Definition at line 1 of file animatedactionbase.c.
◆ ActionBaseCB()
| void ActionBaseCB::ActionBaseCB |
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◆ CreateActionComponent()
| void ActionBaseCB::CreateActionComponent |
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◆ EndActionComponent()
| void ActionBaseCB::EndActionComponent |
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◆ GetActionComponentProgress()
| float ActionBaseCB::GetActionComponentProgress |
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◆ GetActionState()
| int ActionBaseCB::GetActionState |
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◆ GetPossileStanceMask()
| int ActionBaseCB::GetPossileStanceMask |
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◆ GetTarget()
| ActionTarget ActionBaseCB::GetTarget |
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◆ InitActionComponent()
| void ActionBaseCB::InitActionComponent |
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◆ Interrupt()
| void ActionBaseCB::Interrupt |
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◆ IsUserActionCallback()
| override bool ActionBaseCB::IsUserActionCallback |
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◆ OnAnimationEvent()
| override void ActionBaseCB::OnAnimationEvent |
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int | pEventID | ) |
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◆ OnFinish()
| override void ActionBaseCB::OnFinish |
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bool | pCanceled | ) |
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◆ ProgressActionComponent()
| void ActionBaseCB::ProgressActionComponent |
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◆ SetActionData()
| void ActionBaseCB::SetActionData |
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ActionData | action_data | ) |
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◆ SetCommand()
| void ActionBaseCB::SetCommand |
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int | command_uid | ) |
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◆ m_ActionData
◆ m_Canceled
| bool ActionBaseCB::m_Canceled |
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◆ m_Interrupted
| bool ActionBaseCB::m_Interrupted |
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◆ m_SoundObject
| SoundOnVehicle ActionBaseCB::m_SoundObject |
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The documentation for this class was generated from the following file: