Dayz Explorer 1.29.162510
Loading...
Searching...
No Matches
inventoryitemtype.c File Reference

Go to the source code of this file.

Classes

class  InventoryItemSoundBase
class  InventoryItemSoundDetach

Functions

class InventoryItemSoundBase LoadSoundEvents ()
void InventoryItemSoundBase (string name, string cfgPath)
ref map< int, stringGetAttachSoundSets ()
ref map< int, stringGetDetachSoundSets ()

Variables

string m_Name
string m_CfgPath
ref map< int, stringm_AttachSoundSets
ref map< int, stringm_DetachSoundSets
InventoryItemSoundDetach int
InventoryItemSoundDetach m_AnimSoundEvents

Function Documentation

◆ GetAttachSoundSets()

ref map< int, string > LoadSoundEvents::GetAttachSoundSets ( )
protected

Definition at line 49 of file inventoryitemtype.c.

◆ GetDetachSoundSets()

ref map< int, string > LoadSoundEvents::GetDetachSoundSets ( )
protected

Definition at line 54 of file inventoryitemtype.c.

◆ InventoryItemSoundBase()

void LoadSoundEvents::InventoryItemSoundBase ( string name,
string cfgPath )
protected

Definition at line 39 of file inventoryitemtype.c.

◆ LoadSoundEvents()

void LoadSoundEvents ( )

Detach sound

Attach sound

Definition at line 1 of file inventoryitemtype.c.

Variable Documentation

◆ int

◆ m_AnimSoundEvents

InventoryItemSoundDetach m_AnimSoundEvents

◆ m_AttachSoundSets

ref map<int, string> m_AttachSoundSets
protected

Definition at line 36 of file inventoryitemtype.c.

◆ m_CfgPath

string m_CfgPath
protected

Definition at line 35 of file inventoryitemtype.c.

◆ m_DetachSoundSets

ref map<int, string> m_DetachSoundSets
protected

Definition at line 37 of file inventoryitemtype.c.

◆ m_Name

class SyncedValueModifier m_Name
protected

Definition at line 34 of file inventoryitemtype.c.