3 class DZ_Weapons_Projectiles
16 class Bullet_Base: BulletCore
22 model=
"\dz\weapons\projectiles\empty.p3d";
31 "dz\sounds\weapons\hits\bullet\Snow_01",
38 "dz\sounds\weapons\hits\bullet\Snow_02",
45 "dz\sounds\weapons\hits\bullet\Snow_03",
52 "dz\sounds\weapons\hits\bullet\Snow_04",
59 "dz\sounds\weapons\hits\bullet\Snow_05",
66 "dz\sounds\weapons\hits\bullet\Snow_06",
73 "dz\sounds\weapons\hits\bullet\Snow_07",
80 "dz\sounds\weapons\hits\bullet\Snow_08",
87 "dz\sounds\weapons\hits\bullet\Ice_01",
94 "dz\sounds\weapons\hits\bullet\Ice_02",
101 "dz\sounds\weapons\hits\bullet\Ice_03",
108 "dz\sounds\weapons\hits\bullet\Ice_04",
115 "dz\sounds\weapons\hits\bullet\Ice_05",
122 "dz\sounds\weapons\hits\bullet\Ice_06",
129 "dz\sounds\weapons\hits\bullet\Ice_07",
136 "dz\sounds\weapons\hits\bullet\Ice_08",
143 "dz\sounds\weapons\hits\bullet\soft_ground_1",
150 "dz\sounds\weapons\hits\bullet\soft_ground_2",
157 "dz\sounds\weapons\hits\bullet\soft_ground_3",
164 "dz\sounds\weapons\hits\bullet\soft_ground_4",
171 "dz\sounds\weapons\hits\bullet\soft_ground_5",
178 "dz\sounds\weapons\hits\bullet\soft_ground_6",
185 "dz\sounds\weapons\hits\bullet\soft_ground_7",
192 "dz\sounds\weapons\hits\bullet\soft_ground_8",
199 "dz\sounds\weapons\hits\bullet\soft_ground_1",
206 "dz\sounds\weapons\hits\bullet\soft_ground_2",
213 "dz\sounds\weapons\hits\bullet\soft_ground_3",
220 "dz\sounds\weapons\hits\bullet\soft_ground_4",
227 "dz\sounds\weapons\hits\bullet\soft_ground_5",
234 "dz\sounds\weapons\hits\bullet\soft_ground_6",
241 "dz\sounds\weapons\hits\bullet\soft_ground_7",
248 "dz\sounds\weapons\hits\bullet\soft_ground_8",
255 "dz\sounds\weapons\hits\bullet\hard_ground_1",
262 "dz\sounds\weapons\hits\bullet\hard_ground_2",
269 "dz\sounds\weapons\hits\bullet\hard_ground_3",
276 "dz\sounds\weapons\hits\bullet\hard_ground_4",
283 "dz\sounds\weapons\hits\bullet\hard_ground_5",
290 "dz\sounds\weapons\hits\bullet\hard_ground_6",
297 "dz\sounds\weapons\hits\bullet\hard_ground_7",
304 "dz\sounds\weapons\hits\bullet\hard_ground_8",
311 "dz\sounds\weapons\hits\bullet\metal_1",
318 "dz\sounds\weapons\hits\bullet\metal_2",
325 "dz\sounds\weapons\hits\bullet\metal_3",
332 "dz\sounds\weapons\hits\bullet\metal_4",
339 "dz\sounds\weapons\hits\bullet\metal_5",
346 "dz\sounds\weapons\hits\bullet\metal_6",
353 "dz\sounds\weapons\hits\bullet\metal_7",
360 "dz\sounds\weapons\hits\bullet\metal_8",
367 "dz\sounds\weapons\hits\bullet\glass_1",
374 "dz\sounds\weapons\hits\bullet\glass_2",
381 "dz\sounds\weapons\hits\bullet\glass_3",
388 "dz\sounds\weapons\hits\bullet\glass_4",
395 "dz\sounds\weapons\hits\bullet\glass_5",
402 "dz\sounds\weapons\hits\bullet\glass_6",
409 "dz\sounds\weapons\hits\bullet\glass_7",
416 "dz\sounds\weapons\hits\bullet\glass_8",
421 soundGlassArmored1[]=
423 "dz\sounds\weapons\hits\bullet\glass_arm_1",
428 soundGlassArmored2[]=
430 "dz\sounds\weapons\hits\bullet\glass_arm_2",
435 soundGlassArmored3[]=
437 "dz\sounds\weapons\hits\bullet\glass_arm_3",
442 soundGlassArmored4[]=
444 "dz\sounds\weapons\hits\bullet\glass_arm_4",
449 soundGlassArmored5[]=
451 "dz\sounds\weapons\hits\bullet\glass_arm_5",
456 soundGlassArmored6[]=
458 "dz\sounds\weapons\hits\bullet\glass_arm_6",
463 soundGlassArmored7[]=
465 "dz\sounds\weapons\hits\bullet\glass_arm_7",
470 soundGlassArmored8[]=
472 "dz\sounds\weapons\hits\bullet\glass_arm_8",
477 soundVehiclePlate1[]=
479 "dz\sounds\weapons\hits\bullet\metal_plate_1",
484 soundVehiclePlate2[]=
486 "dz\sounds\weapons\hits\bullet\metal_plate_2",
491 soundVehiclePlate3[]=
493 "dz\sounds\weapons\hits\bullet\metal_plate_3",
498 soundVehiclePlate4[]=
500 "dz\sounds\weapons\hits\bullet\metal_plate_4",
505 soundVehiclePlate5[]=
507 "dz\sounds\weapons\hits\bullet\metal_plate_5",
512 soundVehiclePlate6[]=
514 "dz\sounds\weapons\hits\bullet\metal_plate_6",
519 soundVehiclePlate7[]=
521 "dz\sounds\weapons\hits\bullet\metal_plate_7",
526 soundVehiclePlate8[]=
528 "dz\sounds\weapons\hits\bullet\metal_plate_8",
535 "dz\sounds\weapons\hits\bullet\wood_1",
542 "dz\sounds\weapons\hits\bullet\wood_2",
549 "dz\sounds\weapons\hits\bullet\wood_3",
556 "dz\sounds\weapons\hits\bullet\wood_4",
563 "dz\sounds\weapons\hits\bullet\wood_5",
570 "dz\sounds\weapons\hits\bullet\wood_6",
577 "dz\sounds\weapons\hits\bullet\wood_7",
584 "dz\sounds\weapons\hits\bullet\wood_8",
591 "dz\sounds\weapons\hits\bullet\body_1",
598 "dz\sounds\weapons\hits\bullet\body_2",
605 "dz\sounds\weapons\hits\bullet\body_3",
612 "dz\sounds\weapons\hits\bullet\body_4",
619 "dz\sounds\weapons\hits\bullet\body_5",
626 "dz\sounds\weapons\hits\bullet\body_6",
633 "dz\sounds\weapons\hits\bullet\body_7",
640 "dz\sounds\weapons\hits\bullet\body_8",
647 "dz\sounds\weapons\hits\bullet\building_1",
654 "dz\sounds\weapons\hits\bullet\building_2",
661 "dz\sounds\weapons\hits\bullet\building_3",
668 "dz\sounds\weapons\hits\bullet\building_4",
675 "dz\sounds\weapons\hits\bullet\building_5",
682 "dz\sounds\weapons\hits\bullet\building_6",
689 "dz\sounds\weapons\hits\bullet\building_7",
696 "dz\sounds\weapons\hits\bullet\building_8",
703 "dz\sounds\weapons\hits\bullet\foliage_1",
710 "dz\sounds\weapons\hits\bullet\foliage_2",
717 "dz\sounds\weapons\hits\bullet\foliage_3",
724 "dz\sounds\weapons\hits\bullet\foliage_4",
731 "dz\sounds\weapons\hits\bullet\foliage_5",
738 "dz\sounds\weapons\hits\bullet\foliage_6",
745 "dz\sounds\weapons\hits\bullet\foliage_7",
752 "dz\sounds\weapons\hits\bullet\foliage_8",
759 "dz\sounds\weapons\hits\bullet\plastic_1",
766 "dz\sounds\weapons\hits\bullet\plastic_2",
773 "dz\sounds\weapons\hits\bullet\plastic_3",
780 "dz\sounds\weapons\hits\bullet\plastic_4",
787 "dz\sounds\weapons\hits\bullet\plastic_5",
794 "dz\sounds\weapons\hits\bullet\plastic_6",
801 "dz\sounds\weapons\hits\bullet\plastic_7",
808 "dz\sounds\weapons\hits\bullet\plastic_8",
815 "dz\sounds\weapons\hits\bullet\concrete_1",
822 "dz\sounds\weapons\hits\bullet\concrete_2",
829 "dz\sounds\weapons\hits\bullet\concrete_3",
836 "dz\sounds\weapons\hits\bullet\concrete_4",
843 "dz\sounds\weapons\hits\bullet\concrete_5",
850 "dz\sounds\weapons\hits\bullet\concrete_6",
857 "dz\sounds\weapons\hits\bullet\concrete_7",
864 "dz\sounds\weapons\hits\bullet\concrete_8",
871 "dz\sounds\weapons\hits\bullet\tyre_1",
878 "dz\sounds\weapons\hits\bullet\tyre_2",
885 "dz\sounds\weapons\hits\bullet\tyre_3",
892 "dz\sounds\weapons\hits\bullet\tyre_4",
899 "dz\sounds\weapons\hits\bullet\tyre_5",
906 "dz\sounds\weapons\hits\bullet\tyre_6",
913 "dz\sounds\weapons\hits\bullet\tyre_7",
920 "dz\sounds\weapons\hits\bullet\tyre_8",
927 "dz\sounds\weapons\hits\bullet\water_1",
934 "dz\sounds\weapons\hits\bullet\water_2",
941 "dz\sounds\weapons\hits\bullet\water_3",
948 "dz\sounds\weapons\hits\bullet\water_4",
955 "dz\sounds\weapons\hits\bullet\water_5",
962 "dz\sounds\weapons\hits\bullet\water_6",
969 "dz\sounds\weapons\hits\bullet\water_7",
976 "dz\sounds\weapons\hits\bullet\water_8",
1078 "soundVehiclePlate1",
1080 "soundVehiclePlate2",
1082 "soundVehiclePlate3",
1084 "soundVehiclePlate4",
1086 "soundVehiclePlate5",
1088 "soundVehiclePlate6",
1090 "soundVehiclePlate7",
1092 "soundVehiclePlate8",
1097 "soundHitBuilding1",
1099 "soundHitBuilding2",
1101 "soundHitBuilding3",
1103 "soundHitBuilding4",
1105 "soundHitBuilding5",
1107 "soundHitBuilding6",
1109 "soundHitBuilding7",
1111 "soundHitBuilding8",
1173 "soundGlassArmored1",
1175 "soundGlassArmored2",
1177 "soundGlassArmored3",
1179 "soundGlassArmored4",
1181 "soundGlassArmored5",
1183 "soundGlassArmored6",
1185 "soundGlassArmored7",
1187 "soundGlassArmored8",
1279 "soundVehiclePlate1",
1281 "soundVehiclePlate2",
1283 "soundVehiclePlate3",
1285 "soundVehiclePlate4",
1287 "soundVehiclePlate5",
1289 "soundVehiclePlate6",
1291 "soundVehiclePlate7",
1293 "soundVehiclePlate8",
1315 soundSetBulletFly[]=
1317 "bulletFlyBy_SoundSet"
1319 soundSetSuperSonic[]=
1321 "SuperSonicCrack_SoundSet",
1322 "SuperSonicCrackTail_SoundSet"
1324 class SoundSetsGroundHits
1328 "Shell_39mm_default_SoundSet"
1332 "Shell_39mm_leaves_SoundSet"
1334 sakhal_snow_forest[]=
1336 "Shell_39mm_leaves_SoundSet"
1340 "Shell_39mm_dirt_SoundSet"
1344 "Shell_39mm_default_SoundSet"
1346 sakhal_grass_brown[]=
1348 "Shell_39mm_grass_SoundSet"
1350 sakhal_grass_green[]=
1352 "Shell_39mm_grass_SoundSet"
1354 sakhal_forest_birch[]=
1356 "Shell_39mm_grass_SoundSet"
1358 sakhal_forest_spruce[]=
1360 "Shell_39mm_grass_SoundSet"
1362 sakhal_volcanic_red[]=
1364 "Shell_39mm_gravel_SoundSet"
1366 sakhal_volcanic_yellow[]=
1368 "Shell_39mm_gravel_SoundSet"
1372 "Shell_39mm_dirt_SoundSet"
1376 "Shell_39mm_water_SoundSet"
1380 "Shell_39mm_default_SoundSet"
1382 asphalt_destroyed_ext[]=
1384 "Shell_39mm_default_SoundSet"
1388 "Shell_39mm_default_int_SoundSet"
1390 asphalt_destroyed_int[]=
1392 "Shell_39mm_default_int_SoundSet"
1396 "Shell_39mm_default_SoundSet"
1400 "Shell_39mm_default_int_SoundSet"
1402 cp_broadleaf_dense1[]=
1404 "Shell_39mm_leaves_SoundSet"
1406 cp_broadleaf_dense2[]=
1408 "Shell_39mm_leaves_SoundSet"
1410 cp_broadleaf_sparse1[]=
1412 "Shell_39mm_leaves_SoundSet"
1414 cp_broadleaf_sparse2[]=
1416 "Shell_39mm_leaves_SoundSet"
1418 cp_conifer_common1[]=
1420 "Shell_39mm_leaves_SoundSet"
1422 cp_conifer_common2[]=
1424 "Shell_39mm_leaves_SoundSet"
1428 "Shell_39mm_leaves_SoundSet"
1432 "Shell_39mm_leaves_SoundSet"
1436 "Shell_39mm_default_SoundSet"
1440 "Shell_39mm_default_SoundSet"
1444 "Shell_39mm_default_SoundSet"
1446 concrete_stairs_ext[]=
1448 "Shell_39mm_default_SoundSet"
1452 "Shell_39mm_default_int_SoundSet"
1456 "Shell_39mm_default_SoundSet"
1458 ceramic_tiles_ext[]=
1460 "Shell_39mm_default_SoundSet"
1462 ceramic_tiles_int[]=
1464 "Shell_39mm_default_int_SoundSet"
1466 ceramic_tiles_roof_ext[]=
1468 "Shell_39mm_default_SoundSet"
1470 ceramic_tiles_roof_int[]=
1472 "Shell_39mm_default_int_SoundSet"
1476 "Shell_39mm_dirt_SoundSet"
1480 "Shell_39mm_dirt_SoundSet"
1484 "Shell_39mm_dirt_int_SoundSet"
1488 "Shell_39mm_grass_SoundSet"
1492 "Shell_39mm_grass_SoundSet"
1496 "Shell_39mm_grass_int_SoundSet"
1500 "Shell_39mm_grass_SoundSet"
1504 "Shell_39mm_gravel_SoundSet"
1508 "Shell_39mm_gravel_SoundSet"
1512 "Shell_39mm_gravel_int_SoundSet"
1516 "Shell_39mm_gravel_SoundSet"
1520 "Shell_39mm_gravel_int_SoundSet"
1524 "Shell_39mm_default_SoundSet"
1528 "Shell_39mm_default_int_SoundSet"
1532 "Shell_39mm_metal_SoundSet"
1536 "Shell_39mm_metal_SoundSet"
1540 "Shell_39mm_metal_int_SoundSet"
1544 "Shell_39mm_metal_SoundSet"
1548 "Shell_39mm_metal_int_SoundSet"
1550 metal_thin_mesh_ext[]=
1552 "Shell_39mm_metal_SoundSet"
1554 metal_thin_mesh_int[]=
1556 "Shell_39mm_metal_int_SoundSet"
1560 "Shell_39mm_default_SoundSet"
1564 "Shell_39mm_gravel_SoundSet"
1568 "Shell_39mm_gravel_int_SoundSet"
1572 "Shell_39mm_gravel_SoundSet"
1576 "Shell_39mm_gravel_int_SoundSet"
1580 "Shell_39mm_sand_SoundSet"
1584 "Shell_39mm_sand_int_SoundSet"
1588 "Shell_39mm_sand_SoundSet"
1592 "Shell_39mm_sand_int_SoundSet"
1594 textile_carpet_ext[]=
1596 "Shell_39mm_carpet_SoundSet"
1598 textile_carpet_int[]=
1600 "Shell_39mm_carpet_int_SoundSet"
1604 "Shell_39mm_default_SoundSet"
1608 "Shell_39mm_default_int_SoundSet"
1612 "Shell_39mm_wood_SoundSet"
1616 "Shell_39mm_wood_int_SoundSet"
1620 "Shell_39mm_wood_SoundSet"
1622 wood_planks_stairs_ext[]=
1624 "Shell_39mm_wood_SoundSet"
1628 "Shell_39mm_wood_int_SoundSet"
1630 wood_planks_stairs_int[]=
1632 "Shell_39mm_wood_int_SoundSet"
1636 "Shell_39mm_water_SoundSet"
1640 "Shell_39mm_water_int_SoundSet"
1644 "Shell_39mm_water_SoundSet"
1647 supersonicCrackNear[]={};
1648 supersonicCrackFar[]={};
1649 unconRefillModifier=6;
1650 casing=
"FxCartridge_556";
1651 round=
"FxRound_556";
1655 muzzleEffect=
"BIS_Effects_Rifle";
1660 damageBarrelDestroyed=100;
1663 SimulationScriptClass=
"";
1670 defaultDamageOverride[]=
1726 class Shotgun_Base: ShotgunCore
1729 model=
"\dz\weapons\projectiles\empty.p3d";
1730 waterEffectOffset=-0.80000001;
1733 "dz\sounds\weapons\hits\bullet\Snow_01",
1740 "dz\sounds\weapons\hits\bullet\Snow_02",
1747 "dz\sounds\weapons\hits\bullet\Snow_03",
1754 "dz\sounds\weapons\hits\bullet\Snow_04",
1761 "dz\sounds\weapons\hits\bullet\Snow_05",
1768 "dz\sounds\weapons\hits\bullet\Snow_06",
1775 "dz\sounds\weapons\hits\bullet\Snow_07",
1782 "dz\sounds\weapons\hits\bullet\Snow_08",
1789 "dz\sounds\weapons\hits\bullet\Ice_01",
1796 "dz\sounds\weapons\hits\bullet\Ice_02",
1803 "dz\sounds\weapons\hits\bullet\Ice_03",
1810 "dz\sounds\weapons\hits\bullet\Ice_04",
1817 "dz\sounds\weapons\hits\bullet\Ice_05",
1824 "dz\sounds\weapons\hits\bullet\Ice_06",
1831 "dz\sounds\weapons\hits\bullet\Ice_07",
1838 "dz\sounds\weapons\hits\bullet\Ice_08",
1845 "dz\sounds\weapons\hits\bullet\soft_ground_1",
1852 "dz\sounds\weapons\hits\bullet\soft_ground_2",
1859 "dz\sounds\weapons\hits\bullet\soft_ground_3",
1866 "dz\sounds\weapons\hits\bullet\soft_ground_4",
1873 "dz\sounds\weapons\hits\bullet\soft_ground_5",
1880 "dz\sounds\weapons\hits\bullet\soft_ground_6",
1887 "dz\sounds\weapons\hits\bullet\soft_ground_7",
1894 "dz\sounds\weapons\hits\bullet\soft_ground_8",
1901 "dz\sounds\weapons\hits\bullet\soft_ground_1",
1908 "dz\sounds\weapons\hits\bullet\soft_ground_2",
1915 "dz\sounds\weapons\hits\bullet\soft_ground_3",
1922 "dz\sounds\weapons\hits\bullet\soft_ground_4",
1929 "dz\sounds\weapons\hits\bullet\soft_ground_5",
1936 "dz\sounds\weapons\hits\bullet\soft_ground_6",
1943 "dz\sounds\weapons\hits\bullet\soft_ground_7",
1950 "dz\sounds\weapons\hits\bullet\soft_ground_8",
1957 "dz\sounds\weapons\hits\bullet\hard_ground_1",
1964 "dz\sounds\weapons\hits\bullet\hard_ground_2",
1971 "dz\sounds\weapons\hits\bullet\hard_ground_3",
1978 "dz\sounds\weapons\hits\bullet\hard_ground_4",
1985 "dz\sounds\weapons\hits\bullet\hard_ground_5",
1992 "dz\sounds\weapons\hits\bullet\hard_ground_6",
1999 "dz\sounds\weapons\hits\bullet\hard_ground_7",
2006 "dz\sounds\weapons\hits\bullet\hard_ground_8",
2013 "dz\sounds\weapons\hits\bullet\metal_1",
2020 "dz\sounds\weapons\hits\bullet\metal_2",
2027 "dz\sounds\weapons\hits\bullet\metal_3",
2034 "dz\sounds\weapons\hits\bullet\metal_4",
2041 "dz\sounds\weapons\hits\bullet\metal_5",
2048 "dz\sounds\weapons\hits\bullet\metal_6",
2055 "dz\sounds\weapons\hits\bullet\metal_7",
2062 "dz\sounds\weapons\hits\bullet\metal_8",
2069 "dz\sounds\weapons\hits\bullet\glass_1",
2076 "dz\sounds\weapons\hits\bullet\glass_2",
2083 "dz\sounds\weapons\hits\bullet\glass_3",
2090 "dz\sounds\weapons\hits\bullet\glass_4",
2097 "dz\sounds\weapons\hits\bullet\glass_5",
2104 "dz\sounds\weapons\hits\bullet\glass_6",
2111 "dz\sounds\weapons\hits\bullet\glass_7",
2118 "dz\sounds\weapons\hits\bullet\glass_8",
2123 soundGlassArmored1[]=
2125 "dz\sounds\weapons\hits\bullet\glass_arm_1",
2130 soundGlassArmored2[]=
2132 "dz\sounds\weapons\hits\bullet\glass_arm_2",
2137 soundGlassArmored3[]=
2139 "dz\sounds\weapons\hits\bullet\glass_arm_3",
2144 soundGlassArmored4[]=
2146 "dz\sounds\weapons\hits\bullet\glass_arm_4",
2151 soundGlassArmored5[]=
2153 "dz\sounds\weapons\hits\bullet\glass_arm_5",
2158 soundGlassArmored6[]=
2160 "dz\sounds\weapons\hits\bullet\glass_arm_6",
2165 soundGlassArmored7[]=
2167 "dz\sounds\weapons\hits\bullet\glass_arm_7",
2172 soundGlassArmored8[]=
2174 "dz\sounds\weapons\hits\bullet\glass_arm_8",
2179 soundVehiclePlate1[]=
2181 "dz\sounds\weapons\hits\bullet\metal_plate_1",
2186 soundVehiclePlate2[]=
2188 "dz\sounds\weapons\hits\bullet\metal_plate_2",
2193 soundVehiclePlate3[]=
2195 "dz\sounds\weapons\hits\bullet\metal_plate_3",
2200 soundVehiclePlate4[]=
2202 "dz\sounds\weapons\hits\bullet\metal_plate_4",
2207 soundVehiclePlate5[]=
2209 "dz\sounds\weapons\hits\bullet\metal_plate_5",
2214 soundVehiclePlate6[]=
2216 "dz\sounds\weapons\hits\bullet\metal_plate_6",
2221 soundVehiclePlate7[]=
2223 "dz\sounds\weapons\hits\bullet\metal_plate_7",
2228 soundVehiclePlate8[]=
2230 "dz\sounds\weapons\hits\bullet\metal_plate_8",
2237 "dz\sounds\weapons\hits\bullet\wood_1",
2244 "dz\sounds\weapons\hits\bullet\wood_2",
2251 "dz\sounds\weapons\hits\bullet\wood_3",
2258 "dz\sounds\weapons\hits\bullet\wood_4",
2265 "dz\sounds\weapons\hits\bullet\wood_5",
2272 "dz\sounds\weapons\hits\bullet\wood_6",
2279 "dz\sounds\weapons\hits\bullet\wood_7",
2286 "dz\sounds\weapons\hits\bullet\wood_8",
2293 "dz\sounds\weapons\hits\bullet\body_1",
2300 "dz\sounds\weapons\hits\bullet\body_2",
2307 "dz\sounds\weapons\hits\bullet\body_3",
2314 "dz\sounds\weapons\hits\bullet\body_4",
2321 "dz\sounds\weapons\hits\bullet\body_5",
2328 "dz\sounds\weapons\hits\bullet\body_6",
2335 "dz\sounds\weapons\hits\bullet\body_7",
2342 "dz\sounds\weapons\hits\bullet\body_8",
2347 soundHitBuilding1[]=
2349 "dz\sounds\weapons\hits\bullet\building_1",
2354 soundHitBuilding2[]=
2356 "dz\sounds\weapons\hits\bullet\building_2",
2361 soundHitBuilding3[]=
2363 "dz\sounds\weapons\hits\bullet\building_3",
2368 soundHitBuilding4[]=
2370 "dz\sounds\weapons\hits\bullet\building_4",
2375 soundHitBuilding5[]=
2377 "dz\sounds\weapons\hits\bullet\building_5",
2382 soundHitBuilding6[]=
2384 "dz\sounds\weapons\hits\bullet\building_6",
2389 soundHitBuilding7[]=
2391 "dz\sounds\weapons\hits\bullet\building_7",
2396 soundHitBuilding8[]=
2398 "dz\sounds\weapons\hits\bullet\building_8",
2405 "dz\sounds\weapons\hits\bullet\foliage_1",
2412 "dz\sounds\weapons\hits\bullet\foliage_2",
2419 "dz\sounds\weapons\hits\bullet\foliage_3",
2426 "dz\sounds\weapons\hits\bullet\foliage_4",
2433 "dz\sounds\weapons\hits\bullet\foliage_5",
2440 "dz\sounds\weapons\hits\bullet\foliage_6",
2447 "dz\sounds\weapons\hits\bullet\foliage_7",
2454 "dz\sounds\weapons\hits\bullet\foliage_8",
2461 "dz\sounds\weapons\hits\bullet\plastic_1",
2468 "dz\sounds\weapons\hits\bullet\plastic_2",
2475 "dz\sounds\weapons\hits\bullet\plastic_3",
2482 "dz\sounds\weapons\hits\bullet\plastic_4",
2489 "dz\sounds\weapons\hits\bullet\plastic_5",
2496 "dz\sounds\weapons\hits\bullet\plastic_6",
2503 "dz\sounds\weapons\hits\bullet\plastic_7",
2510 "dz\sounds\weapons\hits\bullet\plastic_8",
2517 "dz\sounds\weapons\hits\bullet\concrete_1",
2524 "dz\sounds\weapons\hits\bullet\concrete_2",
2531 "dz\sounds\weapons\hits\bullet\concrete_3",
2538 "dz\sounds\weapons\hits\bullet\concrete_4",
2545 "dz\sounds\weapons\hits\bullet\concrete_5",
2552 "dz\sounds\weapons\hits\bullet\concrete_6",
2559 "dz\sounds\weapons\hits\bullet\concrete_7",
2566 "dz\sounds\weapons\hits\bullet\concrete_8",
2573 "dz\sounds\weapons\hits\bullet\tyre_1",
2580 "dz\sounds\weapons\hits\bullet\tyre_2",
2587 "dz\sounds\weapons\hits\bullet\tyre_3",
2594 "dz\sounds\weapons\hits\bullet\tyre_4",
2601 "dz\sounds\weapons\hits\bullet\tyre_5",
2608 "dz\sounds\weapons\hits\bullet\tyre_6",
2615 "dz\sounds\weapons\hits\bullet\tyre_7",
2622 "dz\sounds\weapons\hits\bullet\tyre_8",
2629 "dz\sounds\weapons\hits\bullet\water_1",
2636 "dz\sounds\weapons\hits\bullet\water_2",
2643 "dz\sounds\weapons\hits\bullet\water_3",
2650 "dz\sounds\weapons\hits\bullet\water_4",
2657 "dz\sounds\weapons\hits\bullet\water_5",
2664 "dz\sounds\weapons\hits\bullet\water_6",
2671 "dz\sounds\weapons\hits\bullet\water_7",
2678 "dz\sounds\weapons\hits\bullet\water_8",
2780 "soundVehiclePlate1",
2782 "soundVehiclePlate2",
2784 "soundVehiclePlate3",
2786 "soundVehiclePlate4",
2788 "soundVehiclePlate5",
2790 "soundVehiclePlate6",
2792 "soundVehiclePlate7",
2794 "soundVehiclePlate8",
2799 "soundHitBuilding1",
2801 "soundHitBuilding2",
2803 "soundHitBuilding3",
2805 "soundHitBuilding4",
2807 "soundHitBuilding5",
2809 "soundHitBuilding6",
2811 "soundHitBuilding7",
2813 "soundHitBuilding8",
2875 "soundGlassArmored1",
2877 "soundGlassArmored2",
2879 "soundGlassArmored3",
2881 "soundGlassArmored4",
2883 "soundGlassArmored5",
2885 "soundGlassArmored6",
2887 "soundGlassArmored7",
2889 "soundGlassArmored8",
2981 "soundVehiclePlate1",
2983 "soundVehiclePlate2",
2985 "soundVehiclePlate3",
2987 "soundVehiclePlate4",
2989 "soundVehiclePlate5",
2991 "soundVehiclePlate6",
2993 "soundVehiclePlate7",
2995 "soundVehiclePlate8",
3017 soundSetBulletFly[]=
3019 "bulletFlyBy_SoundSet"
3022 class SoundSetsGroundHits
3026 "Shell_12ga_default_SoundSet"
3030 "Shell_12ga_leaves_SoundSet"
3032 sakhal_snow_forest[]=
3034 "Shell_12ga_leaves_SoundSet"
3038 "Shell_12ga_dirt_SoundSet"
3042 "Shell_12ga_default_SoundSet"
3044 sakhal_grass_brown[]=
3046 "Shell_12ga_grass_SoundSet"
3048 sakhal_grass_green[]=
3050 "Shell_12ga_grass_SoundSet"
3052 sakhal_forest_birch[]=
3054 "Shell_12ga_grass_SoundSet"
3056 sakhal_forest_spruce[]=
3058 "Shell_12ga_grass_SoundSet"
3060 sakhal_volcanic_red[]=
3062 "Shell_12ga_gravel_SoundSet"
3064 sakhal_volcanic_yellow[]=
3066 "Shell_12ga_gravel_SoundSet"
3070 "Shell_12ga_grass_SoundSet"
3074 "Shell_12ga_water_SoundSet"
3078 "Shell_12ga_default_SoundSet"
3080 asphalt_destroyed_ext[]=
3082 "Shell_12ga_default_SoundSet"
3086 "Shell_12ga_default_int_SoundSet"
3088 asphalt_destroyed_int[]=
3090 "Shell_12ga_default_int_SoundSet"
3094 "Shell_12ga_default_SoundSet"
3098 "Shell_12ga_default_int_SoundSet"
3100 cp_broadleaf_dense1[]=
3102 "Shell_12ga_leaves_SoundSet"
3104 cp_broadleaf_dense2[]=
3106 "Shell_12ga_leaves_SoundSet"
3108 cp_broadleaf_sparse1[]=
3110 "Shell_12ga_leaves_SoundSet"
3112 cp_broadleaf_sparse2[]=
3114 "Shell_12ga_leaves_SoundSet"
3116 cp_conifer_common1[]=
3118 "Shell_12ga_leaves_SoundSet"
3120 cp_conifer_common2[]=
3122 "Shell_12ga_leaves_SoundSet"
3126 "Shell_12ga_leaves_SoundSet"
3130 "Shell_12ga_leaves_SoundSet"
3134 "Shell_12ga_default_SoundSet"
3138 "Shell_12ga_default_SoundSet"
3142 "Shell_12ga_default_SoundSet"
3144 concrete_stairs_ext[]=
3146 "Shell_12ga_default_SoundSet"
3150 "Shell_12ga_default_int_SoundSet"
3154 "Shell_12ga_default_SoundSet"
3156 ceramic_tiles_ext[]=
3158 "Shell_12ga_default_SoundSet"
3160 ceramic_tiles_int[]=
3162 "Shell_12ga_default_SoundSet"
3164 ceramic_tiles_roof_ext[]=
3166 "Shell_12ga_default_SoundSet"
3168 ceramic_tiles_roof_int[]=
3170 "Shell_12ga_default_SoundSet"
3174 "Shell_12ga_dirt_SoundSet"
3178 "Shell_12ga_dirt_SoundSet"
3182 "Shell_12ga_dirt_int_SoundSet"
3186 "Shell_12ga_grass_SoundSet"
3190 "Shell_12ga_grass_SoundSet"
3194 "Shell_12ga_grass_int_SoundSet"
3198 "Shell_12ga_grass_SoundSet"
3202 "Shell_12ga_gravel_SoundSet"
3206 "Shell_12ga_gravel_SoundSet"
3210 "Shell_12ga_gravel_int_SoundSet"
3214 "Shell_12ga_gravel_SoundSet"
3218 "Shell_12ga_gravel_int_SoundSet"
3222 "Shell_12ga_default_SoundSet"
3226 "Shell_12ga_default_SoundSet"
3230 "Shell_12ga_metal_SoundSet"
3234 "Shell_12ga_metal_SoundSet"
3238 "Shell_12ga_metal_int_SoundSet"
3242 "Shell_12ga_metal_SoundSet"
3246 "Shell_12ga_metal_int_SoundSet"
3248 metal_thin_mesh_ext[]=
3250 "Shell_12ga_metal_SoundSet"
3252 metal_thin_mesh_int[]=
3254 "Shell_12ga_metal_int_SoundSet"
3258 "Shell_12ga_default_SoundSet"
3262 "Shell_12ga_gravel_SoundSet"
3266 "Shell_12ga_gravel_SoundSet"
3270 "Shell_12ga_gravel_SoundSet"
3274 "Shell_12ga_gravel_SoundSet"
3278 "Shell_12ga_sand_SoundSet"
3282 "Shell_12ga_sand_int_SoundSet"
3286 "Shell_12ga_sand_SoundSet"
3290 "Shell_12ga_sand_int_SoundSet"
3292 textile_carpet_ext[]=
3294 "Shell_12ga_carpet_SoundSet"
3296 textile_carpet_int[]=
3298 "Shell_12ga_carpet_int_SoundSet"
3302 "Shell_12ga_default_SoundSet"
3306 "Shell_12ga_default_SoundSet"
3310 "Shell_12ga_wood_SoundSet"
3314 "Shell_12ga_wood_int_SoundSet"
3318 "Shell_12ga_wood_SoundSet"
3320 wood_planks_stairs_ext[]=
3322 "Shell_12ga_wood_SoundSet"
3326 "Shell_12ga_wood_int_SoundSet"
3328 wood_planks_stairs_int[]=
3330 "Shell_12ga_wood_int_SoundSet"
3334 "Shell_12ga_water_SoundSet"
3338 "Shell_12ga_water_int_SoundSet"
3342 "Shell_12ga_water_int_SoundSet"
3346 "Shell_12ga_water_int_SoundSet"
3350 damageBarrelDestroyed=100;
3351 unconRefillModifier=2.75;
3357 defaultDamageOverride[]=
3413 class Bullet_12GaugePellets: Shotgun_Base
3416 proxyShape=
"\dz\weapons\projectiles\shotgunshell_pellets.p3d";
3417 muzzleFlashParticle=
"weapon_shot_pellets";
3418 casing=
"FxCartridge_12Pellet";
3419 round=
"FxRound_12Pellet";
3420 spawnPileType=
"Ammo_12gaPellets";
3423 airFriction=-0.00575;
3426 dispersion=0.050000001;
3429 damageBarrelDestroyed=600;
3430 weight=0.0049999999;
3433 unconRefillModifier=1.75;
3439 defaultDamageOverride[]=
3462 class Bullet_12GaugeSlug: Bullet_Base
3465 proxyShape=
"\dz\weapons\projectiles\shotgunshell_slug.p3d";
3466 casing=
"FxCartridge_12Slug";
3467 round=
"FxRound_12Slug";
3468 spawnPileType=
"Ammo_12gaSlug";
3474 airFriction=-0.0049999999;
3478 damageBarrelDestroyed=600;
3482 unconRefillModifier=1.75;
3483 class SoundSetsGroundHits
3487 "Shell_12ga_default_SoundSet"
3491 "Shell_12ga_leaves_SoundSet"
3493 sakhal_snow_forest[]=
3495 "Shell_12ga_leaves_SoundSet"
3499 "Shell_12ga_dirt_SoundSet"
3503 "Shell_12ga_default_SoundSet"
3505 sakhal_grass_brown[]=
3507 "Shell_12ga_grass_SoundSet"
3509 sakhal_grass_green[]=
3511 "Shell_12ga_grass_SoundSet"
3513 sakhal_forest_birch[]=
3515 "Shell_12ga_grass_SoundSet"
3517 sakhal_forest_spruce[]=
3519 "Shell_12ga_grass_SoundSet"
3521 sakhal_volcanic_red[]=
3523 "Shell_12ga_gravel_SoundSet"
3525 sakhal_volcanic_yellow[]=
3527 "Shell_12ga_gravel_SoundSet"
3531 "Shell_12ga_grass_SoundSet"
3535 "Shell_12ga_water_SoundSet"
3539 "Shell_12ga_default_SoundSet"
3541 asphalt_destroyed_ext[]=
3543 "Shell_12ga_default_SoundSet"
3547 "Shell_12ga_default_int_SoundSet"
3549 asphalt_destroyed_int[]=
3551 "Shell_12ga_default_int_SoundSet"
3555 "Shell_12ga_default_SoundSet"
3559 "Shell_12ga_default_int_SoundSet"
3561 cp_broadleaf_dense1[]=
3563 "Shell_12ga_leaves_SoundSet"
3565 cp_broadleaf_dense2[]=
3567 "Shell_12ga_leaves_SoundSet"
3569 cp_broadleaf_sparse1[]=
3571 "Shell_12ga_leaves_SoundSet"
3573 cp_broadleaf_sparse2[]=
3575 "Shell_12ga_leaves_SoundSet"
3577 cp_conifer_common1[]=
3579 "Shell_12ga_leaves_SoundSet"
3581 cp_conifer_common2[]=
3583 "Shell_12ga_leaves_SoundSet"
3587 "Shell_12ga_leaves_SoundSet"
3591 "Shell_12ga_leaves_SoundSet"
3595 "Shell_12ga_default_SoundSet"
3599 "Shell_12ga_default_SoundSet"
3603 "Shell_12ga_default_SoundSet"
3605 concrete_stairs_ext[]=
3607 "Shell_12ga_default_SoundSet"
3611 "Shell_12ga_default_int_SoundSet"
3615 "Shell_12ga_default_SoundSet"
3617 ceramic_tiles_ext[]=
3619 "Shell_12ga_default_SoundSet"
3621 ceramic_tiles_int[]=
3623 "Shell_12ga_default_SoundSet"
3625 ceramic_tiles_roof_ext[]=
3627 "Shell_12ga_default_SoundSet"
3629 ceramic_tiles_roof_int[]=
3631 "Shell_12ga_default_SoundSet"
3635 "Shell_12ga_dirt_SoundSet"
3639 "Shell_12ga_dirt_SoundSet"
3643 "Shell_12ga_dirt_int_SoundSet"
3647 "Shell_12ga_grass_SoundSet"
3651 "Shell_12ga_grass_SoundSet"
3655 "Shell_12ga_grass_int_SoundSet"
3659 "Shell_12ga_grass_SoundSet"
3663 "Shell_12ga_gravel_SoundSet"
3667 "Shell_12ga_gravel_SoundSet"
3671 "Shell_12ga_gravel_int_SoundSet"
3675 "Shell_12ga_gravel_SoundSet"
3679 "Shell_12ga_gravel_int_SoundSet"
3683 "Shell_12ga_default_SoundSet"
3687 "Shell_12ga_default_SoundSet"
3691 "Shell_12ga_metal_SoundSet"
3695 "Shell_12ga_metal_SoundSet"
3699 "Shell_12ga_metal_int_SoundSet"
3703 "Shell_12ga_metal_SoundSet"
3707 "Shell_12ga_metal_int_SoundSet"
3709 metal_thin_mesh_ext[]=
3711 "Shell_12ga_metal_SoundSet"
3713 metal_thin_mesh_int[]=
3715 "Shell_12ga_metal_int_SoundSet"
3719 "Shell_12ga_default_SoundSet"
3723 "Shell_12ga_gravel_SoundSet"
3727 "Shell_12ga_gravel_SoundSet"
3731 "Shell_12ga_gravel_SoundSet"
3735 "Shell_12ga_gravel_SoundSet"
3739 "Shell_12ga_sand_SoundSet"
3743 "Shell_12ga_sand_int_SoundSet"
3747 "Shell_12ga_sand_SoundSet"
3751 "Shell_12ga_sand_int_SoundSet"
3753 textile_carpet_ext[]=
3755 "Shell_12ga_carpet_SoundSet"
3757 textile_carpet_int[]=
3759 "Shell_12ga_carpet_int_SoundSet"
3763 "Shell_12ga_default_SoundSet"
3767 "Shell_12ga_default_SoundSet"
3771 "Shell_12ga_wood_SoundSet"
3775 "Shell_12ga_wood_int_SoundSet"
3779 "Shell_12ga_wood_SoundSet"
3781 wood_planks_stairs_ext[]=
3783 "Shell_12ga_wood_SoundSet"
3787 "Shell_12ga_wood_int_SoundSet"
3789 wood_planks_stairs_int[]=
3791 "Shell_12ga_wood_int_SoundSet"
3795 "Shell_12ga_water_SoundSet"
3799 "Shell_12ga_water_int_SoundSet"
3803 "Shell_12ga_water_int_SoundSet"
3807 "Shell_12ga_water_int_SoundSet"
3834 class Bullet_12GaugeRubberSlug: Bullet_12GaugeSlug
3837 proxyShape=
"\dz\weapons\projectiles\shotgunshell_rubber.p3d";
3838 model=
"\dz\weapons\projectiles\tracer_rubberslug.p3d";
3839 casing=
"FxCartridge_12RubberSlug";
3840 round=
"FxRound_12RubberSlug";
3841 spawnPileType=
"Ammo_12gaRubberSlug";
3848 damageBarrelDestroyed=480;
3849 weight=0.0049999999;
3850 unconRefillModifier=1.75;
3854 dispersion=0.050000001;
3856 transferShockToDamage=1;
3876 class Bullet_12GaugeBeanbag: Bullet_12GaugeSlug
3879 proxyShape=
"\dz\weapons\projectiles\shotgunshell_beanbag.p3d";
3880 model=
"\dz\weapons\projectiles\tracer_beanbag.p3d";
3881 casing=
"FxCartridge_12Beanbag";
3882 round=
"FxRound_12Beanbag";
3883 spawnPileType=
"Ammo_12gaBeanbag";
3886 airFriction=-0.0060000001;
3889 dispersion=0.050000001;
3891 damageBarrelDestroyed=500;
3892 weight=0.0049999999;
3898 transferShockToDamage=1;
3899 defaultDamageOverride[]=
3922 class Bullet_556x45: Bullet_Base
3925 spawnPileType=
"Ammo_556x45";
3926 casing=
"FxCartridge_556";
3927 round=
"FxRound_556";
3933 airFriction=-0.00125;
3941 damageBarrelDestroyed=250;
3942 weight=0.0040000002;
3945 unconRefillModifier=4;
3951 defaultDamageOverride[]=
3974 class Bullet_556x45Tracer: Bullet_556x45
3977 model=
"\dz\weapons\projectiles\tracer_red.p3d";
3978 spawnPileType=
"Ammo_556x45Tracer";
3980 tracerStartTime=0.075000003;
3983 class Bullet_545x39: Bullet_Base
3986 spawnPileType=
"Ammo_545x39";
3987 casing=
"FxCartridge_556";
3988 round=
"FxRound_556";
3990 airFriction=-0.00125;
3995 damageBarrel=214.28572;
3996 damageBarrelDestroyed=214.28572;
4000 unconRefillModifier=4;
4029 class Bullet_545x39Tracer: Bullet_545x39
4032 model=
"\dz\weapons\projectiles\tracer_green.p3d";
4033 spawnPileType=
"Ammo_545x39Tracer";
4035 tracerStartTime=0.075000003;
4038 class Bullet_762x54: Bullet_Base
4041 casing=
"FxCartridge_762";
4042 round=
"FxRound_762";
4043 spawnPileType=
"Ammo_762x54";
4054 damageBarrelDestroyed=500;
4058 unconRefillModifier=2.75;
4064 defaultDamageOverride[]=
4091 class Bullet_762x54Tracer: Bullet_762x54
4094 model=
"\dz\weapons\projectiles\tracer_green.p3d";
4095 spawnPileType=
"Ammo_762x54Tracer";
4097 tracerStartTime=0.075000003;
4100 class Bullet_308Win: Bullet_Base
4103 casing=
"FxCartridge_762";
4104 round=
"FxRound_308Win";
4105 spawnPileType=
"Ammo_308Win";
4119 damageBarrelDestroyed=500;
4120 weight=0.0099999998;
4123 unconRefillModifier=2.75;
4129 defaultDamageOverride[]=
4152 class Bullet_308WinTracer: Bullet_308Win
4155 model=
"\dz\weapons\projectiles\tracer_red.p3d";
4156 spawnPileType=
"Ammo_308WinTracer";
4158 tracerStartTime=0.075000003;
4161 class Bullet_762x39: Bullet_Base
4164 casing=
"FxCartridge_762x39";
4165 round=
"FxRound_762x39";
4166 spawnPileType=
"Ammo_762x39";
4173 airFriction=-0.0015;
4177 damageBarrelDestroyed=500;
4178 weight=0.0080000004;
4181 unconRefillModifier=4;
4187 defaultDamageOverride[]=
4214 class Bullet_762x39Tracer: Bullet_762x39
4217 model=
"\dz\weapons\projectiles\tracer_green.p3d";
4218 spawnPileType=
"Ammo_762x39Tracer";
4220 tracerStartTime=0.075000003;
4223 class Bullet_45ACP: Bullet_Base
4226 casing=
"FxCartridge_9mm";
4227 round=
"FxRound_45acp";
4228 spawnPileType=
"Ammo_45ACP";
4238 supersonicCrackNear[]={};
4239 supersonicCrackFar[]={};
4241 damageBarrelDestroyed=187.5;
4245 unconRefillModifier=6;
4274 class Bullet_357: Bullet_Base
4277 casing=
"FxCartridge_357";
4278 round=
"FxRound_357";
4279 spawnPileType=
"Ammo_357";
4286 airFriction=-0.0024999999;
4290 damageBarrelDestroyed=187.5;
4294 unconRefillModifier=2.75;
4300 defaultDamageOverride[]=
4323 class Bullet_9x19: Bullet_Base
4326 casing=
"FxCartridge_9mm";
4327 round=
"FxRound_9mm";
4328 spawnPileType=
"Ammo_9x19";
4337 airFriction=-0.0023000001;
4338 supersonicCrackNear[]={};
4339 supersonicCrackFar[]={};
4340 damageBarrel=166.66667;
4341 damageBarrelDestroyed=166.66667;
4342 weight=0.0083999997;
4345 unconRefillModifier=6;
4351 defaultDamageOverride[]=
4374 class Bullet_380: Bullet_Base
4377 casing=
"FxCartridge_9mm";
4378 round=
"FxRound_9mm";
4379 spawnPileType=
"Ammo_380";
4388 airFriction=-0.0015;
4389 supersonicCrackNear[]={};
4390 supersonicCrackFar[]={};
4392 damageBarrelDestroyed=150;
4393 weight=0.0060000001;
4395 unconRefillModifier=6;
4420 class Bullet_22: Bullet_Base
4423 casing=
"FxCartridge_22";
4425 spawnPileType=
"Ammo_22";
4429 tracerScale=0.60000002;
4434 airFriction=-0.0024999999;
4437 damageBarrel=115.38461;
4438 damageBarrelDestroyed=115.38461;
4439 weight=0.0024999999;
4441 supersonicCrackNear[]={};
4442 supersonicCrackFar[]={};
4443 unconRefillModifier=6;
4449 defaultDamageOverride[]=
4472 class Bullet_9x39AP: Bullet_Base
4475 casing=
"FxCartridge_762x39";
4476 round=
"FxRound_762x39";
4477 spawnPileType=
"Ammo_9x39AP";
4485 airFriction=-0.0015;
4488 damageBarrelDestroyed=250;
4490 supersonicCrackNear[]={};
4491 supersonicCrackFar[]={};
4494 unconRefillModifier=4;
4500 defaultDamageOverride[]=
4524 class Bullet_9x39: Bullet_Base
4527 casing=
"FxCartridge_762x39";
4528 round=
"FxRound_762x39";
4529 spawnPileType=
"Ammo_9x39";
4537 airFriction=-0.0015;
4540 damageBarrelDestroyed=250;
4542 supersonicCrackNear[]={};
4543 supersonicCrackFar[]={};
4546 unconRefillModifier=4;
4575 class Bolt_Base: BulletCore
4581 model=
"\dz\weapons\projectiles\empty.p3d";
4590 "dz\sounds\weapons\hits\arrow\soft_ground_1",
4597 "dz\sounds\weapons\hits\arrow\soft_ground_2",
4604 "dz\sounds\weapons\hits\arrow\soft_ground_3",
4611 "dz\sounds\weapons\hits\arrow\soft_ground_4",
4618 "dz\sounds\weapons\hits\arrow\soft_ground_5",
4625 "dz\sounds\weapons\hits\arrow\soft_ground_6",
4632 "dz\sounds\weapons\hits\arrow\soft_ground_7",
4639 "dz\sounds\weapons\hits\arrow\soft_ground_8",
4646 "dz\sounds\weapons\hits\arrow\concrete_1",
4653 "dz\sounds\weapons\hits\arrow\concrete_2",
4660 "dz\sounds\weapons\hits\arrow\concrete_3",
4667 "dz\sounds\weapons\hits\arrow\concrete_4",
4674 "dz\sounds\weapons\hits\arrow\concrete_5",
4681 "dz\sounds\weapons\hits\arrow\concrete_6",
4688 "dz\sounds\weapons\hits\arrow\concrete_7",
4695 "dz\sounds\weapons\hits\arrow\concrete_8",
4702 "dz\sounds\weapons\hits\arrow\soft_ground_1",
4709 "dz\sounds\weapons\hits\arrow\soft_ground_2",
4716 "dz\sounds\weapons\hits\arrow\soft_ground_3",
4723 "dz\sounds\weapons\hits\arrow\soft_ground_4",
4730 "dz\sounds\weapons\hits\arrow\soft_ground_5",
4737 "dz\sounds\weapons\hits\arrow\soft_ground_6",
4744 "dz\sounds\weapons\hits\arrow\soft_ground_7",
4751 "dz\sounds\weapons\hits\arrow\soft_ground_8",
4758 "dz\sounds\weapons\hits\arrow\soft_ground_1",
4765 "dz\sounds\weapons\hits\arrow\soft_ground_2",
4772 "dz\sounds\weapons\hits\arrow\soft_ground_3",
4779 "dz\sounds\weapons\hits\arrow\soft_ground_4",
4786 "dz\sounds\weapons\hits\arrow\soft_ground_5",
4793 "dz\sounds\weapons\hits\arrow\soft_ground_6",
4800 "dz\sounds\weapons\hits\arrow\soft_ground_7",
4807 "dz\sounds\weapons\hits\arrow\soft_ground_8",
4814 "dz\sounds\weapons\hits\arrow\hard_ground_1",
4821 "dz\sounds\weapons\hits\arrow\hard_ground_2",
4828 "dz\sounds\weapons\hits\arrow\hard_ground_3",
4835 "dz\sounds\weapons\hits\arrow\hard_ground_4",
4842 "dz\sounds\weapons\hits\arrow\hard_ground_5",
4849 "dz\sounds\weapons\hits\arrow\hard_ground_6",
4856 "dz\sounds\weapons\hits\arrow\hard_ground_7",
4863 "dz\sounds\weapons\hits\arrow\hard_ground_8",
4870 "dz\sounds\weapons\hits\arrow\metal_1",
4877 "dz\sounds\weapons\hits\arrow\metal_2",
4884 "dz\sounds\weapons\hits\arrow\metal_3",
4891 "dz\sounds\weapons\hits\arrow\metal_4",
4898 "dz\sounds\weapons\hits\arrow\metal_5",
4905 "dz\sounds\weapons\hits\arrow\metal_6",
4912 "dz\sounds\weapons\hits\arrow\metal_7",
4919 "dz\sounds\weapons\hits\arrow\metal_8",
4926 "dz\sounds\weapons\hits\arrow\glass_1",
4933 "dz\sounds\weapons\hits\arrow\glass_2",
4940 "dz\sounds\weapons\hits\arrow\glass_3",
4947 "dz\sounds\weapons\hits\arrow\glass_4",
4954 "dz\sounds\weapons\hits\arrow\glass_5",
4961 "dz\sounds\weapons\hits\arrow\glass_6",
4968 "dz\sounds\weapons\hits\arrow\glass_7",
4975 "dz\sounds\weapons\hits\arrow\glass_8",
4980 soundGlassArmored1[]=
4982 "dz\sounds\weapons\hits\arrow\glass_arm_1",
4987 soundGlassArmored2[]=
4989 "dz\sounds\weapons\hits\arrow\glass_arm_2",
4994 soundGlassArmored3[]=
4996 "dz\sounds\weapons\hits\arrow\glass_arm_3",
5001 soundGlassArmored4[]=
5003 "dz\sounds\weapons\hits\arrow\glass_arm_4",
5008 soundGlassArmored5[]=
5010 "dz\sounds\weapons\hits\arrow\glass_arm_5",
5015 soundGlassArmored6[]=
5017 "dz\sounds\weapons\hits\arrow\glass_arm_6",
5022 soundGlassArmored7[]=
5024 "dz\sounds\weapons\hits\arrow\glass_arm_7",
5029 soundGlassArmored8[]=
5031 "dz\sounds\weapons\hits\arrow\glass_arm_8",
5036 soundVehiclePlate1[]=
5038 "dz\sounds\weapons\hits\arrow\metal_plate_1",
5043 soundVehiclePlate2[]=
5045 "dz\sounds\weapons\hits\arrow\metal_plate_2",
5050 soundVehiclePlate3[]=
5052 "dz\sounds\weapons\hits\arrow\metal_plate_3",
5057 soundVehiclePlate4[]=
5059 "dz\sounds\weapons\hits\arrow\metal_plate_4",
5064 soundVehiclePlate5[]=
5066 "dz\sounds\weapons\hits\arrow\metal_plate_5",
5071 soundVehiclePlate6[]=
5073 "dz\sounds\weapons\hits\arrow\metal_plate_6",
5078 soundVehiclePlate7[]=
5080 "dz\sounds\weapons\hits\arrow\metal_plate_7",
5085 soundVehiclePlate8[]=
5087 "dz\sounds\weapons\hits\arrow\metal_plate_8",
5094 "dz\sounds\weapons\hits\arrow\wood_1",
5101 "dz\sounds\weapons\hits\arrow\wood_2",
5108 "dz\sounds\weapons\hits\arrow\wood_3",
5115 "dz\sounds\weapons\hits\arrow\wood_4",
5122 "dz\sounds\weapons\hits\arrow\wood_5",
5129 "dz\sounds\weapons\hits\arrow\wood_6",
5136 "dz\sounds\weapons\hits\arrow\wood_7",
5143 "dz\sounds\weapons\hits\arrow\wood_8",
5150 "dz\sounds\weapons\hits\arrow\body_1",
5157 "dz\sounds\weapons\hits\arrow\body_2",
5164 "dz\sounds\weapons\hits\arrow\body_3",
5171 "dz\sounds\weapons\hits\arrow\body_4",
5178 "dz\sounds\weapons\hits\arrow\body_5",
5185 "dz\sounds\weapons\hits\arrow\body_6",
5192 "dz\sounds\weapons\hits\arrow\body_7",
5199 "dz\sounds\weapons\hits\arrow\body_8",
5204 soundHitBuilding1[]=
5206 "dz\sounds\weapons\hits\arrow\building_1",
5211 soundHitBuilding2[]=
5213 "dz\sounds\weapons\hits\arrow\building_2",
5218 soundHitBuilding3[]=
5220 "dz\sounds\weapons\hits\arrow\building_3",
5225 soundHitBuilding4[]=
5227 "dz\sounds\weapons\hits\arrow\building_4",
5232 soundHitBuilding5[]=
5234 "dz\sounds\weapons\hits\arrow\building_5",
5239 soundHitBuilding6[]=
5241 "dz\sounds\weapons\hits\arrow\building_6",
5246 soundHitBuilding7[]=
5248 "dz\sounds\weapons\hits\arrow\building_7",
5253 soundHitBuilding8[]=
5255 "dz\sounds\weapons\hits\arrow\building_8",
5262 "dz\sounds\weapons\hits\arrow\foliage_1",
5269 "dz\sounds\weapons\hits\arrow\foliage_2",
5276 "dz\sounds\weapons\hits\arrow\foliage_3",
5283 "dz\sounds\weapons\hits\arrow\foliage_4",
5290 "dz\sounds\weapons\hits\arrow\foliage_5",
5297 "dz\sounds\weapons\hits\arrow\foliage_6",
5304 "dz\sounds\weapons\hits\arrow\foliage_7",
5311 "dz\sounds\weapons\hits\arrow\foliage_8",
5318 "dz\sounds\weapons\hits\arrow\plastic_1",
5325 "dz\sounds\weapons\hits\arrow\plastic_2",
5332 "dz\sounds\weapons\hits\arrow\plastic_3",
5339 "dz\sounds\weapons\hits\arrow\plastic_4",
5346 "dz\sounds\weapons\hits\arrow\plastic_5",
5353 "dz\sounds\weapons\hits\arrow\plastic_6",
5360 "dz\sounds\weapons\hits\arrow\plastic_7",
5367 "dz\sounds\weapons\hits\arrow\plastic_8",
5374 "dz\sounds\weapons\hits\arrow\concrete_1",
5381 "dz\sounds\weapons\hits\arrow\concrete_2",
5388 "dz\sounds\weapons\hits\arrow\concrete_3",
5395 "dz\sounds\weapons\hits\arrow\concrete_4",
5402 "dz\sounds\weapons\hits\arrow\concrete_5",
5409 "dz\sounds\weapons\hits\arrow\concrete_6",
5416 "dz\sounds\weapons\hits\arrow\concrete_7",
5423 "dz\sounds\weapons\hits\arrow\concrete_8",
5430 "dz\sounds\weapons\hits\arrow\tyre_1",
5437 "dz\sounds\weapons\hits\arrow\tyre_2",
5444 "dz\sounds\weapons\hits\arrow\tyre_3",
5451 "dz\sounds\weapons\hits\arrow\tyre_4",
5458 "dz\sounds\weapons\hits\arrow\tyre_5",
5465 "dz\sounds\weapons\hits\arrow\tyre_6",
5472 "dz\sounds\weapons\hits\arrow\tyre_7",
5479 "dz\sounds\weapons\hits\arrow\tyre_8",
5486 "dz\sounds\weapons\hits\arrow\water_1",
5493 "dz\sounds\weapons\hits\arrow\water_2",
5500 "dz\sounds\weapons\hits\arrow\water_3",
5507 "dz\sounds\weapons\hits\arrow\water_4",
5514 "dz\sounds\weapons\hits\arrow\water_5",
5521 "dz\sounds\weapons\hits\arrow\water_6",
5528 "dz\sounds\weapons\hits\arrow\water_7",
5535 "dz\sounds\weapons\hits\arrow\water_8",
5637 "soundVehiclePlate1",
5639 "soundVehiclePlate2",
5641 "soundVehiclePlate3",
5643 "soundVehiclePlate4",
5645 "soundVehiclePlate5",
5647 "soundVehiclePlate6",
5649 "soundVehiclePlate7",
5651 "soundVehiclePlate8",
5656 "soundHitBuilding1",
5658 "soundHitBuilding2",
5660 "soundHitBuilding3",
5662 "soundHitBuilding4",
5664 "soundHitBuilding5",
5666 "soundHitBuilding6",
5668 "soundHitBuilding7",
5670 "soundHitBuilding8",
5732 "soundGlassArmored1",
5734 "soundGlassArmored2",
5736 "soundGlassArmored3",
5738 "soundGlassArmored4",
5740 "soundGlassArmored5",
5742 "soundGlassArmored6",
5744 "soundGlassArmored7",
5746 "soundGlassArmored8",
5838 "soundVehiclePlate1",
5840 "soundVehiclePlate2",
5842 "soundVehiclePlate3",
5844 "soundVehiclePlate4",
5846 "soundVehiclePlate5",
5848 "soundVehiclePlate6",
5850 "soundVehiclePlate7",
5852 "soundVehiclePlate8",
5874 soundSetBulletFly[]=
5876 "bulletFlyBy_SoundSet"
5878 soundSetSuperSonic[]=
5880 "SuperSonicCrack_SoundSet",
5881 "SuperSonicCrackTail_SoundSet"
5883 supersonicCrackNear[]={};
5884 supersonicCrackFar[]={};
5885 unconRefillModifier=6;
5886 casing=
"FxCartridge_556";
5887 round=
"FxRound_556";
5890 muzzleEffect=
"BIS_Effects_Rifle";
5892 damageBarrelDestroyed=300;
5893 SimulationScriptClass=
"";
5899 defaultDamageOverride[]=
5955 class Bullet_HuntingBolt: Bolt_Base
5958 model=
"\dz\weapons\projectiles\bolt_flying.p3d";
5959 proxyShape=
"\dz\weapons\projectiles\bolt_biggame.p3d";
5960 simulation=
"shotArrow";
5965 round=
"FxRound_HuntingBolt";
5971 airFriction=-0.0013;
5975 unconRefillModifier=4;
5976 spawnPileType=
"Ammo_HuntingBolt";
5977 dmgPerUse=0.090000004;
5983 defaultDamageOverride[]=
5985 {0.98000002,0.95999998},
5986 {0.96100003,0.95999998},
5988 {0.90499997,0.70999998},
6005 class Bullet_ImprovisedBolt_1: Bolt_Base
6008 model=
"\dz\weapons\projectiles\bolt_flying.p3d";
6009 proxyShape=
"\dz\weapons\projectiles\bolt_crude.p3d";
6010 simulation=
"shotArrow";
6014 round=
"FxRound_ImprovisedBolt_1";
6016 dispersion=0.037999999;
6020 airFriction=-0.0099999998;
6024 unconRefillModifier=4;
6025 spawnPileType=
"Ammo_ImprovisedBolt_1";
6032 defaultDamageOverride[]=
6034 {0.89999998,0.95999998},
6035 {0.77999997,0.80000001},
6036 {0.61000001,0.51999998},
6054 class Bullet_ImprovisedBolt_2: Bolt_Base
6057 model=
"\dz\weapons\projectiles\bolt_flying.p3d";
6058 proxyShape=
"\dz\weapons\projectiles\bolt_crafted.p3d";
6059 simulation=
"shotArrow";
6063 round=
"FxRound_ImprovisedBolt_2";
6065 dispersion=0.0065000001;
6069 airFriction=-0.0040000002;
6073 unconRefillModifier=4;
6074 spawnPileType=
"Ammo_ImprovisedBolt_2";
6081 defaultDamageOverride[]=
6083 {0.96499997,0.95999998},
6085 {0.80000001,0.64999998},
6086 {0.74599999,0.60000002},
6087 {0.67000002,0.36000001}
6103 class Bullet_CupidsBolt: Bolt_Base
6106 model=
"\dz\weapons\projectiles\bolt_flying.p3d";
6107 proxyShape=
"\dz\weapons\projectiles\bolt_cupids.p3d";
6108 simulation=
"shotIlluminating";
6112 round=
"FxRound_CupidsBolt";
6114 dispersion=0.0065000001;
6118 airFriction=-0.0040000002;
6119 SimulationScriptClass=
"CupidsBoltSimulation";
6123 unconRefillModifier=4;
6124 spawnPileType=
"Ammo_CupidsBolt";
6145 class Dart_Syringe: Bullet_Base
6148 model=
"\dz\weapons\projectiles\dart_syringe.p3d";
6149 spawnPileType=
"Ammo_DartSyringe";
6157 airFriction=-0.0021500001;
6161 supersonicCrackNear[]={};
6162 supersonicCrackFar[]={};
6169 defaultDamageOverride[]=
6187 class Bullet_Flare: Bullet_Base
6190 model=
"\dz\weapons\projectiles\Flare_Projectile.p3d";
6191 proxyShape=
"\dz\weapons\projectiles\Flare_SingleRound.p3d";
6192 casing=
"FxCartridge_Flare";
6193 round=
"FxRound_Flare";
6194 spawnPileType=
"Ammo_Flare";
6196 airFriction=-0.059999999;
6197 airFrictionChangeOnActivation=-0.2;
6200 weight=0.0049999999;
6203 supersonicCrackNear[]={};
6204 supersonicCrackFar[]={};
6207 indirectHitRange=0.2;
6208 simulation=
"shotIlluminating";
6209 simulationStep=0.050000001;
6217 SimulationScriptClass=
"FlareSimulation";
6224 "dz\sounds\effects\crafting\fire\flare_1",
6234 defaultDamageOverride[]=
6252 class Bullet_FlareRed: Bullet_Flare
6254 SimulationScriptClass=
"FlareSimulation_Red";
6255 spawnPileType=
"Ammo_FlareRed";
6256 casing=
"FxCartridge_Flare_Red";
6257 round=
"FxRound_Flare_Red";
6258 proxyShape=
"\dz\weapons\projectiles\Flare_SingleRound_Red.p3d";
6260 class Bullet_FlareGreen: Bullet_Flare
6262 SimulationScriptClass=
"FlareSimulation_Green";
6263 spawnPileType=
"Ammo_FlareGreen";
6264 casing=
"FxCartridge_Flare_Green";
6265 round=
"FxRound_Flare_Green";
6266 proxyShape=
"\dz\weapons\projectiles\Flare_SingleRound_Green.p3d";
6268 class Bullet_FlareBlue: Bullet_Flare
6270 SimulationScriptClass=
"FlareSimulation_Blue";
6271 spawnPileType=
"Ammo_FlareBlue";
6272 casing=
"FxCartridge_Flare_Blue";
6273 round=
"FxRound_Flare_Blue";
6274 proxyShape=
"\dz\weapons\projectiles\Flare_SingleRound_Blue.p3d";
6276 class GrenadeM4: Bullet_Base
6279 simulation=
"shotShell";
6280 simulationStep=0.050000001;
6283 "dz\sounds\weapons\effects\bullet_crack_mid",
6287 model=
"\dz\weapons\ammunition\rocket_rpg7_inflight.p3d";
6288 proxyShape=
"\dz\weapons\projectiles\rocket_rpg7_inflight.p3d";
6289 spawnPileType=
"Ammo_GrenadeM4";
6316 bleedThreshold=0.75;
6317 defaultDamageOverride[]=
6335 class Rocket_RPG7_Base: Bullet_Base
6338 model=
"\dz\weapons\ammunition\rocket_rpg7_inflight.p3d";
6339 proxyShape=
"\dz\weapons\projectiles\rocket_rpg7_inflight.p3d";
6343 airFriction=-0.0021500001;
6347 supersonicCrackNear[]={};
6348 supersonicCrackFar[]={};
6349 simulationStep=0.050000001;
6358 "dz\sounds\effects\crafting\fire\flare_1",
6380 bleedThreshold=0.80000001;
6381 defaultDamageOverride[]=
6399 class Rocket_RPG7_HE: Rocket_RPG7_Base
6404 model=
"\dz\weapons\ammunition\rocket_rpg7_inflight.p3d";
6405 spawnPileType=
"Ammo_RPG7_HE";
6410 sideAirFriction=0.5;
6417 bleedThreshold=0.80000001;
6418 defaultDamageOverride[]=
6436 class Rocket_RPG7_AP: Rocket_RPG7_Base
6440 indirectHitRange=30;
6441 model=
"\dz\weapons\ammunition\rocket_rpg7_inflight.p3d";
6442 spawnPileType=
"Ammo_RPG7_AP";
6447 sideAirFriction=0.5;
6454 bleedThreshold=0.80000001;
6455 defaultDamageOverride[]=
6473 class Rocket_LAW_Base: Bullet_Base
6476 model=
"\dz\weapons\ammunition\rocket_rpg7_inflight.p3d";
6477 proxyShape=
"\dz\weapons\projectiles\rocket_rpg7_inflight.p3d";
6481 airFriction=-0.0021500001;
6485 supersonicCrackNear[]={};
6486 supersonicCrackFar[]={};
6487 simulationStep=0.050000001;
6496 "dz\sounds\effects\crafting\fire\flare_1",
6514 explosionEffects=
"VehicleExplosionEffects";
6519 bleedThreshold=0.80000001;
6520 defaultDamageOverride[]=
6538 class Rocket_LAW_HE: Rocket_LAW_Base
6543 model=
"\dz\weapons\ammunition\rocket_rpg7_inflight.p3d";
6544 spawnPileType=
"Ammo_LAW_HE";
6549 sideAirFriction=0.5;
6556 bleedThreshold=0.80000001;
6557 defaultDamageOverride[]=
6575 class Bullet_40mm_Base: Bullet_Base
6578 model=
"\dz\weapons\projectiles\tracer_40mm_grenade.p3d";
6579 proxyShape=
