3 class DZ_Weapons_Firearms_pm73rak
26 class PM73Rak_Base: Rifle_Base
31 repairableWithKits[]={1};
33 PPDOFProperties[]={1,0.75,40,180,4,10};
34 WeaponLength=0.60000002;
35 ObstructionDistance=0.38800001;
48 magazineSwitchTime=0.34999999;
49 initSpeedMultiplier=1.075;
51 recoilModifier[]={1,1,1};
52 swayModifier[]={0.94999999,0.94999999,0.69999999};
61 class FullAuto: Mode_FullAuto
65 "pm63rak_Shot_1st_SoundSet",
66 "pm63rak_Shot_1st_iterior_SoundSet"
70 "pm63rak_Shot_SoundSet",
71 "pm63rak_Shot_iterior_SoundSet",
72 "pm63rak_Tail_SoundSet",
73 "pm63rak_InteriorTail_SoundSet",
74 "pm63rak_Slapback_SoundSet",
75 "pm63rak_Tail_2D_SoundSet"
81 "pm63rak_1st_silencer_SoundSet"
85 "pm63rak_1st_silencerHomeMade_SoundSet"
92 "pm63rak_silencer_SoundSet",
93 "pm63rak_silencerTail_SoundSet",
94 "pm63rak_silencerInteriorTail_SoundSet"
98 "pm63rak_silencerHomeMade_SoundSet",
99 "pm63rak_silencerHomeMadeTail_SoundSet",
100 "pm63rak_silencerInteriorHomeMadeTail_SoundSet"
105 recoilProne=
"recoil_rak_prone";
106 dispersion=0.0060000001;
107 magazineSlot=
"magazine";
111 memoryPointCamera=
"eye";
112 discreteDistance[]={50};
113 discreteDistanceInitIndex=0;
118 class InventorySlotsOffsets
122 position[]={-0.15000001,-0.02,0};
123 orientation[]={0,0,-13};
127 position[]={-0.15000001,0,-0.02};
128 orientation[]={0,0,-13};
137 overrideParticle=
"weapon_shot_winded_smoke";
141 overrideParticle=
"weapon_shot_fnx_01";
142 ignoreIfSuppressed=1;
144 positionOffset[]={0,0,0};
148 overrideParticle=
"weapon_shot_chamber_smoke";
149 overridePoint=
"Nabojnicestart";
150 overrideDirectionPoint=
"Nabojniceend";
155 maxOverheatingValue=10;
156 shotsToStartOverheating=2;
157 overheatingDecayInterval=1;
160 overrideParticle=
"smoking_barrel_small";
161 onlyWithinOverheatLimits[]={0.1,0.60000002};
162 positionOffset[]={0.1,0,0};
163 onlyWithinRainLimits[]={0,0.2};
167 overrideParticle=
"smoking_barrel";
168 onlyWithinOverheatLimits[]={0.60000002,1};
169 positionOffset[]={0.1,0,0};
170 onlyWithinRainLimits[]={0,0.2};
172 class SmokingBarrelHotSteamSmall
174 overrideParticle=
"smoking_barrel_steam_small";
175 positionOffset[]={0.1,0,0};
176 onlyWithinRainLimits[]={0.2,1};
178 class OpenChamberSmoke
181 overrideParticle=
"smoking_barrel_small";
182 overridePoint=
"Nabojnicestart";
185 class OnBulletCasingEject
187 class ChamberSmokeRaise
189 overrideParticle=
"weapon_shot_chamber_smoke";
190 overridePoint=
"Nabojnicestart";
194 weaponStateAnim=
"DZ\anims\anm\player\reloads\PM73\PM73_states.anm";
196 class PM73Rak: PM73Rak_Base
199 displayName=
"$STR_CfgWeapons_PM73Rak0";
200 descriptionShort=
"$STR_CfgWeapons_PM73Rak1";
201 model=
"\dz\weapons\firearms\pm73rak\pm73rak.p3d";
204 hiddenSelectionsTextures[]=
206 "dz\weapons\firearms\pm73rak\data\pm73_co.paa"
208 hiddenSelectionsMaterials[]=
210 "dz\weapons\firearms\pm73rak\data\pm73.rvmat"
226 "DZ\weapons\firearms\pm73rak\Data\pm73.rvmat"
234 "DZ\weapons\firearms\pm73rak\Data\pm73.rvmat"
242 "DZ\weapons\firearms\pm73rak\Data\pm73_damage.rvmat"
250 "DZ\weapons\firearms\pm73rak\Data\pm73_damage.rvmat"
258 "DZ\weapons\firearms\pm73rak\Data\pm73_destruct.rvmat"