Dayz Explorer CPP 1.28.160049
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config.cpp
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1class CfgPatches
2{
3 class DZ_Gear_Medical
4 {
5 units[]=
6 {
7 "Medical_DisinfectantSpray",
8 "Medical_Antibiotics",
9 "Medical_Bandage",
10 "Medical_Bloodbag",
11 "Medical_Defibrillator",
12 "Medical_Epinephrine",
13 "Medical_Morphine",
14 "Medical_Painkiller"
15 };
16 weapons[]={};
17 requiredVersion=0.1;
18 requiredAddons[]=
19 {
20 "DZ_Data"
21 };
22 };
23};
24class CfgVehicles
25{
26 class Inventory_Base;
27 class Switchable_Base;
28 class Edible_Base;
29 class Bottle_Base;
30 class BandageDressing: Inventory_Base
31 {
32 scope=2;
33 displayName="$STR_CfgVehicles_BandageDressing0";
34 descriptionShort="$STR_CfgVehicles_BandageDressing1";
35 model="\dz\gear\medical\Bandage_dressing.p3d";
36 debug_ItemCategory=7;
37 inventorySlot[]=
38 {
39 "MedicalBandage"
40 };
41 isMeleeWeapon=1;
42 quantityBar=1;
43 varQuantityDestroyOnMin=1;
44 varQuantityInit=4;
45 varQuantityMin=0;
46 varQuantityMax=4;
47 varCleannessInit=1;
48 rotationFlags=17;
49 weight=10;
50 weightPerQuantityUnit=30;
51 absorbency=0.80000001;
52 itemSize[]={1,2};
53 repairableWithKits[]={5,2};
54 repairCosts[]={30,25};
55 soundImpactType="textile";
56 class DamageSystem
57 {
58 class GlobalHealth
59 {
60 class Health
61 {
62 hitpoints=50;
63 healthLevels[]=
64 {
65
66 {
67 1,
68
69 {
70 "DZ\gear\medical\data\bandage.rvmat"
71 }
72 },
73
74 {
75 0.69999999,
76
77 {
78 "DZ\gear\medical\data\bandage.rvmat"
79 }
80 },
81
82 {
83 0.5,
84
85 {
86 "DZ\gear\medical\data\bandage_damage.rvmat"
87 }
88 },
89
90 {
91 0.30000001,
92
93 {
94 "DZ\gear\medical\data\bandage_damage.rvmat"
95 }
96 },
97
98 {
99 0,
100
101 {
102 "DZ\gear\medical\data\bandage_destruct.rvmat"
103 }
104 }
105 };
106 };
107 };
108 };
109 class AnimEvents
110 {
111 class SoundWeapon
112 {
113 class Bandage_loop1
114 {
115 soundSet="Bandage_loop_SoundSet";
116 id=201;
117 };
118 class Bandage_loop2
119 {
120 soundSet="Bandage_loop_SoundSet";
121 id=202;
122 };
123 class Bandage_loop3
124 {
125 soundSet="Bandage_loop_SoundSet";
126 id=203;
127 };
128 class Bandage_start
129 {
130 soundSet="Bandage_start_SoundSet";
131 id=204;
132 };
133 class Bandage_end
134 {
135 soundSet="Bandage_end_SoundSet";
136 id=205;
137 };
138 };
139 };
140 };
141 class DisinfectantSpray: Edible_Base
142 {
143 scope=2;
144 displayName="$STR_CfgVehicles_DisinfectantSpray0";
145 descriptionShort="$STR_CfgVehicles_DisinfectantSpray1";
146 model="\dz\gear\medical\DisinfectantSpray.p3d";
147 debug_ItemCategory=7;
148 inventorySlot[]=
149 {
150 "Disinfectant"
151 };
152 quantityBar=1;
153 varQuantityInit=500;
154 varQuantityMin=0;
155 varQuantityMax=500;
156 varTemperatureMin=0;
157 varTemperatureMax=0;
158 weight=50;
159 weightPerQuantityUnit=1;
160 stackedUnit="ml";
161 itemSize[]={1,3};
162 varLiquidTypeInit=32768;
163 soundImpactType="plastic";
164 class DamageSystem
165 {
166 class GlobalHealth
167 {
168 class Health
169 {
170 hitpoints=50;
171 healthLevels[]=
172 {
173
174 {
175 1,
176
177 {
178 "DZ\gear\medical\data\Loot_DisinfectantSpray.rvmat"
179 }
180 },
181
182 {
183 0.69999999,
184
185 {
186 "DZ\gear\medical\data\Loot_DisinfectantSpray.rvmat"
187 }
188 },
189
190 {
191 0.5,
192
193 {
194 "DZ\gear\medical\data\Loot_DisinfectantSpray_damage.rvmat"
195 }
196 },
197
198 {
199 0.30000001,
200
201 {
202 "DZ\gear\medical\data\Loot_DisinfectantSpray_damage.rvmat"
203 }
204 },
205
206 {
207 0,
208
209 {
210 "DZ\gear\medical\data\Loot_DisinfectantSpray_destruct.rvmat"
211 }
212 }
213 };
214 };
215 };
216 };
217 class Nutrition
218 {
219 fullnessIndex=1;
220 energy=-10;
221 water=1;
222 nutritionalIndex=55;
223 toxicity=0.30000001;
224 digestibility=2;
225 agents=16;
226 };
227 class AnimEvents
228 {
229 class SoundWeapon
230 {
231 class WaterBottle_in_B
232 {
233 soundSet="WaterBottle_in_B_SoundSet";
234 id=202;
235 };
236 class WaterBottle_in_C
237 {
238 soundSet="WaterBottle_in_C_SoundSet";
239 id=203;
240 };
241 class WaterBottle_in_C1
242 {
243 soundSet="WaterBottle_in_C1_SoundSet";
244 id=204;
245 };
246 class WaterBottle_out_A
247 {
248 soundSet="WaterBottle_out_A_SoundSet";
249 id=205;
250 };
251 class WaterBottle_out_B
252 {
253 soundSet="WaterBottle_out_B_SoundSet";
254 id=206;
255 };
256 class disinfectant_loop
257 {
258 soundSet="disinfectant_loop_SoundSet";
259 id=212;
260 };
261 class disinfectant_loop2
262 {
263 soundSet="disinfectant_loop_SoundSet";
264 id=213;
265 };
266 class pickUpItem
267 {
268 soundSet="pickUpWatterBottle_SoundSet";
269 id=797;
270 };
271 };
272 };
273 };
274 class DisinfectantAlcohol: Edible_Base
275 {
276 scope=2;
277 displayName="$STR_CfgVehicles_DisinfectantAlcohol0";
278 descriptionShort="$STR_CfgVehicles_DisinfectantAlcohol1";
279 model="\dz\gear\medical\alfa.p3d";
280 debug_ItemCategory=7;
281 isMeleeWeapon=1;
282 weight=100;
283 weightPerQuantityUnit=1;
284 itemSize[]={1,2};
285 varQuantityInit=200;
286 varQuantityMin=0;
287 varQuantityMax=200;
288 varQuantityDestroyOnMin=1;
289 varTemperatureMin=0;
290 varTemperatureMax=0;
291 varLiquidTypeInit=32768;
292 soundImpactType="glass";
293 class DamageSystem
294 {
295 class GlobalHealth
296 {
297 class Health
298 {
299 hitpoints=30;
300 healthLevels[]=
301 {
302
303 {
304 1,
305
306 {
307 "DZ\gear\medical\data\alfa.rvmat"
308 }
309 },
310
311 {
312 0.69999999,
313
314 {
315 "DZ\gear\medical\data\alfa.rvmat"
316 }
317 },
318
319 {
320 0.5,
321
322 {
323 "DZ\gear\medical\data\alfa_damage.rvmat"
324 }
325 },
326
327 {
328 0.30000001,
329
330 {
331 "DZ\gear\medical\data\alfa_damage.rvmat"
332 }
333 },
334
335 {
336 0,
337
338 {
339 "DZ\gear\medical\data\alfa_destruct.rvmat"
340 }
341 }
342 };
343 };
344 };
345 };
346 inventorySlot[]={};
347 class Nutrition
348 {
349 fullnessIndex=1;
350 energy=-10;
351 water=1;
352 nutritionalIndex=55;
353 toxicity=0.30000001;
354 digestibility=2;
355 agents=16;
356 };
357 class AnimEvents
358 {
359 class SoundWeapon
360 {
361 class CleanWound_start
362 {
363 soundSet="CleanWound_start_SoundSet";
364 id=201;
365 };
366 class CleanWound_loop
367 {
368 soundSet="CleanWound_loop_SoundSet";
369 id=202;
370 };
371 class CleanWound_loop2
372 {
373 soundSet="CleanWound_loop_SoundSet";
374 id=203;
375 };
376 class CleanWound_loop3
377 {
