3 class DZ_Structures_Residential
16 class HouseNoDestruct;
17 class Church: HouseNoDestruct
20 class Land_Misc_Polytunnel: HouseNoDestruct
23 model=
"\DZ\structures\Residential\Misc\Misc_Polytunnel.p3d";
30 soundPos=
"doors1_action";
33 initOpened=0.30000001;
34 soundOpen=
"doorWoodSmallOpen";
35 soundClose=
"doorWoodSmallClose";
36 soundLocked=
"doorWoodSmallRattle";
37 soundOpenABit=
"doorWoodSmallOpenABit";
104 transferToGlobalCoef=0;
163 class Land_BusStation_building: HouseNoDestruct
166 model=
"\DZ\structures\Residential\Bus\BusStation_building.p3d";
171 displayName=
"door 1";
173 soundPos=
"doors1_action";
176 initOpened=0.30000001;
177 soundOpen=
"doorWoodFrontOpen";
178 soundClose=
"doorWoodFrontClose";
179 soundLocked=
"doorWoodFrontRattle";
180 soundOpenABit=
"doorWoodFrontOpenABit";
247 transferToGlobalCoef=0;
306 class Land_BusStation_wall_bench: HouseNoDestruct
309 model=
"\DZ\structures\Residential\Bus\BusStation_wall_bench.p3d";
311 class Land_BusStop_City: HouseNoDestruct
314 model=
"\DZ\structures\Residential\Bus\BusStop_City.p3d";
316 class Land_City_FireStation: HouseNoDestruct
319 model=
"\DZ\structures\Residential\FireDep\City_FireStation.p3d";
324 displayName=
"door 1";
326 soundPos=
"doors1_action";
329 initOpened=0.30000001;
330 soundOpen=
"doorMetalSmallOpen";
331 soundClose=
"doorMetalSmallClose";
332 soundLocked=
"doorMetalSmallRattle";
333 soundOpenABit=
"doorMetalSmallOpenABit";
337 displayName=
"door Twin1";
338 component=
"DoorsTwin1";
339 soundPos=
"doorsTwin1_action";
342 initOpened=0.30000001;
343 soundOpen=
"doorMetalTwinBigOpen";
344 soundClose=
"doorMetalTwinBigClose";
345 soundLocked=
"doorMetalTwinBigRattle";
346 soundOpenABit=
"doorMetalTwinBigOpenABit";
350 displayName=
"door Twin2";
351 component=
"DoorsTwin2";
352 soundPos=
"doorsTwin2_action";
355 initOpened=0.30000001;
356 soundOpen=
"doorMetalTwinBigOpen";
357 soundClose=
"doorMetalTwinBigClose";
358 soundLocked=
"doorMetalTwinBigRattle";
359 soundOpenABit=
"doorMetalTwinBigOpenABit";
363 displayName=
"door Twin3";
364 component=
"DoorsTwin3";
365 soundPos=
"doorsTwin3_action";
368 initOpened=0.30000001;
369 soundOpen=
"doorMetalTwinBigOpen";
370 soundClose=
"doorMetalTwinBigClose";
371 soundLocked=
"doorMetalTwinBigRattle";
372 soundOpenABit=
"doorMetalTwinBigOpenABit";
376 displayName=
"door Twin4";
377 component=
"DoorsTwin4";
378 soundPos=
"doorsTwin4_action";
381 initOpened=0.30000001;
382 soundOpen=
"doorMetalTwinBigOpen";
383 soundClose=
"doorMetalTwinBigClose";
384 soundLocked=
"doorMetalTwinBigRattle";
385 soundOpenABit=
"doorMetalTwinBigOpenABit";
389 displayName=
"door 10";
391 soundPos=
"doors10_action";
394 initOpened=0.69999999;
395 soundOpen=
"doorWoodSmallOpen";
396 soundClose=
"doorWoodSmallClose";
397 soundLocked=
"doorWoodSmallRattle";
398 soundOpenABit=
"doorWoodSmallOpenABit";
402 displayName=
"door 11";
404 soundPos=
"doors11_action";
407 initOpened=0.69999999;
408 soundOpen=
"doorWoodSmallOpen";
409 soundClose=
"doorWoodSmallClose";
410 soundLocked=
"doorWoodSmallRattle";
411 soundOpenABit=
"doorWoodSmallOpenABit";
415 displayName=
"door 12";
417 soundPos=
"doors12_action";
420 initOpened=0.69999999;
421 soundOpen=
"doorWoodSmallOpen";
422 soundClose=
"doorWoodSmallClose";
423 soundLocked=
"doorWoodSmallRattle";
424 soundOpenABit=
"doorWoodSmallOpenABit";
428 displayName=
"door 13";
430 soundPos=
"doors13_action";
433 initOpened=0.69999999;
434 soundOpen=
"doorWoodSmallOpen";
435 soundClose=
"doorWoodSmallClose";
436 soundLocked=
"doorWoodSmallRattle";
437 soundOpenABit=
"doorWoodSmallOpenABit";
441 displayName=
"door 14";
443 soundPos=
"doors14_action";
446 initOpened=0.69999999;
447 soundOpen=
"doorWoodSmallOpen";
448 soundClose=
"doorWoodSmallClose";
449 soundLocked=
"doorWoodSmallRattle";
450 soundOpenABit=
"doorWoodSmallOpenABit";
454 displayName=
"door 15";
456 soundPos=
"doors15_action";
459 initOpened=0.30000001;
460 soundOpen=
"doorMetalSmallOpen";
461 soundClose=
"doorMetalSmallClose";
462 soundLocked=
"doorMetalSmallRattle";
463 soundOpenABit=
"doorMetalSmallOpenABit";
530 transferToGlobalCoef=0;
591 transferToGlobalCoef=0;
652 transferToGlobalCoef=0;
713 transferToGlobalCoef=0;
774 transferToGlobalCoef=0;
835 transferToGlobalCoef=0;
896 transferToGlobalCoef=0;
957 transferToGlobalCoef=0;
1018 transferToGlobalCoef=0;
1079 transferToGlobalCoef=0;
1140 transferToGlobalCoef=0;
1199 class Land_Mil_FireStation: HouseNoDestruct
1202 model=
"\DZ\structures\Residential\FireDep\Mil_FireStation.p3d";
1207 displayName=
"door 1";
1209 soundPos=
"doors1_action";
1212 initOpened=0.30000001;
1213 soundOpen=
"doorMetalSmallOpen";
1214 soundClose=
"doorMetalSmallClose";
1215 soundLocked=
"doorMetalSmallRattle";
1216 soundOpenABit=
"doorMetalSmallOpenABit";
1220 displayName=
"door Twin1";
1221 component=
"DoorsTwin1";
1222 soundPos=
"doorsTwin1_action";
1225 initOpened=0.30000001;
1226 soundOpen=
"doorMetalTwinBigOpen";
1227 soundClose=
"doorMetalTwinBigClose";
1228 soundLocked=
"doorMetalTwinBigRattle";
1229 soundOpenABit=
"doorMetalTwinBigOpenABit";
1233 displayName=
"door Twin2";
1234 component=
"DoorsTwin2";
1235 soundPos=
"doorsTwin2_action";
1238 initOpened=0.30000001;
1239 soundOpen=
"doorMetalTwinBigOpen";
1240 soundClose=
"doorMetalTwinBigClose";
1241 soundLocked=
"doorMetalTwinBigRattle";
1242 soundOpenABit=
"doorMetalTwinBigOpenABit";
1246 displayName=
"door Twin3";
1247 component=
"DoorsTwin3";
1248 soundPos=
"doorsTwin3_action";
1251 initOpened=0.30000001;
1252 soundOpen=
"doorMetalTwinBigOpen";
1253 soundClose=
"doorMetalTwinBigClose";
1254 soundLocked=
"doorMetalTwinBigRattle";
1255 soundOpenABit=
"doorMetalTwinBigOpenABit";
1259 displayName=
"door Twin4";
1260 component=
"DoorsTwin4";
1261 soundPos=
"doorsTwin4_action";
1264 initOpened=0.30000001;
1265 soundOpen=
"doorMetalTwinBigOpen";
1266 soundClose=
"doorMetalTwinBigClose";
1267 soundLocked=
"doorMetalTwinBigRattle";
1268 soundOpenABit=
"doorMetalTwinBigOpenABit";
1272 displayName=
"door 10";
1273 component=
"Doors10";
1274 soundPos=
"doors10_action";
1277 initOpened=0.69999999;
1278 soundOpen=
"doorWoodSmallOpen";
1279 soundClose=
"doorWoodSmallClose";
1280 soundLocked=
"doorWoodSmallRattle";
1281 soundOpenABit=
"doorWoodSmallOpenABit";
1285 displayName=
"door 11";
1286 component=
"Doors11";
1287 soundPos=
"doors11_action";
1290 initOpened=0.69999999;
1291 soundOpen=
"doorWoodSmallOpen";
1292 soundClose=
"doorWoodSmallClose";
1293 soundLocked=
"doorWoodSmallRattle";
1294 soundOpenABit=
"doorWoodSmallOpenABit";
1298 displayName=
"door 12";
1299 component=
"Doors12";
1300 soundPos=
"doors12_action";
1303 initOpened=0.69999999;
1304 soundOpen=
"doorWoodSmallOpen";
1305 soundClose=
"doorWoodSmallClose";
1306 soundLocked=
"doorWoodSmallRattle";
1307 soundOpenABit=
"doorWoodSmallOpenABit";
1311 displayName=
"door 13";
1312 component=
"Doors13";
1313 soundPos=
"doors13_action";
1316 initOpened=0.69999999;
1317 soundOpen=
"doorWoodSmallOpen";
1318 soundClose=
"doorWoodSmallClose";
1319 soundLocked=
"doorWoodSmallRattle";
1320 soundOpenABit=
"doorWoodSmallOpenABit";
1324 displayName=
"door 14";
1325 component=
"Doors14";
1326 soundPos=
"doors14_action";
1329 initOpened=0.69999999;
1330 soundOpen=
"doorWoodSmallOpen";
1331 soundClose=
"doorWoodSmallClose";
1332 soundLocked=
"doorWoodSmallRattle";
1333 soundOpenABit=
"doorWoodSmallOpenABit";
1337 displayName=
"door 15";
1338 component=
"Doors15";
1339 soundPos=
"doors15_action";
1342 initOpened=0.30000001;
1343 soundOpen=
"doorMetalSmallOpen";
1344 soundClose=
"doorMetalSmallClose";
1345 soundLocked=
"doorMetalSmallRattle";
1346 soundOpenABit=
"doorMetalSmallOpenABit";
1413 transferToGlobalCoef=0;
1474 transferToGlobalCoef=0;
1535 transferToGlobalCoef=0;
1596 transferToGlobalCoef=0;
1657 transferToGlobalCoef=0;
1718 transferToGlobalCoef=0;
1779 transferToGlobalCoef=0;
1840 transferToGlobalCoef=0;
1901 transferToGlobalCoef=0;
1962 transferToGlobalCoef=0;
2023 transferToGlobalCoef=0;
2082 class Land_HouseBlock_1F_Corner: HouseNoDestruct
2085 model=
"\DZ\structures\Residential\HouseBlocks\HouseBlock_1F_Corner.p3d";
2090 displayName=
"door 1";
2092 soundPos=
"doors1_action";
2095 initOpened=0.30000001;
2096 soundOpen=
"doorWoodFrontOpen";
2097 soundClose=
"doorWoodFrontClose";
2098 soundLocked=
"doorWoodFrontRattle";
2099 soundOpenABit=
"doorWoodFrontOpenABit";
2103 displayName=
"door 2";
2105 soundPos=
"doors2_action";
2108 initOpened=0.30000001;
2109 soundOpen=
"doorWoodFrontOpen";
2110 soundClose=
"doorWoodFrontClose";
2111 soundLocked=
"doorWoodFrontRattle";
2112 soundOpenABit=
"doorWoodFrontOpenABit";
2116 displayName=
"door 3";
2118 soundPos=
"doors3_action";
2121 initOpened=0.30000001;
2122 soundOpen=
"doorWoodFrontOpen";
2123 soundClose=
"doorWoodFrontClose";
2124 soundLocked=
"doorWoodFrontRattle";
2125 soundOpenABit=
"doorWoodFrontOpenABit";
2129 displayName=
"door 4";
2131 soundPos=
"doors4_action";
2134 initOpened=0.69999999;
2135 soundOpen=
"doorWoodSmallOpen";
2136 soundClose=
"doorWoodSmallClose";
2137 soundLocked=
"doorWoodSmallRattle";
2138 soundOpenABit=
"doorWoodSmallOpenABit";
2142 displayName=
"door 5";
2144 soundPos=
"doors5_action";
2147 initOpened=0.69999999;
2148 soundOpen=
"doorWoodSmallOpen";
2149 soundClose=
"doorWoodSmallClose";
2150 soundLocked=
"doorWoodSmallRattle";
2151 soundOpenABit=
"doorWoodSmallOpenABit";
2155 displayName=
"door 6";
2157 soundPos=
"doors6_action";
2160 initOpened=0.69999999;
2161 soundOpen=
"doorWoodSmallOpen";
2162 soundClose=
"doorWoodSmallClose";
2163 soundLocked=
"doorWoodSmallRattle";
2164 soundOpenABit=
"doorWoodSmallOpenABit";
2168 displayName=
"door 7";
2170 soundPos=
"doors7_action";
2173 initOpened=0.69999999;
2174 soundOpen=
"doorWoodSmallOpen";
2175 soundClose=
"doorWoodSmallClose";
2176 soundLocked=
"doorWoodSmallRattle";
2177 soundOpenABit=
"doorWoodSmallOpenABit";
2181 displayName=
"door 8";
2183 soundPos=
"doors8_action";
2186 initOpened=0.69999999;
2187 soundOpen=
"doorWoodSmallOpen";
2188 soundClose=
"doorWoodSmallClose";
2189 soundLocked=
"doorWoodSmallRattle";
2190 soundOpenABit=
"doorWoodSmallOpenABit";
2194 displayName=
"door 9";
2196 soundPos=
"doors9_action";
2199 initOpened=0.69999999;
2200 soundOpen=
"doorWoodSmallOpen";
2201 soundClose=
"doorWoodSmallClose";
2202 soundLocked=
"doorWoodSmallRattle";
2203 soundOpenABit=
"doorWoodSmallOpenABit";
2270 transferToGlobalCoef=0;
2331 transferToGlobalCoef=0;
2392 transferToGlobalCoef=0;
2453 transferToGlobalCoef=0;
2514 transferToGlobalCoef=0;
2575 transferToGlobalCoef=0;
2636 transferToGlobalCoef=0;
2697 transferToGlobalCoef=0;
2758 transferToGlobalCoef=0;
2817 class Land_HouseBlock_1F1: HouseNoDestruct
2820 model=
"\DZ\structures\Residential\HouseBlocks\HouseBlock_1F1.p3d";
2825 displayName=
"door Twin1";
2826 component=
"DoorsTwin1";
2827 soundPos=
"doorsTwin1_action";
2830 initOpened=0.30000001;
2831 soundOpen=
"doorWoodTwinOpen";
2832 soundClose=
"doorWoodTwinClose";
2833 soundLocked=
"doorWoodTwinRattle";
2834 soundOpenABit=
"doorWoodTwinOpenABit";
2838 displayName=
"door Twin2";
2839 component=
"DoorsTwin2";
2840 soundPos=
"doorsTwin2_action";
2843 initOpened=0.30000001;
2844 soundOpen=
"doorWoodTwinOpen";
2845 soundClose=
"doorWoodTwinClose";
2846 soundLocked=
"doorWoodTwinRattle";
2847 soundOpenABit=
"doorWoodTwinOpenABit";
2851 displayName=
"door Twin3";
2852 component=
"DoorsTwin3";
2853 soundPos=
"doorsTwin3_action";
2856 initOpened=0.69999999;
2857 soundOpen=
"doorWoodTwinOpen";
2858 soundClose=
"doorWoodTwinClose";
2859 soundLocked=
"doorWoodTwinRattle";
2860 soundOpenABit=
"doorWoodTwinOpenABit";
2864 displayName=
"door 5";
2866 soundPos=
"doors5_action";
2869 initOpened=0.30000001;
2870 soundOpen=
"doorWoodFrontOpen";
2871 soundClose=
"doorWoodFrontClose";
2872 soundLocked=
"doorWoodFrontRattle";
2873 soundOpenABit=
"doorWoodFrontOpenABit";
2877 displayName=
"door 8";
2879 soundPos=
"doors8_action";
2882 initOpened=0.69999999;
2883 soundOpen=
"doorMetalGateOpen";
2884 soundClose=
"doorMetalGateClose";
2885 soundLocked=
"doorMetalGateRattle";
2886 soundOpenABit=
"doorMetalGateOpenABit";
2953 transferToGlobalCoef=0;
3014 transferToGlobalCoef=0;
3075 transferToGlobalCoef=0;
3136 transferToGlobalCoef=0;
3197 transferToGlobalCoef=0;
3261 class Land_HouseBlock_1F2: HouseNoDestruct
3264 model=
"\DZ\structures\Residential\HouseBlocks\HouseBlock_1F2.p3d";
3271 class Land_HouseBlock_1F3: HouseNoDestruct
3274 model=
"\DZ\structures\Residential\HouseBlocks\HouseBlock_1F3.p3d";
3279 displayName=
"door 2";
3281 soundPos=
"doors2_action";
3284 initOpened=0.30000001;
3285 soundOpen=
"doorWoodFrontOpen";
3286 soundClose=
"doorWoodFrontClose";
3287 soundLocked=
"doorWoodFrontRattle";
3288 soundOpenABit=
"doorWoodFrontOpenABit";
3292 displayName=
"door 3";
3294 soundPos=
"doors3_action";
3297 initOpened=0.69999999;
3298 soundOpen=
"doorWoodSmallOpen";
3299 soundClose=
"doorWoodSmallClose";
3300 soundLocked=
"doorWoodSmallRattle";
3301 soundOpenABit=
"doorWoodSmallOpenABit";
3305 displayName=
"door Twin1";
3306 component=
"DoorsTwin1";
3307 soundPos=
"doorsTwin1_action";
3310 initOpened=0.30000001;
3311 soundOpen=
"doorWoodTwinOpen";
3312 soundClose=
"doorWoodTwinClose";
3313 soundLocked=
"doorWoodTwinRattle";
3314 soundOpenABit=
"doorWoodTwinOpenABit";
3318 displayName=
"door 5";
3320 soundPos=
"doors5_action";
3323 initOpened=0.69999999;
3324 soundOpen=
"doorMetalGateOpen";
3325 soundClose=
"doorMetalGateClose";
3326 soundLocked=
"doorMetalGateRattle";
3327 soundOpenABit=
"doorMetalGateOpenABit";
3394 transferToGlobalCoef=0;
3455 transferToGlobalCoef=0;
3516 transferToGlobalCoef=0;
3577 transferToGlobalCoef=0;
3641 class Land_HouseBlock_1F4: HouseNoDestruct
3644 model=
"\DZ\structures\Residential\HouseBlocks\HouseBlock_1F4.p3d";
3649 displayName=
"door 2";
3651 soundPos=
"doors2_action";
3654 initOpened=0.30000001;
3655 soundOpen=
"doorWoodFrontOpen";
3656 soundClose=
"doorWoodFrontClose";
3657 soundLocked=
"doorWoodFrontRattle";
3658 soundOpenABit=
"doorWoodFrontOpenABit";
3662 displayName=
"door 3";
3664 soundPos=
"doors3_action";
3667 initOpened=0.69999999;
3668 soundOpen=
"doorWoodSmallOpen";
3669 soundClose=
"doorWoodSmallClose";
3670 soundLocked=
"doorWoodSmallRattle";
3671 soundOpenABit=
"doorWoodSmallOpenABit";
3675 displayName=
"door Twin1";
3676 component=
"DoorsTwin1";
3677 soundPos=
"doorsTwin1_action";
3680 initOpened=0.30000001;
3681 soundOpen=
"doorWoodTwinOpen";
3682 soundClose=
"doorWoodTwinClose";
3683 soundLocked=
"doorWoodTwinRattle";
3684 soundOpenABit=
"doorWoodTwinOpenABit";
3688 displayName=
"door 5";
3690 soundPos=
"doors5_action";
3693 initOpened=0.69999999;
3694 soundOpen=
"doorMetalGateOpen";
3695 soundClose=
"doorMetalGateClose";
3696 soundLocked=
"doorMetalGateRattle";
3697 soundOpenABit=
"doorMetalGateOpenABit";
3764 transferToGlobalCoef=0;
3825 transferToGlobalCoef=0;
3886 transferToGlobalCoef=0;
3947 transferToGlobalCoef=0;
4011 class Land_HouseBlock_2F_Corner: HouseNoDestruct
4014 model=
"\DZ\structures\Residential\HouseBlocks\HouseBlock_2F_Corner.p3d";
4019 displayName=
"door Twin1";
4020 component=
"DoorsTwin1";
4021 soundPos=
"doorsTwin1_action";
4024 initOpened=0.30000001;
4025 soundOpen=
"doorWoodTwinOpen";
4026 soundClose=
"doorWoodTwinClose";
4027 soundLocked=
"doorWoodTwinRattle";
4028 soundOpenABit=
"doorWoodTwinOpenABit";
4032 displayName=
"door Twin2";
4033 component=
"DoorsTwin2";
4034 soundPos=
"doorsTwin2_action";
4037 initOpened=0.30000001;
4038 soundOpen=
"doorWoodTwinOpen";
4039 soundClose=
"doorWoodTwinClose";
4040 soundLocked=
"doorWoodTwinRattle";
4041 soundOpenABit=
"doorWoodTwinOpenABit";
4108 transferToGlobalCoef=0;
4169 transferToGlobalCoef=0;
4233 class Land_HouseBlock_2F1: HouseNoDestruct
4236 model=
"\DZ\structures\Residential\HouseBlocks\HouseBlock_2F1.p3d";
4241 displayName=
"door 1";
4243 soundPos=
"doors1_action";
4246 initOpened=0.30000001;
4247 soundOpen=
"doorWoodFrontOpen";
4248 soundClose=
"doorWoodFrontClose";
4249 soundLocked=
"doorWoodFrontRattle";
4250 soundOpenABit=
"doorWoodFrontOpenABit";
4254 displayName=
"door Twin1";
4255 component=
"DoorsTwin1";
4256 soundPos=
"doorsTwin1_action";
4259 initOpened=0.30000001;
4260 soundOpen=
"doorWoodTwinOpen";
4261 soundClose=
"doorWoodTwinClose";
4262 soundLocked=
"doorWoodTwinRattle";
4263 soundOpenABit=
"doorWoodTwinOpenABit";
4267 displayName=
"door Twin2";
4268 component=
"DoorsTwin2";
4269 soundPos=
"doorsTwin2_action";
4272 initOpened=0.69999999;
4273 soundOpen=
"doorWoodTwinOpen";
4274 soundClose=
"doorWoodTwinClose";
4275 soundLocked=
"doorWoodTwinRattle";
4276 soundOpenABit=
"doorWoodTwinOpenABit";
4280 displayName=
"door 6";
4282 soundPos=
"doors6_action";
4285 initOpened=0.69999999;
4286 soundOpen=
"doorWoodFrontOpen";
4287 soundClose=
"doorWoodFrontClose";
4288 soundLocked=
"doorWoodFrontRattle";
4289 soundOpenABit=
"doorWoodFrontOpenABit";
4293 displayName=
"door 7";
4295 soundPos=
"doors7_action";
4298 initOpened=0.69999999;
4299 soundOpen=
"doorWoodFrontOpen";
4300 soundClose=
"doorWoodFrontClose";
4301 soundLocked=
"doorWoodFrontRattle";
4302 soundOpenABit=
"doorWoodFrontOpenABit";
4306 displayName=
"door 8";
4308 soundPos=
"doors8_action";
4311 initOpened=0.69999999;
4312 soundOpen=
"doorMetalGateOpen";
4313 soundClose=
"doorMetalGateClose";
4314 soundLocked=
"doorMetalGateRattle";
4315 soundOpenABit=
"doorMetalGateOpenABit";
4382 transferToGlobalCoef=0;
4443 transferToGlobalCoef=0;
4504 transferToGlobalCoef=0;
4565 transferToGlobalCoef=0;
4626 transferToGlobalCoef=0;
4687 transferToGlobalCoef=0;
4751 class Land_HouseBlock_2F2: HouseNoDestruct
4754 model=
"\DZ\structures\Residential\HouseBlocks\HouseBlock_2F2.p3d";
4759 displayName=
"door Twin1";
4760 component=
"DoorsTwin1";
4761 soundPos=
"doorsTwin1_action";
4764 initOpened=0.30000001;
4765 soundOpen=
"doorWoodTwinOpen";
4766 soundClose=
"doorWoodTwinClose";
4767 soundLocked=
"doorWoodTwinRattle";
4768 soundOpenABit=
"doorWoodTwinOpenABit";
4772 displayName=
"door Twin2";
4773 component=
"DoorsTwin2";
4774 soundPos=
"doorsTwin2_action";
4777 initOpened=0.69999999;
4778 soundOpen=
"doorWoodTwinOpen";
4779 soundClose=
"doorWoodTwinClose";
4780 soundLocked=
"doorWoodTwinRattle";
4781 soundOpenABit=
"doorWoodTwinOpenABit";
4785 displayName=
"door 3";
4787 soundPos=
"doors3_action";
4790 initOpened=0.30000001;
4791 soundOpen=
"doorWoodFrontOpen";
4792 soundClose=
"doorWoodFrontClose";
4793 soundLocked=
"doorWoodFrontRattle";
4794 soundOpenABit=
"doorWoodFrontOpenABit";
4798 displayName=
"door 4";
4800 soundPos=
"doors4_action";
4803 initOpened=0.69999999;
4804 soundOpen=
"doorWoodFrontOpen";
4805 soundClose=
"doorWoodFrontClose";
4806 soundLocked=
"doorWoodFrontRattle";
4807 soundOpenABit=
"doorWoodFrontOpenABit";
4811 displayName=
"door 7";
4813 soundPos=
"doors7_action";
4816 initOpened=0.69999999;
4817 soundOpen=
"doorWoodFrontOpen";
4818 soundClose=
"doorWoodFrontClose";
4819 soundLocked=
"doorWoodFrontRattle";
4820 soundOpenABit=
"doorWoodFrontOpenABit";
4887 transferToGlobalCoef=0;
4948 transferToGlobalCoef=0;
5009 transferToGlobalCoef=0;
5070 transferToGlobalCoef=0;
5131 transferToGlobalCoef=0;
5195 class Land_HouseBlock_2F3: HouseNoDestruct
5198 model=
"\DZ\structures\Residential\HouseBlocks\HouseBlock_2F3.p3d";
5203 displayName=
"door Twin1";
5204 component=
"DoorsTwin1";
5205 soundPos=
"doorsTwin1_action";
5208 initOpened=0.30000001;
5209 soundOpen=
"doorWoodTwinOpen";
5210 soundClose=
"doorWoodTwinClose";
5211 soundLocked=
"doorWoodTwinRattle";
5212 soundOpenABit=
"doorWoodTwinOpenABit";
5216 displayName=
"door 3";
5218 soundPos=
"doors3_action";
5221 initOpened=0.30000001;
5222 soundOpen=
"doorWoodFrontOpen";
5223 soundClose=
"doorWoodFrontClose";
5224 soundLocked=
"doorWoodFrontRattle";
5225 soundOpenABit=
"doorWoodFrontOpenABit";
5229 displayName=
"door 4";
5231 soundPos=
"doors4_action";
5234 initOpened=0.30000001;
5235 soundOpen=
"doorWoodSmallOpen";
5236 soundClose=
"doorWoodSmallClose";
5237 soundLocked=
"doorWoodSmallRattle";
5238 soundOpenABit=
"doorWoodSmallOpenABit";
5242 displayName=
"door 5";
5244 soundPos=
"doors5_action";
5247 initOpened=0.69999999;
5248 soundOpen=
"doorWoodSmallOpen";
5249 soundClose=
"doorWoodSmallClose";
5250 soundLocked=
"doorWoodSmallRattle";
5251 soundOpenABit=
"doorWoodSmallOpenABit";
5255 displayName=
"door 6";
5257 soundPos=
"doors6_action";
5260 initOpened=0.69999999;
5261 soundOpen=
"doorWoodSmallOpen";
5262 soundClose=
"doorWoodSmallClose";
5263 soundLocked=
"doorWoodSmallRattle";
5264 soundOpenABit=
"doorWoodSmallOpenABit";
5331 transferToGlobalCoef=0;
5392 transferToGlobalCoef=0;
5453 transferToGlobalCoef=0;
5514 transferToGlobalCoef=0;
5575 transferToGlobalCoef=0;
5639 class Land_HouseBlock_2F4: HouseNoDestruct
5642 model=
"\DZ\structures\Residential\HouseBlocks\HouseBlock_2F4.p3d";
5647 displayName=
"door Twin1";
5648 component=
"DoorsTwin1";
5649 soundPos=
"doorsTwin1_action";
5652 initOpened=0.30000001;
5653 soundOpen=
"doorWoodTwinOpen";
5654 soundClose=
"doorWoodTwinClose";
5655 soundLocked=
"doorWoodTwinRattle";
5656 soundOpenABit=
"doorWoodTwinOpenABit";
5660 displayName=
"door 3";
5662 soundPos=
"doors3_action";
5665 initOpened=0.30000001;
5666 soundOpen=
"doorWoodFrontOpen";
5667 soundClose=
"doorWoodFrontClose";
5668 soundLocked=
"doorWoodFrontRattle";
5669 soundOpenABit=
"doorWoodFrontOpenABit";
5736 transferToGlobalCoef=0;
5797 transferToGlobalCoef=0;
5861 class Land_HouseBlock_2F5: HouseNoDestruct
5864 model=
"\DZ\structures\Residential\HouseBlocks\HouseBlock_2F5.p3d";
5869 displayName=
"door 1";
5871 soundPos=
"doors1_action";
5874 initOpened=0.30000001;
5875 soundOpen=
"doorMetalSmallOpen";
5876 soundClose=
"doorMetalSmallClose";
5877 soundLocked=
"doorMetalSmallRattle";
5878 soundOpenABit=
"doorMetalSmallOpenABit";
5945 transferToGlobalCoef=0;
6009 class Land_HouseBlock_2F6: HouseNoDestruct
6012 model=
"\DZ\structures\Residential\HouseBlocks\HouseBlock_2F6.p3d";
6017 displayName=
"door Twin1";
6018 component=
"DoorsTwin1";
6019 soundPos=
"doorsTwin1_action";
6022 initOpened=0.30000001;
6023 soundOpen=
"doorWoodTwinOpen";
6024 soundClose=
"doorWoodTwinClose";
6025 soundLocked=
"doorWoodTwinRattle";
6026 soundOpenABit=
"doorWoodTwinOpenABit";
6030 displayName=
"door 3";
6032 soundPos=
"doors3_action";
6035 initOpened=0.30000001;
6036 soundOpen=
"doorWoodFrontOpen";
6037 soundClose=
"doorWoodFrontClose";
6038 soundLocked=
"doorWoodFrontRattle";
6039 soundOpenABit=
"doorWoodFrontOpenABit";
6043 displayName=
"door 4";
6045 soundPos=
"doors4_action";
6048 initOpened=0.69999999;
6049 soundOpen=
"doorWoodSmallOpen";
6050 soundClose=
"doorWoodSmallClose";
6051 soundLocked=
"doorWoodSmallRattle";
6052 soundOpenABit=
"doorWoodSmallOpenABit";
6119 transferToGlobalCoef=0;
6180 transferToGlobalCoef=0;
6241 transferToGlobalCoef=0;
6305 class Land_HouseBlock_2F7: HouseNoDestruct
6308 model=
"\DZ\structures\Residential\HouseBlocks\HouseBlock_2F7.p3d";
6313 displayName=
"door 1";
6315 soundPos=
"doors1_action";
6318 initOpened=0.30000001;
6319 soundOpen=
"doorMetalSmallOpen";
6320 soundClose=
"doorMetalSmallClose";
6321 soundLocked=
"doorMetalSmallRattle";
6322 soundOpenABit=
"doorMetalSmallOpenABit";
6389 transferToGlobalCoef=0;
6453 class Land_HouseBlock_2F8: HouseNoDestruct
6456 model=
"\DZ\structures\Residential\HouseBlocks\HouseBlock_2F8.p3d";
6461 displayName=
"door 1";
6463 soundPos=
"doors1_action";
6466 initOpened=0.30000001;
6467 soundOpen=
"doorWoodFrontOpen";
6468 soundClose=
"doorWoodFrontClose";
6469 soundLocked=
"doorWoodFrontRattle";
6470 soundOpenABit=
"doorWoodFrontOpenABit";
6474 displayName=
"door 2";
6476 soundPos=
"doors2_action";
6479 initOpened=0.69999999;
6480 soundOpen=
"doorWoodSmallOpen";
6481 soundClose=
"doorWoodSmallClose";
6482 soundLocked=
"doorWoodSmallRattle";
6483 soundOpenABit=
"doorWoodSmallOpenABit";
6487 displayName=
"door 4";
6489 soundPos=
"doors4_action";
6492 initOpened=0.69999999;
6493 soundOpen=
"doorWoodSmallOpen";
6494 soundClose=
"doorWoodSmallClose";
6495 soundLocked=
"doorWoodSmallRattle";
6496 soundOpenABit=
"doorWoodSmallOpenABit";
6500 displayName=
"door Twin1";
6501 component=
"DoorsTwin1";
6502 soundPos=
"doorsTwin1_action";
6505 initOpened=0.30000001;
6506 soundOpen=
"doorWoodTwinOpen";
6507 soundClose=
"doorWoodTwinClose";
6508 soundLocked=
"doorWoodTwinRattle";
6509 soundOpenABit=
"doorWoodTwinOpenABit";
6513 displayName=
"door 6";
6515 soundPos=
"doors6_action";
6518 initOpened=0.69999999;
6519 soundOpen=
"doorMetalGateOpen";
6520 soundClose=
"doorMetalGateClose";
6521 soundLocked=
"doorMetalGateRattle";
6522 soundOpenABit=
"doorMetalGateOpenABit";
6589 transferToGlobalCoef=0;
6650 transferToGlobalCoef=0;
6711 transferToGlobalCoef=0;
6772 transferToGlobalCoef=0;
6833 transferToGlobalCoef=0;
6897 class Land_HouseBlock_2F9: HouseNoDestruct
6900 model=
"\DZ\structures\Residential\HouseBlocks\HouseBlock_2F9.p3d";
6905 displayName=
"door 2";
6907 soundPos=
"doors2_action";
6910 initOpened=0.30000001;
6911 soundOpen=
"doorWoodFrontOpen";
6912 soundClose=
"doorWoodFrontClose";
6913 soundLocked=
"doorWoodFrontRattle";
6914 soundOpenABit=
"doorWoodFrontOpenABit";
6918 displayName=
"door 3";
6920 soundPos=
"doors3_action";
6923 initOpened=0.69999999;
6924 soundOpen=
"doorWoodSmallOpen";
6925 soundClose=
"doorWoodSmallClose";
6926 soundLocked=
"doorWoodSmallRattle";
6927 soundOpenABit=
"doorWoodSmallOpenABit";
6931 displayName=
"door 4";
6933 soundPos=
"doors4_action";
6936 initOpened=0.69999999;
6937 soundOpen=
"doorWoodSmallOpen";
6938 soundClose=
"doorWoodSmallClose";
6939 soundLocked=
"doorWoodSmallRattle";
6940 soundOpenABit=
"doorWoodSmallOpenABit";
6944 displayName=
"door Twin1";
6945 component=
"DoorsTwin1";
6946 soundPos=
"doorsTwin1_action";
6949 initOpened=0.30000001;
6950 soundOpen=
"doorWoodTwinOpen";
6951 soundClose=
"doorWoodTwinClose";
6952 soundLocked=
"doorWoodTwinRattle";
6953 soundOpenABit=
"doorWoodTwinOpenABit";
6957 displayName=
"door 6";
6959 soundPos=
"doors6_action";
6962 initOpened=0.69999999;
6963 soundOpen=
"doorMetalGateOpen";
6964 soundClose=
"doorMetalGateClose";
6965 soundLocked=
"doorMetalGateRattle";
6966 soundOpenABit=
"doorMetalGateOpenABit";
7033 transferToGlobalCoef=0;
7094 transferToGlobalCoef=0;
7155 transferToGlobalCoef=0;
7216 transferToGlobalCoef=0;
7277 transferToGlobalCoef=0;
7341 class Land_HouseBlock_3F_Corner1: HouseNoDestruct
7344 model=
"\DZ\structures\Residential\HouseBlocks\HouseBlock_3F_Corner1.p3d";
7345 class AnimationSources
7353 class Lights_2: Lights_1
7361 displayName=
"door Twin1";
7362 component=
"DoorsTwin1";
7363 soundPos=
"doorsTwin1_action";
7366 initOpened=0.30000001;
7367 soundOpen=
"doorWoodTwinOpen";
7368 soundClose=
"doorWoodTwinClose";
7369 soundLocked=
"doorWoodTwinRattle";
7370 soundOpenABit=
"doorWoodTwinOpenABit";
7374 displayName=
"door Twin2";
7375 component=
"DoorsTwin2";
7376 soundPos=
"doorsTwin2_action";
7379 initOpened=0.69999999;
7380 soundOpen=
"doorWoodTwinOpen";
7381 soundClose=
"doorWoodTwinClose";
7382 soundLocked=
"doorWoodTwinRattle";
7383 soundOpenABit=
"doorWoodTwinOpenABit";
7387 displayName=
"door 5";
7389 soundPos=
"doors5_action";
7392 initOpened=0.69999999;
7393 soundOpen=
"doorWoodSmallOpen";
7394 soundClose=
"doorWoodSmallClose";
7395 soundLocked=
"doorWoodSmallRattle";
7396 soundOpenABit=
"doorWoodSmallOpenABit";
7400 displayName=
"door 6";
7402 soundPos=
"doors6_action";
7405 initOpened=0.69999999;
7406 soundOpen=
"doorWoodSmallOpen";
7407 soundClose=
"doorWoodSmallClose";
7408 soundLocked=
"doorWoodSmallRattle";
7409 soundOpenABit=
"doorWoodSmallOpenABit";
7413 displayName=
"door 7";
7415 soundPos=
"doors7_action";
7418 initOpened=0.69999999;
7419 soundOpen=
"doorWoodSmallOpen";
7420 soundClose=
"doorWoodSmallClose";
7421 soundLocked=
"doorWoodSmallRattle";
7422 soundOpenABit=
"doorWoodSmallOpenABit";
7426 displayName=
"door 8";
7428 soundPos=
"doors8_action";
7431 initOpened=0.69999999;
7432 soundOpen=
"doorWoodSmallOpen";
7433 soundClose=
"doorWoodSmallClose";
7434 soundLocked=
"doorWoodSmallRattle";
7435 soundOpenABit=
"doorWoodSmallOpenABit";
7439 displayName=
"door 9";
7441 soundPos=
"doors9_action";
7444 initOpened=0.69999999;
7445 soundOpen=
"doorWoodSmallOpen";
7446 soundClose=
"doorWoodSmallClose";
7447 soundLocked=
"doorWoodSmallRattle";
7448 soundOpenABit=
"doorWoodSmallOpenABit";
7515 transferToGlobalCoef=0;
7576 transferToGlobalCoef=0;
7637 transferToGlobalCoef=0;
7698 transferToGlobalCoef=0;
7759 transferToGlobalCoef=0;
7820 transferToGlobalCoef=0;
7881 transferToGlobalCoef=0;
7945 class Land_HouseBlock_3F_Corner2: HouseNoDestruct
7948 model=
"\DZ\structures\Residential\HouseBlocks\HouseBlock_3F_Corner2.p3d";
7949 class AnimationSources
7957 class Lights_2: Lights_1
7965 displayName=
"door Twin1";
7966 component=
"DoorsTwin1";
7967 soundPos=
"doorsTwin1_action";
7970 initOpened=0.30000001;
7971 soundOpen=
"doorWoodTwinOpen";
7972 soundClose=
"doorWoodTwinClose";
7973 soundLocked=
"doorWoodTwinRattle";
7974 soundOpenABit=
"doorWoodTwinOpenABit";
7978 displayName=
"door Twin2";
7979 component=
"DoorsTwin2";
7980 soundPos=
"doorsTwin2_action";
7983 initOpened=0.30000001;
7984 soundOpen=
"doorWoodTwinOpen";
7985 soundClose=
"doorWoodTwinClose";
7986 soundLocked=
"doorWoodTwinRattle";
7987 soundOpenABit=
"doorWoodTwinOpenABit";
7991 displayName=
"door 5";
7993 soundPos=
"doors5_action";
7996 initOpened=0.69999999;
7997 soundOpen=
"doorWoodSmallOpen";
7998 soundClose=
"doorWoodSmallClose";
7999 soundLocked=
"doorWoodSmallRattle";
8000 soundOpenABit=
"doorWoodSmallOpenABit";
8004 displayName=
"door 7";
8006 soundPos=
"doors7_action";
8009 initOpened=0.69999999;
8010 soundOpen=
"doorWoodSmallOpen";
8011 soundClose=
"doorWoodSmallClose";
8012 soundLocked=
"doorWoodSmallRattle";
8013 soundOpenABit=
"doorWoodSmallOpenABit";
8017 displayName=
"door 8";
8019 soundPos=
"doors8_action";
8022 initOpened=0.69999999;
8023 soundOpen=
"doorWoodSmallOpen";
8024 soundClose=
"doorWoodSmallClose";
8025 soundLocked=
"doorWoodSmallRattle";
8026 soundOpenABit=
"doorWoodSmallOpenABit";
8030 displayName=
"door 9";
8032 soundPos=
"doors9_action";
8035 initOpened=0.69999999;
8036 soundOpen=
"doorWoodSmallOpen";
8037 soundClose=
"doorWoodSmallClose";
8038 soundLocked=
"doorWoodSmallRattle";
8039 soundOpenABit=
"doorWoodSmallOpenABit";
8106 transferToGlobalCoef=0;
8167 transferToGlobalCoef=0;
8228 transferToGlobalCoef=0;
8289 transferToGlobalCoef=0;
8350 transferToGlobalCoef=0;
8411 transferToGlobalCoef=0;
8475 class Land_HouseBlock_3F1: HouseNoDestruct
8478 model=
"\DZ\structures\Residential\HouseBlocks\HouseBlock_3F1.p3d";
8483 displayName=
"door Twin1";
8484 component=
"DoorsTwin1";
8485 soundPos=
"doorsTwin1_action";
8488 initOpened=0.30000001;
8489 soundOpen=
"doorWoodTwinOpen";
8490 soundClose=
"doorWoodTwinClose";
8491 soundLocked=
"doorWoodTwinRattle";
8492 soundOpenABit=
"doorWoodTwinOpenABit";
8496 displayName=
"door Twin2";
8497 component=
"DoorsTwin2";
8498 soundPos=
"doorsTwin2_action";
8501 initOpened=0.30000001;
8502 soundOpen=
"doorWoodTwinOpen";
8503 soundClose=
"doorWoodTwinClose";
8504 soundLocked=
"doorWoodTwinRattle";
8505 soundOpenABit=
"doorWoodTwinOpenABit";
8509 displayName=
"door 5";
8511 soundPos=
"doors5_action";
8514 initOpened=0.30000001;
8515 soundOpen=
"doorWoodFrontOpen";
8516 soundClose=
"doorWoodFrontClose";
8517 soundLocked=
"doorWoodFrontRattle";
8518 soundOpenABit=
"doorWoodFrontOpenABit";
8522 displayName=
"door 6";
8524 soundPos=
"doors6_action";
8527 initOpened=0.69999999;
8528 soundOpen=
"doorWoodFrontOpen";
8529 soundClose=
"doorWoodFrontClose";
8530 soundLocked=
"doorWoodFrontRattle";
8531 soundOpenABit=
"doorWoodFrontOpenABit";
8535 displayName=
"door 7";
8537 soundPos=
"doors7_action";
8540 initOpened=0.69999999;
8541 soundOpen=
"doorWoodFrontOpen";
8542 soundClose=
"doorWoodFrontClose";
8543 soundLocked=
"doorWoodFrontRattle";
8544 soundOpenABit=
"doorWoodFrontOpenABit";
8548 displayName=
"door 8";
8550 soundPos=
"doors8_action";
8553 initOpened=0.69999999;
8554 soundOpen=
"doorWoodFrontOpen";
8555 soundClose=
"doorWoodFrontClose";
8556 soundLocked=
"doorWoodFrontRattle";
8557 soundOpenABit=
"doorWoodFrontOpenABit";
8624 transferToGlobalCoef=0;
8685 transferToGlobalCoef=0;
8746 transferToGlobalCoef=0;
8807 transferToGlobalCoef=0;
8868 transferToGlobalCoef=0;
8929 transferToGlobalCoef=0;
8993 class Land_HouseBlock_3F2: HouseNoDestruct
8996 model=
"\DZ\structures\Residential\HouseBlocks\HouseBlock_3F2.p3d";
9001 displayName=
"door 1";
9003 soundPos=
"doors1_action";
9006 initOpened=0.30000001;
9007 soundOpen=
"doorWoodFrontOpen";
9008 soundClose=
"doorWoodFrontClose";
9009 soundLocked=
"doorWoodFrontRattle";
9010 soundOpenABit=
"doorWoodFrontOpenABit";
9014 displayName=
"door 4";
9016 soundPos=
"doors4_action";
9019 initOpened=0.69999999;
9020 soundOpen=
"doorWoodFrontOpen";
9021 soundClose=
"doorWoodFrontClose";
9022 soundLocked=
"doorWoodFrontRattle";
9023 soundOpenABit=
"doorWoodFrontOpenABit";
9027 displayName=
"door Twin1";
9028 component=
"DoorsTwin1";
9029 soundPos=
"doorsTwin1_action";
9032 initOpened=0.30000001;
9033 soundOpen=
"doorWoodTwinOpen";
9034 soundClose=
"doorWoodTwinClose";
9035 soundLocked=
"doorWoodTwinRattle";
9036 soundOpenABit=
"doorWoodTwinOpenABit";
9040 displayName=
"door Twin2";
9041 component=
"DoorsTwin2";
9042 soundPos=
"doorsTwin2_action";
9045 initOpened=0.30000001;
9046 soundOpen=
"doorWoodTwinOpen";
9047 soundClose=
"doorWoodTwinClose";
9048 soundLocked=
"doorWoodTwinRattle";
9049 soundOpenABit=
"doorWoodTwinOpenABit";
9053 displayName=
"door 7";
9055 soundPos=
"doors7_action";
9058 initOpened=0.69999999;
9059 soundOpen=
"doorMetalGateOpen";
9060 soundClose=
"doorMetalGateClose";
9061 soundLocked=
"doorMetalGateRattle";
9062 soundOpenABit=
"doorMetalGateOpenABit";
9129 transferToGlobalCoef=0;
9190 transferToGlobalCoef=0;
9251 transferToGlobalCoef=0;
9312 transferToGlobalCoef=0;
9373 transferToGlobalCoef=0;
9437 class Land_HouseBlock_5F: HouseNoDestruct
9440 model=
"\DZ\structures\Residential\HouseBlocks\HouseBlock_5F.p3d";
9445 displayName=
"door 1";
9447 soundPos=
"doors1_action";
9450 initOpened=0.30000001;
9451 soundOpen=
"doorWoodFrontOpen";
9452 soundClose=
"doorWoodFrontClose";
9453 soundLocked=
"doorWoodFrontRattle";
9454 soundOpenABit=
"doorWoodFrontOpenABit";
9458 displayName=
"door 4";
9460 soundPos=
"doors4_action";
9463 initOpened=0.69999999;
9464 soundOpen=
"doorWoodFrontOpen";
9465 soundClose=
"doorWoodFrontClose";
9466 soundLocked=
"doorWoodFrontRattle";
9467 soundOpenABit=
"doorWoodFrontOpenABit";
9471 displayName=
"door Twin1";
9472 component=
"DoorsTwin1";
9473 soundPos=
"doorsTwin1_action";
9476 initOpened=0.30000001;
9477 soundOpen=
"doorWoodTwinOpen";
9478 soundClose=
"doorWoodTwinClose";
9479 soundLocked=
"doorWoodTwinRattle";
9480 soundOpenABit=
"doorWoodTwinOpenABit";
9484 displayName=
"door Twin2";
9485 component=
"DoorsTwin2";
9486 soundPos=
"doorsTwin2_action";
9489 initOpened=0.30000001;
9490 soundOpen=
"doorWoodTwinOpen";
9491 soundClose=
"doorWoodTwinClose";
9492 soundLocked=
"doorWoodTwinRattle";
9493 soundOpenABit=
"doorWoodTwinOpenABit";
9497 displayName=
"door 7";
9499 soundPos=
"doors7_action";
9502 initOpened=0.69999999;
9503 soundOpen=
"doorMetalGateOpen";
9504 soundClose=
"doorMetalGateClose";
9505 soundLocked=
"doorMetalGateRattle";
9506 soundOpenABit=
"doorMetalGateOpenABit";
9573 transferToGlobalCoef=0;
9634 transferToGlobalCoef=0;
9695 transferToGlobalCoef=0;
9756 transferToGlobalCoef=0;
9817 transferToGlobalCoef=0;
9881 class Land_City_Stand_FastFood: HouseNoDestruct
9884 model=
"\DZ\structures\Residential\Stores\City_Stand_FastFood.p3d";
9889 displayName=
"door 1";
9891 soundPos=
"doors1_action";
9894 initOpened=0.30000001;
9895 soundOpen=
"doorWoodSmallOpen";
9896 soundClose=
"doorWoodSmallClose";
9897 soundLocked=
"doorWoodSmallRattle";
9898 soundOpenABit=
"doorWoodSmallOpenABit";
9965 transferToGlobalCoef=0;
10024 class Land_City_Stand_Grocery: HouseNoDestruct
10027 model=
"\DZ\structures\Residential\Stores\City_Stand_Grocery.p3d";
10032 displayName=
"door 1";
10033 component=
"Doors1";
10034 soundPos=
"doors1_action";
10037 initOpened=0.30000001;
10038 soundOpen=
"doorWoodSmallOpen";
10039 soundClose=
"doorWoodSmallClose";
10040 soundLocked=
"doorWoodSmallRattle";
10041 soundOpenABit=
"doorWoodSmallOpenABit";
10108 transferToGlobalCoef=0;
10114 fatalInjuryCoef=-1;
10167 class Land_City_Stand_News1: HouseNoDestruct
10170 model=
"\DZ\structures\Residential\Stores\City_Stand_News1.p3d";
10175 displayName=
"door 1";
10176 component=
"Doors1";
10177 soundPos=
"doors1_action";
10180 initOpened=0.30000001;
10181 soundOpen=
"doorWoodSmallOpen";
10182 soundClose=
"doorWoodSmallClose";
10183 soundLocked=
"doorWoodSmallRattle";
10184 soundOpenABit=
"doorWoodSmallOpenABit";
10251 transferToGlobalCoef=0;
10257 fatalInjuryCoef=-1;
10310 class Land_City_Stand_News2: HouseNoDestruct
10313 model=
"\DZ\structures\Residential\Stores\City_Stand_News2.p3d";
10318 displayName=
"door 1";
10319 component=
"Doors1";
10320 soundPos=
"doors1_action";
10323 initOpened=0.30000001;
10324 soundOpen=
"doorWoodSmallOpen";
10325 soundClose=
"doorWoodSmallClose";
10326 soundLocked=
"doorWoodSmallRattle";
10327 soundOpenABit=
"doorWoodSmallOpenABit";
10394 transferToGlobalCoef=0;
10400 fatalInjuryCoef=-1;
10452 class AnimationSources
10458 animPeriod=0.80000001;
10464 animPeriod=0.80000001;
10471 displayName=
"$STR_CfgVehicles_Land_City_Stand_News2_UserActions_Shutter1Open0";
10472 displayNameDefault=
"$STR_CfgVehicles_Land_City_Stand_News2_UserActions_Shutter1Open1";
10473 position=
"shutter1_action";
10476 condition=
"this animationPhase ""shutter1"" < 0.5 && damage this < 1";
10477 statement=
"this animate [""shutter1"",1];";
10478 component=
"shutter1";
10480 class Shutter1Close: Shutter1Open
10482 displayName=
"$STR_CfgVehicles_Land_City_Stand_News2_UserActions_Shutter1Close0";
10483 displayNameDefault=
"$STR_CfgVehicles_Land_City_Stand_News2_UserActions_Shutter1Close1";
10484 condition=
"this animationPhase ""shutter1"" >= 0.5 && damage this < 1";
10485 statement=
"this animate [""shutter1"",0];";
10487 class Shutter2Open: Shutter1Open
10489 displayName=
"$STR_CfgVehicles_Land_City_Stand_News2_UserActions_Shutter2Open0";
10490 displayNameDefault=
"$STR_CfgVehicles_Land_City_Stand_News2_UserActions_Shutter2Open1";
10491 position=
"shutter2_action";
10494 condition=
"this animationPhase ""shutter2"" < 0.5 && damage this < 1";
10495 statement=
"this animate [""shutter2"",1];";
10496 component=
"shutter2";
10498 class Shutter2Close: Shutter2Open
10500 displayName=
"$STR_CfgVehicles_Land_City_Stand_News2_UserActions_Shutter2Close0";
10501 displayNameDefault=
"$STR_CfgVehicles_Land_City_Stand_News2_UserActions_Shutter2Close1";
10502 condition=
"this animationPhase ""shutter2"" >= 0.5 && damage this < 1";
10503 statement=
"this animate [""shutter2"",0];";
10507 class Land_House_1B01_Pub: HouseNoDestruct
10510 model=
"\DZ\structures\Residential\Houses\House_1B01_Pub.p3d";
10515 displayName=
"door 1";
10516 component=
"Doors1";
10517 soundPos=
"doors1_action";
10520 initOpened=0.69999999;
10521 soundOpen=
"doorWoodSmallOpen";
10522 soundClose=
"doorWoodSmallClose";
10523 soundLocked=
"doorWoodSmallRattle";
10524 soundOpenABit=
"doorWoodSmallOpenABit";
10528 displayName=
"door 2";
10529 component=
"Doors2";
10530 soundPos=
"doors2_action";
10533 initOpened=0.69999999;
10534 soundOpen=
"doorWoodSmallOpen";
10535 soundClose=
"doorWoodSmallClose";
10536 soundLocked=
"doorWoodSmallRattle";
10537 soundOpenABit=
"doorWoodSmallOpenABit";
10541 displayName=
"door 3";
10542 component=
"Doors3";
10543 soundPos=
"doors3_action";
10546 initOpened=0.30000001;
10547 soundOpen=
"doorWoodFrontOpen";
10548 soundClose=
"doorWoodFrontClose";
10549 soundLocked=
"doorWoodFrontRattle";
10550 soundOpenABit=
"doorWoodFrontOpenABit";
10554 displayName=
"door 4";
10555 component=
"Doors4";
10556 soundPos=
"doors4_action";
10559 initOpened=0.69999999;
10560 soundOpen=
"doorWoodSmallOpen";
10561 soundClose=
"doorWoodSmallClose";
10562 soundLocked=
"doorWoodSmallRattle";
10563 soundOpenABit=
"doorWoodSmallOpenABit";
10567 displayName=
"door 5";
10568 component=
"Doors5";
10569 soundPos=
"doors5_action";
10572 initOpened=0.30000001;
10573 soundOpen=
"doorWoodSmallOpen";
10574 soundClose=
"doorWoodSmallClose";
10575 soundLocked=
"doorWoodSmallRattle";
10576 soundOpenABit=
"doorWoodSmallOpenABit";
10580 displayName=
"door 6";
10581 component=
"Doors6";
10582 soundPos=
"doors6_action";
10585 initOpened=0.69999999;
10586 soundOpen=
"doorMetalGateOpen";
10587 soundClose=
"doorMetalGateClose";
10588 soundLocked=
"doorMetalGateRattle";
10589 soundOpenABit=
"doorMetalGateOpenABit";
10593 displayName=
"door 7";
10594 component=
"Doors7";
10595 soundPos=
"doors7_action";
10598 initOpened=0.69999999;
10599 soundOpen=
"doorMetalGateOpen";
10600 soundClose=
"doorMetalGateClose";
10601 soundLocked=
"doorMetalGateRattle";
10602 soundOpenABit=
"doorMetalGateOpenABit";
10669 transferToGlobalCoef=0;
10675 fatalInjuryCoef=-1;
10730 transferToGlobalCoef=0;
10736 fatalInjuryCoef=-1;
10791 transferToGlobalCoef=0;
10797 fatalInjuryCoef=-1;
10852 transferToGlobalCoef=0;
10858 fatalInjuryCoef=-1;
10913 transferToGlobalCoef=0;
10919 fatalInjuryCoef=-1;
10974 transferToGlobalCoef=0;
10980 fatalInjuryCoef=-1;
11035 transferToGlobalCoef=0;
11041 fatalInjuryCoef=-1;
11094 class Land_House_1W01: HouseNoDestruct
11097 model=
"\DZ\structures\Residential\Houses\House_1W01.p3d";
11102 displayName=
"door 1";
11103 component=
"Doors1";
11104 soundPos=
"doors1_action";
11107 initOpened=0.30000001;
11108 soundOpen=
"doorWoodFrontOpen";
11109 soundClose=
"doorWoodFrontClose";
11110 soundLocked=
"doorWoodFrontRattle";
11111 soundOpenABit=
"doorWoodFrontOpenABit";
11115 displayName=
"door 2";
11116 component=
"Doors2";
11117 soundPos=
"doors2_action";
11120 initOpened=0.69999999;
11121 soundOpen=
"doorWoodSmallOpen";
11122 soundClose=
"doorWoodSmallClose";
11123 soundLocked=
"doorWoodSmallRattle";
11124 soundOpenABit=
"doorWoodSmallOpenABit";
11128 displayName=
"door 3";
11129 component=
"Doors3";
11130 soundPos=
"doors3_action";
11134 soundOpen=
"doorMetalGateOpen";
11135 soundClose=
"doorMetalGateClose";
11136 soundLocked=
"doorMetalGateRattle";
11137 soundOpenABit=
"doorMetalGateOpenABit";
11204 transferToGlobalCoef=0;
11210 fatalInjuryCoef=-1;
11265 transferToGlobalCoef=0;
11271 fatalInjuryCoef=-1;
11326 transferToGlobalCoef=0;
11332 fatalInjuryCoef=-1;
11385 class Land_House_1W02: HouseNoDestruct
11388 model=
"\DZ\structures\Residential\Houses\House_1W02.p3d";
11393 displayName=
"door 1";
11394 component=
"Doors1";
11395 soundPos=
"doors1_action";
11398 initOpened=0.69999999;
11399 soundOpen=
"doorWoodSmallOpen";
11400 soundClose=
"doorWoodSmallClose";
11401 soundLocked=
"doorWoodSmallRattle";
11402 soundOpenABit=
"doorWoodSmallOpenABit";
11406 displayName=
"door 2";
11407 component=
"Doors2";
11408 soundPos=
"doors2_action";
11411 initOpened=0.69999999;
11412 soundOpen=
"doorWoodSmallOpen";
11413 soundClose=
"doorWoodSmallClose";
11414 soundLocked=
"doorWoodSmallRattle";
11415 soundOpenABit=
"doorWoodSmallOpenABit";
11419 displayName=
"door 3";
11420 component=
"Doors3";
11421 soundPos=
"doors3_action";
11424 initOpened=0.30000001;
11425 soundOpen=
"doorWoodSmallOpen";
11426 soundClose=
"doorWoodSmallClose";
11427 soundLocked=
"doorWoodSmallRattle";
11428 soundOpenABit=
"doorWoodSmallOpenABit";
11432 displayName=
"door 4";
11433 component=
"Doors4";
11434 soundPos=
"doors4_action";
11437 initOpened=0.30000001;
11438 soundOpen=
"doorWoodSmallOpen";
11439 soundClose=
"doorWoodSmallClose";
11440 soundLocked=
"doorWoodSmallRattle";
11441 soundOpenABit=
"doorWoodSmallOpenABit";
11445 displayName=
"door 5";
11446 component=
"Doors5";
11447 soundPos=
"doors5_action";
11451 soundOpen=
"doorMetalGateOpen";
11452 soundClose=
"doorMetalGateClose";
11453 soundLocked=
"doorMetalGateRattle";
11454 soundOpenABit=
"doorMetalGateOpenABit";
11521 transferToGlobalCoef=0;
11527 fatalInjuryCoef=-1;
11582 transferToGlobalCoef=0;
11588 fatalInjuryCoef=-1;
11643 transferToGlobalCoef=0;
11649 fatalInjuryCoef=-1;
11704 transferToGlobalCoef=0;
11710 fatalInjuryCoef=-1;
11765 transferToGlobalCoef=0;
11771 fatalInjuryCoef=-1;
11824 class Land_House_1W03: HouseNoDestruct
11827 model=
"\DZ\structures\Residential\Houses\House_1W03.p3d";
11832 displayName=
"door 1";
11833 component=
"Doors1";
11834 soundPos=
"doors1_action";
11837 initOpened=0.30000001;
11838 soundOpen=
"doorWoodFrontOpen";
11839 soundClose=
"doorWoodFrontClose";
11840 soundLocked=
"doorWoodFrontRattle";
11841 soundOpenABit=
"doorWoodFrontOpenABit";
11845 displayName=
"door 2";
11846 component=
"Doors2";
11847 soundPos=
"doors2_action";
11850 initOpened=0.69999999;
11851 soundOpen=
"doorWoodSmallOpen";
11852 soundClose=
"doorWoodSmallClose";
11853 soundLocked=
"doorWoodSmallRattle";
11854 soundOpenABit=
"doorWoodSmallOpenABit";
11858 displayName=
"door 3";
11859 component=
"Doors3";
11860 soundPos=
"doors3_action";
11863 initOpened=0.69999999;
11864 soundOpen=
"doorMetalGateOpen";
11865 soundClose=
"doorMetalGateClose";
11866 soundLocked=
"doorMetalGateRattle";
11867 soundOpenABit=
"doorMetalGateOpenABit";
11934 transferToGlobalCoef=0;
11940 fatalInjuryCoef=-1;
11995 transferToGlobalCoef=0;
12001 fatalInjuryCoef=-1;
12056 transferToGlobalCoef=0;
12062 fatalInjuryCoef=-1;
12115 class Land_House_1W04: HouseNoDestruct
12118 model=
"\DZ\structures\Residential\Houses\House_1W04.p3d";
12123 displayName=
"door 1";
12124 component=
"Doors1";
12125 soundPos=
"doors1_action";
12128 initOpened=0.30000001;
12129 soundOpen=
"doorWoodFrontOpen";
12130 soundClose=
"doorWoodFrontClose";
12131 soundLocked=
"doorWoodFrontRattle";
12132 soundOpenABit=
"doorWoodFrontOpenABit";
12136 displayName=
"door 2";
12137 component=
"Doors2";
12138 soundPos=
"doors2_action";
12141 initOpened=0.69999999;
12142 soundOpen=
"doorWoodSmallOpen";
12143 soundClose=
"doorWoodSmallClose";
12144 soundLocked=
"doorWoodSmallRattle";
12145 soundOpenABit=
"doorWoodSmallOpenABit";
12149 displayName=
"door 3";
12150 component=
"Doors3";
12151 soundPos=
"doors3_action";
12155 soundOpen=
"doorMetalGateOpen";
12156 soundClose=
"doorMetalGateClose";
12157 soundLocked=
"doorMetalGateRattle";
12158 soundOpenABit=
"doorMetalGateOpenABit";
12225 transferToGlobalCoef=0;
12231 fatalInjuryCoef=-1;
12286 transferToGlobalCoef=0;
12292 fatalInjuryCoef=-1;
12347 transferToGlobalCoef=0;
12353 fatalInjuryCoef=-1;
12406 class Land_House_1W05: HouseNoDestruct
12409 model=
"\DZ\structures\Residential\Houses\House_1W05.p3d";
12414 displayName=
"door 1";
12415 component=
"Doors1";
12416 soundPos=
"doors1_action";
12420 soundOpen=
"doorWoodSmallOpen";
12421 soundClose=
"doorWoodSmallClose";
12422 soundLocked=
"doorWoodSmallRattle";
12423 soundOpenABit=
"doorWoodSmallOpenABit";
12427 displayName=
"door 2";
12428 component=
"Doors2";
12429 soundPos=
"doors2_action";
12432 initOpened=0.30000001;
12433 soundOpen=
"doorWoodSmallOpen";
12434 soundClose=
"doorWoodSmallClose";
12435 soundLocked=
"doorWoodSmallRattle";
12436 soundOpenABit=
"doorWoodSmallOpenABit";
12503 transferToGlobalCoef=0;
12509 fatalInjuryCoef=-1;
12564 transferToGlobalCoef=0;
12570 fatalInjuryCoef=-1;
12623 class Land_House_1W05_Yellow: Land_House_1W05
12625 model=
"\DZ\structures\Residential\Houses\House_1W05_Yellow.p3d";
12627 class Land_House_1W06: HouseNoDestruct
12630 model=
"\DZ\structures\Residential\Houses\House_1W06.p3d";
12635 displayName=
"door 1";
12636 component=
"Doors1";
12637 soundPos=
"doors1_action";
12640 initOpened=0.30000001;
12641 soundOpen=
"doorWoodSmallOpen";
12642 soundClose=
"doorWoodSmallClose";
12643 soundLocked=
"doorWoodSmallRattle";
12644 soundOpenABit=
"doorWoodSmallOpenABit";
12648 displayName=
"door 2";
12649 component=
"Doors2";
12650 soundPos=
"doors2_action";
12653 initOpened=0.69999999;
12654 soundOpen=
"doorWoodSmallOpen";
12655 soundClose=
"doorWoodSmallClose";
12656 soundLocked=
"doorWoodSmallRattle";
12657 soundOpenABit=
"doorWoodSmallOpenABit";
12661 displayName=
"door 3";
12662 component=
"Doors3";
12663 soundPos=
"doors3_action";
12666 initOpened=0.30000001;
12667 soundOpen=
"doorWoodSmallOpen";
12668 soundClose=
"doorWoodSmallClose";
12669 soundLocked=
"doorWoodSmallRattle";
12670 soundOpenABit=
"doorWoodSmallOpenABit";
12737 transferToGlobalCoef=0;
12743 fatalInjuryCoef=-1;
12798 transferToGlobalCoef=0;
12804 fatalInjuryCoef=-1;
12859 transferToGlobalCoef=0;
12865 fatalInjuryCoef=-1;
12918 class Land_House_1W07: HouseNoDestruct
12921 model=
"\DZ\structures\Residential\Houses\House_1W07.p3d";
12926 displayName=
"door 1";
12927 component=
"Doors1";
12928 soundPos=
"doors1_action";
12931 initOpened=0.30000001;
12932 soundOpen=
"doorWoodFrontOpen";
12933 soundClose=
"doorWoodFrontClose";
12934 soundLocked=
"doorWoodFrontRattle";
12935 soundOpenABit=
"doorWoodFrontOpenABit";
12939 displayName=
"door 2";
12940 component=
"Doors2";
12941 soundPos=
"doors2_action";
12944 initOpened=0.69999999;
12945 soundOpen=
"doorWoodSmallOpen";
12946 soundClose=
"doorWoodSmallClose";
12947 soundLocked=
"doorWoodSmallRattle";
12948 soundOpenABit=
"doorWoodSmallOpenABit";
12952 displayName=
"door 3";
12953 component=
"Doors3";
12954 soundPos=
"doors3_action";
12957 initOpened=0.69999999;
12958 soundOpen=
"doorWoodSmallOpen";
12959 soundClose=
"doorWoodSmallClose";
12960 soundLocked=
"doorWoodSmallRattle";
12961 soundOpenABit=
"doorWoodSmallOpenABit";
12965 displayName=
"door 4";
12966 component=
"Doors4";
12967 soundPos=
"doors4_action";
12970 initOpened=0.69999999;
12971 soundOpen=
"doorWoodSmallOpen";
12972 soundClose=
"doorWoodSmallClose";
12973 soundLocked=
"doorWoodSmallRattle";
12974 soundOpenABit=
"doorWoodSmallOpenABit";
12978 displayName=
"door 5";
12979 component=
"Doors5";
12980 soundPos=
"doors5_action";
12983 initOpened=0.30000001;
12984 soundOpen=
"doorWoodFrontOpen";
12985 soundClose=
"doorWoodFrontClose";
12986 soundLocked=
"doorWoodFrontRattle";
12987 soundOpenABit=
"doorWoodFrontOpenABit";
13054 transferToGlobalCoef=0;
13060 fatalInjuryCoef=-1;
13115 transferToGlobalCoef=0;
13121 fatalInjuryCoef=-1;
13176 transferToGlobalCoef=0;
13182 fatalInjuryCoef=-1;
13237 transferToGlobalCoef=0;
13243 fatalInjuryCoef=-1;
13298 transferToGlobalCoef=0;
13304 fatalInjuryCoef=-1;
13357 class Land_House_1W08: HouseNoDestruct
13360 model=
"\DZ\structures\Residential\Houses\House_1W08.p3d";
13365 displayName=
"door 1";
13366 component=
"Doors1";
13367 soundPos=
"doors1_action";
13370 initOpened=0.30000001;
13371 soundOpen=
"doorWoodFrontOpen";
13372 soundClose=
"doorWoodFrontClose";
13373 soundLocked=
"doorWoodFrontRattle";
13374 soundOpenABit=
"doorWoodFrontOpenABit";
13378 displayName=
"door 2";
13379 component=
"Doors2";
13380 soundPos=
"doors2_action";
13383 initOpened=0.30000001;
13384 soundOpen=
"doorWoodFrontOpen";
13385 soundClose=
"doorWoodFrontClose";
13386 soundLocked=
"doorWoodFrontRattle";
13387 soundOpenABit=
"doorWoodFrontOpenABit";
13391 displayName=
"door 3";
13392 component=
"Doors3";
13393 soundPos=
"doors3_action";
13396 initOpened=0.69999999;
13397 soundOpen=
"doorWoodSmallOpen";
13398 soundClose=
"doorWoodSmallClose";
13399 soundLocked=
"doorWoodSmallRattle";
13400 soundOpenABit=
"doorWoodSmallOpenABit";
13404 displayName=
"door 4";
13405 component=
"Doors4";
13406 soundPos=
"doors4_action";
13409 initOpened=0.69999999;
13410 soundOpen=
"doorWoodSmallOpen";
13411 soundClose=
"doorWoodSmallClose";
13412 soundLocked=
"doorWoodSmallRattle";
13413 soundOpenABit=
"doorWoodSmallOpenABit";
13480 transferToGlobalCoef=0;
13486 fatalInjuryCoef=-1;
13541 transferToGlobalCoef=0;
13547 fatalInjuryCoef=-1;
13602 transferToGlobalCoef=0;
13608 fatalInjuryCoef=-1;
13663 transferToGlobalCoef=0;
13669 fatalInjuryCoef=-1;
13722 class Land_House_1W08_Brown: Land_House_1W08
13724 model=
"\DZ\structures\Residential\Houses\House_1W08_Brown.p3d";
13726 class Land_House_1W09: HouseNoDestruct
13729 model=
"\DZ\structures\Residential\Houses\House_1W09.p3d";
13734 displayName=
"door 1";
13735 component=
"Doors1";
13736 soundPos=
"doors1_action";
13739 initOpened=0.30000001;
13740 soundOpen=
"doorWoodFrontOpen";
13741 soundClose=
"doorWoodFrontClose";
13742 soundLocked=
"doorWoodFrontRattle";
13743 soundOpenABit=
"doorWoodFrontOpenABit";
13747 displayName=
"door 2";
13748 component=
"Doors2";
13749 soundPos=
"doors2_action";
13752 initOpened=0.30000001;
13753 soundOpen=
"doorWoodSmallOpen";
13754 soundClose=
"doorWoodSmallClose";
13755 soundLocked=
"doorWoodSmallRattle";
13756 soundOpenABit=
"doorWoodSmallOpenABit";
13760 displayName=
"door 3";
13761 component=
"Doors3";
13762 soundPos=
"doors3_action";
13765 initOpened=0.69999999;
13766 soundOpen=
"doorWoodSmallOpen";
13767 soundClose=
"doorWoodSmallClose";
13768 soundLocked=
"doorWoodSmallRattle";
13769 soundOpenABit=
"doorWoodSmallOpenABit";
13773 displayName=
"door 4";
13774 component=
"Doors4";
13775 soundPos=
"doors4_action";
13778 initOpened=0.69999999;
13779 soundOpen=
"doorMetalGateOpen";
13780 soundClose=
"doorMetalGateClose";
13781 soundLocked=
"doorMetalGateRattle";
13782 soundOpenABit=
"doorMetalGateOpenABit";
13849 transferToGlobalCoef=0;
13855 fatalInjuryCoef=-1;
13910 transferToGlobalCoef=0;
13916 fatalInjuryCoef=-1;
13971 transferToGlobalCoef=0;
13977 fatalInjuryCoef=-1;
14032 transferToGlobalCoef=0;
14038 fatalInjuryCoef=-1;
14091 class Land_House_1W09_Yellow: Land_House_1W09
14093 model=
"\DZ\structures\Residential\Houses\House_1W09_Yellow.p3d";
14095 class Land_House_1W10: HouseNoDestruct
14098 model=
"\DZ\structures\Residential\Houses\House_1W10.p3d";
14103 displayName=
"door 1";
14104 component=
"Doors1";
14105 soundPos=
"doors1_action";
14108 initOpened=0.30000001;
14109 soundOpen=
"doorWoodSmallOpen";
14110 soundClose=
"doorWoodSmallClose";
14111 soundLocked=
"doorWoodSmallRattle";
14112 soundOpenABit=
"doorWoodSmallOpenABit";
14179 transferToGlobalCoef=0;
14185 fatalInjuryCoef=-1;
14238 class Land_House_1W10_Brown: Land_House_1W10
14240 model=
"\DZ\structures\Residential\Houses\House_1W10_Brown.p3d";
14242 class Land_House_1W11: HouseNoDestruct
14245 model=
"\DZ\structures\Residential\Houses\House_1W11.p3d";
14250 displayName=
"door 1";
14251 component=
"Doors1";
14252 soundPos=
"doors1_action";
14255 initOpened=0.30000001;
14256 soundOpen=
"doorWoodFrontOpen";
14257 soundClose=
"doorWoodFrontClose";
14258 soundLocked=
"doorWoodFrontRattle";
14259 soundOpenABit=
"doorWoodFrontOpenABit";
14263 displayName=
"door 2";
14264 component=
"Doors2";
14265 soundPos=
"doors2_action";
14268 initOpened=0.30000001;
14269 soundOpen=
"doorWoodFrontOpen";
14270 soundClose=
"doorWoodFrontClose";
14271 soundLocked=
"doorWoodFrontRattle";
14272 soundOpenABit=
"doorWoodFrontOpenABit";
14276 displayName=
"door 3";
14277 component=
"Doors3";
14278 soundPos=
"doors3_action";
14281 initOpened=0.69999999;
14282 soundOpen=
"doorWoodSmallOpen";
14283 soundClose=
"doorWoodSmallClose";
14284 soundLocked=
"doorWoodSmallRattle";
14285 soundOpenABit=
"doorWoodSmallOpenABit";
14289 displayName=
"door 4";
14290 component=
"Doors4";
14291 soundPos=
"doors4_action";
14294 initOpened=0.69999999;
14295 soundOpen=
"doorWoodSmallOpen";
14296 soundClose=
"doorWoodSmallClose";
14297 soundLocked=
"doorWoodSmallRattle";
14298 soundOpenABit=
"doorWoodSmallOpenABit";
14302 displayName=
"door 5";
14303 component=
"Doors5";
14304 soundPos=
"doors5_action";
14307 initOpened=0.69999999;
14308 soundOpen=
"doorMetalGateOpen";
14309 soundClose=
"doorMetalGateClose";
14310 soundLocked=
"doorMetalGateRattle";
14311 soundOpenABit=
"doorMetalGateOpenABit";
14378 transferToGlobalCoef=0;
14384 fatalInjuryCoef=-1;
14439 transferToGlobalCoef=0;
14445 fatalInjuryCoef=-1;
14500 transferToGlobalCoef=0;
14506 fatalInjuryCoef=-1;
14561 transferToGlobalCoef=0;
14567 fatalInjuryCoef=-1;
14622 transferToGlobalCoef=0;
14628 fatalInjuryCoef=-1;
14681 class Land_House_1W12: HouseNoDestruct
14684 model=
"\DZ\structures\Residential\Houses\House_1W12.p3d";
14689 displayName=
"door 1";
14690 component=
"Doors1";
14691 soundPos=
"doors1_action";
14694 initOpened=0.30000001;
14695 soundOpen=
"doorWoodFrontOpen";
14696 soundClose=
"doorWoodFrontClose";
14697 soundLocked=
"doorWoodFrontRattle";
14698 soundOpenABit=
"doorWoodFrontOpenABit";
14702 displayName=
"door 2";
14703 component=
"Doors2";
14704 soundPos=
"doors2_action";
14707 initOpened=0.69999999;
14708 soundOpen=
"doorWoodSmallOpen";
14709 soundClose=
"doorWoodSmallClose";
14710 soundLocked=
"doorWoodSmallRattle";
14711 soundOpenABit=
"doorWoodSmallOpenABit";
14715 displayName=
"door 3";
14716 component=
"Doors3";
14717 soundPos=
"doors3_action";
14720 initOpened=0.69999999;
14721 soundOpen=
"doorWoodSmallOpen";
14722 soundClose=
"doorWoodSmallClose";
14723 soundLocked=
"doorWoodSmallRattle";
14724 soundOpenABit=
"doorWoodSmallOpenABit";
14728 displayName=
"door 4";
14729 component=
"Doors4";
14730 soundPos=
"doors4_action";
14733 initOpened=0.69999999;
14734 soundOpen=
"doorWoodSmallOpen";
14735 soundClose=
"doorWoodSmallClose";
14736 soundLocked=
"doorWoodSmallRattle";
14737 soundOpenABit=
"doorWoodSmallOpenABit";
14741 displayName=
"door 5";
14742 component=
"Doors5";
14743 soundPos=
"doors5_action";
14746 initOpened=0.30000001;
14747 soundOpen=
"doorWoodFrontOpen";
14748 soundClose=
"doorWoodFrontClose";
14749 soundLocked=
"doorWoodFrontRattle";
14750 soundOpenABit=
"doorWoodFrontOpenABit";
14754 displayName=
"door 6";
14755 component=
"Doors6";
14756 soundPos=
"doors6_action";
14760 soundOpen=
"doorMetalGateOpen";
14761 soundClose=
"doorMetalGateClose";
14762 soundLocked=
"doorMetalGateRattle";
14763 soundOpenABit=
"doorMetalGateOpenABit";
14830 transferToGlobalCoef=0;
14836 fatalInjuryCoef=-1;
14891 transferToGlobalCoef=0;
14897 fatalInjuryCoef=-1;
14952 transferToGlobalCoef=0;
14958 fatalInjuryCoef=-1;
15013 transferToGlobalCoef=0;
15019 fatalInjuryCoef=-1;
15074 transferToGlobalCoef=0;
15080 fatalInjuryCoef=-1;
15135 transferToGlobalCoef=0;
15141 fatalInjuryCoef=-1;
15194 class Land_House_1W12_Brown: Land_House_1W12
15196 model=
"\DZ\structures\Residential\Houses\House_1W12_Brown.p3d";
15198 class Land_House_2B01: HouseNoDestruct
15201 model=
"\DZ\structures\Residential\Houses\House_2B01.p3d";
15206 displayName=
"door 1";
15207 component=
"Doors1";
15208 soundPos=
"doors1_action";
15211 initOpened=0.30000001;
15212 soundOpen=
"doorWoodFrontOpen";
15213 soundClose=
"doorWoodFrontClose";
15214 soundLocked=
"doorWoodFrontRattle";
15215 soundOpenABit=
"doorWoodFrontOpenABit";
15219 displayName=
"door 2";
15220 component=
"Doors2";
15221 soundPos=
"doors2_action";
15224 initOpened=0.69999999;
15225 soundOpen=
"doorWoodSmallOpen";
15226 soundClose=
"doorWoodSmallClose";
15227 soundLocked=
"doorWoodSmallRattle";
15228 soundOpenABit=
"doorWoodSmallOpenABit";
15232 displayName=
"door 3";
15233 component=
"Doors3";
15234 soundPos=
"doors3_action";
15237 initOpened=0.30000001;
15238 soundOpen=
"doorWoodFrontOpen";
15239 soundClose=
"doorWoodFrontClose";
15240 soundLocked=
"doorWoodFrontRattle";
15241 soundOpenABit=
"doorWoodFrontOpenABit";
15245 displayName=
"door 4";
15246 component=
"Doors4";
15247 soundPos=
"doors4_action";
15250 initOpened=0.69999999;
15251 soundOpen=
"doorWoodSmallOpen";
15252 soundClose=
"doorWoodSmallClose";
15253 soundLocked=
"doorWoodSmallRattle";
15254 soundOpenABit=
"doorWoodSmallOpenABit";
15258 displayName=
"door 5";
15259 component=
"Doors5";
15260 soundPos=
"doors5_action";
15263 initOpened=0.69999999;
15264 soundOpen=
"doorWoodSmallOpen";
15265 soundClose=
"doorWoodSmallClose";
15266 soundLocked=
"doorWoodSmallRattle";
15267 soundOpenABit=
"doorWoodSmallOpenABit";
15271 displayName=
"door 6";
15272 component=
"Doors6";
15273 soundPos=
"doors6_action";
15277 soundOpen=
"doorMetalGateOpen";
15278 soundClose=
"doorMetalGateClose";
15279 soundLocked=
"doorMetalGateRattle";
15280 soundOpenABit=
"doorMetalGateOpenABit";
15347 transferToGlobalCoef=0;
15353 fatalInjuryCoef=-1;
15408 transferToGlobalCoef=0;
15414 fatalInjuryCoef=-1;
15469 transferToGlobalCoef=0;
15475 fatalInjuryCoef=-1;
15530 transferToGlobalCoef=0;
15536 fatalInjuryCoef=-1;
15591 transferToGlobalCoef=0;
15597 fatalInjuryCoef=-1;
15652 transferToGlobalCoef=0;
15658 fatalInjuryCoef=-1;
15711 class Land_House_2B02: HouseNoDestruct
15714 model=
"\DZ\structures\Residential\Houses\House_2B02.p3d";
15719 displayName=
"door 1";
15720 component=
"Doors1";
15721 soundPos=
"doors1_action";
15724 initOpened=0.30000001;
15725 soundOpen=
"doorWoodFrontOpen";
15726 soundClose=
"doorWoodFrontClose";
15727 soundLocked=
"doorWoodFrontRattle";
15728 soundOpenABit=
"doorWoodFrontOpenABit";
15732 displayName=
"door 2";
15733 component=
"Doors2";
15734 soundPos=
"doors2_action";
15737 initOpened=0.69999999;
15738 soundOpen=
"doorWoodSmallOpen";
15739 soundClose=
"doorWoodSmallClose";
15740 soundLocked=
"doorWoodSmallRattle";
15741 soundOpenABit=
"doorWoodSmallOpenABit";
15745 displayName=
"door 3";
15746 component=
"Doors3";
15747 soundPos=
"doors3_action";
15750 initOpened=0.69999999;
15751 soundOpen=
"doorWoodSmallOpen";
15752 soundClose=
"doorWoodSmallClose";
15753 soundLocked=
"doorWoodSmallRattle";
15754 soundOpenABit=
"doorWoodSmallOpenABit";
15758 displayName=
"door 4";
15759 component=
"Doors4";
15760 soundPos=
"doors4_action";
15763 initOpened=0.30000001;
15764 soundOpen=
"doorWoodFrontOpen";
15765 soundClose=
"doorWoodFrontClose";
15766 soundLocked=
"doorWoodFrontRattle";
15767 soundOpenABit=
"doorWoodFrontOpenABit";
15771 displayName=
"door 5";
15772 component=
"Doors5";
15773 soundPos=
"doors5_action";
15776 initOpened=0.69999999;
15777 soundOpen=
"doorWoodSmallOpen";
15778 soundClose=
"doorWoodSmallClose";
15779 soundLocked=
"doorWoodSmallRattle";
15780 soundOpenABit=
"doorWoodSmallOpenABit";
15784 displayName=
"door 6";
15785 component=
"Doors6";
15786 soundPos=
"doors6_action";
15789 initOpened=0.69999999;
15790 soundOpen=
"doorWoodSmallOpen";
15791 soundClose=
"doorWoodSmallClose";
15792 soundLocked=
"doorWoodSmallRattle";
15793 soundOpenABit=
"doorWoodSmallOpenABit";
15860 transferToGlobalCoef=0;
15866 fatalInjuryCoef=-1;
15921 transferToGlobalCoef=0;
15927 fatalInjuryCoef=-1;
15982 transferToGlobalCoef=0;
15988 fatalInjuryCoef=-1;
16043 transferToGlobalCoef=0;
16049 fatalInjuryCoef=-1;
16104 transferToGlobalCoef=0;
16110 fatalInjuryCoef=-1;
16165 transferToGlobalCoef=0;
16171 fatalInjuryCoef=-1;
16224 class Land_House_2B03: HouseNoDestruct
16227 model=
"\DZ\structures\Residential\Houses\House_2B03.p3d";
16232 displayName=
"door 1";
16233 component=
"Doors1";
16234 soundPos=
"doors1_action";
16237 initOpened=0.30000001;
16238 soundOpen=
"doorWoodFrontOpen";
16239 soundClose=
"doorWoodFrontClose";
16240 soundLocked=
"doorWoodFrontRattle";
16241 soundOpenABit=
"doorWoodFrontOpenABit";
16245 displayName=
"door 2";
16246 component=
"Doors2";
16247 soundPos=
"doors2_action";
16250 initOpened=0.30000001;
16251 soundOpen=
"doorWoodFrontOpen";
16252 soundClose=
"doorWoodFrontClose";
16253 soundLocked=
"doorWoodFrontRattle";
16254 soundOpenABit=
"doorWoodFrontOpenABit";
16258 displayName=
"door 3";
16259 component=
"Doors3";
16260 soundPos=
"doors3_action";
16263 initOpened=0.30000001;
16264 soundOpen=
"doorWoodFrontOpen";
16265 soundClose=
"doorWoodFrontClose";
16266 soundLocked=
"doorWoodFrontRattle";
16267 soundOpenABit=
"doorWoodFrontOpenABit";
16271 displayName=
"door 4";
16272 component=
"Doors4";
16273 soundPos=
"doors4_action";
16276 initOpened=0.69999999;
16277 soundOpen=
"doorWoodSmallOpen";
16278 soundClose=
"doorWoodSmallClose";
16279 soundLocked=
"doorWoodSmallRattle";
16280 soundOpenABit=
"doorWoodSmallOpenABit";
16347 transferToGlobalCoef=0;
16353 fatalInjuryCoef=-1;
16408 transferToGlobalCoef=0;
16414 fatalInjuryCoef=-1;
16469 transferToGlobalCoef=0;
16475 fatalInjuryCoef=-1;
16530 transferToGlobalCoef=0;
16536 fatalInjuryCoef=-1;
16589 class Land_House_2B04: HouseNoDestruct
16592 model=
"\DZ\structures\Residential\Houses\House_2B04.p3d";
16597 displayName=
"door 1";
16598 component=
"Doors1";
16599 soundPos=
"doors1_action";
16602 initOpened=0.30000001;
16603 soundOpen=
"doorWoodFrontOpen";
16604 soundClose=
"doorWoodFrontClose";
16605 soundLocked=
"doorWoodFrontRattle";
16606 soundOpenABit=
"doorWoodFrontOpenABit";
16610 displayName=
"door 2";
16611 component=
"Doors2";
16612 soundPos=
"doors2_action";
16615 initOpened=0.30000001;
16616 soundOpen=
"doorWoodFrontOpen";
16617 soundClose=
"doorWoodFrontClose";
16618 soundLocked=
"doorWoodFrontRattle";
16619 soundOpenABit=
"doorWoodFrontOpenABit";
16623 displayName=
"door 3";
16624 component=
"Doors3";
16625 soundPos=
"doors3_action";
16628 initOpened=0.69999999;
16629 soundOpen=
"doorWoodSmallOpen";
16630 soundClose=
"doorWoodSmallClose";
16631 soundLocked=
"doorWoodSmallRattle";
16632 soundOpenABit=
"doorWoodSmallOpenABit";
16636 displayName=
"door 4";
16637 component=
"Doors4";
16638 soundPos=
"doors4_action";
16641 initOpened=0.69999999;
16642 soundOpen=
"doorWoodSmallOpen";
16643 soundClose=
"doorWoodSmallClose";
16644 soundLocked=
"doorWoodSmallRattle";
16645 soundOpenABit=
"doorWoodSmallOpenABit";
16712 transferToGlobalCoef=0;
16718 fatalInjuryCoef=-1;
16773 transferToGlobalCoef=0;
16779 fatalInjuryCoef=-1;
16834 transferToGlobalCoef=0;
16840 fatalInjuryCoef=-1;
16895 transferToGlobalCoef=0;
16901 fatalInjuryCoef=-1;
16954 class Land_House_2W01: HouseNoDestruct
16957 model=
"\DZ\structures\Residential\Houses\House_2W01.p3d";
16962 displayName=
"door 1";
16963 component=
"Doors1";
16964 soundPos=
"doors1_action";
16967 initOpened=0.30000001;
16968 soundOpen=
"doorWoodFrontOpen";
16969 soundClose=
"doorWoodFrontClose";
16970 soundLocked=
"doorWoodFrontRattle";
16971 soundOpenABit=
"doorWoodFrontOpenABit";
16975 displayName=
"door 2";
16976 component=
"Doors2";
16977 soundPos=
"doors2_action";
16980 initOpened=0.69999999;
16981 soundOpen=
"doorWoodSmallOpen";
16982 soundClose=
"doorWoodSmallClose";
16983 soundLocked=
"doorWoodSmallRattle";
16984 soundOpenABit=
"doorWoodSmallOpenABit";
16988 displayName=
"door 3";
16989 component=
"Doors3";
16990 soundPos=
"doors3_action";
16993 initOpened=0.69999999;
16994 soundOpen=
"doorWoodSmallOpen";
16995 soundClose=
"doorWoodSmallClose";
16996 soundLocked=
"doorWoodSmallRattle";
16997 soundOpenABit=
"doorWoodSmallOpenABit";
17001 displayName=
"door 4";
17002 component=
"Doors4";
17003 soundPos=
"doors4_action";
17006 initOpened=0.30000001;
17007 soundOpen=
"doorWoodSmallOpen";
17008 soundClose=
"doorWoodSmallClose";
17009 soundLocked=
"doorWoodSmallRattle";
17010 soundOpenABit=
"doorWoodSmallOpenABit";
17014 displayName=
"door 5";
17015 component=
"Doors5";
17016 soundPos=
"doors5_action";
17019 initOpened=0.69999999;
17020 soundOpen=
"doorWoodSmallOpen";
17021 soundClose=
"doorWoodSmallClose";
17022 soundLocked=
"doorWoodSmallRattle";
17023 soundOpenABit=
"doorWoodSmallOpenABit";
17027 displayName=
"door 6";
17028 component=
"Doors6";
17029 soundPos=
"doors6_action";
17032 initOpened=0.69999999;
17033 soundOpen=
"doorWoodSmallOpen";
17034 soundClose=
"doorWoodSmallClose";
17035 soundLocked=
"doorWoodSmallRattle";
17036 soundOpenABit=
"doorWoodSmallOpenABit";
17040 displayName=
"door 7";
17041 component=
"Doors7";
17042 soundPos=
"doors7_action";
17045 initOpened=0.69999999;
17046 soundOpen=
"doorWoodSmallOpen";
17047 soundClose=
"doorWoodSmallClose";
17048 soundLocked=
"doorWoodSmallRattle";
17049 soundOpenABit=
"doorWoodSmallOpenABit";
17053 displayName=
"door 8";
17054 component=
"Doors8";
17055 soundPos=
"doors8_action";
17058 initOpened=0.30000001;
17059 soundOpen=
"doorWoodFrontOpen";
17060 soundClose=
"doorWoodFrontClose";
17061 soundLocked=
"doorWoodFrontRattle";
17062 soundOpenABit=
"doorWoodFrontOpenABit";
17066 displayName=
"door 9";
17067 component=
"Doors9";
17068 soundPos=
"doors9_action";
17072 soundOpen=
"doorMetalGateOpen";
17073 soundClose=
"doorMetalGateClose";
17074 soundLocked=
"doorMetalGateRattle";
17075 soundOpenABit=
"doorMetalGateOpenABit";
17142 transferToGlobalCoef=0;
17148 fatalInjuryCoef=-1;
17203 transferToGlobalCoef=0;
17209 fatalInjuryCoef=-1;
17264 transferToGlobalCoef=0;
17270 fatalInjuryCoef=-1;
17325 transferToGlobalCoef=0;
17331 fatalInjuryCoef=-1;
17386 transferToGlobalCoef=0;
17392 fatalInjuryCoef=-1;
17447 transferToGlobalCoef=0;
17453 fatalInjuryCoef=-1;
17508 transferToGlobalCoef=0;
17514 fatalInjuryCoef=-1;
17569 transferToGlobalCoef=0;
17575 fatalInjuryCoef=-1;
17630 transferToGlobalCoef=0;
17636 fatalInjuryCoef=-1;
17689 class Land_House_2W02: HouseNoDestruct
17692 model=
"\DZ\structures\Residential\Houses\House_2W02.p3d";
17697 displayName=
"door Twin1";
17698 component=
"DoorsTwin1";
17699 soundPos=
"doorsTwin1_action";
17702 initOpened=0.30000001;
17703 soundOpen=
"doorWoodTwinOpen";
17704 soundClose=
"doorWoodTwinClose";
17705 soundLocked=
"doorWoodTwinRattle";
17706 soundOpenABit=
"doorWoodTwinOpenABit";
17710 displayName=
"door 3";
17711 component=
"Doors3";
17712 soundPos=
"doors3_action";
17715 initOpened=0.69999999;
17716 soundOpen=
"doorWoodSmallOpen";
17717 soundClose=
"doorWoodSmallClose";
17718 soundLocked=
"doorWoodSmallRattle";
17719 soundOpenABit=
"doorWoodSmallOpenABit";
17723 displayName=
"door 4";
17724 component=
"Doors4";
17725 soundPos=
"doors4_action";
17728 initOpened=0.69999999;
17729 soundOpen=
"doorWoodSmallOpen";
17730 soundClose=
"doorWoodSmallClose";
17731 soundLocked=
"doorWoodSmallRattle";
17732 soundOpenABit=
"doorWoodSmallOpenABit";
17736 displayName=
"door 5";
17737 component=
"Doors5";
17738 soundPos=
"doors5_action";
17741 initOpened=0.69999999;
17742 soundOpen=
"doorWoodSmallOpen";
17743 soundClose=
"doorWoodSmallClose";
17744 soundLocked=
"doorWoodSmallRattle";
17745 soundOpenABit=
"doorWoodSmallOpenABit";
17812 transferToGlobalCoef=0;
17818 fatalInjuryCoef=-1;
17873 transferToGlobalCoef=0;
17879 fatalInjuryCoef=-1;
17934 transferToGlobalCoef=0;
17940 fatalInjuryCoef=-1;
17995 transferToGlobalCoef=0;
18001 fatalInjuryCoef=-1;
18054 class Land_House_2W03: HouseNoDestruct
18057 model=
"\DZ\structures\Residential\Houses\House_2W03.p3d";
18062 displayName=
"door Twin1";
18063 component=
"DoorsTwin1";
18064 soundPos=
"doorsTwin1_action";
18067 initOpened=0.30000001;
18068 soundOpen=
"doorWoodTwinOpen";
18069 soundClose=
"doorWoodTwinClose";
18070 soundLocked=
"doorWoodTwinRattle";
18071 soundOpenABit=
"doorWoodTwinOpenABit";
18075 displayName=
"door 3";
18076 component=
"Doors3";
18077 soundPos=
"doors3_action";
18080 initOpened=0.69999999;
18081 soundOpen=
"doorWoodSmallOpen";
18082 soundClose=
"doorWoodSmallClose";
18083 soundLocked=
"doorWoodSmallRattle";
18084 soundOpenABit=
"doorWoodSmallOpenABit";
18151 transferToGlobalCoef=0;
18157 fatalInjuryCoef=-1;
18212 transferToGlobalCoef=0;
18218 fatalInjuryCoef=-1;
18271 class Land_House_2W03_Brown: Land_House_2W03
18273 model=
"\DZ\structures\Residential\Houses\House_2W03_Brown.p3d";
18275 class Land_House_2W04: HouseNoDestruct
18278 model=
"\DZ\structures\Residential\Houses\House_2W04.p3d";
18283 displayName=
"door Twin1";
18284 component=
"DoorsTwin1";
18285 soundPos=
"doorsTwin1_action";
18288 initOpened=0.30000001;
18289 soundOpen=
"doorWoodTwinOpen";
18290 soundClose=
"doorWoodTwinClose";
18291 soundLocked=
"doorWoodTwinRattle";
18292 soundOpenABit=
"doorWoodTwinOpenABit";
18296 displayName=
"door 3";
18297 component=
"Doors3";
18298 soundPos=
"doors3_action";
18301 initOpened=0.69999999;
18302 soundOpen=
"doorWoodSmallOpen";
18303 soundClose=
"doorWoodSmallClose";
18304 soundLocked=
"doorWoodSmallRattle";
18305 soundOpenABit=
"doorWoodSmallOpenABit";
18309 displayName=
"door 4";
18310 component=
"Doors4";
18311 soundPos=
"doors4_action";
18314 initOpened=0.69999999;
18315 soundOpen=
"doorWoodSmallOpen";
18316 soundClose=
"doorWoodSmallClose";
18317 soundLocked=
"doorWoodSmallRattle";
18318 soundOpenABit=
"doorWoodSmallOpenABit";
18385 transferToGlobalCoef=0;
18391 fatalInjuryCoef=-1;
18446 transferToGlobalCoef=0;
18452 fatalInjuryCoef=-1;
18507 transferToGlobalCoef=0;
18513 fatalInjuryCoef=-1;
18566 class Land_House_2W04_Yellow: Land_House_2W04
18568 model=
"\DZ\structures\Residential\Houses\House_2W04_Yellow.p3d";
18570 class Land_Village_Pub: HouseNoDestruct
18573 model=
"\DZ\structures\Residential\Houses\Village_Pub.p3d";
18578 displayName=
"door 1";
18579 component=
"Doors1";
18580 soundPos=
"doors1_action";
18583 initOpened=0.30000001;
18584 soundOpen=
"doorWoodFrontOpen";
18585 soundClose=
"doorWoodFrontClose";
18586 soundLocked=
"doorWoodFrontRattle";
18587 soundOpenABit=
"doorWoodFrontOpenABit";
18591 displayName=
"door 2";
18592 component=
"Doors2";
18593 soundPos=
"doors2_action";
18596 initOpened=0.30000001;
18597 soundOpen=
"doorWoodFrontOpen";
18598 soundClose=
"doorWoodFrontClose";
18599 soundLocked=
"doorWoodFrontRattle";
18600 soundOpenABit=
"doorWoodFrontOpenABit";
18604 displayName=
"door 3";
18605 component=
"Doors3";
18606 soundPos=
"doors3_action";
18609 initOpened=0.69999999;
18610 soundOpen=
"doorWoodSmallOpen";
18611 soundClose=
"doorWoodSmallClose";
18612 soundLocked=
"doorWoodSmallRattle";
18613 soundOpenABit=
"doorWoodSmallOpenABit";
18617 displayName=
"door 4";
18618 component=
"Doors4";
18619 soundPos=
"doors4_action";
18623 soundOpen=
"doorWoodSmallOpen";
18624 soundClose=
"doorWoodSmallClose";
18625 soundLocked=
"doorWoodSmallRattle";
18626 soundOpenABit=
"doorWoodSmallOpenABit";
18630 displayName=
"door Twin1";
18631 component=
"DoorsTwin1";
18632 soundPos=
"doorsTwin1_action";
18635 initOpened=0.30000001;
18636 soundOpen=
"doorWoodTwinOpen";
18637 soundClose=
"doorWoodTwinClose";
18638 soundLocked=
"doorWoodTwinRattle";
18639 soundOpenABit=
"doorWoodTwinOpenABit";
18706 transferToGlobalCoef=0;
18712 fatalInjuryCoef=-1;
18767 transferToGlobalCoef=0;
18773 fatalInjuryCoef=-1;
18828 transferToGlobalCoef=0;
18834 fatalInjuryCoef=-1;
18889 transferToGlobalCoef=0;
18895 fatalInjuryCoef=-1;
18950 transferToGlobalCoef=0;
18956 fatalInjuryCoef=-1;
19009 class Land_City_Hospital: HouseNoDestruct
19012 model=
"\DZ\structures\Residential\Medical\City_Hospital.p3d";
19017 displayName=
"door 1";
19018 component=
"Doors1";
19019 soundPos=
"doors1_action";
19022 initOpened=0.69999999;
19023 soundOpen=
"doorWoodSmallOpen";
19024 soundClose=
"doorWoodSmallClose";
19025 soundLocked=
"doorWoodSmallRattle";
19026 soundOpenABit=
"doorWoodSmallOpenABit";
19030 displayName=
"door 2";
19031 component=
"Doors2";
19032 soundPos=
"doors2_action";
19035 initOpened=0.69999999;
19036 soundOpen=
"doorWoodSmallOpen";
19037 soundClose=
"doorWoodSmallClose";
19038 soundLocked=
"doorWoodSmallRattle";
19039 soundOpenABit=
"doorWoodSmallOpenABit";
19043 displayName=
"door 3";
19044 component=
"Doors3";
19045 soundPos=
"doors3_action";
19048 initOpened=0.69999999;
19049 soundOpen=
"doorWoodSmallOpen";
19050 soundClose=
"doorWoodSmallClose";
19051 soundLocked=
"doorWoodSmallRattle";
19052 soundOpenABit=
"doorWoodSmallOpenABit";
19056 displayName=
"door 4";
19057 component=
"Doors4";
19058 soundPos=
"doors4_action";
19061 initOpened=0.30000001;
19062 soundOpen=
"doorWoodSmallOpen";
19063 soundClose=
"doorWoodSmallClose";
19064 soundLocked=
"doorWoodSmallRattle";
19065 soundOpenABit=
"doorWoodSmallOpenABit";
19069 displayName=
"door 5";
19070 component=
"Doors5";
19071 soundPos=
"doors5_action";
19074 initOpened=0.69999999;
19075 soundOpen=
"doorWoodFrontOpen";
19076 soundClose=
"doorWoodFrontClose";
19077 soundLocked=
"doorWoodFrontRattle";
19078 soundOpenABit=
"doorWoodFrontOpenABit";
19082 displayName=
"door Twin1";
19083 component=
"DoorsTwin1";
19084 soundPos=
"doorsTwin1_action";
19087 initOpened=0.69999999;
19088 soundOpen=
"doorWoodTwinOpen";
19089 soundClose=
"doorWoodTwinClose";
19090 soundLocked=
"doorWoodTwinRattle";
19091 soundOpenABit=
"doorWoodTwinOpenABit";
19158 transferToGlobalCoef=0;
19164 fatalInjuryCoef=-1;
19219 transferToGlobalCoef=0;
19225 fatalInjuryCoef=-1;
19280 transferToGlobalCoef=0;
19286 fatalInjuryCoef=-1;
19341 transferToGlobalCoef=0;
19347 fatalInjuryCoef=-1;
19402 transferToGlobalCoef=0;
19408 fatalInjuryCoef=-1;
19463 transferToGlobalCoef=0;
19469 fatalInjuryCoef=-1;
19522 class Land_City_Hospital_Ghost1: HouseNoDestruct
19525 model=
"\DZ\structures\Residential\Medical\City_Hospital_Ghost1.p3d";
19527 class Land_City_Hospital_Ghost2: HouseNoDestruct
19530 model=
"\DZ\structures\Residential\Medical\City_Hospital_Ghost2.p3d";
19532 class Land_Village_HealthCare: HouseNoDestruct
19535 model=
"\DZ\structures\Residential\Medical\Village_HealthCare.p3d";
19540 displayName=
"door 1";
19541 component=
"Doors1";
19542 soundPos=
"doors1_action";
19545 initOpened=0.30000001;
19546 soundOpen=
"doorWoodFrontOpen";
19547 soundClose=
"doorWoodFrontClose";
19548 soundLocked=
"doorWoodFrontRattle";
19549 soundOpenABit=
"doorWoodFrontOpenABit";
19553 displayName=
"door 2";
19554 component=
"Doors2";
19555 soundPos=
"doors2_action";
19558 initOpened=0.30000001;
19559 soundOpen=
"doorWoodFrontOpen";
19560 soundClose=
"doorWoodFrontClose";
19561 soundLocked=
"doorWoodFrontRattle";
19562 soundOpenABit=
"doorWoodFrontOpenABit";
19566 displayName=
"door 3";
19567 component=
"Doors3";
19568 soundPos=
"doors3_action";
19571 initOpened=0.69999999;
19572 soundOpen=
"doorWoodSmallOpen";
19573 soundClose=
"doorWoodSmallClose";
19574 soundLocked=
"doorWoodSmallRattle";
19575 soundOpenABit=
"doorWoodSmallOpenABit";
19579 displayName=
"door 4";
19580 component=
"Doors4";
19581 soundPos=
"doors4_action";
19584 initOpened=0.69999999;
19585 soundOpen=
"doorWoodSmallOpen";
19586 soundClose=
"doorWoodSmallClose";
19587 soundLocked=
"doorWoodSmallRattle";
19588 soundOpenABit=
"doorWoodSmallOpenABit";
19592 displayName=
"door 5";
19593 component=
"Doors5";
19594 soundPos=
"doors5_action";
19597 initOpened=0.69999999;
19598 soundOpen=
"doorWoodSmallOpen";
19599 soundClose=
"doorWoodSmallClose";
19600 soundLocked=
"doorWoodSmallRattle";
19601 soundOpenABit=
"doorWoodSmallOpenABit";
19605 displayName=
"door 6";
19606 component=
"Doors6";
19607 soundPos=
"doors6_action";
19610 initOpened=0.69999999;
19611 soundOpen=
"doorWoodSmallOpen";
19612 soundClose=
"doorWoodSmallClose";
19613 soundLocked=
"doorWoodSmallRattle";
19614 soundOpenABit=
"doorWoodSmallOpenABit";
19618 displayName=
"door 7";
19619 component=
"Doors7";
19620 soundPos=
"doors7_action";
19623 initOpened=0.69999999;
19624 soundOpen=
"doorWoodSmallOpen";
19625 soundClose=
"doorWoodSmallClose";
19626 soundLocked=
"doorWoodSmallRattle";
19627 soundOpenABit=
"doorWoodSmallOpenABit";
19631 displayName=
"door Twin1";
19632 component=
"DoorsTwin1";
19633 soundPos=
"doorsTwin1_action";
19636 initOpened=0.69999999;
19637 soundOpen=
"doorWoodTwinOpen";
19638 soundClose=
"doorWoodTwinClose";
19639 soundLocked=
"doorWoodTwinRattle";
19640 soundOpenABit=
"doorWoodTwinOpenABit";
19644 displayName=
"door Twin2";
19645 component=
"DoorsTwin2";
19646 soundPos=
"doorsTwin2_action";
19649 initOpened=0.30000001;
19650 soundOpen=
"doorWoodTwinOpen";
19651 soundClose=
"doorWoodTwinClose";
19652 soundLocked=
"doorWoodTwinRattle";
19653 soundOpenABit=
"doorWoodTwinOpenABit";
19720 transferToGlobalCoef=0;
19726 fatalInjuryCoef=-1;
19781 transferToGlobalCoef=0;
19787 fatalInjuryCoef=-1;
19842 transferToGlobalCoef=0;
19848 fatalInjuryCoef=-1;
19903 transferToGlobalCoef=0;
19909 fatalInjuryCoef=-1;
19964 transferToGlobalCoef=0;
19970 fatalInjuryCoef=-1;
20025 transferToGlobalCoef=0;
20031 fatalInjuryCoef=-1;
20086 transferToGlobalCoef=0;
20092 fatalInjuryCoef=-1;
20147 transferToGlobalCoef=0;
20153 fatalInjuryCoef=-1;
20208 transferToGlobalCoef=0;
20214 fatalInjuryCoef=-1;
20267 class Land_Village_HealthCare_Ghost1: HouseNoDestruct
20270 model=
"\DZ\structures\Residential\Medical\Village_HealthCare_Ghost1.p3d";
20272 class Land_Village_HealthCare_Ghost2: HouseNoDestruct
20275 model=
"\DZ\structures\Residential\Medical\Village_HealthCare_Ghost2.p3d";
20277 class Land_Medical_Tent_Big: HouseNoDestruct
20280 model=
"\DZ\structures\Residential\Medical\Medical_Tent_Big.p3d";
20282 class Land_Medical_Tent_Shower: HouseNoDestruct
20285 model=
"\DZ\structures\Residential\Medical\Medical_Tent_Shower.p3d";
20287 class Land_Ladder: HouseNoDestruct
20290 model=
"\DZ\structures\Residential\Misc\Ladder.p3d";
20292 class Land_Ladder_Half: HouseNoDestruct
20295 model=
"\DZ\structures\Residential\Misc\Ladder_Half.p3d";
20297 class Land_Misc_FeedShack: HouseNoDestruct
20300 model=
"\DZ\structures\Residential\Misc\Misc_FeedShack.p3d";
20302 class Land_Misc_DogHouse: HouseNoDestruct
20305 model=
"\DZ\structures\Residential\Misc\Misc_DogHouse.p3d";
20307 class Land_Misc_DeerStand2: HouseNoDestruct
20310 model=
"\DZ\structures\Residential\Misc\Misc_DeerStand2.p3d";
20312 class Land_Misc_DeerStand1: HouseNoDestruct
20315 model=
"\DZ\structures\Residential\Misc\Misc_DeerStand1.p3d";
20317 class Land_Misc_Greenhouse: HouseNoDestruct
20320 model=
"\DZ\structures\Residential\Misc\Misc_Greenhouse.p3d";
20325 displayName=
"door 1";
20326 component=
"Doors1";
20327 soundPos=
"doors1_action";
20330 initOpened=0.30000001;
20331 soundOpen=
"doorWoodGreenhouseOpen";
20332 soundClose=
"doorWoodGreenhouseClose";
20333 soundLocked=
"doorWoodGreenhouseRattle";
20334 soundOpenABit=
"doorWoodGreenhouseOpenABit";
20401 transferToGlobalCoef=0;
20407 fatalInjuryCoef=-1;
20460 class Land_Misc_Toilet_Mobile: HouseNoDestruct
20463 model=
"\DZ\structures\Residential\Misc\Misc_Toilet_Mobile.p3d";
20468 displayName=
"door 1";
20469 component=
"Doors1";
20470 soundPos=
"doors1_action";
20473 initOpened=0.30000001;
20474 soundOpen=
"doorWoodSmallOpen";
20475 soundClose=
"doorWoodSmallClose";
20476 soundLocked=
"doorWoodSmallRattle";
20477 soundOpenABit=
"doorWoodSmallOpenABit";
20544 transferToGlobalCoef=0;
20550 fatalInjuryCoef=-1;
20603 class Land_Misc_Toilet_Dry: HouseNoDestruct
20606 model=
"\DZ\structures\Residential\Misc\Misc_Toilet_Dry.p3d";
20608 class Land_misc_chickenCoop: HouseNoDestruct
20611 model=
"\DZ\structures\Residential\Misc\misc_chickenCoop.p3d";
20613 class Land_Misc_TrailRoof_Big: HouseNoDestruct
20616 model=
"\DZ\structures\Residential\Misc\Misc_TrailRoof_Big.p3d";
20618 class Land_Misc_TrailRoof_Small: HouseNoDestruct
20621 model=
"\DZ\structures\Residential\Misc\Misc_TrailRoof_Small.p3d";
20623 class Land_Misc_Well_Pump_Yellow: HouseNoDestruct
20626 model=
"\DZ\structures\Residential\Misc\Misc_Well_Pump_Yellow.p3d";
20627 class AnimationSources
20633 animPeriod=0.80000001;
20637 class Land_Misc_Well_Pump_Blue: HouseNoDestruct
20640 model=
"\DZ\structures\Residential\Misc\Misc_Well_Pump_Blue.p3d";
20641 class AnimationSources
20647 animPeriod=0.80000001;
20651 class Land_Lamp_City1_amp: HouseNoDestruct
20653 displayName=
"$STR_CfgVehicles_Land_Power_Pole_Conc1_Amp0";
20654 model=
"\dz\structures\residential\misc\Lamp_City1_amp.p3d";
20655 simulation=
"pasreceiver";
20656 broadcasterRange=750;
20660 class Land_Office_Municipal1: Church
20663 simulation=
"church";
20664 model=
"\DZ\structures\Residential\Offices\Office_Municipal1.p3d";
20667 class Land_Office_Municipal2: HouseNoDestruct
20670 model=
"\DZ\structures\Residential\Offices\Office_Municipal2.p3d";
20676 displayName=
"door Twin1";
20677 component=
"DoorsTwin1";
20678 soundPos=
"doorsTwin1_action";
20681 initOpened=0.30000001;
20682 soundOpen=
"doorWoodTwinOpen";
20683 soundClose=
"doorWoodTwinClose";
20684 soundLocked=
"doorWoodTwinRattle";
20685 soundOpenABit=
"doorWoodTwinOpenABit";
20689 displayName=
"door 3";
20690 component=
"Doors3";
20691 soundPos=
"doors3_action";
20694 initOpened=0.30000001;
20695 soundOpen=
"doorWoodSmallOpen";
20696 soundClose=
"doorWoodSmallClose";
20697 soundLocked=
"doorWoodSmallRattle";
20698 soundOpenABit=
"doorWoodSmallOpenABit";
20702 displayName=
"door 4";
20703 component=
"Doors4";
20704 soundPos=
"doors4_action";
20707 initOpened=0.69999999;
20708 soundOpen=
"doorWoodSmallOpen";
20709 soundClose=
"doorWoodSmallClose";
20710 soundLocked=
"doorWoodSmallRattle";
20711 soundOpenABit=
"doorWoodSmallOpenABit";
20715 displayName=
"door 5";
20716 component=
"Doors5";
20717 soundPos=
"doors5_action";
20720 initOpened=0.69999999;
20721 soundOpen=
"doorWoodSmallOpen";
20722 soundClose=
"doorWoodSmallClose";
20723 soundLocked=
"doorWoodSmallRattle";
20724 soundOpenABit=
"doorWoodSmallOpenABit";
20728 displayName=
"door 6";
20729 component=
"Doors6";
20730 soundPos=
"doors6_action";
20733 initOpened=0.69999999;
20734 soundOpen=
"doorWoodSmallOpen";
20735 soundClose=
"doorWoodSmallClose";
20736 soundLocked=
"doorWoodSmallRattle";
20737 soundOpenABit=
"doorWoodSmallOpenABit";
20741 displayName=
"door 7";
20742 component=
"Doors7";
20743 soundPos=
"doors7_action";
20746 initOpened=0.69999999;
20747 soundOpen=
"doorWoodSmallOpen";
20748 soundClose=
"doorWoodSmallClose";
20749 soundLocked=
"doorWoodSmallRattle";
20750 soundOpenABit=
"doorWoodSmallOpenABit";
20754 displayName=
"door 8";
20755 component=
"Doors8";
20756 soundPos=
"doors8_action";
20759 initOpened=0.69999999;
20760 soundOpen=
"doorWoodSmallOpen";
20761 soundClose=
"doorWoodSmallClose";
20762 soundLocked=
"doorWoodSmallRattle";
20763 soundOpenABit=
"doorWoodSmallOpenABit";
20767 displayName=
"door 9";
20768 component=
"Doors9";
20769 soundPos=
"doors9_action";
20772 initOpened=0.69999999;
20773 soundOpen=
"doorWoodSmallOpen";
20774 soundClose=
"doorWoodSmallClose";
20775 soundLocked=
"doorWoodSmallRattle";
20776 soundOpenABit=
"doorWoodSmallOpenABit";
20780 displayName=
"door 10";
20781 component=
"Doors10";
20782 soundPos=
"doors10_action";
20785 initOpened=0.69999999;
20786 soundOpen=
"doorWoodSmallOpen";
20787 soundClose=
"doorWoodSmallClose";
20788 soundLocked=
"doorWoodSmallRattle";
20789 soundOpenABit=
"doorWoodSmallOpenABit";
20793 displayName=
"door 11";
20794 component=
"Doors11";
20795 soundPos=
"doors11_action";
20798 initOpened=0.69999999;
20799 soundOpen=
"doorWoodSmallOpen";
20800 soundClose=
"doorWoodSmallClose";
20801 soundLocked=
"doorWoodSmallRattle";
20802 soundOpenABit=
"doorWoodSmallOpenABit";
20806 displayName=
"door 12";
20807 component=
"Doors12";
20808 soundPos=
"doors12_action";
20811 initOpened=0.69999999;
20812 soundOpen=
"doorWoodSmallOpen";
20813 soundClose=
"doorWoodSmallClose";
20814 soundLocked=
"doorWoodSmallRattle";
20815 soundOpenABit=
"doorWoodSmallOpenABit";
20819 displayName=
"door 13";
20820 component=
"Doors13";
20821 soundPos=
"doors13_action";
20824 initOpened=0.69999999;
20825 soundOpen=
"doorWoodSmallOpen";
20826 soundClose=
"doorWoodSmallClose";
20827 soundLocked=
"doorWoodSmallRattle";
20828 soundOpenABit=
"doorWoodSmallOpenABit";
20832 displayName=
"door 14";
20833 component=
"Doors14";
20834 soundPos=
"doors14_action";
20837 initOpened=0.69999999;
20838 soundOpen=
"doorWoodSmallOpen";
20839 soundClose=
"doorWoodSmallClose";
20840 soundLocked=
"doorWoodSmallRattle";
20841 soundOpenABit=
"doorWoodSmallOpenABit";
20845 displayName=
"door 15";
20846 component=
"Doors15";
20847 soundPos=
"doors15_action";
20850 initOpened=0.69999999;
20851 soundOpen=
"doorWoodSmallOpen";
20852 soundClose=
"doorWoodSmallClose";
20853 soundLocked=
"doorWoodSmallRattle";
20854 soundOpenABit=
"doorWoodSmallOpenABit";
20858 displayName=
"door 16";
20859 component=
"Doors16";
20860 soundPos=
"doors16_action";
20863 initOpened=0.69999999;
20864 soundOpen=
"doorWoodSmallOpen";
20865 soundClose=
"doorWoodSmallClose";
20866 soundLocked=
"doorWoodSmallRattle";
20867 soundOpenABit=
"doorWoodSmallOpenABit";
20934 transferToGlobalCoef=0;
20940 fatalInjuryCoef=-1;
20995 transferToGlobalCoef=0;
21001 fatalInjuryCoef=-1;
21056 transferToGlobalCoef=0;
21062 fatalInjuryCoef=-1;
21117 transferToGlobalCoef=0;
21123 fatalInjuryCoef=-1;
21178 transferToGlobalCoef=0;
21184 fatalInjuryCoef=-1;
21239 transferToGlobalCoef=0;
21245 fatalInjuryCoef=-1;
21300 transferToGlobalCoef=0;
21306 fatalInjuryCoef=-1;
21361 transferToGlobalCoef=0;
21367 fatalInjuryCoef=-1;
21422 transferToGlobalCoef=0;
21428 fatalInjuryCoef=-1;
21483 transferToGlobalCoef=0;
21489 fatalInjuryCoef=-1;
21544 transferToGlobalCoef=0;
21550 fatalInjuryCoef=-1;
21605 transferToGlobalCoef=0;
21611 fatalInjuryCoef=-1;
21666 transferToGlobalCoef=0;
21672 fatalInjuryCoef=-1;
21727 transferToGlobalCoef=0;
21733 fatalInjuryCoef=-1;
21788 transferToGlobalCoef=0;
21794 fatalInjuryCoef=-1;
21847 class Land_Office1: HouseNoDestruct
21850 model=
"\DZ\structures\Residential\Offices\Office1.p3d";
21855 displayName=
"door Twin1";
21856 component=
"DoorsTwin1";
21857 soundPos=
"doorsTwin1_action";
21860 initOpened=0.30000001;
21861 soundOpen=
"doorWoodTwinOpen";
21862 soundClose=
"doorWoodTwinClose";
21863 soundLocked=
"doorWoodTwinRattle";
21864 soundOpenABit=
"doorWoodTwinOpenABit";
21868 displayName=
"door Twin2";
21869 component=
"DoorsTwin2";
21870 soundPos=
"doorsTwin2_action";
21873 initOpened=0.30000001;
21874 soundOpen=
"doorWoodTwinOpen";
21875 soundClose=
"doorWoodTwinClose";
21876 soundLocked=
"doorWoodTwinRattle";
21877 soundOpenABit=
"doorWoodTwinOpenABit";
21881 displayName=
"door Twin3";
21882 component=
"DoorsTwin3";
21883 soundPos=
"doorsTwin3_action";
21886 initOpened=0.30000001;
21887 soundOpen=
"doorWoodTwinOpen";
21888 soundClose=
"doorWoodTwinClose";
21889 soundLocked=
"doorWoodTwinRattle";
21890 soundOpenABit=
"doorWoodTwinOpenABit";
21894 displayName=
"door Twin4";
21895 component=
"DoorsTwin4";
21896 soundPos=
"doorsTwin4_action";
21899 initOpened=0.30000001;
21900 soundOpen=
"doorWoodTwinOpen";
21901 soundClose=
"doorWoodTwinClose";
21902 soundLocked=
"doorWoodTwinRattle";
21903 soundOpenABit=
"doorWoodTwinOpenABit";
21907 displayName=
"door Twin5";
21908 component=
"DoorsTwin5";
21909 soundPos=
"doorsTwin5_action";
21912 initOpened=0.30000001;
21913 soundOpen=
"doorWoodTwinOpen";
21914 soundClose=
"doorWoodTwinClose";
21915 soundLocked=
"doorWoodTwinRattle";
21916 soundOpenABit=
"doorWoodTwinOpenABit";
21920 displayName=
"door Twin6";
21921 component=
"DoorsTwin6";
21922 soundPos=
"doorsTwin6_action";
21925 initOpened=0.30000001;
21926 soundOpen=
"doorWoodTwinOpen";
21927 soundClose=
"doorWoodTwinClose";
21928 soundLocked=
"doorWoodTwinRattle";
21929 soundOpenABit=
"doorWoodTwinOpenABit";
21933 displayName=
"door Twin7";
21934 component=
"DoorsTwin7";
21935 soundPos=
"doorsTwin7_action";
21938 initOpened=0.30000001;
21939 soundOpen=
"doorWoodTwinOpen";
21940 soundClose=
"doorWoodTwinClose";
21941 soundLocked=
"doorWoodTwinRattle";
21942 soundOpenABit=
"doorWoodTwinOpenABit";
21946 displayName=
"door 15";
21947 component=
"Doors15";
21948 soundPos=
"doors15_action";
21951 initOpened=0.69999999;
21952 soundOpen=
"doorWoodSmallOpen";
21953 soundClose=
"doorWoodSmallClose";
21954 soundLocked=
"doorWoodSmallRattle";
21955 soundOpenABit=
"doorWoodSmallOpenABit";
21959 displayName=
"door 16";
21960 component=
"Doors16";
21961 soundPos=
"doors16_action";
21964 initOpened=0.69999999;
21965 soundOpen=
"doorWoodSmallOpen";
21966 soundClose=
"doorWoodSmallClose";
21967 soundLocked=
"doorWoodSmallRattle";
21968 soundOpenABit=
"doorWoodSmallOpenABit";
21972 displayName=
"door 17";
21973 component=
"Doors17";
21974 soundPos=
"doors17_action";
21977 initOpened=0.69999999;
21978 soundOpen=
"doorWoodSmallOpen";
21979 soundClose=
"doorWoodSmallClose";
21980 soundLocked=
"doorWoodSmallRattle";
21981 soundOpenABit=
"doorWoodSmallOpenABit";
21985 displayName=
"door 18";
21986 component=
"Doors18";
21987 soundPos=
"doors18_action";
21990 initOpened=0.69999999;
21991 soundOpen=
"doorWoodSmallOpen";
21992 soundClose=
"doorWoodSmallClose";
21993 soundLocked=
"doorWoodSmallRattle";
21994 soundOpenABit=
"doorWoodSmallOpenABit";
21998 displayName=
"door 19";
21999 component=
"Doors19";
22000 soundPos=
"doors19_action";
22003 initOpened=0.69999999;
22004 soundOpen=
"doorWoodSmallOpen";
22005 soundClose=
"doorWoodSmallClose";
22006 soundLocked=
"doorWoodSmallRattle";
22007 soundOpenABit=
"doorWoodSmallOpenABit";
22011 displayName=
"door 20";
22012 component=
"Doors20";
22013 soundPos=
"doors20_action";
22016 initOpened=0.69999999;
22017 soundOpen=
"doorWoodSmallOpen";
22018 soundClose=
"doorWoodSmallClose";
22019 soundLocked=
"doorWoodSmallRattle";
22020 soundOpenABit=
"doorWoodSmallOpenABit";
22024 displayName=
"door 21";
22025 component=
"Doors21";
22026 soundPos=
"doors21_action";
22029 initOpened=0.69999999;
22030 soundOpen=
"doorWoodSmallOpen";
22031 soundClose=
"doorWoodSmallClose";
22032 soundLocked=
"doorWoodSmallRattle";
22033 soundOpenABit=
"doorWoodSmallOpenABit";
22037 displayName=
"door 22";
22038 component=
"Doors22";
22039 soundPos=
"doors22_action";
22042 initOpened=0.69999999;
22043 soundOpen=
"doorWoodSmallOpen";
22044 soundClose=
"doorWoodSmallClose";
22045 soundLocked=
"doorWoodSmallRattle";
22046 soundOpenABit=
"doorWoodSmallOpenABit";
22050 displayName=
"door 23";
22051 component=
"Doors23";
22052 soundPos=
"doors23_action";
22055 initOpened=0.69999999;
22056 soundOpen=
"doorWoodSmallOpen";
22057 soundClose=
"doorWoodSmallClose";
22058 soundLocked=
"doorWoodSmallRattle";
22059 soundOpenABit=
"doorWoodSmallOpenABit";
22063 displayName=
"door 24";
22064 component=
"Doors24";
22065 soundPos=
"doors24_action";
22068 initOpened=0.69999999;
22069 soundOpen=
"doorWoodSmallOpen";
22070 soundClose=
"doorWoodSmallClose";
22071 soundLocked=
"doorWoodSmallRattle";
22072 soundOpenABit=
"doorWoodSmallOpenABit";
22076 displayName=
"door 25";
22077 component=
"Doors25";
22078 soundPos=
"doors25_action";
22081 initOpened=0.30000001;
22082 soundOpen=
"doorWoodSmallOpen";
22083 soundClose=
"doorWoodSmallClose";
22084 soundLocked=
"doorWoodSmallRattle";
22085 soundOpenABit=
"doorWoodSmallOpenABit";
22089 displayName=
"door 26";
22090 component=
"Doors26";
22091 soundPos=
"doors26_action";
22094 initOpened=0.30000001;
22095 soundOpen=
"doorWoodSmallOpen";
22096 soundClose=
"doorWoodSmallClose";
22097 soundLocked=
"doorWoodSmallRattle";
22098 soundOpenABit=
"doorWoodSmallOpenABit";
22102 displayName=
"door 27";
22103 component=
"Doors27";
22104 soundPos=
"doors27_action";
22107 initOpened=0.30000001;
22108 soundOpen=
"doorWoodSmallOpen";
22109 soundClose=
"doorWoodSmallClose";
22110 soundLocked=
"doorWoodSmallRattle";
22111 soundOpenABit=
"doorWoodSmallOpenABit";
22178 transferToGlobalCoef=0;
22184 fatalInjuryCoef=-1;
22239 transferToGlobalCoef=0;
22245 fatalInjuryCoef=-1;
22300 transferToGlobalCoef=0;
22306 fatalInjuryCoef=-1;
22361 transferToGlobalCoef=0;
22367 fatalInjuryCoef=-1;
22422 transferToGlobalCoef=0;
22428 fatalInjuryCoef=-1;
22483 transferToGlobalCoef=0;
22489 fatalInjuryCoef=-1;
22544 transferToGlobalCoef=0;
22550 fatalInjuryCoef=-1;
22605 transferToGlobalCoef=0;
22611 fatalInjuryCoef=-1;
22666 transferToGlobalCoef=0;
22672 fatalInjuryCoef=-1;
22727 transferToGlobalCoef=0;
22733 fatalInjuryCoef=-1;
22788 transferToGlobalCoef=0;
22794 fatalInjuryCoef=-1;
22849 transferToGlobalCoef=0;
22855 fatalInjuryCoef=-1;
22910 transferToGlobalCoef=0;
22916 fatalInjuryCoef=-1;
22971 transferToGlobalCoef=0;
22977 fatalInjuryCoef=-1;
23032 transferToGlobalCoef=0;
23038 fatalInjuryCoef=-1;
23093 transferToGlobalCoef=0;
23099 fatalInjuryCoef=-1;
23154 transferToGlobalCoef=0;
23160 fatalInjuryCoef=-1;
23215 transferToGlobalCoef=0;
23221 fatalInjuryCoef=-1;
23276 transferToGlobalCoef=0;
23282 fatalInjuryCoef=-1;
23337 transferToGlobalCoef=0;
23343 fatalInjuryCoef=-1;
23396 class Land_Office2: HouseNoDestruct
23399 model=
"\DZ\structures\Residential\Offices\Office2.p3d";
23404 displayName=
"door 1";
23405 component=
"Doors1";
23406 soundPos=
"doors1_action";
23409 initOpened=0.30000001;
23410 soundOpen=
"doorWoodFrontOpen";
23411 soundClose=
"doorWoodFrontClose";
23412 soundLocked=
"doorWoodFrontRattle";
23413 soundOpenABit=
"doorWoodFrontOpenABit";
23417 displayName=
"door 2";
23418 component=
"Doors2";
23419 soundPos=
"doors2_action";
23422 initOpened=0.69999999;
23423 soundOpen=
"doorWoodSmallOpen";
23424 soundClose=
"doorWoodSmallClose";
23425 soundLocked=
"doorWoodSmallRattle";
23426 soundOpenABit=
"doorWoodSmallOpenABit";
23430 displayName=
"door 3";
23431 component=
"Doors3";
23432 soundPos=
"doors3_action";
23435 initOpened=0.69999999;
23436 soundOpen=
"doorWoodSmallOpen";
23437 soundClose=
"doorWoodSmallClose";
23438 soundLocked=
"doorWoodSmallRattle";
23439 soundOpenABit=
"doorWoodSmallOpenABit";
23443 displayName=
"door 4";
23444 component=
"Doors4";
23445 soundPos=
"doors4_action";
23448 initOpened=0.69999999;
23449 soundOpen=
"doorWoodSmallOpen";
23450 soundClose=
"doorWoodSmallClose";
23451 soundLocked=
"doorWoodSmallRattle";
23452 soundOpenABit=
"doorWoodSmallOpenABit";
23456 displayName=
"door 5";
23457 component=
"Doors5";
23458 soundPos=
"doors5_action";
23461 initOpened=0.30000001;
23462 soundOpen=
"doorWoodFrontOpen";
23463 soundClose=
"doorWoodFrontClose";
23464 soundLocked=
"doorWoodFrontRattle";
23465 soundOpenABit=
"doorWoodFrontOpenABit";
23469 displayName=
"door 10";
23470 component=
"Doors10";
23471 soundPos=
"doors10_action";
23474 initOpened=0.69999999;
23475 soundOpen=
"doorWoodSmallOpen";
23476 soundClose=
"doorWoodSmallClose";
23477 soundLocked=
"doorWoodSmallRattle";
23478 soundOpenABit=
"doorWoodSmallOpenABit";
23482 displayName=
"door 11";
23483 component=
"Doors11";
23484 soundPos=
"doors11_action";
23487 initOpened=0.69999999;
23488 soundOpen=
"doorWoodSmallOpen";
23489 soundClose=
"doorWoodSmallClose";
23490 soundLocked=
"doorWoodSmallRattle";
23491 soundOpenABit=
"doorWoodSmallOpenABit";
23495 displayName=
"door 14";
23496 component=
"Doors14";
23497 soundPos=
"doors14_action";
23500 initOpened=0.69999999;
23501 soundOpen=
"doorWoodSmallOpen";
23502 soundClose=
"doorWoodSmallClose";
23503 soundLocked=
"doorWoodSmallRattle";
23504 soundOpenABit=
"doorWoodSmallOpenABit";
23508 displayName=
"door Twin1";
23509 component=
"DoorsTwin1";
23510 soundPos=
"doorsTwin1_action";
23513 initOpened=0.69999999;
23514 soundOpen=
"doorWoodTwinOpen";
23515 soundClose=
"doorWoodTwinClose";
23516 soundLocked=
"doorWoodTwinRattle";
23517 soundOpenABit=
"doorWoodTwinOpenABit";
23521 displayName=
"door Twin2";
23522 component=
"DoorsTwin2";
23523 soundPos=
"doorsTwin2_action";
23526 initOpened=0.69999999;
23527 soundOpen=
"doorWoodTwinOpen";
23528 soundClose=
"doorWoodTwinClose";
23529 soundLocked=
"doorWoodTwinRattle";
23530 soundOpenABit=
"doorWoodTwinOpenABit";
23534 displayName=
"door Twin3";
23535 component=
"DoorsTwin3";
23536 soundPos=
"doorsTwin3_action";
23539 initOpened=0.69999999;
23540 soundOpen=
"doorWoodTwinOpen";
23541 soundClose=
"doorWoodTwinClose";
23542 soundLocked=
"doorWoodTwinRattle";
23543 soundOpenABit=
"doorWoodTwinOpenABit";
23547 displayName=
"door Twin4";
23548 component=
"DoorsTwin4";
23549 soundPos=
"doorsTwin4_action";
23552 initOpened=0.69999999;
23553 soundOpen=
"doorWoodTwinOpen";
23554 soundClose=
"doorWoodTwinClose";
23555 soundLocked=
"doorWoodTwinRattle";
23556 soundOpenABit=
"doorWoodTwinOpenABit";
23560 displayName=
"door Twin5";
23561 component=
"DoorsTwin5";
23562 soundPos=
"doorsTwin5_action";
23565 initOpened=0.30000001;
23566 soundOpen=
"doorWoodTwinOpen";
23567 soundClose=
"doorWoodTwinClose";
23568 soundLocked=
"doorWoodTwinRattle";
23569 soundOpenABit=
"doorWoodTwinOpenABit";
23636 transferToGlobalCoef=0;
23642 fatalInjuryCoef=-1;
23697 transferToGlobalCoef=0;
23703 fatalInjuryCoef=-1;
23758 transferToGlobalCoef=0;
23764 fatalInjuryCoef=-1;
23819 transferToGlobalCoef=0;
23825 fatalInjuryCoef=-1;
23880 transferToGlobalCoef=0;
23886 fatalInjuryCoef=-1;
23941 transferToGlobalCoef=0;
23947 fatalInjuryCoef=-1;
24002 transferToGlobalCoef=0;
24008 fatalInjuryCoef=-1;
24063 transferToGlobalCoef=0;
24069 fatalInjuryCoef=-1;
24124 transferToGlobalCoef=0;
24130 fatalInjuryCoef=-1;
24185 transferToGlobalCoef=0;
24191 fatalInjuryCoef=-1;
24246 transferToGlobalCoef=0;
24252 fatalInjuryCoef=-1;
24307 transferToGlobalCoef=0;
24313 fatalInjuryCoef=-1;
24368 transferToGlobalCoef=0;
24374 fatalInjuryCoef=-1;
24427 class Land_Office2_Ghost1: HouseNoDestruct
24430 model=
"\DZ\structures\Residential\Offices\Office2_Ghost1.p3d";
24432 class Land_Office2_Ghost2: HouseNoDestruct
24435 model=
"\DZ\structures\Residential\Offices\Office2_Ghost2.p3d";
24437 class Land_Village_PoliceStation: HouseNoDestruct
24440 model=
"\DZ\structures\Residential\Police\Village_PoliceStation.p3d";
24445 displayName=
"door 1";
24446 component=
"Doors1";
24447 soundPos=
"doors1_action";
24450 initOpened=0.30000001;
24451 soundOpen=
"doorWoodFrontOpen";
24452 soundClose=
"doorWoodFrontClose";
24453 soundLocked=
"doorWoodFrontRattle";
24454 soundOpenABit=
"doorWoodFrontOpenABit";
24458 displayName=
"door 2";
24459 component=
"Doors2";
24460 soundPos=
"doors2_action";
24463 initOpened=0.30000001;
24464 soundOpen=
"doorWoodSmallOpen";
24465 soundClose=
"doorWoodSmallClose";
24466 soundLocked=
"doorWoodSmallRattle";
24467 soundOpenABit=
"doorWoodSmallOpenABit";
24471 displayName=
"door 3";
24472 component=
"Doors3";
24473 soundPos=
"doors3_action";
24476 initOpened=0.30000001;
24477 soundOpen=
"doorWoodFrontOpen";
24478 soundClose=
"doorWoodFrontClose";
24479 soundLocked=
"doorWoodFrontRattle";
24480 soundOpenABit=
"doorWoodFrontOpenABit";
24484 displayName=
"door 4";
24485 component=
"Doors4";
24486 soundPos=
"doors4_action";
24489 initOpened=0.69999999;
24490 soundOpen=
"doorWoodSmallOpen";
24491 soundClose=
"doorWoodSmallClose";
24492 soundLocked=
"doorWoodSmallRattle";
24493 soundOpenABit=
"doorWoodSmallOpenABit";
24497 displayName=
"door 5";
24498 component=
"Doors5";
24499 soundPos=
"doors5_action";
24502 initOpened=0.69999999;
24503 soundOpen=
"doorWoodSmallOpen";
24504 soundClose=
"doorWoodSmallClose";
24505 soundLocked=
"doorWoodSmallRattle";
24506 soundOpenABit=
"doorWoodSmallOpenABit";
24510 displayName=
"door 6";
24511 component=
"Doors6";
24512 soundPos=
"doors6_action";
24515 initOpened=0.69999999;
24516 soundOpen=
"doorWoodSmallOpen";
24517 soundClose=
"doorWoodSmallClose";
24518 soundLocked=
"doorWoodSmallRattle";
24519 soundOpenABit=
"doorWoodSmallOpenABit";
24523 displayName=
"door 7";
24524 component=
"Doors7";
24525 soundPos=
"doors7_action";
24528 initOpened=0.69999999;
24529 soundOpen=
"doorWoodSmallOpen";
24530 soundClose=
"doorWoodSmallClose";
24531 soundLocked=
"doorWoodSmallRattle";
24532 soundOpenABit=
"doorWoodSmallOpenABit";
24536 displayName=
"door 8";
24537 component=
"Doors8";
24538 soundPos=
"doors8_action";
24541 initOpened=0.69999999;
24542 soundOpen=
"doorMetalSmallOpen";
24543 soundClose=
"doorMetalSmallClose";
24544 soundLocked=
"doorMetalSmallRattle";
24545 soundOpenABit=
"doorMetalSmallOpenABit";
24549 displayName=
"door 9";
24550 component=
"Doors9";
24551 soundPos=
"doors9_action";
24554 initOpened=0.69999999;
24555 soundOpen=
"doorWoodSmallOpen";
24556 soundClose=
"doorWoodSmallClose";
24557 soundLocked=
"doorWoodSmallRattle";
24558 soundOpenABit=
"doorWoodSmallOpenABit";
24562 displayName=
"door 10";
24563 component=
"Doors10";
24564 soundPos=
"doors10_action";
24567 initOpened=0.69999999;
24568 soundOpen=
"doorWoodSmallOpen";
24569 soundClose=
"doorWoodSmallClose";
24570 soundLocked=
"doorWoodSmallRattle";
24571 soundOpenABit=
"doorWoodSmallOpenABit";
24575 displayName=
"door 11";
24576 component=
"Doors11";
24577 soundPos=
"doors11_action";
24580 initOpened=0.69999999;
24581 soundOpen=
"doorWoodSmallOpen";
24582 soundClose=
"doorWoodSmallClose";
24583 soundLocked=
"doorWoodSmallRattle";
24584 soundOpenABit=
"doorWoodSmallOpenABit";
24588 displayName=
"door 12";
24589 component=
"Doors12";
24590 soundPos=
"doors12_action";
24593 initOpened=0.69999999;
24594 soundOpen=
"doorWoodSmallOpen";
24595 soundClose=
"doorWoodSmallClose";
24596 soundLocked=
"doorWoodSmallRattle";
24597 soundOpenABit=
"doorWoodSmallOpenABit";
24601 displayName=
"door 13";
24602 component=
"Doors13";
24603 soundPos=
"doors13_action";
24606 initOpened=0.69999999;
24607 soundOpen=
"doorWoodSmallOpen";
24608 soundClose=
"doorWoodSmallClose";
24609 soundLocked=
"doorWoodSmallRattle";
24610 soundOpenABit=
"doorWoodSmallOpenABit";
24614 displayName=
"door 14";
24615 component=
"Doors14";
24616 soundPos=
"doors14_action";
24619 initOpened=0.69999999;
24620 soundOpen=
"doorWoodSmallOpen";
24621 soundClose=
"doorWoodSmallClose";
24622 soundLocked=
"doorWoodSmallRattle";
24623 soundOpenABit=
"doorWoodSmallOpenABit";
24627 displayName=
"door 15";
24628 component=
"Doors15";
24629 soundPos=
"doors15_action";
24632 initOpened=0.69999999;
24633 soundOpen=
"doorWoodSmallOpen";
24634 soundClose=
"doorWoodSmallClose";
24635 soundLocked=
"doorWoodSmallRattle";
24636 soundOpenABit=
"doorWoodSmallOpenABit";
24703 transferToGlobalCoef=0;
24709 fatalInjuryCoef=-1;
24764 transferToGlobalCoef=0;
24770 fatalInjuryCoef=-1;
24825 transferToGlobalCoef=0;
24831 fatalInjuryCoef=-1;
24886 transferToGlobalCoef=0;
24892 fatalInjuryCoef=-1;
24947 transferToGlobalCoef=0;
24953 fatalInjuryCoef=-1;
25008 transferToGlobalCoef=0;
25014 fatalInjuryCoef=-1;
25069 transferToGlobalCoef=0;
25075 fatalInjuryCoef=-1;
25130 transferToGlobalCoef=0;
25136 fatalInjuryCoef=-1;
25191 transferToGlobalCoef=0;
25197 fatalInjuryCoef=-1;
25252 transferToGlobalCoef=0;
25258 fatalInjuryCoef=-1;
25313 transferToGlobalCoef=0;
25319 fatalInjuryCoef=-1;
25374 transferToGlobalCoef=0;
25380 fatalInjuryCoef=-1;
25435 transferToGlobalCoef=0;
25441 fatalInjuryCoef=-1;
25496 transferToGlobalCoef=0;
25502 fatalInjuryCoef=-1;
25557 transferToGlobalCoef=0;
25563 fatalInjuryCoef=-1;
25616 class Land_City_PoliceStation: HouseNoDestruct
25619 model=
"\DZ\structures\Residential\Police\City_PoliceStation.p3d";
25624 displayName=
"door Twin1";
25625 component=
"DoorsTwin1";
25626 soundPos=
"doorsTwin1_action";
25629 initOpened=0.30000001;
25630 soundOpen=
"doorWoodTwinOpen";
25631 soundClose=
"doorWoodTwinClose";
25632 soundLocked=
"doorWoodTwinRattle";
25633 soundOpenABit=
"doorWoodTwinOpenABit";
25637 displayName=
"door Twin2";
25638 component=
"DoorsTwin2";
25639 soundPos=
"doorsTwin2_action";
25642 initOpened=0.69999999;
25643 soundOpen=
"doorWoodTwinOpen";
25644 soundClose=
"doorWoodTwinClose";
25645 soundLocked=
"doorWoodTwinRattle";
25646 soundOpenABit=
"doorWoodTwinOpenABit";
25650 displayName=
"door Twin3";
25651 component=
"DoorsTwin3";
25652 soundPos=
"doorsTwin3_action";
25655 initOpened=0.69999999;
25656 soundOpen=
"doorWoodTwinOpen";
25657 soundClose=
"doorWoodTwinClose";
25658 soundLocked=
"doorWoodTwinRattle";
25659 soundOpenABit=
"doorWoodTwinOpenABit";
25663 displayName=
"door 3";
25664 component=
"Doors3";
25665 soundPos=
"doors3_action";
25668 initOpened=0.69999999;
25669 soundOpen=
"doorWoodSmallOpen";
25670 soundClose=
"doorWoodSmallClose";
25671 soundLocked=
"doorWoodSmallRattle";
25672 soundOpenABit=
"doorWoodSmallOpenABit";
25676 displayName=
"door 4";
25677 component=
"Doors4";
25678 soundPos=
"doors4_action";
25681 initOpened=0.69999999;
25682 soundOpen=
"doorWoodSmallOpen";
25683 soundClose=
"doorWoodSmallClose";
25684 soundLocked=
"doorWoodSmallRattle";
25685 soundOpenABit=
"doorWoodSmallOpenABit";
25689 displayName=
"door 5";
25690 component=
"Doors5";
25691 soundPos=
"doors5_action";
25694 initOpened=0.69999999;
25695 soundOpen=
"doorWoodSmallOpen";
25696 soundClose=
"doorWoodSmallClose";
25697 soundLocked=
"doorWoodSmallRattle";
25698 soundOpenABit=
"doorWoodSmallOpenABit";
25702 displayName=
"door 8";
25703 component=
"Doors8";
25704 soundPos=
"doors8_action";
25707 initOpened=0.69999999;
25708 soundOpen=
"doorWoodSmallOpen";
25709 soundClose=
"doorWoodSmallClose";
25710 soundLocked=
"doorWoodSmallRattle";
25711 soundOpenABit=
"doorWoodSmallOpenABit";
25715 displayName=
"door 9";
25716 component=
"Doors9";
25717 soundPos=
"doors9_action";
25720 initOpened=0.69999999;
25721 soundOpen=
"doorWoodSmallOpen";
25722 soundClose=
"doorWoodSmallClose";
25723 soundLocked=
"doorWoodSmallRattle";
25724 soundOpenABit=
"doorWoodSmallOpenABit";
25728 displayName=
"door 10";
25729 component=
"Doors10";
25730 soundPos=
"doors10_action";
25733 initOpened=0.69999999;
25734 soundOpen=
"doorWoodSmallOpen";
25735 soundClose=
"doorWoodSmallClose";
25736 soundLocked=
"doorWoodSmallRattle";
25737 soundOpenABit=
"doorWoodSmallOpenABit";
25741 displayName=
"door 11";
25742 component=
"Doors11";
25743 soundPos=
"doors11_action";
25746 initOpened=0.69999999;
25747 soundOpen=
"doorMetalSmallOpen";
25748 soundClose=
"doorMetalSmallClose";
25749 soundLocked=
"doorMetalSmallRattle";
25750 soundOpenABit=
"doorMetalSmallOpenABit";
25754 displayName=
"door 12";
25755 component=
"Doors12";
25756 soundPos=
"doors12_action";
25759 initOpened=0.69999999;
25760 soundOpen=
"doorWoodSmallOpen";
25761 soundClose=
"doorWoodSmallClose";
25762 soundLocked=
"doorWoodSmallRattle";
25763 soundOpenABit=
"doorWoodSmallOpenABit";
25767 displayName=
"door 13";
25768 component=
"Doors13";
25769 soundPos=
"doors13_action";
25772 initOpened=0.69999999;
25773 soundOpen=
"doorMetalSmallOpen";
25774 soundClose=
"doorMetalSmallClose";
25775 soundLocked=
"doorMetalSmallRattle";
25776 soundOpenABit=
"doorMetalSmallOpenABit";
25780 displayName=
"door 15";
25781 component=
"Doors15";
25782 soundPos=
"doors15_action";
25785 initOpened=0.69999999;
25786 soundOpen=
"doorWoodSmallOpen";
25787 soundClose=
"doorWoodSmallClose";
25788 soundLocked=
"doorWoodSmallRattle";
25789 soundOpenABit=
"doorWoodSmallOpenABit";
25793 displayName=
"door 16";
25794 component=
"Doors16";
25795 soundPos=
"doors16_action";
25798 initOpened=0.69999999;
25799 soundOpen=
"doorWoodSmallOpen";
25800 soundClose=
"doorWoodSmallClose";
25801 soundLocked=
"doorWoodSmallRattle";
25802 soundOpenABit=
"doorWoodSmallOpenABit";
25806 displayName=
"door 17";
25807 component=
"Doors17";
25808 soundPos=
"doors17_action";
25811 initOpened=0.69999999;
25812 soundOpen=
"doorWoodSmallOpen";
25813 soundClose=
"doorWoodSmallClose";
25814 soundLocked=
"doorWoodSmallRattle";
25815 soundOpenABit=
"doorWoodSmallOpenABit";
25819 displayName=
"door 18";
25820 component=
"Doors18";
25821 soundPos=
"doors18_action";
25824 initOpened=0.30000001;
25825 soundOpen=
"doorWoodSmallOpen";
25826 soundClose=
"doorWoodSmallClose";
25827 soundLocked=
"doorWoodSmallRattle";
25828 soundOpenABit=
"doorWoodSmallOpenABit";
25832 displayName=
"door 19";
25833 component=
"Doors19";
25834 soundPos=
"doors19_action";
25837 initOpened=0.69999999;
25838 soundOpen=
"doorWoodSmallOpen";
25839 soundClose=
"doorWoodSmallClose";
25840 soundLocked=
"doorWoodSmallRattle";
25841 soundOpenABit=
"doorWoodSmallOpenABit";
25845 displayName=
"door 20";
25846 component=
"Doors20";
25847 soundPos=
"doors20_action";
25850 initOpened=0.69999999;
25851 soundOpen=
"doorWoodSmallOpen";
25852 soundClose=
"doorWoodSmallClose";
25853 soundLocked=
"doorWoodSmallRattle";
25854 soundOpenABit=
"doorWoodSmallOpenABit";
25858 displayName=
"door 21";
25859 component=
"Doors21";
25860 soundPos=
"doors21_action";
25863 initOpened=0.69999999;
25864 soundOpen=
"doorWoodSmallOpen";
25865 soundClose=
"doorWoodSmallClose";
25866 soundLocked=
"doorWoodSmallRattle";
25867 soundOpenABit=
"doorWoodSmallOpenABit";
25934 transferToGlobalCoef=0;
25940 fatalInjuryCoef=-1;
25995 transferToGlobalCoef=0;
26001 fatalInjuryCoef=-1;
26056 transferToGlobalCoef=0;
26062 fatalInjuryCoef=-1;
26117 transferToGlobalCoef=0;
26123 fatalInjuryCoef=-1;
26178 transferToGlobalCoef=0;
26184 fatalInjuryCoef=-1;
26239 transferToGlobalCoef=0;
26245 fatalInjuryCoef=-1;
26300 transferToGlobalCoef=0;
26306 fatalInjuryCoef=-1;
26361 transferToGlobalCoef=0;
26367 fatalInjuryCoef=-1;
26422 transferToGlobalCoef=0;
26428 fatalInjuryCoef=-1;
26483 transferToGlobalCoef=0;
26489 fatalInjuryCoef=-1;
26544 transferToGlobalCoef=0;
26550 fatalInjuryCoef=-1;
26605 transferToGlobalCoef=0;
26611 fatalInjuryCoef=-1;
26666 transferToGlobalCoef=0;
26672 fatalInjuryCoef=-1;
26727 transferToGlobalCoef=0;
26733 fatalInjuryCoef=-1;
26788 transferToGlobalCoef=0;
26794 fatalInjuryCoef=-1;
26849 transferToGlobalCoef=0;
26855 fatalInjuryCoef=-1;
26910 transferToGlobalCoef=0;
26916 fatalInjuryCoef=-1;
26971 transferToGlobalCoef=0;
26977 fatalInjuryCoef=-1;
27032 transferToGlobalCoef=0;
27038 fatalInjuryCoef=-1;
27091 class Land_City_School: HouseNoDestruct
27094 model=
"\DZ\structures\Residential\Schools\City_School.p3d";
27099 displayName=
"door Twin1";
27100 component=
"DoorsTwin1";
27101 soundPos=
"doorsTwin1_action";
27104 initOpened=0.30000001;
27105 soundOpen=
"doorMetalTwinOpen";
27106 soundClose=
"doorMetalTwinClose";
27107 soundLocked=
"doorMetalTwinRattle";
27108 soundOpenABit=
"doorMetalTwinOpenABit";
27112 displayName=
"door Twin2";
27113 component=
"DoorsTwin2";
27114 soundPos=
"doorsTwin2_action";
27117 initOpened=0.69999999;
27118 soundOpen=
"doorWoodTwinOpen";
27119 soundClose=
"doorWoodTwinClose";
27120 soundLocked=
"doorWoodTwinRattle";
27121 soundOpenABit=
"doorWoodTwinOpenABit";
27125 displayName=
"door Twin3";
27126 component=
"DoorsTwin3";
27127 soundPos=
"doorsTwin3_action";
27130 initOpened=0.69999999;
27131 soundOpen=
"doorWoodTwinOpen";
27132 soundClose=
"doorWoodTwinClose";
27133 soundLocked=
"doorWoodTwinRattle";
27134 soundOpenABit=
"doorWoodTwinOpenABit";
27138 displayName=
"door Twin4";
27139 component=
"DoorsTwin4";
27140 soundPos=
"doorsTwin4_action";
27143 initOpened=0.69999999;
27144 soundOpen=
"doorWoodTwinOpen";
27145 soundClose=
"doorWoodTwinClose";
27146 soundLocked=
"doorWoodTwinRattle";
27147 soundOpenABit=
"doorWoodTwinOpenABit";
27151 displayName=
"door Twin5";
27152 component=
"DoorsTwin5";
27153 soundPos=
"doorsTwin5_action";
27156 initOpened=0.69999999;
27157 soundOpen=
"doorWoodTwinOpen";
27158 soundClose=
"doorWoodTwinClose";
27159 soundLocked=
"doorWoodTwinRattle";
27160 soundOpenABit=
"doorWoodTwinOpenABit";
27164 displayName=
"door Twin6";
27165 component=
"DoorsTwin6";
27166 soundPos=
"doorsTwin6_action";
27169 initOpened=0.69999999;
27170 soundOpen=
"doorWoodTwinOpen";
27171 soundClose=
"doorWoodTwinClose";
27172 soundLocked=
"doorWoodTwinRattle";
27173 soundOpenABit=
"doorWoodTwinOpenABit";
27177 displayName=
"door Twin7";
27178 component=
"DoorsTwin7";
27179 soundPos=
"doorsTwin7_action";
27182 initOpened=0.69999999;
27183 soundOpen=
"doorWoodTwinOpen";
27184 soundClose=
"doorWoodTwinClose";
27185 soundLocked=
"doorWoodTwinRattle";
27186 soundOpenABit=
"doorWoodTwinOpenABit";
27190 displayName=
"door 15";
27191 component=
"Doors15";
27192 soundPos=
"doors15_action";
27195 initOpened=0.69999999;
27196 soundOpen=
"doorWoodSmallOpen";
27197 soundClose=
"doorWoodSmallClose";
27198 soundLocked=
"doorWoodSmallRattle";
27199 soundOpenABit=
"doorWoodSmallOpenABit";
27203 displayName=
"door 16";
27204 component=
"Doors16";
27205 soundPos=
"doors16_action";
27208 initOpened=0.69999999;
27209 soundOpen=
"doorWoodSmallOpen";
27210 soundClose=
"doorWoodSmallClose";
27211 soundLocked=
"doorWoodSmallRattle";
27212 soundOpenABit=
"doorWoodSmallOpenABit";
27216 displayName=
"door 17";
27217 component=
"Doors17";
27218 soundPos=
"doors17_action";
27221 initOpened=0.69999999;
27222 soundOpen=
"doorWoodSmallOpen";
27223 soundClose=
"doorWoodSmallClose";
27224 soundLocked=
"doorWoodSmallRattle";
27225 soundOpenABit=
"doorWoodSmallOpenABit";
27229 displayName=
"door 18";
27230 component=
"Doors18";
27231 soundPos=
"doors18_action";
27234 initOpened=0.69999999;
27235 soundOpen=
"doorWoodSmallOpen";
27236 soundClose=
"doorWoodSmallClose";
27237 soundLocked=
"doorWoodSmallRattle";
27238 soundOpenABit=
"doorWoodSmallOpenABit";
27242 displayName=
"door 19";
27243 component=
"Doors19";
27244 soundPos=
"doors19_action";
27247 initOpened=0.69999999;
27248 soundOpen=
"doorWoodSmallOpen";
27249 soundClose=
"doorWoodSmallClose";
27250 soundLocked=
"doorWoodSmallRattle";
27251 soundOpenABit=
"doorWoodSmallOpenABit";
27255 displayName=
"door 20";
27256 component=
"Doors20";
27257 soundPos=
"doors20_action";
27260 initOpened=0.69999999;
27261 soundOpen=
"doorWoodSmallOpen";
27262 soundClose=
"doorWoodSmallClose";
27263 soundLocked=
"doorWoodSmallRattle";
27264 soundOpenABit=
"doorWoodSmallOpenABit";
27268 displayName=
"door 21";
27269 component=
"Doors21";
27270 soundPos=
"doors21_action";
27273 initOpened=0.69999999;
27274 soundOpen=
"doorWoodSmallOpen";
27275 soundClose=
"doorWoodSmallClose";
27276 soundLocked=
"doorWoodSmallRattle";
27277 soundOpenABit=
"doorWoodSmallOpenABit";
27281 displayName=
"door 22";
27282 component=
"Doors22";
27283 soundPos=
"doors22_action";
27286 initOpened=0.69999999;
27287 soundOpen=
"doorWoodSmallOpen";
27288 soundClose=
"doorWoodSmallClose";
27289 soundLocked=
"doorWoodSmallRattle";
27290 soundOpenABit=
"doorWoodSmallOpenABit";
27294 displayName=
"door 23";
27295 component=
"Doors23";
27296 soundPos=
"doors23_action";
27299 initOpened=0.69999999;
27300 soundOpen=
"doorWoodSmallOpen";
27301 soundClose=
"doorWoodSmallClose";
27302 soundLocked=
"doorWoodSmallRattle";
27303 soundOpenABit=
"doorWoodSmallOpenABit";
27307 displayName=
"door 24";
27308 component=
"Doors24";
27309 soundPos=
"doors24_action";
27312 initOpened=0.69999999;
27313 soundOpen=
"doorWoodSmallOpen";
27314 soundClose=
"doorWoodSmallClose";
27315 soundLocked=
"doorWoodSmallRattle";
27316 soundOpenABit=
"doorWoodSmallOpenABit";
27320 displayName=
"door 25";
27321 component=
"Doors25";
27322 soundPos=
"doors25_action";
27325 initOpened=0.69999999;
27326 soundOpen=
"doorWoodSmallOpen";
27327 soundClose=
"doorWoodSmallClose";
27328 soundLocked=
"doorWoodSmallRattle";
27329 soundOpenABit=
"doorWoodSmallOpenABit";
27333 displayName=
"door 26";
27334 component=
"Doors26";
27335 soundPos=
"doors26_action";
27338 initOpened=0.69999999;
27339 soundOpen=
"doorWoodSmallOpen";
27340 soundClose=
"doorWoodSmallClose";
27341 soundLocked=
"doorWoodSmallRattle";
27342 soundOpenABit=
"doorWoodSmallOpenABit";
27346 displayName=
"door 27";
27347 component=
"Doors27";
27348 soundPos=
"doors27_action";
27351 initOpened=0.69999999;
27352 soundOpen=
"doorWoodSmallOpen";
27353 soundClose=
"doorWoodSmallClose";
27354 soundLocked=
"doorWoodSmallRattle";
27355 soundOpenABit=
"doorWoodSmallOpenABit";
27359 displayName=
"door 28";
27360 component=
"Doors28";
27361 soundPos=
"doors28_action";
27364 initOpened=0.69999999;
27365 soundOpen=
"doorWoodSmallOpen";
27366 soundClose=
"doorWoodSmallClose";
27367 soundLocked=
"doorWoodSmallRattle";
27368 soundOpenABit=
"doorWoodSmallOpenABit";
27372 displayName=
"door 29";
27373 component=
"Doors29";
27374 soundPos=
"doors29_action";
27377 initOpened=0.69999999;
27378 soundOpen=
"doorWoodSmallOpen";
27379 soundClose=
"doorWoodSmallClose";
27380 soundLocked=
"doorWoodSmallRattle";
27381 soundOpenABit=
"doorWoodSmallOpenABit";
27385 displayName=
"door 30";
27386 component=
"Doors30";
27387 soundPos=
"doors30_action";
27390 initOpened=0.30000001;
27391 soundOpen=
"doorWoodSmallOpen";
27392 soundClose=
"doorWoodSmallClose";
27393 soundLocked=
"doorWoodSmallRattle";
27394 soundOpenABit=
"doorWoodSmallOpenABit";
27398 displayName=
"door 31";
27399 component=
"Doors31";
27400 soundPos=
"doors31_action";
27403 initOpened=0.69999999;
27404 soundOpen=
"doorWoodSmallOpen";
27405 soundClose=
"doorWoodSmallClose";
27406 soundLocked=
"doorWoodSmallRattle";
27407 soundOpenABit=
"doorWoodSmallOpenABit";
27411 displayName=
"door 32";
27412 component=
"Doors32";
27413 soundPos=
"doors32_action";
27416 initOpened=0.69999999;
27417 soundOpen=
"doorWoodSmallOpen";
27418 soundClose=
"doorWoodSmallClose";
27419 soundLocked=
"doorWoodSmallRattle";
27420 soundOpenABit=
"doorWoodSmallOpenABit";
27424 displayName=
"door 33";
27425 component=
"Doors33";
27426 soundPos=
"doors33_action";
27429 initOpened=0.30000001;
27430 soundOpen=
"doorWoodSmallOpen";
27431 soundClose=
"doorWoodSmallClose";
27432 soundLocked=
"doorWoodSmallRattle";
27433 soundOpenABit=
"doorWoodSmallOpenABit";
27437 displayName=
"door 34";
27438 component=
"Doors34";
27439 soundPos=
"doors34_action";
27442 initOpened=0.30000001;
27443 soundOpen=
"doorWoodSmallOpen";
27444 soundClose=
"doorWoodSmallClose";
27445 soundLocked=
"doorWoodSmallRattle";
27446 soundOpenABit=
"doorWoodSmallOpenABit";
27450 displayName=
"door 35";
27451 component=
"Doors35";
27452 soundPos=
"doors35_action";
27455 initOpened=0.30000001;
27456 soundOpen=
"doorWoodSmallOpen";
27457 soundClose=
"doorWoodSmallClose";
27458 soundLocked=
"doorWoodSmallRattle";
27459 soundOpenABit=
"doorWoodSmallOpenABit";
27463 displayName=
"door 36";
27464 component=
"Doors36";
27465 soundPos=
"doors36_action";
27468 initOpened=0.69999999;
27469 soundOpen=
"doorWoodSmallOpen";
27470 soundClose=
"doorWoodSmallClose";
27471 soundLocked=
"doorWoodSmallRattle";
27472 soundOpenABit=
"doorWoodSmallOpenABit";
27476 displayName=
"door 37";
27477 component=
"Doors37";
27478 soundPos=
"doors37_action";
27481 initOpened=0.69999999;
27482 soundOpen=
"doorWoodSmallOpen";
27483 soundClose=
"doorWoodSmallClose";
27484 soundLocked=
"doorWoodSmallRattle";
27485 soundOpenABit=
"doorWoodSmallOpenABit";
27552 transferToGlobalCoef=0;
27558 fatalInjuryCoef=-1;
27613 transferToGlobalCoef=0;
27619 fatalInjuryCoef=-1;
27674 transferToGlobalCoef=0;
27680 fatalInjuryCoef=-1;
27735 transferToGlobalCoef=0;
27741 fatalInjuryCoef=-1;
27796 transferToGlobalCoef=0;
27802 fatalInjuryCoef=-1;
27857 transferToGlobalCoef=0;
27863 fatalInjuryCoef=-1;
27918 transferToGlobalCoef=0;
27924 fatalInjuryCoef=-1;
27979 transferToGlobalCoef=0;
27985 fatalInjuryCoef=-1;
28040 transferToGlobalCoef=0;
28046 fatalInjuryCoef=-1;
28101 transferToGlobalCoef=0;
28107 fatalInjuryCoef=-1;
28162 transferToGlobalCoef=0;
28168 fatalInjuryCoef=-1;
28223 transferToGlobalCoef=0;
28229 fatalInjuryCoef=-1;
28284 transferToGlobalCoef=0;
28290 fatalInjuryCoef=-1;
28345 transferToGlobalCoef=0;
28351 fatalInjuryCoef=-1;
28406 transferToGlobalCoef=0;
28412 fatalInjuryCoef=-1;
28467 transferToGlobalCoef=0;
28473 fatalInjuryCoef=-1;
28528 transferToGlobalCoef=0;
28534 fatalInjuryCoef=-1;
28589 transferToGlobalCoef=0;
28595 fatalInjuryCoef=-1;
28650 transferToGlobalCoef=0;
28656 fatalInjuryCoef=-1;
28711 transferToGlobalCoef=0;
28717 fatalInjuryCoef=-1;
28772 transferToGlobalCoef=0;
28778 fatalInjuryCoef=-1;
28833 transferToGlobalCoef=0;
28839 fatalInjuryCoef=-1;
28894 transferToGlobalCoef=0;
28900 fatalInjuryCoef=-1;
28955 transferToGlobalCoef=0;
28961 fatalInjuryCoef=-1;
29016 transferToGlobalCoef=0;
29022 fatalInjuryCoef=-1;
29077 transferToGlobalCoef=0;
29083 fatalInjuryCoef=-1;
29138 transferToGlobalCoef=0;
29144 fatalInjuryCoef=-1;
29199 transferToGlobalCoef=0;
29205 fatalInjuryCoef=-1;
29260 transferToGlobalCoef=0;
29266 fatalInjuryCoef=-1;
29321 transferToGlobalCoef=0;
29327 fatalInjuryCoef=-1;
29380 class Land_Shed_M1: HouseNoDestruct
29383 model=
"\DZ\structures\Residential\Sheds\Shed_M1.p3d";
29388 displayName=
"door 1";
29389 component=
"Doors1";
29390 soundPos=
"doors1_action";
29393 initOpened=0.30000001;
29394 soundOpen=
"doorMetalSmallOpen";
29395 soundClose=
"doorMetalSmallClose";
29396 soundLocked=
"doorMetalSmallRattle";
29397 soundOpenABit=
"doorMetalSmallOpenABit";
29464 transferToGlobalCoef=0;
29470 fatalInjuryCoef=-1;
29523 class Land_Shed_M3: HouseNoDestruct
29526 model=
"\DZ\structures\Residential\Sheds\Shed_M3.p3d";
29527 bounding=
"BSphere";
29532 displayName=
"door 1";
29533 component=
"Doors1";
29534 soundPos=
"doors1_action";
29537 initOpened=0.30000001;
29538 soundOpen=
"doorMetalSmallOpen";
29539 soundClose=
"doorMetalSmallClose";
29540 soundLocked=
"doorMetalSmallRattle";
29541 soundOpenABit=
"doorMetalSmallOpenABit";
29608 transferToGlobalCoef=0;
29614 fatalInjuryCoef=-1;
29667 class Land_Shed_M4: HouseNoDestruct
29670 model=
"\DZ\structures\Residential\Sheds\Shed_M4.p3d";
29672 class Land_Shed_W1: HouseNoDestruct
29675 model=
"\DZ\structures\Residential\Sheds\Shed_W1.p3d";
29680 displayName=
"door 1";
29681 component=
"Doors1";
29682 soundPos=
"doors1_action";
29685 initOpened=0.30000001;
29686 soundOpen=
"doorWoodNolatchOpen";
29687 soundClose=
"doorWoodNolatchClose";
29688 soundLocked=
"doorWoodNolatchRattle";
29689 soundOpenABit=
"doorWoodNolatchOpenABit";
29756 transferToGlobalCoef=0;
29762 fatalInjuryCoef=-1;
29815 class Land_Shed_W2: HouseNoDestruct
29818 model=
"\DZ\structures\Residential\Sheds\Shed_W2.p3d";
29823 displayName=
"door 1";
29824 component=
"Doors1";
29825 soundPos=
"doors1_action";
29828 initOpened=0.30000001;
29829 soundOpen=
"doorWoodNolatchOpen";
29830 soundClose=
"doorWoodNolatchClose";
29831 soundLocked=
"doorWoodNolatchRattle";
29832 soundOpenABit=
"doorWoodNolatchOpenABit";
29899 transferToGlobalCoef=0;
29905 fatalInjuryCoef=-1;
29958 class Land_Shed_W3: HouseNoDestruct
29961 model=
"\DZ\structures\Residential\Sheds\Shed_W3.p3d";
29966 displayName=
"door 1";
29967 component=
"Doors1";
29968 soundPos=
"doors1_action";
29971 initOpened=0.30000001;
29972 soundOpen=
"doorWoodNolatchOpen";
29973 soundClose=
"doorWoodNolatchClose";
29974 soundLocked=
"doorWoodNolatchRattle";
29975 soundOpenABit=
"doorWoodNolatchOpenABit";
30042 transferToGlobalCoef=0;
30048 fatalInjuryCoef=-1;
30101 class Land_Shed_W4: HouseNoDestruct
30104 model=
"\DZ\structures\Residential\Sheds\Shed_W4.p3d";
30109 displayName=
"door 1";
30110 component=
"Doors1";
30111 soundPos=
"doors1_action";
30114 initOpened=0.30000001;
30115 soundOpen=
"doorWoodNolatchOpen";
30116 soundClose=
"doorWoodNolatchClose";
30117 soundLocked=
"doorWoodNolatchRattle";
30118 soundOpenABit=
"doorWoodNolatchOpenABit";
30185 transferToGlobalCoef=0;
30191 fatalInjuryCoef=-1;
30244 class Land_Shed_W5: HouseNoDestruct
30247 model=
"\DZ\structures\Residential\Sheds\Shed_W5.p3d";
30252 displayName=
"door 1";
30253 component=
"Doors1";
30254 soundPos=
"doors1_action";
30257 initOpened=0.30000001;
30258 soundOpen=
"doorWoodNolatchOpen";
30259 soundClose=
"doorWoodNolatchClose";
30260 soundLocked=
"doorWoodNolatchRattle";
30261 soundOpenABit=
"doorWoodNolatchOpenABit";
30328 transferToGlobalCoef=0;
30334 fatalInjuryCoef=-1;
30387 class Land_Shed_W6: HouseNoDestruct
30390 model=
"\DZ\structures\Residential\Sheds\Shed_W6.p3d";
30395 displayName=
"door 1";
30396 component=
"Doors1";
30397 soundPos=
"doors1_action";
30400 initOpened=0.30000001;
30401 soundOpen=
"doorWoodLargeOpen";
30402 soundClose=
"doorWoodLargeClose";
30403 soundLocked=
"doorWoodLargeRattle";
30404 soundOpenABit=
"doorWoodLargeOpenABit";
30408 displayName=
"door 2";
30409 component=
"Doors2";
30410 soundPos=
"doors2_action";
30413 initOpened=0.30000001;
30414 soundOpen=
"doorWoodLargeOpen";
30415 soundClose=
"doorWoodLargeClose";
30416 soundLocked=
"doorWoodLargeRattle";
30417 soundOpenABit=
"doorWoodLargeOpenABit";
30484 transferToGlobalCoef=0;
30490 fatalInjuryCoef=-1;
30545 transferToGlobalCoef=0;
30551 fatalInjuryCoef=-1;
30604 class Land_City_Store: HouseNoDestruct
30607 model=
"\DZ\structures\Residential\Stores\City_Store.p3d";
30612 displayName=
"door Twin1";
30613 component=
"DoorsTwin1";
30614 soundPos=
"doorsTwin1_action";
30617 initOpened=0.30000001;
30618 soundOpen=
"doorMetalTwinOpen";
30619 soundClose=
"doorMetalTwinClose";
30620 soundLocked=
"doorMetalTwinRattle";
30621 soundOpenABit=
"doorMetalTwinOpenABit";
30625 displayName=
"door Twin2";
30626 component=
"DoorsTwin2";
30627 soundPos=
"doorsTwin2_action";
30630 initOpened=0.30000001;
30631 soundOpen=
"doorMetalTwinOpen";
30632 soundClose=
"doorMetalTwinClose";
30633 soundLocked=
"doorMetalTwinRattle";
30634 soundOpenABit=
"doorMetalTwinOpenABit";
30638 displayName=
"door Twin3";
30639 component=
"DoorsTwin3";
30640 soundPos=
"doorsTwin3_action";
30643 initOpened=0.30000001;
30644 soundOpen=
"doorMetalTwinOpen";
30645 soundClose=
"doorMetalTwinClose";
30646 soundLocked=
"doorMetalTwinRattle";
30647 soundOpenABit=
"doorMetalTwinOpenABit";
30651 displayName=
"door Twin4";
30652 component=
"DoorsTwin4";
30653 soundPos=
"doorsTwin4_action";
30656 initOpened=0.30000001;
30657 soundOpen=
"doorMetalTwinOpen";
30658 soundClose=
"doorMetalTwinClose";
30659 soundLocked=
"doorMetalTwinRattle";
30660 soundOpenABit=
"doorMetalTwinOpenABit";
30664 displayName=
"door Twin5";
30665 component=
"DoorsTwin5";
30666 soundPos=
"doorsTwin5_action";
30669 initOpened=0.30000001;
30670 soundOpen=
"doorMetalTwinOpen";
30671 soundClose=
"doorMetalTwinClose";
30672 soundLocked=
"doorMetalTwinRattle";
30673 soundOpenABit=
"doorMetalTwinOpenABit";
30740 transferToGlobalCoef=0;
30746 fatalInjuryCoef=-1;
30801 transferToGlobalCoef=0;
30807 fatalInjuryCoef=-1;
30862 transferToGlobalCoef=0;
30868 fatalInjuryCoef=-1;
30923 transferToGlobalCoef=0;
30929 fatalInjuryCoef=-1;
30984 transferToGlobalCoef=0;
30990 fatalInjuryCoef=-1;
31043 class Land_City_Store_WithStairs: Land_City_Store
31045 model=
"\DZ\structures\Residential\Stores\City_Store_WithStairs.p3d";
31047 class Land_Village_store: HouseNoDestruct
31050 model=
"\DZ\structures\Residential\Stores\Village_Store.p3d";
31055 displayName=
"door Twin1";
31056 component=
"DoorsTwin1";
31057 soundPos=
"doorsTwin1_action";
31060 initOpened=0.30000001;
31061 soundOpen=
"doorWoodTwinOpen";
31062 soundClose=
"doorWoodTwinClose";
31063 soundLocked=
"doorWoodTwinRattle";
31064 soundOpenABit=
"doorWoodTwinOpenABit";
31068 displayName=
"door 3";
31069 component=
"Doors3";
31070 soundPos=
"doors3_action";
31073 initOpened=0.30000001;
31074 soundOpen=
"doorWoodSmallOpen";
31075 soundClose=
"doorWoodSmallClose";
31076 soundLocked=
"doorWoodSmallRattle";
31077 soundOpenABit=
"doorWoodSmallOpenABit";
31081 displayName=
"door 4";
31082 component=
"Doors4";
31083 soundPos=
"doors4_action";
31086 initOpened=0.69999999;
31087 soundOpen=
"doorWoodSmallOpen";
31088 soundClose=
"doorWoodSmallClose";
31089 soundLocked=
"doorWoodSmallRattle";
31090 soundOpenABit=
"doorWoodSmallOpenABit";
31157 transferToGlobalCoef=0;
31163 fatalInjuryCoef=-1;
31218 transferToGlobalCoef=0;
31224 fatalInjuryCoef=-1;
31279 transferToGlobalCoef=0;
31285 fatalInjuryCoef=-1;
31338 class Land_Tenement_Big: HouseNoDestruct
31341 model=
"\DZ\structures\Residential\Tenements\Tenement_Big.p3d";
31346 displayName=
"door 1";
31347 component=
"Doors1";
31348 soundPos=
"doors1_action";
31351 initOpened=0.69999999;
31352 soundOpen=
"doorWoodSmallOpen";
31353 soundClose=
"doorWoodSmallClose";
31354 soundLocked=
"doorWoodSmallRattle";
31355 soundOpenABit=
"doorWoodSmallOpenABit";
31359 displayName=
"door 2";
31360 component=
"Doors2";
31361 soundPos=
"doors2_action";
31364 initOpened=0.69999999;
31365 soundOpen=
"doorWoodSmallOpen";
31366 soundClose=
"doorWoodSmallClose";
31367 soundLocked=
"doorWoodSmallRattle";
31368 soundOpenABit=
"doorWoodSmallOpenABit";
31372 displayName=
"door 3";
31373 component=
"Doors3";
31374 soundPos=
"doors3_action";
31377 initOpened=0.69999999;
31378 soundOpen=
"doorWoodSmallOpen";
31379 soundClose=
"doorWoodSmallClose";
31380 soundLocked=
"doorWoodSmallRattle";
31381 soundOpenABit=
"doorWoodSmallOpenABit";
31385 displayName=
"door 4";
31386 component=
"Doors4";
31387 soundPos=
"doors4_action";
31390 initOpened=0.69999999;
31391 soundOpen=
"doorWoodSmallOpen";
31392 soundClose=
"doorWoodSmallClose";
31393 soundLocked=
"doorWoodSmallRattle";
31394 soundOpenABit=
"doorWoodSmallOpenABit";
31398 displayName=
"door 5";
31399 component=
"Doors5";
31400 soundPos=
"doors5_action";
31403 initOpened=0.69999999;
31404 soundOpen=
"doorWoodSmallOpen";
31405 soundClose=
"doorWoodSmallClose";
31406 soundLocked=
"doorWoodSmallRattle";
31407 soundOpenABit=
"doorWoodSmallOpenABit";
31411 displayName=
"door 6";
31412 component=
"Doors6";
31413 soundPos=
"doors6_action";
31416 initOpened=0.69999999;
31417 soundOpen=
"doorWoodSmallOpen";
31418 soundClose=
"doorWoodSmallClose";
31419 soundLocked=
"doorWoodSmallRattle";
31420 soundOpenABit=
"doorWoodSmallOpenABit";
31424 displayName=
"door 7";
31425 component=
"Doors7";
31426 soundPos=
"doors7_action";
31429 initOpened=0.69999999;
31430 soundOpen=
"doorWoodSmallOpen";
31431 soundClose=
"doorWoodSmallClose";
31432 soundLocked=
"doorWoodSmallRattle";
31433 soundOpenABit=
"doorWoodSmallOpenABit";
31437 displayName=
"door 8";
31438 component=
"Doors8";
31439 soundPos=
"doors8_action";
31442 initOpened=0.69999999;
31443 soundOpen=
"doorWoodSmallOpen";
31444 soundClose=
"doorWoodSmallClose";
31445 soundLocked=
"doorWoodSmallRattle";
31446 soundOpenABit=
"doorWoodSmallOpenABit";
31450 displayName=
"door 9";
31451 component=
"Doors9";
31452 soundPos=
"doors9_action";
31455 initOpened=0.69999999;
31456 soundOpen=
"doorWoodSmallOpen";
31457 soundClose=
"doorWoodSmallClose";
31458 soundLocked=
"doorWoodSmallRattle";
31459 soundOpenABit=
"doorWoodSmallOpenABit";
31463 displayName=
"door 10";
31464 component=
"Doors10";
31465 soundPos=
"doors10_action";
31468 initOpened=0.69999999;
31469 soundOpen=
"doorWoodSmallOpen";
31470 soundClose=
"doorWoodSmallClose";
31471 soundLocked=
"doorWoodSmallRattle";
31472 soundOpenABit=
"doorWoodSmallOpenABit";
31476 displayName=
"door 11";
31477 component=
"Doors11";
31478 soundPos=
"doors11_action";
31481 initOpened=0.69999999;
31482 soundOpen=
"doorWoodSmallOpen";
31483 soundClose=
"doorWoodSmallClose";
31484 soundLocked=
"doorWoodSmallRattle";
31485 soundOpenABit=
"doorWoodSmallOpenABit";
31489 displayName=
"door 12";
31490 component=
"Doors12";
31491 soundPos=
"doors12_action";
31494 initOpened=0.69999999;
31495 soundOpen=
"doorWoodSmallOpen";
31496 soundClose=
"doorWoodSmallClose";
31497 soundLocked=
"doorWoodSmallRattle";
31498 soundOpenABit=
"doorWoodSmallOpenABit";
31502 displayName=
"door 13";
31503 component=
"Doors13";
31504 soundPos=
"doors13_action";
31507 initOpened=0.69999999;
31508 soundOpen=
"doorWoodSmallOpen";
31509 soundClose=
"doorWoodSmallClose";
31510 soundLocked=
"doorWoodSmallRattle";
31511 soundOpenABit=
"doorWoodSmallOpenABit";
31515 displayName=
"door 14";
31516 component=
"Doors14";
31517 soundPos=
"doors14_action";
31520 initOpened=0.69999999;
31521 soundOpen=
"doorWoodSmallOpen";
31522 soundClose=
"doorWoodSmallClose";
31523 soundLocked=
"doorWoodSmallRattle";
31524 soundOpenABit=
"doorWoodSmallOpenABit";
31528 displayName=
"door 15";
31529 component=
"Doors15";
31530 soundPos=
"doors15_action";
31533 initOpened=0.69999999;
31534 soundOpen=
"doorWoodSmallOpen";
31535 soundClose=
"doorWoodSmallClose";
31536 soundLocked=
"doorWoodSmallRattle";
31537 soundOpenABit=
"doorWoodSmallOpenABit";
31541 displayName=
"door 16";
31542 component=
"Doors16";
31543 soundPos=
"doors16_action";
31546 initOpened=0.69999999;
31547 soundOpen=
"doorWoodSmallOpen";
31548 soundClose=
"doorWoodSmallClose";
31549 soundLocked=
"doorWoodSmallRattle";
31550 soundOpenABit=
"doorWoodSmallOpenABit";
31554 displayName=
"door 17";
31555 component=
"Doors17";
31556 soundPos=
"doors17_action";
31559 initOpened=0.69999999;
31560 soundOpen=
"doorWoodSmallOpen";
31561 soundClose=
"doorWoodSmallClose";
31562 soundLocked=
"doorWoodSmallRattle";
31563 soundOpenABit=
"doorWoodSmallOpenABit";
31567 displayName=
"door 18";
31568 component=
"Doors18";
31569 soundPos=
"doors18_action";
31572 initOpened=0.69999999;
31573 soundOpen=
"doorWoodSmallOpen";
31574 soundClose=
"doorWoodSmallClose";
31575 soundLocked=
"doorWoodSmallRattle";
31576 soundOpenABit=
"doorWoodSmallOpenABit";
31580 displayName=
"door 19";
31581 component=
"Doors19";
31582 soundPos=
"doors19_action";
31585 initOpened=0.69999999;
31586 soundOpen=
"doorWoodSmallOpen";
31587 soundClose=
"doorWoodSmallClose";
31588 soundLocked=
"doorWoodSmallRattle";
31589 soundOpenABit=
"doorWoodSmallOpenABit";
31593 displayName=
"door 20";
31594 component=
"Doors20";
31595 soundPos=
"doors20_action";
31598 initOpened=0.69999999;
31599 soundOpen=
"doorWoodSmallOpen";
31600 soundClose=
"doorWoodSmallClose";
31601 soundLocked=
"doorWoodSmallRattle";
31602 soundOpenABit=
"doorWoodSmallOpenABit";
31606 displayName=
"door 21";
31607 component=
"Doors21";
31608 soundPos=
"doors21_action";
31611 initOpened=0.69999999;
31612 soundOpen=
"doorWoodSmallOpen";
31613 soundClose=
"doorWoodSmallClose";
31614 soundLocked=
"doorWoodSmallRattle";
31615 soundOpenABit=
"doorWoodSmallOpenABit";
31619 displayName=
"door 22";
31620 component=
"Doors22";
31621 soundPos=
"doors22_action";
31624 initOpened=0.69999999;
31625 soundOpen=
"doorWoodSmallOpen";
31626 soundClose=
"doorWoodSmallClose";
31627 soundLocked=
"doorWoodSmallRattle";
31628 soundOpenABit=
"doorWoodSmallOpenABit";
31632 displayName=
"door 23";
31633 component=
"Doors23";
31634 soundPos=
"doors23_action";
31637 initOpened=0.69999999;
31638 soundOpen=
"doorWoodSmallOpen";
31639 soundClose=
"doorWoodSmallClose";
31640 soundLocked=
"doorWoodSmallRattle";
31641 soundOpenABit=
"doorWoodSmallOpenABit";
31645 displayName=
"door 24";
31646 component=
"Doors24";
31647 soundPos=
"doors24_action";
31650 initOpened=0.69999999;
31651 soundOpen=
"doorWoodSmallOpen";
31652 soundClose=
"doorWoodSmallClose";
31653 soundLocked=
"doorWoodSmallRattle";
31654 soundOpenABit=
"doorWoodSmallOpenABit";
31658 displayName=
"door 25";
31659 component=
"Doors25";
31660 soundPos=
"doors25_action";
31663 initOpened=0.69999999;
31664 soundOpen=
"doorWoodSmallOpen";
31665 soundClose=
"doorWoodSmallClose";
31666 soundLocked=
"doorWoodSmallRattle";
31667 soundOpenABit=
"doorWoodSmallOpenABit";
31671 displayName=
"door 26";
31672 component=
"Doors26";
31673 soundPos=
"doors26_action";
31676 initOpened=0.69999999;
31677 soundOpen=
"doorWoodSmallOpen";
31678 soundClose=
"doorWoodSmallClose";
31679 soundLocked=
"doorWoodSmallRattle";
31680 soundOpenABit=
"doorWoodSmallOpenABit";
31684 displayName=
"door 27";
31685 component=
"Doors27";
31686 soundPos=
"doors27_action";
31689 initOpened=0.69999999;
31690 soundOpen=
"doorWoodSmallOpen";
31691 soundClose=
"doorWoodSmallClose";
31692 soundLocked=
"doorWoodSmallRattle";
31693 soundOpenABit=
"doorWoodSmallOpenABit";
31697 displayName=
"door 28";
31698 component=
"Doors28";
31699 soundPos=
"doors28_action";
31702 initOpened=0.69999999;
31703 soundOpen=
"doorWoodSmallOpen";
31704 soundClose=
"doorWoodSmallClose";
31705 soundLocked=
"doorWoodSmallRattle";
31706 soundOpenABit=
"doorWoodSmallOpenABit";
31710 displayName=
"door 29";
31711 component=
"Doors29";
31712 soundPos=
"doors29_action";
31715 initOpened=0.69999999;
31716 soundOpen=
"doorWoodSmallOpen";
31717 soundClose=
"doorWoodSmallClose";
31718 soundLocked=
"doorWoodSmallRattle";
31719 soundOpenABit=
"doorWoodSmallOpenABit";
31723 displayName=
"door 30";
31724 component=
"Doors30";
31725 soundPos=
"doors30_action";
31728 initOpened=0.69999999;
31729 soundOpen=
"doorWoodSmallOpen";
31730 soundClose=
"doorWoodSmallClose";
31731 soundLocked=
"doorWoodSmallRattle";
31732 soundOpenABit=
"doorWoodSmallOpenABit";
31736 displayName=
"door 31";
31737 component=
"Doors31";
31738 soundPos=
"doors31_action";
31741 initOpened=0.69999999;
31742 soundOpen=
"doorWoodSmallOpen";
31743 soundClose=
"doorWoodSmallClose";
31744 soundLocked=
"doorWoodSmallRattle";
31745 soundOpenABit=
"doorWoodSmallOpenABit";
31749 displayName=
"door 32";
31750 component=
"Doors32";
31751 soundPos=
"doors32_action";
31754 initOpened=0.69999999;
31755 soundOpen=
"doorWoodSmallOpen";
31756 soundClose=
"doorWoodSmallClose";
31757 soundLocked=
"doorWoodSmallRattle";
31758 soundOpenABit=
"doorWoodSmallOpenABit";
31762 displayName=
"door 33";
31763 component=
"Doors33";
31764 soundPos=
"doors33_action";
31767 initOpened=0.69999999;
31768 soundOpen=
"doorWoodSmallOpen";
31769 soundClose=
"doorWoodSmallClose";
31770 soundLocked=
"doorWoodSmallRattle";
31771 soundOpenABit=
"doorWoodSmallOpenABit";
31775 displayName=
"door 34";
31776 component=
"Doors34";
31777 soundPos=
"doors34_action";
31780 initOpened=0.69999999;
31781 soundOpen=
"doorWoodSmallOpen";
31782 soundClose=
"doorWoodSmallClose";
31783 soundLocked=
"doorWoodSmallRattle";
31784 soundOpenABit=
"doorWoodSmallOpenABit";
31788 displayName=
"door 35";
31789 component=
"Doors35";
31790 soundPos=
"doors35_action";
31793 initOpened=0.69999999;
31794 soundOpen=
"doorWoodSmallOpen";
31795 soundClose=
"doorWoodSmallClose";
31796 soundLocked=
"doorWoodSmallRattle";
31797 soundOpenABit=
"doorWoodSmallOpenABit";
31801 displayName=
"door 36";
31802 component=
"Doors36";
31803 soundPos=
"doors36_action";
31806 initOpened=0.69999999;
31807 soundOpen=
"doorWoodSmallOpen";
31808 soundClose=
"doorWoodSmallClose";
31809 soundLocked=
"doorWoodSmallRattle";
31810 soundOpenABit=
"doorWoodSmallOpenABit";
31877 transferToGlobalCoef=0;
31883 fatalInjuryCoef=-1;
31938 transferToGlobalCoef=0;
31944 fatalInjuryCoef=-1;
31999 transferToGlobalCoef=0;
32005 fatalInjuryCoef=-1;
32060 transferToGlobalCoef=0;
32066 fatalInjuryCoef=-1;
32121 transferToGlobalCoef=0;
32127 fatalInjuryCoef=-1;
32182 transferToGlobalCoef=0;
32188 fatalInjuryCoef=-1;
32243 transferToGlobalCoef=0;
32249 fatalInjuryCoef=-1;
32304 transferToGlobalCoef=0;
32310 fatalInjuryCoef=-1;
32365 transferToGlobalCoef=0;
32371 fatalInjuryCoef=-1;
32426 transferToGlobalCoef=0;
32432 fatalInjuryCoef=-1;
32487 transferToGlobalCoef=0;
32493 fatalInjuryCoef=-1;
32548 transferToGlobalCoef=0;
32554 fatalInjuryCoef=-1;
32609 transferToGlobalCoef=0;
32615 fatalInjuryCoef=-1;
32670 transferToGlobalCoef=0;
32676 fatalInjuryCoef=-1;
32731 transferToGlobalCoef=0;
32737 fatalInjuryCoef=-1;
32792 transferToGlobalCoef=0;
32798 fatalInjuryCoef=-1;
32853 transferToGlobalCoef=0;
32859 fatalInjuryCoef=-1;
32914 transferToGlobalCoef=0;
32920 fatalInjuryCoef=-1;
32975 transferToGlobalCoef=0;
32981 fatalInjuryCoef=-1;
33036 transferToGlobalCoef=0;
33042 fatalInjuryCoef=-1;
33097 transferToGlobalCoef=0;
33103 fatalInjuryCoef=-1;
33158 transferToGlobalCoef=0;
33164 fatalInjuryCoef=-1;
33219 transferToGlobalCoef=0;
33225 fatalInjuryCoef=-1;
33280 transferToGlobalCoef=0;
33286 fatalInjuryCoef=-1;
33341 transferToGlobalCoef=0;
33347 fatalInjuryCoef=-1;
33402 transferToGlobalCoef=0;
33408 fatalInjuryCoef=-1;
33463 transferToGlobalCoef=0;
33469 fatalInjuryCoef=-1;
33524 transferToGlobalCoef=0;
33530 fatalInjuryCoef=-1;
33585 transferToGlobalCoef=0;
33591 fatalInjuryCoef=-1;
33646 transferToGlobalCoef=0;
33652 fatalInjuryCoef=-1;
33707 transferToGlobalCoef=0;
33713 fatalInjuryCoef=-1;
33768 transferToGlobalCoef=0;
33774 fatalInjuryCoef=-1;
33829 transferToGlobalCoef=0;
33835 fatalInjuryCoef=-1;
33890 transferToGlobalCoef=0;
33896 fatalInjuryCoef=-1;
33951 transferToGlobalCoef=0;
33957 fatalInjuryCoef=-1;
34012 transferToGlobalCoef=0;
34018 fatalInjuryCoef=-1;
34071 class Land_Tenement_Small: HouseNoDestruct
34074 model=
"\DZ\structures\Residential\Tenements\Tenement_Small.p3d";
34079 displayName=
"door 1";
34080 component=
"Doors1";
34081 soundPos=
"doors1_action";
34084 initOpened=0.69999999;
34085 soundOpen=
"doorWoodSmallOpen";
34086 soundClose=
"doorWoodSmallClose";
34087 soundLocked=
"doorWoodSmallRattle";
34088 soundOpenABit=
"doorWoodSmallOpenABit";
34092 displayName=
"door 2";
34093 component=
"Doors2";
34094 soundPos=
"doors2_action";
34097 initOpened=0.69999999;
34098 soundOpen=
"doorWoodSmallOpen";
34099 soundClose=
"doorWoodSmallClose";
34100 soundLocked=
"doorWoodSmallRattle";
34101 soundOpenABit=
"doorWoodSmallOpenABit";
34105 displayName=
"door 3";
34106 component=
"Doors3";
34107 soundPos=
"doors3_action";
34110 initOpened=0.69999999;
34111 soundOpen=
"doorWoodSmallOpen";
34112 soundClose=
"doorWoodSmallClose";
34113 soundLocked=
"doorWoodSmallRattle";
34114 soundOpenABit=
"doorWoodSmallOpenABit";
34118 displayName=
"door 4";
34119 component=
"Doors4";
34120 soundPos=
"doors4_action";
34123 initOpened=0.69999999;
34124 soundOpen=
"doorWoodSmallOpen";
34125 soundClose=
"doorWoodSmallClose";
34126 soundLocked=
"doorWoodSmallRattle";
34127 soundOpenABit=
"doorWoodSmallOpenABit";
34131 displayName=
"door 5";
34132 component=
"Doors5";
34133 soundPos=
"doors5_action";
34136 initOpened=0.69999999;
34137 soundOpen=
"doorWoodSmallOpen";
34138 soundClose=
"doorWoodSmallClose";
34139 soundLocked=
"doorWoodSmallRattle";
34140 soundOpenABit=
"doorWoodSmallOpenABit";
34144 displayName=
"door 6";
34145 component=
"Doors6";
34146 soundPos=
"doors6_action";
34149 initOpened=0.69999999;
34150 soundOpen=
"doorWoodSmallOpen";
34151 soundClose=
"doorWoodSmallClose";
34152 soundLocked=
"doorWoodSmallRattle";
34153 soundOpenABit=
"doorWoodSmallOpenABit";
34157 displayName=
"door 7";
34158 component=
"Doors7";
34159 soundPos=
"doors7_action";
34162 initOpened=0.69999999;
34163 soundOpen=
"doorWoodSmallOpen";
34164 soundClose=
"doorWoodSmallClose";
34165 soundLocked=
"doorWoodSmallRattle";
34166 soundOpenABit=
"doorWoodSmallOpenABit";
34170 displayName=
"door 8";
34171 component=
"Doors8";
34172 soundPos=
"doors8_action";
34175 initOpened=0.69999999;
34176 soundOpen=
"doorWoodSmallOpen";
34177 soundClose=
"doorWoodSmallClose";
34178 soundLocked=
"doorWoodSmallRattle";
34179 soundOpenABit=
"doorWoodSmallOpenABit";
34183 displayName=
"door 9";
34184 component=
"Doors9";
34185 soundPos=
"doors9_action";
34188 initOpened=0.69999999;
34189 soundOpen=
"doorWoodSmallOpen";
34190 soundClose=
"doorWoodSmallClose";
34191 soundLocked=
"doorWoodSmallRattle";
34192 soundOpenABit=
"doorWoodSmallOpenABit";
34196 displayName=
"door 10";
34197 component=
"Doors10";
34198 soundPos=
"doors10_action";
34201 initOpened=0.69999999;
34202 soundOpen=
"doorWoodSmallOpen";
34203 soundClose=
"doorWoodSmallClose";
34204 soundLocked=
"doorWoodSmallRattle";
34205 soundOpenABit=
"doorWoodSmallOpenABit";
34209 displayName=
"door 11";
34210 component=
"Doors11";
34211 soundPos=
"doors11_action";
34214 initOpened=0.69999999;
34215 soundOpen=
"doorWoodSmallOpen";
34216 soundClose=
"doorWoodSmallClose";
34217 soundLocked=
"doorWoodSmallRattle";
34218 soundOpenABit=
"doorWoodSmallOpenABit";
34222 displayName=
"door 12";
34223 component=
"Doors12";
34224 soundPos=
"doors12_action";
34227 initOpened=0.69999999;
34228 soundOpen=
"doorWoodSmallOpen";
34229 soundClose=
"doorWoodSmallClose";
34230 soundLocked=
"doorWoodSmallRattle";
34231 soundOpenABit=
"doorWoodSmallOpenABit";
34235 displayName=
"door 13";
34236 component=
"Doors13";
34237 soundPos=
"doors13_action";
34240 initOpened=0.69999999;
34241 soundOpen=
"doorWoodSmallOpen";
34242 soundClose=
"doorWoodSmallClose";
34243 soundLocked=
"doorWoodSmallRattle";
34244 soundOpenABit=
"doorWoodSmallOpenABit";
34248 displayName=
"door 14";
34249 component=
"Doors14";
34250 soundPos=
"doors14_action";
34253 initOpened=0.69999999;
34254 soundOpen=
"doorWoodSmallOpen";
34255 soundClose=
"doorWoodSmallClose";
34256 soundLocked=
"doorWoodSmallRattle";
34257 soundOpenABit=
"doorWoodSmallOpenABit";
34261 displayName=
"door 15";
34262 component=
"Doors15";
34263 soundPos=
"doors15_action";
34266 initOpened=0.69999999;
34267 soundOpen=
"doorWoodSmallOpen";
34268 soundClose=
"doorWoodSmallClose";
34269 soundLocked=
"doorWoodSmallRattle";
34270 soundOpenABit=
"doorWoodSmallOpenABit";
34274 displayName=
"door 16";
34275 component=
"Doors16";
34276 soundPos=
"doors16_action";
34279 initOpened=0.69999999;
34280 soundOpen=
"doorWoodSmallOpen";
34281 soundClose=
"doorWoodSmallClose";
34282 soundLocked=
"doorWoodSmallRattle";
34283 soundOpenABit=
"doorWoodSmallOpenABit";
34287 displayName=
"door 17";
34288 component=
"Doors17";
34289 soundPos=
"doors17_action";
34292 initOpened=0.69999999;
34293 soundOpen=
"doorWoodSmallOpen";
34294 soundClose=
"doorWoodSmallClose";
34295 soundLocked=
"doorWoodSmallRattle";
34296 soundOpenABit=
"doorWoodSmallOpenABit";
34300 displayName=
"door 18";
34301 component=
"Doors18";
34302 soundPos=
"doors18_action";
34305 initOpened=0.69999999;
34306 soundOpen=
"doorWoodSmallOpen";
34307 soundClose=
"doorWoodSmallClose";
34308 soundLocked=
"doorWoodSmallRattle";
34309 soundOpenABit=
"doorWoodSmallOpenABit";
34313 displayName=
"door 19";
34314 component=
"Doors19";
34315 soundPos=
"doors19_action";
34318 initOpened=0.69999999;
34319 soundOpen=
"doorWoodSmallOpen";
34320 soundClose=
"doorWoodSmallClose";
34321 soundLocked=
"doorWoodSmallRattle";
34322 soundOpenABit=
"doorWoodSmallOpenABit";
34326 displayName=
"door 20";
34327 component=
"Doors20";
34328 soundPos=
"doors20_action";
34331 initOpened=0.69999999;
34332 soundOpen=
"doorWoodSmallOpen";
34333 soundClose=
"doorWoodSmallClose";
34334 soundLocked=
"doorWoodSmallRattle";
34335 soundOpenABit=
"doorWoodSmallOpenABit";
34339 displayName=
"door 21";
34340 component=
"Doors21";
34341 soundPos=
"doors21_action";
34344 initOpened=0.69999999;
34345 soundOpen=
"doorWoodSmallOpen";
34346 soundClose=
"doorWoodSmallClose";
34347 soundLocked=
"doorWoodSmallRattle";
34348 soundOpenABit=
"doorWoodSmallOpenABit";
34352 displayName=
"door 22";
34353 component=
"Doors22";
34354 soundPos=
"doors22_action";
34357 initOpened=0.69999999;
34358 soundOpen=
"doorWoodSmallOpen";
34359 soundClose=
"doorWoodSmallClose";
34360 soundLocked=
"doorWoodSmallRattle";
34361 soundOpenABit=
"doorWoodSmallOpenABit";
34365 displayName=
"door 23";
34366 component=
"Doors23";
34367 soundPos=
"doors23_action";
34370 initOpened=0.69999999;
34371 soundOpen=
"doorWoodSmallOpen";
34372 soundClose=
"doorWoodSmallClose";
34373 soundLocked=
"doorWoodSmallRattle";
34374 soundOpenABit=
"doorWoodSmallOpenABit";
34378 displayName=
"door 24";
34379 component=
"Doors24";
34380 soundPos=
"doors24_action";
34383 initOpened=0.69999999;
34384 soundOpen=
"doorWoodSmallOpen";
34385 soundClose=
"doorWoodSmallClose";
34386 soundLocked=
"doorWoodSmallRattle";
34387 soundOpenABit=
"doorWoodSmallOpenABit";
34391 displayName=
"door 25";
34392 component=
"Doors25";
34393 soundPos=
"doors25_action";
34396 initOpened=0.69999999;
34397 soundOpen=
"doorWoodSmallOpen";
34398 soundClose=
"doorWoodSmallClose";
34399 soundLocked=
"doorWoodSmallRattle";
34400 soundOpenABit=
"doorWoodSmallOpenABit";
34404 displayName=
"door 26";
34405 component=
"Doors26";
34406 soundPos=
"doors26_action";
34409 initOpened=0.69999999;
34410 soundOpen=
"doorWoodSmallOpen";
34411 soundClose=
"doorWoodSmallClose";
34412 soundLocked=
"doorWoodSmallRattle";
34413 soundOpenABit=
"doorWoodSmallOpenABit";
34417 displayName=
"door 27";
34418 component=
"Doors27";
34419 soundPos=
"doors27_action";
34422 initOpened=0.69999999;
34423 soundOpen=
"doorWoodSmallOpen";
34424 soundClose=
"doorWoodSmallClose";
34425 soundLocked=
"doorWoodSmallRattle";
34426 soundOpenABit=
"doorWoodSmallOpenABit";
34430 displayName=
"door 28";
34431 component=
"Doors28";
34432 soundPos=
"doors28_action";
34435 initOpened=0.69999999;
34436 soundOpen=
"doorWoodSmallOpen";
34437 soundClose=
"doorWoodSmallClose";
34438 soundLocked=
"doorWoodSmallRattle";
34439 soundOpenABit=
"doorWoodSmallOpenABit";
34443 displayName=
"door 29";
34444 component=
"Doors29";
34445 soundPos=
"doors29_action";
34448 initOpened=0.69999999;
34449 soundOpen=
"doorWoodSmallOpen";
34450 soundClose=
"doorWoodSmallClose";
34451 soundLocked=
"doorWoodSmallRattle";
34452 soundOpenABit=
"doorWoodSmallOpenABit";
34456 displayName=
"door 30";
34457 component=
"Doors30";
34458 soundPos=
"doors30_action";
34461 initOpened=0.69999999;
34462 soundOpen=
"doorWoodSmallOpen";
34463 soundClose=
"doorWoodSmallClose";
34464 soundLocked=
"doorWoodSmallRattle";
34465 soundOpenABit=
"doorWoodSmallOpenABit";
34469 displayName=
"door 31";
34470 component=
"Doors31";
34471 soundPos=
"doors31_action";
34474 initOpened=0.69999999;
34475 soundOpen=
"doorWoodSmallOpen";
34476 soundClose=
"doorWoodSmallClose";
34477 soundLocked=
"doorWoodSmallRattle";
34478 soundOpenABit=
"doorWoodSmallOpenABit";
34482 displayName=
"door 32";
34483 component=
"Doors32";
34484 soundPos=
"doors32_action";
34487 initOpened=0.69999999;
34488 soundOpen=
"doorWoodSmallOpen";
34489 soundClose=
"doorWoodSmallClose";
34490 soundLocked=
"doorWoodSmallRattle";
34491 soundOpenABit=
"doorWoodSmallOpenABit";
34495 displayName=
"door 33";
34496 component=
"Doors33";
34497 soundPos=
"doors33_action";
34500 initOpened=0.69999999;
34501 soundOpen=
"doorWoodSmallOpen";
34502 soundClose=
"doorWoodSmallClose";
34503 soundLocked=
"doorWoodSmallRattle";
34504 soundOpenABit=
"doorWoodSmallOpenABit";
34508 displayName=
"door 34";
34509 component=
"Doors34";
34510 soundPos=
"doors34_action";
34513 initOpened=0.69999999;
34514 soundOpen=
"doorWoodSmallOpen";
34515 soundClose=
"doorWoodSmallClose";
34516 soundLocked=
"doorWoodSmallRattle";
34517 soundOpenABit=
"doorWoodSmallOpenABit";
34521 displayName=
"door 35";
34522 component=
"Doors35";
34523 soundPos=
"doors35_action";
34526 initOpened=0.69999999;
34527 soundOpen=
"doorWoodSmallOpen";
34528 soundClose=
"doorWoodSmallClose";
34529 soundLocked=
"doorWoodSmallRattle";
34530 soundOpenABit=
"doorWoodSmallOpenABit";
34597 transferToGlobalCoef=0;
34603 fatalInjuryCoef=-1;
34658 transferToGlobalCoef=0;
34664 fatalInjuryCoef=-1;
34719 transferToGlobalCoef=0;
34725 fatalInjuryCoef=-1;
34780 transferToGlobalCoef=0;
34786 fatalInjuryCoef=-1;
34841 transferToGlobalCoef=0;
34847 fatalInjuryCoef=-1;
34902 transferToGlobalCoef=0;
34908 fatalInjuryCoef=-1;
34963 transferToGlobalCoef=0;
34969 fatalInjuryCoef=-1;
35024 transferToGlobalCoef=0;
35030 fatalInjuryCoef=-1;
35085 transferToGlobalCoef=0;
35091 fatalInjuryCoef=-1;
35146 transferToGlobalCoef=0;
35152 fatalInjuryCoef=-1;
35207 transferToGlobalCoef=0;
35213 fatalInjuryCoef=-1;
35268 transferToGlobalCoef=0;
35274 fatalInjuryCoef=-1;
35329 transferToGlobalCoef=0;
35335 fatalInjuryCoef=-1;
35390 transferToGlobalCoef=0;
35396 fatalInjuryCoef=-1;
35451 transferToGlobalCoef=0;
35457 fatalInjuryCoef=-1;
35512 transferToGlobalCoef=0;
35518 fatalInjuryCoef=-1;
35573 transferToGlobalCoef=0;
35579 fatalInjuryCoef=-1;
35634 transferToGlobalCoef=0;
35640 fatalInjuryCoef=-1;
35695 transferToGlobalCoef=0;
35701 fatalInjuryCoef=-1;
35756 transferToGlobalCoef=0;
35762 fatalInjuryCoef=-1;
35817 transferToGlobalCoef=0;
35823 fatalInjuryCoef=-1;
35878 transferToGlobalCoef=0;
35884 fatalInjuryCoef=-1;
35939 transferToGlobalCoef=0;
35945 fatalInjuryCoef=-1;
36000 transferToGlobalCoef=0;
36006 fatalInjuryCoef=-1;
36061 transferToGlobalCoef=0;
36067 fatalInjuryCoef=-1;
36122 transferToGlobalCoef=0;
36128 fatalInjuryCoef=-1;
36183 transferToGlobalCoef=0;
36189 fatalInjuryCoef=-1;
36244 transferToGlobalCoef=0;
36250 fatalInjuryCoef=-1;
36305 transferToGlobalCoef=0;
36311 fatalInjuryCoef=-1;
36366 transferToGlobalCoef=0;
36372 fatalInjuryCoef=-1;
36427 transferToGlobalCoef=0;
36433 fatalInjuryCoef=-1;
36488 transferToGlobalCoef=0;
36494 fatalInjuryCoef=-1;
36549 transferToGlobalCoef=0;
36555 fatalInjuryCoef=-1;
36610 transferToGlobalCoef=0;
36616 fatalInjuryCoef=-1;
36671 transferToGlobalCoef=0;
36677 fatalInjuryCoef=-1;
36730 class StaticObj_BusStation_Corner: HouseNoDestruct
36733 model=
"DZ\structures\Residential\Bus\BusStation_Corner.p3d";
36735 class StaticObj_BusStation_roof_big: HouseNoDestruct
36738 model=
"DZ\structures\Residential\Bus\BusStation_roof_big.p3d";
36740 class StaticObj_BusStation_roof_long: HouseNoDestruct
36743 model=
"DZ\structures\Residential\Bus\BusStation_roof_long.p3d";
36745 class StaticObj_BusStation_wall: HouseNoDestruct
36748 model=
"DZ\structures\Residential\Bus\BusStation_wall.p3d";
36750 class StaticObj_BusStop_Village: HouseNoDestruct
36753 model=
"DZ\structures\Residential\Bus\BusStop_Village.p3d";
36755 class StaticObj_Garbage_Bin: HouseNoDestruct
36758 model=
"DZ\structures\Residential\Misc\Garbage_Bin.p3d";
36760 class StaticObj_Garbage_Container: HouseNoDestruct
36763 model=
"DZ\structures\Residential\Misc\Garbage_Container.p3d";
36765 class StaticObj_Garbage_Container_Glass: HouseNoDestruct
36768 model=
"DZ\structures\Residential\Misc\Garbage_Container_Glass.p3d";
36770 class StaticObj_Garbage_Container_Paper: HouseNoDestruct
36773 model=
"DZ\structures\Residential\Misc\Garbage_Container_Paper.p3d";
36775 class StaticObj_Garbage_Container_Plastic: HouseNoDestruct
36778 model=
"DZ\structures\Residential\Misc\Garbage_Container_Plastic.p3d";
36780 class StaticObj_Garbage_Ground_6m: HouseNoDestruct
36783 model=
"DZ\structures\Residential\Misc\Garbage_Ground_6m.p3d";
36785 class StaticObj_Garbage_Ground_6m_NoLC: HouseNoDestruct
36788 model=
"DZ\structures\Residential\Misc\Garbage_Ground_6m_NoLC.p3d";
36790 class StaticObj_Garbage_GroundSq_3m: HouseNoDestruct
36793 model=
"DZ\structures\Residential\Misc\Garbage_GroundSq_3m.p3d";
36795 class StaticObj_Garbage_GroundSq_3m_NoLC: HouseNoDestruct
36798 model=
"DZ\structures\Residential\Misc\Garbage_GroundSq_3m_NoLC.p3d";
36800 class StaticObj_Garbage_GroundSq_5m: HouseNoDestruct
36803 model=
"DZ\structures\Residential\Misc\Garbage_GroundSq_5m.p3d";
36805 class StaticObj_Garbage_GroundSq_5m_NoLC: HouseNoDestruct
36808 model=
"DZ\structures\Residential\Misc\Garbage_GroundSq_5m_NoLC.p3d";
36810 class StaticObj_Garbage_Pile1: HouseNoDestruct
36813 model=
"DZ\structures\Residential\Misc\Garbage_Pile1.p3d";
36815 class StaticObj_Garbage_Pile2: HouseNoDestruct
36818 model=
"DZ\structures\Residential\Misc\Garbage_Pile2.p3d";
36820 class StaticObj_Garbage_Pile3: HouseNoDestruct
36823 model=
"DZ\structures\Residential\Misc\Garbage_Pile3.p3d";
36825 class StaticObj_Garbage_Pile4: HouseNoDestruct
36828 model=
"DZ\structures\Residential\Misc\Garbage_Pile4.p3d";
36830 class StaticObj_Garbage_Pile5: HouseNoDestruct
36833 model=
"DZ\structures\Residential\Misc\Garbage_Pile5.p3d";
36835 class StaticObj_Garbage_Pile6: HouseNoDestruct
36838 model=
"DZ\structures\Residential\Misc\Garbage_Pile6.p3d";
36840 class StaticObj_Lamp_City1: HouseNoDestruct
36843 model=
"DZ\structures\Residential\Misc\Lamp_City1.p3d";
36845 class StaticObj_Lamp_City2: HouseNoDestruct
36848 model=
"DZ\structures\Residential\Misc\Lamp_City2.p3d";
36850 class StaticObj_Lamp_City3: HouseNoDestruct
36853 model=
"DZ\structures\Residential\Misc\Lamp_City3.p3d";
36855 class StaticObj_Misc_AdvertColumn: HouseNoDestruct
36858 model=
"DZ\structures\Residential\Misc\Misc_AdvertColumn.p3d";
36860 class StaticObj_Misc_Barricade: HouseNoDestruct
36863 model=
"DZ\structures\Residential\Misc\Misc_Barricade.p3d";
36865 class StaticObj_Misc_Bench1: HouseNoDestruct
36868 model=
"DZ\structures\Residential\Misc\Misc_Bench1.p3d";
36870 class StaticObj_Misc_Bench2: HouseNoDestruct
36873 model=
"DZ\structures\Residential\Misc\Misc_Bench2.p3d";
36875 class StaticObj_Misc_Bench3: HouseNoDestruct
36878 model=
"DZ\structures\Residential\Misc\Misc_Bench3.p3d";
36880 class StaticObj_Misc_Bench4: HouseNoDestruct
36883 model=
"DZ\structures\Residential\Misc\Misc_Bench4.p3d";
36885 class StaticObj_Misc_Bench5: HouseNoDestruct
36888 model=
"DZ\structures\Residential\Misc\Misc_Bench5.p3d";
36890 class StaticObj_Misc_Boogieman: HouseNoDestruct
36893 model=
"DZ\structures\Residential\Misc\Misc_Boogieman.p3d";
36895 class StaticObj_Misc_BoundaryStone: HouseNoDestruct
36898 model=
"DZ\structures\Residential\Misc\Misc_BoundaryStone.p3d";
36900 class StaticObj_Misc_BoundaryStone_Plastic: HouseNoDestruct
36903 model=
"DZ\structures\Residential\Misc\Misc_BoundaryStone_Plastic.p3d";
36905 class StaticObj_Misc_BoundaryStone_Tube: HouseNoDestruct
36908 model=
"DZ\structures\Residential\Misc\Misc_BoundaryStone_Tube.p3d";
36910 class StaticObj_Misc_BoxWooden: HouseNoDestruct
36913 model=
"DZ\structures\Residential\Misc\Misc_BoxWooden.p3d";
36915 class StaticObj_Misc_Carousel: HouseNoDestruct
36918 model=
"DZ\structures\Residential\Misc\Misc_Carousel.p3d";
36920 class StaticObj_Misc_Carousel_Small: HouseNoDestruct
36923 model=
"DZ\structures\Residential\Misc\Misc_Carousel_Small.p3d";
36925 class StaticObj_Misc_Chair_Camp1: HouseNoDestruct
36928 model=
"DZ\structures\Residential\Misc\Misc_Chair_Camp1.p3d";
36930 class StaticObj_Misc_Chair_Camp2: HouseNoDestruct
36933 model=
"DZ\structures\Residential\Misc\Misc_Chair_Camp2.p3d";
36935 class StaticObj_Misc_Chair_Plastic: HouseNoDestruct
36938 model=
"DZ\structures\Residential\Misc\Misc_Chair_Plastic.p3d";
36940 class StaticObj_Misc_CrashBarrier: HouseNoDestruct
36943 model=
"DZ\structures\Residential\Misc\Misc_CrashBarrier.p3d";
36945 class StaticObj_Misc_CrashBarrier_nolc: HouseNoDestruct
36948 model=
"DZ\structures\Residential\Misc\Misc_CrashBarrier_nolc.p3d";
36950 class StaticObj_Misc_FeedRack: HouseNoDestruct
36953 model=
"DZ\structures\Residential\Misc\Misc_FeedRack.p3d";
36955 class StaticObj_Misc_Football_Gate: HouseNoDestruct
36958 model=
"DZ\structures\Residential\Misc\Misc_Football_Gate.p3d";
36960 class StaticObj_Misc_Football_Line: HouseNoDestruct
36963 model=
"DZ\structures\Residential\Misc\Misc_Football_Line.p3d";
36965 class StaticObj_Misc_Football_Line_Corner: HouseNoDestruct
36968 model=
"DZ\structures\Residential\Misc\Misc_Football_Line_Corner.p3d";
36970 class StaticObj_Misc_Football_Line_HCircle: HouseNoDestruct
36973 model=
"DZ\structures\Residential\Misc\Misc_Football_Line_HCircle.p3d";
36975 class StaticObj_Misc_Fountain: HouseNoDestruct
36978 model=
"DZ\structures\Residential\Misc\Misc_Fountain.p3d";
36980 class StaticObj_Misc_Haystack: HouseNoDestruct
36983 model=
"DZ\structures\Residential\Misc\Misc_Haystack.p3d";
36985 class StaticObj_Misc_NoticeBoard1: HouseNoDestruct
36988 model=
"DZ\structures\Residential\Misc\Misc_NoticeBoard1.p3d";
36990 class StaticObj_Misc_NoticeBoard2: HouseNoDestruct
36993 model=
"DZ\structures\Residential\Misc\Misc_NoticeBoard2.p3d";
36995 class StaticObj_Misc_PostBox1: HouseNoDestruct
36998 model=
"DZ\structures\Residential\Misc\Misc_PostBox1.p3d";
37000 class StaticObj_Misc_PostBox2: HouseNoDestruct
37003 model=
"DZ\structures\Residential\Misc\Misc_PostBox2.p3d";
37005 class StaticObj_Misc_RoadBarrier: HouseNoDestruct
37008 model=
"DZ\structures\Residential\Misc\Misc_RoadBarrier.p3d";
37010 class StaticObj_Misc_RoadBarrier_2: HouseNoDestruct
37013 model=
"DZ\structures\Residential\Misc\Misc_RoadBarrier2.p3d";
37015 class StaticObj_Misc_Sandbox: HouseNoDestruct
37018 model=
"DZ\structures\Residential\Misc\Misc_Sandbox.p3d";
37020 class StaticObj_Misc_Seesaw: HouseNoDestruct
37023 model=
"DZ\structures\Residential\Misc\Misc_Seesaw.p3d";
37025 class StaticObj_Misc_StadiumBenches: HouseNoDestruct
37028 model=
"DZ\structures\Residential\Misc\Misc_StadiumBenches.p3d";
37030 class StaticObj_Misc_Sunshade: HouseNoDestruct
37033 model=
"DZ\structures\Residential\Misc\Misc_Sunshade.p3d";
37035 class StaticObj_Misc_Table: HouseNoDestruct
37038 model=
"DZ\structures\Residential\Misc\Misc_Table.p3d";
37040 class StaticObj_Misc_Table_Camp: HouseNoDestruct
37043 model=
"DZ\structures\Residential\Misc\Misc_Table_Camp.p3d";
37045 class StaticObj_Misc_Table_Camp_Small: HouseNoDestruct
37048 model=
"DZ\structures\Residential\Misc\Misc_Table_Camp_Small.p3d";
37050 class StaticObj_Misc_TrafficLights: HouseNoDestruct
37053 model=
"DZ\structures\Residential\Misc\Misc_TrafficLights.p3d";
37055 class StaticObj_Misc_Tree_Pavement1: HouseNoDestruct
37058 model=
"DZ\structures\Residential\Misc\Misc_Tree_Pavement1.p3d";
37060 class StaticObj_Misc_Tree_Pavement2: HouseNoDestruct
37063 model=
"DZ\structures\Residential\Misc\Misc_Tree_Pavement2.p3d";
37065 class StaticObj_Misc_Tree_Pavement3: HouseNoDestruct
37068 model=
"DZ\structures\Residential\Misc\Misc_Tree_Pavement3.p3d";
37070 class StaticObj_Misc_Tree_Protector: HouseNoDestruct
37073 model=
"DZ\structures\Residential\Misc\Misc_Tree_Protector.p3d";
37075 class StaticObj_Misc_WindBreak: HouseNoDestruct
37078 model=
"DZ\structures\Residential\Misc\Misc_WindBreak.p3d";
37080 class StaticObj_Misc_WoodBlock: HouseNoDestruct
37083 model=
"DZ\structures\Residential\Misc\Misc_WoodBlock.p3d";
37085 class StaticObj_Misc_WoodPile1: HouseNoDestruct
37088 model=
"DZ\structures\Residential\Misc\Misc_WoodPile1.p3d";
37090 class StaticObj_Misc_WoodPile2: HouseNoDestruct
37093 model=
"DZ\structures\Residential\Misc\Misc_WoodPile2.p3d";
37095 class StaticObj_Misc_WoodReserve: HouseNoDestruct
37098 model=
"DZ\structures\Residential\Misc\Misc_WoodReserve.p3d";
37100 class StaticObj_Misc_WoodTable_Indoor: HouseNoDestruct
37103 model=
"DZ\structures\Residential\Misc\Misc_WoodTable_Indoor";
37105 class StaticObj_Misc_WoodTable_Outdoor: HouseNoDestruct
37108 model=
"DZ\structures\Residential\Misc\Misc_WoodTable_Outdoor.p3d";
37110 class StaticObj_CURCylinder_01_F: HouseNoDestruct
37113 model=
"DZ\structures\Residential\Medical\CURCylinder_01_F.p3d";
37115 class StaticObj_Decon_CBRNCase_01_F: HouseNoDestruct
37118 model=
"DZ\structures\Residential\Medical\Decon_CBRNCase_01_F.p3d";
37120 class StaticObj_Decon_HazmatBag_01_F: HouseNoDestruct
37123 model=
"DZ\structures\Residential\Medical\Decon_HazmatBag_01_F.p3d";
37125 class StaticObj_Decon_HazmatBag_01_roll_F: HouseNoDestruct
37128 model=
"DZ\structures\Residential\Medical\Decon_HazmatBag_01_roll_F.p3d";
37130 class StaticObj_Decon_LayFlatHose_01_Corner_F: HouseNoDestruct
37133 model=
"DZ\structures\Residential\Medical\Decon_LayFlatHose_01_Corner_F.p3d";
37135 class StaticObj_Decon_LayFlatHose_01_CurveLong_F: HouseNoDestruct
37138 model=
"DZ\structures\Residential\Medical\Decon_LayFlatHose_01_CurveLong_F.p3d";
37140 class StaticObj_Decon_LayFlatHose_01_CurveShort_F: HouseNoDestruct
37143 model=
"DZ\structures\Residential\Medical\Decon_LayFlatHose_01_CurveShort_F.p3d";
37145 class StaticObj_Decon_LayFlatHose_01_Roll_F: HouseNoDestruct
37148 model=
"DZ\structures\Residential\Medical\Decon_LayFlatHose_01_Roll_F.p3d";
37150 class StaticObj_Decon_LayFlatHose_01_SBend_F: HouseNoDestruct
37153 model=
"DZ\structures\Residential\Medical\Decon_LayFlatHose_01_SBend_F.p3d";
37155 class StaticObj_Decon_LayFlatHose_01_Step_F: HouseNoDestruct
37158 model=
"DZ\structures\Residential\Medical\Decon_LayFlatHose_01_Step_F.p3d";
37160 class StaticObj_Decon_LayFlatHose_01_StraightLong_F: HouseNoDestruct
37163 model=
"DZ\structures\Residential\Medical\Decon_LayFlatHose_01_StraightLong_F.p3d";
37165 class StaticObj_Decon_LayFlatHose_01_StraightShort_F: HouseNoDestruct
37168 model=
"DZ\structures\Residential\Medical\Decon_LayFlatHose_01_StraightShort_F.p3d";
37170 class StaticObj_Decon_PowerCable_01_Corner_F: HouseNoDestruct
37173 model=
"DZ\structures\Residential\Medical\Decon_PowerCable_01_Corner_F.p3d";
37175 class StaticObj_Decon_PowerCable_01_CurveLong_F: HouseNoDestruct
37178 model=
"DZ\structures\Residential\Medical\Decon_PowerCable_01_CurveLong_F.p3d";
37180 class StaticObj_Decon_PowerCable_01_CurveShort_F: HouseNoDestruct
37183 model=
"DZ\structures\Residential\Medical\Decon_PowerCable_01_CurveShort_F.p3d";
37185 class StaticObj_Decon_PowerCable_01_Roll_F: HouseNoDestruct
37188 model=
"DZ\structures\Residential\Medical\Decon_PowerCable_01_Roll_F.p3d";
37190 class StaticObj_Decon_PowerCable_01_SBend_F: HouseNoDestruct
37193 model=
"DZ\structures\Residential\Medical\Decon_PowerCable_01_SBend_F.p3d";
37195 class StaticObj_Decon_PowerCable_01_Step_F: HouseNoDestruct
37198 model=
"DZ\structures\Residential\Medical\Decon_PowerCable_01_Step_F.p3d";
37200 class StaticObj_Decon_PowerCable_01_StraightLong_F: HouseNoDestruct
37203 model=
"DZ\structures\Residential\Medical\Decon_PowerCable_01_StraightLong_F.p3d";
37205 class StaticObj_Decon_PowerCable_01_StraightShort_F: HouseNoDestruct
37208 model=
"DZ\structures\Residential\Medical\Decon_PowerCable_01_StraightShort_F.p3d";
37210 class StaticObj_Decon_PressureHose_01_Corner_F: HouseNoDestruct
37213 model=
"DZ\structures\Residential\Medical\Decon_PressureHose_01_Corner_F.p3d";
37215 class StaticObj_Decon_PressureHose_01_CurveLong_F: HouseNoDestruct
37218 model=
"DZ\structures\Residential\Medical\Decon_PressureHose_01_CurveLong_F.p3d";
37220 class StaticObj_Decon_PressureHose_01_CurveShort_F: HouseNoDestruct
37223 model=
"DZ\structures\Residential\Medical\Decon_PressureHose_01_CurveShort_F.p3d";
37225 class StaticObj_Decon_PressureHose_01_Roll_F: HouseNoDestruct
37228 model=
"DZ\structures\Residential\Medical\Decon_PressureHose_01_Roll_F.p3d";
37230 class StaticObj_Decon_PressureHose_01_SBend_F: HouseNoDestruct
37233 model=
"DZ\structures\Residential\Medical\Decon_PressureHose_01_SBend_F.p3d";
37235 class StaticObj_Decon_PressureHose_01_Step_F: HouseNoDestruct
37238 model=
"DZ\structures\Residential\Medical\Decon_PressureHose_01_Step_F.p3d";
37240 class StaticObj_Decon_PressureHose_01_StraightLong_F: HouseNoDestruct
37243 model=
"DZ\structures\Residential\Medical\Decon_PressureHose_01_StraightLong_F.p3d";
37245 class StaticObj_Decon_PressureHose_01_StraightShort_F: HouseNoDestruct
37248 model=
"DZ\structures\Residential\Medical\Decon_PressureHose_01_StraightShort_F.p3d";
37250 class StaticObj_SCBACylinder_01_F: HouseNoDestruct
37253 model=
"DZ\structures\Residential\Medical\SCBACylinder_01_F.p3d";
37255 class StaticObj_Sponge_01_F: HouseNoDestruct
37258 model=
"DZ\structures\Residential\Medical\Sponge_01_F.p3d";
37260 class StaticObj_EmergencyBlanket_discarded: HouseNoDestruct
37263 model=
"DZ\structures\Residential\Medical\EmergencyBlanket_discarded.p3d";
37265 class StaticObj_Platform1_Angle: HouseNoDestruct
37268 model=
"DZ\structures\Residential\Platforms\Platform1_Angle.p3d";
37270 class StaticObj_Platform1_Block: HouseNoDestruct
37273 model=
"DZ\structures\Residential\Platforms\Platform1_Block.p3d";
37275 class StaticObj_Platform1_Ramp: HouseNoDestruct
37278 model=
"DZ\structures\Residential\Platforms\Platform1_Ramp.p3d";
37280 class StaticObj_Platform1_Stairs_20: HouseNoDestruct
37283 model=
"DZ\structures\Residential\Platforms\Platform1_Stairs_20.p3d";
37285 class StaticObj_Platform1_Stairs_30: HouseNoDestruct
37288 model=
"DZ\structures\Residential\Platforms\Platform1_Stairs_30.p3d";
37290 class StaticObj_Platform1_Stairs_30_WallL: HouseNoDestruct
37293 model=
"DZ\structures\Residential\Platforms\Platform1_Stairs_30_WallL.p3d";
37295 class StaticObj_Platform1_Stairs_30_WallR: HouseNoDestruct
37298 model=
"DZ\structures\Residential\Platforms\Platform1_Stairs_30_WallR.p3d";
37300 class StaticObj_Platform1_Stairs_Block: HouseNoDestruct
37303 model=
"DZ\structures\Residential\Platforms\Platform1_Staris_Block.p3d";
37305 class StaticObj_Platform1_Wall: HouseNoDestruct
37308 model=
"DZ\structures\Residential\Platforms\Platform1_Wall.p3d";
37310 class StaticObj_Platform2_Angle: HouseNoDestruct
37313 model=
"DZ\structures\Residential\Platforms\Platform2_Angle.p3d";
37315 class StaticObj_Platform2_Block: HouseNoDestruct
37318 model=
"DZ\structures\Residential\Platforms\Platform2_Block.p3d";
37320 class StaticObj_Platform2_Enter: HouseNoDestruct
37323 model=
"DZ\structures\Residential\Platforms\Platform2_Enter.p3d";
37325 class StaticObj_Platform2_Wall: HouseNoDestruct
37328 model=
"DZ\structures\Residential\Platforms\Platform2_Wall.p3d";
37330 class StaticObj_Platform2_Stairs_20: HouseNoDestruct
37333 model=
"DZ\structures\Residential\Platforms\Platform2_Stairs_20.p3d";
37335 class StaticObj_Platform2_Stairs_30: HouseNoDestruct
37338 model=
"DZ\structures\Residential\Platforms\Platform2_Stairs_30.p3d";
37340 class StaticObj_Platform2_Stairs_30_WallL: HouseNoDestruct
37343 model=
"DZ\structures\Residential\Platforms\Platform2_Stairs_30_WallL.p3d";
37345 class StaticObj_Platform2_Stairs_Block: HouseNoDestruct
37348 model=
"DZ\structures\Residential\Platforms\Platform2_Stairs_Block.p3d";
37350 class StaticObj_Platform2_Stairs_30_WallR: HouseNoDestruct
37353 model=
"DZ\structures\Residential\Platforms\Platform2_Stairs_30_WallR.p3d";
37358 class ProxyAttachment;
37359 class ProxyTomato_Seeds: ProxyAttachment
37362 model=
"DZ\gear\cultivation\tomato_seeds.p3d";