Definition at line 1 of file bloodnotfr.c.
◆ BloodNotfr()
◆ DisplayTendency()
| override void BloodNotfr::DisplayTendency |
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float | delta | ) |
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◆ GetNotifierType()
| override int BloodNotfr::GetNotifierType |
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◆ GetObservedValue()
| override float BloodNotfr::GetObservedValue |
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◆ DEC_TRESHOLD_HIGH
| const float BloodNotfr::DEC_TRESHOLD_HIGH = -22 |
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◆ DEC_TRESHOLD_LOW
| const float BloodNotfr::DEC_TRESHOLD_LOW = 0 |
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◆ DEC_TRESHOLD_MED
| const float BloodNotfr::DEC_TRESHOLD_MED = -12 |
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◆ INC_TRESHOLD_HIGH
| const float BloodNotfr::INC_TRESHOLD_HIGH = 6 |
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◆ INC_TRESHOLD_LOW
| const float BloodNotfr::INC_TRESHOLD_LOW = 0 |
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◆ INC_TRESHOLD_MED
| const float BloodNotfr::INC_TRESHOLD_MED = 3 |
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The documentation for this class was generated from the following file:
- Daten/4_world/classes/playernotifiers/notifiers/bloodnotfr.c