378 soundSet="CleanWound_loop_SoundSet";
379 id=204;
380 };
381 class CleanWound_loop4
382 {
383 soundSet="CleanWound_loop_SoundSet";
384 id=205;
385 };
386 };
387 };
388 };
389 class PurificationTablets: Edible_Base
390 {
391 scope=2;
392 displayName="$STR_CfgVehicles_PurificationTablets0";
393 descriptionShort="$STR_CfgVehicles_PurificationTablets1";
394 model="\dz\gear\medical\Water_purification_tablets.p3d";
395 debug_ItemCategory=7;
396 rotationFlags=17;
397 canBeSplit=1;
398 varQuantityInit=10;
399 varQuantityMin=0;
400 varQuantityMax=10;
401 varTemperatureMin=0;
402 varTemperatureMax=0;
403 itemSize[]={1,2};
404 weight=20;
405 weightPerQuantityUnit=2;
406 stackedUnit="pills";
407 quantityBar=0;
408 absorbency=0.69999999;
409 class DamageSystem
410 {
411 class GlobalHealth
412 {
413 class Health
414 {
415 hitpoints=30;
416 healthLevels[]=
417 {
418
419 {
420 1,
421
422 {
423 "DZ\gear\medical\data\water_purification_tablets.rvmat"
424 }
425 },
426
427 {
428 0.69999999,
429
430 {
431 "DZ\gear\medical\data\water_purification_tablets.rvmat"
432 }
433 },
434
435 {
436 0.5,
437
438 {
439 "DZ\gear\medical\data\water_purification_tablets_damage.rvmat"
440 }
441 },
442
443 {
444 0.30000001,
445
446 {
447 "DZ\gear\medical\data\water_purification_tablets_damage.rvmat"
448 }
449 },
450
451 {
452 0,
453
454 {
455 "DZ\gear\medical\data\water_purification_tablets_destruct.rvmat"
456 }
457 }
458 };
459 };
460 };
461 };
462 inventorySlot[]={};
463 class AnimEvents
464 {
465 class SoundWeapon
466 {
467 class Tablets_open
468 {
469 soundSet="Tablets_open_SoundSet";
470 id=201;
471 };
472 class Tablets_catch
473 {
474 soundSet="Tablets_catch_SoundSet";
475 id=202;
476 };
477 class Tablets_close
478 {
479 soundSet="Tablets_close_SoundSet";
480 id=203;
481 };
482 class pickup
483 {
484 soundSet="purificationtablets_pickup_SoundSet";
485 id=797;
486 };
487 class drop
488 {
489 soundset="purificationtablets_drop_SoundSet";
490 id=898;
491 };
492 };
493 };
494 };
495 class CharcoalTablets: Edible_Base
496 {
497 scope=2;
498 displayName="$STR_CfgVehicles_CharcoalTablets0";
499 descriptionShort="$STR_CfgVehicles_CharcoalTablets1";
500 model="\dz\gear\medical\charcoal_tablets.p3d";
501 debug_ItemCategory=7;
502 rotationFlags=17;
503 canBeSplit=1;
504 varQuantityInit=12;
505 varQuantityMin=0;
506 varQuantityMax=12;
507 varQuantityDestroyOnMin=1;
508 varTemperatureMin=0;
509 varTemperatureMax=0;
510 itemSize[]={1,2};
511 weight=20;
512 weightPerQuantityUnit=2;
513 stackedUnit="pills";
514 quantityBar=0;
515 absorbency=0.89999998;
516 class DamageSystem
517 {
518 class GlobalHealth
519 {
520 class Health
521 {
522 hitpoints=30;
523 healthLevels[]=
524 {
525
526 {
527 1,
528
529 {
530 "DZ\gear\medical\data\charcoal_tablets.rvmat"
531 }
532 },
533
534 {
535 0.69999999,
536
537 {
538 "DZ\gear\medical\data\charcoal_tablets.rvmat"
539 }
540 },
541
542 {
543 0.5,
544
545 {
546 "DZ\gear\medical\data\charcoal_tablets_damage.rvmat"
547 }
548 },
549
550 {
551 0.30000001,
552
553 {
554 "DZ\gear\medical\data\charcoal_tablets_damage.rvmat"
555 }
556 },
557
558 {
559 0,
560
561 {
562 "DZ\gear\medical\data\charcoal_tablets_destruct.rvmat"
563 }
564 }
565 };
566 };
567 };
568 };
569 inventorySlot[]={};
570 class AnimEvents
571 {
572 class SoundWeapon
573 {
574 class Tablets_open
575 {
576 soundSet="Tablets_open_SoundSet";
577 id=201;
578 };
579 class Tablets_catch
580 {
581 soundSet="Tablets_catch_SoundSet";
582 id=202;
583 };
584 class Tablets_close
585 {
586 soundSet="Tablets_close_SoundSet";
587 id=203;
588 };
589 class pickup
590 {
591 soundSet="purificationtablets_pickup_SoundSet";
592 id=797;
593 };
594 class drop
595 {
596 soundset="purificationtablets_drop_SoundSet";
597 id=898;
598 };
599 };
600 };
601 };
602 class PainkillerTablets: Edible_Base
603 {
604 scope=2;
605 displayName="$STR_CfgVehicles_PainkillerTablets0";
606 descriptionShort="$STR_CfgVehicles_PainkillerTablets1";
607 model="\dz\gear\medical\painkillers2.p3d";
608 debug_ItemCategory=7;
609 rotationFlags=17;
610 itemSize[]={1,2};
611 canBeSplit=1;
612 varQuantityInit=12;
613 varQuantityMin=0;
614 varQuantityMax=12;
615 varQuantityDestroyOnMin=1;
616 weight=20;
617 weightPerQuantityUnit=2;
618 stackedUnit="pills";
619 quantityBar=0;
620 varTemperatureMin=0;
621 varTemperatureMax=0;
622 absorbency=0.69999999;
623 class DamageSystem
624 {
625 class GlobalHealth
626 {
627 class Health
628 {
629 hitpoints=30;
630 healthLevels[]=
631 {
632
633 {
634 1,
635
636 {
637 "DZ\gear\medical\data\painkiller2.rvmat"
638 }
639 },
640
641 {
642 0.69999999,
643
644 {
645 "DZ\gear\medical\data\painkiller2.rvmat"
646 }
647 },
648
649 {
650 0.5,
651
652 {
653 "DZ\gear\medical\data\painkiller2_damage.rvmat"
654 }
655 },
656
657 {
658 0.30000001,
659
660 {
661 "DZ\gear\medical\data\painkiller2_damage.rvmat"
662 }
663 },
664
665 {
666 0,
667
668 {
669 "DZ\gear\medical\data\painkiller2_destruct.rvmat"
670 }
671 }
672 };
673 };
674 };
675 };
676 inventorySlot[]={};
677 class AnimEvents
678 {
679 class SoundWeapon
680 {
681 class Tablets_open
682 {
683 soundSet="Tablets_open_SoundSet";
684 id=201;
685 };
686 class Tablets_catch
687 {
688 soundSet="Tablets_catch_SoundSet";
689 id=202;
690 };
691 class Tablets_close
692 {
693 soundSet="Tablets_close_SoundSet";
694 id=203;
695 };
696 class pickup
697 {
698 soundSet="purificationtablets_pickup_SoundSet";
699 id=797;
700 };
701 class drop
702 {
703 soundset="purificationtablets_drop_SoundSet";
704 id=898;
705 };
706 };
707 };
708 };
709 class VitaminBottle: Edible_Base
710 {
711 scope=2;
712 displayName="$STR_CfgVehicles_VitaminBottle0";
713 descriptionShort="$STR_CfgVehicles_VitaminBottle1";
714 model="\dz\gear\medical\VitaminBottle.p3d";
715 debug_ItemCategory=7;
716 varQuantityInit=50;
717 varQuantityMin=0;
718 varQuantityMax=50;
719 varQuantityDestroyOnMin=1;
720 itemSize[]={1,2};
721 weight=100;
722 weightPerQuantityUnit=2;
723 stackedUnit="pills";
724 quantityBar=0;
725 varTemperatureMin=0;
726 varTemperatureMax=0;
727 soundImpactType="plastic";
728 class DamageSystem
729 {
730 class GlobalHealth
731 {
732 class Health
733 {
734 hitpoints=50;
735 healthLevels[]=
736 {
737
738 {
739 1,
740
741 {
742 "DZ\gear\medical\data\vitamin_bottle.rvmat"
743 }
744 },
745
746 {
747 0.69999999,
748
749 {
750 "DZ\gear\medical\data\vitamin_bottle.rvmat"
751 }
752 },
753
754 {
755 0.5,
756
757 {
758 "DZ\gear\medical\data\vitamin_bottle_damage.rvmat"
759 }
760 },
761
762 {
763 0.30000001,
764
765 {
766 "DZ\gear\medical\data\vitamin_bottle_damage.rvmat"
767 }
768 },
769
770 {
771 0,
772
773 {
774 "DZ\gear\medical\data\vitamin_bottle_destruct.rvmat"
775 }
776 }
777 };
778 };
779 };
780 };
781 inventorySlot[]={};
782 class Medicine
783 {
784 prevention=0.75;
785 treatment=0.5;
786 diseaseExit=0;
787 };
788 class AnimEvents
789 {
790 class SoundWeapon
791 {
792 class VitaminBottle_open
793 {
794 soundSet="VitaminBottle_open_SoundSet";
795 id=201;
796 };
797 class VitaminBottle_shake
798 {
799 soundSet="VitaminBottle_shake_SoundSet";
800 id=202;
801 };
802 class VitaminBottle_close
803 {
804 soundSet="VitaminBottle_close_SoundSet";
805 id=203;
806 };
807 class pickUpItem
808 {
809 soundSet="vitaminbottle_pickup_SoundSet";
810 id=797;
811 };
812 };
813 };
814 };
815 class ChelatingTablets: Edible_Base
816 {
817 scope=2;
818 displayName="$STR_CfgVehicles_ChelatingTablets0";
819 descriptionShort="$STR_CfgVehicles_ChelatingTablets1";
820 model="\dz\gear\medical\ChelatingTablets.p3d";
821 debug_ItemCategory=7;
822 varQuantityInit=20;
823 varQuantityMin=0;
824 varQuantityMax=20;
825 varQuantityDestroyOnMin=1;
826 itemSize[]={1,2};
827 weight="200g";
828 weightPerQuantityUnit=2;
829 stackedUnit="pills";
830 quantityBar=0;
831 varTemperatureMin=0;
832 varTemperatureMax=0;
833 soundImpactType="plastic";
834 class DamageSystem
835 {
836 class GlobalHealth
837 {
838 class Health
839 {
840 hitpoints=50;
841 healthLevels[]=
842 {
843
844 {
845 1,
846
847 {
848 "DZ\gear\medical\data\chelating_tablets.rvmat"
849 }
850 },
851
852 {
853 0.69999999,
854
855 {
856 "DZ\gear\medical\data\chelating_tablets.rvmat"
857 }
858 },
859
860 {
861 0.5,
862
863 {
864 "DZ\gear\medical\data\chelating_tablets_damage.rvmat"
865 }
866 },
867
868 {
869 0.30000001,
870
871 {
872 "DZ\gear\medical\data\chelating_tablets_damage.rvmat"
873 }
874 },
875
876 {
877 0,
878
879 {
880 "DZ\gear\medical\data\chelating_tablets_destruct.rvmat"
881 }
882 }
883 };
884 };
885 };
886 };
887 inventorySlot[]={};
888 hiddenSelections[]=
889 {
890 "zbytek"
891 };
892 hiddenSelectionsTextures[]=
893 {
894 "dz\gear\medical\data\chelating_tablets_co.paa"
895 };
896 hiddenSelectionsMaterials[]=
897 {
898 "dz\gear\medical\data\chelating_tablets.rvmat"
899 };
900 class Medicine
901 {
902 prevention=0.75;
903 treatment=0.5;
904 diseaseExit=0;
905 };
906 class AnimEvents
907 {
908 class SoundWeapon
909 {
910 class VitaminBottle_open
911 {
912 soundSet="VitaminBottle_open_SoundSet";
913 id=201;
914 };
915 class VitaminBottle_shake
916 {
917 soundSet="VitaminBottle_shake_SoundSet";
918 id=202;
919 };
920 class VitaminBottle_close
921 {
922 soundSet="VitaminBottle_close_SoundSet";
923 id=203;
924 };
925 class pickUpItem
926 {
927 soundSet="vitaminbottle_pickup_SoundSet";
928 id=797;
929 };
930 };
931 };
932 };
933 class IodineTincture: Edible_Base
934 {
935 scope=2;
936 displayName="$STR_IodineTincture0";
937 descriptionShort="$STR_IodineTincture1";
938 model="\dz\gear\medical\IodineTincture.p3d";
939 debug_ItemCategory=7;
940 isMeleeWeapon=1;
941 weight=100;
942 weightPerQuantityUnit=1;
943 itemSize[]={1,2};
944 varQuantityInit=250;
945 varQuantityMin=0;
946 varQuantityMax=250;
947 varQuantityDestroyOnMin=1;
948 varTemperatureMin=0;
949 varTemperatureMax=0;
950 varLiquidTypeInit=32768;
951 soundImpactType="glass";
952 class DamageSystem
953 {
954 class GlobalHealth
955 {
956 class Health
957 {
958 hitpoints=30;
959 healthLevels[]=
960 {
961
962 {
963 1,
964
965 {
966 "DZ\gear\medical\data\IodineTincture.rvmat",
967 "DZ\gear\medical\data\IodineTincture_lods.rvmat"
968 }
969 },
970
971 {
972 0.69999999,
973
974 {
975 "DZ\gear\medical\data\IodineTincture.rvmat",
976 "DZ\gear\medical\data\IodineTincture_lods.rvmat"
977 }
978 },
979
980 {
981 0.5,
982
983 {
984 "DZ\gear\medical\data\IodineTincture_damage.rvmat",
985 "DZ\gear\medical\data\IodineTincture_lods_damage.rvmat"
986 }
987 },
988
989 {
990 0.30000001,
991
992 {
993 "DZ\gear\medical\data\IodineTincture_damage.rvmat",
994 "DZ\gear\medical\data\IodineTincture_lods_damage.rvmat"
995 }
996 },
997
998 {
999 0,
1000
1001 {
1002 "DZ\gear\medical\data\IodineTincture_destruct.rvmat",
1003 "DZ\gear\medical\data\IodineTincture_lods_destruct.rvmat"
1004 }
1005 }
1006 };
1007 };
1008 };
1009 };
1010 inventorySlot[]={};
1011 class Nutrition
1012 {
1013 agents=16;
1014 };
1015 class AnimEvents
1016 {
1017 class SoundWeapon
1018 {
1019 class CleanWound_start
1020 {
1021 soundSet="CleanWound_start_SoundSet";
1022 id=201;
1023 };
1024 class CleanWound_loop
1025 {
1026 soundSet="CleanWound_loop_SoundSet";
1027 id=202;
1028 };
1029 class CleanWound_loop2
1030 {
1031 soundSet="CleanWound_loop_SoundSet";
1032 id=203;
1033 };
1034 class CleanWound_loop3
1035 {
1036 soundSet="CleanWound_loop_SoundSet";
1037 id=204;
1038 };
1039 class CleanWound_loop4
1040 {
1041 soundSet="CleanWound_loop_SoundSet";
1042 id=205;
1043 };
1044 };
1045 };
1046 };
1047 class TetracyclineAntibiotics: Edible_Base
1048 {
1049 scope=2;
1050 displayName="$STR_CfgVehicles_TetracyclineAntibiotics0";
1051 descriptionShort="$STR_CfgVehicles_TetracyclineAntibiotics1";
1052 model="\dz\gear\medical\tetracycline.p3d";
1053 debug_ItemCategory=7;
1054 rotationFlags=17;
1055 canBeSplit=1;
1056 varQuantityInit=12;
1057 varQuantityMin=0;
1058 varQuantityMax=12;
1059 varQuantityDestroyOnMin=1;
1060 itemSize[]={1,2};
1061 weight=20;
1062 weightPerQuantityUnit=2;
1063 stackedUnit="pills";
1064 quantityBar=0;
1065 varTemperatureMin=0;
1066 varTemperatureMax=0;
1067 absorbency=0.69999999;
1068 class DamageSystem
1069 {
1070 class GlobalHealth
1071 {
1072 class Health
1073 {
1074 hitpoints=30;
1075 healthLevels[]=
1076 {
1077
1078 {
1079 1,
1080
1081 {
1082 "DZ\gear\medical\data\tetracycline.rvmat"
1083 }
1084 },
1085
1086 {
1087 0.69999999,
1088
1089 {
1090 "DZ\gear\medical\data\tetracycline.rvmat"
1091 }
1092 },
1093
1094 {
1095 0.5,
1096
1097 {
1098 "DZ\gear\medical\data\tetracycline_damage.rvmat"
1099 }
1100 },
1101
1102 {
1103 0.30000001,
1104
1105 {
1106 "DZ\gear\medical\data\tetracycline_damage.rvmat"
1107 }
1108 },
1109
1110 {
1111 0,
1112
1113 {
1114 "DZ\gear\medical\data\tetracycline_destruct.rvmat"
1115 }
1116 }
1117 };
