41 string m_HUDCursorIcon;
43 void ActionInteractBase()
56 string GetHUDCursorIcon()
void CreateActionComponent()
void SetCommand(int command_uid)
SoundOnVehicle m_SoundObject
void InitActionComponent()
void EndActionComponent()
ref CCIBase m_ConditionItem
void CreateConditionComponents()
bool MainItemAlwaysInHands()
ref CCTBase m_ConditionTarget
void AnimatedActionBase()
class DayZCreatureAnimInterface RegisterAnimationEvent(string event_name, string function_name)
DayZPlayerConstants
defined in C++