25 class Red9_Base: Pistol_Base
31 repairableWithKits[]={1};
34 weaponInfoType=
"RscWeaponZeroing";
37 discreteDistance[]={50,100,200,300};
38 discreteDistanceInitIndex=1;
48 damagePerShot[]={0.050000001,0.050000001};
50 recoilModifier[]={1,1,1};
65 "Red9_InteriorTail_SoundSet"
71 "Red9_silencerHomeMade_SoundSet",
72 "Red9_silencerHomeMadeTail_SoundSet",
73 "Red9_silencerInteriorHomeMadeTail_SoundSet"
76 reloadTime=0.18000001;
78 recoilProne=
"recoil_red9_prone";
79 dispersion=0.0089999996;
80 magazineSlot=
"magazine";
86 displayName=
"$STR_cfgWeapons_Red90";
87 descriptionShort=
"$STR_cfgWeapons_Red91";
88 model=
"\dz\weapons\pistols\Red9\Red9.p3d";
91 "weaponButtstockRed9",
95 hiddenSelectionsTextures[]=
97 "dz\weapons\pistols\Red9\data\red9_co.paa"
99 hiddenSelectionsMaterials[]=
101 "dz\weapons\pistols\Red9\data\red9.rvmat"
117 "DZ\weapons\pistols\Red9\data\red9.rvmat"
125 "DZ\weapons\pistols\Red9\data\red9.rvmat"
133 "DZ\weapons\pistols\Red9\data\red9_damage.rvmat"
141 "DZ\weapons\pistols\Red9\data\red9_damage.rvmat"
149 "DZ\weapons\pistols\Red9\data\red9_destruct.rvmat"
160 class ProxyAttachment;
161 class ProxyRed9: ProxyAttachment
164 inventorySlot=
"pistol";
165 model=
"\dz\weapons\pistols\Red9\Red9.p3d";