1118 };
1119 };
1120 };
1121 inventorySlot[]={};
1122 class Medicine
1123 {
1124 prevention=0;
1125 treatment=0.89999998;
1126 diseaseExit=1;
1127 };
1128 class AnimEvents
1129 {
1130 class SoundWeapon
1131 {
1132 class Tablets_open
1133 {
1134 soundSet="Tablets_open_SoundSet";
1135 id=201;
1136 };
1137 class Tablets_catch
1138 {
1139 soundSet="Tablets_catch_SoundSet";
1140 id=202;
1141 };
1142 class Tablets_close
1143 {
1144 soundSet="Tablets_close_SoundSet";
1145 id=203;
1146 };
1147 class pickup
1148 {
1149 soundSet="purificationtablets_pickup_SoundSet";
1150 id=797;
1151 };
1152 class drop
1153 {
1154 soundset="purificationtablets_drop_SoundSet";
1155 id=898;
1156 };
1157 };
1158 };
1159 };
1160 class Epinephrine: Inventory_Base
1161 {
1162 scope=2;
1163 displayName="$STR_CfgVehicles_Epinephrine0";
1164 descriptionShort="$STR_CfgVehicles_Epinephrine1";
1165 model="\dz\gear\medical\Epinephrine.p3d";
1166 debug_ItemCategory=7;
1167 rotationFlags=17;
1168 itemSize[]={1,2};
1169 weight=60;
1170 soundImpactType="plastic";
1171 class DamageSystem
1172 {
1173 class GlobalHealth
1174 {
1175 class Health
1176 {
1177 hitpoints=50;
1178 healthLevels[]=
1179 {
1180
1181 {
1182 1,
1183
1184 {
1185 "DZ\gear\medical\data\epipen.rvmat"
1186 }
1187 },
1188
1189 {
1190 0.69999999,
1191
1192 {
1193 "DZ\gear\medical\data\epipen.rvmat"
1194 }
1195 },
1196
1197 {
1198 0.5,
1199
1200 {
1201 "DZ\gear\medical\data\epipen_damage.rvmat"
1202 }
1203 },
1204
1205 {
1206 0.30000001,
1207
1208 {
1209 "DZ\gear\medical\data\epipen_damage.rvmat"
1210 }
1211 },
1212
1213 {
1214 0,
1215
1216 {
1217 "DZ\gear\medical\data\epipen_destruct.rvmat"
1218 }
1219 }
1220 };
1221 };
1222 };
1223 };
1224 };
1225 class Morphine: Inventory_Base
1226 {
1227 scope=2;
1228 displayName="$STR_CfgVehicles_Morphine0";
1229 descriptionShort="$STR_CfgVehicles_Morphine1";
1230 model="\dz\gear\medical\Morphine.p3d";
1231 rotationFlags=17;
1232 itemSize[]={1,2};
1233 weight=60;
1234 soundImpactType="plastic";
1235 class DamageSystem
1236 {
1237 class GlobalHealth
1238 {
1239 class Health
1240 {
1241 hitpoints=50;
1242 healthLevels[]=
1243 {
1244
1245 {
1246 1,
1247
1248 {
1249 "DZ\gear\medical\data\Morphine.rvmat"
1250 }
1251 },
1252
1253 {
1254 0.69999999,
1255
1256 {
1257 "DZ\gear\medical\data\Morphine.rvmat"
1258 }
1259 },
1260
1261 {
1262 0.5,
1263
1264 {
1265 "DZ\gear\medical\data\Morphine_damage.rvmat"
1266 }
1267 },
1268
1269 {
1270 0.30000001,
1271
1272 {
1273 "DZ\gear\medical\data\Morphine_damage.rvmat"
1274 }
1275 },
1276
1277 {
1278 0,
1279
1280 {
1281 "DZ\gear\medical\data\Morphine_destruct.rvmat"
1282 }
1283 }
1284 };
1285 };
1286 };
1287 };
1288 class AnimEvents
1289 {
1290 class SoundWeapon
1291 {
1292 class Morphine_spear
1293 {
1294 soundSet="Morphine_spear_SoundSet";
1295 id=201;
1296 };
1297 class Morphine_out
1298 {
1299 soundSet="Morphine_out_SoundSet";
1300 id=202;
1301 };
1302 };
1303 };
1304 };
1305 class AntiChemInjector: Inventory_Base
1306 {
1307 scope=2;
1308 displayName="$STR_AntiChemInjector0";
1309 descriptionShort="$STR_AntiChemInjector1";
1310 model="\dz\gear\medical\Epinephrine.p3d";
1311 debug_ItemCategory=7;
1312 hiddenSelections[]=
1313 {
1314 "zbytek"
1315 };
1316 hiddenSelectionsTextures[]=
1317 {
1318 "\dz\gear\medical\data\antidote_co.paa"
1319 };
1320 rotationFlags=17;
1321 itemSize[]={1,2};
1322 weight=60;
1323 soundImpactType="plastic";
1324 class DamageSystem
1325 {
1326 class GlobalHealth
1327 {
1328 class Health
1329 {
1330 hitpoints=50;
1331 healthLevels[]=
1332 {
1333
1334 {
1335 1,
1336
1337 {
1338 "DZ\gear\medical\data\epipen.rvmat"
1339 }
1340 },
1341
1342 {
1343 0.69999999,
1344
1345 {
1346 "DZ\gear\medical\data\epipen.rvmat"
1347 }
1348 },
1349
1350 {
1351 0.5,
1352
1353 {
1354 "DZ\gear\medical\data\epipen_damage.rvmat"
1355 }
1356 },
1357
1358 {
1359 0.30000001,
1360
1361 {
1362 "DZ\gear\medical\data\epipen_damage.rvmat"
1363 }
1364 },
1365
1366 {
1367 0,
1368
1369 {
1370 "DZ\gear\medical\data\epipen_destruct.rvmat"
1371 }
1372 }
1373 };
1374 };
1375 };
1376 };
1377 };
1378 class Syringe: Epinephrine
1379 {
1380 scope=2;
1381 displayName="$STR_CfgVehicles_Syringe0";
1382 descriptionShort="$STR_CfgVehicles_Syringe1";
1383 model="\dz\gear\medical\syringe_empty.p3d";
1384 rotationFlags=17;
1385 itemSize[]={1,2};
1386 weight=130;
1387 stackedUnit="ml";
1388 quantityBar=1;
1389 destroyOnEmpty=0;
1390 varQuantityDestroyOnMin=0;
1391 varQuantityInit=0;
1392 varQuantityMin=0;
1393 varQuantityMax=0;
1394 liquidContainerType="1 + 2 + 4 + 8 + 16 + 32 + 64 + 128 + 256";
1395 class DamageSystem
1396 {
1397 class GlobalHealth
1398 {
1399 class Health
1400 {
1401 hitpoints=20;
1402 healthLevels[]=
1403 {
1404
1405 {
1406 1,
1407
1408 {
1409 "DZ\gear\medical\data\Syringe.rvmat"
1410 }
1411 },
1412
1413 {
1414 0.69999999,
1415
1416 {
1417 "DZ\gear\medical\data\Syringe.rvmat"
1418 }
1419 },
1420
1421 {
1422 0.5,
1423
1424 {
1425 "DZ\gear\medical\data\Syringe_damage.rvmat"
1426 }
1427 },
1428
1429 {
1430 0.30000001,
1431
1432 {
1433 "DZ\gear\medical\data\Syringe_damage.rvmat"
1434 }
1435 },
1436
1437 {
1438 0,
1439
1440 {
1441 "DZ\gear\medical\data\Syringe_destruct.rvmat"
1442 }
1443 }
1444 };
1445 };
1446 };
1447 };
1448 class AnimEvents
1449 {
1450 class SoundWeapon
1451 {
1452 class Syringe_out
1453 {
1454 soundSet="Syringe_out_SoundSet";
1455 id=201;
1456 };
1457 class Syringe_spear
1458 {
1459 soundSet="Syringe_spear_SoundSet";
1460 id=202;
1461 };
1462 class Syringe_splash
1463 {
1464 soundSet="Syringe_splash_SoundSet";
1465 id=203;
1466 };
1467 };
1468 };
1469 };
1470 class ClearSyringe: Inventory_Base
1471 {
1472 scope=2;
1473 displayName="$STR_CfgVehicles_Syringe0";
1474 descriptionShort="$STR_CfgVehicles_Syringe1";
1475 model="\dz\gear\medical\syringe_Full.p3d";
1476 hiddenSelections[]=
1477 {
1478 "camo"
1479 };
1480 hiddenSelectionsTextures[]=
1481 {
1482 "\dz\gear\medical\data\SyringeFluid_Grey_CA.paa"
1483 };
1484 rotationFlags=17;
1485 weight=110;
1486 itemSize[]={1,2};
1487 stackedUnit="ml";
1488 quantityBar=1;
1489 varQuantityInit=20;
1490 varQuantityMin=0;
1491 varQuantityMax=20;
1492 liquidContainerType="1 + 2 + 4 + 8 + 16 + 32 + 64 + 128 + 256 + 512 + 1024 + 2048 + 4096 + 8192 + 16384 + 32768 + 65536 + 131072 + 262144 + 524288 + 2097152 + 4194304 - (1 + 2 + 4 + 8 + 16 + 32 + 64 + 128 + 256) - 32768";
