_type=2;
7139 class Materials
7140 {
7141 class Material1
7142 {
7143 type="WoodenPlank";
7144 slot_name="Material_L1W1_WoodenPlanks";
7145 quantity=4;
7146 };
7147 class Material2
7148 {
7149 type="Nail";
7150 slot_name="Material_L1W1_Nails";
7151 quantity=8;
7152 };
7153 };
7154 };
7155 class level_1_wall_1_wood_up
7156 {
7157 name="$STR_CfgVehicles_Construction_Part_Wood_Up";
7158 id=7;
7159 required_parts[]=
7160 {
7161 "level_1_wall_1_base_up"
7162 };
7163 conflicted_parts[]=
7164 {
7165 "level_1_wall_1_metal_up"
7166 };
7167 collision_data[]=
7168 {
7169 "level_1_wall_1_up_min",
7170 "level_1_wall_1_up_max"
7171 };
7172 build_action_type=2;
7173 dismantle_action_type=2;
7174 material_type=2;
7175 class Materials
7176 {
7177 class Material1
7178 {
7179 type="WoodenPlank";
7180 slot_name="Material_L1W1_WoodenPlanks";
7181 quantity=5;
7182 };
7183 class Material2
7184 {
7185 type="Nail";
7186 slot_name="Material_L1W1_Nails";
7187 quantity=10;
7188 };
7189 };
7190 };
7191 class level_1_wall_1_metal_up
7192 {
7193 name="$STR_CfgVehicles_Construction_Part_Metal_Up";
7194 id=9;
7195 required_parts[]=
7196 {
7197 "level_1_wall_1_base_up"
7198 };
7199 conflicted_parts[]=
7200 {
7201 "level_1_wall_1_wood_up"
7202 };
7203 collision_data[]=
7204 {
7205 "level_1_wall_1_up_min",
7206 "level_1_wall_1_up_max"
7207 };
7208 build_action_type=2;
7209 dismantle_action_type=2;
7210 material_type=4;
7211 class Materials
7212 {
7213 class Material1
7214 {
7215 type="MetalPlate";
7216 slot_name="Material_L1W1_MetalSheets";
7217 quantity=3;
7218 };
7219 class Material2
7220 {
7221 type="Nail";
7222 slot_name="Material_L1W1_Nails";
7223 quantity=12;
7224 };
7225 };
7226 };
7227 };
7228 class level_1_wall_2
7229 {
7230 class level_1_wall_2_base_down
7231 {
7232 name="$STR_CfgVehicles_Construction_Part_Base_Down";
7233 id=10;
7234 required_parts[]=
7235 {
7236 "level_1_base"
7237 };
7238 conflicted_parts[]={};
7239 collision_data[]=
7240 {
7241 "level_1_wall_2_down_min",
7242 "level_1_wall_2_down_max"
7243 };
7244 build_action_type=2;
7245 dismantle_action_type=2;
7246 material_type=2;
7247 class Materials
7248 {
7249 class Material1
7250 {
7251 type="WoodenPlank";
7252 slot_name="Material_L1W2_WoodenPlanks";
7253 quantity=4;
7254 };
7255 class Material2
7256 {
7257 type="Nail";
7258 slot_name="Material_L1W2_Nails";
7259 quantity=8;
7260 };
7261 };
7262 };
7263 class level_1_wall_2_wood_down
7264 {
7265 name="$STR_CfgVehicles_Construction_Part_Wood_Down";
7266 id=12;
7267 required_parts[]=
7268 {
7269 "level_1_wall_2_base_down"
7270 };
7271 conflicted_parts[]=
7272 {
7273 "level_1_wall_2_metal_down"
7274 };
7275 collision_data[]=
7276 {
7277 "level_1_wall_2_down_min",
7278 "level_1_wall_2_down_max"
7279 };
7280 build_action_type=2;
7281 dismantle_action_type=2;
7282 material_type=2;
7283 class Materials
7284 {
7285 class Material1
7286 {
7287 type="WoodenPlank";
7288 slot_name="Material_L1W2_WoodenPlanks";
7289 quantity=5;
7290 };
7291 class Material2
7292 {
7293 type="Nail";
7294 slot_name="Material_L1W2_Nails";
7295 quantity=10;
7296 };
7297 };
7298 };
7299 class level_1_wall_2_metal_down
7300 {
7301 name="$STR_CfgVehicles_Construction_Part_Metal_Down";
7302 id=14;
7303 required_parts[]=
7304 {
7305 "level_1_wall_2_base_down"
7306 };
7307 conflicted_parts[]=
7308 {
7309 "level_1_wall_2_wood_down"
7310 };
7311 collision_data[]=
7312 {
7313 "level_1_wall_3_down_min",
7314 "level_1_wall_3_down_max"
7315 };
7316 build_action_type=2;
7317 dismantle_action_type=2;
7318 material_type=4;
7319 class Materials
7320 {
7321 class Material1
7322 {
7323 type="MetalPlate";
7324 slot_name="Material_L1W2_MetalSheets";
7325 quantity=3;
7326 };
7327 class Material2
7328 {
7329 type="Nail";
7330 slot_name="Material_L1W2_Nails";
7331 quantity=12;
7332 };
7333 };
7334 };
7335 class level_1_wall_2_base_up
7336 {
7337 name="$STR_CfgVehicles_Construction_Part_Base_Up";
7338 id=11;
7339 required_parts[]=
7340 {
7341 "level_1_base"
7342 };
7343 conflicted_parts[]={};
7344 collision_data[]=
7345 {
7346 "level_1_wall_2_up_min",
7347 "level_1_wall_2_up_max"
7348 };
7349 build_action_type=2;
7350 dismantle_action_type=2;
7351 material_type=2;
7352 class Materials
7353 {
7354 class Material1
7355 {
7356 type="WoodenPlank";
7357 slot_name="Material_L1W2_WoodenPlanks";
7358 quantity=4;
7359 };
7360 class Material2
7361 {
7362 type="Nail";
7363 slot_name="Material_L1W2_Nails";
7364 quantity=8;
7365 };
7366 };
7367 };
7368 class level_1_wall_2_wood_up
7369 {
7370 name="$STR_CfgVehicles_Construction_Part_Wood_Up";
7371 id=13;
7372 required_parts[]=
7373 {
7374 "level_1_wall_2_base_up"
7375 };
7376 conflicted_parts[]=
7377 {
7378 "level_1_wall_2_metal_up"
7379 };
7380 collision_data[]=
7381 {
7382 "level_1_wall_2_up_min",
7383 "level_1_wall_2_up_max"
7384 };
7385 build_action_type=2;
7386 dismantle_action_type=2;
7387 material_type=2;
7388 class Materials
7389 {
7390 class Material1
7391 {
7392 type="WoodenPlank";
7393 slot_name="Material_L1W2_WoodenPlanks";
7394 quantity=5;
7395 };
7396 class Material2
7397 {
7398 type="Nail";
7399 slot_name="Material_L1W2_Nails";
7400 quantity=10;
7401 };
7402 };
7403 };
7404 class level_1_wall_2_metal_up
7405 {
7406 name="$STR_CfgVehicles_Construction_Part_Metal_Up";
7407 id=15;
7408 required_parts[]=
7409 {
7410 "level_1_wall_2_base_up"
7411 };
7412 conflicted_parts[]=
7413 {
7414 "level_1_wall_2_wood_up"
7415 };
7416 collision_data[]=
7417 {
7418 "level_1_wall_2_up_min",
7419 "level_1_wall_2_up_max"
7420 };
7421 build_action_type=2;
7422 dismantle_action_type=2;
7423 material_type=4;
7424 class Materials
7425 {
7426 class Material1
7427 {
7428 type="MetalPlate";
7429 slot_name="Material_L1W2_MetalSheets";
7430 quantity=3;
7431 };
7432 class Material2
7433 {
7434 type="Nail";
7435 slot_name="Material_L1W2_Nails";
7436 quantity=12;
7437 };
7438 };
7439 };
7440 };
7441 class level_1_wall_3
7442 {
7443 class level_1_wall_3_base_down
7444 {
7445 name="$STR_CfgVehicles_Construction_Part_Base_Down";
7446 id=16;
7447 required_parts[]=
7448 {
7449 "level_1_base"
7450 };
7451 conflicted_parts[]={};
7452 collision_data[]=
7453 {
7454 "level_1_wall_3_down_min",
7455 "level_1_wall_3_down_max"
7456 };
7457 build_action_type=2;
7458 dismantle_action_type=2;
7459 material_type=2;
7460 class Materials
7461 {
7462 class Material1
7463 {
7464 type="WoodenPlank";
7465 slot_name="Material_L1W3_WoodenPlanks";
7466 quantity=4;
7467 };
7468 class Material2
7469 {
7470 type="Nail";
7471 slot_name="Material_L1W3_Nails";
7472 quantity=8;
7473 };
7474 };
7475 };
7476 class level_1_wall_3_wood_down
7477 {
7478 name="$STR_CfgVehicles_Construction_Part_Wood_Down";
7479 id=18;
7480 required_parts[]=
7481 {
7482 "level_1_wall_3_base_down"
7483 };
7484 conflicted_parts[]=
7485 {
7486 "level_1_wall_3_metal_down"
7487 };
7488 collision_data[]=
7489 {
7490 "level_1_wall_3_down_min",
7491 "level_1_wall_3_down_max"
7492 };
7493 build_action_type=2;
7494 dismantle_action_type=2;
7495 material_type=2;
7496 class Materials
7497 {
7498 class Material1
7499 {
7500 type="WoodenPlank";
7501 slot_name="Material_L1W3_WoodenPlanks";
7502 quantity=5;
7503 };
7504 class Material2
7505 {
7506 type="Nail";
7507 slot_name="Material_L1W3_Nails";
7508 quantity=10;
7509 };
7510 };
7511 };
7512 class level_1_wall_3_metal_down
7513 {
7514 name="$STR_CfgVehicles_Construction_Part_Metal_Down";
7515 id=20;
7516 required_parts[]=
7517 {
7518 "level_1_wall_3_base_down"
7519 };
7520 conflicted_parts[]=
7521 {
7522 "level_1_wall_3_wood_down"
7523 };
7524 collision_data[]=
7525 {
7526 "level_1_wall_3_down_min",
7527 "level_1_wall_3_down_max"
7528 };
7529 build_action_type=2;
7530 dismantle_action_type=2;
7531 material_type=4;
7532 class Materials
7533 {
7534 class Material1
7535 {
7536 type="MetalPlate";
7537 slot_name="Material_L1W3_MetalSheets";
7538 quantity=3;
7539 };
7540 class Material2
7541 {
7542 type="Nail";
7543 slot_name="Material_L1W3_Nails";
7544 quantity=12;
7545 };
7546 };
7547 };
7548 class level_1_wall_3_base_up
7549 {
7550 name="$STR_CfgVehicles_Construction_Part_Base_Up";
7551 id=17;
7552 required_parts[]=
7553 {
7554 "level_1_base"
7555 };
7556 conflicted_parts[]={};
7557 collision_data[]=
7558 {
7559 "level_1_wall_3_up_min",
7560 "level_1_wall_3_up_max"
7561 };
7562 build_action_type=2;
7563 dismantle_action_type=2;
7564 material_type=2;
7565 class Materials
7566 {
7567 class Material1
7568 {
7569 type="WoodenPlank";
7570 slot_name="Material_L1W3_WoodenPlanks";
7571 quantity=4;
7572 };
7573 class Material2
7574 {
7575 type="Nail";
7576 slot_name="Material_L1W3_Nails";
7577 quantity=8;
7578 };
7579 };
7580 };
7581 class level_1_wall_3_wood_up
7582 {
7583 name="$STR_CfgVehicles_Construction_Part_Wood_Up";
7584 id=19;
7585 required_parts[]=
7586 {
7587 "level_1_wall_3_base_up"
7588 };
7589 conflicted_parts[]=
7590 {
7591 "level_1_wall_3_metal_up"
7592 };
7593 collision_data[]=
7594 {
7595 "level_1_wall_3_up_min",
7596 "level_1_wall_3_up_max"
7597 };
7598 build_action_type=2;
7599 dismantle_action_type=2;
7600 material_type=2;
7601 class Materials
7602 {
7603 class Material1
7604 {
7605 type="WoodenPlank";
7606 slot_name="Material_L1W3_WoodenPlanks";
7607 quantity=5;
7608 };
7609 class Material2
7610 {
7611 type="Nail";
7612 slot_name="Material_L1W3_Nails";
7613 quantity=10;
7614 };
7615 };
7616 };
7617 class level_1_wall_3_metal_up
7618 {
7619 name="$STR_CfgVehicles_Construction_Part_Metal_Up";
7620 id=21;
7621 required_parts[]=
7622 {
7623 "level_1_wall_3_base_up"
7624 };
7625 conflicted_parts[]=
7626 {
7627 "level_1_wall_3_wood_up"
7628 };
7629 collision_data[]=
7630 {
7631 "level_1_wall_3_up_min",
7632 "level_1_wall_3_up_max"
7633 };
7634 build_action_type=2;
7635 dismantle_action_type=2;
7636 material_type=4;
7637 class Materials
7638 {
7639 class Material1
7640 {
7641 type="MetalPlate";
7642 slot_name="Material_L1W3_MetalSheets";
7643 quantity=3;
7644 };
7645 class Material2
7646 {
7647 type="Nail";
7648 slot_name="Material_L1W3_Nails";
7649 quantity=12;
7650 };
7651 };
7652 };
7653 };
7654 class level_2
7655 {
7656 class level_2_base
7657 {
7658 name="$STR_CfgVehicles_Construction_Part_Base";
7659 id=22;
7660 platform_support="level_2";
7661 required_parts[]=
7662 {
7663 "level_1_roof"
7664 };
7665 conflicted_parts[]={};
7666 collision_data[]={};
7667 build_action_type=8;
7668 dismantle_action_type=8;
7669 material_type=1;
7670 class Materials
7671 {
7672 class Material1
7673 {
7674 type="WoodenLog";
7675 slot_name="Material_L2_WoodenLogs";
7676 quantity=4;
7677 lockable=1;
7678 };
7679 };
7680 };
7681 class level_2_stairs
7682 {
7683 name="$STR_CfgVehicles_Construction_Part_Stairs";
7684 id=23;
7685 required_parts[]=
7686 {
7687 "level_2_roof"
7688 };
7689 conflicted_parts[]={};
7690 collision_data[]=
7691 {
7692 "level_2_stairs_min",
7693 "level_2_stairs_max"
7694 };
7695 build_action_type=2;
7696 dismantle_action_type=2;
7697 material_type=3;
7698 class Materials
7699 {
7700 class Material1
7701 {
7702 type="WoodenPlank";
7703 slot_name="Material_L2_WoodenPlanks";
7704 quantity=6;
7705 };
7706 class Material2
7707 {
7708 type="Nail";
7709 slot_name="Material_L2_Nails";
7710 quantity=18;
7711 };
7712 };
7713 };
7714 class level_2_roof
7715 {
7716 name="$STR_cfgvehicles_construction_part_floor_base";
7717 id=24;
7718 platform_support="level_3";
7719 required_parts[]=
7720 {
7721 "level_2_base"
7722 };
7723 conflicted_parts[]={};
7724 collision_data[]=
7725 {
7726 "level_2_roof_min",
7727 "level_2_roof_max"
7728 };
7729 build_action_type=2;
7730 dismantle_action_type=2;
7731 material_type=2;
7732 class Materials
7733 {
7734 class Material1
7735 {
7736 type="WoodenPlank";
7737 slot_name="Material_L2_WoodenPlanks";
7738 quantity=10;
7739 };
7740 class Material2
7741 {
7742 type="Nail";
7743 slot_name="Material_L2_Nails";
7744 quantity=20;
7745 };
7746 };
7747 };
7748 };
7749 class level_2_wall_1
7750 {
7751 class level_2_wall_1_base_down
7752 {
7753 name="$STR_CfgVehicles_Construction_Part_Base_Down";
7754 id=25;
7755 required_parts[]=
7756 {
7757 "level_2_base"
7758 };
7759 conflicted_parts[]={};
7760 collision_data[]=
7761 {
7762 "level_2_wall_1_down_min",
7763 "level_2_wall_1_down_max"
7764 };
7765 build_action_type=2;
7766 dismantle_action_type=2;
7767 material_type=2;
7768 class Materials
7769 {
7770 class Material1
7771 {
7772 type="WoodenPlank";
7773 slot_name="Material_L2W1_WoodenPlanks";
7774 quantity=4;
7775 };
7776 class Material2
7777 {
7778 type="Nail";
7779 slot_name="Material_L2W1_Nails";
7780 quantity=8;
7781 };
7782 };
7783 };
7784 class level_2_wall_1_wood_down
7785 {
7786 name="$STR_CfgVehicles_Construction_Part_Wood_Down";
7787 id=27;
7788 required_parts[]=
7789 {
7790 "level_2_wall_1_base_down"
7791 };
7792 conflicted_parts[]=
7793 {
7794 "level_2_wall_1_metal_down"
7795 };
7796 collision_data[]=
7797 {
7798 "level_2_wall_1_down_min",
7799 "level_2_wall_1_down_max"
7800 };
7801 build_action_type=2;
7802 dismantle_action_type=2;
7803 material_type=2;
7804 class Materials
7805 {
7806 class Material1
7807 {
7808 type="WoodenPlank";
7809 slot_name="Material_L2W1_WoodenPlanks";
7810 quantity=5;
7811 };
7812 class Material2
7813 {
7814 type="Nail";
7815 slot_name="Material_L2W1_Nails";
7816 quantity=10;
7817 };
7818 };
7819 };
7820 class level_2_wall_1_metal_down
7821 {
7822 name="$STR_CfgVehicles_Construction_Part_Metal_Down";
7823 id=29;
7824 required_parts[]=
7825 {
7826 "level_2_wall_1_base_down"
7827 };
7828 conflicted_parts[]=
7829 {
7830 "level_2_wall_1_wood_down"
7831 };
7832 collision_data[]=
7833 {
7834 "level_2_wall_1_down_min",
7835 "level_2_wall_1_down_max"
7836 };
7837 build_action_type=2;
7838 dismantle_action_type=2;
7839 material_type=4;
7840 class Materials
7841 {
7842 class Material1
7843 {
7844 type="MetalPlate";
7845 slot_name="Material_L2W1_MetalSheets";
7846 quantity=3;
7847 };
7848 class Material2
7849 {
7850 type="Nail";
7851 slot_name="Material_L2W1_Nails";
7852 quantity=12;
7853 };
7854 };
7855 };
7856 class level_2_wall_1_base_up
7857 {
7858 name="$STR_CfgVehicles_Construction_Part_Base_Up";
7859 id=26;
7860 required_parts[]=
7861 {
7862 "level_2_base"
7863 };
7864 conflicted_parts[]={};
7865 collision_data[]=
7866 {
7867 "level_2_wall_1_up_min",
7868 "level_2_wall_1_up_max"
7869 };
7870 build_action_type=2;
7871 dismantle_action_type=2;
7872 material_type=2;
7873 class Materials
7874 {
7875 class Material1
7876 {
7877 type="WoodenPlank";
7878 slot_name="Material_L2W1_WoodenPlanks";
7879 quantity=4;
7880 };
7881 class Material2
7882 {
7883 type="Nail";
7884 slot_name="Material_L2W1_Nails";
7885 quantity=8;
7886 };
7887 };
7888 };
7889 class level_2_wall_1_wood_up
7890 {
7891 name="$STR_CfgVehicles_Construction_Part_Wood_Up";
7892 id=28;
7893 required_parts[]=
7894 {
7895 "level_2_wall_1_base_up"
7896 };
7897 conflicted_parts[]=
7898 {
7899 "level_2_wall_1_metal_up"
7900 };
7901 collision_data[]=
7902 {
7903 "level_2_wall_1_up_min",
7904 "level_2_wall_1_up_max"
7905 };
7906 build_action_type=2;
7907 dismantle_action_type=2;
7908 material_type=2;
