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ActionBaseCB Class Reference
Inheritance diagram for ActionBaseCB:
HumanCommandActionCallback ActionContinuousBaseCB ActionInteractBaseCB ActionSingleUseBaseCB ActionUnfoldMapCB ActionActivateTrapCB ActionArmExplosiveCB ActionAttachExplosivesTriggerCB ActionBandageSelfCB ActionBandageTargetCB ActionBreakLongWoodenStickCB ActionBuildOvenCB ActionBuildPartCB ActionBuildStoneCircleCB ActionBurnSewSelfCB ActionBurnSewTargetCB ActionBuryAshesCB ActionBuryBodyCB ActionCPRCB ActionCheckPulseTargetCB ActionCollectBloodSelfCB ActionCollectBloodTargetCB ActionCollectSampleSelfCB ActionCollectSampleTargetCB ActionConsumeCB ActionCookOnStickCB ActionCoverHeadSelfCB ActionCoverHeadTargetCB ActionCraftArmbandCB ActionCraftBoltsCB ActionCraftBoltsFeatherCB ActionCraftBoneKnifeCB ActionCraftBoneKnifeEnvCB ActionCraftCB ActionCraftImprovisedEyePatchCB ActionCraftImprovisedFaceCoverCB ActionCraftImprovisedFeetCoverCB ActionCraftImprovisedHandsCoverCB ActionCraftImprovisedHeadCoverCB ActionCraftImprovisedLegsCoverCB ActionCraftImprovisedTorsoCoverCB ActionCraftRopeBeltCB ActionCraftStoneKnifeEnvCB ActionCreateGreenhouseGardenPlotCB ActionDeCraftDrysackBagCB ActionDeCraftRopeBeltCB ActionDeCraftWitchHoodCoifCB ActionDefibrilateSelfCB ActionDefibrilateTargetCB ActionDestroyCombinationLockCB ActionDestroyPartCB ActionDialCombinationLockCB ActionDialCombinationLockOnTargetCB ActionDigInStashCB ActionDigOutStashCB ActionDigWormsCB ActionDisarmExplosiveCB ActionDisarmMineCB ActionDisinfectPlantCB ActionDisinfectSelfCB ActionDisinfectTargetCB ActionDismantleGardenPlotCB ActionDismantleOvenCB ActionDismantlePartCB ActionDismantleStoneCircleCB ActionDrainLiquidCB ActionDrinkCB ActionDrinkPondContinuousCB ActionDrinkWellContinuousCB ActionEatBigCB ActionEatCanCB ActionEatFruitCB ActionEatMeatCB ActionEatSmallCanCB ActionEatSnowContinuousCB ActionEmptyBottleBaseCB ActionExtinguishFireplaceByExtinguisherCB ActionExtinguishFireplaceByLiquidCB ActionFeedVitaminBottleCB ActionFertilizeSlotCB ActionFillBottleBaseCB ActionFillBrakesCB ActionFillCoolantCB ActionFillFuelCB ActionFillGeneratorTankCB ActionFillObjectCB ActionFillOilCB ActionFishingNewCB ActionFoldBaseBuildingObjectCB ActionForceConsumeCB ActionForceDrinkCB ActionForceFeedCB ActionForceFeedMeatCB ActionForceFeedSmallCB ActionGiveBloodTargetCB ActionGiveSalineSelfCB ActionGiveSalineTargetCB ActionHarvestCropsCB ActionIgniteFireplaceByAirCB ActionLightItemOnFireCB ActionLoadMagazineCB ActionLoadMagazineQuickCB ActionLockDoorsCB ActionManipulateFlagCB ActionMeasureTemperatureSelfCB ActionMeasureTemperatureTargetCB ActionMineBushCB ActionMineRockCB ActionMountBarbedWireCB ActionPackGiftCB ActionPackTentCB ActionPlaceOnGroundCB ActionPourLiquidCB ActionRaiseAndViewCB ActionRaiseMegaphoneCB ActionReadPaperCB ActionRepackTentCB ActionRepairItemWithBlowtorchCB ActionRepairPartCB ActionRepairTentCB ActionRepairTentPartCB ActionRepairVehiclePartCB ActionRestrainSelfCB ActionRestrainTargetCB ActionSetAlarmClockCB ActionSetKitchenTimerCB ActionSewSelfCB ActionSewTargetCB ActionShaveCB ActionShaveTargetCB ActionSkinningCB ActionSortAmmoPileCB ActionSplintSelfCB ActionSplintTargetCB ActionStartCarCB ActionStartEngineBoatCB ActionStripCarrierVestCB ActionTestBloodSelfCB ActionTestBloodTargetCB ActionTransferLiquidCB ActionTuneFrequencyCB ActionTuneRadioStationCB ActionTurnValveCB ActionUncoverHeadSelfCB ActionUncoverHeadTargetCB ActionUnlockDoorsCB ActionUnmountBarbedWireCB ActionUnpackBoxCB ActionUnpackGiftCB ActionUnrestrainSelfCB ActionUnrestrainTargetCB ActionUnrestrainTargetHandsCB ActionUpgradeTorchFromGasPumpCB ActionUseRangefinderCB ActionWashHandsItemContinuousCB ActionWashHandsSnowCB ActionWashHandsWaterCB ActionWashHandsWellCB ActionWaterGardenSlotCB ActionWaterPlantCB ActionWorldCraftCB ActionWringClothesCB ActionWritePaperCB ActiondeployObjectCB ActionInteractLoopBaseCB ActionDisinfectPlantBitCB ActionDropItemCB ActionForceABiteCB ActionForceConsumeSingleCB ActionResetKitchenTimerClockCB ActionTakeABiteCB ActionTurnOffAlarmClockCB ActionTurnOffTransmitterCB ActionTurnOnAlarmClockCB ActionTurnOnTransmitterCB