1493 class DamageSystem
1494 {
1495 class GlobalHealth
1496 {
1497 class Health
1498 {
1499 hitpoints=20;
1500 healthLevels[]=
1501 {
1502
1503 {
1504 1,
1505
1506 {
1507 "DZ\gear\medical\data\Syringe.rvmat"
1508 }
1509 },
1510
1511 {
1512 0.69999999,
1513
1514 {
1515 "DZ\gear\medical\data\Syringe.rvmat"
1516 }
1517 },
1518
1519 {
1520 0.5,
1521
1522 {
1523 "DZ\gear\medical\data\Syringe_damage.rvmat"
1524 }
1525 },
1526
1527 {
1528 0.30000001,
1529
1530 {
1531 "DZ\gear\medical\data\Syringe_damage.rvmat"
1532 }
1533 },
1534
1535 {
1536 0,
1537
1538 {
1539 "DZ\gear\medical\data\Syringe_destruct.rvmat"
1540 }
1541 }
1542 };
1543 };
1544 };
1545 };
1546 class AnimEvents
1547 {
1548 class SoundWeapon
1549 {
1550 class Syringe_out
1551 {
1552 soundSet="Syringe_out_SoundSet";
1553 id=201;
1554 };
1555 class Syringe_spear
1556 {
1557 soundSet="Syringe_spear_SoundSet";
1558 id=202;
1559 };
1560 class Syringe_splash
1561 {
1562 soundSet="Syringe_splash_SoundSet";
1563 id=203;
1564 };
1565 };
1566 };
1567 };
1568 class BloodSyringe: Inventory_Base
1569 {
1570 scope=2;
1571 displayName="$STR_CfgVehicles_Syringe0";
1572 descriptionShort="$STR_CfgVehicles_Syringe1";
1573 model="\dz\gear\medical\syringe_Full.p3d";
1574 hiddenSelections[]=
1575 {
1576 "camo"
1577 };
1578 hiddenSelectionsTextures[]=
1579 {
1580 "\dz\gear\medical\data\SyringeFluid_Blood_CO.paa"
1581 };
1582 rotationFlags=17;
1583 weight=110;
1584 itemSize[]={1,2};
1585 stackedUnit="ml";
1586 quantityBar=1;
1587 varQuantityInit=20;
1588 varQuantityMin=0;
1589 varQuantityMax=20;
1590 varLiquidTypeInit=4;
1591 liquidContainerType="1 + 2 + 4 + 8 + 16 + 32 + 64 + 128 + 256";
1592 class DamageSystem
1593 {
1594 class GlobalHealth
1595 {
1596 class Health
1597 {
1598 hitpoints=20;
1599 healthLevels[]=
1600 {
1601
1602 {
1603 1,
1604
1605 {
1606 "DZ\gear\medical\data\Syringe.rvmat"
1607 }
1608 },
1609
1610 {
1611 0.69999999,
1612
1613 {
1614 "DZ\gear\medical\data\Syringe.rvmat"
1615 }
1616 },
1617
1618 {
1619 0.5,
1620
1621 {
1622 "DZ\gear\medical\data\Syringe_damage.rvmat"
1623 }
1624 },
1625
1626 {
1627 0.30000001,
1628
1629 {
1630 "DZ\gear\medical\data\Syringe_damage.rvmat"
1631 }
1632 },
1633
1634 {
1635 0,
1636
1637 {
1638 "DZ\gear\medical\data\Syringe_destruct.rvmat"
1639 }
1640 }
1641 };
1642 };
1643 };
1644 };
1645 class AnimEvents
1646 {
1647 class SoundWeapon
1648 {
1649 class Syringe_out
1650 {
1651 soundSet="Syringe_out_SoundSet";
1652 id=201;
1653 };
1654 class Syringe_spear
1655 {
1656 soundSet="Syringe_spear_SoundSet";
1657 id=202;
1658 };
1659 class Syringe_splash
1660 {
1661 soundSet="Syringe_splash_SoundSet";
1662 id=203;
1663 };
1664 };
1665 };
1666 };
1667 class InjectionVial: Inventory_Base
1668 {
1669 scope=2;
1670 displayName="$STR_CfgVehicles_InjectionVial0";
1671 descriptionShort="$STR_CfgVehicles_InjectionVial1";
1672 model="\dz\gear\medical\InjectionVial.p3d";
1673 itemSize[]={1,1};
1674 weight=50;
1675 soundImpactType="plastic";
1676 class DamageSystem
1677 {
1678 class GlobalHealth
1679 {
1680 class Health
1681 {
1682 hitpoints=20;
1683 healthLevels[]=
1684 {
1685
1686 {
1687 1,
1688
1689 {
1690 "DZ\gear\medical\data\InjectionVial.rvmat"
1691 }
1692 },
1693
1694 {
1695 0.69999999,
1696
1697 {
1698 "DZ\gear\medical\data\InjectionVial.rvmat"
1699 }
1700 },
1701
1702 {
1703 0.5,
1704
1705 {
1706 "DZ\gear\medical\data\InjectionVial_damage.rvmat"
1707 }
1708 },
1709
1710 {
1711 0.30000001,
1712
1713 {
1714 "DZ\gear\medical\data\InjectionVial_damage.rvmat"
1715 }
1716 },
1717
1718 {
1719 0,
1720
1721 {
1722 "DZ\gear\medical\data\InjectionVial_destruct.rvmat"
1723 }
1724 }
1725 };
1726 };
1727 };
1728 };
1729 class AnimEvents
1730 {
1731 class SoundWeapon
1732 {
1733 class pickUpItem
1734 {
1735 soundSet="injectionvial_pickup_SoundSet";
1736 id=797;
1737 };
1738 };
1739 };
1740 };
1741 class SalineBag: Inventory_Base
1742 {
1743 scope=2;
1744 displayName="$STR_CfgVehicles_SalineBag0";
1745 descriptionShort="$STR_CfgVehicles_SalineBag1";
1746 model="\dz\gear\medical\SalineBag.p3d";
1747 debug_ItemCategory=7;
1748 rotationFlags=17;
1749 itemSize[]={2,2};
1750 weight=1000;
1751 isMeleeWeapon=1;
1752 soundImpactType="plastic";
1753 class DamageSystem
1754 {
1755 class GlobalHealth
1756 {
1757 class Health
1758 {
1759 hitpoints=20;
1760 healthLevels[]=
1761 {
1762
1763 {
1764 1,
1765
1766 {
1767 "DZ\gear\medical\data\Saline_Bag.rvmat"
1768 }
1769 },
1770
1771 {
1772 0.69999999,
1773
1774 {
1775 "DZ\gear\medical\data\Saline_Bag.rvmat"
1776 }
1777 },
1778
1779 {
1780 0.5,
1781
1782 {
1783 "DZ\gear\medical\data\Saline_Bag_damage.rvmat"
1784 }
1785 },
1786
1787 {
1788 0.30000001,
1789
1790 {
1791 "DZ\gear\medical\data\Saline_Bag_damage.rvmat"
1792 }
1793 },
1794
1795 {
1796 0,
1797
1798 {
1799 "DZ\gear\medical\data\Saline_Bag_destruct.rvmat"
1800 }
1801 }
1802 };
1803 };
1804 };
1805 };
1806 class AnimEvents
1807 {
1808 class SoundWeapon
1809 {
1810 class BloodBag_start
1811 {
1812 soundSet="BloodBag_start_SoundSet";
1813 id=201;
1814 };
1815 class BloodBag_spear
1816 {
1817 soundSet="BloodBag_spear_SoundSet";
1818 id=202;
1819 };
1820 class BloodBag_loop
1821 {
1822 soundSet="BloodBag_loop_SoundSet";
1823 id=203;
1824 };
1825 class BloodBag_loop2
1826 {
1827 soundSet="BloodBag_loop_SoundSet";
1828 id=204;
1829 };
1830 class BloodBag_end
1831 {
1832 soundSet="BloodBag_end_SoundSet";
1833 id=205;
1834 };
1835 class pickUpItem
1836 {
1837 soundSet="pickUpBloodBag_SoundSet";
1838 id=797;
1839 };
1840 class drop
1841 {
1842 soundset="bloodbag_drop_SoundSet";
1843 id=898;
1844 };
1845 };
1846 };
1847 };
1848 class StartKitIV: Inventory_Base
1849 {
1850 scope=2;
1851 displayName="$STR_CfgVehicles_StartKitIV0";
1852 descriptionShort="$STR_CfgVehicles_StartKitIV1";
1853 model="\dz\gear\medical\StartKit.p3d";
1854 debug_ItemCategory=7;
1855 itemSize[]={1,2};
1856 rotationFlags=17;
1857 weight=100;
1858 isMeleeWeapon=1;
1859 soundImpactType="plastic";
1860 class DamageSystem
1861 {
1862 class GlobalHealth
1863 {
1864 class Health
1865 {
1866 hitpoints=20;
1867 healthLevels[]=
1868 {
1869
1870 {
1871 1,
1872
1873 {
1874 "DZ\gear\medical\data\start_kit.rvmat"
1875 }
1876 },
1877
1878 {
1879 0.69999999,
1880
1881 {
1882 "DZ\gear\medical\data\start_kit.rvmat"
1883 }
1884 },
1885
1886 {
1887 0.5,
1888
1889 {
1890 "DZ\gear\medical\data\start_kit_damage.rvmat"
1891 }
1892 },
1893
1894 {
1895 0.30000001,
1896
1897 {
1898 "DZ\gear\medical\data\start_kit_damage.rvmat"
1899 }
1900 },
1901
1902 {
1903 0,
1904
1905 {
1906 "DZ\gear\medical\data\start_kit_destruct.rvmat"
1907 }
1908 }
1909 };
1910 };
1911 };
1912 };
1913 class AnimEvents
1914 {
1915 class SoundWeapon
1916 {
1917 class BloodBag_start
1918 {
1919 soundSet="BloodBag_start_SoundSet";
1920 id=201;
1921 };
1922 class BloodBag_spear
1923 {
1924 soundSet="BloodBag_spear_SoundSet";
1925 id=202;
1926 };
1927 class BloodBag_loop
1928 {
1929 soundSet="BloodBag_loop_SoundSet";
1930 id=203;
1931 };
1932 class BloodBag_loop2
1933 {
1934 soundSet="BloodBag_loop_SoundSet";
1935 id=204;
1936 };
1937 class BloodBag_end
1938 {
1939 soundSet="BloodBag_end_SoundSet";
1940 id=205;
1941 };
1942 class pickUpItem
1943 {
1944 soundSet="pickUpBloodBag_SoundSet";
1945 id=797;
1946 };
1947 class drop
1948 {
1949 soundset="bloodbag_drop_SoundSet";
1950 id=898;
1951 };
1952 };
1953 };
1954 };
1955 class SalineBagIV: Inventory_Base
1956 {
1957 scope=2;
1958 displayName="$STR_CfgVehicles_SalineBagIV0";
1959 descriptionShort="$STR_CfgVehicles_SalineBagIV1";
1960 model="\dz\gear\medical\TransfusionKit.p3d";
1961 debug_ItemCategory=7;
1962 rotationFlags=17;
1963 itemSize[]={2,2};
1964 weight=500;
1965 isMeleeWeapon=1;
1966 soundImpactType="plastic";
1967 class DamageSystem
1968 {
1969 class GlobalHealth
1970 {
1971 class Health
1972 {
1973 hitpoints=20;
1974 healthLevels[]=
1975 {
1976
1977 {
1978 1,
1979
1980 {
1981 "DZ\gear\medical\data\transfusion_kit.rvmat"
1982 }
1983 },
1984
1985 {
1986 0.69999999,
1987
1988 {
1989 "DZ\gear\medical\data\transfusion_kit.rvmat"
1990 }
1991 },
1992
1993 {
1994 0.5,
1995
1996 {
1997 "DZ\gear\medical\data\transfusion_kit_damage.rvmat"
1998 }
1999 },
2000
2001 {
2002 0.30000001,
2003
2004 {
2005 "DZ\gear\medical\data\transfusion_kit_damage.rvmat"
2006 }
2007 },
2008
2009 {
2010 0,
2011
2012 {
2013 "DZ\gear\medical\data\transfusion_kit_destruct.rvmat"
2014 }
2015 }
2016 };
2017 };
2018 };
2019 };
2020 class AnimEvents
2021 {
2022 class SoundWeapon
2023 {
2024 class BloodBag_start
2025 {
2026 soundSet="BloodBag_start_SoundSet";
2027 id=201;
2028 };
2029 class BloodBag_spear
2030 {
2031 soundSet="BloodBag_spear_SoundSet";
2032 id=202;
2033 };
2034 class BloodBag_loop
2035 {
2036 soundSet="BloodBag_loop_SoundSet";
2037 id=203;
2038 };
2039 class BloodBag_loop2
2040 {
2041 soundSet="BloodBag_loop_SoundSet";
2042 id=204;
2043 };
2044 class BloodBag_end
2045 {
2046 soundSet="BloodBag_end_SoundSet";
2047 id=205;
2048 };
2049 class pickUpItem
2050 {
2051 soundSet="pickUpBloodBag_SoundSet";
2052 id=797;
2053 };
2054 class drop
2055 {
2056 soundset="bloodbag_drop_SoundSet";
2057 id=898;
2058 };
2059 };
2060 };
2061 };
2062 class BloodBagEmpty: Inventory_Base
2063 {
2064 scope=2;
2065 displayName="$STR_CfgVehicles_BloodBagEmpty0";
2066 descriptionShort="$STR_CfgVehicles_BloodBagEmpty1";
2067 model="\dz\gear\medical\BloodBag_Sealed.p3d";
2068 itemSize[]={1,2};
2069 weight=100;
2070 rotationFlags=17;
2071 stackedUnit="ml";
2072 quantityBar=1;
2073 destroyOnEmpty=0;
2074 varQuantityDestroyOnMin=0;
2075 varQuantityInit=0;
2076 varQuantityMin=0;
2077 varQuantityMax=0;
2078 varLiquidTypeInit=4;
2079 liquidContainerType="1 + 2 + 4 + 8 + 16 + 32 + 64 + 128 + 256";
2080 soundImpactType="plastic";
2081 class DamageSystem
2082 {
2083 class GlobalHealth
2084 {
2085 class Health
2086 {
2087 hitpoints=20;
2088 healthLevels[]=
2089 {
2090
2091 {
2092 1,
2093
2094 {
2095 "DZ\gear\medical\data\BloodBag_Sealed.rvmat"
2096 }
2097 },
2098
2099 {
2100 0.69999999,
2101
2102 {
2103 "DZ\gear\medical\data\BloodBag_Sealed.rvmat"
2104 }
2105 },
2106
2107 {
2108 0.5,
2109
2110 {
2111 "DZ\gear\medical\data\BloodBag_Sealed_damage.rvmat"
2112 }
2113 },
2114
2115 {
2116 0.30000001,
2117
2118 {
2119 "DZ\gear\medical\data\BloodBag_Sealed_damage.rvmat"
2120 }
2121 },
2122
2123 {
2124 0,
2125
2126 {
2127 "DZ\gear\medical\data\BloodBag_Sealed_destruct.rvmat"
2128 }
2129 }
2130 };
2131 };
2132 };
2133 };
2134 class AnimEvents
2135 {
2136 class SoundWeapon
2137 {
2138 class BloodBag_start
2139 {
2140 soundSet="BloodBag_start_SoundSet";
2141 id=201;
2142 };
2143 class BloodBag_spear
2144 {
2145 soundSet="BloodBag_spear_SoundSet";
2146 id=202;
2147 };
2148 class BloodBag_loop
2149 {
2150 soundSet="BloodBag_loop_SoundSet";
2151 id=203;
2152 };
2153 class BloodBag_loop2
2154 {
2155 soundSet="BloodBag_loop_SoundSet";
2156 id=204;
2157 };
2158 class BloodBag_end
2159 {
2160 soundSet="BloodBag_end_SoundSet";
2161 id=205;
2162 };
2163 class pickUpItem
2164 {
2165 soundSet="pickUpBloodBag_SoundSet";
2166 id=797;
2167 };
2168 class drop
2169 {
2170 soundset="bloodbag_drop_SoundSet";
2171 id=898;
2172 };
2173 };
2174 };
2175 };
2176 class BloodBagFull: Inventory_Base
2177 {
2178 scope=2;
2179 displayName="$STR_CfgVehicles_BloodBagFull0";
2180 descriptionShort="$STR_CfgVehicles_BloodBagFull1";
2181 model="\dz\gear\medical\BloodBag_Full.p3d";
2182 debug_ItemCategory=7;
2183 rotationFlags=17;
2184 itemSize[]={2,2};
2185 weight=500;
2186 weightPerQuantityUnit=1;
2187 stackedUnit="ml";
2188 quantityBar=1;
2189 varQuantityInit=500;
2190 varQuantityMin=0;
2191 varQuantityMax=500;
2192 varLiquidTypeInit=4;
2193 liquidContainerType="1 + 2 + 4 + 8 + 16 + 32 + 64 + 128 + 256";
2194 soundImpactType="plastic";
2195 class DamageSystem
2196 {
2197 class GlobalHealth
2198 {
2199 class Health
2200 {
2201 hitpoints=20;
2202 healthLevels[]=
2203 {
2204
2205 {
2206 1,
2207
2208 {
2209 "DZ\gear\medical\data\BloodBag_Full.rvmat"
2210 }
2211 },
2212
2213 {
2214 0.69999999,
2215
2216 {
2217 "DZ\gear\medical\data\BloodBag_Full.rvmat"
2218 }
2219 },
2220
2221 {
2222 0.5,
2223
2224 {
2225 "DZ\gear\medical\data\BloodBag_Full_damage.rvmat"
2226 }
2227 },
2228
2229 {
2230 0.30000001,
2231
2232 {
2233 "DZ\gear\medical\data\BloodBag_Full_damage.rvmat"
2234 }
2235 },
2236
2237 {
2238 0,
2239
2240 {
2241 "DZ\gear\medical\data\BloodBag_Full_destruct.rvmat"
2242 }
2243 }
2244 };
2245 };
2246 };
2247 };
2248 class AnimEvents
2249 {
2250 class SoundWeapon
2251 {
2252 class BloodBag_start
2253 {
2254 soundSet="BloodBag_start_SoundSet";
2255 id=201;
2256 };
2257 class BloodBag_spear
2258 {
2259 soundSet="BloodBag_spear_SoundSet";
2260 id=202;
2261 };
2262 class BloodBag_loop
