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actionstartengine.c File Reference

Go to the source code of this file.

Classes

class  ActionStartCarCB
 

Functions

ActionStartCarCB ActionContinuousBaseCB ActionStartEngine ()
 
override void CreateActionComponent ()
 
override void CreateConditionComponents ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnFinishProgress (ActionData action_data)
 
override void OnExecute (ActionData action_data)
 
override bool CanBeUsedInVehicle ()
 
override bool HasTarget ()
 
override bool UseMainItem ()
 

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )

Definition at line 26 of file actionstartengine.c.

◆ ActionStartEngine()

Definition at line 1 of file actionstartengine.c.

◆ CanBeUsedInVehicle()

override bool CanBeUsedInVehicle ( )

Definition at line 79 of file actionstartengine.c.

◆ CreateActionComponent()

override void ActionStartEngine::CreateActionComponent ( )

Definition at line 12 of file actionstartengine.c.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

Definition at line 20 of file actionstartengine.c.

◆ HasTarget()

override bool HasTarget ( )

Definition at line 84 of file actionstartengine.c.

◆ OnExecute()

override void OnExecute ( ActionData action_data)

Definition at line 68 of file actionstartengine.c.

◆ OnFinishProgress()

override void OnFinishProgress ( ActionData action_data)

Definition at line 39 of file actionstartengine.c.

◆ UseMainItem()

override bool UseMainItem ( )

Definition at line 89 of file actionstartengine.c.