Go to the source code of this file.
◆ m_Player
◆ CachedEquipmentStorage()
◆ OnItemAttached()
| override void OnItemAttached |
( |
notnull Entity | entity, |
|
|
int | slotId, |
|
|
notnull Entity | parent ) |
◆ OnItemCargoIn()
| override void OnItemCargoIn |
( |
notnull Entity | entity | ) |
|
◆ OnItemCargoOut()
| override void OnItemCargoOut |
( |
notnull Entity | entity | ) |
|
◆ OnItemDetached()
| override void OnItemDetached |
( |
notnull Entity | entity, |
|
|
int | slotId, |
|
|
notnull Entity | parent ) |
◆ ProcessItemInventory()
| void ProcessItemInventory |
( |
CachedEquipmentStorageInventoryEntry | params | ) |
|
|
protected |