Definition at line 4 of file actionrepaircarchassis.c.
◆ ActionRepairCarChassis()
| void ActionRepairCarChassis::ActionRepairCarChassis |
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◆ ActionCondition()
| override bool ActionRepairCarChassis::ActionCondition |
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PlayerBase | player, |
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ActionTarget | target, |
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ItemBase | item ) |
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◆ AdjustItemQuantityServer()
| override void ActionRepairCarChassis::AdjustItemQuantityServer |
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ActionData | action_data | ) |
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◆ m_LastValidComponentIndex
| int ActionRepairCarChassis::m_LastValidComponentIndex |
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◆ m_LastValidType
| ActionRepairCarChassis::m_LastValidType |
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The documentation for this class was generated from the following file: