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ActionDeployBase Class Reference
Inheritance diagram for ActionDeployBase:
ActionContinuousBase ActionDeployHuntingTrap

Protected Member Functions

void ActionDeployBase ()
 
override void CreateConditionComponents ()
 
override bool HasTarget ()
 
override bool HasProgress ()
 
bool ActionUsesHologram ()
 
override ActionData CreateActionData ()
 
override Vector2 GetCameraUDAngle ()
 
override void OnFinishProgressServer (ActionData action_data)
 
override void OnItemLocationChanged (ItemBase item)
 
override void OnUpdate (ActionData action_data)
 
void DropDuringPlacing (PlayerBase player)
 
void MoveEntityToFinalPosition (ActionData action_data, vector position, vector orientation)
 
void MoveEntityToFinalPositionSinglePlayer (ActionData action_data, InventoryLocation source, InventoryLocation destination)
 

Protected Attributes

const float POSITION_OFFSET = 0.5
 
ref array< ItemBasem_MovedItems
 

Detailed Description

Definition at line 19 of file actiondeploybase.c.

Constructor & Destructor Documentation

◆ ActionDeployBase()

void ActionDeployBase::ActionDeployBase ( )
protected

Definition at line 25 of file actiondeploybase.c.

Member Function Documentation

◆ ActionUsesHologram()

bool ActionDeployBase::ActionUsesHologram ( )
protected

Definition at line 51 of file actiondeploybase.c.

◆ CreateActionData()

override ActionData ActionDeployBase::CreateActionData ( )
protected

Definition at line 56 of file actiondeploybase.c.

◆ CreateConditionComponents()

override void ActionDeployBase::CreateConditionComponents ( )
protected

Definition at line 34 of file actiondeploybase.c.

◆ DropDuringPlacing()

void ActionDeployBase::DropDuringPlacing ( PlayerBase player)
protected

Definition at line 161 of file actiondeploybase.c.

◆ GetCameraUDAngle()

override Vector2 ActionDeployBase::GetCameraUDAngle ( )
protected

Definition at line 64 of file actiondeploybase.c.

◆ HasProgress()

override bool ActionDeployBase::HasProgress ( )
protected

Definition at line 45 of file actiondeploybase.c.

◆ HasTarget()

override bool ActionDeployBase::HasTarget ( )
protected

Definition at line 40 of file actiondeploybase.c.

◆ MoveEntityToFinalPosition()

void ActionDeployBase::MoveEntityToFinalPosition ( ActionData action_data,
vector position,
vector orientation )
protected

Definition at line 173 of file actiondeploybase.c.

◆ MoveEntityToFinalPositionSinglePlayer()

void ActionDeployBase::MoveEntityToFinalPositionSinglePlayer ( ActionData action_data,
InventoryLocation source,
InventoryLocation destination )
protected

Definition at line 199 of file actiondeploybase.c.

◆ OnFinishProgressServer()

override void ActionDeployBase::OnFinishProgressServer ( ActionData action_data)
protected

Definition at line 70 of file actiondeploybase.c.

◆ OnItemLocationChanged()

override void ActionDeployBase::OnItemLocationChanged ( ItemBase item)
protected

Definition at line 132 of file actiondeploybase.c.

◆ OnUpdate()

override void ActionDeployBase::OnUpdate ( ActionData action_data)
protected

Definition at line 143 of file actiondeploybase.c.

Member Data Documentation

◆ m_MovedItems

ref array<ItemBase> ActionDeployBase::m_MovedItems
protected

Definition at line 23 of file actiondeploybase.c.

◆ POSITION_OFFSET

const float ActionDeployBase::POSITION_OFFSET = 0.5
protected

Definition at line 21 of file actiondeploybase.c.


The documentation for this class was generated from the following file: