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actioneatpainkillertablets.c
Go to the documentation of this file.
1
class
ActionEatPainkillerTablets: ActionConsume
2
{
3
void
ActionEatPainkillerTablets()
4
{
5
m_CommandUID
=
DayZPlayerConstants
.CMD_ACTIONMOD_EAT;
6
m_CommandUIDProne
=
DayZPlayerConstants
.CMD_ACTIONFB_EAT;
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}
8
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override
int
IsEat
()
10
{
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return
true
;
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}
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override
void
ApplyModifiers(
ActionData
action_data )
15
{
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//action_data.m_Player.m_ModifiersManager.DeactivateModifier(eModifiers.MDF_POISONING);
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}
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};
ActionData
ActionBase ActionData
Definition
actionbase.c:30
ActionBase::IsEat
bool IsEat()
Definition
actionbase.c:289
AnimatedActionBase::m_CommandUID
int m_CommandUID
Definition
animatedactionbase.c:143
AnimatedActionBase::m_CommandUIDProne
int m_CommandUIDProne
Definition
animatedactionbase.c:144
DayZPlayerConstants
DayZPlayerConstants
defined in C++
Definition
dayzplayer.c:602
Daten
4_world
classes
useractionscomponent
actions
continuous
medical
actioneatpainkillertablets.c
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1.16.1