7909 class Materials
7910 {
7911 class Material1
7912 {
7913 type="WoodenPlank";
7914 slot_name="Material_L2W1_WoodenPlanks";
7915 quantity=5;
7916 };
7917 class Material2
7918 {
7919 type="Nail";
7920 slot_name="Material_L2W1_Nails";
7921 quantity=10;
7922 };
7923 };
7924 };
7925 class level_2_wall_1_metal_up
7926 {
7927 name="$STR_CfgVehicles_Construction_Part_Metal_Up";
7928 id=30;
7929 required_parts[]=
7930 {
7931 "level_2_wall_1_base_up"
7932 };
7933 conflicted_parts[]=
7934 {
7935 "level_2_wall_1_wood_up"
7936 };
7937 collision_data[]=
7938 {
7939 "level_2_wall_1_up_min",
7940 "level_2_wall_1_up_max"
7941 };
7942 build_action_type=2;
7943 dismantle_action_type=2;
7944 material_type=4;
7945 class Materials
7946 {
7947 class Material1
7948 {
7949 type="MetalPlate";
7950 slot_name="Material_L2W1_MetalSheets";
7951 quantity=3;
7952 };
7953 class Material2
7954 {
7955 type="Nail";
7956 slot_name="Material_L2W1_Nails";
7957 quantity=12;
7958 };
7959 };
7960 };
7961 };
7962 class level_2_wall_2
7963 {
7964 class level_2_wall_2_base_down
7965 {
7966 name="$STR_CfgVehicles_Construction_Part_Base_Down";
7967 id=31;
7968 required_parts[]=
7969 {
7970 "level_2_base"
7971 };
7972 conflicted_parts[]={};
7973 collision_data[]=
7974 {
7975 "level_2_wall_2_down_min",
7976 "level_2_wall_2_down_max"
7977 };
7978 build_action_type=2;
7979 dismantle_action_type=2;
7980 material_type=2;
7981 class Materials
7982 {
7983 class Material1
7984 {
7985 type="WoodenPlank";
7986 slot_name="Material_L2W2_WoodenPlanks";
7987 quantity=4;
7988 };
7989 class Material2
7990 {
7991 type="Nail";
7992 slot_name="Material_L2W2_Nails";
7993 quantity=8;
7994 };
7995 };
7996 };
7997 class level_2_wall_2_wood_down
7998 {
7999 name="$STR_CfgVehicles_Construction_Part_Wood_Down";
8000 id=33;
8001 required_parts[]=
8002 {
8003 "level_2_wall_2_base_down"
8004 };
8005 conflicted_parts[]=
8006 {
8007 "level_2_wall_2_metal_down"
8008 };
8009 collision_data[]=
8010 {
8011 "level_2_wall_2_down_min",
8012 "level_2_wall_2_down_max"
8013 };
8014 build_action_type=2;
8015 dismantle_action_type=2;
8016 material_type=2;
8017 class Materials
8018 {
8019 class Material1
8020 {
8021 type="WoodenPlank";
8022 slot_name="Material_L2W2_WoodenPlanks";
8023 quantity=5;
8024 };
8025 class Material2
8026 {
8027 type="Nail";
8028 slot_name="Material_L2W2_Nails";
8029 quantity=10;
8030 };
8031 };
8032 };
8033 class level_2_wall_2_metal_down
8034 {
8035 name="$STR_CfgVehicles_Construction_Part_Metal_Down";
8036 id=35;
8037 required_parts[]=
8038 {
8039 "level_2_wall_2_base_down"
8040 };
8041 conflicted_parts[]=
8042 {
8043 "level_2_wall_2_wood_down"
8044 };
8045 collision_data[]=
8046 {
8047 "level_2_wall_2_down_min",
8048 "level_2_wall_2_down_max"
8049 };
8050 build_action_type=2;
8051 dismantle_action_type=2;
8052 material_type=4;
8053 class Materials
8054 {
8055 class Material1
8056 {
8057 type="MetalPlate";
8058 slot_name="Material_L2W2_MetalSheets";
8059 quantity=3;
8060 };
8061 class Material2
8062 {
8063 type="Nail";
8064 slot_name="Material_L2W2_Nails";
8065 quantity=12;
8066 };
8067 };
8068 };
8069 class level_2_wall_2_base_up
8070 {
8071 name="$STR_CfgVehicles_Construction_Part_Base_Up";
8072 id=32;
8073 required_parts[]=
8074 {
8075 "level_2_base"
8076 };
8077 conflicted_parts[]={};
8078 collision_data[]=
8079 {
8080 "level_2_wall_2_up_min",
8081 "level_2_wall_2_up_max"
8082 };
8083 build_action_type=2;
8084 dismantle_action_type=2;
8085 material_type=2;
8086 class Materials
8087 {
8088 class Material1
8089 {
8090 type="WoodenPlank";
8091 slot_name="Material_L2W2_WoodenPlanks";
8092 quantity=4;
8093 };
8094 class Material2
8095 {
8096 type="Nail";
8097 slot_name="Material_L2W2_Nails";
8098 quantity=8;
8099 };
8100 };
8101 };
8102 class level_2_wall_2_wood_up
8103 {
8104 name="$STR_CfgVehicles_Construction_Part_Wood_Up";
8105 id=34;
8106 required_parts[]=
8107 {
8108 "level_2_wall_2_base_up"
8109 };
8110 conflicted_parts[]=
8111 {
8112 "level_2_wall_2_metal_up"
8113 };
8114 collision_data[]=
8115 {
8116 "level_2_wall_2_up_min",
8117 "level_2_wall_2_up_max"
8118 };
8119 build_action_type=2;
8120 dismantle_action_type=2;
8121 material_type=2;
8122 class Materials
8123 {
8124 class Material1
8125 {
8126 type="WoodenPlank";
8127 slot_name="Material_L2W2_WoodenPlanks";
8128 quantity=5;
8129 };
8130 class Material2
8131 {
8132 type="Nail";
8133 slot_name="Material_L2W2_Nails";
8134 quantity=10;
8135 };
8136 };
8137 };
8138 class level_2_wall_2_metal_up
8139 {
8140 name="$STR_CfgVehicles_Construction_Part_Metal_Up";
8141 id=36;
8142 required_parts[]=
8143 {
8144 "level_2_wall_2_base_up"
8145 };
8146 conflicted_parts[]=
8147 {
8148 "level_2_wall_2_wood_up"
8149 };
8150 collision_data[]=
8151 {
8152 "level_2_wall_2_up_min",
8153 "level_2_wall_2_up_max"
8154 };
8155 build_action_type=2;
8156 dismantle_action_type=2;
8157 material_type=4;
8158 class Materials
8159 {
8160 class Material1
8161 {
8162 type="MetalPlate";
8163 slot_name="Material_L2W2_MetalSheets";
8164 quantity=3;
8165 };
8166 class Material2
8167 {
8168 type="Nail";
8169 slot_name="Material_L2W2_Nails";
8170 quantity=12;
8171 };
8172 };
8173 };
8174 };
8175 class level_2_wall_3
8176 {
8177 class level_2_wall_3_base_down
8178 {
8179 name="$STR_CfgVehicles_Construction_Part_Base_Down";
8180 id=37;
8181 required_parts[]=
8182 {
8183 "level_2_base"
8184 };
8185 conflicted_parts[]={};
8186 collision_data[]=
8187 {
8188 "level_2_wall_3_down_min",
8189 "level_2_wall_3_down_max"
8190 };
8191 build_action_type=2;
8192 dismantle_action_type=2;
8193 material_type=2;
8194 class Materials
8195 {
8196 class Material1
8197 {
8198 type="WoodenPlank";
8199 slot_name="Material_L2W3_WoodenPlanks";
8200 quantity=4;
8201 };
8202 class Material2
8203 {
8204 type="Nail";
8205 slot_name="Material_L2W3_Nails";
8206 quantity=8;
8207 };
8208 };
8209 };
8210 class level_2_wall_3_wood_down
8211 {
8212 name="$STR_CfgVehicles_Construction_Part_Wood_Down";
8213 id=39;
8214 required_parts[]=
8215 {
8216 "level_2_wall_3_base_down"
8217 };
8218 conflicted_parts[]=
8219 {
8220 "level_2_wall_3_metal_down"
8221 };
8222 collision_data[]=
8223 {
8224 "level_2_wall_3_down_min",
8225 "level_2_wall_3_down_max"
8226 };
8227 build_action_type=2;
8228 dismantle_action_type=2;
8229 material_type=2;
8230 class Materials
8231 {
8232 class Material1
8233 {
8234 type="WoodenPlank";
8235 slot_name="Material_L2W3_WoodenPlanks";
8236 quantity=5;
8237 };
8238 class Material2
8239 {
8240 type="Nail";
8241 slot_name="Material_L2W3_Nails";
8242 quantity=10;
8243 };
8244 };
8245 };
8246 class level_2_wall_3_metal_down
8247 {
8248 name="$STR_CfgVehicles_Construction_Part_Metal_Down";
8249 id=41;
8250 required_parts[]=
8251 {
8252 "level_2_wall_3_base_down"
8253 };
8254 conflicted_parts[]=
8255 {
8256 "level_2_wall_3_wood_down"
8257 };
8258 collision_data[]=
8259 {
8260 "level_2_wall_3_down_min",
8261 "level_2_wall_3_down_max"
8262 };
8263 build_action_type=2;
8264 dismantle_action_type=2;
8265 material_type=4;
8266 class Materials
8267 {
8268 class Material1
8269 {
8270 type="MetalPlate";
8271 slot_name="Material_L2W3_MetalSheets";
8272 quantity=3;
8273 };
8274 class Material2
8275 {
8276 type="Nail";
8277 slot_name="Material_L2W3_Nails";
8278 quantity=12;
8279 };
8280 };
8281 };
8282 class level_2_wall_3_base_up
8283 {
8284 name="$STR_CfgVehicles_Construction_Part_Base_Up";
8285 id=38;
8286 required_parts[]=
8287 {
8288 "level_2_base"
8289 };
8290 conflicted_parts[]={};
8291 collision_data[]=
8292 {
8293 "level_2_wall_3_up_min",
8294 "level_2_wall_3_up_max"
8295 };
8296 build_action_type=2;
8297 dismantle_action_type=2;
8298 material_type=2;
8299 class Materials
8300 {
8301 class Material1
8302 {
8303 type="WoodenPlank";
8304 slot_name="Material_L2W3_WoodenPlanks";
8305 quantity=4;
8306 };
8307 class Material2
8308 {
8309 type="Nail";
8310 slot_name="Material_L2W3_Nails";
8311 quantity=8;
8312 };
8313 };
8314 };
8315 class level_2_wall_3_wood_up
8316 {
8317 name="$STR_CfgVehicles_Construction_Part_Wood_Up";
8318 id=40;
8319 required_parts[]=
8320 {
8321 "level_2_wall_3_base_up"
8322 };
8323 conflicted_parts[]=
8324 {
8325 "level_2_wall_3_metal_up"
8326 };
8327 collision_data[]=
8328 {
8329 "level_2_wall_3_up_min",
8330 "level_2_wall_3_up_max"
8331 };
8332 build_action_type=2;
8333 dismantle_action_type=2;
8334 material_type=2;
8335 class Materials
8336 {
8337 class Material1
8338 {
8339 type="WoodenPlank";
8340 slot_name="Material_L2W3_WoodenPlanks";
8341 quantity=5;
8342 };
8343 class Material2
8344 {
8345 type="Nail";
8346 slot_name="Material_L2W3_Nails";
8347 quantity=10;
8348 };
8349 };
8350 };
8351 class level_2_wall_3_metal_up
8352 {
8353 name="$STR_CfgVehicles_Construction_Part_Metal_Up";
8354 id=42;
8355 required_parts[]=
8356 {
8357 "level_2_wall_3_base_up"
8358 };
8359 conflicted_parts[]=
8360 {
8361 "level_2_wall_3_wood_up"
8362 };
8363 collision_data[]=
8364 {
8365 "level_2_wall_3_up_min",
8366 "level_2_wall_3_up_max"
8367 };
8368 build_action_type=2;
8369 dismantle_action_type=2;
8370 material_type=4;
8371 class Materials
8372 {
8373 class Material1
8374 {
8375 type="MetalPlate";
8376 slot_name="Material_L2W3_MetalSheets";
8377 quantity=3;
8378 };
8379 class Material2
8380 {
8381 type="Nail";
8382 slot_name="Material_L2W3_Nails";
8383 quantity=12;
8384 };
8385 };
8386 };
8387 };
8388 class level_3
8389 {
8390 class level_3_base
8391 {
8392 name="$STR_CfgVehicles_Construction_Part_Base";
8393 id=43;
8394 platform_support="level_3";
8395 required_parts[]=
8396 {
8397 "level_2_roof"
8398 };
8399 conflicted_parts[]={};
8400 collision_data[]={};
8401 build_action_type=8;
8402 dismantle_action_type=8;
8403 material_type=1;
8404 class Materials
8405 {
8406 class Material1
8407 {
8408 type="WoodenLog";
8409 slot_name="Material_L3_WoodenLogs";
8410 quantity=4;
8411 lockable=1;
8412 };
8413 };
8414 };
8415 class level_3_roof
8416 {
8417 name="$STR_CfgVehicles_Construction_Part_Roof";
8418 id=44;
8419 required_parts[]=
8420 {
8421 "level_3_base"
8422 };
8423 conflicted_parts[]={};
8424 collision_data[]=
8425 {
8426 "level_3_roof_min",
8427 "level_3_roof_max"
8428 };
8429 build_action_type=2;
8430 dismantle_action_type=2;
8431 material_type=2;
8432 class Materials
8433 {
8434 class Material1
8435 {
8436 type="WoodenPlank";
8437 slot_name="Material_L3_WoodenPlanks";
8438 quantity=5;
8439 };
8440 class Material2
8441 {
8442 type="Nail";
8443 slot_name="Material_L3_Nails";
8444 quantity=20;
8445 };
8446 class Material3
8447 {
8448 type="MetalPlate";
8449 slot_name="Material_L3_MetalSheets";
8450 quantity=6;
8451 };
8452 };
8453 };
8454 };
8455 class level_3_wall_1
8456 {
8457 class level_3_wall_1_base_down
8458 {
8459 name="$STR_CfgVehicles_Construction_Part_Base_Down";
8460 id=45;
8461 required_parts[]=
8462 {
8463 "level_3_base"
8464 };
8465 conflicted_parts[]={};
8466 collision_data[]=
8467 {
8468 "level_3_wall_1_down_min",
8469 "level_3_wall_1_down_max"
8470 };
8471 build_action_type=2;
8472 dismantle_action_type=2;
8473 material_type=2;
8474 class Materials
8475 {
8476 class Material1
8477 {
8478 type="WoodenPlank";
8479 slot_name="Material_L3W1_WoodenPlanks";
8480 quantity=4;
8481 };
8482 class Material2
8483 {
8484 type="Nail";
8485 slot_name="Material_L3W1_Nails";
8486 quantity=8;
8487 };
8488 };
8489 };
8490 class level_3_wall_1_wood_down
8491 {
8492 name="$STR_CfgVehicles_Construction_Part_Wood_Down";
8493 id=47;
8494 required_parts[]=
8495 {
8496 "level_3_wall_1_base_down"
8497 };
8498 conflicted_parts[]=
8499 {
8500 "level_3_wall_1_metal_down"
8501 };
8502 collision_data[]=
8503 {
8504 "level_3_wall_1_down_min",
8505 "level_3_wall_1_down_max"
8506 };
8507 build_action_type=2;
8508 dismantle_action_type=2;
8509 material_type=2;
8510 class Materials
8511 {
8512 class Material1
8513 {
8514 type="WoodenPlank";
8515 slot_name="Material_L3W1_WoodenPlanks";
8516 quantity=5;
8517 };
8518 class Material2
8519 {
8520 type="Nail";
8521 slot_name="Material_L3W1_Nails";
8522 quantity=10;
8523 };
8524 };
8525 };
8526 class level_3_wall_1_metal_down
8527 {
8528 name="$STR_CfgVehicles_Construction_Part_Metal_Down";
8529 id=49;
8530 required_parts[]=
8531 {
8532 "level_3_wall_1_base_down"
8533 };
8534 conflicted_parts[]=
8535 {
8536 "level_3_wall_1_wood_down"
8537 };
8538 collision_data[]=
8539 {
8540 "level_3_wall_1_down_min",
8541 "level_3_wall_1_down_max"
8542 };
8543 build_action_type=2;
8544 dismantle_action_type=2;
8545 material_type=4;
8546 class Materials
8547 {
8548 class Material1
8549 {
8550 type="MetalPlate";
8551 slot_name="Material_L3W1_MetalSheets";
8552 quantity=3;
8553 };
8554 class Material2
8555 {
8556 type="Nail";
8557 slot_name="Material_L3W1_Nails";
8558 quantity=12;
8559 };
8560 };
8561 };
8562 class level_3_wall_1_base_up
8563 {
8564 name="$STR_CfgVehicles_Construction_Part_Base_Up";
8565 id=46;
8566 required_parts[]=
8567 {
8568 "level_3_base"
8569 };
8570 conflicted_parts[]={};
8571 collision_data[]=
8572 {
8573 "level_3_wall_1_up_min",
8574 "level_3_wall_1_up_max"
8575 };
8576 build_action_type=2;
8577 dismantle_action_type=2;
8578 material_type=2;
8579 class Materials
8580 {
8581 class Material1
8582 {
8583 type="WoodenPlank";
8584 slot_name="Material_L3W1_WoodenPlanks";
8585 quantity=4;
8586 };
8587 class Material2
8588 {
8589 type="Nail";
8590 slot_name="Material_L3W1_Nails";
8591 quantity=8;
8592 };
8593 };
8594 };
8595 class level_3_wall_1_wood_up
8596 {
8597 name="$STR_CfgVehicles_Construction_Part_Wood_Up";
8598 id=48;
8599 required_parts[]=
8600 {
8601 "level_3_wall_1_base_up"
8602 };
8603 conflicted_parts[]=
8604 {
8605 "level_3_wall_1_metal_up"
8606 };
8607 collision_data[]=
8608 {
8609 "level_3_wall_1_up_min",
8610 "level_3_wall_1_up_max"
8611 };
8612 build_action_type=2;
8613 dismantle_action_type=2;
8614 material_type=2;
8615 class Materials
8616 {
8617 class Material1
8618 {
8619 type="WoodenPlank";
8620 slot_name="Material_L3W1_WoodenPlanks";
8621 quantity=5;
8622 };
8623 class Material2
8624 {
8625 type="Nail";
8626 slot_name="Material_L3W1_Nails";
8627 quantity=10;
8628 };
8629 };
8630 };
8631 class level_3_wall_1_metal_up
8632 {
8633 name="$STR_CfgVehicles_Construction_Part_Metal_Up";
8634 id=50;
8635 required_parts[]=
8636 {
8637 "level_3_wall_1_base_up"
8638 };
8639 conflicted_parts[]=
8640 {
8641 "level_3_wall_1_wood_up"
8642 };
8643 collision_data[]=
8644 {
8645 "level_3_wall_1_up_min",
8646 "level_3_wall_1_up_max"
8647 };
8648 build_action_type=2;
8649 dismantle_action_type=2;
8650 material_type=4;
8651 class Materials
8652 {
8653 class Material1
8654 {
8655 type="MetalPlate";
8656 slot_name="Material_L3W1_MetalSheets";
8657 quantity=3;
8658 };
8659 class Material2
8660 {
8661 type="Nail";
8662 slot_name="Material_L3W1_Nails";
8663 quantity=12;
8664 };
8665 };
8666 };
8667 };
8668 class level_3_wall_2
8669 {
8670 class level_3_wall_2_base_down
8671 {
8672 name="$STR_CfgVehicles_Construction_Part_Base_Down";
8673 id=51;
8674 required_parts[]=
8675 {
8676 "level_3_base"
8677 };
8678 conflicted_parts[]={};
8679 collision_data[]=
8680 {
8681 "level_3_wall_2_down_min",
8682 "level_3_wall_2_down_max"
8683 };
8684 build_action_type=2;
8685 dismantle_action_type=2;
8686 material_type=2;
8687 class Materials
8688 {
8689 class Material1
8690 {
8691 type="WoodenPlank";
8692 slot_name="Material_L3W2_WoodenPlanks";
8693 quantity=4;
8694 };
8695 class Material2
8696 {
8697 type="Nail";
8698 slot_name="Material_L3W2_Nails";
8699 quantity=8;
8700 };
8701 };
8702 };
8703 class level_3_wall_2_wood_down
8704 {
8705 name="$STR_CfgVehicles_Construction_Part_Wood_Down";
8706 id=53;
8707 required_parts[]=
8708 {
8709 "level_3_wall_2_base_down"
8710 };
8711 conflicted_parts[]=
8712 {
8713 "level_3_wall_2_metal_down"
8714 };
8715 collision_data[]=
8716 {
8717 "level_3_wall_2_down_min",
8718 "level_3_wall_2_down_max"
8719 };
8720 build_action_type=2;
8721 dismantle_action_type=2;
8722 material_type=2;
8723 class Materials
8724 {
8725 class Material1
8726 {
8727 type="WoodenPlank";
8728 slot_name="Material_L3W2_WoodenPlanks";
8729 quantity=5;
8730 };
8731 class Material2
8732 {
8733 type="Nail";
8734 slot_name="Material_L3W2_Nails";
8735 quantity=10;
8736 };
8737 };
8738 };
8739 class level_3_wall_2_metal_down
8740 {
8741 name="$STR_CfgVehicles_Construction_Part_Metal_Down";
8742 id=55;
8743 required_parts[]=
8744 {
8745 "level_3_wall_2_base_down"
8746 };
8747 conflicted_parts[]=
8748 {
8749 "level_3_wall_2_wood_down"
8750 };
8751 collision_data[]=
8752 {
8753 "level_3_wall_2_down_min",
8754 "level_3_wall_2_down_max"
8755 };
8756 build_action_type=2;
8757 dismantle_action_type=2;
8758 material_type=4;
8759 class Materials
8760 {
8761 class Material1
8762 {
8763 type="MetalPlate";
8764 slot_name="Material_L3W2_MetalSheets";
8765 quantity=3;
8766 };
8767 class Material2
8768 {
8769 type="Nail";
8770 slot_name="Material_L3W2_Nails";
8771 quantity=12;
8772 };
8773 };
8774 };
8775 class level_3_wall_2_base_up
8776 {
8777 name="$STR_CfgVehicles_Construction_Part_Base_Up";
8778 id=52;
8779 required_parts[]=
8780 {
8781 "level_3_base"
8782 };
8783 conflicted_parts[]={};
8784 collision_data[]=
8785 {
8786 "level_3_wall_2_up_min",
8787 "level_3_wall_2_up_max"
8788 };
8789 build_action_type=2;
8790 dismantle_action_type=2;
8791 material_type=2;
8792 class Materials
8793 {
8794 class Material1
8795 {
8796 type="WoodenPlank";
8797 slot_name="Material_L3W2_WoodenPlanks";
8798 quantity=4;
8799 };
8800 class Material2
8801 {
8802 type="Nail";
8803 slot_name="Material_L3W2_Nails";
8804 quantity=8;
8805 };
8806 };
8807 };
8808 class level_3_wall_2_wood_up
8809 {
8810 name="$STR_CfgVehicles_Construction_Part_Wood_Up";
8811 id=54;
8812 required_parts[]=
8813 {
8814 "level_3_wall_2_base_up"
8815 };
8816 conflicted_parts[]=
8817 {
8818 "level_3_wall_2_metal_up"
8819 };
8820 collision_data[]=
8821 {
8822 "level_3_wall_2_up_min",
8823 "level_3_wall_2_up_max"
8824 };
8825 build_action_type=2;
8826 dismantle_action_type=2;
8827 material_type=2;
8828 class Materials
8829 {
8830 class Material1
8831 {
8832 type="WoodenPlank";
8833 slot_name="Material_L3W2_WoodenPlanks";
8834 quantity=5;
8835 };
8836 class Material2
8837 {
8838 type="Nail";
8839 slot_name="Material_L3W2_Nails";
8840 quantity=10;
8841 };
8842 };
8843 };
8844 class level_3_wall_2_metal_up
8845 {
8846 name="$STR_CfgVehicles_Construction_Part_Metal_Up";
8847 id=56;
8848 required_parts[]=
8849 {
8850 "level_3_wall_2_base_up"
8851 };
8852 conflicted_parts[]=
8853 {
8854 "level_3_wall_2_wood_up"
8855 };
8856 collision_data[]=
8857 {
8858 "level_3_wall_2_up_min",
8859 "level_3_wall_2_up_max"
8860 };
8861 build_action_type=2;
8862 dismantle_action_type=2;
8863 material_type=4;
8864 class Materials
8865 {
8866 class Material1
8867 {
8868 type="MetalPlate";
8869 slot_name="Material_L3W2_MetalSheets";
8870 quantity=3;
8871 };
8872 class Material2
8873 {
8874 type="Nail";
8875 slot_name="Material_L3W2_Nails";
8876 quantity=12;
8877 };
8878 };
8879 };
8880 };
8881 class level_3_wall_3
8882 {
8883 class level_3_wall_3_base_down
8884 {
8885 name="$STR_CfgVehicles_Construction_Part_Base_Down";
8886 id=57;
8887 required_parts[]=
8888 {
8889 "level_3_base"
8890 };
8891 conflicted_parts[]={};
8892 collision_data[]=
8893 {
8894 "level_3_wall_3_down_min",
8895 "level_3_wall_3_down_max"
8896 };
8897 build_action_type=2;
8898 dismantle_action_type=2;
8899 material_type=2;
8900 class Materials
8901 {
8902 class Material1
8903 {
8904 type="WoodenPlank";
8905 slot_name="Material_L3W3_WoodenPlanks";
8906 quantity=4;
8907 };
8908 class Material2
8909 {
8910 type="Nail";
8911 slot_name="Material_L3W3_Nails";
8912 quantity=8;
8913 };
8914 };
8915 };
8916 class level_3_wall_3_wood_down
8917 {
8918 name="$STR_CfgVehicles_Construction_Part_Wood_Down";
8919 id=59;
8920 required_parts[]=
8921 {
8922 "level_3_wall_3_base_down"
8923 };
8924 conflicted_parts[]=
8925 {
8926 "level_3_wall_3_metal_down"
8927 };
8928 collision_data[]=
8929 {
8930 "level_3_wall_3_down_min",
8931 "level_3_wall_3_down_max"
8932 };
8933 build_action_type=2;
8934 dismantle_action_type=2;
8935 material_type=2;
8936 class Materials
8937 {
8938 class Material1
8939 {
8940 type="WoodenPlank";
8941 slot_name="Material_L3W3_WoodenPlanks";
8942 quantity=5;
8943 };
8944 class Material2
8945 {
8946 type="Nail";
8947 slot_name="Material_L3W3_Nails";
8948 quantity=10;
8949 };
8950 };
8951 };
8952 class level_3_wall_3_metal_down
8953 {
8954 name="$STR_CfgVehicles_Construction_Part_Metal_Down";
8955 id=61;
8956 required_parts[]=
8957 {
8958 "level_3_wall_3_base_down"
8959 };
8960 conflicted_parts[]=
8961 {
8962 "level_3_wall_3_wood_down"
8963 };
8964 collision_data[]=
8965 {
8966 "level_3_wall_3_down_min",
8967 "level_3_wall_3_down_max"
8968 };
8969 build_action_type=2;
8970 dismantle_action_type=2;
8971 material_type=4;
8972 class Materials
8973 {
8974 class Material1
8975 {
8976 type="MetalPlate";
8977 slot_name="Material_L3W3_MetalSheets";
8978 quantity=3;
8979 };
8980 class Material2
8981 {
8982 type="Nail";
8983 slot_name="Material_L3W3_Nails";
8984 quantity=12;
8985 };
8986 };
8987 };
8988 class level_3_wall_3_base_up
8989 {
8990 name="$STR_CfgVehicles_Construction_Part_Base_Up";
8991 id=58;
8992 required_parts[]=
8993 {
8994 "level_3_base"
8995 };
8996 conflicted_parts[]={};
8997 collision_data[]=
8998 {
8999 "level_3_wall_3_up_min",
9000 "level_3_wall_3_up_max"
9001 };
9002 build_action_type=2;
9003 dismantle_action_type=2;
9004 material_type=2;
9005 class Materials
9006 {
9007 class Material1
9008 {
9009 type="WoodenPlank";
9010 slot_name="Material_L3W3_WoodenPlanks";
9011 quantity=4;
9012 };
9013 class Material2
9014 {
9015 type="Nail";
9016 slot_name="Material_L3W3_Nails";
9017 quantity=8;
9018 };
9019 };
9020 };
9021 class level_3_wall_3_wood_up
9022 {
9023 name="$STR_CfgVehicles_Construction_Part_Wood_Up";
9024 id=60;
9025 required_parts[]=
9026 {
9027 "level_3_wall_3_base_up"
9028 };
9029 conflicted_parts[]=
9030 {
9031 "level_3_wall_3_metal_up"
9032 };
9033 collision_data[]=
9034 {
9035 "level_3_wall_3_up_min",
9036 "level_3_wall_3_up_max"
9037 };
9038 build_action_type=2;
9039 dismantle_action_type=2;
9040 material_type=2;
9041 class Materials
9042 {
9043 class Material1
9044 {
9045 type="WoodenPlank";
9046 slot_name="Material_L3W3_WoodenPlanks";
9047 quantity=5;
9048 };
9049 class Material2
9050 {
9051 type="Nail";
9052 slot_name="Material_L3W3_Nails";
9053 quantity=10;
9054 };
9055 };
9056 };
9057 class level_3_wall_3_metal_up
9058 {
9059 name="$STR_CfgVehicles_Construction_Part_Metal_Up";
9060 id=62;
9061 required_parts[]=
9062 {
9063 "level_3_wall_3_base_up"
9064 };
9065 conflicted_parts[]=
9066 {
9067 "level_3_wall_3_wood_up"
9068 };
9069 collision_data[]=
9070 {
9071 "level_3_wall_3_up_min",
9072 "level_3_wall_3_up_max"
9073 };
9074 build_action_type=2;
9075 dismantle_action_type=2;
9076 material_type=4;
9077 class Materials
9078 {
9079 class Material1
9080 {
9081 type="MetalPlate";
9082 slot_name="Material_L3W3_MetalSheets";
9083 quantity=3;
9084 };
9085 class Material2
9086 {
9087 type="Nail";
9088 slot_name="Material_L3W3_Nails";
9089 quantity=12;
9090 };
9091 };
9092 };
9093 };
9094 };
9095 };
9096 class BarbedWire: Inventory_Base
9097 {
9098 scope=2;
9099 displayName="$STR_CfgVehicles_BarbedWire0";
9100 descriptionShort="$STR_CfgVehicles_BarbedWire1";
9101 model="\dz\gear\camping\Barbed_wire.p3d";
9102 OnRestrainChange="BarbedWireLocked";
9103 hiddenSelections[]=
9104 {
9105 "placing"
9106 };
9107 hiddenSelectionsTextures[]=
9108 {
9109 "dz\gear\camping\data\Barbed_wire_CO.paa"
9110 };
9111 hiddenSelectionsMaterials[]=
9112 {
9113 "dz\gear\camping\data\Barbed_wire.rvmat"
9114 };
9115 hologramMaterial="Barbed_wire";
9116 hologramMaterialPath="dz\gear\camping\data";
9117 barbedWireShockEnergyConsumption=3;
9118 carveNavmesh=1;
9119 itemSize[]={2,4};
9120 weight=400;
9121 inventorySlot[]=
9122 {
9123 "Wall_Barbedwire_1",
9124 "Wall_Barbedwire_2",
9125 "Level_1_Wall_1_Barbedwire_1",
9126 "Level_1_Wall_1_Barbedwire_2",
9127 "Level_1_Wall_2_Barbedwire_1",
9128 "Level_1_Wall_2_Barbedwire_2",
9129 "Level_1_Wall_3_Barbedwire_1",
9130 "Level_1_Wall_3_Barbedwire_2"
9131 };
9132 physLayer="item_large";
9133 rotationFlags=2;
9134 repairableWithKits[]={5,7};
9135 repairCosts[]={30,25};
9136 soundImpactType="metal";
9137 class DamageSystem
9138 {
9139 class GlobalHealth
9140 {
9141 class Health
9142 {
9143 hitpoints=300;
9144 healthLevels[]=
9145 {
9146
9147 {
9148 1,
9149
9150 {
9151 "DZ\gear\camping\data\Barbed_wire.rvmat"
9152 }
9153 },
9154
9155 {
9156 0.69999999,
9157
9158 {
9159 "DZ\gear\camping\data\Barbed_wire.rvmat"
9160 }
9161 },
9162
9163 {
9164 0.5,
9165
9166 {
9167 "DZ\gear\camping\data\Barbed_wire_damage.rvmat"
9168 }
9169 },
9170
9171 {
9172 0.30000001,
9173
9174 {
9175 "DZ\gear\camping\data\Barbed_wire_damage.rvmat"
9176 }
9177 },
9178
9179 {
9180 0,
9181
9182 {
9183 "DZ\gear\camping\data\Barbed_wire_destruct.rvmat"
9184 }
9185 }
9186 };
9187 };
9188 };
9189 };
9190 class EnergyManager
9191 {
9192 hasIcon=1;
9193 switchOnAtSpawn=1;
9194 cordLength=6;
9195 powerSocketsCount=2;
9196 plugType=6;
9197 compatiblePlugTypes[]={6};
9198 cordTextureFile="DZ\gear\camping\Data\plug_black_CO.paa";
9199 energyUsagePerSecond=0.0099999998;
9200 };
9201 class AnimationSources
9202 {
9203 class placing
9204 {
9205 source="user";
9206 animPeriod=0.0099999998;
9207 initPhase=1;
9208 };
9209 class zbytek
9210 {
9211 source="user";
9212 animPeriod=0.0099999998;
9213 initPhase=0;
9214 };
9215 };
9216 class AnimEvents
9217 {
9218 class SoundWeapon
9219 {
9220 class rope_untie
9221 {
9222 soundSet="rope_untie_SoundSet";
9223 id=202;
9224 };
9225 class rope_struggle
9226 {
9227 soundSet="rope_struggle_SoundSet";
9228 id=203;
9229 };
9230 class pickUpItem
9231 {
9232 soundSet="pickUpBarbedWire_SoundSet";
9233 id=797;
9234 };
9235 class drop
9236 {
9237 soundset="barbedwire_drop_SoundSet";
9238 id=898;
9239 };
9240 };
9241 };
9242 };
9243 class CombinationLock: Inventory_Base
9244 {
9245 scope=2;
9246 displayName="$STR_CfgVehicles_CombinationLock0";
9247 descriptionShort="$STR_CfgVehicles_CombinationLock1";
9248 model="\DZ\gear\camping\combination_lock3.p3d";
9249 inventorySlot[]=
9250 {
9251 "Att_CombinationLock"
9252 };
9253 rotationFlags=34;
9254 itemSize[]={3,3};
9255 weight=350;
9256 soundImpactType="metal";
9257 class AnimationSources
9258 {
9259 class AnimSourceHidden
9260 {
9261 source="user";
9262 animPeriod=0.0099999998;
9263 initPhase=1;
9264 };
9265 class Combination_Lock_Item: AnimSourceHidden
9266 {
9267 };
9268 class Lock_Item_1: AnimSourceHidden
9269 {
9270 };
9271 class Lock_Item_2: AnimSourceHidden
9272 {
9273 };
9274 class Combination_Lock_Attached: AnimSourceHidden
9275 {
9276 };
9277 class Lock_Attached_1: AnimSourceHidden
9278 {
9279 };
9280 class Lock_Attached_2: AnimSourceHidden
9281 {
9282 };
9283 };
9284 class DamageSystem
9285 {
9286 class GlobalHealth
9287 {
9288 class Health
9289 {
9290 hitpoints=1500;
9291 healthLevels[]=
9292 {
9293
9294 {
9295 1,
9296
9297 {
9298 "DZ\gear\camping\data\combilock3_metal.rvmat",
9299 "DZ\gear\camping\data\combination_lock_chain.rvmat",
9300 "DZ\gear\camping\data\combination_lock_chain_rubber.rvmat",
9301 "DZ\gear\camping\data\combination_lock_chain_rubber1.rvmat"
9302 }
9303 },
9304
9305 {
9306 0.69999999,
9307
9308 {
9309 "DZ\gear\camping\data\combilock3_metal.rvmat",
9310 "DZ\gear\camping\data\combination_lock_chain.rvmat",
9311 "DZ\gear\camping\data\combination_lock_chain_rubber.rvmat",
9312 "DZ\gear\camping\data\combination_lock_chain_rubber1.rvmat"
9313 }
9314 },
9315
9316 {
9317 0.5,
9318
9319 {
9320 "DZ\gear\camping\data\combilock3_metal_damage.rvmat",
9321 "DZ\gear\camping\data\combination_lock_chain_damage.rvmat",
9322 "DZ\gear\camping\data\combination_lock_chain_rubber_damage.rvmat",
9323 "DZ\gear\camping\data\combination_lock_chain_rubber1_damage.rvmat"
9324 }
9325 },
9326
9327 {
9328 0.30000001,
9329
9330 {
9331 "DZ\gear\camping\data\combilock3_metal_damage.rvmat",
9332 "DZ\gear\camping\data\combination_lock_chain_damage.rvmat",
9333 "DZ\gear\camping\data\combination_lock_chain_rubber_damage.rvmat",
9334 "DZ\gear\camping\data\combination_lock_chain_rubber1_damage.rvmat"
9335 }
9336 },
9337
9338 {
9339 0,
9340
9341 {
9342 "DZ\gear\camping\data\combilock3_metal_destruct.rvmat",
9343 "DZ\gear\camping\data\combination_lock_chain_destruct.rvmat",
9344 "DZ\gear\camping\data\combination_lock_chain_rubber_destruct.rvmat",
9345 "DZ\gear\camping\data\combination_lock_chain_rubber1_destruct.rvmat"
9346 }
9347 }
9348 };
9349 };
9350 };
9351 class GlobalArmor
9352 {
9353 class Projectile
9354 {
9355 class Health
9356 {
9357 damage=0;
9358 };
9359 class Blood
9360 {
9361 damage=0;
9362 };
9363 class Shock
9364 {
9365 damage=0;
9366 };
9367 };
9368 class FragGrenade
9369 {
9370 class Health
9371 {
9372 damage=0;
9373 };
9374 class Blood
9375 {
9376 damage=0;
9377 };
9378 class Shock
9379 {
9380 damage=0;
9381 };
9382 };
9383 };
9384 };
9385 };
9386 class CombinationLock4: CombinationLock
9387 {
9388 scope=2;
9389 displayName="$STR_CfgVehicles_4digitcombinationlock0";
9390 descriptionShort="$STR_CfgVehicles_4digitcombinationlock1";
9391 model="\DZ\gear\camping\combination_lock4.p3d";
9392 class DamageSystem
9393 {
9394 class GlobalHealth
9395 {
9396 class Health
9397 {
9398 hitpoints=1500;
9399 healthLevels[]=
9400 {
9401
9402 {
9403 1,
9404
9405 {
9406 "DZ\gear\camping\data\combilock4_metal.rvmat",
9407 "DZ\gear\camping\data\combination_lock_chain.rvmat",
9408 "DZ\gear\camping\data\combination_lock_chain_rubber.rvmat",
9409 "DZ\gear\camping\data\combination_lock_chain_rubber1.rvmat"
9410 }
9411 },
9412
9413 {
9414 0.69999999,
9415
9416 {
9417 "DZ\gear\camping\data\combilock4_metal.rvmat",
9418 "DZ\gear\camping\data\combination_lock_chain.rvmat",
9419 "DZ\gear\camping\data\combination_lock_chain_rubber.rvmat",
9420 "DZ\gear\camping\data\combination_lock_chain_rubber1.rvmat"
9421 }
9422 },
9423
9424 {
9425 0.5,
9426
9427 {
9428 "DZ\gear\camping\data\combilock4_metal_damage.rvmat",
9429 "DZ\gear\camping\data\combination_lock_chain_damage.rvmat",
9430 "DZ\gear\camping\data\combination_lock_chain_rubber_damage.rvmat",
9431 "DZ\gear\camping\data\combination_lock_chain_rubber1_damage.rvmat"
9432 }
9433 },
9434
9435 {
9436 0.30000001,
9437
9438 {
9439 "DZ\gear\camping\data\combilock4_metal_damage.rvmat",
9440 "DZ\gear\camping\data\combination_lock_chain_damage.rvmat",
9441 "DZ\gear\camping\data\combination_lock_chain_rubber_damage.rvmat",
9442 "DZ\gear\camping\data\combination_lock_chain_rubber1_damage.rvmat"
9443 }
9444 },
9445
9446 {
9447 0,
9448
9449 {
9450 "DZ\gear\camping\data\combilock4_metal_destruct.rvmat",
9451 "DZ\gear\camping\data\combination_lock_chain_destruct.rvmat",
9452 "DZ\gear\camping\data\combination_lock_chain_rubber_destruct.rvmat",
9453 "DZ\gear\camping\data\combination_lock_chain_rubber1_destruct.rvmat"
9454 }
9455 }
9456 };
9457 };
9458 };
9459 class GlobalArmor
9460 {
9461 class Projectile
9462 {
9463 class Health
9464 {
9465 damage=0;
9466 };
9467 class Blood
9468 {
9469 damage=0;
9470 };
9471 class Shock
9472 {
9473 damage=0;
9474 };
9475 };
9476 class FragGrenade
9477 {
9478 class Health
9479 {
9480 damage=0;
9481 };
9482 class Blood
9483 {
9484 damage=0;
9485 };
9486 class Shock
9487 {
9488 damage=0;
9489 };
9490 };
9491 };
9492 };
9493 };
9494 class BarbedWireLocked: Inventory_Base
9495 {
9496 scope=1;
9497 displayName="$STR_CfgVehicles_BarbedWireLocked0";
9498 model="\dz\gear\camping\Barbed_wire_tied.p3d";
9499 OnRestrainChange="BarbedWire";
9500 StruggleLength=20;
9501 rotationFlags=17;
9502 CanBeUnrestrainedBy[]=
9503 {
9504 "Hacksaw",
9505 "15",
9506 "Pliers",
9507 "25",
9508 "HandSaw",
9509 "15"
9510 };
9511 CanBeUnrestrainedByDMG[]={20,20,20};
9512 soundImpactType="metal";
9513 class DamageSystem
9514 {
9515 class GlobalHealth
9516 {
9517 class Health
9518 {
9519 hitpoints=300;
9520 healthLevels[]=
9521 {
9522
9523 {
9524 1,
9525
9526 {
9527 "DZ\gear\camping\data\Barbed_wire.rvmat"
9528 }
9529 },
9530
9531 {
9532 0.69999999,
9533
9534 {
9535 "DZ\gear\camping\data\Barbed_wire.rvmat"
9536 }
9537 },
9538
9539 {
9540 0.5,
9541
9542 {
9543 "DZ\gear\camping\data\Barbed_wire_damage.rvmat"
9544 }
9545 },
9546
9547 {
9548 0.30000001,
9549
9550 {
9551 "DZ\gear\camping\data\Barbed_wire_damage.rvmat"
9552 }
9553 },
9554
9555 {
9556 0,
9557
9558 {
9559 "DZ\gear\camping\data\Barbed_wire_destruct.rvmat"
9560 }
9561 }
9562 };
9563 };
9564 };
9565 };
9566 class AnimEvents
9567 {
9568 class SoundWeapon
9569 {
9570 class rope_untie
9571 {
9572 soundSet="rope_untie_SoundSet";
9573 id=202;
9574 };
9575 class rope_struggle
9576 {
9577 soundSet="rope_struggle_SoundSet";
9578 id=203;
9579 };
9580 class pickUpItem
9581 {
9582 soundSet="pickUpBarbedWire_SoundSet";
9583 id=797;
9584 };
9585 class drop
9586 {
9587 soundset="barbedwire_drop_SoundSet";
9588 id=898;
9589 };
9590 };
9591 };
9592 };
9593 class CamoNet: Inventory_Base
9594 {
9595 scope=2;
9596 displayName="$STR_CfgVehicles_CamoNet0";
9597 descriptionShort="$STR_CfgVehicles_CamoNet1";
9598 model="\dz\gear\camping\camo_net_p.p3d";
9599 itemSize[]={7,3};
9600 weight=400;
9601 inventorySlot[]=
9602 {
9603 "CamoNet",
9604 "Wall_Camonet",
9605 "Level_1_Wall_1_Camonet",
9606 "Level_1_Wall_2_Camonet",
9607 "Level_1_Wall_3_Camonet",
9608 "Level_2_Wall_1_Camonet",
9609 "Level_2_Wall_2_Camonet",
9610 "Level_2_Wall_3_Camonet",
9611 "Level_3_Wall_1_Camonet",
9612 "Level_3_Wall_2_Camonet",
9613 "Level_3_Wall_3_Camonet"
9614 };
9615 physLayer="item_large";
9616 rotationFlags=2;
9617 soundImpactType="textile";
9618 class DamageSystem
9619 {
9620 class GlobalHealth
9621 {
9622 class Health
9623 {
9624 hitpoints=120;
9625 healthLevels[]=
9626 {
9627
9628 {
9629 1,
9630
9631 {
9632 "DZ\gear\camping\data\camo_net_p.rvmat"
9633 }
9634 },
9635
9636 {
9637 0.69999999,
9638
9639 {
9640 "DZ\gear\camping\data\camo_net_p.rvmat"
9641 }
9642 },
9643
9644 {
9645 0.5,
9646
9647 {
9648 "DZ\gear\camping\data\camo_net_p_damage.rvmat"
9649 }
9650 },
9651
9652 {
9653 0.30000001,
9654
9655 {
9656 "DZ\gear\camping\data\camo_net_p_damage.rvmat"
9657 }
9658 },
9659
9660 {
9661 0,
9662
9663 {
9664 "DZ\gear\camping\data\camo_net_p_destruct.rvmat"
9665 }
9666 }
9667 };
9668 };
9669 };
9670 };
9671 class AnimEvents
9672 {
9673 class SoundWeapon
9674 {
9675 class pickUpItem_Light
9676 {
9677 soundSet="pickUpCourierBag_Light_SoundSet";
9678 id=796;
9679 };
9680 class pickUpItem
9681 {
9682 soundSet="pickUpCourierBag_SoundSet";
9683 id=797;
9684 };
9685 };
9686 };
9687 };
9688 class SeaChest: Container_Base
9689 {
9690 scope=2;
9691 displayName="$STR_CfgVehicles_SeaChest0";
9692 descriptionShort="$STR_CfgVehicles_SeaChest1";
9693 model="\DZ\gear\camping\sea_chest.p3d";
9694 hologramMaterial="sea_chest";
9695 hologramMaterialPath="dz\gear\camping\data";
9696 slopeTolerance=0.40000001;
9697 yawPitchRollLimit[]={45,45,45};
9698 weight=10000;
9699 itemBehaviour=0;
9700 itemSize[]={10,10};
9701 carveNavmesh=1;
9702 canBeDigged=1;
9703 rotationFlags=2;
9704 hiddenSelections[]=
9705 {
9706 "camoGround"
9707 };
9708 hiddenSelectionsTextures[]=
9709 {
9710 "\dz\gear\camping\data\sea_chest_co.paa"
9711 };
9712 class Cargo
9713 {
9714 itemsCargoSize[]={10,10};
9715 openable=0;
9716 allowOwnedCargoManipulation=1;
9717 };
9718 soundImpactType="wood";
9719 class AnimEvents
9720 {
9721 class SoundWeapon
9722 {
9723 class movement
9724 {
9725 soundSet="seachest_movement_SoundSet";
9726 id=1;
9727 };
9728 class pickUpItem_Light
9729 {
9730 soundSet="pickUpSeaChest_SoundSet";
9731 id=796;
9732 };
9733 class pickUpItem
9734 {
9735 soundSet="pickUpSeaChest_SoundSet";
9736 id=797;
9737 };
9738 class drop
9739 {
9740 soundset="seachest_drop_SoundSet";
9741 id=898;
9742 };
9743 };
9744 };
9745 class DamageSystem
9746 {
9747 class GlobalHealth
9748 {
9749 class Health
9750 {
9751 hitpoints=600;
9752 transferToAttachmentsCoef=0.059999999;
9753 healthLevels[]=
9754 {
9755
9756 {
9757 1,
9758
9759 {
9760 "DZ\gear\camping\data\sea_chest.rvmat"
9761 }
9762 },
9763
9764 {
9765 0.69999999,
9766
9767 {
9768 "DZ\gear\camping\data\sea_chest.rvmat"
9769 }
9770 },
9771
9772 {
9773 0.5,
9774
9775 {
9776 "DZ\gear\camping\data\sea_chest_damage.rvmat"
9777 }
9778 },
9779
9780 {
9781 0.30000001,
9782
9783 {
9784 "DZ\gear\camping\data\sea_chest_damage.rvmat"
9785 }
9786 },
9787
9788 {
9789 0,
9790
9791 {
9792 "DZ\gear\camping\data\sea_chest_destruct.rvmat"
9793 }
9794 }
9795 };
9796 };
9797 };
9798 class GlobalArmor
9799 {
9800 class FragGrenade
9801 {
9802 class Health
9803 {
9804 damage=8;
9805 };
9806 class Blood
9807 {
9808 damage=8;
9809 };
9810 class Shock
9811 {
9812 damage=8;
9813 };
9814 };
9815 };
9816 };
9817 };
9818 class AnniversaryBox: Container_Base
9819 {
9820 scope=2;
9821 displayName="$STR_CfgVehicles_AnniversaryBox0";
9822 descriptionShort="$STR_CfgVehicles_AnniversaryBox1";
9823 model="\DZ\gear\camping\sea_chest_anniversary.p3d";
9824 hologramMaterial="sea_chest";
9825 hologramMaterialPath="dz\gear\camping\data";
9826 slopeTolerance=0.40000001;
9827 yawPitchRollLimit[]={45,45,45};
9828 weight=10000;
9829 itemBehaviour=0;
9830 itemSize[]={10,10};
9831 carveNavmesh=1;
9832 canBeDigged=0;
9833 rotationFlags=2;
9834 hiddenSelections[]=
9835 {
9836 "camoGround"
9837 };
9838 hiddenSelectionsTextures[]=
9839 {
9840 "\dz\gear\camping\data\sea_chest_co.paa"
9841 };
9842 class Cargo
9843 {
9844 itemsCargoSize[]={9,8};
9845 openable=0;
9846 allowOwnedCargoManipulation=1;
9847 };
9848 soundImpactType="wood";
9849 class AnimEvents
9850 {
9851 class SoundWeapon
9852 {
9853 class movement
9854 {
9855 soundSet="seachest_movement_SoundSet";
9856 id=1;
9857 };
9858 class pickUpItem_Light
9859 {
9860 soundSet="pickUpSeaChest_SoundSet";
9861 id=796;
9862 };
9863 class pickUpItem
9864 {
9865 soundSet="pickUpSeaChest_SoundSet";
9866 id=797;
9867 };
9868 class drop
9869 {
9870 soundset="seachest_drop_SoundSet";
9871 id=898;
9872 };
9873 };
9874 };
9875 class AnimationSources
9876 {
9877 class lidclosing
9878 {
9879 source="user";
9880 animPeriod=0.5;
9881 initPhase=1;
9882 };
9883 class rayshiding
9884 {
9885 source="user";
9886 animPeriod=0.5;
9887 initPhase=1;
9888 };
9889 };
9890 class DamageSystem
9891 {
9892 class GlobalArmor
9893 {
9894 class Projectile
9895 {
9896 class Health
9897 {
9898 damage=0;
9899 };
9900 class Blood
9901 {
9902 damage=0;
9903 };
9904 class Shock
9905 {
9906 damage=0;
9907 };
9908 };
9909 class Melee
9910 {
9911 class Health
9912 {
9913 damage=0;
9914 };
9915 class Blood
9916 {
9917 damage=0;
9918 };
9919 class Shock
9920 {
9921 damage=0;
9922 };
9923 };
9924 class FragGrenade
9925 {
9926 class Health
9927 {
9928 damage=0;
9929 };
9930 class Blood
9931 {
9932 damage=0;
9933 };
9934 class Shock
9935 {
9936 damage=0;
9937 };
9938 };
9939 };
9940 };
9941 };
9942 class WoodenCrate: Container_Base
9943 {
9944 scope=2;
9945 displayName="$STR_CfgVehicles_Wooden_Case0";
9946 descriptionShort="$STR_CfgVehicles_Wooden_Case1";
9947 model="\DZ\gear\camping\wooden_case.p3d";
9948 hologramMaterial="wooden_case";
9949 hologramMaterialPath="dz\gear\camping\data";
9950 slopeTolerance=0.40000001;
9951 yawPitchRollLimit[]={45,45,45};
9952 inventorySlot[]=
9953 {
9954 "Truck_01_WoodenCrate1",
9955 "Truck_01_WoodenCrate2",
9956 "Truck_01_WoodenCrate3",
9957 "Truck_01_WoodenCrate4"
9958 };
9959 weight=10000;
9960 itemSize[]={10,5};
9961 itemBehaviour=0;
9962 carveNavmesh=1;
9963 canBeDigged=1;
9964 rotationFlags=2;
9965 hiddenSelections[]=
9966 {
9967 "camoGround"
9968 };
9969 hiddenSelectionsTextures[]=
9970 {
9971 "\dz\gear\camping\data\wooden_case_co.paa"
9972 };
9973 soundImpactType="wood";
9974 class DamageSystem
9975 {
9976 class GlobalHealth
9977 {
9978 class Health
9979 {
9980 hitpoints=400;
9981 transferToAttachmentsCoef=0.059999999;
9982 healthLevels[]=
9983 {
9984
9985 {
9986 1,
9987
9988 {
9989 "DZ\gear\camping\data\wooden_case.rvmat"
9990 }
9991 },
9992
9993 {
9994 0.69999999,
9995
9996 {
9997 "DZ\gear\camping\data\wooden_case.rvmat"
9998 }
9999 },
10000
10001 {
10002 0.5,
10003
10004 {
10005 "DZ\gear\camping\data\wooden_case_damage.rvmat"
10006 }
10007 },
10008
10009 {
10010 0.30000001,
10011
10012 {
10013 "DZ\gear\camping\data\wooden_case_damage.rvmat"
10014 }
10015 },
10016
10017 {
10018 0,
10019
10020 {
10021 "DZ\gear\camping\data\wooden_case_destruct.rvmat"
10022 }
10023 }
10024 };
10025 };
10026 };
10027 class GlobalArmor
10028 {
10029 class FragGrenade
10030 {
10031 class Health
10032 {
10033 damage=8;
10034 };
10035 class Blood
10036 {
10037 damage=8;
10038 };
10039 class Shock
10040 {
10041 damage=8;
10042 };
10043 };
10044 };
10045 };
10046 class Cargo
10047 {
10048 itemsCargoSize[]={10,5};
10049 openable=0;
10050 allowOwnedCargoManipulation=1;
10051 };
10052 class AnimEvents
10053 {
10054 class SoundWeapon
10055 {
10056 class movement
10057 {
10058 soundSet="seachest_movement_SoundSet";
10059 id=1;
10060 };
10061 class pickUpItem_Light
10062 {
10063 soundSet="pickUpSeaChest_SoundSet";
10064 id=796;
10065 };
10066 class pickUpItem
10067 {
10068 soundSet="pickUpSeaChest_SoundSet";
10069 id=797;
10070 };
10071 class drop
10072 {
10073 soundset="seachest_drop_SoundSet";
10074 id=898;
10075 };
10076 };
10077 };
10078 };
10079 class UndergroundStash: Inventory_Base
10080 {
10081 scope=2;
10082 displayName="$STR_CfgVehicles_UndergroundStash0";
10083 model="\DZ\gear\camping\underground_stash.p3d";
10084 canBeDigged=1;
10085 hiddenSelections[]=
10086 {
10087 "camo"
10088 };
10089 hiddenSelectionsTextures[]=
10090 {
10091 "dz\gear\cultivation\data\soil_cultivated_co.paa"
10092 };
10093 hiddenSelectionsMaterials[]=
10094 {
10095 "dz\gear\cultivation\data\soil_cultivated.rvmat"
10096 };
10097 class DamageSystem
10098 {
10099 class GlobalHealth
10100 {
10101 class Health
10102 {
10103 hitpoints=500;
10104 };
10105 };
10106 class GlobalArmor
10107 {
10108 class Projectile
10109 {
10110 class Health
10111 {
10112 damage=0;
10113 };
10114 class Blood
10115 {
10116 damage=0;
10117 };
10118 class Shock
10119 {
10120 damage=0;
10121 };
10122 };
10123 class FragGrenade
10124 {
10125 class Health
10126 {
10127 damage=0;
10128 };
10129 class Blood
10130 {
10131 damage=0;
10132 };
10133 class Shock
10134 {
10135 damage=0;
10136 };
10137 };
10138 };
10139 };
10140 class Cargo
10141 {
10142 itemsCargoSize[]={20,20};
10143 openable=1;
10144 allowOwnedCargoManipulation=1;
10145 };
10146 };
10147 class UndergroundStashSnow: UndergroundStash
10148 {
10149 model="\DZ\gear\camping\underground_stash_snow.p3d";
10150 hiddenSelectionsTextures[]=
10151 {
10152 "dz\gear\camping\data\underground_stash_snow_ca.paa"
10153 };
10154 hiddenSelectionsMaterials[]=
10155 {
10156 "dz\gear\camping\data\underground_stash_snow.rvmat"
10157 };
10158 };
10159 class Spotlight: Inventory_Base
10160 {
10161 scope=2;
10162 displayName="$STR_CfgVehicles_Spotlight0";
10163 descriptionShort="$STR_CfgVehicles_Spotlight1";
10164 model="\dz\gear\camping\spotlight.p3d";
10165 slopeTolerance=0.15000001;
10166 yawPitchRollLimit[]={18,18,18};
10167 hiddenSelections[]=
10168 {
10169 "placing",
10170 "cord_folded",
10171 "cord_plugged",
10172 "glass_unfolded",
10173 "reflector_unfolded",
10174 "glass_folded",
10175 "reflector_folded"
10176 };
10177 hiddenSelectionsTextures[]=
10178 {
10179 "dz\gear\camping\data\spotlight_co.paa",
10180 "dz\gear\camping\data\plug_yellow_co.paa",
10181 "dz\gear\camping\data\plug_yellow_co.paa",
10182 "dz\gear\camping\data\spotlight_glass_ca.paa"
10183 };
10184 hiddenSelectionsMaterials[]=
10185 {
10186 "dz\gear\camping\data\spotlight.rvmat",
10187 "dz\gear\camping\data\plug.rvmat",
10188 "dz\gear\camping\data\plug.rvmat",
10189 "dz\gear\camping\data\spotlight_glass.rvmat"
10190 };
10191 hologramMaterial="spotlight";
10192 hologramMaterialPath="dz\gear\camping\data";
10193 weight=1700;
10194 itemSize[]={3,7};
10195 itemBehaviour=2;
10196 rotationFlags=2;
10197 class DamageSystem
10198 {
10199 class GlobalHealth
10200 {
10201 class Health
10202 {
10203 hitpoints=80;
10204 healthLevels[]=
10205 {
10206
10207 {
10208 1,
10209
10210 {
10211 "DZ\gear\camping\data\spotlight.rvmat"
10212 }
10213 },
10214
10215 {
10216 0.69999999,
10217
10218 {
10219 "DZ\gear\camping\data\spotlight.rvmat"
10220 }
10221 },
10222
10223 {
10224 0.5,
10225
10226 {
10227 "DZ\gear\camping\data\spotlight_damage.rvmat"
10228 }
10229 },
10230
10231 {
10232 0.30000001,
10233
10234 {
10235 "DZ\gear\camping\data\spotlight_damage.rvmat"
10236 }
10237 },
10238
10239 {
10240 0,
10241
10242 {
10243 "DZ\gear\camping\data\spotlight_destruct.rvmat"
10244 }
10245 }
10246 };
10247 };
10248 };
10249 };
10250 repairableWithKits[]={7,10};
10251 repairCosts[]={25,30};
10252 soundImpactType="metal";
10253 class EnergyManager
10254 {
10255 hasIcon=1;
10256 energyUsagePerSecond=0.14;
10257 cordTextureFile="DZ\gear\camping\Data\plug_yellow_CO.paa";
10258 cordLength=5;
10259 plugType=2;
10260 updateInterval=50;
10261 };
10262 class Reflectors
10263 {
10264 class Beam
10265 {
10266 color[]={0.80000001,0.89999998,1,1};
10267 brightness=20;
10268 radius=60;
10269 angle=140;
10270 angleInnerRatio=0.25;
10271 dayLight=1;
10272 position="beamStart";
10273 direction="beamTarget";
10274 hitpoint="glass_unfolded";
10275 selection="glass_unfolded";
10276 };
10277 };
10278 class AnimationSources
10279 {
10280 class cord_folded
10281 {
10282 source="user";
10283 animPeriod=0.0099999998;
10284 initPhase=1;
10285 };
10286 class cord_plugged
10287 {
10288 source="user";
10289 animPeriod=0.0099999998;
10290 initPhase=1;
10291 };
10292 class inventory
10293 {
10294 source="user";
10295 animPeriod=0.0099999998;
10296 initPhase=0;
10297 };
10298 class placing
10299 {
10300 source="user";
10301 animPeriod=0.0099999998;
10302 initPhase=1;
10303 };
10304 class reflector
10305 {
10306 source="user";
10307 animPeriod=0.0099999998;
10308 initPhase=1;
10309 };
10310 class reflector_folded
10311 {
10312 source="user";
10313 animPeriod=0.0099999998;
10314 initPhase=1;
10315 };
10316 class reflector_unfolded
10317 {
10318 source="user";
10319 animPeriod=0.0099999998;
10320 initPhase=1;
10321 };
10322 class glass_folded
10323 {
10324 source="user";
10325 animPeriod=0.0099999998;
10326 initPhase=1;
10327 };
10328 class glass_unfolded
10329 {
10330 source="user";
10331 animPeriod=0.0099999998;
10332 initPhase=1;
10333 };
10334 class spotlight_folded_cord_plugged
10335 {
10336 source="user";
10337 animPeriod=0.0099999998;
10338 initPhase=1;
10339 };
10340 class spotlight_folded_cord_folded
10341 {
10342 source="user";
10343 animPeriod=0.0099999998;
10344 initPhase=1;
10345 };
10346 };
10347 class AnimEvents
10348 {
10349 class SoundWeapon
10350 {
10351 class pickUpItem_Light
10352 {
10353 soundSet="pickUpSpotLightLight_SoundSet";
10354 id=796;
10355 };
10356 class pickUpItem
10357 {
10358 soundSet="pickUpSpotLight_SoundSet";
10359 id=797;
10360 };
10361 class drop
10362 {
10363 soundset="spotlight_drop_SoundSet";
10364 id=898;
10365 };
10366 };
10367 };
10368 };
10369 class XmasLights: Inventory_Base
10370 {
10371 scope=2;
10372 displayName="$STR_CfgVehicles_XmasLights0";
10373 descriptionShort="$STR_CfgVehicles_XmasLights1";
10374 model="\dz\gear\camping\christmas_lights.p3d";
10375 hiddenSelections[]=
10376 {
10377 "glass_r",
10378 "glass_g",
10379 "glass_b",
10380 "glass_y"
10381 };
10382 hiddenSelectionsTextures[]={};
10383 hiddenSelectionsMaterials[]={};
10384 itemSize[]={1,3};
10385 weight=150;
10386 inventorySlot[]=
10387 {
10388 "Lights"
10389 };
10390 rotationFlags=1;
10391 class DamageSystem
10392 {
10393 class GlobalHealth
10394 {
10395 class Health
10396 {
10397 hitpoints=40;
10398 healthLevels[]=
10399 {
10400
10401 {
10402 1,
10403
10404 {
10405 "DZ\gear\camping\data\christmass_ligths.rvmat"
10406 }
10407 },
10408
10409 {
10410 0.69999999,
10411
10412 {
10413 "DZ\gear\camping\data\christmass_ligths.rvmat"
10414 }
10415 },
10416
10417 {
10418 0.5,
10419
10420 {
10421 "DZ\gear\camping\data\christmass_ligths_damage.rvmat"
10422 }
10423 },
10424
10425 {
10426 0.30000001,
10427
10428 {
10429 "DZ\gear\camping\data\christmass_ligths_damage.rvmat"
10430 }
10431 },
10432
10433 {
10434 0,
10435
10436 {
10437 "DZ\gear\camping\data\christmass_ligths_destruct.rvmat"
10438 }
10439 }
10440 };
10441 };
10442 };
10443 };
10444 repairableWithKits[]={5,7};
10445 repairCosts[]={30,25};
10446 soundImpactType="plastic";
10447 class EnergyManager
10448 {
10449 hasIcon=1;
10450 switchOnAtSpawn=1;
10451 energyUsagePerSecond=0.050000001;
10452 cordTextureFile="DZ\gear\camping\Data\plug_yellow_CO.paa";
10453 cordLength=5;
10454 plugType=2;
10455 updateInterval=50;
10456 };
10457 class AnimationSources
10458 {
10459 class glass
10460 {
10461 source="user";
10462 animPeriod=0.0099999998;
10463 initPhase=0;
10464 };
10465 class Xlights_glass_r
10466 {
10467 source="user";
10468 animPeriod=0.0099999998;
10469 initPhase=0;
10470 };
10471 class Xlights_glass_g
10472 {
10473 source="user";
10474 animPeriod=0.0099999998;
10475 initPhase=0;
10476 };
10477 class Xlights_glass_b
10478 {
10479 source="user";
10480 animPeriod=0.0099999998;
10481 initPhase=0;
10482 };
10483 class Xlights_glass_y
10484 {
10485 source="user";
10486 animPeriod=0.0099999998;
10487 initPhase=0;
10488 };
10489 class christmas_lights
10490 {
10491 source="user";
10492 animPeriod=0.0099999998;
10493 initPhase=0;
10494 };
10495 };
10496 };
10497 class Refridgerator: Inventory_Base
10498 {
10499 scope=2;
10500 displayName="$STR_CfgVehicles_Refridgerator0";
10501 descriptionShort="$STR_CfgVehicles_Refridgerator1";
10502 model="\DZ\gear\containers\fridge.p3d";
10503 canBeDigged=1;
10504 weight=1700;
10505 itemSize[]={7,10};
10506 rotationFlags=2;
10507 repairableWithKits[]={7};
10508 repairCosts[]={25};
10509 soundImpactType="metal";
10510 class EnergyManager
10511 {
10512 hasIcon=1;
10513 energyUsagePerSecond=0.1;
10514 cordTextureFile="DZ\gear\camping\Data\plug_black_CO.paa";
10515 plugType=2;
10516 cordLength=5;
10517 };
10518 class Cargo
10519 {
10520 itemsCargoSize[]={5,8};
10521 openable=0;
10522 allowOwnedCargoManipulation=1;
10523 };
10524 };
10525 class PowerGenerator: Inventory_Base
10526 {
10527 scope=2;
10528 displayName="$STR_CfgVehicles_PowerGenerator0";
10529 descriptionShort="$STR_CfgVehicles_PowerGenerator1";
10530 model="\DZ\gear\camping\power_generator.p3d";
10531 rotationFlags=2;
10532 slopeTolerance=0.40000001;
10533 yawPitchRollLimit[]={45,45,45};
10534 weight=45000;
10535 itemSize[]={10,10};
10536 itemBehaviour=0;
10537 attachments[]=
10538 {
10539 "SparkPlug"
10540 };
10541 fuelTankCapacity=7000;
10542 carveNavmesh=1;
10543 heavyItem=1;
10544 hiddenSelections[]=
10545 {
10546 "socket_1_plugged",
10547 "socket_2_plugged",
10548 "socket_3_plugged",
10549 "socket_4_plugged",
10550 "sparkplug_installed",
10551 "placing"
10552 };
10553 hiddenSelectionsTextures[]=
10554 {
10555 "dz\gear\camping\data\plug_black_CO.paa",
10556 "dz\gear\camping\data\plug_yellow_CO.paa",
10557 "dz\gear\camping\data\plug_white_CO.paa",
10558 "dz\gear\camping\data\plug_orange_CO.paa",
10559 "dz\gear\camping\data\power_generator_CO.paa",
10560 "dz\gear\camping\data\power_generator_CO.paa"
10561 };
10562 hiddenSelectionsMaterials[]=
10563 {
10564 "dz\gear\camping\data\plug.rvmat",
10565 "dz\gear\camping\data\plug.rvmat",
10566 "dz\gear\camping\data\plug.rvmat",
10567 "dz\gear\camping\data\plug.rvmat",
10568 "dz\gear\camping\data\power_generator.rvmat",
10569 "dz\gear\camping\data\power_generator.rvmat"
10570 };
10571 hologramMaterial="power_generator";
10572 hologramMaterialPath="dz\gear\camping\data";
10573 repairableWithKits[]={7,10};
10574 repairCosts[]={25,30};
10575 soundImpactType="metal";
10576 class DamageSystem
10577 {
10578 class GlobalHealth
10579 {
10580 class Health
10581 {
10582 hitpoints=200;
10583 healthLevels[]=
10584 {
10585
10586 {
10587 1,
10588
10589 {
10590 "DZ\gear\camping\data\power_generator.rvmat"
10591 }
10592 },
10593
10594 {
10595 0.69999999,
10596
10597 {
10598 "DZ\gear\camping\data\power_generator.rvmat"
10599 }
10600 },
10601
10602 {
10603 0.5,
10604
10605 {
10606 "DZ\gear\camping\data\power_generator_damage.rvmat"
10607 }
10608 },
10609
10610 {
10611 0.30000001,
10612
10613 {
10614 "DZ\gear\camping\data\power_generator_damage.rvmat"
10615 }
10616 },
10617
10618 {
10619 0,
10620
10621 {
10622 "DZ\gear\camping\data\power_generator_destruct.rvmat"
10623 }
10624 }
10625 };
10626 };
10627 };
10628 };
10629 class EnergyManager
10630 {
10631 hasIcon=1;
10632 autoSwitchOff=1;
10633 energyStorageMax=10000;
10634 energyUsagePerSecond=0.28;
10635 reduceMaxEnergyByDamageCoef=0.5;
10636 energyAtSpawn=5000;
10637 powerSocketsCount=4;
10638 compatiblePlugTypes[]={2,6};
10639 };
10640 class AnimationSources
10641 {
10642 class socket_1_plugged
10643 {
10644 source="user";
10645 animPeriod=0.0099999998;
10646 initPhase=1;
10647 };
10648 class socket_2_plugged
10649 {
10650 source="user";
10651 animPeriod=0.0099999998;
10652 initPhase=1;
10653 };
10654 class socket_3_plugged
10655 {
10656 source="user";
10657 animPeriod=0.0099999998;
10658 initPhase=1;
10659 };
10660 class socket_4_plugged
10661 {
10662 source="user";
10663 animPeriod=0.0099999998;
10664 initPhase=1;
10665 };
10666 class sparkplug
10667 {
10668 source="user";
10669 animPeriod=0.0099999998;
10670 initPhase=0;
10671 };
10672 class fuel_tank
10673 {
10674 source="user";
10675 animPeriod=0.0099999998;
10676 initPhase=0;
10677 };
10678 class sparkplug_installed
10679 {
10680 source="user";
10681 animPeriod=0.0099999998;
10682 initPhase=1;
10683 };
10684 class placing
10685 {
10686 source="user";
10687 animPeriod=0.0099999998;
10688 initPhase=0;
10689 };
10690 class dial_fuel
10691 {
10692 source="user";
10693 animPeriod=1;
10694 initPhase=0;
10695 };
10696 };
10697 class AnimEvents
10698 {
10699 class SoundWeapon
10700 {
10701 class walk
10702 {
10703 soundSet="powergenerator_movement_walk_SoundSet";
10704 id=1;
10705 };
10706 class pickUpItem_Light
10707 {
10708 soundSet="pickUpPowerGenerator_SoundSet";
10709 id=796;
10710 };
10711 class pickUpItem
10712 {
10713 soundSet="pickUpPowerGenerator_SoundSet";
10714 id=797;
10715 };
10716 class drop
10717 {
10718 soundset="powergenerator_drop_SoundSet";
10719 id=898;
10720 };
10721 };
10722 };
10723 };
10724 class CableReel: Inventory_Base
10725 {
10726 scope=2;
10727 displayName="$STR_CfgVehicles_CableReel0";
10728 descriptionShort="$STR_CfgVehicles_CableReel1";
10729 model="\dz\gear\camping\cable_reel.p3d";
10730 inventorySlot[]=
10731 {
10732 "CableReel"
10733 };
10734 slopeTolerance=0.2;
10735 yawPitchRollLimit[]={45,45,45};
10736 weight=5000;
10737 itemSize[]={3,4};
10738 itemBehaviour=2;
10739 rotationFlags=2;
10740 hiddenSelections[]=
10741 {
10742 "socket_1_plugged",
10743 "cord_plugged",
10744 "cord_folded",
10745 "placing"
10746 };
10747 hiddenSelectionsTextures[]=
10748 {
10749 "dz\gear\camping\data\cable_reel_co.paa",
10750 "dz\gear\camping\data\cable_reel_co.paa",
10751 "dz\gear\camping\data\cable_reel_co.paa",
10752 "dz\gear\camping\data\cable_reel_co.paa"
10753 };
10754 hiddenSelectionsMaterials[]=
10755 {
10756 "dz\gear\camping\data\cable_reel.rvmat",
10757 "dz\gear\camping\data\cable_reel.rvmat",
10758 "dz\gear\camping\data\cable_reel.rvmat",
10759 "dz\gear\camping\data\cable_reel.rvmat"
10760 };
10761 hologramMaterial="cable_reel";
10762 hologramMaterialPath="dz\gear\camping\data";
10763 class DamageSystem
10764 {
10765 class GlobalHealth
10766 {
10767 class Health
10768 {
10769 hitpoints=90;
10770 healthLevels[]=
10771 {
10772
10773 {
10774 1,
10775
10776 {
10777 "DZ\gear\camping\data\cable_reel.rvmat"
10778 }
10779 },
10780
10781 {
10782 0.69999999,
10783
10784 {
10785 "DZ\gear\camping\data\cable_reel.rvmat"
10786 }
10787 },
10788
10789 {
10790 0.5,
10791
10792 {
10793 "DZ\gear\camping\data\cable_reel_damage.rvmat"
10794 }
10795 },
10796
10797 {
10798 0.30000001,
10799
10800 {
10801 "DZ\gear\camping\data\cable_reel_damage.rvmat"
10802 }
10803 },
10804
10805 {
10806 0,
10807
10808 {
10809 "DZ\gear\camping\data\cable_reel_destruct.rvmat"
10810 }
10811 }
10812 };
10813 };
10814 };
10815 };
10816 repairableWithKits[]={5,7};
10817 repairCosts[]={30,25};
10818 soundImpactType="plastic";
10819 class EnergyManager
10820 {
10821 switchOnAtSpawn=1;
10822 powerSocketsCount=1;
10823 cordTextureFile="DZ\gear\camping\Data\plug_orange_CO.paa";
10824 isPassiveDevice=1;
10825 cordLength=15;
10826 plugType=2;
10827 compatiblePlugTypes[]={2,6};
10828 };
10829 class AnimationSources
10830 {
10831 class cord_folded
10832 {
10833 source="user";
10834 animPeriod=0.0099999998;
10835 initPhase=0;
10836 };
10837 class cord_plugged
10838 {
10839 source="user";
10840 animPeriod=0.0099999998;
10841 initPhase=1;
10842 };
10843 class socket_1_plugged
10844 {
10845 source="user";
10846 animPeriod=0.0099999998;
10847 initPhase=1;
10848 };
10849 class placing
10850 {
10851 source="user";
10852 animPeriod=0.0099999998;
10853 initPhase=0;
10854 };
10855 };
10856 class AnimEvents
10857 {
10858 class SoundWeapon
10859 {
10860 class pickUpItem_Light
10861 {
10862 soundSet="pickUpCableReelLight_SoundSet";
10863 id=796;
10864 };
10865 class pickUpItem
10866 {
10867 soundSet="pickUpCableReel_SoundSet";
10868 id=797;
10869 };
10870 class cablereel_drop
10871 {
10872 soundset="cablereel_drop_SoundSet";
10873 id=898;
10874 };
10875 };
10876 };
10877 };
10878 class BatteryCharger: Inventory_Base
10879 {
10880 scope=2;
10881 displayName="$STR_CfgVehicles_BatteryCharger0";
10882 descriptionShort="$STR_CfgVehicles_BatteryCharger1";
10883 model="\dz\gear\camping\battery_charger.p3d";
10884 slopeTolerance=0.15000001;
10885 yawPitchRollLimit[]={45,45,45};
10886 attachments[]=
10887 {
10888 "LargeBattery"
10889 };
10890 weight=5000;
10891 itemSize[]={3,3};
10892 itemBehaviour=1;
10893 rotationFlags=2;
10894 hiddenSelections[]=
10895 {
10896 "light_stand_by",
10897 "light_charging",
10898 "light_charged",
10899 "switch_on",
10900 "clips_detached",
10901 "clips_folded",
10902 "cord_plugged",
10903 "cord_folded",
10904 "placing"
10905 };
10906 hiddenSelectionsTextures[]=
10907 {
10908 "dz\gear\camping\data\battery_charger_co.paa",
10909 "dz\gear\camping\data\battery_charger_co.paa",
10910 "dz\gear\camping\data\battery_charger_co.paa",
10911 "dz\gear\camping\data\battery_charger_co.paa",
10912 "dz\gear\camping\data\battery_charger_co.paa",
10913 "dz\gear\camping\data\battery_charger_co.paa",
10914 "dz\gear\camping\data\battery_charger_co.paa",
10915 "dz\gear\camping\data\battery_charger_co.paa",
10916 "dz\gear\camping\data\battery_charger_co.paa",
10917 "dz\gear\camping\data\battery_charger_co.paa"
10918 };
10919 hiddenSelectionsMaterials[]=
10920 {
10921 "dz\gear\camping\data\battery_charger.rvmat",
10922 "dz\gear\camping\data\battery_charger.rvmat",
10923 "dz\gear\camping\data\battery_charger.rvmat",
10924 "dz\gear\camping\data\battery_charger.rvmat",
10925 "dz\gear\camping\data\battery_charger.rvmat",
10926 "dz\gear\camping\data\battery_charger.rvmat",
10927 "dz\gear\camping\data\battery_charger.rvmat",
10928 "dz\gear\camping\data\battery_charger.rvmat",
10929 "dz\gear\camping\data\battery_charger.rvmat"
10930 };
10931 hologramMaterial="battery_charger";
10932 hologramMaterialPath="dz\gear\camping\data";
10933 ChargeEnergyPerSecond=1;
10934 class DamageSystem
10935 {
10936 class GlobalHealth
10937 {
10938 class Health
10939 {
10940 hitpoints=90;
10941 transferToAttachmentsCoef=0.5;
10942 healthLevels[]=
10943 {
10944
10945 {
10946 1,
10947
10948 {
10949 "DZ\gear\camping\data\battery_charger.rvmat"
10950 }
10951 },
10952
10953 {
10954 0.69999999,
10955
10956 {
10957 "DZ\gear\camping\data\battery_charger.rvmat"
10958 }
10959 },
10960
10961 {
10962 0.5,
10963
10964 {
10965 "DZ\gear\camping\data\battery_charger_damage.rvmat"
10966 }
10967 },
10968
10969 {
10970 0.30000001,
10971
10972 {
10973 "DZ\gear\camping\data\battery_charger_damage.rvmat"
10974 }
10975 },
10976
10977 {
10978 0,
10979
10980 {
10981 "DZ\gear\camping\data\battery_charger_destruct.rvmat"
10982 }
10983 }
10984 };
10985 };
10986 };
10987 };
10988 repairableWithKits[]={7};
10989 repairCosts[]={25};
10990 soundImpactType="metal";
10991 class EnergyManager
10992 {
10993 hasIcon=1;
10994 energyUsagePerSecond=0.0099999998;