"\dz\weapons\projectiles\40mm_grenade_SingleRound.p3d";
6580 casing=
"FxCartridge_40mm";
6581 round=
"FxRound_40mm";
6589 airFriction=-0.0013;
6590 airFrictionChangeOnActivation=-0.0013;
6592 tracerStartTime=9.9999997e-06;
6596 deflectingMultiplier=
"3f";
6597 deflectionSlowDown=
"0.45f";
6599 damageBarrelDestroyed=500;
6603 unconRefillModifier=4;
6604 spawnPileType=
"Ammo_40mm_Base";
6610 defaultDamageOverride[]=
6637 class Bullet_40mm_Explosive: Bullet_40mm_Base
6641 indirectHitRange=10;
6642 indirectHitRangeMultiplier=1;
6646 spawnPileType=
"Ammo_40mm_Explosive";
6647 soundSetExplosion[]={};
6649 class Bullet_40mm_ChemGas: Bullet_40mm_Base
6653 spawnPileType=
"Ammo_40mm_ChemGas";
6654 model=
"\dz\weapons\projectiles\tracer_40mm_grenade_ChemGas.p3d";
6655 proxyShape=
"\dz\weapons\projectiles\40mm_grenade_ChemGas_SingleRound.p3d";
6656 round=
"FxRound_40mmChemGas";
6658 class Bullet_40mm_Smoke_Red: Bullet_40mm_Base
6662 simulation=
"shotIlluminating";
6663 spawnPileType=
"Ammo_40mm_Smoke_Red";
6664 SimulationScriptClass=
"SmokeSimulation_Red";
6665 model=
"\dz\weapons\projectiles\tracer_40mm_grenade.p3d";
6666 proxyShape=
"\dz\weapons\projectiles\tracer_40mm_grenade_smoke_r.p3d";
6667 round=
"FxRound_40mmRed";
6669 class Bullet_40mm_Smoke_Green: Bullet_40mm_Base
6673 simulation=
"shotIlluminating";
6674 spawnPileType=
"Ammo_40mm_Smoke_Green";
6675 SimulationScriptClass=
"SmokeSimulation_Green";
6676 model=
"\dz\weapons\projectiles\tracer_40mm_grenade.p3d";
6677 proxyShape=
"\dz\weapons\projectiles\tracer_40mm_grenade_smoke_g.p3d";
6678 round=
"FxRound_40mmGreen";
6680 class Bullet_40mm_Smoke_White: Bullet_40mm_Base
6684 simulation=
"shotIlluminating";
6685 spawnPileType=
"Ammo_40mm_Smoke_White";
6686 SimulationScriptClass=
"SmokeSimulation_White";
6687 model=
"\dz\weapons\projectiles\tracer_40mm_grenade.p3d";
6688 proxyShape=
"\dz\weapons\projectiles\tracer_40mm_grenade_smoke_w.p3d";
6689 round=
"FxRound_40mmWhite";
6691 class Bullet_40mm_Smoke_Black: Bullet_40mm_Base
6695 simulation=
"shotIlluminating";
6696 spawnPileType=
"Ammo_40mm_Smoke_Black";
6697 SimulationScriptClass=
"SmokeSimulation_Black";
6698 model=
"\dz\weapons\projectiles\tracer_40mm_grenade_smoke_b.p3d";
6699 proxyShape=
"\dz\weapons\projectiles\40mm_grenade_smoke_b_SingleRound.p3d";
6700 round=
"FxRound_40mmBlack";
6708 class FxCartridge: ThingEffect
6710 model=
"\dz\weapons\projectiles\nabojnice_556.p3d";
6715 disappearAtContact=1;
6718 class FxCartridge_Small: ThingEffect
6720 model=
"\dz\weapons\projectiles\nabojnice_small.p3d";
6725 disappearAtContact=1;
6728 class FxCartridge_9mm: FxCartridge_Small
6731 class FxCartridge_556: FxCartridge
6734 class FxCartridge_357: FxCartridge
6736 model=
"\dz\weapons\projectiles\nabojnice_357.p3d";
6738 class FxCartridge_762: FxCartridge
6740 model=
"\dz\weapons\projectiles\nabojnice_762.p3d";
6742 class FxCartridge_762x39: FxCartridge
6744 model=
"\dz\weapons\projectiles\nabojnice_762x39.p3d";
6746 class FxCartridge_12Pellet: FxCartridge
6748 model=
"\dz\weapons\projectiles\shotgunshell_pellets.p3d";
6750 class FxCartridge_12Slug: FxCartridge
6752 model=
"\dz\weapons\projectiles\shotgunshell_slug.p3d";
6754 class FxCartridge_12RubberSlug: FxCartridge
6756 model=
"\dz\weapons\projectiles\shotgunshell_rubber.p3d";
6758 class FxCartridge_12Beanbag: FxCartridge
6760 model=
"\dz\weapons\projectiles\shotgunshell_beanbag.p3d";
6762 class FxCartridge_22: FxCartridge
6764 model=
"\dz\weapons\projectiles\nabojnice_22.p3d";
6766 class FxCartridge_Flare: FxCartridge
6768 model=
"\dz\weapons\projectiles\Flare_SingleRound.p3d";
6770 class FxCartridge_Flare_Red: FxCartridge
6772 model=
"\dz\weapons\projectiles\Flare_SingleRound_Red.p3d";
6774 class FxCartridge_Flare_Green: FxCartridge
6776 model=
"\dz\weapons\projectiles\Flare_SingleRound_Green.p3d";
6778 class FxCartridge_Flare_Blue: FxCartridge
6780 model=
"\dz\weapons\projectiles\Flare_SingleRound_Blue.p3d";
6782 class FxCartridge_40mm: FxCartridge
6784 model=
"\dz\weapons\projectiles\40mm_grenade_shell.p3d";
6786 class FxRound: FxCartridge
6788 model=
"\dz\weapons\projectiles\556_SingleRound.p3d";
6793 disappearAtContact=1;
6796 class FxRound_9mm: FxRound
6798 model=
"\dz\weapons\projectiles\9mm_SingleRound.p3d";
6800 class FxRound_45acp: FxRound
6802 model=
"\dz\weapons\projectiles\45acp_SingleRound.p3d";
6804 class FxRound_357: FxRound
6806 model=
"\dz\weapons\projectiles\357_SingleRound.p3d";
6808 class FxRound_556: FxRound
6810 model=
"\dz\weapons\projectiles\556_SingleRound.p3d";
6812 class FxRound_762: FxRound
6814 model=
"\dz\weapons\projectiles\762_SingleRound.p3d";
6816 class FxRound_762x39: FxRound
6818 model=
"\dz\weapons\projectiles\762x39_SingleRound.p3d";
6820 class FxRound_12Pellet: FxRound
6822 model=
"\dz\weapons\projectiles\shotgunshell_pellets.p3d";
6824 class FxRound_12Slug: FxRound
6826 model=
"\dz\weapons\projectiles\shotgunshell_slug.p3d";
6828 class FxRound_12RubberSlug: FxRound
6830 model=
"\dz\weapons\projectiles\shotgunshell_rubber.p3d";
6832 class FxRound_12Beanbag: FxRound
6834 model=
"\dz\weapons\projectiles\shotgunshell_beanbag.p3d";
6836 class FxRound_22: FxRound
6838 model=
"\dz\weapons\projectiles\22_SingleRound.p3d";
6840 class FxRound_308Win: FxRound
6842 model=
"\dz\weapons\projectiles\308Win_SingleRound.p3d";
6844 class FxRound_HuntingBolt: FxRound
6846 model=
"\dz\weapons\projectiles\bolt_biggame.p3d";
6848 class FxRound_ImprovisedBolt_1: FxRound
6850 model=
"\dz\weapons\projectiles\bolt_crude.p3d";
6852 class FxRound_ImprovisedBolt_2: FxRound
6854 model=
"\dz\weapons\projectiles\bolt_crafted.p3d";
6856 class FxRound_CupidsBolt: FxRound
6858 model=
"\dz\weapons\projectiles\bolt_cupids.p3d";
6860 class FxRound_Flare: FxRound
6862 model=
"\dz\weapons\projectiles\Flare_SingleRound.p3d";
6864 class FxRound_Flare_Red: FxRound
6866 model=
"\dz\weapons\projectiles\Flare_SingleRound_Red.p3d";
6868 class FxRound_Flare_Green: FxRound
6870 model=
"\dz\weapons\projectiles\Flare_SingleRound_Green.p3d";
6872 class FxRound_Flare_Blue: FxRound
6874 model=
"\dz\weapons\projectiles\Flare_SingleRound_Blue.p3d";
6876 class FxRound_40mm: FxRound
6878 model=
"\dz\weapons\projectiles\40mm_grenade_SingleRound.p3d";
6880 class FxRound_40mmChemGas: FxCartridge
6882 model=
"\dz\weapons\projectiles\40mm_grenade_ChemGas_SingleRound.p3d";
6884 class FxRound_40mmRed: FxCartridge
6886 model=
"\dz\weapons\projectiles\40mm_grenade_smoke_r_SingleRound.p3d";
6888 class FxRound_40mmGreen: FxCartridge
6890 model=
"\dz\weapons\projectiles\40mm_grenade_smoke_g_SingleRound.p3d";
6892 class FxRound_40mmWhite: FxCartridge
6894 model=
"\dz\weapons\projectiles\40mm_grenade_smoke_w_SingleRound.p3d";
6896 class FxRound_40mmBlack: FxCartridge
6898 model=
"\dz\weapons\projectiles\40mm_grenade_smoke_b_SingleRound.p3d";