Dayz Explorer CPP 1.28.160049
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config.cpp
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1class CfgPatches
2{
3 class DZ_Gear_Tools
4 {
5 units[]={};
6 weapons[]={};
7 requiredVersion=0.1;
8 requiredAddons[]=
9 {
10 "DZ_Data",
11 "DZ_Weapons_Melee"
12 };
13 };
14};
15class CfgVehicles
16{
17 class Inventory_Base;
18 class Switchable_Base;
19 class Powered_Base;
20 class FishingRod_Base;
21 class FishingRod_Base_New: FishingRod_Base
22 {
23 };
24 class ExplosivesBase;
25 class AlarmClock_ColorBase: Inventory_Base
26 {
27 scope=0;
28 displayName="$STR_CfgVehicles_AlarmClock0";
29 descriptionShort="$STR_CfgVehicles_AlarmClock1";
30 model="\dz\gear\tools\AlarmClock.p3d";
31 isMeleeWeapon=1;
32 itemSize[]={2,2};
33 weight=250;
34 inventorySlot[]=
35 {
36 "TriggerAlarmClock"
37 };
38 soundImpactType="metal";
39 class AnimationSources
40 {
41 class ClockAlarm
42 {
43 source="user";
44 initPhase=0;
45 animPeriod=5;
46 };
47 };
48 class NoiseAlarmClock
49 {
50 strength=200;
51 type="sound";
52 };
53 hiddenSelections[]=
54 {
55 "camo"
56 };
57 hiddenSelectionsTextures[]=
58 {
59 "dz\gear\tools\data\alarmclock_blue_co.paa"
60 };
61 class DamageSystem
62 {
63 class GlobalHealth
64 {
65 class Health
66 {
67 hitpoints=50;
68 healthLevels[]=
69 {
70
71 {
72 1,
73
74 {
75 "dz\weapons\attachments\optics\data\lensglass_ca.paa",
76 "dz\gear\tools\data\alarmclock_glass.rvmat",
77 "dz\gear\tools\data\alarmclock.rvmat",
78 "dz\gear\tools\data\alarmclock_arrows.rvmat",
79 "dz\gear\tools\data\alarmclock_arrows_destruct.rvmat"
80 }
81 },
82
83 {
84 0.69999999,
85 {}
86 },
87
88 {
89 0.5,
90
91 {
92 "dz\weapons\attachments\optics\data\lensglass_damage_ca.paa",
93 "dz\gear\tools\data\alarmclock_glass_damage.rvmat",
94 "dz\gear\tools\data\alarmclock_damage.rvmat",
95 "dz\gear\tools\data\alarmclock_arrows_damage.rvmat",
96 "dz\gear\tools\data\alarmclock_arrows_destruct.rvmat"
97 }
98 },
99
100 {
101 0.30000001,
102 {}
103 },
104
105 {
106 0,
107
108 {
109 "dz\weapons\attachments\optics\data\lensglass_destruct_ca.paa",
110 "dz\gear\tools\data\alarmclock_glass_destruct.rvmat",
111 "dz\gear\tools\data\alarmclock_destruct.rvmat",
112 "dz\gear\tools\data\alarmclock_arrows_destruct.rvmat",
113 "dz\gear\tools\data\alarmclock_arrows.rvmat"
114 }
115 }
116 };
117 };
118 };
119 };
120 };
121 class AlarmClock_Red: AlarmClock_ColorBase
122 {
123 scope=2;
124 hiddenSelectionsTextures[]=
125 {
126 "dz\gear\tools\data\alarmclock_co.paa"
127 };
128 };
129 class AlarmClock_Blue: AlarmClock_ColorBase
130 {
131 scope=2;
132 hiddenSelectionsTextures[]=
133 {
134 "dz\gear\tools\data\alarmclock_blue_co.paa"
135 };
136 };
137 class AlarmClock_Green: AlarmClock_ColorBase
138 {
139 scope=2;
140 hiddenSelectionsTextures[]=
141 {
142 "dz\gear\tools\data\alarmclock_green_co.paa"
143 };
144 };
145 class KitchenTimer: Inventory_Base
146 {
147 scope=2;
148 displayName="$STR_KitchenTimer0";
149 descriptionShort="$STR_KitchenTimer1";
150 model="\dz\gear\tools\KitchenTimer.p3d";
151 isMeleeWeapon=1;
152 itemSize[]={1,1};
153 weight=200;
154 inventorySlot[]=
155 {
156 "TriggerKitchenTimer"
157 };
158 hiddenSelections[]=
159 {
160 "camo"
161 };
162 hiddenSelectionsTextures[]=
163 {
164 "dz\gear\tools\data\kitchentimer_co.paa"
165 };
166 soundImpactType="metal";
167 class AnimationSources
168 {
169 class ClockAlarm
170 {
171 source="user";
172 initPhase=0;
173 animPeriod=5;
174 };
175 };
176 class NoiseKitchenTimer
177 {
178 strength=200;
179 type="sound";
180 };
181 class DamageSystem
182 {
183 class GlobalHealth
184 {
185 class Health
186 {
187 hitpoints=30;
188 healthLevels[]=
189 {
190
191 {
192 1,
193
194 {
195 "DZ\gear\tools\data\KitchenTimer.rvmat"
196 }
197 },
198
199 {
200 0.69999999,
201
202 {
203 "DZ\gear\tools\data\KitchenTimer.rvmat"
204 }
205 },
206
207 {
208 0.5,
209
210 {
211 "DZ\gear\tools\data\KitchenTimer_damage.rvmat"
212 }
213 },
214
215 {
216 0.30000001,
217
218 {
219 "DZ\gear\tools\data\KitchenTimer_damage.rvmat"
220 }
221 },
222
223 {
224 0,
225
226 {
227 "DZ\gear\tools\data\KitchenTimer_destruct.rvmat"
228 }
229 }
230 };
231 };
232 };
233 };
234 };
235 class Flashlight: Inventory_Base
236 {
237 scope=2;
238 displayName="$STR_CfgVehicles_Flashlight0";
239 descriptionShort="$STR_CfgVehicles_Flashlight1";
240 model="\DZ\gear\tools\flashlight.p3d";
241 rotationFlags=34;
242 itemSize[]={3,1};
243 weight=210;
244 animClass="Pistol";
245 repairableWithKits[]={7};
246 repairCosts[]={25};
247 attachments[]=
248 {
249 "BatteryD"
250 };
251 soundImpactType="plastic";
252 hiddenSelections[]=
253 {
254 "zbytek",
255 "reflector",
256 "glass",
257 "reflector_far"
258 };
259 hiddenSelectionsTextures[]=
260 {
261 "dz\gear\tools\data\flashlight_old_co.paa",
262 "dz\gear\tools\data\flashlight_old_co.paa",
263 "dz\gear\tools\data\flashlight_glass.paa",
264 "dz\gear\tools\data\flashlight_old_co.paa"
265 };
266 hiddenSelectionsMaterials[]=
267 {
268 "dz\gear\tools\data\flashlight_old.rvmat"
269 };
270 class DamageSystem
271 {
272 class GlobalHealth
273 {
274 class Health
275 {
276 hitpoints=70;
277 healthLevels[]=
278 {
279
280 {
281 1,
282
283 {
284 "DZ\gear\tools\data\flashlight_old.rvmat"
285 }
286 },
287
288 {
289 0.69999999,
290
291 {
292 "DZ\gear\tools\data\flashlight_old.rvmat"
293 }
294 },
295
296 {
297 0.5,
298
299 {
300 "DZ\gear\tools\data\flashlight_old_damage.rvmat"
301 }
302 },
303
304 {
305 0.30000001,
306
307 {
308 "DZ\gear\tools\data\flashlight_old_damage.rvmat"
309 }
310 },
311
312 {
313 0,
314
315 {
316 "DZ\gear\tools\data\flashlight_old_destruct.rvmat"
317 }
318 }
319 };
320 };
321 };
322 };
323 class MeleeModes
324 {
325 class Default
326 {
327 ammo="MeleeFistLight";
328 range=1;
329 };
330 class Heavy
331 {
332 ammo="MeleeFistHeavy";
333 range=1;
334 };
335 class Sprint
336 {
337 ammo="MeleeFistHeavy";
338 range=2.8;
339 };
340 };
341 class EnergyManager
342 {
343 hasIcon=1;
344 autoSwitchOffWhenInCargo=1;
345 energyUsagePerSecond=0.0099999998;
346 plugType=1;
347 attachmentAction=1;
348 updateInterval=40;
349 };
350 class AnimEvents
351 {
352 class SoundWeapon
353 {
354 class Attack_flashlight_Light1
355 {
356 soundSet="Char_Attack_pipemetal_light1_SoundSet";
357 id=806;
358 };
359 class Attack_flashlight_Light2
360 {
361 soundSet="Char_Attack_pipemetal_light2_SoundSet";
362 id=807;
363 };
364 class Attack_flashlight_Heavy1
365 {
366 soundSet="Char_Attack_pipemetal_heavy1_SoundSet";
367 id=808;
368 };
369 class Attack_flashlight_Heavy2
370 {
371 soundSet="Char_Attack_pipemetal_heavy2_SoundSet";
372 id=809;
373 };
374 };
375 };
376 };
377 class Raycaster: Flashlight
378 {
379 scope=2;
380 displayName="Raycast Scanner";
381 descriptionShort="Debug item for raycast experimenting.";
382 model="\DZ\gear\tools\flashlight.p3d";
383 class EnergyManager
384 {
385 hasIcon=1;
386 autoSwitchOffWhenInCargo=1;
387 energyUsagePerSecond=0.0099999998;
388 plugType=1;
389 attachmentAction=1;
390 updateInterval=1;
391 };
392 };
393 class Pen_ColorBase: Inventory_Base
394 {
395 displayName="$STR_CfgVehicles_Pen_ColorBase0";
396 descriptionShort="$STR_CfgVehicles_Pen_ColorBase1";
397 model="\dz\gear\tools\Pen.p3d";
398 animClass="Knife";
399 itemSize[]={1,1};
400 rotationFlags=17;
401 weight=12;
402 lootTag[]=
403 {
404 "Work",
405 "Office",
406 "Civilian"
407 };
408 writingColor="#000000";
409 absorbency=0.1;
410 fragility=0.0099999998;
411 lootCategory="Tools";
412 soundImpactType="plastic";
413 class DamageSystem
414 {
415 class GlobalHealth
416 {
417 class Health
418 {
419 hitpoints=10;
420 healthLevels[]=
421 {
422
423 {
424 1,
425
426 {
427 "DZ\gear\tools\data\flashlight_old.rvmat"
428 }
429 },
430
431 {
432 0.69999999,
433
434 {
435 "DZ\gear\tools\data\flashlight_old.rvmat"
436 }
437 },
438
439 {
440 0.5,
441
442 {
443 "DZ\gear\tools\data\flashlight_old_damage.rvmat"
444 }
445 },
446
447 {
448 0.30000001,
449
450 {
451 "DZ\gear\tools\data\flashlight_old_damage.rvmat"
452 }
453 },
454
455 {
456 0,
457
458 {
459 "DZ\gear\tools\data\flashlight_old_destruct.rvmat"
460 }
461 }
462 };
463 };
464 };
465 };
466 class MeleeModes
467 {
468 class Default
469 {
470 ammo="MeleeFistLight";
471 range=1;
472 };
473 class Heavy
474 {
475 ammo="MeleeFistHeavy";
476 range=1;
477 };
478 class Sprint
479 {
480 ammo="MeleeFistHeavy";
481 range=2.8;
482 };
483 };
484 };
485 class Pen_Black: Pen_ColorBase
486 {
487 scope=2;
488 writingColor="#000000";
489 };
490 class Pen_Red: Pen_ColorBase
491 {
492 scope=2;
493 writingColor="#B40404";
494 };
495 class Pen_Green: Pen_ColorBase
496 {
497 scope=2;
498 writingColor="#088A08";
499 };
500 class Pen_Blue: Pen_ColorBase
501 {
502 scope=2;
503 writingColor="#0431B4";
504 };
505 class CanOpener: Inventory_Base
506 {
507 scope=2;
508 displayName="$STR_CfgVehicles_CanOpener0";
509 descriptionShort="$STR_CfgVehicles_CanOpener1";
510 model="\dz\gear\tools\CanOpener.p3d";
511 debug_ItemCategory=2;
512 animClass="Knife";
513 rotationFlags=12;
514 isMeleeWeapon=1;
515 itemSize[]={1,2};
516 weight=150;
517 fragility=0.0099999998;
518 openItemSpillRange[]={0,0};
519 soundImpactType="metal";
520 class DamageSystem
521 {
522 class GlobalHealth
523 {
524 class Health
525 {
526 hitpoints=20;
527 healthLevels[]=
528 {
529
530 {
531 1,
532
533 {
534 "DZ\gear\tools\data\Loot_CanOpener.rvmat"
535 }
536 },
537
538 {
539 0.69999999,
540
541 {
542 "DZ\gear\tools\data\Loot_CanOpener.rvmat"
543 }
544 },
545
546 {
547 0.5,
548
549 {
550 "DZ\gear\tools\data\Loot_CanOpener_damage.rvmat"
551 }
552 },
553
554 {
555 0.30000001,
556
557 {
558 "DZ\gear\tools\data\Loot_CanOpener_damage.rvmat"
559 }
560 },
561
562 {
563 0,
564
565 {
566 "DZ\gear\tools\data\Loot_CanOpener_destruct.rvmat"
567 }
568 }
569 };
570 };
571 };
572 };
573 };
574 class Heatpack: Inventory_Base
575 {
576 scope=2;
577 displayName="$STR_CfgVehicles_Heatpack0";
578 descriptionShort="$STR_CfgVehicles_Heatpack1";
579 model="\DZ\gear\tools\Heatpack.p3d";
580 animClass="Knife";
581 rotationFlags=17;
582 itemSize[]={1,2};
583 varEnergyInit=1000;
584 varEnergyMin=0;
585 varEnergyMax=1000;
586 weightPerQuantityUnit=0;
587 temperaturePerQuantityWeight=4;
588 varTemperatureMax=80;
589 varTemperatureMin=25;
590 weight=150;
591 fragility=0.0099999998;
592 soundImpactType="plastic";
593 class DamageSystem
594 {
595 class GlobalHealth
596 {
597 class Health
598 {
599 hitpoints=30;
600 healthLevels[]=
601 {
602
603 {
604 1,
605
606 {
607 "DZ\gear\tools\data\heat_pack.rvmat"
608 }
609 },
610
611 {
612 0.69999999,
613
614 {
615 "DZ\gear\tools\data\heat_pack.rvmat"
616 }
617 },
618
619 {
620 0.5,
621
622 {
623 "DZ\gear\tools\data\heat_pack_damage.rvmat"
624 }
625 },
626
627 {
628 0.30000001,
629
630 {
631 "DZ\gear\tools\data\heat_pack_damage.rvmat"
632 }
633 },
634
635 {
636 0,
637
638 {
639 "DZ\gear\tools\data\heat_pack_destruct.rvmat"
640 }
641 }
642 };
643 };
644 };
645 };
646 class EnergyManager
647 {
648 energyAtSpawn=1200;
649 energyUsagePerSecond=1;
650 updateInterval=40;
651 };
652 class AnimEvents
653 {
654 class SoundWeapon
655 {
656 class pickUpItem
657 {
658 soundSet="pickUpBloodBag_SoundSet";
659 id=797;
660 };
661 class drop
662 {
663 soundset="bloodbag_drop_SoundSet";
664 id=898;
665 };
666 };
667 };
668 };
669 class MessTin: Inventory_Base
670 {
671 scope=2;
672 displayName="$STR_CfgVehicles_MessTin0";
673 descriptionShort="$STR_CfgVehicles_MessTin1";
674 model="\dz\gear\tools\Mess_tin.p3d";
675 animClass="Knife";
676 weight=170;
677 itemSize[]={4,3};
678 fragility=0.0099999998;
679 lootCategory="Tools";
680 soundImpactType="metal";
681 class MeleeModes
682 {
683 class Default
684 {
685 ammo="MeleeFistLight";
686 range=1;
687 };
688 class Heavy
689 {
690 ammo="MeleeFistHeavy";
691 range=1;
692 };
693 class Sprint
694 {
695 ammo="MeleeFistHeavy";
696 range=2.8;
697 };
698 };
699 class DamageSystem
700 {
701 class GlobalHealth
702 {
703 class Health
704 {
705 hitpoints=100;
706 healthLevels[]=
707 {
708
709 {
710 1,
711
712 {
713 "DZ\gear\tools\data\Loot_MessTin.rvmat"
714 }
715 },
716
717 {
718 0.69999999,
719
720 {
721 "DZ\gear\tools\data\Loot_MessTin.rvmat"
722 }
723 },
724
725 {
726 0.5,
727
728 {
729 "DZ\gear\tools\data\Loot_MessTin_damage.rvmat"
730 }
731 },
732
733 {
734 0.30000001,
735
736 {
737 "DZ\gear\tools\data\Loot_MessTin_damage.rvmat"
738 }
739 },
740
741 {
742 0,
743
744 {
745 "DZ\gear\tools\data\Loot_MessTin_destruct.rvmat"
746 }
747 }
748 };
749 };
750 };
751 };
752 };
753 class Pliers: Inventory_Base
754 {
755 scope=2;
756 displayName="$STR_CfgVehicles_Pliers0";
757 descriptionShort="$STR_CfgVehicles_Pliers1";
758 model="\dz\gear\tools\Pliers.p3d";
759 debug_ItemCategory=2;
760 animClass="Knife";
761 RestrainUnlockType=1;
762 build_action_type=1;
763 dismantle_action_type=1;
764 rotationFlags=17;
765 weight=240;
766 fragility=0.0099999998;
767 itemSize[]={1,3};
768 openItemSpillRange[]={25,40};
769 soundImpactType="metal";
770 compatibleLocks[]={4};
771 class MeleeModes
772 {
773 class Default
774 {
775 ammo="MeleeFistLight";
776 range=1;
777 };
778 class Heavy
779 {
780 ammo="MeleeFistHeavy";
781 range=1;
782 };
783 class Sprint
784 {
785 ammo="MeleeFistHeavy";
786 range=2.8;
787 };
788 };
789 class DamageSystem
790 {
791 class GlobalHealth
792 {
793 class Health
794 {
795 hitpoints=100;
796 healthLevels[]=
797 {
798
799 {
800 1,
801
802 {
803 "DZ\gear\tools\data\pliers.rvmat"
804 }
805 },
806
807 {
808 0.69999999,
809
810 {
811 "DZ\gear\tools\data\pliers.rvmat"
812 }
813 },
814
815 {
816 0.5,
817
818 {
819 "DZ\gear\tools\data\pliers_damage.rvmat"
820 }
821 },
822
823 {
824 0.30000001,
825
826 {
827 "DZ\gear\tools\data\pliers_damage.rvmat"
828 }
829 },
830
831 {
832 0,
833
834 {
835 "DZ\gear\tools\data\pliers_destruct.rvmat"
836 }
837 }
838 };
839 };
840 };
841 };
842 class AnimEvents
843 {
844 class SoundWeapon
845 {
846 class pickUpItem
847 {
848 soundSet="pickUpPliers_SoundSet";
849 id=797;
850 };
851 class Pliers_loop
852 {
853 soundSet="Pliers_loop_SoundSet";
854 id=203;
855 };
856 };
857 };
858 };
859 class Lockpick: Inventory_Base
860 {
861 scope=2;
862 displayName="$STR_CfgVehicles_Lockpick0";
863 descriptionShort="$STR_CfgVehicles_Lockpick1";
864 model="\dz\gear\tools\Lockpick.p3d";
865 debug_ItemCategory=2;
866 animClass="Knife";
867 RestrainUnlockType=0;
868 rotationFlags=17;
869 isLockpick=1;
870 itemSize[]={1,2};
871 weight=190;
872 fragility=0.0099999998;
873 soundImpactType="metal";
874 class MeleeModes
875 {
876 class Default
877 {
878 ammo="MeleeFistLight";
879 range=1;
880 };
881 class Heavy
882 {
883 ammo="MeleeFistHeavy";
884 range=1;
885 };
886 class Sprint
887 {
888 ammo="MeleeFistHeavy";
889 range=2.8;
890 };
891 };
892 class DamageSystem
893 {
894 class GlobalHealth
895 {
896 class Health
897 {
898 hitpoints=125;
899 healthLevels[]=
900 {
901
902 {
903 1,
904
905 {
906 "DZ\gear\tools\data\Lockpick.rvmat"
907 }
908 },
909
910 {
911 0.69999999,
912
913 {
914 "DZ\gear\tools\data\Lockpick.rvmat"
915 }
916 },
917
918 {
919 0.5,
920
921 {
922 "DZ\gear\tools\data\Lockpick_damage.rvmat"
923 }
924 },
925
926 {
927 0.30000001,
928
929 {
930 "DZ\gear\tools\data\Lockpick_damage.rvmat"
931 }
932 },
933
934 {
935 0,
936
937 {
938 "DZ\gear\tools\data\Lockpick_destruct.rvmat"
939 }
940 }
941 };
942 };
943 };
944 };
945 class AnimEvents
946 {
947 class SoundWeapon
948 {
949 class lockpicker_move_in
950 {
951 soundSet="lockpicker_move_in_SoundSet";
952 id=110202;
953 };
954 class lockpicker_move_out
955 {
956 soundSet="lockpicker_move_out_SoundSet";
957 id=110203;
958 };
959 class lockpicker_loop
960 {
961 soundSet="lockpicker_loop_SoundSet";
962 id=203;
963 };
964 class lockpicker_end
965 {
966 soundSet="lockpicker_end_SoundSet";
967 id=110204;
968 };
969 };
970 };
971 };
972 class WeaponCleaningKit: Inventory_Base
973 {
974 scope=2;
975 displayName="$STR_CfgVehicles_WeaponCleaningKit0";
976 descriptionShort="$STR_CfgVehicles_WeaponCleaningKit1";
977 model="\dz\gear\tools\cleaning_kit_wood.p3d";
978 debug_ItemCategory=2;
979 animClass="Knife";
980 rotationFlags=17;
981 stackedUnit="percentage";
982 quantityBar=1;
983 varQuantityInit=100;
984 varQuantityMin=0;
985 varQuantityMax=100;
986 weight=780;
987 weightPerQuantityUnit=0;
988 itemSize[]={2,3};
989 fragility=0.0099999998;
990 repairKitType=1;
991 soundImpactType="wood";
992 class DamageSystem
993 {
994 class GlobalHealth
995 {
996 class Health
997 {
998 hitpoints=100;
999 healthLevels[]=
1000 {
1001
1002 {
1003 1,
1004
1005 {
1006 "DZ\gear\tools\data\cleaning_kit_wood.rvmat"
1007 }
1008 },
1009
1010 {
1011 0.69999999,
1012
1013 {
1014 "DZ\gear\tools\data\cleaning_kit_wood.rvmat"
1015 }
1016 },
1017
1018 {
1019 0.5,
1020
1021 {
1022 "DZ\gear\tools\data\cleaning_kit_wood_damage.rvmat"
1023 }
1024 },
1025
1026 {
1027 0.30000001,
1028
1029 {
1030 "DZ\gear\tools\data\cleaning_kit_wood_damage.rvmat"
1031 }
1032 },
1033
1034 {
1035 0,
1036
1037 {
1038 "DZ\gear\tools\data\cleaning_kit_wood_destruct.rvmat"
1039 }
1040 }
1041 };
1042 };
1043 };
1044 };
1045 class MeleeModes
1046 {
1047 class Default
1048 {
1049 ammo="MeleeFistLight";
1050 range=1;
1051 };
1052 class Heavy
1053 {
1054 ammo="MeleeFistHeavy";
1055 range=1;
1056 };
1057 class Sprint
1058 {
1059 ammo="MeleeFistHeavy";
1060 range=2.8;
1061 };
1062 };
1063 };
1064 class SewingKit: Inventory_Base
1065 {
1066 scope=2;
1067 displayName="$STR_CfgVehicles_SewingKit0";
1068 descriptionShort="$STR_CfgVehicles_SewingKit1";
1069 model="\dz\gear\tools\sewing_kit.p3d";
1070 debug_ItemCategory=2;
1071 animClass="Knife";
1072 rotationFlags=17;
1073 stackedUnit="percentage";
1074 quantityBar=1;
1075 varQuantityInit=100;
1076 varQuantityMin=0;
1077 varQuantityMax=100;
1078 itemSize[]={1,2};
1079 weight=210;
1080 weightPerQuantityUnit=0.2;
1081 fragility=0.0099999998;
1082 repairKitType=2;
1083 class DamageSystem
1084 {
1085 class GlobalHealth
1086 {
1087 class Health
1088 {
1089 hitpoints=50;
1090 healthLevels[]=
1091 {
1092
1093 {
1094 1,
1095
1096 {
1097 "DZ\gear\tools\data\sewing_kit.rvmat"
1098 }
1099 },
1100
1101 {
1102 0.69999999,
1103
1104 {
1105 "DZ\gear\tools\data\sewing_kit.rvmat"
1106 }
1107 },
1108
1109 {
1110 0.5,
1111
1112 {
1113 "DZ\gear\tools\data\sewing_kit_damage.rvmat"
1114 }
1115 },
1116
1117 {
1118 0.30000001,
1119
1120 {
1121 "DZ\gear\tools\data\sewing_kit_damage.rvmat"
1122 }
1123 },
1124
1125 {
1126 0,
1127
1128 {
1129 "DZ\gear\tools\data\sewing_kit_destruct.rvmat"
1130 }
1131 }
1132 };
1133 };
1134 };
1135 };
1136 soundImpactType="metal";
1137 class AnimEvents
1138 {
1139 class SoundWeapon
1140 {
1141 class Stitch
1142 {
1143 soundSet="StitchUpSelf_SoundSet";
1144 id=201;
1145 };
1146 class pickup
1147 {
1148 soundSet="sewingkit_pickup_SoundSet";
1149 id=797;
1150 };
1151 class drop
1152 {
1153 soundset="sewingkit_drop_SoundSet";
1154 id=898;
1155 };
1156 };
1157 };
1158 };
1159 class LeatherSewingKit: Inventory_Base
1160 {
1161 scope=2;
1162 displayName="$STR_CfgVehicles_LeatherSewingKit0";
1163 descriptionShort="$STR_CfgVehicles_LeatherSewingKit1";
1164 model="\dz\gear\tools\leather_sewing_kit.p3d";
1165 debug_ItemCategory=2;
1166 animClass="Knife";
1167 rotationFlags=1;
1168 stackedUnit="percentage";
1169 quantityBar=1;
1170 varQuantityInit=100;
1171 varQuantityMin=0;
1172 varQuantityMax=100;
1173 weight=1200;
1174 weightPerQuantityUnit=0.30000001;
1175 itemSize[]={2,3};
1176 fragility=0.0099999998;
1177 repairKitType=3;
1178 class DamageSystem
1179 {
1180 class GlobalHealth
1181 {
1182 class Health
1183 {
1184 hitpoints=100;
1185 healthLevels[]=
1186 {
1187
1188 {
1189 1,
1190
1191 {
1192 "DZ\gear\tools\data\leather_sewing_kit.rvmat"
1193 }
1194 },
1195
1196 {
1197 0.69999999,
1198
1199 {
1200 "DZ\gear\tools\data\leather_sewing_kit.rvmat"
1201 }
1202 },
1203
1204 {
1205 0.5,
1206
1207 {
1208 "DZ\gear\tools\data\leather_sewing_kit_damage.rvmat"
1209 }
1210 },
1211
1212 {
1213 0.30000001,
1214
1215 {
1216 "DZ\gear\tools\data\leather_sewing_kit_damage.rvmat"
1217 }
1218 },
1219
1220 {
1221 0,
1222
1223 {
1224 "DZ\gear\tools\data\leather_sewing_kit_destruct.rvmat"
1225 }
1226 }
1227 };
1228 };
1229 };
1230 };
1231 soundImpactType="textile";
1232 class AnimEvents
1233 {
1234 class SoundWeapon
1235 {
1236 class Stitch
1237 {
1238 soundSet="StitchUpSelf_SoundSet";
1239 id=201;
1240 };
1241 class pickup
1242 {
1243 soundSet="sewingkit_pickup_SoundSet";
1244 id=797;
1245 };
1246 class drop
1247 {
1248 soundset="sewingkit_drop_SoundSet";
1249 id=898;
1250 };
1251 };
1252 };
1253 };
1254 class Handcuffs: Inventory_Base
1255 {
1256 scope=2;
1257 displayName="$STR_CfgVehicles_Handcuffs0";
1258 descriptionShort="$STR_CfgVehicles_Handcuffs1";
1259 model="\dz\gear\tools\Handcuffs.p3d";
1260 debug_ItemCategory=2;
1261 animClass="Knife";
1262 itemSize[]={2,1};
1263 rotationFlags=17;
1264 weight=380;
1265 fragility=0.0099999998;
1266 OnRestrainChange="HandcuffsLocked";
1267 class DamageSystem
1268 {
1269 class GlobalHealth
1270 {
1271 class Health
1272 {
1273 hitpoints=200;
1274 healthLevels[]=
1275 {
1276
1277 {
1278 1,
1279
1280 {
1281 "DZ\gear\tools\data\Handcuff.rvmat"
1282 }
1283 },
1284
1285 {
1286 0.69999999,
1287
1288 {
1289 "DZ\gear\tools\data\Handcuff.rvmat"
1290 }
1291 },
1292
1293 {
1294 0.5,
1295
1296 {
1297 "DZ\gear\tools\data\Handcuff_damage.rvmat"
1298 }
1299 },
1300
1301 {
1302 0.30000001,
1303
1304 {
1305 "DZ\gear\tools\data\Handcuff_damage.rvmat"
1306 }
1307 },
1308
1309 {
1310 0,
1311
1312 {
1313 "DZ\gear\tools\data\Handcuff_destruct.rvmat"
1314 }
1315 }
1316 };
1317 };
1318 };
1319 };
1320 class MeleeModes
1321 {
1322 class Default
1323 {
1324 ammo="MeleeFistLight";
1325 range=1;
1326 };
1327 class Heavy
1328 {
1329 ammo="MeleeFistHeavy";
1330 range=1;
1331 };
1332 class Sprint
1333 {
1334 ammo="MeleeFistHeavy";
1335 range=2.8;
1336 };
1337 };
1338 soundImpactType="metal";
1339 class AnimEvents
1340 {
1341 class SoundWeapon
1342 {
1343 class handcuff_open
1344 {
1345 soundSet="handcuff_open_SoundSet";
1346 id=202;
1347 };
1348 class handcuff_struggle
1349 {
1350 soundSet="handcuff_struggle_SoundSet";
1351 id=203;
1352 };
1353 class pickup
1354 {
1355 soundSet="handcuff_pickup_SoundSet";
1356 id=797;
1357 };
1358 };
1359 };
1360 };
1361 class HandcuffsLocked: Inventory_Base
1362 {
1363 scope=2;
1364 displayName="$STR_CfgVehicles_HandcuffsLocked0";
1365 model="\dz\gear\tools\Handcuffs_locked.p3d";
1366 debug_ItemCategory=2;
1367 animClass="Knife";
1368 itemSize[]={2,1};
1369 rotationFlags=17;
1370 weight=380;
1371 fragility=0.0099999998;
1372 OnRestrainChange="Handcuffs";
1373 CanBeUnrestrainedBy[]=
1374 {
1375 "HandcuffKeys",
1376 "3",
1377 "Hacksaw",
1378 "15",
1379 "Pliers",
1380 "25",
1381 "Lockpick",
1382 "10",
1383 "HandSaw",
1384 "15"
1385 };
1386 CanBeUnrestrainedByDMG[]={5,30,30,12,30};
1387 StruggleLength=20;
1388 class DamageSystem
1389 {
1390 class GlobalHealth
1391 {
1392 class Health
1393 {
1394 hitpoints=200;
1395 healthLevels[]=
1396 {
1397
1398 {
1399 1,
1400
1401 {
1402 "DZ\gear\tools\data\Handcuff.rvmat"
1403 }
1404 },
1405
1406 {
1407 0.69999999,
1408
1409 {
1410 "DZ\gear\tools\data\Handcuff.rvmat"
1411 }
1412 },
1413
1414 {
1415 0.5,
1416
1417 {
1418 "DZ\gear\tools\data\Handcuff_damage.rvmat"
1419 }
1420 },
1421
1422 {
1423 0.30000001,
1424
1425 {
1426 "DZ\gear\tools\data\Handcuff_damage.rvmat"
1427 }
1428 },
1429
1430 {
1431 0,
1432
1433 {
1434 "DZ\gear\tools\data\Handcuff_destruct.rvmat"
1435 }
1436 }
1437 };
1438 };
1439 };
1440 };
1441 class MeleeModes
1442 {
1443 class Default
1444 {
1445 ammo="MeleeFistLight";
1446 range=1;
1447 };
1448 class Heavy
1449 {
1450 ammo="MeleeFistHeavy";
1451 range=1;
1452 };
1453 class Sprint
1454 {
1455 ammo="MeleeFistHeavy";
1456 range=2.8;
1457 };
1458 };
1459 class AnimEvents
1460 {
1461 class SoundWeapon
1462 {
1463 class handcuff_open
1464 {
1465 soundSet="handcuff_open_SoundSet";
1466 id=202;
1467 };
1468 class handcuff_struggle
1469 {
1470 soundSet="handcuff_struggle_SoundSet";
1471 id=203;
1472 };
1473 };
1474 };
1475 };
1476 class HandcuffKeys: Inventory_Base
1477 {
1478 scope=2;
1479 displayName="$STR_CfgVehicles_HandcuffKeys0";
1480 descriptionShort="$STR_CfgVehicles_HandcuffKeys1";
1481 model="\dz\gear\tools\Handcuff_Keys.p3d";
1482 debug_ItemCategory=2;
1483 rotationFlags=17;
1484 RestrainUnlockType=0;
1485 weight=4;
1486 itemSize[]={1,1};
1487 fragility=0.0099999998;
1488 animClass="Knife";
1489 soundImpactType="metal";
1490 class DamageSystem
1491 {
1492 class GlobalHealth
1493 {
1494 class Health
1495 {
1496 hitpoints=100;
1497 healthLevels[]=
1498 {
1499
1500 {
1501 1,
1502
1503 {
1504 "DZ\gear\tools\data\Handcuff_Key.rvmat"
1505 }
1506 },
1507
1508 {
1509 0.69999999,
1510
1511 {
1512 "DZ\gear\tools\data\Handcuff_Key.rvmat"
1513 }
1514 },
1515
1516 {
1517 0.5,
1518
1519 {
1520 "DZ\gear\tools\data\Handcuff_Key_damage.rvmat"
1521 }
1522 },
1523
1524 {
1525 0.30000001,
1526
1527 {
1528 "DZ\gear\tools\data\Handcuff_Key_damage.rvmat"
1529 }
1530 },
1531
1532 {
1533 0,
1534
1535 {
1536 "DZ\gear\tools\data\Handcuff_Key_destruct.rvmat"
1537 }
1538 }
1539 };
1540 };
1541 };
1542 };
1543 };
1544 class ScientificBriefcaseKeys: Inventory_Base
1545 {
1546 scope=2;
1547 displayName="$STR_CfgVehicles_ScientificBriefcaseKeys0";
1548 descriptionShort="$STR_CfgVehicles_ScientificBriefcaseKeys1";
1549 model="\dz\gear\tools\Handcuff_Keys.p3d";
1550 debug_ItemCategory=2;
1551 rotationFlags=17;
1552 weight=4;
1553 itemSize[]={1,1};
1554 fragility=0.0099999998;
1555 animClass="Knife";
1556 soundImpactType="metal";
1557 hiddenSelections[]=
1558 {
1559 "zbytek"
1560 };
1561 hiddenSelectionsTextures[]=
1562 {
1563 "dz\gear\tools\data\ScientificCaseKeys_CO.paa"
1564 };
1565 hiddenSelectionsMaterials[]=
1566 {
1567 "dz\gear\tools\data\ScientificCaseKeys.rvmat"
1568 };
1569 class DamageSystem
1570 {
1571 class GlobalHealth
1572 {
1573 class Health
1574 {
1575 hitpoints=50;
1576 RefTexsMats[]=
1577 {
1578 "dz\gear\tools\data\handcuff_key.rvmat"
1579 };
1580 healthLevels[]=
1581 {
1582
1583 {
1584 1,
1585
1586 {
1587 "dz\gear\tools\data\ScientificCaseKeys.rvmat"
1588 }
1589 },
1590
1591 {
1592 0.69999999,
1593
1594 {
1595 "dz\gear\tools\data\ScientificCaseKeys.rvmat"
1596 }
1597 },
1598
1599 {
1600 0.5,
1601
1602 {
1603 "dz\gear\tools\data\ScientificCaseKeys_damage.rvmat"
1604 }
1605 },
1606
1607 {
1608 0.30000001,
1609
1610 {
1611 "dz\gear\tools\data\ScientificCaseKeys_damage.rvmat"
1612 }
1613 },
1614
1615 {
1616 0,
1617
1618 {
1619 "dz\gear\tools\data\ScientificCaseKeys_destruct.rvmat"
1620 }
1621 }
1622 };
1623 };
1624 };
1625 };
1626 };
1627 class ShippingContainerKeys_ColorBase: Inventory_Base
1628 {
1629 scope=0;
1630 displayName="$STR_CfgVehicles_ContainerKey0";
1631 descriptionShort="$STR_CfgVehicles_ContainerKey1";
1632 model="\dz\gear\tools\ShippingContainerKeys.p3d";
1633 debug_ItemCategory=2;
1634 rotationFlags=17;
1635 weight=4;
1636 itemSize[]={1,1};
1637 fragility=0.0099999998;
1638 animClass="Knife";
1639 soundImpactType="metal";
1640 hiddenSelections[]=
1641 {
1642 "zbytek"
1643 };
1644 hiddenSelectionsMaterials[]=
1645 {
1646 "dz\gear\tools\data\ShippingContainerKeys.rvmat"
1647 };
1648 class DamageSystem
1649 {
1650 class GlobalHealth
1651 {
1652 class Health
1653 {
1654 hitpoints=25;
1655 healthLevels[]=
1656 {
1657
1658 {
1659 1,
1660
1661 {
1662 "DZ\gear\tools\data\ShippingContainerKeys.rvmat"
1663 }
1664 },
1665
1666 {
1667 0.69999999,
1668
1669 {
1670 "DZ\gear\tools\data\ShippingContainerKeys.rvmat"
1671 }
1672 },
1673
1674 {
1675 0.5,
1676
1677 {
1678 "DZ\gear\tools\data\ShippingContainerKeys_damage.rvmat"
1679 }
1680 },
1681
1682 {
1683 0.30000001,
1684
1685 {
1686 "DZ\gear\tools\data\ShippingContainerKeys_damage.rvmat"
1687 }
1688 },
1689
1690 {
1691 0,
1692
1693 {
1694 "DZ\gear\tools\data\ShippingContainerKeys_destruct.rvmat"
1695 }
1696 }
1697 };
1698 };
1699 };
1700 };
1701 class AnimEvents
1702 {
1703 class SoundWeapon
1704 {
1705 class lockpicker_move_in
1706 {
1707 soundSet="lockpicker_move_in_SoundSet";
1708 id=110202;
1709 };
1710 class lockpicker_move_out
1711 {
1712 soundSet="lockpicker_move_out_SoundSet";
1713 id=110203;
1714 };
1715 class lockpicker_loop
1716 {
1717 soundSet="lockpicker_loop_SoundSet";
1718 id=203;
1719 };
1720 class lockpicker_end
1721 {
1722 soundSet="lockpicker_end_SoundSet";
1723 id=110204;
1724 };
1725 };
1726 };
1727 };
1728 class ShippingContainerKeys_Blue: ShippingContainerKeys_ColorBase
1729 {
1730 scope=2;
1731 hiddenSelectionsTextures[]=
1732 {
1733 "dz\gear\tools\data\ShippingContainerKeys_blue_CO.paa"
1734 };
1735 };
1736 class ShippingContainerKeys_Orange: ShippingContainerKeys_ColorBase
1737 {
1738 scope=2;
1739 hiddenSelectionsTextures[]=
1740 {
1741 "dz\gear\tools\data\ShippingContainerKeys_orange_CO.paa"
1742 };
1743 };
1744 class ShippingContainerKeys_Yellow: ShippingContainerKeys_ColorBase
1745 {
1746 scope=2;
1747 hiddenSelectionsTextures[]=
1748 {
1749 "dz\gear\tools\data\ShippingContainerKeys_yellow_CO.paa"
1750 };
1751 };
1752 class ShippingContainerKeys_Red: ShippingContainerKeys_ColorBase
1753 {
1754 scope=2;
1755 hiddenSelectionsTextures[]=
1756 {
1757 "dz\gear\tools\data\ShippingContainerKeys_red_CO.paa"
1758 };
1759 };
1760 class Cassette: Inventory_Base
1761 {
1762 scope=2;
1763 displayName="$STR_CfgVehicles_Cassette0";
1764 descriptionShort="$STR_CfgVehicles_Cassette1";
1765 model="\dz\gear\tools\cassette.p3d";
1766 debug_ItemCategory=2;
1767 rotationFlags=17;
1768 weight=80;
1769 absorbency=0.5;
1770 itemSize[]={2,1};
1771 soundImpactType="plastic";
1772 class DamageSystem
1773 {
1774 class GlobalHealth
1775 {
1776 class Health
1777 {
1778 hitpoints=10;
1779 healthLevels[]=
1780 {
1781
1782 {
1783 1,
1784
1785 {
1786 "DZ\gear\tools\data\cassette.rvmat"
1787 }
1788 },
1789
1790 {
1791 0.69999999,
1792
1793 {
1794 "DZ\gear\tools\data\cassette.rvmat"
1795 }
1796 },
1797
1798 {
1799 0.5,
1800
1801 {
1802 "DZ\gear\tools\data\cassette_damage.rvmat"
1803 }
1804 },
1805
1806 {
1807 0.30000001,
1808
1809 {
1810 "DZ\gear\tools\data\cassette_damage.rvmat"
1811 }
1812 },
1813
1814 {
1815 0,
1816
1817 {
1818 "DZ\gear\tools\data\cassette_destruct.rvmat"
1819 }
1820 }
1821 };
1822 };
1823 };
1824 };
1825 class MeleeModes
1826 {
1827 class Default
1828 {
1829 ammo="MeleeLightBlunt";
1830 range=1;
1831 };
1832 class Heavy
1833 {
1834 ammo="MeleeLightBlunt_Heavy";
1835 range=1;
1836 };
1837 class Sprint
1838 {
1839 ammo="MeleeLightBlunt_Heavy";
1840 range=2.8;
1841 };
1842 };
1843 };
1844 class Shovel: Inventory_Base
1845 {
1846 scope=2;
1847 displayName="$STR_CfgVehicles_Shovel0";
1848 descriptionShort="$STR_CfgVehicles_Shovel1";
1849 model="\dz\gear\tools\Shovel.p3d";
1850 debug_ItemCategory=2;
1851 rotationFlags=17;
1852 weight=3000;
1853 itemSize[]={2,8};
1854 fragility=0.0080000004;
1855 itemBehaviour=2;
1856 inventorySlot[]=
1857 {
1858 "Shoulder",
1859 "Melee"
1860 };
1861 suicideAnim="pitchfork";
1862 build_action_type=4;
1863 dismantle_action_type=4;
1864 openItemSpillRange[]={30,60};
1865 soundImpactType="metal";
1866 class DamageSystem
1867 {
1868 class GlobalHealth
1869 {
1870 class Health
1871 {
1872 hitpoints=200;
1873 healthLevels[]=
1874 {
1875
1876 {
1877 1,
1878
1879 {
1880 "DZ\gear\tools\data\shovel.rvmat"
1881 }
1882 },
1883
1884 {
1885 0.69999999,
1886
1887 {
1888 "DZ\gear\tools\data\shovel.rvmat"
1889 }
1890 },
1891
1892 {
1893 0.5,
1894
1895 {
1896 "DZ\gear\tools\data\shovel_damage.rvmat"
1897 }
1898 },
1899
1900 {
1901 0.30000001,
1902
1903 {
1904 "DZ\gear\tools\data\shovel_damage.rvmat"
1905 }
1906 },
1907
1908 {
1909 0,
1910
1911 {
1912 "DZ\gear\tools\data\shovel_destruct.rvmat"
1913 }
1914 }
1915 };
1916 };
1917 };
1918 };
1919 class MeleeModes
1920 {
1921 class Default
1922 {
1923 ammo="MeleeBluntLight_3";
1924 range=1.8;
1925 };
1926 class Heavy
1927 {
1928 ammo="MeleeBluntHeavy_3";
1929 range=1.8;
1930 };
1931 class Sprint
1932 {
1933 ammo="MeleeBluntHeavy_3";
1934 range=3.7;
1935 };
1936 };
1937 class Horticulture
1938 {
1939 ToolAnim="DIGGINGSHOVEL";
1940 DiggingTimeToComplete=4.5;
1941 };
1942 class AnimEvents
1943 {
1944 class SoundWeapon
1945 {
1946 class pickUpShovel_Light
1947 {
1948 soundSet="pickUpShovelLight_SoundSet";
1949 id=796;
1950 };
1951 class pickUpShovel
1952 {
1953 soundSet="pickUpShovel_SoundSet";
1954 id=797;
1955 };
1956 class drop
1957 {
1958 soundset="shovel_drop_SoundSet";
1959 id=898;
1960 };
1961 class ShoulderR_Hide
1962 {
1963 soundset="ShoulderR_Hide_SoundSet";
1964 id=1210;
1965 };
1966 class ShoulderR_Show
1967 {
1968 soundset="ShoulderR_Show_SoundSet";
1969 id=1211;
1970 };
1971 };
1972 class Sound
1973 {
1974 class SurfaceDig
1975 {
1976 class DigPrimary
1977 {
1978 default=887;
1979 sakhal_snow=900;
1980 sakhal_snow_forest=900;
1981 sakhal_grass_brown=900;
1982 sakhal_ice_sea=905;
1983 sakhal_ice_lake=905;
1984 };
1985 class DigSecondary
1986 {
1987 default=888;
1988 sakhal_snow=901;
1989 sakhal_snow_forest=901;
1990 sakhal_grass_brown=901;
1991 sakhal_ice_sea=904;
1992 sakhal_ice_lake=904;
1993 };
1994 };
1995 };
1996 };
1997 class InventorySlotsOffsets
1998 {
1999 class Shoulder
2000 {
2001 position[]={0,-0.029999999,0.039999999};
2002 orientation[]={55,0,0};
2003 };
2004 class Melee
2005 {
2006 position[]={0,-0.050000001,0};
2007 orientation[]={110,0,0};
2008 };
2009 };
2010 };
2011 class FieldShovel: Inventory_Base
2012 {
2013 scope=2;
2014 displayName="$STR_CfgVehicles_FieldShovel0";
2015 descriptionShort="$STR_CfgVehicles_FieldShovel1";
2016 model="\dz\gear\tools\CSLA_Field_Shovel.p3d";
2017 debug_ItemCategory=2;
2018 rotationFlags=17;
2019 inventorySlot[]=
2020 {
2021 "Backpack_1"
2022 };
2023 suicideAnim="woodaxe";
2024 weight=1800;
2025 itemSize[]={2,5};
2026 build_action_type=4;
2027 dismantle_action_type=4;
2028 openItemSpillRange[]={30,60};
2029 soundImpactType="metal";
2030 class DamageSystem
2031 {
2032 class GlobalHealth
2033 {
2034 class Health
2035 {
2036 hitpoints=200;
2037 healthLevels[]=
2038 {
2039
2040 {
2041 1,
2042
2043 {
2044 "DZ\gear\tools\data\CSLA_Field_Shovel.rvmat"
2045 }
2046 },
2047
2048 {
2049 0.69999999,
2050
2051 {
2052 "DZ\gear\tools\data\CSLA_Field_Shovel.rvmat"
2053 }
2054 },
2055
2056 {
2057 0.5,
2058
2059 {
2060 "DZ\gear\tools\data\CSLA_Field_Shovel_damage.rvmat"
2061 }
2062 },
2063
2064 {
2065 0.30000001,
2066
2067 {
2068 "DZ\gear\tools\data\CSLA_Field_Shovel_damage.rvmat"
2069 }
2070 },
2071
2072 {
2073 0,
2074
2075 {
2076 "DZ\gear\tools\data\CSLA_Field_Shovel_destruct.rvmat"
2077 }
2078 }
2079 };
2080 };
2081 };
2082 };
2083 class MeleeModes
2084 {
2085 class Default
2086 {
2087 ammo="MeleeSharpLight_3";
2088 range=1.4;
2089 };
2090 class Heavy
2091 {
2092 ammo="MeleeSharpHeavy_3";
2093 range=1.4;
2094 };
2095 class Sprint
2096 {
2097 ammo="MeleeSharpHeavy_3";
2098 range=3.3;
2099 };
2100 };
2101 class Horticulture
2102 {
2103 ToolAnim="DIGGINGSHOVEL";
2104 DiggingTimeToComplete=5;
2105 };
2106 class AnimEvents
2107 {
2108 class SoundWeapon
2109 {
2110 class pickUpShovel_Light
2111 {
2112 soundSet="pickUpShovelLight_SoundSet";
2113 id=796;
2114 };
2115 class pickUpShovel
2116 {
2117 soundSet="pickUpShovel_SoundSet";
2118 id=797;
2119 };
2120 class drop
2121 {
2122 soundset="shovel_drop_SoundSet";
2123 id=898;
2124 };
2125 class ShoulderR_Hide
2126 {
2127 soundset="ShoulderR_Hide_SoundSet";
2128 id=1210;
2129 };
2130 class ShoulderR_Show
2131 {
2132 soundset="ShoulderR_Show_SoundSet";
2133 id=1211;
2134 };
2135 };
2136 class Sound
2137 {
2138 class SurfaceDig
2139 {
2140 class DigPrimary
2141 {
2142 default=887;
2143 sakhal_snow=900;
2144 sakhal_snow_forest=900;
2145 sakhal_grass_brown=900;
2146 sakhal_ice_sea=905;
2147 sakhal_ice_lake=905;
2148 };
2149 class DigSecondary
2150 {
2151 default=888;
2152 sakhal_snow=901;
2153 sakhal_snow_forest=901;
2154 sakhal_grass_brown=901;
2155 sakhal_ice_sea=904;
2156 sakhal_ice_lake=904;
2157 };
2158 };
2159 };
2160 };
2161 };
2162 class Crowbar: Inventory_Base
2163 {
2164 scope=2;
2165 displayName="$STR_CfgVehicles_Crowbar0";
2166 descriptionShort="$STR_CfgVehicles_Crowbar1";
2167 model="\dz\gear\tools\Crowbar.p3d";
2168 debug_ItemCategory=2;
2169 rotationFlags=12;
2170 repairableWithKits[]={4};
2171 repairCosts[]={20};
2172 build_action_type=0;
2173 dismantle_action_type=10;
2174 weight=4400;
2175 itemSize[]={1,6};
2176 fragility=0.001;
2177 itemBehaviour=1;
2178 openItemSpillRange[]={20,50};
2179 inventorySlot[]=
2180 {
2181 "Backpack_1"
2182 };
2183 suicideAnim="woodaxe";
2184 isMeleeWeapon=1;
2185 soundImpactType="metal";
2186 class DamageSystem
2187 {
2188 class GlobalHealth
2189 {
2190 class Health
2191 {
2192 hitpoints=500;
2193 healthLevels[]=
2194 {
2195
2196 {
2197 1,
2198
2199 {
2200 "DZ\gear\tools\data\Crowbar.rvmat"
2201 }
2202 },
2203
2204 {
2205 0.69999999,
2206
2207 {
2208 "DZ\gear\tools\data\Crowbar.rvmat"
2209 }
2210 },
2211
2212 {
2213 0.5,
2214
2215 {
2216 "DZ\gear\tools\data\Crowbar_damage.rvmat"
2217 }
2218 },
2219
2220 {
2221 0.30000001,
2222
2223 {
2224 "DZ\gear\tools\data\Crowbar_damage.rvmat"
2225 }
2226 },
2227
2228 {
2229 0,
2230
2231 {
2232 "DZ\gear\tools\data\Crowbar_destruct.rvmat"
2233 }
2234 }
2235 };
2236 };
2237 };
2238 };
2239 class MeleeModes
2240 {
2241 class Default
2242 {
2243 ammo="MeleeBluntLight_2";
2244 range=1.8;
2245 };
2246 class Heavy
2247 {
2248 ammo="MeleeBluntHeavy_2";
2249 range=1.8;
2250 };
2251 class Sprint
2252 {
2253 ammo="MeleeBluntHeavy_2";
2254 range=4.0999999;
2255 };
2256 };
2257 class AnimEvents
2258 {
2259 class SoundWeapon
2260 {
2261 class drop
2262 {
2263 soundset="crowbar_drop_SoundSet";
2264 id=898;
2265 };
2266 class Crowbar_loop
2267 {
2268 soundSet="Crowbar_loop_SoundSet";
2269 id=1119;
2270 };
2271 class Crowbar_end
2272 {
2273 soundSet="Crowbar_end_SoundSet";
2274 id=1120;
2275 };
2276 class animalSkinning_in
2277 {
2278 soundSet="animalSkinning_in_SoundSet";
2279 id=516;
2280 };
2281 class animalSkinning
2282 {
2283 soundSet="animalSkinning_SoundSet";
2284 id=517;
2285 };
2286 class animalSkinning_out
2287 {
2288 soundSet="animalSkinning_out_SoundSet";
2289 id=518;
2290 };
2291 class minePickAxe_SoundSet
2292 {
2293 soundSet="minePickAxe_SoundSet";
2294 id=11161;
2295 };
2296 };
2297 };
2298 };
2299 class FireExtinguisher: Inventory_Base
2300 {
2301 scope=2;
2302 displayName="$STR_CfgVehicles_FireExtinguisher0";
2303 descriptionShort="$STR_CfgVehicles_FireExtinguisher1";
2304 model="\dz\gear\tools\FireExtinguisher.p3d";
2305 debug_ItemCategory=2;
2306 rotationFlags="17+ 2";
2307 weight=7700;
2308 itemSize[]={3,8};
2309 fragility=0.001;
2310 itemBehaviour=2;
2311 inventorySlot[]=
2312 {
2313 "Shoulder",
2314 "Melee"
2315 };
2316 quantityBar=1;
2317 destroyOnEmpty=0;
2318 varQuantityDestroyOnMin=0;
2319 varQuantityInit=6000;
2320 varQuantityMin=0;
2321 varQuantityMax=6000;
2322 soundImpactType="metal";
2323 class DamageSystem
2324 {
2325 class GlobalHealth
2326 {
2327 class Health
2328 {
2329 hitpoints=150;
2330 healthLevels[]=
2331 {
2332
2333 {
2334 1,
2335
2336 {
2337 "DZ\gear\tools\data\fire_extinguisher.rvmat"
2338 }
2339 },
2340
2341 {
2342 0.69999999,
2343
2344 {
2345 "DZ\gear\tools\data\fire_extinguisher.rvmat"
2346 }
2347 },
2348
2349 {
2350 0.5,
2351
2352 {
2353 "DZ\gear\tools\data\fire_extinguisher_damage.rvmat"
2354 }
2355 },
2356
2357 {
2358 0.30000001,
2359
2360 {
2361 "DZ\gear\tools\data\fire_extinguisher_damage.rvmat"
2362 }
2363 },
2364
2365 {
2366 0,
2367
2368 {
2369 "DZ\gear\tools\data\fire_extinguisher_destruct.rvmat"
2370 }
2371 }
2372 };
2373 };
2374 };
2375 };
2376 class MeleeModes
2377 {
2378 class Default
2379 {
2380 ammo="MeleeFireExtinguisher";
2381 range=1.4;
2382 };
2383 class Heavy
2384 {
2385 ammo="MeleeFireExtinguisher_Heavy";
2386 range=1.4;
2387 };
2388 class Sprint
2389 {
2390 ammo="MeleeFireExtinguisher_Heavy";
2391 range=3.3;
2392 };
2393 };
2394 };
2395 class Hammer: Inventory_Base
2396 {
2397 scope=2;
2398 displayName="$STR_CfgVehicles_Hammer0";
2399 descriptionShort="$STR_CfgVehicles_Hammer1";
2400 model="\dz\gear\tools\Hammer.p3d";
2401 debug_ItemCategory=2;
2402 build_action_type=10;
2403 dismantle_action_type=0;
2404 rotationFlags=17;
2405 weight=940;
2406 itemSize[]={2,3};
2407 fragility=0.0080000004;
2408 openItemSpillRange[]={20,50};
2409 soundImpactType="metal";
2410 class DamageSystem
2411 {
2412 class GlobalHealth
2413 {
2414 class Health
2415 {
2416 hitpoints=100;
2417 healthLevels[]=
2418 {
2419
2420 {
2421 1,
2422
2423 {
2424 "DZ\gear\tools\data\Hammer.rvmat"
2425 }
2426 },
2427
2428 {
2429 0.69999999,
2430
2431 {
2432 "DZ\gear\tools\data\Hammer.rvmat"
2433 }
2434 },
2435
2436 {
2437 0.5,
2438
2439 {
2440 "DZ\gear\tools\data\Hammer_damage.rvmat"
2441 }
2442 },
2443
2444 {
2445 0.30000001,
2446
2447 {
2448 "DZ\gear\tools\data\Hammer_damage.rvmat"
2449 }
2450 },
2451
2452 {
2453 0,
2454
2455 {
2456 "DZ\gear\tools\data\Hammer_destruct.rvmat"
2457 }
2458 }
2459 };
2460 };
2461 };
2462 };
2463 class MeleeModes
2464 {
2465 class Default
2466 {
2467 ammo="MeleeBluntLight_2";
2468 range=1.1;
2469 };
2470 class Heavy
2471 {
2472 ammo="MeleeBluntHeavy_2";
2473 range=1.1;
2474 };
2475 class Sprint
2476 {
2477 ammo="MeleeBluntHeavy_2";
2478 range=3.3;
2479 };
2480 };
2481 class AnimEvents
2482 {
2483 class SoundWeapon
2484 {
2485 class pickup
2486 {
2487 soundSet="hatchet_pickup_SoundSet";
2488 id=797;
2489 };
2490 class drop
2491 {
2492 soundset="woodaxe_drop_SoundSet";
2493 id=898;
2494 };
2495 class MinningBuilding
2496 {
2497 soundLookupTable="MinningBuilding_LookupTable";
2498 id=11161;
2499 };
2500 };
2501 };
2502 };
2503 class MeatTenderizer: Inventory_Base
2504 {
2505 scope=2;
2506 displayName="$STR_CfgVehicles_MeatTenderizer0";
2507 descriptionShort="$STR_CfgVehicles_MeatTenderizer1";
2508 model="\dz\gear\tools\Meat_Tenderizer.p3d";
2509 debug_ItemCategory=2;
2510 rotationFlags=17;
2511 build_action_type=10;
2512 dismantle_action_type=0;
2513 weight=350;
2514 itemSize[]={2,3};
2515 fragility=0.0080000004;
2516 openItemSpillRange[]={30,60};
2517 soundImpactType="wood";
2518 class DamageSystem
2519 {
2520 class GlobalHealth
2521 {
2522 class Health
2523 {
2524 hitpoints=50;
2525 healthLevels[]=
2526 {
2527
2528 {
2529 1,
2530
2531 {
2532 "DZ\gear\tools\data\Meat_Tenderizer.rvmat"
2533 }
2534 },
2535
2536 {
2537 0.69999999,
2538
2539 {
2540 "DZ\gear\tools\data\Meat_Tenderizer.rvmat"
2541 }
2542 },
2543
2544 {
2545 0.5,
2546
2547 {
2548 "DZ\gear\tools\data\Meat_Tenderizer_damage.rvmat"
2549 }
2550 },
2551
2552 {
2553 0.30000001,
2554
2555 {
2556 "DZ\gear\tools\data\Meat_Tenderizer_damage.rvmat"
2557 }
2558 },
2559
2560 {
2561 0,
2562
2563 {
2564 "DZ\gear\tools\data\Meat_Tenderizer_destruct.rvmat"
2565 }
2566 }
2567 };
2568 };
2569 };
2570 };
2571 class MeleeModes
2572 {
2573 class Default
2574 {
2575 ammo="MeleeBluntLight_2";
2576 range=1.2;
2577 };
2578 class Heavy
2579 {
2580 ammo="MeleeBluntHeavy_2";
2581 range=1.2;
2582 };
2583 class Sprint
2584 {
2585 ammo="MeleeBluntHeavy_2";
2586 range=3.3;
2587 };
2588 };
2589 class AnimEvents
2590 {
2591 class SoundWeapon
2592 {
2593 class pickup
2594 {
2595 soundSet="hatchet_pickup_SoundSet";
2596 id=797;
2597 };
2598 class drop
2599 {
2600 soundset="woodaxe_drop_SoundSet";
2601 id=898;
2602 };
2603 class MinningBuilding
2604 {
2605 soundLookupTable="MinningBuilding_LookupTable";
2606 id=11161;
2607 };
2608 };
2609 };
2610 };
2611 class Wrench: Inventory_Base
2612 {
2613 scope=2;
2614 displayName="$STR_CfgVehicles_Wrench0";
2615 descriptionShort="$STR_CfgVehicles_Wrench1";
2616 model="\dz\gear\tools\Wrench.p3d";
2617 debug_ItemCategory=2;
2618 rotationFlags=17;
2619 weight=340;
2620 itemSize[]={1,3};
2621 fragility=0.001;
2622 openItemSpillRange[]={20,40};
2623 class DamageSystem
2624 {
2625 class GlobalHealth
2626 {
2627 class Health
2628 {
2629 hitpoints=100;
2630 healthLevels[]=
2631 {
2632
2633 {
2634 1,
2635
2636 {
2637 "DZ\gear\tools\data\wrench.rvmat"
2638 }
2639 },
2640
2641 {
2642 0.69999999,
2643
2644 {
2645 "DZ\gear\tools\data\wrench.rvmat"
2646 }
2647 },
2648
2649 {
2650 0.5,
2651
2652 {
2653 "DZ\gear\tools\data\wrench_damage.rvmat"
2654 }
2655 },
2656
2657 {
2658 0.30000001,
2659
2660 {
2661 "DZ\gear\tools\data\wrench_damage.rvmat"
2662 }
2663 },
2664
2665 {
2666 0,
2667
2668 {
2669 "DZ\gear\tools\data\wrench_destruct.rvmat"
2670 }
2671 }
2672 };
2673 };
2674 };
2675 };
2676 compatibleLocks[]={2};
2677 lockSoundSet="wrench_loop_SoundSet";
2678 soundImpactType="metal";
2679 class MeleeModes
2680 {
2681 class Default
2682 {
2683 ammo="MeleeBluntLight_1";
2684 range=1.6;
2685 };
2686 class Heavy
2687 {
2688 ammo="MeleeBluntHeavy_1";
2689 range=1.6;
2690 };
2691 class Sprint
2692 {
2693 ammo="MeleeBluntHeavy_1";
2694 range=4.0999999;
2695 };
2696 };
2697 class AnimEvents
2698 {
2699 class SoundWeapon
2700 {
2701 class drop
2702 {
2703 soundset="wrench_drop_SoundSet";
2704 id=898;
2705 };
2706 class wrench_loop
2707 {
2708 soundSet="SledgeWoodHammer_loop_SoundSet";
2709 id=1117;
2710 };
2711 class wrench_end
2712 {
2713 soundSet="SledgeWoodHammer_end_SoundSet";
2714 id=1118;
2715 };
2716 class mineScrewdriver_SoundSet
2717 {
2718 soundSet="mineScrewdriver_SoundSet";
2719 id=11161;
2720 };
2721 };
2722 };
2723 };
2724 class LugWrench: Inventory_Base
2725 {
2726 scope=2;
2727 displayName="$STR_CfgVehicles_LugWrench0";
2728 descriptionShort="$STR_CfgVehicles_LugWrench1";
2729 model="\dz\gear\tools\Lug_wrench.p3d";
2730 debug_ItemCategory=2;
2731 rotationFlags=17;
2732 weight=1600;
2733 itemSize[]={1,5};
2734 fragility=0.001;
2735 inventorySlot[]=
2736 {
2737 "Backpack_1"
2738 };
2739 openItemSpillRange[]={30,60};
2740 compatibleLocks[]={3};
2741 lockSoundSet="wrench_loop_SoundSet";
2742 soundImpactType="metal";
2743 class DamageSystem
2744 {
2745 class GlobalHealth
2746 {
2747 class Health
2748 {
2749 hitpoints=400;
2750 healthLevels[]=
2751 {
2752
2753 {
2754 1,
2755
2756 {
2757 "DZ\gear\tools\data\Lug_Wrench.rvmat"
2758 }
2759 },
2760
2761 {
2762 0.69999999,
2763
2764 {
2765 "DZ\gear\tools\data\Lug_Wrench.rvmat"
2766 }
2767 },
2768
2769 {
2770 0.5,
2771
2772 {
2773 "DZ\gear\tools\data\Lug_Wrench_damage.rvmat"
2774 }
2775 },
2776
2777 {
2778 0.30000001,
2779
2780 {
2781 "DZ\gear\tools\data\Lug_Wrench_damage.rvmat"
2782 }
2783 },
2784
2785 {
2786 0,
2787
2788 {
2789 "DZ\gear\tools\data\Lug_Wrench_destruct.rvmat"
2790 }
2791 }
2792 };
2793 };
2794 };
2795 };
2796 class MeleeModes
2797 {
2798 class Default
2799 {
2800 ammo="MeleeBluntLight_2";
2801 range=1.7;
2802 };
2803 class Heavy
2804 {
2805 ammo="MeleeBluntHeavy_2";
2806 range=1.3;
2807 };
2808 class Sprint
2809 {
2810 ammo="MeleeBluntHeavy_2";
2811 range=4.0999999;
2812 };
2813 };
2814 class AnimEvents
2815 {
2816 class SoundWeapon
2817 {
2818 class drop
2819 {
2820 soundset="wrench_drop_SoundSet";
2821 id=898;
2822 };
2823 class wrench_loop
2824 {
2825 soundSet="SledgeWoodHammer_loop_SoundSet";
2826 id=1117;
2827 };
2828 class wrench_end
2829 {
2830 soundSet="SledgeWoodHammer_end_SoundSet";
2831 id=1118;
2832 };
2833 class mineScrewdriver_SoundSet
2834 {
2835 soundSet="mineScrewdriver_SoundSet";
2836 id=11161;
2837 };
2838 };
2839 };
2840 };
2841 class Pipe: Inventory_Base
2842 {
2843 scope=2;
2844 displayName="$STR_CfgVehicles_Pipe0";
2845 descriptionShort="$STR_CfgVehicles_Pipe1";
2846 model="\dz\gear\tools\metal_pipe.p3d";
2847 debug_ItemCategory=2;
2848 rotationFlags=12;
2849 isMeleeWeapon=1;
2850 weight=3200;
2851 itemSize[]={1,6};
2852 fragility=0.001;
2853 itemBehaviour=1;
2854 inventorySlot[]=
2855 {
2856 "Backpack_1"
2857 };
2858 soundImpactType="metal";
2859 class DamageSystem
2860 {
2861 class GlobalHealth
2862 {
2863 class Health
2864 {
2865 hitpoints=500;
2866 healthLevels[]=
2867 {
2868
2869 {
2870 1,
2871
2872 {
2873 "DZ\gear\tools\data\metal_pipe.rvmat"
2874 }
2875 },
2876
2877 {
2878 0.69999999,
2879
2880 {
2881 "DZ\gear\tools\data\metal_pipe.rvmat"
2882 }
2883 },
2884
2885 {
2886 0.5,
2887
2888 {
2889 "DZ\gear\tools\data\metal_pipe_damage.rvmat"
2890 }
2891 },
2892
2893 {
2894 0.30000001,
2895
2896 {
2897 "DZ\gear\tools\data\metal_pipe_damage.rvmat"
2898 }
2899 },
2900
2901 {
2902 0,
2903
2904 {
2905 "DZ\gear\tools\data\metal_pipe_destruct.rvmat"
2906 }
2907 }
2908 };
2909 };
2910 };
2911 };
2912 class MeleeModes
2913 {
2914 class Default
2915 {
2916 ammo="MeleeBluntLight_2";
2917 range=1.7;
2918 };
2919 class Heavy
2920 {
2921 ammo="MeleeBluntHeavy_2";
2922 range=1.3;
2923 };
2924 class Sprint
2925 {
2926 ammo="MeleeBluntHeavy_2";
2927 range=4.0999999;
2928 };
2929 };
2930 class AnimEvents
2931 {
2932 class SoundWeapon
2933 {
2934 class Attack_pipemetalhollow_Light1
2935 {
2936 soundSet="Char_Attack_pipemetalhollow_light1_SoundSet";
2937 id=811;
2938 };
2939 class Attack_pipemetalhollow_Light2
2940 {
2941 soundSet="Char_Attack_pipemetalhollow_light2_SoundSet";
2942 id=812;
2943 };
2944 class Attack_pipemetalhollow_Heavy1
2945 {
2946 soundSet="Char_Attack_pipemetalhollow_heavy1_SoundSet";
2947 id=813;
2948 };
2949 class Attack_pipemetalhollow_Heavy2
2950 {
2951 soundSet="Char_Attack_pipemetalhollow_heavy2_SoundSet";
2952 id=814;
2953 };
2954 class drop
2955 {
2956 soundset="crowbar_drop_SoundSet";
2957 id=898;
2958 };
2959 };
2960 };
2961 };
2962 class Screwdriver: Inventory_Base
2963 {
2964 scope=2;
2965 displayName="$STR_CfgVehicles_Screwdriver0";
2966 descriptionShort="$STR_CfgVehicles_Screwdriver1";
2967 model="\dz\gear\tools\Screwdriver.p3d";
2968 debug_ItemCategory=2;
2969 animClass="Knife";
2970 repairableWithKits[]={4};
2971 repairCosts[]={5};
2972 rotationFlags=17;
2973 suicideAnim="onehanded";
2974 RestrainUnlockType=1;
2975 weight=150;
2976 itemSize[]={1,3};
2977 fragility=0.0080000004;
2978 openItemSpillRange[]={20,40};
2979 action="GestureMeleeBayonetStab";
2980 lockSoundSet="wrench_loop_SoundSet";
2981 compatibleLocks[]={1};
2982 soundImpactType="metal";
2983 class DamageSystem
2984 {
2985 class GlobalHealth
2986 {
2987 class Health
2988 {
2989 hitpoints=100;
2990 healthLevels[]=
2991 {
2992
2993 {
2994 1,
2995
2996 {
2997 "DZ\gear\tools\data\screwdriver.rvmat"
2998 }
2999 },
3000
3001 {
3002 0.69999999,
3003
3004 {
3005 "DZ\gear\tools\data\screwdriver.rvmat"
3006 }
3007 },
3008
3009 {
3010 0.5,
3011
3012 {
3013 "DZ\gear\tools\data\screwdriver_damage.rvmat"
3014 }
3015 },
3016
3017 {
3018 0.30000001,
3019
3020 {
3021 "DZ\gear\tools\data\screwdriver_damage.rvmat"
3022 }
3023 },
3024
3025 {
3026 0,
3027
3028 {
3029 "DZ\gear\tools\data\screwdriver_destruct.rvmat"
3030 }
3031 }
3032 };
3033 };
3034 };
3035 };
3036 class MeleeModes
3037 {
3038 class Default
3039 {
3040 ammo="MeleeSharpLight_1";
3041 range=1.1;
3042 };
3043 class Heavy
3044 {
3045 ammo="MeleeSharpHeavy_1";
3046 range=1.1;
3047 };
3048 class Sprint
3049 {
3050 ammo="MeleeSharpHeavy_1";
3051 range=3.3;
3052 };
3053 };
3054 class AnimEvents
3055 {
3056 class SoundWeapon
3057 {
3058 class animalSkinning_in
3059 {
3060 soundSet="animalSkinning_in_SoundSet";
3061 id=516;
3062 };
3063 class animalSkinning
3064 {
3065 soundSet="animalSkinning_SoundSet";
3066 id=517;
3067 };
3068 class animalSkinning_out
3069 {
3070 soundSet="animalSkinning_out_SoundSet";
3071 id=518;
3072 };
3073 class mineScrewdriver_SoundSet
3074 {
3075 soundSet="mineScrewdriver_SoundSet";
3076 id=11161;
3077 };
3078 };
3079 };
3080 };
3081 class Sickle: Inventory_Base
3082 {
3083 scope=2;
3084 displayName="$STR_CfgVehicles_Sickle0";
3085 descriptionShort="$STR_CfgVehicles_Sickle1";
3086 model="\dz\gear\tools\sickle.p3d";
3087 debug_ItemCategory=2;
3088 animClass="Knife";
3089 itemInfo[]=
3090 {
3091 "Knife"
3092 };
3093 repairableWithKits[]={4};
3094 repairCosts[]={15};
3095 rotationFlags=17;
3096 suicideAnim="sickle";
3097 RestrainUnlockType=1;
3098 weight=350;
3099 itemSize[]={2,3};
3100 openItemSpillRange[]={10,30};
3101 soundImpactType="metal";
3102 class DamageSystem
3103 {
3104 class GlobalHealth
3105 {
3106 class Health
3107 {
3108 hitpoints=100;
3109 healthLevels[]=
3110 {
3111
3112 {
3113 1,
3114
3115 {
3116 "DZ\gear\tools\data\sickle.rvmat"
3117 }
3118 },
3119
3120 {
3121 0.69999999,
3122
3123 {
3124 "DZ\gear\tools\data\sickle.rvmat"
3125 }
3126 },
3127
3128 {
3129 0.5,
3130
3131 {
3132 "DZ\gear\tools\data\sickle_damage.rvmat"
3133 }
3134 },
3135
3136 {
3137 0.30000001,
3138
3139 {
3140 "DZ\gear\tools\data\sickle_damage.rvmat"
3141 }
3142 },
3143
3144 {
3145 0,
3146
3147 {
3148 "DZ\gear\tools\data\sickle_destruct.rvmat"
3149 }
3150 }
3151 };
3152 };
3153 };
3154 };
3155 class MeleeModes
3156 {
3157 class Default
3158 {
3159 ammo="MeleeSharpLight_2";
3160 range=1.4;
3161 };
3162 class Heavy
3163 {
3164 ammo="MeleeSharpHeavy_2";
3165 range=1.4;
3166 };
3167 class Sprint
3168 {
3169 ammo="MeleeSharpHeavy_2";
3170 range=3.3;
3171 };
3172 };
3173 class AnimEvents
3174 {
3175 class SoundWeapon
3176 {
3177 class animalSkinning_in
3178 {
3179 soundSet="animalSkinning_in_SoundSet";
3180 id=516;
3181 };
3182 class animalSkinning
3183 {
3184 soundSet="animalSkinning_SoundSet";
3185 id=517;
3186 };
3187 class animalSkinning_out
3188 {
3189 soundSet="animalSkinning_out_SoundSet";
3190 id=518;
3191 };
3192 };
3193 class Sound
3194 {
3195 class SurfaceDig
3196 {
3197 class DigPrimary
3198 {
3199 default=907;
3200 sakhal_snow=907;
3201 sakhal_snow_forest=907;
3202 sakhal_grass_brown=907;
3203 };
3204 };
3205 };
3206 };
3207 };
3208 class Hacksaw: Inventory_Base
3209 {
3210 scope=2;
3211 displayName="$STR_CfgVehicles_Hacksaw0";
3212 descriptionShort="$STR_CfgVehicles_Hacksaw1";
3213 model="\dz\gear\tools\hacksaw.p3d";
3214 debug_ItemCategory=2;
3215 action="GestureMeleeBayonetStab";
3216 repairableWithKits[]={4};
3217 repairCosts[]={15};
3218 inventorySlot[]=
3219 {
3220 "Backpack_1"
3221 };
3222 itemInfo[]=
3223 {
3224 "Knife"
3225 };
3226 rotationFlags=17;
3227 RestrainUnlockType=1;
3228 weight=800;
3229 itemSize[]={4,2};
3230 fragility=0.079999998;
3231 dismantle_action_type=64;
3232 openItemSpillRange[]={10,40};
3233 soundImpactType="metal";
3234 class MeleeModes
3235 {
3236 class Default
3237 {
3238 ammo="MeleeSharpLight_1";
3239 range=1.2;
3240 };
3241 class Heavy
3242 {
3243 ammo="MeleeSharpHeavy_1";
3244 range=1.2;
3245 };
3246 class Sprint
3247 {
3248 ammo="MeleeSharpHeavy_1";
3249 range=3.3;
3250 };
3251 };
3252 class DamageSystem
3253 {
3254 class GlobalHealth
3255 {
3256 class Health
3257 {
3258 hitpoints=100;
3259 healthLevels[]=
3260 {
3261
3262 {
3263 1,
3264
3265 {
3266 "DZ\gear\tools\data\hacksaw.rvmat"
3267 }
3268 },
3269
3270 {
3271 0.69999999,
3272
3273 {
3274 "DZ\gear\tools\data\hacksaw.rvmat"
3275 }
3276 },
3277
3278 {
3279 0.5,
3280
3281 {
3282 "DZ\gear\tools\data\hacksaw_damage.rvmat"
3283 }
3284 },
3285
3286 {
3287 0.30000001,
3288
3289 {
3290 "DZ\gear\tools\data\hacksaw_damage.rvmat"
3291 }
3292 },
3293
3294 {
3295 0,
3296
3297 {
3298 "DZ\gear\tools\data\hacksaw_destruct.rvmat"
3299 }
3300 }
3301 };
3302 };
3303 };
3304 };
3305 class InventorySlotsOffsets
3306 {
3307 class Backpack_1
3308 {
3309 position[]={0.039999999,0.34999999,0};
3310 orientation[]={180,-180,90};
3311 };
3312 };
3313 };
3314 class KitchenKnife: Inventory_Base
3315 {
3316 scope=2;
3317 displayName="$STR_CfgVehicles_KitchenKnife0";
3318 descriptionShort="$STR_CfgVehicles_KitchenKnife1";
3319 model="\dz\gear\tools\kitchenknife.p3d";
3320 debug_ItemCategory=2;
3321 animClass="Knife";
3322 repairableWithKits[]={4};
3323 repairCosts[]={5};
3324 itemInfo[]=
3325 {
3326 "Knife"
3327 };
3328 inventorySlot[]=
3329 {
3330 "Knife"
3331 };
3332 RestrainUnlockType=1;
3333 rotationFlags=17;
3334 isMeleeWeapon=1;
3335 suicideAnim="onehanded";
3336 weight=170;
3337 itemSize[]={1,3};
3338 openItemSpillRange[]={10,20};
3339 soundImpactType="metal";
3340 class DamageSystem
3341 {
3342 class GlobalHealth
3343 {
3344 class Health
3345 {
3346 hitpoints=85;
3347 healthLevels[]=
3348 {
3349
3350 {
3351 1,
3352
3353 {
3354 "DZ\gear\tools\data\kitchenknife.rvmat"
3355 }
3356 },
3357
3358 {
3359 0.69999999,
3360
3361 {
3362 "DZ\gear\tools\data\kitchenknife.rvmat"
3363 }
3364 },
3365
3366 {
3367 0.5,
3368
3369 {
3370 "DZ\gear\tools\data\kitchenknife_damage.rvmat"
3371 }
3372 },
3373
3374 {
3375 0.30000001,
3376
3377 {
3378 "DZ\gear\tools\data\kitchenknife_damage.rvmat"
3379 }
3380 },
3381
3382 {
3383 0,
3384
3385 {
3386 "DZ\gear\tools\data\kitchenknife_destruct.rvmat"
3387 }
3388 }
3389 };
3390 };
3391 };
3392 };
3393 class MeleeModes
3394 {
3395 class Default
3396 {
3397 ammo="MeleeSharpLight_2";
3398 range=1.2;
3399 };
3400 class Heavy
3401 {
3402 ammo="MeleeSharpHeavy_2";
3403 range=1.2;
3404 };
3405 class Sprint
3406 {
3407 ammo="MeleeSharpHeavy_2";
3408 range=3.3;
3409 };
3410 };
3411 class AnimEvents
3412 {
3413 class SoundWeapon
3414 {
3415 class ChoppingTree
3416 {
3417 soundSet="ChoppingTree_SoundSet";
3418 id=415;
3419 };
3420 class animalSkinning_in
3421 {
3422 soundSet="animalSkinning_in_SoundSet";
3423 id=516;
3424 };
3425 class animalSkinning
3426 {
3427 soundSet="animalSkinning_SoundSet";
3428 id=517;
3429 };
3430 class animalSkinning_out
3431 {
3432 soundSet="animalSkinning_out_SoundSet";
3433 id=518;
3434 };
3435 };
3436 class Sound
3437 {
3438 class SurfaceDig
3439 {
3440 class DigPrimary
3441 {
3442 default=906;
3443 sakhal_snow=906;
3444 sakhal_snow_forest=906;
3445 sakhal_grass_brown=906;
3446 };
3447 };
3448 };
3449 };
3450 };
3451 class SteakKnife: Inventory_Base
3452 {
3453 scope=2;
3454 displayName="$STR_CfgVehicles_SteakKnife0";
3455 descriptionShort="$STR_CfgVehicles_SteakKnife1";
3456 model="\dz\gear\tools\steak_knife.p3d";
3457 debug_ItemCategory=2;
3458 animClass="Knife";
3459 repairableWithKits[]={4};
3460 repairCosts[]={5};
3461 itemInfo[]=
3462 {
3463 "Knife"
3464 };
3465 RestrainUnlockType=1;
3466 rotationFlags=17;
3467 inventorySlot[]=
3468 {
3469 "Knife"
3470 };
3471 isMeleeWeapon=1;
3472 suicideAnim="onehanded";
3473 weight=90;
3474 itemSize[]={1,2};
3475 openItemSpillRange[]={10,20};
3476 soundImpactType="metal";
3477 class DamageSystem
3478 {
3479 class GlobalHealth
3480 {
3481 class Health
3482 {
3483 hitpoints=65;
3484 healthLevels[]=
3485 {
3486
3487 {
3488 1,
3489
3490 {
3491 "DZ\gear\tools\data\small_steak_knife.rvmat"
3492 }
3493 },
3494
3495 {
3496 0.69999999,
3497
3498 {
3499 "DZ\gear\tools\data\small_steak_knife.rvmat"
3500 }
3501 },
3502
3503 {
3504 0.5,
3505
3506 {
3507 "DZ\gear\tools\data\small_steak_knife_damage.rvmat"
3508 }
3509 },
3510
3511 {
3512 0.30000001,
3513
3514 {
3515 "DZ\gear\tools\data\small_steak_knife_damage.rvmat"
3516 }
3517 },
3518
3519 {
3520 0,
3521
3522 {
3523 "DZ\gear\tools\data\small_steak_knife_destruct.rvmat"
3524 }
3525 }
3526 };
3527 };
3528 };
3529 };
3530 class MeleeModes
3531 {
3532 class Default
3533 {
3534 ammo="MeleeSharpLight_1";
3535 range=1.1;
3536 };
3537 class Heavy
3538 {
3539 ammo="MeleeSharpHeavy_1";
3540 range=1.1;
3541 };
3542 class Sprint
3543 {
3544 ammo="MeleeSharpHeavy_1";
3545 range=3.3;
3546 };
3547 };
3548 class AnimEvents
3549 {
3550 class SoundWeapon
3551 {
3552 class ChoppingTree
3553 {
3554 soundSet="ChoppingTree_SoundSet";
3555 id=415;
3556 };
3557 class animalSkinning_in
3558 {
3559 soundSet="animalSkinning_in_SoundSet";
3560 id=516;
3561 };
3562 class animalSkinning
3563 {
3564 soundSet="animalSkinning_SoundSet";
3565 id=517;
3566 };
3567 class animalSkinning_out
3568 {
3569 soundSet="animalSkinning_out_SoundSet";
3570 id=518;
3571 };
3572 };
3573 class Sound
3574 {
3575 class SurfaceDig
3576 {
3577 class DigPrimary
3578 {
3579 default=906;
3580 sakhal_snow=906;
3581 sakhal_snow_forest=906;
3582 sakhal_grass_brown=906;
3583 };
3584 };
3585 };
3586 };
3587 };
3588 class HayHook: Inventory_Base
3589 {
3590 scope=2;
3591 displayName="$STR_CfgVehicles_HayHook0";
3592 descriptionShort="$STR_CfgVehicles_HayHook1";
3593 model="\dz\gear\tools\Hay_Hook.p3d";
3594 debug_ItemCategory=2;
3595 animClass="Knife";
3596 repairableWithKits[]={4};
3597 repairCosts[]={8};
3598 RestrainUnlockType=1;
3599 rotationFlags=1;
3600 suicideAnim="onehanded";
3601 weight=250;
3602 itemSize[]={3,2};
3603 openItemSpillRange[]={10,30};
3604 soundImpactType="metal";
3605 class DamageSystem
3606 {
3607 class GlobalHealth
3608 {
3609 class Health
3610 {
3611 hitpoints=200;
3612 healthLevels[]=
3613 {
3614
3615 {
3616 1,
3617
3618 {
3619 "DZ\gear\tools\data\Hay_Hook.rvmat"
3620 }
3621 },
3622
3623 {
3624 0.69999999,
3625
3626 {
3627 "DZ\gear\tools\data\Hay_Hook.rvmat"
3628 }
3629 },
3630
3631 {
3632 0.5,
3633
3634 {
3635 "DZ\gear\tools\data\Hay_Hook_damage.rvmat"
3636 }
3637 },
3638
3639 {
3640 0.30000001,
3641
3642 {
3643 "DZ\gear\tools\data\Hay_Hook_damage.rvmat"
3644 }
3645 },
3646
3647 {
3648 0,
3649
3650 {
3651 "DZ\gear\tools\data\Hay_Hook_destruct.rvmat"
3652 }
3653 }
3654 };
3655 };
3656 };
3657 };
3658 class MeleeModes
3659 {
3660 class Default
3661 {
3662 ammo="MeleeSickle";
3663 range=1.2;
3664 };
3665 class Heavy
3666 {
3667 ammo="MeleeSickle_Heavy";
3668 range=1.2;
3669 };
3670 class Sprint
3671 {
3672 ammo="MeleeSickle_Heavy";
3673 range=3.3;
3674 };
3675 };
3676 };
3677 class StoneKnife: Inventory_Base
3678 {
3679 scope=2;
3680 displayName="$STR_CfgVehicles_StoneKnife0";
3681 descriptionShort="$STR_CfgVehicles_StoneKnife1";
3682 model="\dz\gear\consumables\Stone_slice.p3d";
3683 debug_ItemCategory=2;
3684 itemInfo[]=
3685 {
3686 "Knife"
3687 };
3688 repairableWithKits[]={};
3689 repairCosts[]={5};
3690 rotationFlags=17;
3691 RestrainUnlockType=1;
3692 suicideAnim="onehanded";
3693 weight=260;
3694 itemSize[]={1,2};
3695 openItemSpillRange[]={10,30};
3696 isMeleeWeapon=1;
3697 class DamageSystem
3698 {
3699 class GlobalHealth
3700 {
3701 class Health
3702 {
3703 hitpoints=45;
3704 healthLevels[]=
3705 {
3706
3707 {
3708 1,
3709
3710 {
3711 "DZ\gear\tools\data\stone.rvmat"
3712 }
3713 },
3714
3715 {
3716 0.69999999,
3717
3718 {
3719 "DZ\gear\tools\data\stone.rvmat"
3720 }
3721 },
3722
3723 {
3724 0.5,
3725
3726 {
3727 "DZ\gear\tools\data\stone_damage.rvmat"
3728 }
3729 },
3730
3731 {
3732 0.30000001,
3733
3734 {
3735 "DZ\gear\tools\data\stone_damage.rvmat"
3736 }
3737 },
3738
3739 {
3740 0,
3741
3742 {
3743 "DZ\gear\tools\data\stone_destruct.rvmat"
3744 }
3745 }
3746 };
3747 };
3748 };
3749 };
3750 class MeleeModes
3751 {
3752 class Default
3753 {
3754 ammo="MeleeCraftedLight_1";
3755 range=1.1;
3756 };
3757 class Heavy
3758 {
3759 ammo="MeleeCraftedHeavy_1";
3760 range=1.1;
3761 };
3762 class Sprint
3763 {
3764 ammo="MeleeCraftedHeavy_1";
3765 range=3.3;
3766 };
3767 };
3768 class AnimEvents
3769 {
3770 class SoundWeapon
3771 {
3772 class ChoppingTree
3773 {
3774 soundSet="ChoppingTree_SoundSet";
3775 id=415;
3776 };
3777 class animalSkinning_in
3778 {
3779 soundSet="animalSkinning_in_SoundSet";
3780 id=516;
3781 };
3782 class animalSkinning
3783 {
3784 soundSet="animalSkinning_SoundSet";
3785 id=517;
3786 };
3787 class animalSkinning_out
3788 {
3789 soundSet="animalSkinning_out_SoundSet";
3790 id=518;
3791 };
3792 };
3793 class Sound
3794 {
3795 class SurfaceDig
3796 {
3797 class DigPrimary
3798 {
3799 default=906;
3800 sakhal_snow=906;
3801 sakhal_snow_forest=906;
3802 sakhal_grass_brown=906;
3803 };
3804 };
3805 };
3806 };
3807 };
3808 class BoneKnife: Inventory_Base
3809 {
3810 scope=2;
3811 displayName="$STR_CfgVehicles_BoneKnife0";
3812 descriptionShort="$STR_CfgVehicles_BoneKnife1";
3813 model="\dz\gear\tools\Bone_Knife.p3d";
3814 debug_ItemCategory=2;
3815 itemInfo[]=
3816 {
3817 "Knife"
3818 };
3819 repairableWithKits[]={};
3820 repairCosts[]={5};
3821 rotationFlags=17;
3822 RestrainUnlockType=1;
3823 suicideAnim="onehanded";
3824 weight=50;
3825 itemSize[]={1,2};
3826 openItemSpillRange[]={10,30};
3827 isMeleeWeapon=1;
3828 class DamageSystem
3829 {
3830 class GlobalHealth
3831 {
3832 class Health
3833 {
3834 hitpoints=45;
3835 healthLevels[]=
3836 {
3837
3838 {
3839 1,
3840
3841 {
3842 "DZ\gear\tools\data\Bone_Knife.rvmat"
3843 }
3844 },
3845
3846 {
3847 0.69999999,
3848
3849 {
3850 "DZ\gear\tools\data\Bone_Knife.rvmat"
3851 }
3852 },
3853
3854 {
3855 0.5,
3856
3857 {
3858 "DZ\gear\tools\data\Bone_Knife_damage.rvmat"
3859 }
3860 },
3861
3862 {
3863 0.30000001,
3864
3865 {
3866 "DZ\gear\tools\data\Bone_Knife_damage.rvmat"
3867 }
3868 },
3869
3870 {
3871 0,
3872
3873 {
3874 "DZ\gear\tools\data\Bone_Knife_destruct.rvmat"
3875 }
3876 }
3877 };
3878 };
3879 };
3880 };
3881 class MeleeModes
3882 {
3883 class Default
3884 {
3885 ammo="MeleeCraftedLight_1";
3886 range=1.1;
3887 };
3888 class Heavy
3889 {
3890 ammo="MeleeCraftedHeavy_1";
3891 range=1.1;
3892 };
3893 class Sprint
3894 {
3895 ammo="MeleeCraftedHeavy_1";
3896 range=3.3;
3897 };
3898 };
3899 class AnimEvents
3900 {
3901 class SoundWeapon
3902 {
3903 class ChoppingTree
3904 {
3905 soundSet="ChoppingTree_SoundSet";
3906 id=415;
3907 };
3908 class animalSkinning_in
3909 {
3910 soundSet="animalSkinning_in_SoundSet";
3911 id=516;
3912 };
3913 class animalSkinning
3914 {
3915 soundSet="animalSkinning_SoundSet";
3916 id=517;
3917 };
3918 class animalSkinning_out
3919 {
3920 soundSet="animalSkinning_out_SoundSet";
3921 id=518;
3922 };
3923 };
3924 class Sound
3925 {
3926 class SurfaceDig
3927 {
3928 class DigPrimary
3929 {
3930 default=906;
3931 sakhal_snow=906;
3932 sakhal_snow_forest=906;
3933 sakhal_grass_brown=906;
3934 };
3935 };
3936 };
3937 };
3938 };
3939 class Mace: Inventory_Base
3940 {
3941 scope=2;
3942 displayName="$STR_CfgVehicles_Mace0";
3943 descriptionShort="$STR_CfgVehicles_Mace1";
3944 model="\dz\gear\tools\Flanged_Mace.p3d";
3945 debug_ItemCategory=2;
3946 rotationFlags=17;
3947 weight=1200;
3948 itemSize[]={2,4};
3949 itemBehaviour=1;
3950 openItemSpillRange[]={60,80};
3951 inventorySlot[]=
3952 {
3953 "Shoulder",
3954 "Melee"
3955 };
3956 isMeleeWeapon=1;
3957 soundImpactType="metal";
3958 class DamageSystem
3959 {
3960 class GlobalHealth
3961 {
3962 class Health
3963 {
3964 hitpoints=300;
3965 healthLevels[]=
3966 {
3967
3968 {
3969 1,
3970
3971 {
3972 "DZ\gear\tools\data\Flanged_Mace.rvmat"
3973 }
3974 },
3975
3976 {
3977 0.69999999,
3978
3979 {
3980 "DZ\gear\tools\data\Flanged_Mace.rvmat"
3981 }
3982 },
3983
3984 {
3985 0.5,
3986
3987 {
3988 "DZ\gear\tools\data\Flanged_Mace_damage.rvmat"
3989 }
3990 },
3991
3992 {
3993 0.30000001,
3994
3995 {
3996 "DZ\gear\tools\data\Flanged_Mace_damage.rvmat"
3997 }
3998 },
3999
4000 {
4001 0,
4002
4003 {
4004 "DZ\gear\tools\data\Flanged_Mace_destruct.rvmat"
4005 }
4006 }
4007 };
4008 };
4009 };
4010 };
4011 class MeleeModes
4012 {
4013 class Default
4014 {
4015 ammo="MeleeBluntLight_5";
4016 range=1.4;
4017 };
4018 class Heavy
4019 {
4020 ammo="MeleeBluntHeavy_5";
4021 range=1.4;
4022 };
4023 class Sprint
4024 {
4025 ammo="MeleeBluntHeavy_5";
4026 range=3.7;
4027 };
4028 };
4029 class AnimEvents
4030 {
4031 class SoundWeapon
4032 {
4033 class drop
4034 {
4035 soundset="wrench_drop_SoundSet";
4036 id=898;
4037 };
4038 class wrench_loop
4039 {
4040 soundSet="SledgeWoodHammer_loop_SoundSet";
4041 id=1117;
4042 };
4043 class wrench_end
4044 {
4045 soundSet="SledgeWoodHammer_end_SoundSet";
4046 id=1118;
4047 };
4048 class minePickAxe_SoundSet
4049 {
4050 soundSet="minePickAxe_SoundSet";
4051 id=11161;
4052 };
4053 };
4054 };
4055 };
4056 class FarmingHoe: Inventory_Base
4057 {
4058 scope=2;
4059 displayName="$STR_CfgVehicles_FarmingHoe0";
4060 descriptionShort="$STR_CfgVehicles_FarmingHoe1";
4061 model="\dz\gear\tools\Farming_Hoe.p3d";
4062 debug_ItemCategory=2;
4063 rotationFlags=12;
4064 inventorySlot[]=
4065 {
4066 "Shoulder",
4067 "Melee"
4068 };
4069 repairableWithKits[]={4};
4070 repairCosts[]={20};
4071 weight=1600;
4072 itemSize[]={2,7};
4073 openItemSpillRange[]={35,55};
4074 isMeleeWeapon=1;
4075 suicideAnim="hoe";
4076 build_action_type=4;
4077 dismantle_action_type=4;
4078 soundImpactType="metal";
4079 class DamageSystem
4080 {
4081 class GlobalHealth
4082 {
4083 class Health
4084 {
4085 hitpoints=200;
4086 healthLevels[]=
4087 {
4088
4089 {
4090 1,
4091
4092 {
4093 "DZ\gear\tools\data\Farming_Hoe.rvmat"
4094 }
4095 },
4096
4097 {
4098 0.69999999,
4099
4100 {
4101 "DZ\gear\tools\data\Farming_Hoe.rvmat"
4102 }
4103 },
4104
4105 {
4106 0.5,
4107
4108 {
4109 "DZ\gear\tools\data\Farming_Hoe_damage.rvmat"
4110 }
4111 },
4112
4113 {
4114 0.30000001,
4115
4116 {
4117 "DZ\gear\tools\data\Farming_Hoe_damage.rvmat"
4118 }
4119 },
4120
4121 {
4122 0,
4123
4124 {
4125 "DZ\gear\tools\data\Farming_Hoe_destruct.rvmat"
4126 }
4127 }
4128 };
4129 };
4130 };
4131 };
4132 class MeleeModes
4133 {
4134 class Default
4135 {
4136 ammo="MeleeSharpLight_2";
4137 range=1.8;
4138 };
4139 class Heavy
4140 {
4141 ammo="MeleeSharpHeavy_2";
4142 range=1.8;
4143 };
4144 class Sprint
4145 {
4146 ammo="MeleeSharpHeavy_2";
4147 range=4.0999999;
4148 };
4149 };
4150 class Horticulture
4151 {
4152 ToolAnim="DIGGINGHOE";
4153 DiggingTimeToComplete=1;
4154 };
4155 class AnimEvents
4156 {
4157 class SoundWeapon
4158 {
4159 class pickUpShovel_Light
4160 {
4161 soundSet="pickUpShovelLight_SoundSet";
4162 id=796;
4163 };
4164 class pickUpShovel
4165 {
4166 soundSet="pickUpShovel_SoundSet";
4167 id=797;
4168 };
4169 class drop
4170 {
4171 soundset="shovel_drop_SoundSet";
4172 id=898;
4173 };
4174 class ShoulderR_Hide
4175 {
4176 soundset="ShoulderR_Hide_SoundSet";
4177 id=1210;
4178 };
4179 class ShoulderR_Show
4180 {
4181 soundset="ShoulderR_Show_SoundSet";
4182 id=1211;
4183 };
4184 };
4185 class Sound
4186 {
4187 class SurfaceDig
4188 {
4189 class DigPrimary
4190 {
4191 default=1;
4192 sakhal_snow=902;
4193 sakhal_snow_forest=902;
4194 sakhal_grass_brown=902;
4195 sakhal_ice_sea=904;
4196 sakhal_ice_lake=904;
4197 };
4198 };
4199 };
4200 };
4201 };
4202 class ImprovisedFishingRod: FishingRod_Base_New
4203 {
4204 scope=2;
4205 displayName="$STR_CfgVehicles_ImprovisedFishingRod0";
4206 descriptionShort="$STR_CfgVehicles_ImprovisedFishingRod1";
4207 model="\dz\gear\tools\ImprovisedFishingRod.p3d";
4208 debug_ItemCategory=2;
4209 rotationFlags=17;
4210 weight=950;
4211 itemSize[]={1,9};
4212 itemBehaviour=1;
4213 absorbency=0.80000001;
4214 lootCategory="Crafted";
4215 attachments[]=
4216 {
4217 "Hook"
4218 };
4219 energyResources[]=
4220 {
4221
4222 {
4223 "power",
4224 0.1
4225 }
4226 };
4227 inventorySlot[]=
4228 {
4229 "Shoulder",
4230 "Melee"
4231 };
4232 class DamageSystem
4233 {
4234 class GlobalHealth
4235 {
4236 class Health
4237 {
4238 hitpoints=150;
4239 healthLevels[]=
4240 {
4241
4242 {
4243 1,
4244
4245 {
4246 "DZ\gear\crafting\data\wooden_stick.rvmat"
4247 }
4248 },
4249
4250 {
4251 0.69999999,
4252
4253 {
4254 "DZ\gear\crafting\data\wooden_stick.rvmat"
4255 }
4256 },
4257
4258 {
4259 0.5,
4260
4261 {
4262 "DZ\gear\crafting\data\wooden_stick_damage.rvmat"
4263 }
4264 },
4265
4266 {
4267 0.30000001,
4268
4269 {
4270 "DZ\gear\crafting\data\wooden_stick_damage.rvmat"
4271 }
4272 },
4273
4274 {
4275 0,
4276
4277 {
4278 "DZ\gear\crafting\data\wooden_stick_destruct.rvmat"
4279 }
4280 }
4281 };
4282 };
4283 };
4284 };
4285 soundImpactType="wood";
4286 class AnimEvents
4287 {
4288 class SoundWeapon
4289 {
4290 class Fishing_in_impro_SoundSet
4291 {
4292 soundSet="Fishing_in_impro_SoundSet";
4293 id=201;
4294 };
4295 class Fishing_check__impro_SoundSet
4296 {
4297 soundSet="Fishing_check_impro_SoundSet";
4298 id=202;
4299 };
4300 class Fishing_cancel_SoundSet
4301 {
4302 soundSet="Fishing_cancel_SoundSet";
4303 id=203;
4304 };
4305 class FishingRod_extend_impro_SoundSet
4306 {
4307 soundSet="FishingRod_extend_impro_SoundSet";
4308 id=204;
4309 };
4310 class FishingRod_retract__impro_SoundSet
4311 {
4312 soundSet="FishingRod_retract_impro_SoundSet";
4313 id=205;
4314 };
4315 class Fishing_puddle_SoundSet
4316 {
4317 soundSet="Fishing_puddle_SoundSet";
4318 id=206;
4319 };
4320 class Fishing_splash_SoundSet
4321 {
4322 soundSet="Fishing_splash_SoundSet";
4323 id=207;
4324 };
4325 class Fishing_splash_small_SoundSet
4326 {
4327 soundSet="Fishing_splash_small_SoundSet";
4328 id=208;
4329 };
4330 class Fish_idle_SoundSet
4331 {
4332 soundSet="Fish_idle__impro_SoundSet";
4333 id=210;
4334 };
4335 class Fish_bite_impro_SoundSet
4336 {
4337 soundSet="Fish_bite_impro_SoundSet";
4338 id=211;
4339 };
4340 class Fish_splash_random_SoundSet
4341 {
4342 soundSet="Fish_splash_random_SoundSet";
4343 id=212;
4344 };
4345 class Fish_success_SoundSet
4346 {
4347 soundSet="Fishing_success_SoundSet";
4348 id=213;
4349 };
4350 class Fish_bite_splash_SoundSet
4351 {
4352 soundSet="Fish_bite_splash_SoundSet";
4353 id=214;
4354 };
4355 };
4356 };
4357 class AnimationSources
4358 {
4359 class AnimateRod
4360 {
4361 source="user";
4362 initPhase=0;
4363 animPeriod=0.69999999;
4364 };
4365 };
4366 class Fishing
4367 {
4368 resultQuantityBaseMod=0;
4369 resultQuantityDispersionMin=0;
4370 resultQuantityDispersionMax=0.1;
4371 hookLossChanceMod=0.0099999998;
4372 baitLossChanceMod=0;
4373 };
4374 };
4375 class ObsoleteFishingRod: FishingRod_Base_New
4376 {
4377 scope=2;
4378 displayName="$STR_CfgVehicles_ObsoleteFishingRod0";
4379 descriptionShort="$STR_CfgVehicles_ObsoleteFishingRod1";
4380 model="\dz\gear\crafting\Wooden_stick.p3d";
4381 rotationFlags=17;
4382 weight=510;
4383 itemSize[]={2,9};
4384 itemBehaviour=2;
4385 absorbency=0.80000001;
4386 lootCategory="Crafted";
4387 attachments[]=
4388 {
4389 "Hook"
4390 };
4391 energyResources[]=
4392 {
4393
4394 {
4395 "power",
4396 0.15000001
4397 }
4398 };
4399 inventorySlot[]=
4400 {
4401 "Shoulder",
4402 "Melee"
4403 };
4404 class DamageSystem
4405 {
4406 class GlobalHealth
4407 {
4408 class Health
4409 {
4410 hitpoints=100;
4411 healthLevels[]=
4412 {
4413
4414 {
4415 1,
4416
4417 {
4418 "DZ\gear\crafting\data\wooden_stick.rvmat"
4419 }
4420 },
4421
4422 {
4423 0.69999999,
4424
4425 {
4426 "DZ\gear\crafting\data\wooden_stick.rvmat"
4427 }
4428 },
4429
4430 {
4431 0.5,
4432
4433 {
4434 "DZ\gear\crafting\data\wooden_stick_damage.rvmat"
4435 }
4436 },
4437
4438 {
4439 0.30000001,
4440
4441 {
4442 "DZ\gear\crafting\data\wooden_stick_damage.rvmat"
4443 }
4444 },
4445
4446 {
4447 0,
4448
4449 {
4450 "DZ\gear\crafting\data\wooden_stick_destruct.rvmat"
4451 }
4452 }
4453 };
4454 };
4455 };
4456 };
4457 class AnimEvents
4458 {
4459 class SoundWeapon
4460 {
4461 class Fishing_in_SoundSet
4462 {
4463 soundSet="Fishing_in_SoundSet";
4464 id=201;
4465 };
4466 class Fishing_check_SoundSet
4467 {
4468 soundSet="Fishing_check_SoundSet";
4469 id=202;
4470 };
4471 class Fishing_cancel_SoundSet
4472 {
4473 soundSet="Fishing_cancel_SoundSet";
4474 id=203;
4475 };
4476 class FishingRod_extend_SoundSet
4477 {
4478 soundSet="FishingRod_extend_SoundSet";
4479 id=204;
4480 };
4481 class FishingRod_retract_SoundSet
4482 {
4483 soundSet="FishingRod_retract_SoundSet";
4484 id=205;
4485 };
4486 class Fishing_puddle_SoundSet
4487 {
4488 soundSet="Fishing_puddle_SoundSet";
4489 id=206;
4490 };
4491 class Fishing_splash_SoundSet
4492 {
4493 soundSet="Fishing_splash_SoundSet";
4494 id=207;
4495 };
4496 class Fishing_splash_small_SoundSet
4497 {
4498 soundSet="Fishing_splash_small_SoundSet";
4499 id=208;
4500 };
4501 class Fish_struggling_SoundSet
4502 {
4503 soundSet="Fish_struggling_SoundSet";
4504 id=209;
4505 };
4506 class Fish_idle_SoundSet
4507 {
4508 soundSet="Fish_idle_SoundSet";
4509 id=210;
4510 };
4511 class Fish_bite_SoundSet
4512 {
4513 soundSet="Fish_bite_SoundSet";
4514 id=211;
4515 };
4516 class Fish_splash_random_SoundSet
4517 {
4518 soundSet="Fish_splash_random_SoundSet";
4519 id=212;
4520 };
4521 class Fish_success_SoundSet
4522 {
4523 soundSet="Fishing_success_SoundSet";
4524 id=213;
4525 };
4526 class Fish_bite_splash_SoundSet
4527 {
4528 soundSet="Fish_bite_splash_SoundSet";
4529 id=214;
4530 };
4531 };
4532 };
4533 };
4534 class FishingRod: FishingRod_Base_New
4535 {
4536 scope=2;
4537 displayName="$STR_CfgVehicles_FishingRod0";
4538 descriptionShort="$STR_CfgVehicles_FishingRod1";
4539 model="\dz\gear\tools\fishing_rod.p3d";
4540 debug_ItemCategory=2;
4541 rotationFlags=12;
4542 weight=910;
4543 itemSize[]={2,5};
4544 itemBehaviour=1;
4545 absorbency=0;
4546 attachments[]=
4547 {
4548 "Hook"
4549 };
4550 energyResources[]=
4551 {
4552
4553 {
4554 "power",
4555 0.15000001
4556 }
4557 };
4558 soundImpactType="wood";
4559 inventorySlot[]=
4560 {
4561 "Backpack_1"
4562 };
4563 class MeleeModes
4564 {
4565 class Default
4566 {
4567 ammo="MeleeLightBlunt";
4568 range=1.8;
4569 };
4570 class Heavy
4571 {
4572 ammo="MeleeLightBlunt_Heavy";
4573 range=1.8;
4574 };
4575 class Sprint
4576 {
4577 ammo="MeleeLightBlunt_Heavy";
4578 range=3.7;
4579 };
4580 };
4581 class DamageSystem
4582 {
4583 class GlobalHealth
4584 {
4585 class Health
4586 {
4587 hitpoints=150;
4588 healthLevels[]=
4589 {
4590
4591 {
4592 1,
4593
4594 {
4595 "DZ\gear\tools\data\fishing_rod.rvmat"
4596 }
4597 },
4598
4599 {
4600 0.69999999,
4601
4602 {
4603 "DZ\gear\tools\data\fishing_rod.rvmat"
4604 }
4605 },
4606
4607 {
4608 0.5,
4609
4610 {
4611 "DZ\gear\tools\data\fishing_rod_damage.rvmat"
4612 }
4613 },
4614
4615 {
4616 0.30000001,
4617
4618 {
4619 "DZ\gear\tools\data\fishing_rod_damage.rvmat"
4620 }
4621 },
4622
4623 {
4624 0,
4625
4626 {
4627 "DZ\gear\tools\data\fishing_rod_destruct.rvmat"
4628 }
4629 }
4630 };
4631 };
4632 };
4633 };
4634 class AnimationSources
4635 {
4636 class AnimateRod
4637 {
4638 source="user";
4639 initPhase=0;
4640 animPeriod=0.69999999;
4641 };
4642 };
4643 class AnimEvents
4644 {
4645 class SoundWeapon
4646 {
4647 class Fishing_in_SoundSet
4648 {
4649 soundSet="Fishing_in_SoundSet";
4650 id=201;
4651 };
4652 class Fishing_check_SoundSet
4653 {
4654 soundSet="Fishing_check_SoundSet";
4655 id=202;
4656 };
4657 class Fishing_cancel_SoundSet
4658 {
4659 soundSet="Fishing_cancel_SoundSet";
4660 id=203;
4661 };
4662 class FishingRod_extend_SoundSet
4663 {
4664 soundSet="FishingRod_extend_SoundSet";
4665 id=204;
4666 };
4667 class FishingRod_retract_SoundSet
4668 {
4669 soundSet="FishingRod_retract_SoundSet";
4670 id=205;
4671 };
4672 class Fishing_puddle_SoundSet
4673 {
4674 soundSet="Fishing_puddle_SoundSet";
4675 id=206;
4676 };
4677 class Fishing_splash_SoundSet
4678 {
4679 soundSet="Fishing_splash_SoundSet";
4680 id=207;
4681 };
4682 class Fishing_splash_small_SoundSet
4683 {
4684 soundSet="Fishing_splash_small_SoundSet";
4685 id=208;
4686 };
4687 class Fish_struggling_SoundSet
4688 {
4689 soundSet="Fish_struggling_SoundSet";
4690 id=209;
4691 };
4692 class Fish_idle_SoundSet
4693 {
4694 soundSet="Fish_idle_SoundSet";
4695 id=210;
4696 };
4697 class Fish_bite_SoundSet
4698 {
4699 soundSet="Fish_bite_SoundSet";
4700 id=211;
4701 };
4702 class Fish_splash_random_SoundSet
4703 {
4704 soundSet="Fish_splash_random_SoundSet";
4705 id=212;
4706 };
4707 class Fish_success_SoundSet
4708 {
4709 soundSet="Fishing_success_SoundSet";
4710 id=213;
4711 };
4712 class Fish_bite_splash_SoundSet
4713 {
4714 soundSet="Fish_bite_splash_SoundSet";
4715 id=214;
4716 };
4717 };
4718 };
4719 class Fishing
4720 {
4721 signalCycleTargetAdjustment=-3;
4722 signalCycleTargetEndAdjustment=-3;
4723 resultQuantityBaseMod=0;
4724 resultQuantityDispersionMin=0.25;
4725 resultQuantityDispersionMax=0.34999999;
4726 hookLossChanceMod=0;
4727 baitLossChanceMod=0;
4728 };
4729 };
4730 class SledgeHammer: Inventory_Base
4731 {
4732 scope=2;
4733 debug_ItemCategory=2;
4734 displayName="$STR_CfgVehicles_SledgeHammer0";
4735 descriptionShort="$STR_CfgVehicles_SledgeHammer1";
4736 model="\dz\gear\tools\Sledge_Hammer.p3d";
4737 itemInfo[]=
4738 {
4739 "SledgeHammer"
4740 };
4741 rotationFlags=12;
4742 weight=5000;
4743 itemSize[]={2,6};
4744 itemBehaviour=2;
4745 openItemSpillRange[]={30,50};
4746 inventorySlot[]=
4747 {
4748 "Shoulder",
4749 "Melee"
4750 };
4751 isMeleeWeapon=1;
4752 build_action_type=16;
4753 dismantle_action_type=16;
4754 soundImpactType="metal";
4755 class DamageSystem
4756 {
4757 class GlobalHealth
4758 {
4759 class Health
4760 {
4761 hitpoints=300;
4762 healthLevels[]=
4763 {
4764
4765 {
4766 1,
4767
4768 {
4769 "DZ\gear\tools\data\Sledge_Hammer.rvmat"
4770 }
4771 },
4772
4773 {
4774 0.69999999,
4775
4776 {
4777 "DZ\gear\tools\data\Sledge_Hammer.rvmat"
4778 }
4779 },
4780
4781 {
4782 0.5,
4783
4784 {
4785 "DZ\gear\tools\data\Sledge_Hammer_damage.rvmat"
4786 }
4787 },
4788
4789 {
4790 0.30000001,
4791
4792 {
4793 "DZ\gear\tools\data\Sledge_Hammer_damage.rvmat"
4794 }
4795 },
4796
4797 {
4798 0,
4799
4800 {
4801 "DZ\gear\tools\data\Sledge_Hammer_destruct.rvmat"
4802 }
4803 }
4804 };
4805 };
4806 };
4807 };
4808 class MeleeModes
4809 {
4810 class Default
4811 {
4812 ammo="MeleeBluntLight_5";
4813 range=1.8;
4814 };
4815 class Heavy
4816 {
4817 ammo="MeleeBluntHeavy_5";
4818 range=1.8;
4819 };
4820 class Sprint
4821 {
4822 ammo="MeleeBluntHeavy_5";
4823 range=3.7;
4824 };
4825 };
4826 class AnimEvents
4827 {
4828 class SoundWeapon
4829 {
4830 class pickup_light
4831 {
4832 soundSet="hatchet_pickup_light_SoundSet";
4833 id=796;
4834 };
4835 class pickup
4836 {
4837 soundSet="hatchet_pickup_SoundSet";
4838 id=797;
4839 };
4840 class drop
4841 {
4842 soundset="woodaxe_drop_SoundSet";
4843 id=898;
4844 };
4845 class SledgeWoodHammer_loop
4846 {
4847 soundSet="SledgeWoodHammer_loop_SoundSet";
4848 id=1117;
4849 };
4850 class SledgeWoodHammer_end
4851 {
4852 soundSet="SledgeWoodHammer_end_SoundSet";
4853 id=1118;
4854 };
4855 class ShoulderR_Hide
4856 {
4857 soundset="ShoulderR_Hide_SoundSet";
4858 id=1210;
4859 };
4860 class ShoulderR_Show
4861 {
4862 soundset="ShoulderR_Show_SoundSet";
4863 id=1211;
4864 };
4865 };
4866 };
4867 };
4868 class Iceaxe: Inventory_Base
4869 {
4870 scope=2;
4871 debug_ItemCategory=2;
4872 displayName="$STR_CfgVehicles_Iceaxe0";
4873 descriptionShort="$STR_CfgVehicles_Iceaxe1";
4874 model="\dz\gear\tools\Ice_Axe.p3d";
4875 rotationFlags=17;
4876 weight=550;
4877 itemSize[]={2,4};
4878 inventorySlot[]=
4879 {
4880 "Backpack_1"
4881 };
4882 build_action_type=4;
4883 dismantle_action_type=14;
4884 repairableWithKits[]={4};
4885 repairCosts[]={20};
4886 hiddenSelections[]=
4887 {
4888 "camo"
4889 };
4890 hiddenSelectionsTextures[]=
4891 {
4892 "dz\weapons\melee\blade\data\Pickaxe_co.paa"
4893 };
4894 openItemSpillRange[]={20,40};
4895 class DamageSystem
4896 {
4897 class GlobalHealth
4898 {
4899 class Health
4900 {
4901 hitpoints=200;
4902 healthLevels[]=
4903 {
4904
4905 {
4906 1,
4907
4908 {
4909 "DZ\gear\tools\data\IceAxe.rvmat"
4910 }
4911 },
4912
4913 {
4914 0.69999999,
4915
4916 {
4917 "DZ\gear\tools\data\IceAxe.rvmat"
4918 }
4919 },
4920
4921 {
4922 0.5,
4923
4924 {
4925 "DZ\gear\tools\data\IceAxe_damage.rvmat"
4926 }
4927 },
4928
4929 {
4930 0.30000001,
4931
4932 {
4933 "DZ\gear\tools\data\IceAxe_damage.rvmat"
4934 }
4935 },
4936
4937 {
4938 0,
4939
4940 {
4941 "DZ\gear\tools\data\IceAxe_destruct.rvmat"
4942 }
4943 }
4944 };
4945 };
4946 };
4947 };
4948 class MeleeModes
4949 {
4950 class Default
4951 {
4952 ammo="MeleeSharpLight_3";
4953 range=1.4;
4954 };
4955 class Heavy
4956 {
4957 ammo="MeleeSharpHeavy_3";
4958 range=1.4;
4959 };
4960 class Sprint
4961 {
4962 ammo="MeleeSharpHeavy_3";
4963 range=3.3;
4964 };
4965 };
4966 isMeleeWeapon=1;
4967 suicideAnim="woodaxe";
4968 soundImpactType="metal";
4969 class AnimEvents
4970 {
4971 class SoundWeapon
4972 {
4973 class drop
4974 {
4975 soundset="crowbar_drop_SoundSet";
4976 id=898;
4977 };
4978 class Crowbar_loop
4979 {
4980 soundSet="Crowbar_loop_SoundSet";
4981 id=1119;
4982 };
4983 class Crowbar_end
4984 {
4985 soundSet="Crowbar_end_SoundSet";
4986 id=1120;
4987 };
4988 class animalSkinning_in
4989 {
4990 soundSet="animalSkinning_in_SoundSet";
4991 id=516;
4992 };
4993 class animalSkinning
4994 {
4995 soundSet="animalSkinning_SoundSet";
4996 id=517;
4997 };
4998 class animalSkinning_out
4999 {
5000 soundSet="animalSkinning_out_SoundSet";
5001 id=518;
5002 };
5003 class minePickAxe_SoundSet
5004 {
5005 soundSet="minePickAxe_SoundSet";
5006 id=11161;
5007 };
5008 };
5009 class Sound
5010 {
5011 class SurfaceDig
5012 {
5013 class DigPrimary
5014 {
5015 default=907;
5016 sakhal_snow=907;
5017 sakhal_snow_forest=907;
5018 sakhal_grass_brown=907;
5019 };
5020 };
5021 };
5022 };
5023 };
5024 class Broom: Inventory_Base
5025 {
5026 scope=2;
5027 debug_ItemCategory=2;
5028 displayName="$STR_CfgVehicles_Broom0";
5029 descriptionShort="$STR_CfgVehicles_Broom1";
5030 model="\dz\gear\tools\broom.p3d";
5031 weight=450;
5032 weightPerQuantityUnit=0.25;
5033 itemSize[]={2,8};
5034 inventorySlot[]=
5035 {
5036 "Shoulder",
5037 "Melee"
5038 };
5039 hiddenSelections[]=
5040 {
5041 "zbytek"
5042 };
5043 hiddenSelectionsMaterials[]=
5044 {
5045 "dz\gear\tools\data\broom.rvmat"
5046 };
5047 rotationFlags=12;
5048 quantityShow=0;
5049 canBeSplit=0;
5050 stackedUnit="w";
5051 quantityBar=0;
5052 varQuantityInit=0;
5053 varQuantityMin=0;
5054 varQuantityMax=100;
5055 varQuantityDestroyOnMin=0;
5056 burnTimePerRag=120;
5057 burnTimePerFullLardDose=900;
5058 burnTimePerFullFuelDose=600;
5059 maxConsumableLardDose=200;
5060 maxConsumableFuelDose=200;
5061 soundImpactType="wood";
5062 class EnergyManager
5063 {
5064 autoSwitchOff=1;
5065 energyAtSpawn=1800;
5066 energyStorageMax=1800;
5067 energyUsagePerSecond=1;
5068 wetnessExposure=0.5;
5069 updateInterval=30;
5070 };
5071 class DamageSystem
5072 {
5073 class GlobalHealth
5074 {
5075 class Health
5076 {
5077 hitpoints=40;
5078 healthLevels[]=
5079 {
5080
5081 {
5082 1,
5083 {}
5084 },
5085
5086 {
5087 0.69999999,
5088 {}
5089 },
5090
5091 {
5092 0.5,
5093 {}
5094 },
5095
5096 {
5097 0.30000001,
5098 {}
5099 },
5100
5101 {
5102 0,
5103 {}
5104 }
5105 };
5106 };
5107 };
5108 };
5109 class MeleeModes
5110 {
5111 class Default
5112 {
5113 ammo="MeleeLightBlunt";
5114 range=1.6;
5115 };
5116 class Heavy
5117 {
5118 ammo="MeleeLightBlunt_Heavy";
5119 range=1.6;
5120 };
5121 class Sprint
5122 {
5123 ammo="MeleeLightBlunt_Heavy";
5124 range=2.2;
5125 };
5126 class Default_SwitchedOn
5127 {
5128 ammo="MeleeLightBluntShock";
5129 range=1.6;
5130 };
5131 class Heavy_SwitchedOn
5132 {
5133 ammo="MeleeLightBluntShock_Heavy";
5134 range=1.6;
5135 };
5136 class Sprint_SwitchedOn
5137 {
5138 ammo="MeleeLightBluntShock_Heavy";
5139 range=2.2;
5140 };
5141 };
5142 };
5143 class Broom_Birch: Broom
5144 {
5145 scope=2;
5146 debug_ItemCategory=2;
5147 displayName="$STR_CfgVehicles_BirchBroom0";
5148 descriptionShort="$STR_CfgVehicles_BirchBroom1";
5149 model="\dz\gear\tools\broom_birch.p3d";
5150 hiddenSelections[]=
5151 {
5152 "zbytek"
5153 };
5154 hiddenSelectionsMaterials[]=
5155 {
5156 "dz\gear\tools\data\broom_birch.rvmat"
5157 };
5158 rotationFlags=12;
5159 weight=670;
5160 weightPerQuantityUnit=0.34999999;
5161 itemSize[]={2,8};
5162 inventorySlot[]=
5163 {
5164 "Shoulder",
5165 "Melee"
5166 };
5167 varWetMax=0.49000001;
5168 class DamageSystem
5169 {
5170 class GlobalHealth
5171 {
5172 class Health
5173 {
5174 hitpoints=40;
5175 healthLevels[]=
5176 {
5177
5178 {
5179 1,
5180 {}
5181 },
5182
5183 {
5184 0.69999999,
5185 {}
5186 },
5187
5188 {
5189 0.5,
5190 {}
5191 },
5192
5193 {
5194 0.30000001,
5195 {}
5196 },
5197
5198 {
5199 0,
5200 {}
5201 }
5202 };
5203 };
5204 };
5205 };
5206 };
5207 class Paddle: Inventory_Base
5208 {
5209 scope=2;
5210 debug_ItemCategory=2;
5211 displayName="$STR_CfgVehicles_Paddle0";
5212 descriptionShort="$STR_CfgVehicles_Paddle1";
5213 model="\dz\gear\tools\canoe_paddle.p3d";
5214 rotationFlags=12;
5215 weight=800;
5216 itemSize[]={2,10};
5217 soundImpactType="wood";
5218 class DamageSystem
5219 {
5220 class GlobalHealth
5221 {
5222 class Health
5223 {
5224 hitpoints=100;
5225 healthLevels[]=
5226 {
5227
5228 {
5229 1,
5230
5231 {
5232 "DZ\gear\tools\data\Old_Canoe_Paddle.rvmat"
5233 }
5234 },
5235
5236 {
5237 0.69999999,
5238
5239 {
5240 "DZ\gear\tools\data\Old_Canoe_Paddle.rvmat"
5241 }
5242 },
5243
5244 {
5245 0.5,
5246
5247 {
5248 "DZ\gear\tools\data\Old_Canoe_Paddle_damage.rvmat"
5249 }
5250 },
5251
5252 {
5253 0.30000001,
5254
5255 {
5256 "DZ\gear\tools\data\Old_Canoe_Paddle_damage.rvmat"
5257 }
5258 },
5259
5260 {
5261 0,
5262
5263 {
5264 "DZ\gear\tools\data\Old_Canoe_Paddle_destruct.rvmat"
5265 }
5266 }
5267 };
5268 };
5269 };
5270 };
5271 class MeleeModes
5272 {
5273 class Default
5274 {
5275 ammo="MeleeWoodBlunt";
5276 range=1.6;
5277 };
5278 class Heavy
5279 {
5280 ammo="MeleeWoodBlunt_Heavy";
5281 range=1.6;
5282 };
5283 class Sprint
5284 {
5285 ammo="MeleeWoodBlunt_Heavy";
5286 range=3.7;
5287 };
5288 };
5289 };
5290 class ElectronicRepairKit: Inventory_Base
5291 {
5292 scope=2;
5293 debug_ItemCategory=2;
5294 displayName="$STR_CfgVehicles_ElectronicRepairKit0";
5295 descriptionShort="$STR_CfgVehicles_ElectronicRepairKit1";
5296 model="\dz\gear\tools\electronicCase.p3d";
5297 animClass="Knife";
5298 rotationFlags=17;
5299 stackedUnit="percentage";
5300 quantityBar=1;
5301 varQuantityInit=100;
5302 varQuantityMin=0;
5303 varQuantityMax=100;
5304 weight=1000;
5305 weightPerQuantityUnit=0;
5306 itemSize[]={2,3};
5307 repairKitType=7;
5308 class DamageSystem
5309 {
5310 class GlobalHealth
5311 {
5312 class Health
5313 {
5314 hitpoints=50;
5315 healthLevels[]=
5316 {
5317
5318 {
5319 1,
5320
5321 {
5322 "DZ\gear\tools\data\electronicCase.rvmat"
5323 }
5324 },
5325
5326 {
5327 0.69999999,
5328
5329 {
5330 "DZ\gear\tools\data\electronicCase.rvmat"
5331 }
5332 },
5333
5334 {
5335 0.5,
5336
5337 {
5338 "DZ\gear\tools\data\electronicCase_damage.rvmat"
5339 }
5340 },
5341
5342 {
5343 0.30000001,
5344
5345 {
5346 "DZ\gear\tools\data\electronicCase_damage.rvmat"
5347 }
5348 },
5349
5350 {
5351 0,
5352
5353 {
5354 "DZ\gear\tools\data\electronicCase_destruct.rvmat"
5355 }
5356 }
5357 };
5358 };
5359 };
5360 };
5361 soundImpactType="textile";
5362 class AnimEvents
5363 {
5364 class SoundWeapon
5365 {
5366 class Stitch
5367 {
5368 soundSet="StitchUpSelf_SoundSet";
5369 id=201;
5370 };
5371 class pickup
5372 {
5373 soundSet="sewingkit_pickup_SoundSet";
5374 id=797;
5375 };
5376 class drop
5377 {
5378 soundset="sewingkit_drop_SoundSet";
5379 id=898;
5380 };
5381 };
5382 };
5383 };
5384 class EpoxyPutty: Inventory_Base
5385 {
5386 scope=2;
5387 debug_ItemCategory=2;
5388 displayName="$STR_CfgVehicles_EpoxyPutty0";
5389 descriptionShort="$STR_CfgVehicles_EpoxyPutty1";
5390 model="\dz\gear\tools\epoxy_putty.p3d";
5391 animClass="Knife";
5392 rotationFlags=17;
5393 stackedUnit="percentage";
5394 quantityBar=1;
5395 varQuantityInit=100;
5396 varQuantityMin=0;
5397 varQuantityMax=100;
5398 weight=20;
5399 weightPerQuantityUnit=2;
5400 itemSize[]={1,2};
5401 repairKitType=8;
5402 class DamageSystem
5403 {
5404 class GlobalHealth
5405 {
5406 class Health
5407 {
5408 hitpoints=50;
5409 healthLevels[]=
5410 {
5411
5412 {
5413 1,
5414
5415 {
5416 "DZ\gear\tools\data\epoxy_putty.rvmat"
5417 }
5418 },
5419
5420 {
5421 0.69999999,
5422
5423 {
5424 "DZ\gear\tools\data\epoxy_putty.rvmat"
5425 }
5426 },
5427
5428 {
5429 0.5,
5430
5431 {
5432 "DZ\gear\tools\data\epoxy_putty_damage.rvmat"
5433 }
5434 },
5435
5436 {
5437 0.30000001,
5438
5439 {
5440 "DZ\gear\tools\data\epoxy_putty_damage.rvmat"
5441 }
5442 },
5443
5444 {
5445 0,
5446
5447 {
5448 "DZ\gear\tools\data\epoxy_putty_destruct.rvmat"
5449 }
5450 }
5451 };
5452 };
5453 };
5454 };
5455 soundImpactType="plastic";
5456 class AnimEvents
5457 {
5458 class SoundWeapon
5459 {
5460 class Stitch
5461 {
5462 soundSet="StitchUpSelf_SoundSet";
5463 id=201;
5464 };
5465 class pickup
5466 {
5467 soundSet="sewingkit_pickup_SoundSet";
5468 id=797;
5469 };
5470 class drop
5471 {
5472 soundset="sewingkit_drop_SoundSet";
5473 id=898;
5474 };
5475 };
5476 };
5477 };
5478 class Whetstone: Inventory_Base
5479 {
5480 scope=2;
5481 debug_ItemCategory=2;
5482 displayName="$STR_CfgVehicles_Whetstone0";
5483 descriptionShort="$STR_CfgVehicles_Whetstone1";
5484 model="\dz\gear\tools\whetstone.p3d";
5485 animClass="Knife";
5486 rotationFlags=34;
5487 stackedUnit="percentage";
5488 quantityBar=1;
5489 varQuantityInit=100;
5490 varQuantityMin=0;
5491 varQuantityMax=100;
5492 weight=200;
5493 itemSize[]={1,2};
5494 repairKitType=4;
5495 class DamageSystem
5496 {
5497 class GlobalHealth
5498 {
5499 class Health
5500 {
5501 hitpoints=50;
5502 healthLevels[]=
5503 {
5504
5505 {
5506 1,
5507
5508 {
5509 "DZ\gear\tools\data\whetstone.rvmat"
5510 }
5511 },
5512
5513 {
5514 0.69999999,
5515
5516 {
5517 "DZ\gear\tools\data\whetstone.rvmat"
5518 }
5519 },
5520
5521 {
5522 0.5,
5523
5524 {
5525 "DZ\gear\tools\data\whetstone_damage.rvmat"
5526 }
5527 },
5528
5529 {
5530 0.30000001,
5531
5532 {
5533 "DZ\gear\tools\data\whetstone_damage.rvmat"
5534 }
5535 },
5536
5537 {
5538 0,
5539
5540 {
5541 "DZ\gear\tools\data\whetstone_destruct.rvmat"
5542 }
5543 }
5544 };
5545 };
5546 };
5547 };
5548 class AnimEvents
5549 {
5550 class SoundWeapon
5551 {
5552 class Stitch
5553 {
5554 soundSet="StitchUpSelf_SoundSet";
5555 id=201;
5556 };
5557 class pickup
5558 {
5559 soundSet="sewingkit_pickup_SoundSet";
5560 id=797;
5561 };
5562 class drop
5563 {
5564 soundset="sewingkit_drop_SoundSet";
5565 id=898;
5566 };
5567 };
5568 };
5569 };
5570 class HandSaw: Inventory_Base
5571 {
5572 scope=2;
5573 debug_ItemCategory=2;
5574 displayName="$STR_CfgVehicles_HandSaw0";
5575 descriptionShort="$STR_CfgVehicles_HandSaw1";
5576 model="\dz\gear\tools\handsaw.p3d";
5577 repairableWithKits[]={4};
5578 repairCosts[]={15};
5579 inventorySlot[]=
5580 {
5581 "Backpack_1"
5582 };
5583 itemInfo[]=
5584 {
5585 "Knife"
5586 };
5587 rotationFlags=17;
5588 RestrainUnlockType=1;
5589 weight=800;
5590 itemSize[]={5,2};
5591 fragility=0.079999998;
5592 dismantle_action_type=64;
5593 openItemSpillRange[]={10,40};
5594 soundImpactType="metal";
5595 class DamageSystem
5596 {
5597 class GlobalHealth
5598 {
5599 class Health
5600 {
5601 hitpoints=100;
5602 healthLevels[]=
5603 {
5604
5605 {
5606 1,
5607
5608 {
5609 "DZ\gear\tools\data\handsaw.rvmat"
5610 }
5611 },
5612
5613 {
5614 0.69999999,
5615
5616 {
5617 "DZ\gear\tools\data\handsaw.rvmat"
5618 }
5619 },
5620
5621 {
5622 0.5,
5623
5624 {
5625 "DZ\gear\tools\data\handsaw_damage.rvmat"
5626 }
5627 },
5628
5629 {
5630 0.30000001,
5631
5632 {
5633 "DZ\gear\tools\data\handsaw_damage.rvmat"
5634 }
5635 },
5636
5637 {
5638 0,
5639
5640 {
5641 "DZ\gear\tools\data\handsaw_destruct.rvmat"
5642 }
5643 }
5644 };
5645 };
5646 };
5647 };
5648 class MeleeModes
5649 {
5650 class Default
5651 {
5652 ammo="MeleeSharpLight_1";
5653 range=1.2;
5654 };
5655 class Heavy
5656 {
5657 ammo="MeleeSharpHeavy_1";
5658 range=1.2;
5659 };
5660 class Sprint
5661 {
5662 ammo="MeleeSharpHeavy_1";
5663 range=3.3;
5664 };
5665 };
5666 class AnimEvents
5667 {
5668 class SoundWeapon
5669 {
5670 class CutTiesSaw_end
5671 {
5672 soundSet="CutTiesSaw_end_SoundSet";
5673 id=519;
5674 };
5675 class CutTiesSaw_loop
5676 {
5677 soundSet="CutTiesSaw_loop_SoundSet";
5678 id=520;
5679 };
5680 class drop
5681 {
5682 soundset="hacksaw_drop_SoundSet";
5683 id=898;
5684 };
5685 class HackSaw_loop
5686 {
5687 soundSet="HackSaw_loop_SoundSet";
5688 id=1123;
5689 };
5690 class HackSaw_end
5691 {
5692 soundSet="HackSaw_end_SoundSet";
5693 id=1124;
5694 };
5695 };
5696 };
5697 class InventorySlotsOffsets
5698 {
5699 class Backpack_1
5700 {
5701 position[]={0.039999999,0.34999999,0};
5702 orientation[]={180,-180,90};
5703 };
5704 };
5705 };
5706 class FireworksLauncher: Inventory_Base
5707 {
5708 scope=2;
5709 displayName="$STR_FireworksLauncher0";
5710 descriptionShort="$STR_FireworksLauncher1";
5711 model="\dz\gear\tools\FireworksLauncher.p3d";
5712 forceFarBubble=1;
5713 isMeleeWeapon=1;
5714 itemBehaviour=2;
5715 itemSize[]={4,4};
5716 weight=5000;
5717 hiddenSelections[]=
5718 {
5719 "camo",
5720 "placing"
5721 };
5722 hiddenSelectionsTextures[]=
5723 {
5724 "dz\gear\tools\data\FireworksLauncher_co.paa",
5725 "dz\gear\tools\data\FireworksLauncher_co.paa"
5726 };
5727 hiddenSelectionsMaterials[]=
5728 {
5729 "dz\gear\tools\data\FireworksLauncher.rvmat",
5730 "dz\gear\tools\data\FireworksLauncher.rvmat"
5731 };
5732 class DamageSystem
5733 {
5734 class GlobalHealth
5735 {
5736 class Health
5737 {
5738 hitpoints=30;
5739 healthLevels[]=
5740 {
5741
5742 {
5743 1,
5744
5745 {
5746 "DZ\gear\tools\data\FireworksLauncher.rvmat"
5747 }
5748 },
5749
5750 {
5751 0.69999999,
5752
5753 {
5754 "DZ\gear\tools\data\FireworksLauncher.rvmat"
5755 }
5756 },
5757
5758 {
5759 0.5,
5760
5761 {
5762 "DZ\gear\tools\data\FireworksLauncher_damage.rvmat"
5763 }
5764 },
5765
5766 {
5767 0.30000001,
5768
5769 {
5770 "DZ\gear\tools\data\FireworksLauncher_damage.rvmat"
5771 }
5772 },
5773
5774 {
5775 0,
5776
5777 {
5778 "DZ\gear\tools\data\FireworksLauncher_destruct.rvmat"
5779 }
5780 }
5781 };
5782 };
5783 };
5784 };
5785 yawPitchRollLimit[]={60,60,60};
5786 hologramMaterial="fireworkslauncher";
5787 hologramMaterialPath="dz\gear\tools\data";
5788 alignHologramToTerain=0;
5789 class ObstacleGenerator
5790 {
5791 carve=1;
5792 timeToStationary=5;
5793 moveThreshold=0.5;
5794 class Shapes
5795 {
5796 class Cylindric
5797 {
5798 class Cyl1
5799 {
5800 radius=1.25;
5801 height=1.5;
5802 center[]={0,0,0};
5803 };
5804 };
5805 };
5806 };
5807 class AnimationSources
5808 {
5809 class Inventory
5810 {
5811 source="user";
5812 animPeriod=0.0099999998;
5813 initPhase=0;
5814 };
5815 class Placing
5816 {
5817 source="user";
5818 animPeriod=0.0099999998;
5819 initPhase=0;
5820 };
5821 class Cover
5822 {
5823 source="user";
5824 animPeriod=0.0099999998;
5825 initPhase=0;
5826 };
5827 };
5828 class AnimEvents
5829 {
5830 class SoundWeapon
5831 {
5832 class Flare_strike
5833 {
5834 soundSet="Flare_strike_SoundSet";
5835 id=201;
5836 };
5837 class Flare_open
5838 {
5839 soundSet="Flare_open_SoundSet";
5840 id=202;
5841 };
5842 };
5843 };
5844 };
5845 class Anniversary_FireworksLauncher: FireworksLauncher
5846 {
5847 };
5848 class DoorTestCamera: Inventory_Base
5849 {
5850 scope=2;
5851 displayName="DoorTestCamera";
5852 descriptionShort="DoorTestCamera";
5853 model="\dz\gear\tools\DoorCheck120x220-1cm.p3d";
5854 animClass="Knife";
5855 quantityBar=1;
5856 itemSize[]={2,1};
5857 weight=210;
5858 fragility=0.0099999998;
5859 lootCategory="Tools";
5860 lootTag[]=
5861 {
5862 "Civilian"
5863 };
5864 };
5865 class RemoteDetonator: Inventory_Base
5866 {
5867 scope=2;
5868 displayName="$STR_RemoteDetonator0";
5869 descriptionShort="$STR_RemoteDetonator1";
5870 model="\DZ\gear\tools\RemoteDetonator.p3d";
5871 rotationFlags=12;
5872 inventorySlot[]=
5873 {
5874 "TriggerRemoteDetonator_Receiver"
5875 };
5876 itemSize[]={1,2};
5877 weight=250;
5878 repairableWithKits[]={7};
5879 repairCosts[]={25};
5880 soundImpactType="plastic";
5881 class DamageSystem
5882 {
5883 class GlobalHealth
5884 {
5885 class Health
5886 {
5887 hitpoints=40;
5888 healthLevels[]=
5889 {
5890
5891 {
5892 1,
5893
5894 {
5895 "DZ\gear\tools\data\RemoteDetonator.rvmat"
5896 }
5897 },
5898
5899 {
5900 0.69999999,
5901
5902 {
5903 "DZ\gear\tools\data\RemoteDetonator.rvmat"
5904 }
5905 },
5906
5907 {
5908 0.5,
5909
5910 {
5911 "DZ\gear\tools\data\RemoteDetonator_damage.rvmat"
5912 }
5913 },
5914
5915 {
5916 0.30000001,
5917
5918 {
5919 "DZ\gear\tools\data\RemoteDetonator_damage.rvmat"
5920 }
5921 },
5922
5923 {
5924 0,
5925
5926 {
5927 "DZ\gear\tools\data\RemoteDetonator_destruct.rvmat"
5928 }
5929 }
5930 };
5931 };
5932 };
5933 };
5934 };
5935 class RemoteDetonatorReceiver: RemoteDetonator
5936 {
5937 displayName="$STR_RemoteDetonatorReceiver0";
5938 descriptionShort="$STR_RemoteDetonatorTrigger1";
5939 scope=2;
5940 model="\DZ\gear\tools\RemoteDetonator_Receiver.p3d";
5941 inventorySlot[]=
5942 {
5943 "TriggerRemoteDetonator_Receiver"
5944 };
5945 rotationFlags=12;
5946 weight=150;
5947 hiddenSelections[]=
5948 {
5949 "LED"
5950 };
5951 hiddenSelectionsTextures[]=
5952 {
5953 "\dz\gear\tools\data\remotedetonator_co.paa"
5954 };
5955 soundImpactType="plastic";
5956 class DamageSystem
5957 {
5958 class GlobalHealth
5959 {
5960 class Health
5961 {
5962 hitpoints=40;
5963 healthLevels[]=
5964 {
5965
5966 {
5967 1,
5968
5969 {
5970 "DZ\gear\tools\data\RemoteDetonator.rvmat"
5971 }
5972 },
5973
5974 {
5975 0.69999999,
5976
5977 {
5978 "DZ\gear\tools\data\RemoteDetonator.rvmat"
5979 }
5980 },
5981
5982 {
5983 0.5,
5984
5985 {
5986 "DZ\gear\tools\data\RemoteDetonator_damage.rvmat"
5987 }
5988 },
5989
5990 {
5991 0.30000001,
5992
5993 {
5994 "DZ\gear\tools\data\RemoteDetonator_damage.rvmat"
5995 }
5996 },
5997
5998 {
5999 0,
6000
6001 {
6002 "DZ\gear\tools\data\RemoteDetonator_destruct.rvmat"
6003 }
6004 }
6005 };
6006 };
6007 };
6008 };
6009 };
6010 class RemoteDetonatorTrigger: RemoteDetonator
6011 {
6012 displayName="$STR_RemoteDetonatorTrigger0";
6013 descriptionShort="$STR_RemoteDetonatorTrigger1";
6014 scope=2;
6015 model="\DZ\gear\tools\RemoteDetonator_Trigger.p3d";
6016 inventorySlot[]=
6017 {
6018 "tripWireAttachment"
6019 };
6020 rotationFlags=12;
6021 weight=150;
6022 lockType=4;
6023 hiddenSelections[]=
6024 {
6025 "LED"
6026 };
6027 hiddenSelectionsTextures[]=
6028 {
6029 "\dz\gear\tools\data\remotedetonator_co.paa"
6030 };
6031 soundImpactType="plastic";
6032 class AnimationSources
6033 {
6034 class Trigger
6035 {
6036 source="user";
6037 animPeriod=0.5;
6038 initPhase=0;
6039 };
6040 class Lever
6041 {
6042 source="user";
6043 animPeriod=0.5;
6044 initPhase=0;
6045 };
6046 };
6047 class DamageSystem
6048 {
6049 class GlobalHealth
6050 {
6051 class Health
6052 {
6053 hitpoints=40;
6054 healthLevels[]=
6055 {
6056
6057 {
6058 1,
6059
6060 {
6061 "DZ\gear\tools\data\RemoteDetonator.rvmat"
6062 }
6063 },
6064
6065 {
6066 0.69999999,
6067
6068 {
6069 "DZ\gear\tools\data\RemoteDetonator.rvmat"
6070 }
6071 },
6072
6073 {
6074 0.5,
6075
6076 {
6077 "DZ\gear\tools\data\RemoteDetonator_damage.rvmat"
6078 }
6079 },
6080
6081 {
6082 0.30000001,
6083
6084 {
6085 "DZ\gear\tools\data\RemoteDetonator_damage.rvmat"
6086 }
6087 },
6088
6089 {
6090 0,
6091
6092 {
6093 "DZ\gear\tools\data\RemoteDetonator_destruct.rvmat"
6094 }
6095 }
6096 };
6097 };
6098 };
6099 };
6100 };
6101 class Blowtorch: Inventory_Base
6102 {
6103 scope=2;
6104 displayName="$STR_Blowtorch0";
6105 descriptionShort="$STR_Blowtorch1";
6106 model="\dz\gear\tools\Blowtorch.p3d";
6107 rotationFlags=17;
6108 weight=210;
6109 itemSize[]={3,4};
6110 attachments[]=
6111 {
6112 "GasCanister"
6113 };
6114 containerSlot="GasCanister";
6115 repairKitType=10;
6116 soundImpactType="metal";
6117 class DamageSystem
6118 {
6119 class GlobalHealth
6120 {
6121 class Health
6122 {
6123 hitpoints=100;
6124 healthLevels[]=
6125 {
6126
6127 {
6128 1,
6129
6130 {
6131 "DZ\gear\tools\data\Blowtorch.rvmat"
6132 }
6133 },
6134
6135 {
6136 0.69999999,
6137
6138 {
6139 "DZ\gear\tools\data\Blowtorch.rvmat"
6140 }
6141 },
6142
6143 {
6144 0.5,
6145
6146 {
6147 "DZ\gear\tools\data\Blowtorch_damage.rvmat"
6148 }
6149 },
6150
6151 {
6152 0.30000001,
6153
6154 {
6155 "DZ\gear\tools\data\Blowtorch_damage.rvmat"
6156 }
6157 },
6158
6159 {
6160 0,
6161
6162 {
6163 "DZ\gear\tools\data\Blowtorch_destruct.rvmat"
6164 }
6165 }
6166 };
6167 };
6168 };
6169 };
6170 class EnergyManager
6171 {
6172 switchOnAtSpawn=0;
6173 autoSwitchOff=1;
6174 autoSwitchOffWhenInCargo=1;
6175 energyStorageMax=0;
6176 energyUsagePerSecond=12;
6177 energyAtSpawn=0;
6178 powerSocketsCount=0;
6179 plugType=7;
6180 attachmentAction=1;
6181 updateInterval=1;
6182 };
6183 class MeleeModes
6184 {
6185 class Default
6186 {
6187 ammo="MeleeLightBlunt";
6188 range=1.6;
6189 };
6190 class Heavy
6191 {
6192 ammo="MeleeLightBlunt_Heavy";
6193 range=1.6;
6194 };
6195 class Sprint
6196 {
6197 ammo="MeleeLightBlunt_Heavy";
6198 range=2.2;
6199 };
6200 };
6201 hiddenSelections[]=
6202 {
6203 "flame_hide"
6204 };
6205 class AnimationSources
6206 {
6207 class FlameHide
6208 {
6209 source="user";
6210 animPeriod=0.1;
6211 initPhase=1;
6212 };
6213 };
6214 class AnimEvents
6215 {
6216 class SoundWeapon
6217 {
6218 class Fishing_in_SoundSet
6219 {
6220 soundSet="Fishing_in_SoundSet";
6221 id=201;
6222 };
6223 class Fishing_check_SoundSet
6224 {
6225 soundSet="Fishing_check_SoundSet";
6226 id=202;
6227 };
6228 class Fishing_cancel_SoundSet
6229 {
6230 soundSet="Fishing_cancel_SoundSet";
6231 id=203;
6232 };
6233 class FishingRod_extend_SoundSet
6234 {
6235 soundSet="FishingRod_extend_SoundSet";
6236 id=204;
6237 };
6238 class FishingRod_retract_SoundSet
6239 {
6240 soundSet="FishingRod_retract_SoundSet";
6241 id=205;
6242 };
6243 class Fishing_puddle_SoundSet
6244 {
6245 soundSet="Fishing_puddle_SoundSet";
6246 id=206;
6247 };
6248 class Fishing_splash_SoundSet
6249 {
6250 soundSet="Fishing_splash_SoundSet";
6251 id=207;
6252 };
6253 class Fishing_splash_small_SoundSet
6254 {
6255 soundSet="Fishing_splash_small_SoundSet";
6256 id=208;
6257 };
6258 class Fish_struggling_SoundSet
6259 {
6260 soundSet="Fish_struggling_SoundSet";
6261 id=209;
6262 };
6263 class Fish_idle_SoundSet
6264 {
6265 soundSet="Fish_idle_SoundSet";
6266 id=210;
6267 };
6268 class Fish_bite_SoundSet
6269 {
6270 soundSet="Fish_bite_SoundSet";
6271 id=211;
6272 };
6273 class Fish_splash_random_SoundSet
6274 {
6275 soundSet="Fish_splash_random_SoundSet";
6276 id=212;
6277 };
6278 class Fish_success_SoundSet
6279 {
6280 soundSet="Fishing_success_SoundSet";
6281 id=213;
6282 };
6283 class Fish_bite_splash_SoundSet
6284 {
6285 soundSet="Fish_bite_splash_SoundSet";
6286 id=214;
6287 };
6288 };
6289 };
6290 };
6291};
6292class CfgNonAIVehicles
6293{
6294 class ProxyAttachment;
6295 class ProxyAlarmClock: ProxyAttachment
6296 {
6297 scope=2;
6298 inventorySlot="TriggerAlarmClock";
6299 model="\dz\gear\tools\AlarmClock.p3d";
6300 };
6301 class ProxyKitchenTimer: ProxyAttachment
6302 {
6303 scope=2;
6304 inventorySlot="TriggerKitchenTimer";
6305 model="\dz\gear\tools\KitchenTimer.p3d";
6306 };
6307 class ProxyRemoteDetonator_Receiver: ProxyAttachment
6308 {
6309 scope=2;
6310 inventorySlot="TriggerRemoteDetonator_Receiver";
6311 model="\dz\gear\tools\RemoteDetonator_Receiver.p3d";
6312 };
6313 class ProxyBackpack_1: ProxyAttachment
6314 {
6315 scope=2;
6316 inventorySlot="Backpack_1";
6317 model="\dz\characters\backpacks\proxy\Backpack_1.p3d";
6318 };
6319};