3 private ref array<ref CfgParam>
m_Values;
5 void CfgParamArray(
string param_name)
23 array<ref CfgParam> GetValues()
33 void InsertValue(CfgParam value)
43 bool IsParamExist(
string name,
int cfg_type)
50 for (
int i = 0; i <
m_Values.Count(); ++i )
63 bool RenameParam(
string name,
int cfg_type,
string new_name)
70 for (
int i = 0; i <
m_Values.Count(); ++i )
84 CfgParam GetValueByName(
string name,
int cfg_type)
91 for (
int i = 0; i <
m_Values.Count(); ++i )
107 void SetParams(array<ref CfgParam> value_array)
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
static CfgParam CreateParam(string name, int cfg_type)
void SetName(string param_name)
void Clear(bool clearFile=false)
ref array< string > m_Values
names parsed from m_Pairs