Dayz Explorer 1.28.160049
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ActionOpenDoors Class Reference
Inheritance diagram for ActionOpenDoors:
ActionInteractBase

Protected Member Functions

bool CheckIfDoorIsLocked ()
 
bool CreatesNoise ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnStartServer (ActionData action_data)
 
override void OnEndServer (ActionData action_data)
 
override bool IsLockTargetOnUse ()
 

Detailed Description

Definition at line 1 of file actionopendoors.c.

Member Function Documentation

◆ ActionCondition()

override bool ActionOpenDoors::ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
protected

Definition at line 28 of file actionopendoors.c.

◆ CheckIfDoorIsLocked()

bool ActionOpenDoors::CheckIfDoorIsLocked ( )
protected

Definition at line 18 of file actionopendoors.c.

◆ CreatesNoise()

bool ActionOpenDoors::CreatesNoise ( )
protected

Definition at line 23 of file actionopendoors.c.

◆ IsLockTargetOnUse()

override bool ActionOpenDoors::IsLockTargetOnUse ( )
protected

Definition at line 85 of file actionopendoors.c.

◆ OnEndServer()

override void ActionOpenDoors::OnEndServer ( ActionData action_data)
protected

Definition at line 71 of file actionopendoors.c.

◆ OnStartServer()

override void ActionOpenDoors::OnStartServer ( ActionData action_data)
protected

Definition at line 53 of file actionopendoors.c.


The documentation for this class was generated from the following file: