Dayz Explorer 1.28.160049
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ActionFillObject Class Reference
Inheritance diagram for ActionFillObject:
ActionContinuousBase

Protected Member Functions

void ActionFillObject ()
 
override void CreateConditionComponents ()
 
override void OnActionInfoUpdate (PlayerBase player, ActionTarget target, ItemBase item)
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnFinishProgressServer (ActionData action_data)
 
override void OnFinishProgressClient (ActionData action_data)
 

Protected Attributes

int m_ActionState
 
const int EMPTY = 0
 
const int FILLED = 1
 

Detailed Description

Definition at line 9 of file actionfillobject.c.

Constructor & Destructor Documentation

◆ ActionFillObject()

void ActionFillObject::ActionFillObject ( )
protected

Definition at line 16 of file actionfillobject.c.

Member Function Documentation

◆ ActionCondition()

override bool ActionFillObject::ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
protected

Definition at line 46 of file actionfillobject.c.

◆ CreateConditionComponents()

override void ActionFillObject::CreateConditionComponents ( )
protected

Definition at line 25 of file actionfillobject.c.

◆ OnActionInfoUpdate()

override void ActionFillObject::OnActionInfoUpdate ( PlayerBase player,
ActionTarget target,
ItemBase item )
protected

Definition at line 32 of file actionfillobject.c.

◆ OnFinishProgressClient()

override void ActionFillObject::OnFinishProgressClient ( ActionData action_data)
protected

Definition at line 92 of file actionfillobject.c.

◆ OnFinishProgressServer()

override void ActionFillObject::OnFinishProgressServer ( ActionData action_data)
protected

Definition at line 72 of file actionfillobject.c.

Member Data Documentation

◆ EMPTY

const int ActionFillObject::EMPTY = 0
protected

Definition at line 13 of file actionfillobject.c.

◆ FILLED

const int ActionFillObject::FILLED = 1
protected

Definition at line 14 of file actionfillobject.c.

◆ m_ActionState

int ActionFillObject::m_ActionState
protected

Definition at line 11 of file actionfillobject.c.


The documentation for this class was generated from the following file: