Definition at line 3 of file areadamage.c.
◆ AreaDamageBase()
| void AreaDamageBase::AreaDamageBase |
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EntityAI | parent | ) |
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◆ EvaluateDamage()
| void AreaDamageBase::EvaluateDamage |
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Object | object | ) |
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◆ EvaluateDamage_Common()
| void AreaDamageBase::EvaluateDamage_Common |
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Object | object, |
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string | hitzone ) |
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◆ EvaluateDamage_Defer()
| void AreaDamageBase::EvaluateDamage_Defer |
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Object | object | ) |
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◆ EvaluateDamage_DeferLoop()
| void AreaDamageBase::EvaluateDamage_DeferLoop |
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Object | object | ) |
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◆ EvaluateDamage_Loop()
| void AreaDamageBase::EvaluateDamage_Loop |
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Object | object | ) |
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◆ GetRandomHitZone()
◆ GetRaycastedHitZone()
◆ OnEnter()
| void AreaDamageBase::OnEnter |
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Object | object | ) |
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◆ OnEnterClient()
| void AreaDamageBase::OnEnterClient |
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Object | object | ) |
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◆ OnEnterServer()
| void AreaDamageBase::OnEnterServer |
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Object | object | ) |
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◆ OnLeave()
| void AreaDamageBase::OnLeave |
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Object | object | ) |
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◆ OnLeaveClient()
| void AreaDamageBase::OnLeaveClient |
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Object | object | ) |
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◆ OnLeaveServer()
| void AreaDamageBase::OnLeaveServer |
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Object | object | ) |
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◆ m_AmmoName
| string AreaDamageBase::m_AmmoName |
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◆ m_AreaDamage
◆ m_DamageType
| int AreaDamageBase::m_DamageType |
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◆ m_DeferDuration
| float AreaDamageBase::m_DeferDuration |
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◆ m_DeferTimer
| ref Timer AreaDamageBase::m_DeferTimer |
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◆ m_HitZones
◆ m_LoopInterval
| float AreaDamageBase::m_LoopInterval |
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◆ m_LoopTimer
| ref Timer AreaDamageBase::m_LoopTimer |
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◆ m_OthersDamage
| float AreaDamageBase::m_OthersDamage |
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◆ m_PlayerDamage
| float AreaDamageBase::m_PlayerDamage |
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◆ m_RaycastSources
The documentation for this class was generated from the following files: