Dayz Explorer 1.28.160049
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actionturnoffspotlight.c
Go to the documentation of this file.
2{
4 {
5 m_Text = "#switch_off";
6 }
7
8 override bool ActionCondition( PlayerBase player, ActionTarget target, ItemBase item )
9 {
10 Object targetObject = target.GetObject();
11 string selection = targetObject.GetActionComponentName(target.GetComponentIndex());
12 ItemBase target_IB = ItemBase.Cast( target.GetObject() );
13
14 if ( selection == Spotlight.SEL_REFLECTOR_COMP_U && target_IB.HasEnergyManager() && target_IB.GetCompEM().CanSwitchOff() )
15 {
16 return true;
17 }
18
19 return false;
20 }
21
22 override void OnExecuteServer( ActionData action_data )
23 {
24 Object targetObject = action_data.m_Target.GetObject();
25 if ( targetObject )
26 {
27 EntityAI target_EAI = EntityAI.Cast( targetObject );
28 target_EAI.GetCompEM().SwitchOff();
29 }
30 }
31};
string m_Text
Definition actionbase.c:58