10995 cordTextureFile="DZ\gear\camping\Data\plug_black_CO.paa";
10996 cordLength=5;
10997 plugType=2;
10998 compatiblePlugTypes[]={4};
10999 powerSocketsCount=1;
11000 attachmentAction=2;
11001 wetnessExposure=0.1;
11002 };
11003 class AnimationSources
11004 {
11005 class cord_folded
11006 {
11007 source="user";
11008 animPeriod=0.0099999998;
11009 initPhase=0;
11010 };
11011 class cord_plugged
11012 {
11013 source="user";
11014 animPeriod=0.0099999998;
11015 initPhase=1;
11016 };
11017 class clips_detached
11018 {
11019 source="user";
11020 animPeriod=0.0099999998;
11021 initPhase=1;
11022 };
11023 class clips_folded
11024 {
11025 source="user";
11026 animPeriod=0.0099999998;
11027 initPhase=0;
11028 };
11029 class switch_on
11030 {
11031 source="user";
11032 animPeriod=0.0099999998;
11033 initPhase=1;
11034 };
11035 class switch_off
11036 {
11037 source="user";
11038 animPeriod=0.0099999998;
11039 initPhase=0;
11040 };
11041 class clips_car_battery
11042 {
11043 source="user";
11044 animPeriod=0.0099999998;
11045 initPhase=1;
11046 };
11047 class clips_truck_battery
11048 {
11049 source="user";
11050 animPeriod=0.0099999998;
11051 initPhase=1;
11052 };
11053 class light_stand_by
11054 {
11055 source="user";
11056 animPeriod=0.0099999998;
11057 initPhase=0;
11058 };
11059 class light_charging
11060 {
11061 source="user";
11062 animPeriod=0.0099999998;
11063 initPhase=0;
11064 };
11065 class light_charged
11066 {
11067 source="user";
11068 animPeriod=0.0099999998;
11069 initPhase=0;
11070 };
11071 class placing
11072 {
11073 source="user";
11074 animPeriod=0.0099999998;
11075 initPhase=0;
11076 };
11077 };
11078 class AnimEvents
11079 {
11080 class SoundWeapon
11081 {
11082 class drop
11083 {
11084 soundset="batterycharger_drop_SoundSet";
11085 id=898;
11086 };
11087 };
11088 };
11089 };
11090 class HescoBox: Inventory_Base
11091 {
11092 scope=2;
11093 displayName="$STR_CfgVehicles_HescoBox0";
11094 descriptionShort="$STR_CfgVehicles_HescoBox1";
11095 model="\dz\gear\camping\hbox_base.p3d";
11096 forceFarBubble="true";
11097 slopeTolerance=0.15000001;
11098 yawPitchRollLimit[]={45,45,45};
11099 weight=5000;
11100 itemSize[]={10,10};
11101 carveNavmesh=1;
11102 itemBehaviour=0;
11103 createProxyPhysicsOnInit="false";
11104 createdProxiesOnInit[]=
11105 {
11106 "Deployed"
11107 };
11108 physLayer="item_large";
11109 hiddenSelections[]=
11110 {
11111 "placing"
11112 };
11113 hiddenSelectionsTextures[]=
11114 {
11115 "dz\gear\camping\data\hbox_filled_co.paa"
11116 };
11117 hiddenSelectionsMaterials[]=
11118 {
11119 "dz\gear\camping\data\hbox_filled.rvmat"
11120 };
11121 hologramMaterial="hbox_empty";
11122 hologramMaterialPath="dz\gear\camping\data";
11123 rotationFlags=4;
11124 soundImpactType="textile";
11125 class DamageSystem
11126 {
11127 class GlobalHealth
11128 {
11129 class Health
11130 {
11131 hitpoints=200;
11132 healthLevels[]=
11133 {
11134
11135 {
11136 1,
11137
11138 {
11139 "DZ\gear\camping\data\hbox_empty.rvmat",
11140 "DZ\gear\camping\data\hbox_filled.rvmat"
11141 }
11142 },
11143
11144 {
11145 0.69999999,
11146
11147 {
11148 "DZ\gear\camping\data\hbox_empty.rvmat",
11149 "DZ\gear\camping\data\hbox_filled.rvmat"
11150 }
11151 },
11152
11153 {
11154 0.5,
11155
11156 {
11157 "DZ\gear\camping\data\hbox_empty_damage.rvmat",
11158 "DZ\gear\camping\data\hbox_filled_damage.rvmat"
11159 }
11160 },
11161
11162 {
11163 0.30000001,
11164
11165 {
11166 "DZ\gear\camping\data\hbox_empty_damage.rvmat",
11167 "DZ\gear\camping\data\hbox_filled_damage.rvmat"
11168 }
11169 },
11170
11171 {
11172 0,
11173
11174 {
11175 "DZ\gear\camping\data\hbox_empty_destruct.rvmat",
11176 "DZ\gear\camping\data\hbox_filled_destruct.rvmat"
11177 }
11178 }
11179 };
11180 };
11181 };
11182 class GlobalArmor
11183 {
11184 class Projectile
11185 {
11186 class Health
11187 {
11188 damage=0;
11189 };
11190 class Blood
11191 {
11192 damage=0;
11193 };
11194 class Shock
11195 {
11196 damage=0;
11197 };
11198 };
11199 class FragGrenade
11200 {
11201 class Health
11202 {
11203 damage=0;
11204 };
11205 class Blood
11206 {
11207 damage=0;
11208 };
11209 class Shock
11210 {
11211 damage=0;
11212 };
11213 };
11214 };
11215 };
11216 class AnimationSources
11217 {
11218 class inventory
11219 {
11220 source="user";
11221 animPeriod=0.0099999998;
11222 initPhase=0;
11223 };
11224 class placing
11225 {
11226 source="user";
11227 animPeriod=0.0099999998;
11228 initPhase=1;
11229 };
11230 class filled
11231 {
11232 source="user";
11233 animPeriod=0.0099999998;
11234 initPhase=1;
11235 };
11236 };
11237 };
11238 class Fabric: Inventory_Base
11239 {
11240 scope=2;
11241 displayName="$STR_CfgVehicles_Folded_Fabric0";
11242 descriptionShort="$STR_CfgVehicles_Folded_Fabric1";
11243 model="\dz\gear\camping\fabric_ground.p3d";
11244 weight=220;
11245 absorbency=0.30000001;
11246 itemSize[]={4,3};
11247 canBeSplit=1;
11248 varQuantityInit=1;
11249 varQuantityMin=0;
11250 varQuantityMax=4;
11251 inventorySlot[]=
11252 {
11253 "Material_Shelter_Fabric"
11254 };
11255 attachSoundSet[]=
11256 {
11257 "Shelter_Site_Attach_Fabric_SoundSet"
11258 };
11259 attachSoundSlot[]=
11260 {
11261 "Material_Shelter_Fabric"
11262 };
11263 soundImpactType="textile";
11264 class DamageSystem
11265 {
11266 class GlobalHealth
11267 {
11268 class Health
11269 {
11270 hitpoints=200;
11271 healthLevels[]=
11272 {
11273
11274 {
11275 1,
11276
11277 {
11278 "DZ\gear\camping\data\tent_pristine_co.paa"
11279 }
11280 },
11281
11282 {
11283 0.69999999,
11284
11285 {
11286 "DZ\gear\camping\data\tent_worn_co.paa"
11287 }
11288 },
11289
11290 {
11291 0.5,
11292
11293 {
11294 "DZ\gear\camping\data\tent_damage_co.paa"
11295 }
11296 },
11297
11298 {
11299 0.30000001,
11300
11301 {
11302 "DZ\gear\camping\data\tent_destruct_co.paa"
11303 }
11304 },
11305
11306 {
11307 0,
11308
11309 {
11310 "DZ\gear\camping\data\tent_destruct_co.paa"
11311 }
11312 }
11313 };
11314 };
11315 };
11316 };
11317 };
11318 class ShelterKit: Inventory_Base
11319 {
11320 scope=2;
11321 displayName="$STR_CfgVehicles_ShelterKit0";
11322 descriptionShort="$STR_CfgVehicles_ShelterKit1";
11323 model="\DZ\gear\camping\watchtower_kit.p3d";
11324 rotationFlags=17;
11325 itemSize[]={1,5};
11326 weight=280;
11327 itemBehaviour=1;
11328 attachments[]=
11329 {
11330 "Rope"
11331 };
11332 debug_ItemCategory=10;
11333 soundImpactType="wood";
11334 class DamageSystem
11335 {
11336 class GlobalHealth
11337 {
11338 class Health
11339 {
11340 hitpoints=200;
11341 healthLevels[]=
11342 {
11343
11344 {
11345 1,
11346 {}
11347 },
11348
11349 {
11350 0.69999999,
11351 {}
11352 },
11353
11354 {
11355 0.5,
11356 {}
11357 },
11358
11359 {
11360 0.30000001,
11361 {}
11362 },
11363
11364 {
11365 0,
11366 {}
11367 }
11368 };
11369 };
11370 class GlobalArmor
11371 {
11372 class Projectile
11373 {
11374 class Health
11375 {
11376 damage=0;
11377 };
11378 class Blood
11379 {
11380 damage=0;
11381 };
11382 class Shock
11383 {
11384 damage=0;
11385 };
11386 };
11387 class FragGrenade
11388 {
11389 class Health
11390 {
11391 damage=0;
11392 };
11393 class Blood
11394 {
11395 damage=0;
11396 };
11397 class Shock
11398 {
11399 damage=0;
11400 };
11401 };
11402 };
11403 };
11404 };
11405 class AnimationSources
11406 {
11407 class AnimSourceShown
11408 {
11409 source="user";
11410 animPeriod=0.0099999998;
11411 initPhase=0;
11412 };
11413 class AnimSourceHidden
11414 {
11415 source="user";
11416 animPeriod=0.0099999998;
11417 initPhase=1;
11418 };
11419 class Inventory: AnimSourceHidden
11420 {
11421 };
11422 class Placing: AnimSourceHidden
11423 {
11424 };
11425 };
11426 class AnimEvents
11427 {
11428 class SoundWeapon
11429 {
11430 class crafting_1
11431 {
11432 soundSet="FenceKit_crafting_1_SoundSet";
11433 id=1111;
11434 };
11435 class crafting_2
11436 {
11437 soundSet="FenceKit_crafting_2_SoundSet";
11438 id=1112;
11439 };
11440 class crafting_3
11441 {
11442 soundSet="FenceKit_crafting_3_SoundSet";
11443 id=1113;
11444 };
11445 class crafting_4
11446 {
11447 soundSet="FenceKit_crafting_4_SoundSet";
11448 id=1114;
11449 };
11450 class crafting_5
11451 {
11452 soundSet="FenceKit_crafting_5_SoundSet";
11453 id=1115;
11454 };
11455 };
11456 };
11457 };
11458 class ShelterKitPlacing: ShelterKit
11459 {
11460 scope=1;
11461 displayName="This is a hologram";
11462 descriptionShort="Nothing to see here, move along";
11463 model="\DZ\gear\camping\shelter_kit_placing.p3d";
11464 storageCategory=10;
11465 hiddenSelections[]=
11466 {
11467 "placing"
11468 };
11469 hiddenSelectionsTextures[]=
11470 {
11471 "dz\gear\consumables\data\pile_of_planks_co.tga"
11472 };
11473 hiddenSelectionsMaterials[]=
11474 {
11475 "dz\gear\camping\data\fence_pile_of_planks.rvmat"
11476 };
11477 hologramMaterial="tent_medium";
11478 hologramMaterialPath="dz\gear\camping\data";
11479 alignHologramToTerain=1;
11480 slopeTolerance=0.30000001;
11481 yawPitchRollLimit[]={15,15,15};
11482 };
11483 class ShelterSite: BaseBuildingBase
11484 {
11485 scope=2;
11486 displayName="$STR_CfgVehicles_ShelterSite0";
11487 descriptionShort="$STR_CfgVehicles_ShelterSite1";
11488 model="\DZ\gear\camping\sheltersite.p3d";
11489 bounding="BSphere";
11490 overrideDrawArea="3.0";
11491 forceFarBubble="true";
11492 handheld="false";
11493 lootCategory="Crafted";
11494 carveNavmesh=1;
11495 physLayer="item_large";
11496 createProxyPhysicsOnInit="false";
11497 rotationFlags=2;
11498 attachments[]=
11499 {
11500 "Material_Shelter_FrameSticks",
11501 "Material_Shelter_Leather",
11502 "Material_Shelter_Fabric",
11503 "Material_Shelter_Sticks"
11504 };
11505 class DamageSystem
11506 {
11507 class GlobalHealth
11508 {
11509 class Health
11510 {
11511 hitpoints=100;
11512 healthLevels[]=
11513 {
11514
11515 {
11516 1,
11517
11518 {
11519 ""
11520 }
11521 },
11522
11523 {
11524 0.69999999,
11525
11526 {
11527 ""
11528 }
11529 },
11530
11531 {
11532 0.5,
11533
11534 {
11535 ""
11536 }
11537 },
11538
11539 {
11540 0.30000001,
11541
11542 {
11543 ""
11544 }
11545 },
11546
11547 {
11548 0,
11549
11550 {
11551 ""
11552 }
11553 }
11554 };
11555 };
11556 };
11557 class GlobalArmor
11558 {
11559 class Projectile
11560 {
11561 class Health
11562 {
11563 damage=0;
11564 };
11565 };
11566 class Melee
11567 {
11568 class Health
11569 {
11570 damage=0;
11571 };
11572 };
11573 class FragGrenade
11574 {
11575 class Health
11576 {
11577 damage=0;
11578 };
11579 };
11580 };
11581 };
11582 class GUIInventoryAttachmentsProps
11583 {
11584 class Base
11585 {
11586 name="$STR_CfgVehicles_Fence_Att_Category_Base";
11587 description="";
11588 attachmentSlots[]=
11589 {
11590 "Material_Shelter_FrameSticks"
11591 };
11592 icon="set:dayz_inventory image:cat_shelter_support";
11593 selection="site";
11594 };
11595 class Material
11596 {
11597 name="$STR_CfgVehicles_Fence_Att_Category_Materials";
11598 description="";
11599 attachmentSlots[]=
11600 {
11601 "Material_Shelter_Leather",
11602 "Material_Shelter_Fabric",
11603 "Material_Shelter_Sticks"
11604 };
11605 icon="set:dayz_inventory image:cat_shelter_roof";
11606 selection="site";
11607 };
11608 };
11609 class Construction
11610 {
11611 class site
11612 {
11613 class leather
11614 {
11615 name="leather";
11616 is_base=1;
11617 id=1;
11618 required_parts[]={};
11619 conflicted_parts[]=
11620 {
11621 "fabric",
11622 "stick"
11623 };
11624 collision_data[]=
11625 {
11626 "leather_min",
11627 "leather_max"
11628 };
11629 build_action_type=16;
11630 dismantle_action_type=16;
11631 material_type=1;
11632 class Materials
11633 {
11634 class Material1
11635 {
11636 type="LongWoodenStick";
11637 slot_name="Material_Shelter_FrameSticks";
11638 quantity=4;
11639 lockable=0;
11640 };
11641 class Material2
11642 {
11643 type="TannedLeather";
11644 slot_name="Material_Shelter_Leather";
11645 quantity=8;
11646 lockable=0;
11647 };
11648 };
11649 };
11650 class fabric
11651 {
11652 name="fabric";
11653 is_base=1;
11654 id=2;
11655 required_parts[]={};
11656 conflicted_parts[]=
11657 {
11658 "leather",
11659 "stick"
11660 };
11661 collision_data[]=
11662 {
11663 "fabric_min",
11664 "fabric_max"
11665 };
11666 build_action_type=16;
11667 dismantle_action_type=16;
11668 material_type=2;
11669 class Materials
11670 {
11671 class Material1
11672 {
11673 type="LongWoodenStick";
11674 slot_name="Material_Shelter_FrameSticks";
11675 quantity=4;
11676 lockable=0;
11677 };
11678 class Material2
11679 {
11680 type="Fabric";
11681 slot_name="Material_Shelter_Fabric";
11682 quantity=4;
11683 lockable=0;
11684 };
11685 };
11686 };
11687 class stick
11688 {
11689 name="stick";
11690 is_base=1;
11691 id=3;
11692 required_parts[]={};
11693 conflicted_parts[]=
11694 {
11695 "leather",
11696 "fabric"
11697 };
11698 collision_data[]=
11699 {
11700 "stick_min",
11701 "stick_max"
11702 };
11703 build_action_type=16;
11704 dismantle_action_type=16;
11705 material_type=2;
11706 class Materials
11707 {
11708 class Material1
11709 {
11710 type="LongWoodenStick";
11711 slot_name="Material_Shelter_FrameSticks";
11712 quantity=4;
11713 lockable=0;
11714 };
11715 class Material2
11716 {
11717 type="WoodenStick";
11718 slot_name="Material_Shelter_Sticks";
11719 quantity=50;
11720 lockable=0;
11721 };
11722 };
11723 };
11724 };
11725 };
11726 class AnimationSources
11727 {
11728 class AnimSourceHidden
11729 {
11730 source="user";
11731 animPeriod=0.0099999998;
11732 initPhase=1;
11733 };
11734 class Material_Shelter_FrameSticks: AnimSourceHidden
11735 {
11736 };
11737 class Material_Shelter_Leather: AnimSourceHidden
11738 {
11739 };
11740 class Material_Shelter_Fabric: AnimSourceHidden
11741 {
11742 };
11743 class Material_Shelter_Sticks: AnimSourceHidden
11744 {
11745 };
11746 };
11747 };
11748 class ShelterBase: TentBase
11749 {
11750 scope=0;
11751 model="\DZ\gear\camping\shelter_fabric.p3d";
11752 bounding="BSphere";
11753 overrideDrawArea="3.0";
11754 forceFarBubble="true";
11755 slopeTolerance=0.30000001;
11756 yawPitchRollLimit[]={15,15,15};
11757 hiddenSelections[]=
11758 {
11759 "xlights_glass_r",
11760 "xlights_glass_g",
11761 "xlights_glass_b",
11762 "xlights_glass_y"
11763 };
11764 openable=0;
11765 carveNavmesh=1;
11766 inherit_rotation=1;
11767 weight=10000;
11768 itemSize[]={8,4};
11769 itemsCargoSize[]={10,10};
11770 itemBehaviour=2;
11771 lootCategory="Tents";
11772 placement="ForceSlopeOnTerrain";
11773 physLayer="item_large";
11774 rotationFlags=2;
11775 class DamageSystem
11776 {
11777 class GlobalHealth
11778 {
11779 class Health
11780 {
11781 hitpoints=600;
11782 healthLevels[]=
11783 {
11784
11785 {
11786 1,
11787
11788 {
11789 ""
11790 }
11791 },
11792
11793 {
11794 0.69999999,
11795
11796 {
11797 ""
11798 }
11799 },
11800
11801 {
11802 0.5,
11803
11804 {
11805 ""
11806 }
11807 },
11808
11809 {
11810 0.30000001,
11811
11812 {
11813 ""
11814 }
11815 },
11816
11817 {
11818 0,
11819
11820 {
11821 ""
11822 }
11823 }
11824 };
11825 };
11826 };
11827 class GlobalArmor
11828 {
11829 class Projectile
11830 {
11831 class Health
11832 {
11833 damage=0.050000001;
11834 };
11835 };
11836 class Melee
11837 {
11838 class Health
11839 {
11840 damage=0.30000001;
11841 };
11842 };
11843 class FragGrenade
11844 {
11845 class Health
11846 {
11847 damage=8;
11848 };
11849 };
11850 };
11851 };
11852 class PointLights
11853 {
11854 class PointLight
11855 {
11856 color[]={1,1,1,0.050000001};
11857 ambient[]={0.0099999998,0.0099999998,0.0099999998,0.0099999998};
11858 position="light";
11859 hitpoint="bulb";
11860 selection="bulb";
11861 size=0;
11862 radius=5;
11863 brightness=0.001;
11864 dayLight=1;
11865 heatHazeRadius=0;
11866 heatHazePower=0;
11867 fireEffect=0;
11868 fireEffectOctaves=0;
11869 fireEffectPersistence=0;
11870 fireEffectFract=0;
11871 };
11872 };
11873 class AnimationSources
11874 {
11875 class CamoNet
11876 {
11877 source="user";
11878 animPeriod=0.0099999998;
11879 initPhase=1;
11880 };
11881 class Xlights
11882 {
11883 source="user";
11884 initPhase=1;
11885 animPeriod=0.0099999998;
11886 };
11887 class Xlights_glass_r
11888 {
11889 source="user";
11890 initPhase=1;
11891 animPeriod=0.0099999998;
11892 };
11893 class Xlights_glass_g
11894 {
11895 source="user";
11896 initPhase=1;
11897 animPeriod=0.0099999998;
11898 };
11899 class Xlights_glass_b
11900 {
11901 source="user";
11902 initPhase=1;
11903 animPeriod=0.0099999998;
11904 };
11905 class Xlights_glass_y
11906 {
11907 source="user";
11908 initPhase=1;
11909 animPeriod=0.0099999998;
11910 };
11911 class Cord_folded
11912 {
11913 source="user";
11914 initPhase=1;
11915 animPeriod=0.0099999998;
11916 };
11917 class Cord_plugged
11918 {
11919 source="user";
11920 initPhase=1;
11921 animPeriod=0.0099999998;
11922 };
11923 };
11924 class AnimEvents
11925 {
11926 class SoundWeapon
11927 {
11928 class movement_walk
11929 {
11930 soundSet="mediumtent_movement_walk_SoundSet";
11931 id=1;
11932 };
11933 class movement_run
11934 {
11935 soundSet="mediumtent_movement_run_SoundSet";
11936 id=3;
11937 };
11938 class movement_sprint
11939 {
11940 soundSet="mediumtent_movement_sprint_SoundSet";
11941 id=5;
11942 };
11943 class pickUpItem_Light
11944 {
11945 soundSet="pickUpTentLight_SoundSet";
11946 id=796;
11947 };
11948 class pickUpItem
11949 {
11950 soundSet="pickUpTent_SoundSet";
11951 id=797;
11952 };
11953 class mediumtent_drop
11954 {
11955 soundset="mediumtent_drop_SoundSet";
11956 id=898;
11957 };
11958 };
11959 };
11960 };
11961 class ShelterFabric: ShelterBase
11962 {
11963 scope=2;
11964 displayName="$STR_CfgVehicles_ShelterFabric0";
11965 descriptionShort="$STR_CfgVehicles_ShelterFabric1";
11966 model="\DZ\gear\camping\shelter_fabric.p3d";
11967 repairableWithKits[]={5,2};
11968 repairCosts[]={30,25};
11969 class DamageSystem
11970 {
11971 class GlobalHealth
11972 {
11973 class Health
11974 {
11975 hitpoints=500;
11976 healthLevels[]=
11977 {
11978
11979 {
11980 1,
11981
11982 {
11983 "DZ\gear\camping\data\tent_pristine_co.paa"
11984 }
11985 },
11986
11987 {
11988 0.69999999,
11989
11990 {
11991 "DZ\gear\camping\data\tent_worn_co.paa"
11992 }
11993 },
11994
11995 {
11996 0.5,
11997
11998 {
11999 "DZ\gear\camping\data\tent_damage_co.paa"
12000 }
12001 },
12002
12003 {
12004 0.30000001,
12005
12006 {
12007 "DZ\gear\camping\data\tent_destruct_co.paa"
12008 }
12009 },
12010
12011 {
12012 0,
12013
12014 {
12015 "DZ\gear\camping\data\tent_destruct_co.paa"
12016 }
12017 }
12018 };
12019 };
12020 };
12021 class GlobalArmor
12022 {
12023 class Projectile
12024 {
12025 class Health
12026 {
12027 damage=0.050000001;
12028 };
12029 };
12030 class Melee
12031 {
12032 class Health
12033 {
12034 damage=0.30000001;
12035 };
12036 };
12037 class FragGrenade
12038 {
12039 class Health
12040 {
12041 damage=8;
12042 };
12043 };
12044 };
12045 };
12046 };
12047 class ShelterLeather: ShelterBase
12048 {
12049 scope=2;
12050 displayName="$STR_CfgVehicles_ShelterLeather0";
12051 descriptionShort="$STR_CfgVehicles_ShelterLeather1";
12052 model="\DZ\gear\camping\shelter_leather.p3d";
12053 repairableWithKits[]={5,3};
12054 repairCosts[]={30,25};
12055 class DamageSystem
12056 {
12057 class GlobalHealth
12058 {
12059 class Health
12060 {
12061 hitpoints=600;
12062 healthLevels[]=
12063 {
12064
12065 {
12066 1,
12067
12068 {
12069 "DZ\gear\camping\data\tent_pristine_co.paa"
12070 }
12071 },
12072
12073 {
12074 0.69999999,
12075
12076 {
12077 "DZ\gear\camping\data\tent_worn_co.paa"
12078 }
12079 },
12080
12081 {
12082 0.5,
12083
12084 {
12085 "DZ\gear\camping\data\tent_damage_co.paa"
12086 }
12087 },
12088
12089 {
12090 0.30000001,
12091
12092 {
12093 "DZ\gear\camping\data\tent_destruct_co.paa"
12094 }
12095 },
12096
12097 {
12098 0,
12099
12100 {
12101 "DZ\gear\camping\data\tent_destruct_co.paa"
12102 }
12103 }
12104 };
12105 };
12106 };
12107 class GlobalArmor
12108 {
12109 class Projectile
12110 {
12111 class Health
12112 {
12113 damage=0.050000001;
12114 };
12115 };
12116 class Melee
12117 {
12118 class Health
12119 {
12120 damage=0.30000001;
12121 };
12122 };
12123 class FragGrenade
12124 {
12125 class Health
12126 {
12127 damage=8;
12128 };
12129 };
12130 };
12131 };
12132 };
12133 class ShelterStick: ShelterBase
12134 {
12135 scope=2;
12136 displayName="$STR_CfgVehicles_ShelterStick0";
12137 descriptionShort="$STR_CfgVehicles_ShelterStick1";
12138 model="\DZ\gear\camping\shelter_stick.p3d";
12139 repairableWithKits[]={5};
12140 repairCosts[]={25};
12141 class DamageSystem
12142 {
12143 class GlobalHealth
12144 {
12145 class Health
12146 {
12147 hitpoints=400;
12148 healthLevels[]=
12149 {
12150
12151 {
12152 1,
12153
12154 {
12155 "dz\characters\backpacks\data\ghillie_green_co.paa",
12156 "dz\gear\camping\data\improvised_tent_construction_01.rvmat",
12157 "dz\gear\crafting\data\bp_wooden_stick.rvmat",
12158 "dz\plants\tree\data\t_piceaabies_leaves_ca.paa"
12159 }
12160 },
12161
12162 {
12163 0.69999999,
12164
12165 {
12166 "dz\characters\backpacks\data\ghillie_green_damage_co.paa",
12167 "DZ\gear\camping\Data\wooden_log_damage.rvmat",
12168 "dz\gear\crafting\data\bp_wooden_stick_damage.rvmat",
12169 "dz\plants\tree\data\t_piceaabies_leaves_damage_ca.paa"
12170 }
12171 },
12172
12173 {
12174 0.5,
12175
12176 {
12177 "dz\characters\backpacks\data\ghillie_green_damage_co.paa",
12178 "DZ\gear\camping\Data\wooden_log_damage.rvmat",
12179 "dz\gear\crafting\data\bp_wooden_stick_damage.rvmat",
12180 "dz\plants\tree\data\t_piceaabies_leaves_damage_ca.paa"
12181 }
12182 },
12183
12184 {
12185 0.30000001,
12186
12187 {
12188 "dz\characters\backpacks\data\ghillie_green_destruct_co.paa",
12189 "DZ\gear\camping\Data\wooden_log_destruct.rvmat",
12190 "dz\gear\crafting\data\bp_wooden_stick_destruct.rvmat",
12191 "dz\plants\tree\data\t_piceaabies_leaves_destruct_ca.paa"
12192 }
12193 },
12194
12195 {
12196 0,
12197
12198 {
12199 "dz\characters\backpacks\data\ghillie_green_destruct_co.paa",
12200 "DZ\gear\camping\Data\wooden_log_destruct.rvmat",
12201 "dz\gear\crafting\data\bp_wooden_stick_destruct.rvmat",
12202 "dz\plants\tree\data\t_piceaabies_leaves_destruct_ca.paa"
12203 }
12204 }
12205 };
12206 };
12207 };
12208 class GlobalArmor
12209 {
12210 class Projectile
12211 {
12212 class Health
12213 {
12214 damage=0.050000001;
12215 };
12216 };
12217 class Melee
12218 {
12219 class Health
12220 {
12221 damage=0.30000001;
12222 };
12223 };
12224 class FragGrenade
12225 {
12226 class Health
12227 {
12228 damage=8;
12229 };
12230 };
12231 };
12232 componentNames[]=
12233 {
12234 ""
12235 };
12236 };
12237 };
12238 class TerritoryFlag: BaseBuildingBase
12239 {
12240 scope=2;
12241 displayName="$STR_CfgVehicles_TerritoryFlag0";
12242 descriptionShort="$STR_CfgVehicles_TerritoryFlag1";
12243 model="\DZ\gear\camping\territory_flag.p3d";
12244 bounding="BSphere";
12245 overrideDrawArea="3.0";
12246 forceFarBubble="true";
12247 handheld="false";
12248 lootCategory="Crafted";
12249 carveNavmesh=1;
12250 physLayer="item_large";
12251 createProxyPhysicsOnInit="false";
12252 createdProxiesOnInit[]=
12253 {
12254 "Deployed"
12255 };
12256 rotationFlags=2;
12257 attachments[]=
12258 {
12259 "Material_FPole_WoodenLog",
12260 "Material_FPole_Stones",
12261 "Material_FPole_WoodenLog2",
12262 "Material_FPole_MetalWire",
12263 "Material_FPole_Rope",
12264 "Material_FPole_Nails",
12265 "Material_FPole_MagicStick",
12266 "Material_FPole_Flag"
12267 };
12268 class DamageSystem
12269 {
12270 class GlobalHealth
12271 {
12272 class Health
12273 {
12274 hitpoints=100;
12275 };
12276 };
12277 class GlobalArmor
12278 {
12279 class Projectile
12280 {
12281 class Health
12282 {
12283 damage=0;
12284 };
12285 class Blood
12286 {
12287 damage=0;
12288 };
12289 class Shock
12290 {
12291 damage=0;
12292 };
12293 };
12294 class Melee
12295 {
12296 class Health
12297 {
12298 damage=0;
12299 };
12300 class Blood
12301 {
12302 damage=0;
12303 };
12304 class Shock
12305 {
12306 damage=0;
12307 };
12308 };
12309 class FragGrenade
12310 {
12311 class Health
12312 {
12313 damage=0;
12314 };
12315 class Blood
12316 {
12317 damage=0;
12318 };
12319 class Shock
12320 {
12321 damage=0;
12322 };
12323 };
12324 };
12325 };
12326 class GUIInventoryAttachmentsProps
12327 {
12328 class Base
12329 {
12330 name="$STR_CfgVehicles_Construction_Part_Base";
12331 description="";
12332 attachmentSlots[]=
12333 {
12334 "Material_FPole_WoodenLog"
12335 };
12336 icon="set:dayz_inventory image:cat_tf_log";
12337 selection="totem";
12338 };
12339 class Support
12340 {
12341 name="$STR_CfgVehicles_TerritoryFlag_Att_Category_Support";
12342 description="";
12343 attachmentSlots[]=
12344 {
12345 "Material_FPole_Stones",
12346 "Material_FPole_WoodenLog2"
12347 };
12348 icon="set:dayz_inventory image:tf_stones";
12349 selection="totem";
12350 };
12351 class Pole
12352 {
12353 name="$STR_CfgVehicles_TerritoryFlag_Att_Category_Pole";
12354 description="";
12355 attachmentSlots[]=
12356 {
12357 "Material_FPole_MetalWire",
12358 "Material_FPole_Rope",
12359 "Material_FPole_Nails",
12360 "Material_FPole_MagicStick"
12361 };
12362 icon="set:dayz_inventory image:cat_tf_pole";
12363 selection="totem";
12364 };
12365 class Flag
12366 {
12367 name="$STR_CfgVehicles_TerritoryFlag_Att_Category_Flag";
12368 description="";
12369 attachmentSlots[]=
12370 {
12371 "Material_FPole_Flag"
12372 };
12373 icon="set:dayz_inventory image:tf_flag";
12374 selection="totem";
12375 };
12376 };
12377 class AnimationSources
12378 {
12379 class AnimSourceShown
12380 {
12381 source="user";
12382 animPeriod=0.0099999998;
12383 initPhase=0;
12384 };
12385 class AnimSourceHidden
12386 {
12387 source="user";
12388 animPeriod=0.0099999998;
12389 initPhase=1;
12390 };
12391 class flag_mast
12392 {
12393 source="user";
12394 initPhase=1;
12395 animPeriod=1;
12396 };
12397 class Deployed: AnimSourceHidden
12398 {
12399 };
12400 class Base: AnimSourceHidden
12401 {
12402 };
12403 class Support: AnimSourceHidden
12404 {
12405 };
12406 class Pole: AnimSourceHidden
12407 {
12408 };
12409 class Material_FPole_WoodenLog: AnimSourceHidden
12410 {
12411 };
12412 class Material_FPole_Stones: AnimSourceHidden
12413 {
12414 };
12415 class Material_FPole_WoodenLog2: AnimSourceHidden
12416 {
12417 };
12418 class Material_FPole_MetalWire: AnimSourceHidden
12419 {
12420 };
12421 class Material_FPole_Rope: AnimSourceHidden
12422 {
12423 };
12424 class Material_FPole_Nails: AnimSourceHidden
12425 {
12426 };
12427 class Material_FPole_MagicStick: AnimSourceHidden
12428 {
12429 };
12430 };
12431 class Construction
12432 {
12433 class totem
12434 {
12435 class base
12436 {
12437 name="$STR_CfgVehicles_Construction_Part_Base";
12438 is_base=1;
12439 id=1;
12440 platform_support="support";
12441 required_parts[]={};
12442 conflicted_parts[]={};
12443 collision_data[]=
12444 {
12445 "base_min",
12446 "base_max"
12447 };
12448 build_action_type=16;
12449 dismantle_action_type=16;
12450 material_type=1;
12451 class Materials
12452 {
12453 class Material1
12454 {
12455 type="WoodenLog";
12456 slot_name="Material_FPole_WoodenLog";
12457 quantity=1;
12458 lockable=0;
12459 };
12460 };
12461 };
12462 class support
12463 {
12464 name="$STR_CfgVehicles_TerritoryFlag_Att_Category_Support";
12465 id=2;
12466 platform_support="pole";
12467 required_parts[]=
12468 {
12469 "base"
12470 };
12471 conflicted_parts[]={};
12472 collision_data[]=
12473 {
12474 "support_min",
12475 "support_max"
12476 };
12477 build_action_type=36;
12478 dismantle_action_type=36;
12479 material_type=2;
12480 class Materials
12481 {
12482 class Material1
12483 {
12484 type="Stone";
12485 slot_name="Material_FPole_Stones";
12486 quantity=32;
12487 lockable=0;
12488 };
12489 class Material2
12490 {
12491 type="WoodenLog";
12492 slot_name="Material_FPole_WoodenLog2";
12493 quantity=6;
12494 lockable=0;
12495 };
12496 };
12497 };
12498 class pole
12499 {
12500 name="$STR_CfgVehicles_TerritoryFlag_Att_Category_Pole";
12501 id=3;
12502 required_parts[]=
12503 {
12504 "support"
12505 };
12506 conflicted_parts[]={};
12507 collision_data[]=
12508 {
12509 "pole_min",
12510 "pole_max"
12511 };
12512 build_action_type=2;
12513 dismantle_action_type=64;
12514 material_type=2;
12515 class Materials
12516 {
12517 class Material1
12518 {
12519 type="MetalWire";
12520 slot_name="Material_FPole_MetalWire";
12521 quantity=0;
12522 lockable=1;
12523 };
12524 class Material2
12525 {
12526 type="Rope";
12527 slot_name="Material_FPole_Rope";
12528 quantity=0;
12529 lockable=1;
12530 };
12531 class Material3
12532 {
12533 type="Nail";
12534 slot_name="Material_FPole_Nails";
12535 quantity=60;
12536 lockable=0;
12537 };
12538 class Material4
12539 {
12540 type="WoodenLog";
12541 slot_name="Material_FPole_MagicStick";
12542 quantity=3;
12543 lockable=0;
12544 };
12545 };
12546 };
12547 };
12548 };
12549 };
12550 class TerritoryFlagKit: Inventory_Base
12551 {
12552 scope=2;
12553 displayName="$STR_CfgVehicles_TerritoryFlagKit0";
12554 descriptionShort="$STR_CfgVehicles_TerritoryFlagKit1";
12555 model="\DZ\gear\camping\territory_flag_kit.p3d";
12556 rotationFlags=17;
12557 itemSize[]={1,5};
12558 weight=280;
12559 itemBehaviour=1;
12560 attachments[]=
12561 {
12562 "Rope"
12563 };
12564 debug_ItemCategory=10;
12565 class DamageSystem
12566 {
12567 class GlobalHealth
12568 {
12569 class Health
12570 {
12571 hitpoints=200;
12572 healthLevels[]=
12573 {
12574
12575 {
12576 1,
12577 {}
12578 },
12579
12580 {
12581 0.69999999,
12582 {}
12583 },
12584
12585 {
12586 0.5,
12587 {}
12588 },
12589
12590 {
12591 0.30000001,
12592 {}
12593 },
12594
12595 {
12596 0,
12597 {}
12598 }
12599 };
12600 };
12601 };
12602 class GlobalArmor
12603 {
12604 class Projectile
12605 {
12606 class Health
12607 {
12608 damage=0;
12609 };
12610 class Blood
12611 {
12612 damage=0;
12613 };
12614 class Shock
12615 {
12616 damage=0;
12617 };
12618 };
12619 class FragGrenade
12620 {
12621 class Health
12622 {
12623 damage=0;
12624 };
12625 class Blood
12626 {
12627 damage=0;
12628 };
12629 class Shock
12630 {
12631 damage=0;
12632 };
12633 };
12634 };
12635 };
12636 class AnimationSources
12637 {
12638 class AnimSourceShown
12639 {
12640 source="user";
12641 animPeriod=0.0099999998;
12642 initPhase=0;
12643 };
12644 class AnimSourceHidden
12645 {
12646 source="user";