Protected Member Functions

void ActionBaseCB ()
 
int GetPossileStanceMask ()
 
override void OnAnimationEvent (int pEventID)
 
override void OnFinish (bool pCanceled)
 
void SetCommand (int command_uid)
 
void CreateActionComponent ()
 
void InitActionComponent ()
 
void ProgressActionComponent ()
 
void EndActionComponent ()
 
void Interrupt ()
 
void SetActionData (ActionData action_data)
 
override bool IsUserActionCallback ()
 
float GetActionComponentProgress ()
 
int GetActionState ()
 
ActionTarget GetTarget ()
 

Protected Attributes

ActionData m_ActionData
 
SoundOnVehicle m_SoundObject
 
bool m_Canceled
 
bool m_Interrupted
 

Detailed Description

Definition at line 1 of file animatedactionbase.c.

Constructor & Destructor Documentation

◆ ActionBaseCB()

void ActionBaseCB::ActionBaseCB ( )
protected

Definition at line 9 of file animatedactionbase.c.

Member Function Documentation

◆ CreateActionComponent()

void ActionBaseCB::CreateActionComponent ( )
protected

Definition at line 61 of file animatedactionbase.c.

◆ EndActionComponent()

void ActionBaseCB::EndActionComponent ( )
protected

Definition at line 78 of file animatedactionbase.c.

◆ GetActionComponentProgress()

float ActionBaseCB::GetActionComponentProgress ( )
protected

Definition at line 119 of file animatedactionbase.c.

◆ GetActionState()

int ActionBaseCB::GetActionState ( )
protected

Definition at line 128 of file animatedactionbase.c.

◆ GetPossileStanceMask()

int ActionBaseCB::GetPossileStanceMask ( )
protected

Definition at line 13 of file animatedactionbase.c.

◆ GetTarget()

ActionTarget ActionBaseCB::GetTarget ( )
protected

Definition at line 133 of file animatedactionbase.c.

◆ InitActionComponent()

void ActionBaseCB::InitActionComponent ( )
protected

Definition at line 66 of file animatedactionbase.c.

◆ Interrupt()

void ActionBaseCB::Interrupt ( )
protected

Definition at line 83 of file animatedactionbase.c.

◆ IsUserActionCallback()

override bool ActionBaseCB::IsUserActionCallback ( )
protected

Definition at line 114 of file animatedactionbase.c.

◆ OnAnimationEvent()

override void ActionBaseCB::OnAnimationEvent ( int pEventID)
protected

Definition at line 18 of file animatedactionbase.c.

◆ OnFinish()

override void ActionBaseCB::OnFinish ( bool pCanceled)
protected

Definition at line 27 of file animatedactionbase.c.

◆ ProgressActionComponent()

void ActionBaseCB::ProgressActionComponent ( )
protected

Definition at line 70 of file animatedactionbase.c.

◆ SetActionData()

void ActionBaseCB::SetActionData ( ActionData action_data)
protected

Definition at line 109 of file animatedactionbase.c.

◆ SetCommand()

void ActionBaseCB::SetCommand ( int command_uid)
protected

Definition at line 54 of file animatedactionbase.c.

Member Data Documentation

◆ m_ActionData

ActionData ActionBaseCB::m_ActionData
protected

Definition at line 3 of file animatedactionbase.c.

◆ m_Canceled

bool ActionBaseCB::m_Canceled
protected

Definition at line 5 of file animatedactionbase.c.

◆ m_Interrupted

bool ActionBaseCB::m_Interrupted
protected

Definition at line 6 of file animatedactionbase.c.

◆ m_SoundObject

SoundOnVehicle ActionBaseCB::m_SoundObject
protected

Definition at line 4 of file animatedactionbase.c.


The documentation for this class was generated from the following file: