3 class DZ_Pistols_Encore
27 class LongHorn_Base: Pistol_Base
32 repairableWithKits[]={1};
35 ShoulderDistance=0.41;
36 ObstructionDistance=0.66900003;
37 initSpeedMultiplier=0.80000001;
39 PPDOFProperties[]={1,0.89999998,10,150,5,10};
55 recoilModifier[]={1,1,1};
56 swayModifier[]={1.45,1.45,0.60000002};
66 class Single: Mode_Single
70 "LongHorn_Shot_SoundSet",
71 "LongHorn_Tail_SoundSet",
72 "LongHorn_InteriorTail_SoundSet"
78 "LongHorn_silencerHomeMade_SoundSet",
79 "LongHorn_silencerHomeMadeTail_SoundSet",
80 "LongHorn_silencerInteriorHomeMadeTail_SoundSet"
84 recoil=
"recoil_longhorn";
85 recoilProne=
"recoil_longhorn_prone";
87 magazineSlot=
"magazine";
95 overrideParticle=
"weapon_shot_winded_smoke";
99 overrideParticle=
"weapon_shot_fnx_01";
100 ignoreIfSuppressed=1;
102 positionOffset[]={0,0,0};
105 class OnBulletCasingEject
107 class ChamberSmokeRaise
109 overrideParticle=
"weapon_shot_chamber_smoke";
110 overridePoint=
"Nabojnicestart";
114 weaponStateAnim=
"dz\anims\anm\player\reloads\LongHorn\w_longhorn_states.anm";
129 class LongHorn: LongHorn_Base
132 displayName=
"$STR_cfgWeapons_LongHorn0";
133 descriptionShort=
"$STR_cfgWeapons_LongHorn1";
134 model=
"\dz\weapons\pistols\LongHorn\LongHorn.p3d";
135 hiddenSelectionsTextures[]=
137 "DZ\weapons\pistols\LongHorn\data\longhorn_co.paa"
139 hiddenSelectionsMaterials[]=
141 "DZ\weapons\pistols\LongHorn\data\longhorn.rvmat"
145 "weaponOpticsCrossbow",
164 "DZ\weapons\pistols\LongHorn\data\LongHorn.rvmat"
172 "DZ\weapons\pistols\LongHorn\data\LongHorn.rvmat"
180 "DZ\weapons\pistols\LongHorn\data\LongHorn_damage.rvmat"
188 "DZ\weapons\pistols\LongHorn\data\LongHorn_damage.rvmat"
196 "DZ\weapons\pistols\LongHorn\data\LongHorn_destruct.rvmat"
207 class ProxyAttachment;
208 class ProxyLongHorn: ProxyAttachment
211 inventorySlot=
"pistol";
212 model=
"\dz\weapons\pistols\LongHorn\LongHorn.p3d";