4 void AreaDamageOneTimeDeferred(
EntityAI parent)
9 void ~AreaDamageOneTimeDeferred() {}
18 m_HitZones = hitzones;
23 super.OnEnterServer(
object);;
void SetDeferDuration(float time)
void SetHitZones(array< string > hitzones)
AreaDamageOnce m_DeferDuration
Time the damage should be deferred in seconds.
void EvaluateDamage_Defer(Object object)
void OnEnterServer(Object object)
Result for an object found in CGame.IsBoxCollidingGeometryProxy.