27 class Colt1911_Base: Pistol_Base
32 repairableWithKits[]={1};
34 PPDOFProperties[]={1,0.89999998,10,250,4,10};
35 WeaponLength=0.20999999;
36 ShoulderDistance=0.40000001;
37 ObstructionDistance=0.43099999;
39 initSpeedMultiplier=1;
50 magazineSwitchTime=0.23999999;
52 recoilModifier[]={1,1,1};
53 swayModifier[]={1.3,1.3,0.60000002};
71 "Colt1911_Shot_SoundSet",
72 "Colt1911_Tail_SoundSet",
73 "Colt1911_InteriorTail_SoundSet"
79 "Colt1911_silencerPro_SoundSet",
80 "Colt1911_silencerTail_SoundSet",
81 "Colt1911_silencerInteriorTail_SoundSet"
86 recoilProne=
"recoil_1911_prone";
87 dispersion=0.0044999998;
88 magazineSlot=
"magazine";
92 memoryPointCamera=
"eye";
93 discreteDistance[]={25};
94 discreteDistanceInitIndex=0;
105 overrideParticle=
"weapon_shot_winded_smoke";
109 overrideParticle=
"weapon_shot_fnx_01";
110 ignoreIfSuppressed=1;
112 positionOffset[]={0,0,0};
117 maxOverheatingValue=8;
118 shotsToStartOverheating=8;
119 overheatingDecayInterval=1;
122 overrideParticle=
"smoking_barrel_small";
123 onlyWithinOverheatLimits[]={0,1};
124 positionOffset[]={0,0,0};
125 onlyWithinRainLimits[]={0,1};
127 class OpenChamberSmoke
130 overrideParticle=
"smoking_barrel_small";
131 overridePoint=
"Nabojnicestart";
134 class OnBulletCasingEject
136 class ChamberSmokeRaise
138 overrideParticle=
"weapon_shot_chamber_smoke";
139 overridePoint=
"Nabojnicestart";
143 weaponStateAnim=
"dz\anims\anm\player\reloads\1911\w_1911_states.anm";
145 class Colt1911: Colt1911_Base
148 displayName=
"$STR_cfgWeapons_Colt19110";
149 descriptionShort=
"$STR_cfgWeapons_Colt19111";
154 model=
"\dz\weapons\pistols\1911\1911.p3d";
161 hiddenSelectionsTextures[]=
163 "dz\weapons\pistols\1911\data\1911_co.paa"
165 hiddenSelectionsMaterials[]=
167 "dz\weapons\pistols\1911\data\1911.rvmat"
183 "DZ\weapons\pistols\1911\data\1911.rvmat"
191 "DZ\weapons\pistols\1911\data\1911.rvmat"
199 "DZ\weapons\pistols\1911\data\1911_damage.rvmat"
207 "DZ\weapons\pistols\1911\data\1911_damage.rvmat"
215 "DZ\weapons\pistols\1911\data\1911_destruct.rvmat"
223 class Engraved1911: Colt1911_Base
226 displayName=
"$STR_cfgweapons_engraved19110";
227 descriptionShort=
"$STR_cfgweapons_engraved19111";
228 model=
"\dz\weapons\pistols\1911\1911.p3d";
235 hiddenSelectionsTextures[]=
237 "dz\weapons\pistols\1911\data\1911_engraved_co.paa"
239 hiddenSelectionsMaterials[]=
241 "dz\weapons\pistols\1911\data\1911_engraved.rvmat"
257 "DZ\weapons\pistols\1911\data\1911.rvmat"
265 "DZ\weapons\pistols\1911\data\1911_engraved.rvmat"
273 "DZ\weapons\pistols\1911\data\1911_engraved_damage.rvmat"
281 "DZ\weapons\pistols\1911\data\1911_engraved_damage.rvmat"
289 "DZ\weapons\pistols\1911\data\1911_engraved_destruct.rvmat"
300 class ProxyAttachment;
301 class Proxy1911: ProxyAttachment
304 inventorySlot=
"pistol";
305 model=
"\dz\weapons\pistols\1911\1911.p3d";