12 Object targetObject = target.GetObject();
13 if ( !targetObject || !player )
17 MiscGameplayFunctions.GetHeadBonePos(player, playerHeadPos);
19 float distanceRoot =
vector.DistanceSq(targetObject.GetPosition(), player.GetPosition());
20 float distanceHead =
vector.DistanceSq(targetObject.GetPosition(), playerHeadPos);