2263 {
2264 soundSet="BloodBag_loop_SoundSet";
2265 id=203;
2266 };
2267 class BloodBag_loop2
2268 {
2269 soundSet="BloodBag_loop_SoundSet";
2270 id=204;
2271 };
2272 class BloodBag_end
2273 {
2274 soundSet="BloodBag_end_SoundSet";
2275 id=205;
2276 };
2277 class pickUpItem
2278 {
2279 soundSet="pickUpBloodBag_SoundSet";
2280 id=797;
2281 };
2282 class drop
2283 {
2284 soundset="bloodbag_drop_SoundSet";
2285 id=898;
2286 };
2287 };
2288 };
2289 };
2290 class BloodBagIV: Inventory_Base
2291 {
2292 scope=2;
2293 displayName="$STR_CfgVehicles_BloodBagIV0";
2294 descriptionShort="$STR_CfgVehicles_BloodBagIV1";
2295 model="\dz\gear\medical\BloodBag_Full_IV.p3d";
2296 debug_ItemCategory=7;
2297 rotationFlags=17;
2298 itemSize[]={2,2};
2299 weight=110;
2300 weightPerQuantityUnit=1;
2301 quantityBar=1;
2302 stackedUnit="ml";
2303 varQuantityInit=500;
2304 varQuantityMin=0;
2305 varQuantityMax=500;
2306 varQuantityDestroyOnMin=1;
2307 varLiquidTypeInit=4;
2308 liquidContainerType="1 + 2 + 4 + 8 + 16 + 32 + 64 + 128 + 256";
2309 soundImpactType="plastic";
2310 class DamageSystem
2311 {
2312 class GlobalHealth
2313 {
2314 class Health
2315 {
2316 hitpoints=20;
2317 healthLevels[]=
2318 {
2319
2320 {
2321 1,
2322
2323 {
2324 "DZ\gear\medical\data\BloodBag_Full.rvmat"
2325 }
2326 },
2327
2328 {
2329 0.69999999,
2330
2331 {
2332 "DZ\gear\medical\data\BloodBag_Full.rvmat"
2333 }
2334 },
2335
2336 {
2337 0.5,
2338
2339 {
2340 "DZ\gear\medical\data\BloodBag_Full_damage.rvmat"
2341 }
2342 },
2343
2344 {
2345 0.30000001,
2346
2347 {
2348 "DZ\gear\medical\data\BloodBag_Full_damage.rvmat"
2349 }
2350 },
2351
2352 {
2353 0,
2354
2355 {
2356 "DZ\gear\medical\data\BloodBag_Full_destruct.rvmat"
2357 }
2358 }
2359 };
2360 };
2361 };
2362 };
2363 class AnimEvents
2364 {
2365 class SoundWeapon
2366 {
2367 class BloodBag_start
2368 {
2369 soundSet="BloodBag_start_SoundSet";
2370 id=201;
2371 };
2372 class BloodBag_spear
2373 {
2374 soundSet="BloodBag_spear_SoundSet";
2375 id=202;
2376 };
2377 class BloodBag_loop
2378 {
2379 soundSet="BloodBag_loop_SoundSet";
2380 id=203;
2381 };
2382 class BloodBag_loop2
2383 {
2384 soundSet="BloodBag_loop_SoundSet";
2385 id=204;
2386 };
2387 class BloodBag_end
2388 {
2389 soundSet="BloodBag_end_SoundSet";
2390 id=205;
2391 };
2392 class pickUpItem
2393 {
2394 soundSet="pickUpBloodBag_SoundSet";
2395 id=797;
2396 };
2397 class drop
2398 {
2399 soundset="bloodbag_drop_SoundSet";
2400 id=898;
2401 };
2402 };
2403 };
2404 };
2405 class BloodTestKit: Inventory_Base
2406 {
2407 scope=2;
2408 displayName="$STR_CfgVehicles_BloodTestKit0";
2409 descriptionShort="$STR_CfgVehicles_BloodTestKit1";
2410 model="\dz\gear\medical\BloodTest_Kit.p3d";
2411 debug_ItemCategory=7;
2412 itemSize[]={1,1};
2413 rotationFlags=17;
2414 weight=130;
2415 soundImpactType="plastic";
2416 class DamageSystem
2417 {
2418 class GlobalHealth
2419 {
2420 class Health
2421 {
2422 hitpoints=15;
2423 healthLevels[]=
2424 {
2425
2426 {
2427 1,
2428
2429 {
2430 "DZ\gear\medical\data\BloodTest.rvmat"
2431 }
2432 },
2433
2434 {
2435 0.69999999,
2436
2437 {
2438 "DZ\gear\medical\data\BloodTest.rvmat"
2439 }
2440 },
2441
2442 {
2443 0.5,
2444
2445 {
2446 "DZ\gear\medical\data\BloodTest_damage.rvmat"
2447 }
2448 },
2449
2450 {
2451 0.30000001,
2452
2453 {
2454 "DZ\gear\medical\data\BloodTest_damage.rvmat"
2455 }
2456 },
2457
2458 {
2459 0,
2460
2461 {
2462 "DZ\gear\medical\data\BloodTest_destruct.rvmat"
2463 }
2464 }
2465 };
2466 };
2467 };
2468 };
2469 class AnimEvents
2470 {
2471 class SoundWeapon
2472 {
2473 class BloodBag_start
2474 {
2475 soundSet="BloodBag_start_SoundSet";
2476 id=201;
2477 };
2478 class BloodBag_spear
2479 {
2480 soundSet="BloodBag_spear_SoundSet";
2481 id=202;
2482 };
2483 class BloodBag_loop
2484 {
2485 soundSet="BloodBag_loop_SoundSet";
2486 id=203;
2487 };
2488 class BloodBag_loop2
2489 {
2490 soundSet="BloodBag_loop_SoundSet";
2491 id=204;
2492 };
2493 class BloodBag_end
2494 {
2495 soundSet="BloodBag_end_SoundSet";
2496 id=205;
2497 };
2498 class pickUpItem
2499 {
2500 soundSet="pickUpBloodBag_SoundSet";
2501 id=797;
2502 };
2503 class drop
2504 {
2505 soundset="bloodbag_drop_SoundSet";
2506 id=898;
2507 };
2508 };
2509 };
2510 };
2511 class Clothing_Base;
2512 class Clothing: Clothing_Base
2513 {
2514 };
2515 class Splint_Applied: Clothing
2516 {
2517 scope=2;
2518 displayName="$STR_CfgVehicles_Splint0";
2519 descriptionShort="$STR_CfgVehicles_Splint1";
2520 model="\dz\gear\medical\Improvised_fixture.p3d";
2521 inventorySlot[]=
2522 {
2523 "Splint_Right"
2524 };
2525 simulation="clothing";
2526 rotationFlags=17;
2527 itemSize[]={2,4};
2528 weight=540;
2529 absorbency=0.30000001;
2530 class ClothingTypes
2531 {
2532 male="\dz\gear\medical\improvised_fixture_m.p3d";
2533 female="\dz\gear\medical\improvised_fixture_f.p3d";
2534 };
2535 class AnimationSources
2536 {
2537 class cover
2538 {
2539 source="user";
2540 animPeriod=0.5;
2541 initPhase=1;
2542 };
2543 };
2544 class DamageSystem
2545 {
2546 class GlobalHealth
2547 {
2548 class Health
2549 {
2550 hitpoints=70;
2551 healthLevels[]=
2552 {
2553
2554 {
2555 1,
2556
2557 {
2558 "DZ\gear\medical\data\improvised_fixture.rvmat"
2559 }
2560 },
2561
2562 {
2563 0.69999999,
2564
2565 {
2566 "DZ\gear\medical\data\improvised_fixture.rvmat"
2567 }
2568 },
2569
2570 {
2571 0.5,
2572
2573 {
2574 "DZ\gear\medical\data\improvised_fixture_damage.rvmat"
2575 }
2576 },
2577
2578 {
2579 0.30000001,
2580
2581 {
2582 "DZ\gear\medical\data\improvised_fixture_damage.rvmat"
2583 }
2584 },
2585
2586 {
2587 0,
2588
2589 {
2590 "DZ\gear\medical\data\improvised_fixture_destruct.rvmat"
2591 }
2592 }
2593 };
2594 };
2595 };
2596 };
2597 class MeleeModes
2598 {
2599 class Default
2600 {
2601 ammo="MeleeLightBlunt";
2602 range=1.4;
2603 };
2604 class Heavy
2605 {
2606 ammo="MeleeLightBlunt_Heavy";
2607 range=1.4;
2608 };
2609 class Sprint
2610 {
2611 ammo="MeleeLightBlunt_Heavy";
2612 range=3.3;
2613 };
2614 };
2615 };
2616 class Splint: Inventory_Base
2617 {
2618 scope=2;
2619 displayName="$STR_CfgVehicles_Splint0";
2620 descriptionShort="$STR_CfgVehicles_Splint1";
2621 model="\dz\gear\medical\Improvised_fixture.p3d";
2622 debug_ItemCategory=7;
2623 rotationFlags=17;
2624 itemSize[]={2,4};
2625 weight=540;
2626 absorbency=0.30000001;
2627 soundImpactType="wood";
