3 class DZ_Weapons_Firearms_Famas
26 class Famas_Base: Rifle_Base
31 repairableWithKits[]={1};
33 PPDOFProperties[]={1,0.1,20,200,10,10};
35 ObstructionDistance=0.50999999;
48 magazineSwitchTime=0.30000001;
49 initSpeedMultiplier=1;
51 recoilModifier[]={1,1,1};
52 swayModifier[]={1.1,1.1,0.69999999};
67 "DZ\weapons\firearms\famas\data\famas_rifle1.rvmat",
68 "DZ\weapons\firearms\famas\data\famas_rifle2.rvmat"
76 "DZ\weapons\firearms\famas\data\famas_rifle1.rvmat",
77 "DZ\weapons\firearms\famas\data\famas_rifle2.rvmat"
85 "DZ\weapons\firearms\famas\data\famas_rifle1_damage.rvmat",
86 "DZ\weapons\firearms\famas\data\famas_rifle2_damage.rvmat"
94 "DZ\weapons\firearms\famas\data\famas_rifle1_damage.rvmat",
95 "DZ\weapons\firearms\famas\data\famas_rifle2_damage.rvmat"
103 "DZ\weapons\firearms\famas\data\famas_rifle1_destruct.rvmat",
104 "DZ\weapons\firearms\famas\data\famas_rifle2_destruct.rvmat"
111 simpleHiddenSelections[]=
120 hiddenSelectionsTextures[]=
122 "dz\weapons\firearms\famas\data\famas_rifle1_co.paa",
123 "dz\weapons\firearms\famas\data\famas_rifle2_co.paa"
125 hiddenSelectionsMaterials[]=
127 "dz\weapons\firearms\famas\data\famas_rifle1.rvmat",
128 "dz\weapons\firearms\famas\data\famas_rifle2.rvmat"
145 "Famas_Shot_SoundSet",
146 "Famas_Tail_SoundSet",
147 "Famas_InteriorTail_SoundSet"
153 "Famas_silencer_SoundSet",
154 "Famas_silencerTail_SoundSet",
155 "Famas_silencerInteriorTail_SoundSet"
159 "Famas_silencerHomeMade_SoundSet",
160 "Famas_silencerHomeMadeTail_SoundSet",
161 "Famas_silencerInteriorHomeMadeTail_SoundSet"
165 dispersion=0.0020000001;
166 magazineSlot=
"magazine";
168 class Burst: Mode_Burst
172 "Famas_Shot_SoundSet",
173 "Famas_Tail_SoundSet",
174 "Famas_InteriorTail_SoundSet"
180 "Famas_silencer_SoundSet",
181 "Famas_silencerTail_SoundSet",
182 "Famas_silencerInteriorTail_SoundSet"
186 "Famas_silencerHomeMade_SoundSet",
187 "Famas_silencerHomeMadeTail_SoundSet",
188 "Famas_silencerInteriorHomeMadeTail_SoundSet"
192 reloadTime=0.064999998;
193 dispersion=0.0020000001;
194 magazineSlot=
"magazine";
196 class FullAuto: Mode_FullAuto
200 "Famas_Shot_SoundSet",
201 "Famas_Tail_SoundSet",
202 "Famas_InteriorTail_SoundSet"
208 "Famas_silencer_SoundSet",
209 "Famas_silencerTail_SoundSet",
210 "Famas_silencerInteriorTail_SoundSet"
214 "Famas_silencerHomeMade_SoundSet",
215 "Famas_silencerHomeMadeTail_SoundSet",
216 "Famas_silencerInteriorHomeMadeTail_SoundSet"
219 reloadTime=0.064999998;
220 dispersion=0.0020000001;
221 magazineSlot=
"magazine";
225 memoryPointCamera=
"eye";
226 discreteDistance[]={25,50,100,200};
227 discreteDistanceInitIndex=0;
228 opticsZoomMin=0.52359998;
229 opticsZoomMax=0.52359998;
230 opticsZoomInit=0.52359998;
234 PPMaskProperties[]={0.5,0.5,0.1,0.050000001};
235 PPLensProperties[]={0,0,0,0};
236 PPBlurProperties=0.2;
238 class InventorySlotsOffsets
242 position[]={-0.25,0.035,0};
243 orientation[]={0,0,0};
247 position[]={-0.25,0.035,-0.029999999};
248 orientation[]={0,0,0};
257 overrideParticle=
"weapon_shot_winded_smoke";
261 overrideParticle=
"weapon_shot_ump45_01";
262 ignoreIfSuppressed=1;
264 positionOffset[]={0,0,0};
268 overrideParticle=
"weapon_shot_chamber_smoke";
269 overridePoint=
"Nabojnicestart";
270 overrideDirectionPoint=
"Nabojniceend";
275 maxOverheatingValue=8;
276 shotsToStartOverheating=4;
277 overheatingDecayInterval=0.69999999;
280 overrideParticle=
"smoking_barrel_small";
281 onlyWithinOverheatLimits[]={0,0.5};
282 positionOffset[]={0.2,0,0};
283 onlyWithinRainLimits[]={0,0.2};
287 overrideParticle=
"smoking_barrel";
288 onlyWithinOverheatLimits[]={0.5,0.69999999};
289 positionOffset[]={0.2,0,0};
290 onlyWithinRainLimits[]={0,0.2};
294 overrideParticle=
"smoking_barrel_heavy";
295 onlyWithinOverheatLimits[]={0.69999999,1};
296 positionOffset[]={0.2,0,0};
297 onlyWithinRainLimits[]={0,0.2};
299 class SmokingBarrelHotSteam
301 overrideParticle=
"smoking_barrel_steam";
302 positionOffset[]={0.1,0,0};
303 onlyWithinRainLimits[]={0.2,1};
305 class OpenChamberSmoke
308 overrideParticle=
"smoking_barrel_small";
309 overridePoint=
"Nabojnicestart";
312 class OnBulletCasingEject
314 class ChamberSmokeRaise
316 overrideParticle=
"weapon_shot_chamber_smoke";
317 overridePoint=
"Nabojnicestart";
321 weaponStateAnim=
"dz\anims\anm\player\reloads\Famas\w_famas_states.anm";
323 class FAMAS: Famas_Base
326 displayName=
"$STR_CfgWeapons_FAMAS0";
327 descriptionShort=
"$STR_CfgWeapons_FAMAS1";
328 model=
"\dz\weapons\firearms\famas\famas.p3d";
336 class SawedoffFAMAS: Famas_Base
339 displayName=
"$STR_CfgWeapons_SawedoffFAMAS0";
340 descriptionShort=
"$STR_CfgWeapons_SawedoffFAMAS1";
341 model=
"\dz\weapons\firearms\famas\SawedoffFAMAS.p3d";
362 "DZ\weapons\firearms\famas\data\famas_rifle1.rvmat",
363 "DZ\weapons\firearms\famas\data\famas_rifle2.rvmat"
371 "DZ\weapons\firearms\famas\data\famas_rifle1.rvmat",
372 "DZ\weapons\firearms\famas\data\famas_rifle2.rvmat"
380 "DZ\weapons\firearms\famas\data\famas_rifle1_damage.rvmat",
381 "DZ\weapons\firearms\famas\data\famas_rifle2_damage.rvmat"
389 "DZ\weapons\firearms\famas\data\famas_rifle1_damage.rvmat",
390 "DZ\weapons\firearms\famas\data\famas_rifle2_damage.rvmat"
398 "DZ\weapons\firearms\famas\data\famas_rifle1_destruct.rvmat",
399 "DZ\weapons\firearms\famas\data\famas_rifle2_destruct.rvmat"