Definition at line 246 of file ammunitionpiles.c.
◆ Ammo_40mm_Smoke_ColorBase()
| void Ammo_40mm_Smoke_ColorBase::Ammo_40mm_Smoke_ColorBase |
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◆ Activate()
| void Ammo_40mm_Smoke_ColorBase::Activate |
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◆ CanPutInCargo()
| override bool Ammo_40mm_Smoke_ColorBase::CanPutInCargo |
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EntityAI | parent | ) |
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◆ EEDelete()
| override void Ammo_40mm_Smoke_ColorBase::EEDelete |
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EntityAI | parent | ) |
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◆ EEKilled()
| override void Ammo_40mm_Smoke_ColorBase::EEKilled |
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Object | killer | ) |
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◆ OnActivatedByItem()
| override void Ammo_40mm_Smoke_ColorBase::OnActivatedByItem |
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notnull ItemBase | item | ) |
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◆ OnVariablesSynchronized()
| override void Ammo_40mm_Smoke_ColorBase::OnVariablesSynchronized |
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◆ m_Activated
| bool Ammo_40mm_Smoke_ColorBase::m_Activated |
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◆ m_ParticleId
| int Ammo_40mm_Smoke_ColorBase::m_ParticleId |
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◆ m_ParticleLifetime
| float Ammo_40mm_Smoke_ColorBase::m_ParticleLifetime |
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◆ m_ParticleSmoke
| Particle Ammo_40mm_Smoke_ColorBase::m_ParticleSmoke |
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The documentation for this class was generated from the following file: