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areadamageregularraycasted.c
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1// DEPRECATED: Left for backwards compatibility with mods
2class AreaDamageRegularRaycasted extends AreaDamageBase
3{
4 void AreaDamageRegularRaycasted(EntityAI parent)
5 {
6
7 }
8
9 void ~AreaDamageRegularRaycasted() {}
10
11 override void SetLoopInterval(float time)
12 {
13 m_LoopInterval = time;
14 }
15
16 override void SetRaycastSources( array<string> raycast_sources )
17 {
18 m_RaycastSources = raycast_sources;
19 }
20
21 override void OnEnterServer(Object object)
22 {
23 super.OnEnterServer(object);
24
25 EvaluateDamage_Loop(object);
26 }
27}
void SetLoopInterval(float time)
void SetRaycastSources(array< string > raycast_sources)
void EvaluateDamage_Loop(Object object)
Definition areadamage.c:88
void OnEnterServer(Object object)
Definition areadamage.c:60
Result for an object found in CGame.IsBoxCollidingGeometryProxy.