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actionskinning.c File Reference

Go to the source code of this file.

Classes

class  ActionSkinningCB
 

Functions

ActionSkinningCB ActionContinuousBaseCB ActionSkinning ()
 
override void CreateActionComponent ()
 
override void CreateConditionComponents ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnFinishProgressServer (ActionData action_data)
 
ItemBase CreateOrgan (PlayerBase player, vector body_pos, string item_to_spawn, string cfg_skinning_organ_class, ItemBase tool)
 
override void OnFinishProgressClient (ActionData action_data)
 
void HandlePlayerBody (ActionData action_data)
 This section drops all clothes (and attachments) from the dead player before deleting their body.
 
void DropInventoryItems (PlayerBase body, float newLifetime)
 
void SpawnItems (ActionData action_data)
 
vector GetRandomPos (vector body_pos)
 

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )

Definition at line 48 of file actionskinning.c.

◆ ActionSkinning()

Definition at line 1 of file actionskinning.c.

◆ CreateActionComponent()

override void ActionSkinning::CreateActionComponent ( )

Definition at line 32 of file actionskinning.c.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

Definition at line 42 of file actionskinning.c.

◆ CreateOrgan()

ItemBase CreateOrgan ( PlayerBase player,
vector body_pos,
string item_to_spawn,
string cfg_skinning_organ_class,
ItemBase tool )

Definition at line 91 of file actionskinning.c.

◆ DropInventoryItems()

void DropInventoryItems ( PlayerBase body,
float newLifetime )

Definition at line 235 of file actionskinning.c.

◆ GetRandomPos()

vector GetRandomPos ( vector body_pos)

Definition at line 341 of file actionskinning.c.

◆ HandlePlayerBody()

void HandlePlayerBody ( ActionData action_data)

This section drops all clothes (and attachments) from the dead player before deleting their body.

Definition at line 170 of file actionskinning.c.

◆ OnFinishProgressClient()

override void OnFinishProgressClient ( ActionData action_data)

Definition at line 154 of file actionskinning.c.

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData action_data)

Definition at line 63 of file actionskinning.c.

◆ SpawnItems()

void SpawnItems ( ActionData action_data)

Definition at line 249 of file actionskinning.c.