Go to the source code of this file.
◆ SoundTypeBottle
| Enumerator |
|---|
| POURING | |
| EMPTYING | |
Definition at line 1 of file bottle_base.c.
◆ m_CookingIsBurned
◆ m_CookingIsDone
◆ m_CookingIsEmpty
◆ m_CookingMethod
◆ m_EmptyingLoopSound
◆ m_LiquidEmptyRate
◆ m_ParticleCooking
◆ m_ParticlePlaying
| int m_ParticlePlaying = ParticleList.INVALID |
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◆ m_PouringLoopSound
◆ PARTICLE_BAKING_DONE
| int PARTICLE_BAKING_DONE = ParticleList.COOKING_BAKING_DONE |
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◆ PARTICLE_BAKING_START
| int PARTICLE_BAKING_START = ParticleList.COOKING_BAKING_START |
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◆ PARTICLE_BOILING_DONE
| int PARTICLE_BOILING_DONE = ParticleList.COOKING_BOILING_DONE |
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◆ PARTICLE_BOILING_EMPTY
| int PARTICLE_BOILING_EMPTY = ParticleList.COOKING_BOILING_EMPTY |
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◆ PARTICLE_BOILING_START
| int PARTICLE_BOILING_START = ParticleList.COOKING_BOILING_START |
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◆ PARTICLE_BURNING_DONE
| int PARTICLE_BURNING_DONE = ParticleList.COOKING_BURNING_DONE |
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◆ PARTICLE_DRYING_DONE
| int PARTICLE_DRYING_DONE = ParticleList.COOKING_DRYING_DONE |
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◆ PARTICLE_DRYING_START
| int PARTICLE_DRYING_START = ParticleList.COOKING_DRYING_START |
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◆ SOUND_BOILING_EMPTY
| const string SOUND_BOILING_EMPTY = "Boiling_SoundSet" |
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