2628 class DamageSystem
2629 {
2630 class GlobalHealth
2631 {
2632 class Health
2633 {
2634 hitpoints=70;
2635 healthLevels[]=
2636 {
2637
2638 {
2639 1,
2640
2641 {
2642 "DZ\gear\medical\data\improvised_fixture.rvmat"
2643 }
2644 },
2645
2646 {
2647 0.69999999,
2648
2649 {
2650 "DZ\gear\medical\data\improvised_fixture.rvmat"
2651 }
2652 },
2653
2654 {
2655 0.5,
2656
2657 {
2658 "DZ\gear\medical\data\improvised_fixture_damage.rvmat"
2659 }
2660 },
2661
2662 {
2663 0.30000001,
2664
2665 {
2666 "DZ\gear\medical\data\improvised_fixture_damage.rvmat"
2667 }
2668 },
2669
2670 {
2671 0,
2672
2673 {
2674 "DZ\gear\medical\data\improvised_fixture_destruct.rvmat"
2675 }
2676 }
2677 };
2678 };
2679 };
2680 };
2681 class MeleeModes
2682 {
2683 class Default
2684 {
2685 ammo="MeleeLightBlunt";
2686 range=1.4;
2687 };
2688 class Heavy
2689 {
2690 ammo="MeleeLightBlunt_Heavy";
2691 range=1.4;
2692 };
2693 class Sprint
2694 {
2695 ammo="MeleeLightBlunt_Heavy";
2696 range=3.3;
2697 };
2698 };
2699 };
2700 class Thermometer: Inventory_Base
2701 {
2702 scope=2;
2703 displayName="$STR_CfgVehicles_Thermometer0";
2704 descriptionShort="$STR_CfgVehicles_Thermometer1";
2705 model="\dz\gear\medical\med_tmeter.p3d";
2706 debug_ItemCategory=7;
2707 rotationFlags=17;
2708 itemSize[]={1,2};
2709 weight=15;
2710 fragility=0.5;
2711 soundImpactType="glass";
2712 class DamageSystem
2713 {
2714 class GlobalHealth
2715 {
2716 class Health
2717 {
2718 hitpoints=15;
2719 healthLevels[]=
2720 {
2721
2722 {
2723 1,
2724
2725 {
2726 "DZ\gear\medical\data\med_tmeter.rvmat"
2727 }
2728 },
2729
2730 {
2731 0.69999999,
2732
2733 {
2734 "DZ\gear\medical\data\med_tmeter.rvmat"
2735 }
2736 },
2737
2738 {
2739 0.5,
2740
2741 {
2742 "DZ\gear\medical\data\med_tmeter_damage.rvmat"
2743 }
2744 },
2745
2746 {
2747 0.30000001,
2748
2749 {
2750 "DZ\gear\medical\data\med_tmeter_damage.rvmat"
2751 }
2752 },
2753
2754 {
2755 0,
2756
2757 {
2758 "DZ\gear\medical\data\med_tmeter_destruct.rvmat"
2759 }
2760 }
2761 };
2762 };
2763 };
2764 };
2765 class AnimationSources
2766 {
2767 class cover
2768 {
2769 source="user";
2770 animPeriod=0.5;
2771 initPhase=1;
2772 };
2773 };
2774 };
2775 class Defibrillator: Inventory_Base
2776 {
2777 scope=2;
2778 displayName="$STR_CfgVehicles_Defibrillator0";
2779 descriptionShort="$STR_CfgVehicles_Defibrillator1";
2780 model="\dz\gear\medical\Defibrillator.p3d";
2781 animClass="NoFireClass";
2782 weight=1200;
2783 itemSize[]={4,4};
2784 defibChargeTime=8.3500004;
2785 defibEnergyNeededPerCharge=9;
2786 absorbency=0.30000001;
2787 repairableWithKits[]={7};
2788 repairCosts[]={30,25};
2789 soundImpactType="plastic";
2790 attachments[]=
2791 {
2792 "BatteryD"
2793 };
2794 class DamageSystem
2795 {
2796 class GlobalHealth
2797 {
2798 class Health
2799 {
2800 hitpoints=100;
2801 healthLevels[]=
2802 {
2803
2804 {
2805 1,
2806
2807 {
2808 "DZ\gear\medical\data\defibrillator.rvmat"
2809 }
2810 },
2811
2812 {
2813 0.69999999,
2814
2815 {
2816 "DZ\gear\medical\data\defibrillator.rvmat"
2817 }
2818 },
2819
2820 {
2821 0.5,
2822
2823 {
2824 "DZ\gear\medical\data\defibrillator_damage.rvmat"
2825 }
2826 },
2827
2828 {
2829 0.30000001,
2830
2831 {
2832 "DZ\gear\medical\data\defibrillator_damage.rvmat"
2833 }
2834 },
2835
2836 {
2837 0,
2838
2839 {
2840 "DZ\gear\medical\data\defibrillator_destruct.rvmat"
2841 }
2842 }
2843 };
2844 };
2845 };
2846 };
2847 class EnergyManager
2848 {
2849 hasIcon=1;
2850 energyUsagePerSecond=0.02;
2851 plugType=1;
2852 attachmentAction=1;
2853 wetnessExposure=0.5;
2854 };
2855 class AnimEvents
2856 {
2857 class SoundWeapon
2858 {
2859 class pickUpItem_Light
2860 {
2861 soundSet="sewingkit_pickup_SoundSet";
2862 id=796;
2863 };
2864 class pickup
2865 {
2866 soundSet="sewingkit_pickup_SoundSet";
2867 id=797;
2868 };
2869 class drop
2870 {
2871 soundset="ammobox_drop_SoundSet";
2872 id=898;
2873 };
2874 };
2875 };
2876 };
2877 class CigarettePack_ColorBase: Inventory_Base
2878 {
2879 displayName="$STR_CfgVehicles_CigarettePack_ColorBase0";
2880 descriptionShort="$STR_CfgVehicles_CigarettePack_ColorBase1";
2881 model="\dz\gear\medical\cigarette_pack.p3d";
2882 itemSize[]={1,1};
2883 weight=50;
2884 varQuantityInit=20;
2885 varQuantityMin=0;
2886 varQuantityMax=20;
2887 absorbency=0.69999999;
2888 hiddenSelections[]=
2889 {
2890 "camoGround",
2891 "zbytek"
2892 };
2893 class DamageSystem
2894 {
2895 class GlobalHealth
2896 {
2897 class Health
2898 {
2899 hitpoints=25;
2900 healthLevels[]=
2901 {
2902
2903 {
2904 1,
2905
2906 {
2907 "DZ\gear\medical\data\Pack_of_cigs.rvmat"
2908 }
2909 },
2910
2911 {
2912 0.69999999,
2913
2914 {
2915 "DZ\gear\medical\data\Pack_of_cigs.rvmat"
2916 }
2917 },
2918
2919 {
2920 0.5,
2921
2922 {
2923 "DZ\gear\medical\data\Pack_of_cigs_damage.rvmat"
2924 }
2925 },
2926
2927 {
2928 0.30000001,
2929
2930 {
2931 "DZ\gear\medical\data\Pack_of_cigs_damage.rvmat"
2932 }
2933 },
2934
2935 {
2936 0,
2937
2938 {
2939 "DZ\gear\medical\data\Pack_of_cigs_destruct.rvmat"
2940 }
2941 }
2942 };
2943 };
2944 };
2945 };
2946 class Medicine
2947 {
2948 prevention=0;
2949 treatment=0.89999998;
2950 diseaseExit=1;
2951 };
2952 };
2953 class CigarettePack_Chernamorka: CigarettePack_ColorBase
2954 {
2955 scope=2;
2956 displayName="$STR_CfgVehicles_CigarettePack_Chernamorka0";
2957 hiddenSelectionsTextures[]=
2958 {
2959 "DZ\gear\medical\Data\pack_of_cigs_cherno_co.paa",
2960 "DZ\gear\medical\Data\pack_of_cigs_cherno_co.paa"
2961 };
2962 };
2963 class CigarettePack_Merkur: CigarettePack_ColorBase
2964 {
2965 scope=2;
2966 displayName="$STR_CfgVehicles_CigarettePack_Merkur0";
2967 hiddenSelectionsTextures[]=
2968 {
2969 "DZ\gear\medical\Data\pack_of_cigs_merkur_co.paa",
2970 "DZ\gear\medical\Data\pack_of_cigs_merkur_co.paa"
2971 };
2972 };
2973 class CigarettePack_Partyzanka: CigarettePack_ColorBase
2974 {
2975 scope=2;
2976 displayName="$STR_CfgVehicles_CigarettePack_Partyzanka0";
2977 hiddenSelectionsTextures[]=
2978 {
2979 "DZ\gear\medical\Data\pack_of_cigs_partyzanka_co.paa",
2980 "DZ\gear\medical\Data\pack_of_cigs_partyzanka_co.paa"
2981 };
2982 };
2983};
2984class CfgNonAIVehicles
2985{
2986 class ProxyAttachment;
2987 class Proxyimprovised_fixture: ProxyAttachment
2988 {
2989 scope=2;
2990 model="\dz\gear\medical\improvised_fixture.p3d";
2991 inventorySlot[]=
2992 {
2993 "Splint"
2994 };
2995 };
2996};