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Dayz Explorer 1.28.160049
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Go to the source code of this file.
Classes | |
| class | DetachActionData |
Functions | |
| void | ActionDetach () |
| override void | CreateConditionComponents () |
| override bool | HasProneException () |
| override | GetInputType () |
| override bool | HasProgress () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnExecute (ActionData action_data) |
| override void | CreateAndSetupActionCallback (ActionData action_data) |
Variables | |
| DetachActionData | m_ItemName = "" |
| override bool ActionCondition | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item ) |
Definition at line 38 of file actiondetach.c.
| void ActionDetach | ( | ) |
Definition at line 10 of file actiondetach.c.
| override void CreateAndSetupActionCallback | ( | ActionData | action_data | ) |
Definition at line 80 of file actiondetach.c.
| override void CreateConditionComponents | ( | ) |
Definition at line 17 of file actiondetach.c.
| override GetInputType | ( | ) |
Definition at line 28 of file actiondetach.c.
| override bool HasProgress | ( | ) |
Definition at line 33 of file actiondetach.c.
| override bool HasProneException | ( | ) |
Definition at line 23 of file actiondetach.c.
| override void OnExecute | ( | ActionData | action_data | ) |
Definition at line 65 of file actiondetach.c.
| DetachActionData m_ItemName = "" |