12647 animPeriod=0.0099999998;
12648 initPhase=1;
12649 };
12650 class Inventory: AnimSourceHidden
12651 {
12652 };
12653 class Placing: AnimSourceHidden
12654 {
12655 };
12656 };
12657 class AnimEvents
12658 {
12659 class SoundWeapon
12660 {
12661 class crafting_1
12662 {
12663 soundSet="FenceKit_crafting_1_SoundSet";
12664 id=1111;
12665 };
12666 class crafting_2
12667 {
12668 soundSet="FenceKit_crafting_2_SoundSet";
12669 id=1112;
12670 };
12671 class crafting_3
12672 {
12673 soundSet="FenceKit_crafting_3_SoundSet";
12674 id=1113;
12675 };
12676 class crafting_4
12677 {
12678 soundSet="FenceKit_crafting_4_SoundSet";
12679 id=1114;
12680 };
12681 class crafting_5
12682 {
12683 soundSet="FenceKit_crafting_5_SoundSet";
12684 id=1115;
12685 };
12686 };
12687 };
12688 };
12689 class TerritoryFlagKitPlacing: TerritoryFlagKit
12690 {
12691 scope=1;
12692 displayName="This is a hologram";
12693 descriptionShort="Nothing to see here, move along";
12694 model="\DZ\gear\camping\territory_flag_kit_placing.p3d";
12695 storageCategory=10;
12696 hiddenSelections[]=
12697 {
12698 "placing"
12699 };
12700 hiddenSelectionsTextures[]=
12701 {
12702 "dz\gear\consumables\data\pile_of_planks_co.tga"
12703 };
12704 hiddenSelectionsMaterials[]=
12705 {
12706 "dz\gear\camping\data\fence_pile_of_planks.rvmat"
12707 };
12708 hologramMaterial="tent_medium";
12709 hologramMaterialPath="dz\gear\camping\data";
12710 alignHologramToTerain=0;
12711 slopeTolerance=0.30000001;
12712 };
12713 class Flag_Base: Inventory_Base
12714 {
12715 scope=0;
12716 displayName="$STR_CfgVehicles_Flag_Base0";
12717 descriptionShort="$STR_CfgVehicles_Flag_Base1";
12718 model="\dz\gear\camping\DZ_Flag.p3d";
12719 itemSize[]={2,2};
12720 absorbency=0.89999998;
12721 ragQuantity=6;
12722 inventorySlot[]=
12723 {
12724 "Material_FPole_Flag"
12725 };
12726 hiddenSelections[]=
12727 {
12728 "camo"
12729 };
12730 hiddenSelectionsTextures[]=
12731 {
12732 "dz\gear\camping\data\flag_chern_co.paa"
12733 };
12734 class DamageSystem
12735 {
12736 class GlobalHealth
12737 {
12738 class Health
12739 {
12740 hitpoints=100;
12741 healthLevels[]=
12742 {
12743
12744 {
12745 1,
12746
12747 {
12748 ""
12749 }
12750 },
12751
12752 {
12753 0.69999999,
12754
12755 {
12756 ""
12757 }
12758 },
12759
12760 {
12761 0.5,
12762
12763 {
12764 ""
12765 }
12766 },
12767
12768 {
12769 0.30000001,
12770
12771 {
12772 ""
12773 }
12774 },
12775
12776 {
12777 0,
12778
12779 {
12780 ""
12781 }
12782 }
12783 };
12784 };
12785 };
12786 class GlobalArmor
12787 {
12788 class Projectile
12789 {
12790 class Health
12791 {
12792 damage=0;
12793 };
12794 class Blood
12795 {
12796 damage=0;
12797 };
12798 class Shock
12799 {
12800 damage=0;
12801 };
12802 };
12803 class FragGrenade
12804 {
12805 class Health
12806 {
12807 damage=0;
12808 };
12809 class Blood
12810 {
12811 damage=0;
12812 };
12813 class Shock
12814 {
12815 damage=0;
12816 };
12817 };
12818 };
12819 };
12820 class AnimationSources
12821 {
12822 class folded
12823 {
12824 source="user";
12825 animPeriod=0.0099999998;
12826 initPhase=0;
12827 };
12828 class unfolded
12829 {
12830 source="user";
12831 animPeriod=0.0099999998;
12832 initPhase=1;
12833 };
12834 };
12835 };
12836 class StaticFlagPole: TerritoryFlag
12837 {
12838 };
12839 class Flag_Chernarus: Flag_Base
12840 {
12841 scope=2;
12842 hiddenSelectionsTextures[]=
12843 {
12844 "\dz\gear\camping\Data\Flag_Chern_co.paa"
12845 };
12846 color="Chernarus";
12847 };
12848 class Flag_Chedaki: Flag_Base
12849 {
12850 scope=2;
12851 hiddenSelectionsTextures[]=
12852 {
12853 "\dz\gear\camping\Data\Flag_Ched_co.paa"
12854 };
12855 color="Chedaki";
12856 };
12857 class Flag_NAPA: Flag_Base
12858 {
12859 scope=2;
12860 hiddenSelectionsTextures[]=
12861 {
12862 "\dz\gear\camping\Data\Flag_NAPA_co.paa"
12863 };
12864 color="NAPA";
12865 };
12866 class Flag_CDF: Flag_Base
12867 {
12868 scope=2;
12869 hiddenSelectionsTextures[]=
12870 {
12871 "\dz\gear\camping\Data\Flag_CDF_co.paa"
12872 };
12873 color="CDF";
12874 };
12875 class Flag_Livonia: Flag_Base
12876 {
12877 scope=2;
12878 hiddenSelectionsTextures[]=
12879 {
12880 "\dz\gear\camping\Data\Flag_Livo_co.paa"
12881 };
12882 color="Livonia";
12883 };
12884 class Flag_Altis: Flag_Base
12885 {
12886 scope=2;
12887 hiddenSelectionsTextures[]=
12888 {
12889 "\dz\gear\camping\Data\Flag_Alti_co.paa"
12890 };
12891 color="Altis";
12892 };
12893 class Flag_SSahrani: Flag_Base
12894 {
12895 scope=2;
12896 hiddenSelectionsTextures[]=
12897 {
12898 "\dz\gear\camping\Data\Flag_KoS_co.paa"
12899 };
12900 color="SSahrani";
12901 };
12902 class Flag_NSahrani: Flag_Base
12903 {
12904 scope=2;
12905 hiddenSelectionsTextures[]=
12906 {
12907 "\dz\gear\camping\Data\Flag_DRoS_co.paa"
12908 };
12909 color="NSahrani";
12910 };
12911 class Flag_DayZ: Flag_Base
12912 {
12913 scope=2;
12914 hiddenSelectionsTextures[]=
12915 {
12916 "\dz\gear\camping\Data\Flag_DAYZ_co.paa"
12917 };
12918 color="DayZ";
12919 };
12920 class Flag_LivoniaArmy: Flag_Base
12921 {
12922 scope=2;
12923 hiddenSelectionsTextures[]=
12924 {
12925 "\dz\gear\camping\Data\Flag_LDF_co.paa"
12926 };
12927 color="LivoniaArmy";
12928 };
12929 class Flag_White: Flag_Base
12930 {
12931 scope=2;
12932 hiddenSelectionsTextures[]=
12933 {
12934 "\dz\gear\camping\Data\Flag_white_co.paa"
12935 };
12936 color="White";
12937 };
12938 class Flag_Bohemia: Flag_Base
12939 {
12940 scope=2;
12941 hiddenSelectionsTextures[]=
12942 {
12943 "\dz\gear\camping\Data\Flag_BI_co.paa"
12944 };
12945 color="Bohemia";
12946 };
12947 class Flag_APA: Flag_Base
12948 {
12949 scope=2;
12950 hiddenSelectionsTextures[]=
12951 {
12952 "\dz\gear\camping\Data\Flag_APA_co.paa"
12953 };
12954 color="APA";
12955 };
12956 class Flag_UEC: Flag_Base
12957 {
12958 scope=2;
12959 hiddenSelectionsTextures[]=
12960 {
12961 "\dz\gear\camping\Data\Flag_UEC_co.paa"
12962 };
12963 color="UEC";
12964 };
12965 class Flag_Pirates: Flag_Base
12966 {
12967 scope=2;
12968 hiddenSelectionsTextures[]=
12969 {
12970 "\dz\gear\camping\Data\Flag_jolly_co.paa"
12971 };
12972 color="Pirates";
12973 };
12974 class Flag_Cannibals: Flag_Base
12975 {
12976 scope=2;
12977 hiddenSelectionsTextures[]=
12978 {
12979 "\dz\gear\camping\Data\Flag_jolly_c_co.paa"
12980 };
12981 color="Cannibals";
12982 };
12983 class Flag_Bear: Flag_Base
12984 {
12985 scope=2;
12986 hiddenSelectionsTextures[]=
12987 {
12988 "\dz\gear\camping\Data\Flag_bear_co.paa"
12989 };
12990 color="Bear";
12991 };
12992 class Flag_Wolf: Flag_Base
12993 {
12994 scope=2;
12995 hiddenSelectionsTextures[]=
12996 {
12997 "\dz\gear\camping\Data\Flag_wolf_co.paa"
12998 };
12999 color="Wolf";
13000 };
13001 class Flag_BabyDeer: Flag_Base
13002 {
13003 scope=2;
13004 hiddenSelectionsTextures[]=
13005 {
13006 "\dz\gear\camping\Data\Flag_Fawn_co.paa"
13007 };
13008 color="BabyDeer";
13009 };
13010 class Flag_Rooster: Flag_Base
13011 {
13012 scope=2;
13013 hiddenSelectionsTextures[]=
13014 {
13015 "\dz\gear\camping\Data\Flag_cock_co.paa"
13016 };
13017 color="Rooster";
13018 };
13019 class Flag_LivoniaPolice: Flag_Base
13020 {
13021 scope=2;
13022 hiddenSelectionsTextures[]=
13023 {
13024 "\dz\gear\camping\Data\Flag_police_co.paa"
13025 };
13026 color="LivoniaPolice";
13027 };
13028 class Flag_CMC: Flag_Base
13029 {
13030 scope=2;
13031 hiddenSelectionsTextures[]=
13032 {
13033 "\dz\gear\camping\Data\Flag_CMC_co.paa"
13034 };
13035 color="CMC";
13036 };
13037 class Flag_TEC: Flag_Base
13038 {
13039 scope=2;
13040 hiddenSelectionsTextures[]=
13041 {
13042 "\dz\gear\camping\Data\Flag_TEC_co.paa"
13043 };
13044 color="TEC";
13045 };
13046 class Flag_CHEL: Flag_Base
13047 {
13048 scope=2;
13049 hiddenSelectionsTextures[]=
13050 {
13051 "\dz\gear\camping\Data\Flag_CHEL_co.paa"
13052 };
13053 color="CHEL";
13054 };
13055 class Flag_Zenit: Flag_Base
13056 {
13057 scope=2;
13058 hiddenSelectionsTextures[]=
13059 {
13060 "\dz\gear\camping\Data\Flag_Zenit_co.paa"
13061 };
13062 color="Zenit";
13063 };
13064 class Flag_HunterZ: Flag_Base
13065 {
13066 scope=2;
13067 hiddenSelectionsTextures[]=
13068 {
13069 "\dz\gear\camping\Data\Flag_zhunters_co.paa"
13070 };
13071 color="HunterZ";
13072 };
13073 class Flag_BrainZ: Flag_Base
13074 {
13075 scope=2;
13076 hiddenSelectionsTextures[]=
13077 {
13078 "\dz\gear\camping\Data\Flag_brain_co.paa"
13079 };
13080 color="BrainZ";
13081 };
13082 class Flag_Refuge: Flag_Base
13083 {
13084 scope=2;
13085 hiddenSelectionsTextures[]=
13086 {
13087 "\dz\gear\camping\Data\Flag_refuge_co.paa"
13088 };
13089 color="Refuge";
13090 };
13091 class Flag_RSTA: Flag_Base
13092 {
13093 scope=2;
13094 hiddenSelectionsTextures[]=
13095 {
13096 "\dz\gear\camping\Data\Flag_rsta_co.paa"
13097 };
13098 color="RSTA";
13099 };
13100 class Flag_Snake: Flag_Base
13101 {
13102 scope=2;
13103 hiddenSelectionsTextures[]=
13104 {
13105 "\dz\gear\camping\Data\Flag_snake_co.paa"
13106 };
13107 color="Snake";
13108 };
13109 class Flag_Crook: Flag_Base
13110 {
13111 scope=2;
13112 hiddenSelectionsTextures[]=
13113 {
13114 "\dz\gear\camping\Data\Flag_Crook_co.paa"
13115 };
13116 color="Crook";
13117 };
13118 class Flag_Rex: Flag_Base
13119 {
13120 scope=2;
13121 hiddenSelectionsTextures[]=
13122 {
13123 "\dz\gear\camping\Data\Flag_Rex_co.paa"
13124 };
13125 color="Rex";
13126 };
13127 class Flag_Zagorky: Flag_Base
13128 {
13129 scope=2;
13130 hiddenSelectionsTextures[]=
13131 {
13132 "\dz\gear\camping\Data\Flag_Zagorky_co.paa"
13133 };
13134 color="Zagorky";
13135 };
13136 class Bonfire: HouseNoDestruct
13137 {
13138 scope=2;
13139 model="\DZ\gear\camping\bonfire.p3d";
13140 storageCategory=4;
13141 };
13142};
13143class CfgNonAIVehicles
13144{
13145 class ProxyAttachment;
13146 class ProxyPart
13147 {
13148 scope=2;
13149 simulation="ProxyInventory";
13150 model="";
13151 inventorySlot[]=
13152 {
13153 ""
13154 };
13155 autocenter=0;
13156 animated=0;
13157 shadow=1;
13158 reversed=1;
13159 };
13160 class ProxyBaseBuilding: ProxyAttachment
13161 {
13162 scope=2;
13163 };
13164 class Proxysingle_plank: ProxyBaseBuilding
13165 {
13166 model="\DZ\gear\consumables\single_plank.p3d";
13167 inventorySlot[]=
13168 {
13169 "Material_WoodenPlanks",
13170 "Material_L1_WoodenPlanks",
13171 "Material_L1W1_WoodenPlanks",
13172 "Material_L1W2_WoodenPlanks",
13173 "Material_L1W3_WoodenPlanks",
13174 "Material_L2_WoodenPlanks",
13175 "Material_L2W1_WoodenPlanks",
13176 "Material_L2W2_WoodenPlanks",
13177 "Material_L2W3_WoodenPlanks",
13178 "Material_L3_WoodenPlanks",
13179 "Material_L3W1_WoodenPlanks",
13180 "Material_L3W2_WoodenPlanks",
13181 "Material_L3W3_WoodenPlanks"
13182 };
13183 };
13184 class ProxySingle_Metal_Sheet: ProxyBaseBuilding
13185 {
13186 model="\DZ\gear\consumables\Single_Metal_Sheet.p3d";
13187 inventorySlot[]=
13188 {
13189 "Material_MetalSheets",
13190 "Material_L3_MetalSheets",
13191 "Material_L1W1_MetalSheets",
13192 "Material_L1W2_MetalSheets",
13193 "Material_L1W3_MetalSheets",
13194 "Material_L2W1_MetalSheets",
13195 "Material_L2W2_MetalSheets",
13196 "Material_L2W3_MetalSheets",
13197 "Material_L3W1_MetalSheets",
13198 "Material_L3W2_MetalSheets",
13199 "Material_L3W3_MetalSheets"
13200 };
13201 };
13202 class ProxyNails_loose_10: ProxyBaseBuilding
13203 {
13204 model="\DZ\gear\consumables\Nails_loose_10.p3d";
13205 inventorySlot[]=
13206 {
13207 "Material_Nails",
13208 "Material_L1_Nails",
13209 "Material_L1W1_Nails",
13210 "Material_L1W2_Nails",
13211 "Material_L1W3_Nails",
13212 "Material_L2_Nails",
13213 "Material_L2W1_Nails",
13214 "Material_L2W2_Nails",
13215 "Material_L2W3_Nails",
13216 "Material_L3_Nails",
13217 "Material_L3W1_Nails",
13218 "Material_L3W2_Nails",
13219 "Material_L3W3_Nails",
13220 "Material_FPole_Nails"
13221 };
13222 };
13223 class ProxyCombinationLock: ProxyBaseBuilding
13224 {
13225 model="\DZ\gear\camping\combination_lock_proxied.p3d";
13226 inventorySlot[]=
13227 {
13228 "Att_CombinationLock"
13229 };
13230 class AnimationSources
13231 {
13232 class AnimSourceHidden
13233 {
13234 source="user";
13235 animPeriod=0.0099999998;
13236 initPhase=1;
13237 };
13238 class Combination_Lock_Item: AnimSourceHidden
13239 {
13240 };
13241 class Combination_Lock_Attached: AnimSourceHidden
13242 {
13243 };
13244 class Lock_Item_1: AnimSourceHidden
13245 {
13246 };
13247 class Lock_Item_2: AnimSourceHidden
13248 {
13249 };
13250 class Lock_Attached_1: AnimSourceHidden
13251 {
13252 };
13253 class Lock_Attached_2: AnimSourceHidden
13254 {
13255 };
13256 };
13257 };
13258 class Proxycombination_lock3: ProxyCombinationLock
13259 {
13260 model="\DZ\gear\camping\combination_lock3.p3d";
13261 };
13262 class Proxycombination_lock4: ProxyCombinationLock
13263 {
13264 model="\DZ\gear\camping\combination_lock4.p3d";
13265 };
13266 class Proxywooden_log: ProxyBaseBuilding
13267 {
13268 model="\dz\gear\camping\wooden_log.p3d";
13269 inventorySlot[]=
13270 {
13271 "Material_FPole_WoodenLog",
13272 "Material_FPole_WoodenLog2"
13273 };
13274 };
13275 class Proxycable_reel
13276 {
13277 model="DZ\gear\camping\cable_reel.p3d";
13278 inventorySlot[]=
13279 {
13280 "CableReel"
13281 };
13282 scope=2;
13283 simulation="ProxyInventory";
13284 autocenter=0;
13285 animated=0;
13286 shadow=1;
13287 reversed=1;
13288 class AnimationSources
13289 {
13290 class cord_folded
13291 {
13292 source="user";
13293 animPeriod=0.0099999998;
13294 initPhase=0;
13295 };
13296 class cord_plugged
13297 {
13298 source="user";
13299 animPeriod=0.0099999998;
13300 initPhase=1;
13301 };
13302 class socket_1_available
13303 {
13304 source="user";
13305 animPeriod=0.0099999998;
13306 initPhase=0;
13307 };
13308 class socket_1_plugged
13309 {
13310 source="user";
13311 animPeriod=0.0099999998;
13312 initPhase=1;
13313 };
13314 class dropped_plug_1
13315 {
13316 source="user";
13317 animPeriod=0.0099999998;
13318 initPhase=1;
13319 };
13320 };
13321 };
13322 class ProxyDZ_Flag: ProxyAttachment
13323 {
13324 scope=2;
13325 inventorySlot[]=
13326 {
13327 "Material_FPole_Flag"
13328 };
13329 model="\DZ\gear\camping\DZ_Flag.p3d";
13330 class AnimationSources
13331 {
13332 class folded
13333 {
13334 source="user";
13335 animPeriod=0.0099999998;
13336 initPhase=0;
13337 };
13338 class unfolded
13339 {
13340 source="user";
13341 animPeriod=0.0099999998;
13342 initPhase=1;
13343 };
13344 };
13345 };
13346 class ProxyWooden_stick_blunt: ProxyBaseBuilding
13347 {
13348 model="\dz\gear\crafting\Wooden_stick_blunt.p3d";
13349 inventorySlot[]=
13350 {
13351 "Material_Shelter_FrameSticks"
13352 };
13353 };
13354 class Proxytanned_leather: ProxyBaseBuilding
13355 {
13356 model="\dz\gear\consumables\tanned_leather.p3d";
13357 inventorySlot[]=
13358 {
13359 "Material_Shelter_Leather"
13360 };
13361 };
13362 class Proxyfabric_ground: ProxyBaseBuilding
13363 {
13364 model="\dz\gear\camping\fabric_ground.p3d";
13365 inventorySlot[]=
13366 {
13367 "Material_Shelter_Fabric"
13368 };
13369 };
13370 class Proxybp_wooden_stick: ProxyBaseBuilding
13371 {
13372 model="\dz\gear\crafting\bp_wooden_stick.p3d";
13373 inventorySlot[]=
13374 {
13375 "Material_Shelter_Sticks"
13376 };
13377 };
13378};